> The UART used for MIDI works also in network. But in multi point
> network the first byte of frame (computer number) must be send
> with checking of actual state of line. If you want low state,
> but the state is high, this means other computer also started
> transmission and its number is higher, so you must shut up. Such
> protocol was used in Interface 1.

Umm.. actually, the priority of the other computers aren't taken into
account; the ROM just checks to see if the line is busy; if it is, it waits
until it isn't.

I believe that the ROM source is still up on NVG, if anyone wants to take a
peek :)

BTW: You can connect more than 2 SAMs together over the network; it works as
a loop; kinda like token ring, but not quite :)

Simon

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