Hi Simon

Thanks for the response...

Please see the response I made to Gavin Smith.



Please see
-----Original Message-----
From: Simon Cooke <[EMAIL PROTECTED]>
To: sam-users@nvg.ntnu.no <sam-users@nvg.ntnu.no>
Date: 21 September 1999 14:51
Subject: Re: Sams worst game ever


>> Otherwise games bore me to bits. ( most probably cos I cant program
>them)..
>> Anybody prepared to teach me how to program a game. I have some Ideas but
>no
>> Idea where to start.  Z80 code please.
>
>Mmm... how about: try writing a shoot-em-up, where all of the sprites and
>game logic sit in the top 8k of a 32k pair of pages, and has 16 screens
>which are all pageflipped together to scroll the background image. It *can*
>be done (I've mocked up examples of it in the past, but never got around to
>writing it) .. the page flipping will even let you do full-on parallax
>scrolling canyons if you do it right (but they're harder to write back to
>the screen when you wipe the sprites off). You can even wipe to different
>backgrounds on the fly that way, between bad-guy waves...
>
>Want to give it a shot?
>
>Simon
>
>

Reply via email to