----- Original Message ----- From: "Simon Cooke" <[EMAIL PROTECTED]> To: <sam-users@nvg.ntnu.no> Sent: Sunday, January 05, 2003 4:39 AM Subject: Re: Hi ho
f-k-nose <[EMAIL PROTECTED]> scribbled: > ----- Original Message ----- > From: "Simon Cooke" <[EMAIL PROTECTED]> > To: <sam-users@nvg.ntnu.no> > Sent: Sunday, January 05, 2003 2:46 AM > Subject: Re: Hi ho > I mean if you look at most of the SAM Coupé's software it was > generally not that great with only a few standout games that showed > signs of ingeniousness (such as Water Works which was brilliant - > what happened to Martin Bell?). Maybe it was down to a lot of people > using stuff like SCADs (which sounded like a disease at the best of > times) which produced flawed software (and similarly GamesMaster had > some vile limitations) instead of coding their own from scratch, but > the fact remains that most SAM games weren't exactly stellar. > > > -------- > > Although without either of these, there would have been even less > software for people to complain about - as coding a game fully from > scratch was such a task for most people.... Careful with those attributions there, skippy. 'Twas Graham that wrote that. Simon ----------- Sorry - my mistake! (It was a bit late I wrote wot i did ;)