Well game play should be identical , as it's the Amiga AI under the skin, converted from 68000 to C, Same core was taken across to Gba if my info is correct
And peeps are entitled to their opionion no matter what ;) C -- Sig On -- Ppps. I know i can't spell and all my grammer is wrong , so there's no need to point it out :) -- Sig Off -- -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Geoff Winkless Sent: 07 January 2003 09:52 To: sam-users@nvg.ntnu.no Subject: RE: Hi ho Chris White wrote: > I must have missed this, and I left 6months from end, just a > mixture of things really lol > > Id put it down to experience as well *chuckles* Actually it wasn't all that bad, I was just disappointed that the gameplay didn't seem as good as the amiga version :( What do I know? The only games I've ever written to completion were versions of Minesweeper and Tetris... :) Partly because I couldn't draw for toffee, but mainly because I always got way too caught up in the cool experimental stuff and couldn't be bothered doing all the dull "game design" bits :) Geoff ________________________________________________________________________ This email has been scanned for all viruses by the MessageLabs SkyScan service. For more information on a proactive anti-virus service working around the clock, around the globe, visit http://www.messagelabs.com ________________________________________________________________________