Well game play should be identical , as it's the Amiga AI under the
skin, converted from 68000 to C, Same core was taken across to Gba if my
info is correct 

And peeps are entitled to their opionion no matter what ;)

C


-- Sig On --
Ppps. I know i can't spell and all my grammer is wrong , so there's no
need to point it out :) 
-- Sig Off --


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Geoff Winkless
Sent: 07 January 2003 09:52
To: sam-users@nvg.ntnu.no
Subject: RE: Hi ho


Chris White wrote:
> I must have missed this, and I left 6months from end, just a
> mixture of things really lol
> 
> Id put it down to experience as well

*chuckles*

Actually it wasn't all that bad, I was just disappointed that the
gameplay didn't seem as good as the amiga version :(

What do I know? The only games I've ever written to completion were
versions of Minesweeper and Tetris... :)

Partly because I couldn't draw for toffee, but mainly because I always
got way too caught up in the cool experimental stuff and couldn't be
bothered doing all the dull "game design" bits :)

Geoff


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