f-k-nose <[EMAIL PROTECTED]> scribbled:

> ----- Original Message -----
> From: "Simon Cooke" <[EMAIL PROTECTED]>
> To: <sam-users@nvg.ntnu.no>
> Sent: Sunday, January 05, 2003 2:46 AM
> Subject: Re: Hi ho
> I mean if you look at most of the SAM Coupé's software it was
> generally not that great with only a few standout games that showed
> signs of ingeniousness (such as Water Works which was brilliant -
> what happened to Martin Bell?). Maybe it was down to a lot of people
> using stuff like SCADs (which sounded like a disease at the best of
> times) which produced flawed software (and similarly GamesMaster had
> some vile limitations) instead of coding their own from scratch, but
> the fact remains that most SAM games weren't exactly stellar.
>
>
> --------
>
> Although without either of these, there would have been even less
> software for people to complain about - as coding a game fully from
> scratch was such a task for most people....

Careful with those attributions there, skippy. 'Twas Graham that wrote that.

Simon

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