On 17 May 2007, at 11:33 PM, Calvin Allett wrote:
  I`m thinking four or five, but all different, the original demo
game back in `92 has a space shooter for level two, but only two ships
attacking, If I can speed it up and add in more aliens then I may still use that... but it`d take a few months to polish that turd :D

I was wanting a continous scene, as Metempsychosis always
impressed me with that demo (that I can`t find) of a wood, with day to night, owls flying, and constant leaves dropping from trees, sqirrels scuttling and climbing the trees etc etc... So

I wanted to have a pixel sized UFO visiting that planet in the distance, leaving it, then see the planet explode, then after a while, an asteroid would come hurtling down, strike the ground, and the stars would tilt, and
the level would then be at roughly 45 degress with Tom the Tomatoe
rolling or bouncing down a hill, having to jump over stuff... I need to use SAM Paint though to calculate how to rotate stars, and that sequence would happen possibly by flipping through 16 already drawn screen$


Heheh, I like your way of thinking! Keep us informed if you make progress!

Gavin

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