On 17 May 2007, at 11:33 PM, Calvin Allett wrote:
I`m thinking four or five, but all different, the original demo
game back in `92 has a space shooter for level two, but only two ships
attacking, If I can speed it up and add in more aliens then I may
still use that... but it`d take a few months to polish that turd :D
I was wanting a continous scene, as Metempsychosis always
impressed me with that demo (that I can`t find) of a wood, with day
to night, owls flying, and constant leaves dropping from trees,
sqirrels scuttling and climbing the trees etc etc... So
I wanted to have a pixel sized UFO visiting that planet in the
distance, leaving it, then see the planet explode, then after a
while, an asteroid
would come hurtling down, strike the ground, and the stars would
tilt, and
the level would then be at roughly 45 degress with Tom the Tomatoe
rolling or bouncing down a hill, having to jump over stuff... I
need to use
SAM Paint though to calculate how to rotate stars, and that
sequence would happen possibly by flipping through 16 already drawn
screen$
Heheh, I like your way of thinking! Keep us informed if you make
progress!
Gavin