Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-06 Thread AudioGames.net Forum — New releases room: gregorz


Re: Alter Aeon May 2014 Update

Hi,I'm actually in Alter Aeon since march of this year and it's great.Continue like that,GregURL: http://forum.audiogames.net/viewtopic.php?pid=174301#p174301

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Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Dark


Re: Alter Aeon May 2014 Update

Yep keyisful, I'm quite aware I could ask people for favours with armor etc, but I was more thinking in terms of whether druid would be a fun class to level in terms of activities. While it looks more fun than mage for that it doesn't seem I'll get much mileage out of rune carving things, at least not until very high levels.URL: http://forum.audiogames.net/viewtopic.php?pid=174109#p174109

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Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: keyIsFull


Re: Alter Aeon May 2014 Update

also if you do find any armor made of bone, glass, crystal, rock or wood, you can ask another higher level druid to carve it up for you as the higher level druid you are, the more you can carve.URL: http://forum.audiogames.net/viewtopic.php?pid=174104#p174104

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Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Dark


Re: Alter Aeon May 2014 Update

Hmmm, that's less good Victorious. I've been a little disappointed that I spent several practices to learn the clerric enchant armor spell, but comparatively little melee armor is enchantable, this combined with the fact it'll likely be a very long time until I get petraglif and probably won't be wearing much by way of wood or none necromantic bone gear won't be that helpful, indeed I don't currently use bone blade because my holy weapon is much more powerful and I'd be willing to bet that the Dace of Moran isn't runable either. It's actually a shame the druid can't create rings or pendents just for the purposes of having runes carved on them the way they can make spell staffs, or maybe have a chalm bracelet you could create different runic or totemic chalms for, , sinse I actually enjoy the fact that by using spells to create armor and weapons I simplify some of the equipment balancing I need to do by having some slots alre
 ady covered by my spells, plus of course I get the fun of maintaining those spells, finding enough teeth etc.Balancing equipment is never something I enjoy much in rpgs, I'd rather be out there exploring and reacting to what my enemies throw at me, than sitting around comparing stats on every peace of armor I run across.URL: http://forum.audiogames.net/viewtopic.php?pid=174101#p174101

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Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Dark


Re: Alter Aeon May 2014 Update

Hmmm, that's less good Victorious. I've been a little disappointed that I spent several practices to learn the clerric enchant armor spell, but comparatively little melee armor is enchantable, this combined with the fact it'll likely be a very long time until I get petraglif and probably won't be wearing much by way of wood or none necromantic bone gear won't be that helpful, indeed I don't currently use bone blade because my holy weapon is much more powerful and I'd be willing to bet that the Dace of Moran isn't runable either. It's actually a shame the druid can't create rings or pendents just for the purposes of having runes carved on them the way they can make spell staffs, sinse I actually enjoy the fact that by using spells to create armor and weapons I simplify some of the equipment balancing I need to do by having some slots already covered by my spells. balancing equipment is never something I enjoy much in rpgs, I&
 #039;d rather be out there exploring and reacting to what my enemies throw at me, and gathering the wherewithall to kee my magical gear going than sitting around comparing stats on every peace of gear.URL: http://forum.audiogames.net/viewtopic.php?pid=174101#p174101

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Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Victorious


Re: Alter Aeon May 2014 Update

@Dentin: what's this interceptor game?@dark: Bone shields are powerful, flagged antique, and cannot be carved on. You can, however, carve on bone blades though. The basic carve runes skill lets you carve on wood, petroglyph rock, glass or crystal and as you mentioned earlier, scrimshaw bone. The vast majority of low level druid cast is carvable, but I don't think this is the case for melee gear. Just keep an eye out for the composition of items. The bone scythe from the lotus monastery is an excellent antigood lvl 24 war non-norm leaper and it is very scrimshawable.URL: http://forum.audiogames.net/viewtopic.php?pid=174092#p174092

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Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-05 Thread AudioGames.net Forum — New releases room: Victorious


Re: Alter Aeon May 2014 Update

Bone shields are powerful, flagged antique, and cannot be carved on. You can, however, carve on bone blades though. The basic carve runes skill lets you carve on wood, petroglyph rock, glass or crystal and as you mentioned earlier, scrimshaw bone. The vast majority of low level druid cast is carvable, but I don't think this is the case for melee gear. Just keep an eye out for the composition of items. The bone scythe from the lotus monastery is an excellent antigood lvl 24 war non-norm leaper and it is very scrimshawable.URL: http://forum.audiogames.net/viewtopic.php?pid=174092#p174092

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Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-04 Thread AudioGames.net Forum — New releases room: Dark


Re: Alter Aeon May 2014 Update

Actually I do know what you mean. While clerric gives me buffs and healing, and warrior lets me beat things up, I actually have a lot of fun with the necro skills that require managing teeth, soulstones and corpses.While it seems some of the druid spells are rather like the mage or clerric ones, (indeed I learnt ice fog, blizard and earthquake back when they were clerric spells), the runes, totem carving and herb brewing, not to mention animal control look rather fun. Only one question, what do you exactly calve runes into? At the moment sinse I'm pretty much in melee most of the time, I'm wearing the best armor that gives me hit and damage bonuses, most of which doesn't come with wood, and indeed using necro bone armor and occasionally shields (though I somtimes forgo the shield to have the jab skill), not to mention the dace of moran which always seems the best weapon available for pure damage.I probably don't have eq slots free to ware r
 andom rune enchanted things, indeed I don't believe spell staff would be useful to me at the moment, though if the scrimshaw skill could be used to runify a bone shield that could be a nice combination, although of course all of these are very much long term ideas sinse as it's currently my sixth class it'll take a long time to level druid even past mage to be my fifth, let alone if I wanted it as my fourth instead of thief, particularly because I do plan to level mage to 7 to get the fly spell which I want for exploration purposes.URL: http://forum.audiogames.net/viewtopic.php?pid=174047#p174047

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Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-04 Thread AudioGames.net Forum — New releases room: Dentin


Re: Alter Aeon May 2014 Update

Honestly, I like carving things up and item management with druid, which probably isn't normal for most players.  It's neat to see what you can carve into things, and spending a few minutes to put out and collect suncatchers is always worth a good chunk of exp on login.Perhaps a good way to get a feel for the class would be to look at the druid spell and skill tree list.  It's at: http://alteraeon.com:8080/spells/druid - there's a lot of stuff in there.URL: http://forum.audiogames.net/viewtopic.php?pid=174037#p174037

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Re: [Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-04 Thread AudioGames.net Forum — New releases room: Dark


Re: Alter Aeon May 2014 Update

Sounds good. I particularly like the sound of the boat changes (sinse last time I got my boat out I couldn't find anywhere to land at all or anywhere to navigate to), and I also like the idea of a put all/get all command (it'll make handling my soulstones much easier). I'll also look forward to news of this new game and of steller aeon.Could you give some more impressions of what druids do? I always like classes that have their own activities, indeed I've enjoyed necro for the minians and creating undead, which was why I switched it with thief to be my third rather than fourth class, and with the herb gathering and bone and rune carving I think Druid might be a more fun 4th class than mage. Of course I could create a fresh druid character but with all the time and trouble I've put into Thelok I don't really want the hassle of two characters on the go at once, plus I don't think I'd have time to play both of them efficien
 tly.URL: http://forum.audiogames.net/viewtopic.php?pid=174031#p174031

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[Audiogames-reflector] Alter Aeon May 2014 Update

2014-05-04 Thread AudioGames.net Forum — New releases room: Dentin


Alter Aeon May 2014 Update

For those who don't know, Alter Aeon is an online, multiplayer text based game. The game theme is fantasy based, with swords and sorcery, dragons and trolls, gods and demons.  Our Mush-Z client is made by blind players for blind players, and it help make Alter Aeon one of the best blind-friendly games out there.There have been a lot of updates over the last two months.  There are three new areas:- The Aztec Palace and Temple at level 33, by Draak and Shadowfax- The Island of HakaHaka at level 33, by Kagome- Eisenmere, the Iron Sea at total level 134+, by Draak and ShadowfaxThere are three updated areas:- The Labyrinth, which and instanced and suitable for levels 34-37- Headhunter Island, which has been raised to level 35- Thalenwood Forest and the elven City of Trinsic, are now level 31Major code and client updates:- There have been a number of new Mush-Z updates, including new sounds, better handling
  of recast, better shortid, and mushreader improvements.- Add well made/finely made/mastercraft indicators to items.  Well made items can be much more heavily enchanted and strongly reforged.- A number of improvements and updates to the new Druid class, including stronger water weirds, better carving, spell and skill experience, and new sounds.- A lot of updates to bone dragons, making it much easier to navigate and find landing spots.- Experience and area changes to make it easier for players to find appropriate high level areas.- Work continues on the account system for Stellar Aeon, and we may also be helping with the release of a new audiogame called Interceptor!We've also made a number of awesome 'ease of use' changes:- Allow 3 letter abbreviations for most door names.- Add 'set infrashort' to toggle infravision short/long description modes.- Make thief 'cloak of darkness' a sim
 ple status effect so it's more useful.- Add support for 'get all' and 'put all' of a specific object type.- Add account based player ignore and block commands.- Improvement to boat shoreline display and boat landing site locations.Lastly, we have an upcoming event for solstice in June.  New players are always welcome.  We'd love to see you there!Alter Aeon MUDhttp://www.alteraeon.comhttp://www.mush-z.comURL: http://forum.audiogames.net/viewtopic.php?pid=174029#p174029

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