problem with voodoo 3 and multiple X servers
I don't use multiple X servers too often but I think that since X 4.x there are some problems when running multiple X servers on same machine (voodoo 3 card). I have dri enabled, it works ok. as long as I run only one instance of X it works without any problems. the problem as manifested now is: I am running one X server (0) fvwm, it works without problems. I started another X server (1), runing kde and openoffice (started using startx from virtual console). from time to time it almost stops reacting, it doesn't update screen properly, only fonts are redrawn, the rest of the screen seems to be frozen (the effect is that the screen gets overwritten by text that seems to be slightly relevant to what should be going on, e.g. when I go to menu and this happens the menu is not updated anymore but near menu the menu item labels are redrawn (text only)). when I switch to another vt and back it works ok, for some time. it seems like everytime this happens the following message is printed on the console where X was started from: Resetting FIFO googling revealed that some people had the same message printed when using xinerama, didn't find any resolution for that but not sure it's rlated. I also foound somewhat similar debian bug 164303, that one was closed because submitter said he found out that it's a hw problem... any ideas on what's going on or how to troubleshoot? system: debian unstable kernel 2.4.18 (with tdfx) ii xserver-xfree8 4.2.1-4 00:0f.0 VGA compatible controller: 3Dfx Interactive, Inc. Voodoo 3 (rev 01) TIA! erik -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
DRI und Voodoo 3
Hi, ich hab ne Voodoo 3 (2000?) PCI und bekomme das DRI nicht zum laufen. Dem XF86 logfile kann ich entnehmen das das dri Modul ohne Probleme geladen wird,aber: --- (II) TDFX(0): [drm] drmSetBusid failed (6, PCI:2:9:0), Device or resource busy (EE) TDFX(0): [dri] DRIScreenInit failed, disabling DRI. (II) TDFX(0): Using XFree86 Acceleration Architecture (XAA) --- Hat jemand vielleicht eine Ahnung warum dri nicht funktioniert? Kernel und X sind von Sarge by, Martin -- Häufig gestellte Fragen und Antworten (FAQ): http://www.de.debian.org/debian-user-german-FAQ/ Zum AUSTRAGEN schicken Sie eine Mail an [EMAIL PROTECTED] mit dem Subject unsubscribe. Probleme? Mail an [EMAIL PROTECTED] (engl)
Re: voodoo 3
On Sun, 3 Nov 2002 01:49:26 -0200 [EMAIL PROTECTED] wrote: Re-lendo a mensagem, lembrei de um detalhezinho... Edita (preferencialmente manualmente o /etc/X11/XF86Config (XF86Config-4 se você instalou pelo debconf) na seção MODULE adicione, se já não estiverem lá, as seguintes linhas: Loaddri Loadglx E, se não houver, acrescente também no final Section DRI Mode0666 EndSection meu XF86Config-4 já tem todas essas linhas
Re: voodoo 3
Olá. Bem, vamos ver se resolvemos. O link para a olinux é http://olinux.uol.com.br/artigos/268/1.html . Como você esta utilizando o woody, a versão do xfree é 4.1.0-16 e não é necessário o drive 3dfx para funcionar a placa com 3d, pois o xfree já tem o módulo próprio. Vamos lá, faça: apt-get install xserver-xfree86 Se já estiver instalado faça: dpkg-reconfigure xserver-xfree86. Escolha o módulo tdfx e coloque e siga as instruções. Eu acho melhor utilizar o kernel 2.4 (que eu utilizo) abilitado o módulo agp no kernel. Instale também o xlibmesa3 para suporte a 3d. Se ainda tiver alguma dúvida ou não funcionar e-mail-me. Abraço. Fabiano. - Original Message - From: Felipe [EMAIL PROTECTED] To: debian-user-portuguese@lists.debian.org Sent: Saturday, November 02, 2002 9:51 PM Subject: Re: voodoo 3 On Sat, 2 Nov 2002 16:10:37 -0200 Fabiano Manoel de Andrade [EMAIL PROTECTED] wrote: Olá, Para o 3d funcionar legal você precisa das bibliotecas mesa e gl. Dê uma olhada no site do olinux (www.olinux.com.br) e do debianplanet (www.debianplanet.org) que tem dois artigos que ensinam com fazer uma placa 3dfx funcionar na .Debian. Abraço. Fabiano. PS: Tenho uma voodoo5 funcionando corretamente. fiz uma procura por voodoo na olinux e não achei nada, a não ser mensagens no forum. jah no debianplanet eu achei um artigo que diz apenas pra digitar: dpkg --purge xserver-svga; apt-get update; apt-get install task-x-window-system libglide3* mas isso não resolveu, aliás o meu micro já estava sem o xserver-svgacom a libglide3 e libglide2 instalado, soh não tava a libglide3-dev e a libglide2-dev, que pelo que eu sei soh serve pra compilar coisas, não pra rodar. o mesa e o glide tão instalados, mas dah uma mensagem que não foi encontrado uma placa V3/banshee, a não ser que eu use o módulo 3dfx que eu tive que compilar, e só funcionou no kernel 2.2.20 (no 2.4.18 dah um erro de unresolved simbols), mas mesmo assim os jogos não rodam - Original Message - From: Felipe [EMAIL PROTECTED] To: debian-user-portuguese@lists.debian.org Sent: Saturday, November 02, 2002 5:04 PM Subject: Re: voodoo 3 On Thu, 31 Oct 2002 20:47:03 -0200 João P. G. Vanzuita [EMAIL PROTECTED] wrote: Felipe wrote: Alguem tem voodoo 3 no woody, pode me dizer como instalou? xf86config o x roda legal, o que não tah legal é a parte 3d -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: voodoo 3
On Sun, 3 Nov 2002 11:34:04 -0200 Fabiano Manoel de Andrade [EMAIL PROTECTED] wrote: Olá. Bem, vamos ver se resolvemos. O link para a olinux é http://olinux.uol.com.br/artigos/268/1.html . Como você esta utilizando o woody, a versão do xfree é 4.1.0-16 e não é necessário o drive 3dfx para funcionar a placa com 3d, pois o xfree já tem o módulo próprio. Vamos lá, faça: apt-get install xserver-xfree86 Se já estiver instalado faça: dpkg-reconfigure xserver-xfree86. Escolha o módulo tdfx e coloque e siga as instruções. Eu acho melhor utilizar o kernel 2.4 (que eu utilizo) abilitado o módulo agp no kernel. Instale também o xlibmesa3 para suporte a 3d. Se ainda tiver alguma dúvida ou não funcionar e-mail-me. Abraço. Fabiano. funcionou. eu não sei o que foi, não sei se foi porque eu instalei o xlibmesa3 que substituio o mesag3-glide2 (eles não fazem a mesma coisa?) ou se foi por alguma coisa que eu fiz quando reconfigurei o x (a unica coisa que eu me lembro de ter feito diferente foi ter deixado em branco a memória pra vídeo ao invés de por 16384), de qualquer forma, valeu!
Re: voodoo 3
On Sun, 3 Nov 2002 14:19:08 -0200 Felipe [EMAIL PROTECTED] wrote: funcionou. eu não sei o que foi, não sei se foi porque eu instalei o xlibmesa3 que substituio o mesag3-glide2 (eles não fazem a mesma coisa?) ou se foi por alguma coisa que eu fiz quando reconfigurei o x (a unica coisa que eu me lembro de ter feito diferente foi ter deixado em branco a memória pra vídeo ao invés de por 16384), de qualquer forma, valeu! opa! falei cedo demais... tinha dado certo com tuxracer e com gltron, mas eu não quero uma voodoo pra roda esses joguinhos, tentei abrir o unreal tournament, primeiro deu essa mensagem aí: debian:~/utdemo/System# ./UnrealTournament Can't find file for package 'GlideDrv' Abortado daí eu tentei instalar o glide2-bin e o glide2-base, deu a seguinte mensagem: debian:~/utdemo/System# ./UnrealTournament gd error (glide): Can't find or access Banshee/V3 board Abortado com ou sem glide2-bin e glide2-base tuxracer e gltron funcionam normalmente.
Re: voodoo 3
On Sun, 3 Nov 2002 14:50:09 -0200 Felipe [EMAIL PROTECTED] wrote: com ou sem glide2-bin e glide2-base tuxracer e gltron funcionam normalmente. glide2 e' para Voodoo2! Pra Voodoo2 vc precisa da Glide3 :) -- Leandro Pereira (oO) [EMAIL PROTECTED] www.mindcrisis.tk/||\ GPG key: 0x062E7976 Estao sorrindo de que? Estao sorrindo de quem? Eu nao estou sorrindo! Meu nome e' Eneas, 56! -- Eneas Carneiro .
Re: voodoo 3
On Thu, 31 Oct 2002 20:47:03 -0200 João P. G. Vanzuita [EMAIL PROTECTED] wrote: Felipe wrote: Alguem tem voodoo 3 no woody, pode me dizer como instalou? xf86config o x roda legal, o que não tah legal é a parte 3d
Re: voodoo 3
On Fri, 1 Nov 2002 17:08:13 -0200 [EMAIL PROTECTED] wrote: Alguem tem voodoo 3 no woody, pode me dizer como instalou? apenas recentemente eu consegui ativar o glide da voodoo3 no linux. Você vai precisar de alguns pacotes extras, pra tudo rodar OK... Primeiramente, baixe e compile o device3dfx-source. Não deve haver problemas aí... eu fiz isso (alias, eu contribui para o faq da debian-br que tem uma pergunta como instalar voodoo 3/4/5 no potato). daí eu instalei o mesa e o glide que tem no debian (não tentei essa linha aí pro sources.list), mas os jogos não rodam, ou fica com a tela toda preta ou aparece algo muito distorcido, com várias cores, difícil de explicar. Acrescente no seu sources.list: deb http://penguinppc.org/~daenzer/debian/dri-trunk/ ./ e depois: apt-get update apt-get install xserver-dri-trunk drm-trunk-module-src \ xlibmesa-dev-dri-trunk E voilà! []'s Danilo vou tentar
Re: voodoo 3
Olá, Para o 3d funcionar legal você precisa das bibliotecas mesa e gl. Dê uma olhada no site do olinux (www.olinux.com.br) e do debianplanet (www.debianplanet.org) que tem dois artigos que ensinam com fazer uma placa 3dfx funcionar na .Debian. Abraço. Fabiano. PS: Tenho uma voodoo5 funcionando corretamente. - Original Message - From: Felipe [EMAIL PROTECTED] To: debian-user-portuguese@lists.debian.org Sent: Saturday, November 02, 2002 5:04 PM Subject: Re: voodoo 3 On Thu, 31 Oct 2002 20:47:03 -0200 João P. G. Vanzuita [EMAIL PROTECTED] wrote: Felipe wrote: Alguem tem voodoo 3 no woody, pode me dizer como instalou? xf86config o x roda legal, o que não tah legal é a parte 3d -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: voodoo 3
On Thu, 31 Oct 2002 20:53:24 -0300 (BRT) Thadeu Penna [EMAIL PROTECTED] wrote: On Thu, 31 Oct 2002, Felipe wrote: Alguem tem voodoo 3 no woody, pode me dizer como instalou? A minha placa 01:00.0 VGA compatible controller: 3Dfx Interactive, Inc. Voodoo 3 só escolhi o driver tdfx quando rodei. dpkg-reconfigure xserver-xfree86 Para obter aceleração instalei ainda o pacote libglide3 Funcionou, tah rodam 3d bem? Eu pensei que este módulo tdfx fosse só pra rodar o x, e pra usar a aceleração 3d da placa fosse nescessário o módulo 3dfx, mesmo porque não tem nescessidade de existir um pacote device3dfx-source (pra compilar o 3dfx.o) quando o próprio kernel já vem com um módulo pra placa ___ _ .''`. | |_ _. _| _ |_) _ ._ ._ _. : :' : | | |(_|(_|(/_|_| | (/_| || |(_| `. `'` Linux User #50500`- Prof.Adjunto - Instituto de Física Debian- Universidade Federal Fluminense Alpha/K6/K7
Re: voodoo 3
On Sat, 2 Nov 2002 17:48:11 -0200 Felipe [EMAIL PROTECTED] wrote: Funcionou, tah rodam 3d bem? Eu pensei que este módulo tdfx fosse só pra rodar o x, e pra usar a aceleração 3d da placa fosse nescessário o módulo 3dfx, mesmo porque não tem nescessidade de existir um pacote device3dfx-source (pra compilar o 3dfx.o) quando o próprio kernel já vem com um módulo pra placa Isso ai' e' normalmente pra Voodoon, onde n = 2; e' usado para criar o /dev/3dfx, para permitir o uso da aceleracao 3D para usuarios comuns. Pode ser usado com placas mais novas, mas nao e' necessario. -- Leandro Pereira (oO) [EMAIL PROTECTED] www.mindcrisis.tk/||\ GPG key: 0x062E7976 Estao sorrindo de que? Estao sorrindo de quem? Eu nao estou sorrindo! Meu nome e' Eneas, 56! -- Eneas Carneiro .
Re: voodoo 3
On Sat, 2 Nov 2002 16:10:37 -0200 Fabiano Manoel de Andrade [EMAIL PROTECTED] wrote: Olá, Para o 3d funcionar legal você precisa das bibliotecas mesa e gl. Dê uma olhada no site do olinux (www.olinux.com.br) e do debianplanet (www.debianplanet.org) que tem dois artigos que ensinam com fazer uma placa 3dfx funcionar na .Debian. Abraço. Fabiano. PS: Tenho uma voodoo5 funcionando corretamente. fiz uma procura por voodoo na olinux e não achei nada, a não ser mensagens no forum. jah no debianplanet eu achei um artigo que diz apenas pra digitar: dpkg --purge xserver-svga; apt-get update; apt-get install task-x-window-system libglide3* mas isso não resolveu, aliás o meu micro já estava sem o xserver-svgacom a libglide3 e libglide2 instalado, soh não tava a libglide3-dev e a libglide2-dev, que pelo que eu sei soh serve pra compilar coisas, não pra rodar. o mesa e o glide tão instalados, mas dah uma mensagem que não foi encontrado uma placa V3/banshee, a não ser que eu use o módulo 3dfx que eu tive que compilar, e só funcionou no kernel 2.2.20 (no 2.4.18 dah um erro de unresolved simbols), mas mesmo assim os jogos não rodam - Original Message - From: Felipe [EMAIL PROTECTED] To: debian-user-portuguese@lists.debian.org Sent: Saturday, November 02, 2002 5:04 PM Subject: Re: voodoo 3 On Thu, 31 Oct 2002 20:47:03 -0200 João P. G. Vanzuita [EMAIL PROTECTED] wrote: Felipe wrote: Alguem tem voodoo 3 no woody, pode me dizer como instalou? xf86config o x roda legal, o que não tah legal é a parte 3d -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: voodoo 3
On Thu, 31 Oct 2002 20:53:24 -0300 (BRT) Thadeu Penna [EMAIL PROTECTED] wrote: On Thu, 31 Oct 2002, Felipe wrote: Alguem tem voodoo 3 no woody, pode me dizer como instalou? A minha placa 01:00.0 VGA compatible controller: 3Dfx Interactive, Inc. Voodoo 3 só escolhi o driver tdfx quando rodei. dpkg-reconfigure xserver-xfree86 Para obter aceleração instalei ainda o pacote libglide3 eu estou com a libglide3 instalada e com o módulo tdfx carregado, mas mesmo assim os jogos 3d dão uma mensagem que não encontrou uma placa V3/Banshee, a não ser que eu use o módulo 3dfx que eu tive que compilar com o pacote device3dfx-source, e soh funcionou no kernel 2.2
Re: voodoo 3
On Sat, 2 Nov 2002 18:18:12 -0200 Leandro A. F. Pereira [EMAIL PROTECTED] wrote: Isso ai' e' normalmente pra Voodoon, onde n = 2; e' usado para criar o /dev/3dfx, para permitir o uso da aceleracao 3D para usuarios comuns. Pode ser usado com placas mais novas, mas nao e' necessario. comigo sem o módulo 3dfx.o os jogos dão uma mensagem que não encontrou uma placa V3/Banshee. Que pacotes você tem instalado?
Re: voodoo 3
On Sat, 2 Nov 2002 21:56:51 -0200 Felipe [EMAIL PROTECTED] wrote: comigo sem o módulo 3dfx.o os jogos dão uma mensagem que não encontrou uma placa V3/Banshee. Que pacotes você tem instalado? Bom, eu tenho uma Voodoo2, e instalei glide2-base, device3dfx-source, glide2-bin, libglide2 e mesag3-glide2. Os jogos que usam placa 3D (Quake 3, Quake II, UltraHLE etc) funcionam perfeitamente bem. -- Leandro Pereira (oO) [EMAIL PROTECTED] www.mindcrisis.tk/||\ GPG key: 0x062E7976 Estao sorrindo de que? Estao sorrindo de quem? Eu nao estou sorrindo! Meu nome e' Eneas, 56! -- Eneas Carneiro .
Re: voodoo 3
O Pessoal, tem uma coisa que eu não disse, não sei se é importante, mas minha voodoo é pci, e não agp.
Re: voodoo 3
Alguem tem voodoo 3 no woody, pode me dizer como instalou? apenas recentemente eu consegui ativar o glide da voodoo3 no linux. Você vai precisar de alguns pacotes extras, pra tudo rodar OK... Primeiramente, baixe e compile o device3dfx-source. Não deve haver problemas aí... eu fiz isso (alias, eu contribui para o faq da debian-br que tem uma pergunta como instalar voodoo 3/4/5 no potato). daí eu instalei o mesa e o glide que tem no debian (não tentei essa linha aí pro sources.list), mas os jogos não rodam, ou fica com a tela toda preta ou aparece algo muito distorcido, com várias cores, difícil de explicar. Acrescente no seu sources.list: deb http://penguinppc.org/~daenzer/debian/dri-trunk/ ./ e depois: apt-get update apt-get install xserver-dri-trunk drm-trunk-module-src \ xlibmesa-dev-dri-trunk E voilà! []'s Danilo vou tentar Re-lendo a mensagem, lembrei de um detalhezinho... Edita (preferencialmente manualmente o /etc/X11/XF86Config (XF86Config-4 se você instalou pelo debconf) na seção MODULE adicione, se já não estiverem lá, as seguintes linhas: Loaddri Loadglx E, se não houver, acrescente também no final Section DRI Mode0666 EndSection (esse modo 0666 permite que qualquer usuário use o DRI, que é o necessário pra rodar jogos 3d. Se quiser que apenas um certo grupo use, pode adicionar aí, mas não lembro a linha... www.xfree86.org deve ter) []'s Danilo
Re: voodoo 3
On Thu, 31 Oct 2002, Felipe wrote: Alguem tem voodoo 3 no woody, pode me dizer como instalou? A minha placa 01:00.0 VGA compatible controller: 3Dfx Interactive, Inc. Voodoo 3 só escolhi o driver tdfx quando rodei. dpkg-reconfigure xserver-xfree86 Para obter aceleração instalei ainda o pacote libglide3 ___ _ .''`. | |_ _. _| _ |_) _ ._ ._ _. : :' : | | |(_|(_|(/_|_| | (/_| || |(_| `. `'` Linux User #50500`- Prof.Adjunto - Instituto de Física Debian- Universidade Federal Fluminense Alpha/K6/K7
voodoo 3
Alguem tem voodoo 3 no woody, pode me dizer como instalou?
Re: voodoo 3
Felipe wrote: Alguem tem voodoo 3 no woody, pode me dizer como instalou? xf86config
Voodoo 3 nao vai de jeito nenhum!
E ai povo! gostaria de saber se algum de vcs ja teve experiencias frustantes em instalar a voodoo 3 pra rodar no debian woody nao estou conseguindo de jeito nenhum gostaria de saber os passos se possivel abracos! _ Roberto S. Martins - Desenvolvedor [EMAIL PROTECTED]
Re: Voodoo 3 nao vai de jeito nenhum!
Olá Roberto. Tenho uma voodoo 5 rodando direitinho. Instale o pacote xserver-xfree86 (apt-get install xserver-xfree86) e uso o módulo tdfx na configuração. Fui, Fabiano. On Mon, 30 Sep 2002 09:49:25 -0300 Roberto [EMAIL PROTECTED] wrote: gostaria de saber se algum de vcs ja teve experiencias frustantes em instalar a voodoo 3 pra rodar no debian woody nao estou conseguindo de jeito nenhum gostaria de saber os passos se possivel abracos! _ Roberto S. Martins - Desenvolvedor [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
X-server para Voodoo 3
Hola, mi problema es que antes tenia una tarjeta grafica ATI y con el x-server Mach64 me iban perfectamente las X. Ahora he puesto una Voodoo 3, y la cosa va mas lenta, cuando tendria que ser al reves. Como no encontre ningun servidor especifico para Voodoo, utilizo el x-server generico. Puede deberse a eso que vaya peor? gracias
Re: X-server para Voodoo 3
On Sat, 29 Dec 2001, JaVi wrote: Hola, mi problema es que antes tenia una tarjeta grafica ATI y con el x-server Mach64 me iban perfectamente las X. Ahora he puesto una Voodoo 3, y la cosa va mas lenta, cuando tendria que ser al reves. Como no encontre ningun servidor especifico para Voodoo, utilizo el x-server generico. Puede deberse a eso que vaya peor? gracias Es el server SVGA, si quieres mas performance podrias usar linux-2.4 + Xfree4 + DRI. Xavier
Re: UnrealTourney can't find VooDoo 3
said: I have a VooDoo 3 installed and the dev/3dfx device installed with the correct major/minor numbers, but Unreal Tournament Demo always quits saying it can't find the V3/Banshee card. what version of X? Glide with unreal tournament ONLY works under Xfree 3.3.6. try running the test3Dfx program that usually comes with the 3dfx tools/drivers. also be sure your running X in 16bit color, voodoor requires it. nate
Re: UnrealTourney can't find VooDoo 3
On Friday 16 November 2001 22:15, [EMAIL PROTECTED] wrote: I have a VooDoo 3 installed and the dev/3dfx device installed with the correct major/minor numbers, but Unreal Tournament Demo always quits saying it can't find the V3/Banshee card. Does anyone know why it's doing this? -- Deven Gallo bub, there is only one way outta thisand i learned the slightly harder but CORRECT way...you have to make a nice new kernel. i don't care what anyone says...nothing, but nothing, compares. for all my nice 3d stuff, i rebuilt the kernel with DRI and the voodoo driver built in and stuff looks SO nice. i recommend you do the same. that is all i can offer. trust me...building a new kernel will make you happy. good luck! -- Q: Why did the programmer call his mother long distance? A: Because that was her name.
Re: UnrealTourney can't find VooDoo 3
Um, I have been compiling kernels with DRI and VooDoo 3 driver. It won't work! I can't find the tdfx driver in there though .. is it vital? will it help? Where do I find it in make xconfig (what category?..) Thanks, Deven Gallo In a message dated 11/17/01 2:32:38 AM Eastern Standard Time, [EMAIL PROTECTED] writes: bub, there is only one way outta thisand i learned the slightly harder but CORRECT way...you have to make a nice new kernel. i don't care what anyone says...nothing, but nothing, compares. for all my nice 3d stuff, i rebuilt the kernel with DRI and the voodoo driver built in and stuff looks SO nice. i recommend you do the same. that is all i can offer. trust me...building a new kernel will make you happy. good luck!
Re: UnrealTourney can't find VooDoo 3
[EMAIL PROTECTED] wrote: Um, I have been compiling kernels with DRI and VooDoo 3 driver. It won't work! I can't find the tdfx driver in there though .. is it vital? will it help? Where do I find it in make xconfig (what category?..) yes, it's vital. it's under character devices, the last section, enable Direct Rendering Manager and then you can enable 3dfx (I build most of the stuff as modules). you need 2.4 kernel for that. if you don't know yet: use make-kpkg to build and install kernel and modules. The docs are pretty clear, however you want to use epoch (see --revision) so that your kernel is not replaced by debian kernel. erik
UnrealTourney can't find VooDoo 3
I have a VooDoo 3 installed and the dev/3dfx device installed with the correct major/minor numbers, but Unreal Tournament Demo always quits saying it can't find the V3/Banshee card. Does anyone know why it's doing this? -- Deven Gallo
Q3 Horrific Lag on VooDoo 3 [ PLEASE HELP!! ]
Hi, sorry for the extreme subject. Not sure if my last message got through. I installed Quake 3's linux demo, mesag3-glide2, but when I run it, it runs at 1fps! I have seen 2 other people online with this problem, but no one had a solution. The best thing I heard was it can't find libGL.so so it's using MESA software rendering. It's right there in the directory with it, though! I installed the 3dfx device too, from the sources .deb available on Packages.debian.org, no help .. The game works fully, but from the moment I run it to the moment I quit it's unbelievably slow. I have a Duron 880mhz with 196mb RAM, VooDoo 3, 2.4.5 kernel, and XFree86 (dunno what version, whatever comes standard with 2.2.19pre17 Debian ISO image-made discs). Can someone please help me? Thanks, Deven Gallo
Re: Q3 Horrific Lag on VooDoo 3 [ PLEASE HELP!! ]
[EMAIL PROTECTED] wrote: Hi, sorry for the extreme subject. Not sure if my last message got through. I installed Quake 3's linux demo, mesag3-glide2, but when I run it, it runs at 1fps! I have seen 2 other people online with this problem, but no one had a solution. The best thing I heard was it can't find libGL.so so it's using MESA software rendering. It's right there in the directory with it, though! I installed the 3dfx device too, from the sources .deb available on Packages.debian.org, no help .. The game works fully, but from the moment I run it to the moment I quit it's unbelievably slow. I have a Duron 880mhz with 196mb RAM, VooDoo 3, 2.4.5 kernel, and XFree86 (dunno what version, whatever comes standard with 2.2.19pre17 Debian ISO image-made discs). Can someone please help me? try to run glxinfo, you should see a line like: direct rendering: Yes if it's very slow it probably does not use HW rendering. remember, you have to run X in depth 16 (not 24) for openGL HW acceleration to work (pretty stupid if you ask me but that's hw limitation of voodoo III). erik
Re: Voodoo 3 e jogos.
On Wed, 12 Sep 2001, Philipe Gaspar wrote: Em Quarta 05 Setembro 2001 18:12, Thadeu Penna escreveu: Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de compilação que não é escolhida por default? []s Não se esqueça de instalar o pacote libglide3 =] Já o fiz. O glxinfo matao X. Já o glxgears dá 180fps o que mostra que está acelerado. O Cannon Smash e o tuxracer é que não rodam acelerados. Estou baixando os fontes e vou verificar as opções de compilação. Valeu... []s ___ _ .''`. | |_ _. _| _ |_) _ ._ ._ _. : :' : | | |(_|(_|(/_|_| | (/_| || |(_| `. `'` Linux User #50500`- Prof.Adjunto - Instituto de Física Debian- Universidade Federal Fluminense Alpha/K6/K7
Re: Voodoo 3 e jogos.
Em Quarta 05 Setembro 2001 18:12, Thadeu Penna escreveu: Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de compilação que não é escolhida por default? []s Não se esqueça de instalar o pacote libglide3 =] ___ _ .''`. | |_ _. _| _ |_) _ ._ ._ _. : :' : | | |(_|(_|(/_|_| | (/_| || |(_| `. `'` Linux User #50500`- Prof.Adjunto - Instituto de Física Debian- Universidade Federal Fluminense Alpha/K6/K7
Re: Voodoo 3 e jogos.
On Thu, 6 Sep 2001, Thadeu Penna wrote: #Oi Batata, # #Veja só... # #tjpp:khapetta ~ xdpyinfo | grep DRI #XFree86-DRI # #tjpp:khapetta ~ lsmod #Module Size Used by #tdfx 33296 1 # # #Tenho o módulo carregado, o XFree tem o DRI mas a aceleração não funciona. #Desconfio que seja coisa do glide... Provavelmente... dê uma olhada na saida do glxinfo (acho que o comando é esse)... Acabei de achar outra coisa! :) 3Dfx-HOWTO... :) Acho que deve ajudar! Batata /\ \ / Campanha da fita ASCII - contra mail html X ASCII ribbon campaign - against html mail / \
Re: Voodoo 3 e jogos.
On Wed, 5 Sep 2001, Thadeu Penna wrote: Você configurou o kernel pra ela e acertou a seção DRI no seu XF86Config? Batata #Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na #minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de #compilação que não é escolhida por default? #[]s # # ___ _ .''`. # | |_ _. _| _ |_) _ ._ ._ _. : :' : # | | |(_|(_|(/_|_| | (/_| || |(_| `. `'` #Linux User #50500`- #Prof.Adjunto - Instituto de Física Debian- #Universidade Federal Fluminense Alpha/K6/K7 # # #-- #To UNSUBSCRIBE, email to [EMAIL PROTECTED] #with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED] # /\ \ / Campanha da fita ASCII - contra mail html X ASCII ribbon campaign - against html mail / \
Re: Voodoo 3 e jogos.
On Thu, 6 Sep 2001, Rogerio Neves Batata wrote: On Wed, 5 Sep 2001, Thadeu Penna wrote: Você configurou o kernel pra ela e acertou a seção DRI no seu XF86Config? Batata #Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na #minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de #compilação que não é escolhida por default? #[]s # Oi Batata, Veja só... tjpp:khapetta ~ xdpyinfo | grep DRI XFree86-DRI tjpp:khapetta ~ lsmod Module Size Used by tdfx 33296 1 Tenho o módulo carregado, o XFree tem o DRI mas a aceleração não funciona. Desconfio que seja coisa do glide... ___ _ .''`. | |_ _. _| _ |_) _ ._ ._ _. : :' : | | |(_|(_|(/_|_| | (/_| || |(_| `. `'` Linux User #50500`- Prof.Adjunto - Instituto de Física Debian- Universidade Federal Fluminense Alpha/K6/K7
Voodoo 3 e jogos.
Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de compilação que não é escolhida por default? []s ___ _ .''`. | |_ _. _| _ |_) _ ._ ._ _. : :' : | | |(_|(_|(/_|_| | (/_| || |(_| `. `'` Linux User #50500`- Prof.Adjunto - Instituto de Física Debian- Universidade Federal Fluminense Alpha/K6/K7
Re: Voodoo 3 no potato
Oi, Como instalar a placa aceleradora Voodoo 3 no debian 2.2 (potato)? A versão do X11 do potato tem suporte para ela? Apesar de náo possuir uma paca dessas, creio que não terá problemas em fazê-la funcionar. O Potato 2.2r3 (úlitma versão considerada estável) traz o XFree86-3.3.6. Retirado de http://www.xfree86.org/4.1.0/Status2.html#2 : 2. 3Dfx 3.3.6: Support (including acceleration) for Voodoo Banshee and Voodoo3 cards is provided by the XF86_SVGA server with the tdfx driver. 4.1.0: Support for Voodoo Graphics and Voodoo 2 chips is available on platforms where Glide is available (Linux and FreeBSD(?)) and is provided by the glide driver (requires version 2.x of the Glide library, which is not part of the XFree86 distribution). Support (including acceleration) for Voodoo Banshee, Voodoo3, Voodoo4, and Voodoo5 is provided by the tdfx driver. Summary: All hardware supported in 3.3.6 is also supported in 4.1.0. É sempre bom dar uma olhada no site oficial do XFree86 para saber se sua placa de vídeo é suportada ou não, independente da distribuição que esteja usando. -- André Luís Lopes Debian GNU/Linux andrelop at ig dot com dot br
Re: Voodoo 3 3000 AGP
On Sat, Jul 14, 2001 at 12:35:19AM -0300, Santiago Pastorino wrote: Alguien me puede tirar una mano para configurar mi Voodoo 3 en sid, tengo Xfree 4.0.3 y kernel 2.4.6, que tengo que hacer? Existe algun recetario por la internet de como configurarla? Muchas gracias. Archivos de la lista allá por enero o febrero de este año. Un saludo -- *** ¿quién dijo que las matemáticas son odiosas? Marta Pla i Castells ([EMAIL PROTECTED]) http://mural.uv.es/marpla (Una matemática que no lo es) Sabido es que un amor no correspondido es cosa bien triste, pues bien, yo amo a las matemáticas pero ellas no me hacen ni caso. Isaac Asimov.
Voodoo 3 no potato
Como instalar a placa aceleradora Voodoo 3 no debian 2.2 (potato)? A versão do X11 do potato tem suporte para ela? []s Andre Pompeu
Re: Voodoo 3 no potato
Acho que você tem que ter a versão 4.0 ou maior do Xfree para utilizar suporte 3D da voodoo 3. Acho que vai se preciso fazer um upgrade de seu sistema para funcionar corretamente. Vá ao site http://www.olinux.com.br e também a www.debianplanet.org para mais infomações. Espero ter ajudado um pouquinho =0). Fabiano. - Original Message - From: apompeu [EMAIL PROTECTED] To: debian debian-user-portuguese@lists.debian.org Sent: Monday, July 16, 2001 10:42 PM Subject: Voodoo 3 no potato Como instalar a placa aceleradora Voodoo 3 no debian 2.2 (potato)? A versão do X11 do potato tem suporte para ela? []s Andre Pompeu -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Voodoo 3 3000 AGP
Alguien me puede tirar una mano para configurar mi Voodoo 3 en sid, tengo Xfree 4.0.3 y kernel 2.4.6, que tengo que hacer? Existe algun recetario por la internet de como configurarla? Muchas gracias.
Re: My voodoo 3...
I *haven't* created the tdfx device file (/dev/cards/tdfx?), because i can't remember how to (or even what the name of the file is). I searched on google, without luck. It's /dev/3dfx, and you don't create it manually. Get the device3dfx-source package. Build the deb from that (make-kpkg, it's in the README), and when you install the deb, it'll load the module and create the dev entry. Have fun! -- Jonathan Daugherty Dept. of Computer Science / UCNS Workstation Support Group The University of Georgia /^.{10}\ +\d+\ +(\d+|\w+)\ +(\d+|\w+)\ +(\d+(\.\d+|)(M|k|G|)).*/ - master ls!
Re: My voodoo 3...
Jonathan Daugherty wrote: I *haven't* created the tdfx device file (/dev/cards/tdfx?), because i can't remember how to (or even what the name of the file is). I searched on google, without luck. It's /dev/3dfx, and you don't create it manually. Get the device3dfx-source package. Build the deb from that (make-kpkg, it's in the README), and when you install the deb, it'll load the module and create the dev entry. You need /dev/3dfx if you want accelerated HW 3D with XFree 3.3.x, if you are using XFree 4.0.x (and above) you don't need the /dev/3dfx (or better /dev/3dfx is not supported, i remember faster than DRI but with some drawbacks: work only in full screen and could lock solid the box)... Andrea
My voodoo 3...
Hey, I've set up my voodoo like 8 times before, but something is making me stupid and i can't figure it out this time. This is what I've done/have: -X 4.1.0 (w/ the DRI section configured correctly) -Glide 3 -TDFX support enabled in the kernel (2.4.4) I *haven't* created the tdfx device file (/dev/cards/tdfx?), because i can't remember how to (or even what the name of the file is). I searched on google, without luck. Thanks, Cameron Matheson pgpPqGjSO0194.pgp Description: PGP signature
Re: No consigo hacer funcionar la aceleración HW en una voodoo 3
Debes asegurarte que las libGL esten en su lugar y que tienes esto en tu fichero de configuración: # This loads the GLX module Load glx Loaddri EndSection Section DRI Mode 0666 EndSection Hola ! Gracias por responder. Todo lo que indica el README.DRI de la ayuda de xfree86-common lo he mirado ya. Las líneas anteriores están en el XF86Config-4, he comprobado que la librería dinámica que se usa es la que debería tocar. Por si acaso, ahí va eso (la salida de ldd para glxinfo): [EMAIL PROTECTED]:~$ ldd /usr/X11R6/bin/glxinfo libGL.so.1 = /usr/lib/libGL.so.1 (0x40016000) libXext.so.6 = /usr/X11R6/lib/libXext.so.6 (0x40081000) libX11.so.6 = /usr/X11R6/lib/libX11.so.6 (0x4008f000) libm.so.6 = /lib/libm.so.6 (0x4016a000) libc.so.6 = /lib/libc.so.6 (0x4018c000) libpthread.so.0 = /lib/libpthread.so.0 (0x4029e000) libdl.so.2 = /lib/libdl.so.2 (0x402b4000) /lib/ld-linux.so.2 = /lib/ld-linux.so.2 (0x4000) Yo creo que está bien, pero sigue sin ir. He cambiado a un kernel antiguo que tenía compilado (y con el que estoy seguro he tenido DRI funcionando) y tampoco va, así que debe ser algo de las X o de otra cosa. Al iniciarse las X me indica que el DRI se ha cargado, cuando arranca. Esto es parte del log de las X: (0): [drm] installed DRM signal handler (0): [DRI] installation complete (II) TDFX(0): direct rendering enabled Así que no sé que carajo pasa. Por supuesto, estoy usando 16bpp. Si te interesa, te puedo enviar mi XF86Config, por si acaso vieras algo que no estuviera bien. Perdón por el mensaje maratoniano. Saludos y gracias: October
Re: No consigo hacer funcionar la aceleración HW en una voodoo 3
On Mon, May 28, 2001 at 09:36:22AM +0200, October wrote: Debes asegurarte que las libGL esten en su lugar y que tienes esto en tu fichero de configuración: # This loads the GLX module Load glx Loaddri EndSection Section DRI Mode 0666 EndSection Hola ! Gracias por responder. Todo lo que indica el README.DRI de la ayuda de xfree86-common lo he mirado ya. Las líneas anteriores están en el XF86Config-4, he comprobado que la librería dinámica que se usa es la que debería tocar. Por si acaso, ahí va eso (la salida de ldd para glxinfo): [EMAIL PROTECTED]:~$ ldd /usr/X11R6/bin/glxinfo libGL.so.1 = /usr/lib/libGL.so.1 (0x40016000) libXext.so.6 = /usr/X11R6/lib/libXext.so.6 (0x40081000) libX11.so.6 = /usr/X11R6/lib/libX11.so.6 (0x4008f000) libm.so.6 = /lib/libm.so.6 (0x4016a000) libc.so.6 = /lib/libc.so.6 (0x4018c000) libpthread.so.0 = /lib/libpthread.so.0 (0x4029e000) libdl.so.2 = /lib/libdl.so.2 (0x402b4000) /lib/ld-linux.so.2 = /lib/ld-linux.so.2 (0x4000) El problema es que estas utilizando unas libGL un pelín antiguas para la versión de X que tienes. En la página de dri.sourceforge.net (creo ;-) encontrarás las libGL que te hacen falta para que tu dri funcione de forma optima. Un saludo. Marta. -- *** ¿quién dijo que las matemáticas son odiosas? Marta Pla i Castells ([EMAIL PROTECTED]) http://mural.uv.es/marpla (Una matemática que no lo es) Sabido es que un amor no correspondido es cosa bien triste, pues bien, yo amo a las matemáticas pero ellas no me hacen ni caso. Isaac Asimov.
Re: No consigo hacer funcionar la aceleración HW en una voodoo 3
On Sun, May 27, 2001 at 04:26:21PM +0200, October wrote: Hola ! Por más que lo intento, no consigo que funcione la aceleración hardware en las X (4.0.3). Tengo una Voodoo 3 2000, el módulo tdfx compilado dentro del kernel -no como módulo- , la pantalla está puesta a 16 bits de color. Creo que eso era lo necesario para que funcionase las X. Por supuesto, el archivo XF86Config-4 hace referencia a la tarjeta voodoo en la sección de Screen. Lo que es peor, es que antes (hará menos de 2 meses) sí que funcionaba, porque me estuve peleando con eso hasta que funcionó, pero no sé porque ahora ya no (antes tenía las 4.0.1). Si alguien puede arrojar luz sobre mi problema estaré muy agradecido. Por si acaso, envío también la salida de glxinfo (sé que es demasiado, lo siento): hola Tienes instalado el paquete libglide3? a lo mejor lo tenias i lo desinstalates sin darte cuenta y por eso no tienes aceleracion. Tambien tienes q tener instalado el paqute xlibmesa3 , con otros paqutes mesa no te funciona espero q sea este tu problema y lo soluciones pronto, pq jode la de dios tener una voodo y no tener acelaracion. astaluego pgphQM01qQsFT.pgp Description: PGP signature
Re: No consigo hacer funcionar la aceleración HW en una voodoo 3
El Lun 28 May 2001 20:43, TuaReG escribió: Tienes instalado el paquete libglide3? a lo mejor lo tenias i lo desinstalates sin darte cuenta y por eso no tienes aceleracion. Tambien tienes q tener instalado el paqute xlibmesa3 , con otros paqutes mesa no te funciona espero q sea este tu problema y lo soluciones pronto, pq jode la de dios tener una voodo y no tener acelaracion. astaluego Por fin !! Era simplemente eso. las libglide, no las tenía instaladas. Muchas gracias a todos, especialmente a TuaReG, por solucionármelo XD. Saludos: October PS: Si es que lo que no solucionéis vosotros, no lo soluciona ni Cristo ! :-)
No consigo hacer funcionar la aceleración HW en una voodoo 3
Hola ! Por más que lo intento, no consigo que funcione la aceleración hardware en las X (4.0.3). Tengo una Voodoo 3 2000, el módulo tdfx compilado dentro del kernel -no como módulo- , la pantalla está puesta a 16 bits de color. Creo que eso era lo necesario para que funcionase las X. Por supuesto, el archivo XF86Config-4 hace referencia a la tarjeta voodoo en la sección de Screen. Lo que es peor, es que antes (hará menos de 2 meses) sí que funcionaba, porque me estuve peleando con eso hasta que funcionó, pero no sé porque ahora ya no (antes tenía las 4.0.1). Si alguien puede arrojar luz sobre mi problema estaré muy agradecido. Por si acaso, envío también la salida de glxinfo (sé que es demasiado, lo siento): display: :0.0 screen:0 direct rendering: No server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context client glx vendor string: SGI client glx version string: 1.2 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_get_proc_address GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context OpenGL vendor string: VA Linux Systems, Inc. OpenGL renderer string: Mesa GLX Indirect OpenGL version string: 1.2 Mesa 3.4 OpenGL extensions: GL_ARB_multitexture, GL_ARB_texture_cube_map, GL_ARB_tranpose_matrix, GL_EXT_abgr, GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_histogram, GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_object, GL_EXT_texture_lod_bias, GL_EXT_vertex_array, GL_HP_occlusion_test, GL_INGR_blend_func_separate, GL_MESA_window_pos, GL_MESA_resize_buffers, GL_NV_texgen_reflection, GL_PGI_misc_hints, GL_SGI_color_matrix, GL_SGI_color_table, GL_SGIS_pixel_texture, GL_SGIS_texture_edge_clamp, GL_SGIX_pixel_texture (he quitado el final del vuelco de la salida) Como pone en las primeras líneas, no está usando DRI, y el renderer de OpenGL es por software (también lo indica). Muchas gracias anticipadas: October
Re: No consigo hacer funcionar la aceleración HW en una voodoo 3
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 El dom, 27 de may de 2001, a las 04:26:21 +0200, October dijo: Si alguien puede arrojar luz sobre mi problema estaré muy agradecido. Por si acaso, envío también la salida de glxinfo (sé que es demasiado, lo siento): display: :0.0 screen:0 direct rendering: No Debes asegurarte que las libGL esten en su lugar y que tienes esto en tu fichero de configuración: # This loads the GLX module Load glx Loaddri EndSection Section DRI Mode 0666 EndSection - -- Esperad, he perdido mi pipa y el tabaco, y no quiero que caigan en manos de mi enemigo (Taras Bulba) amphora at escomposlinux dot org http://desdemona.dhis.org -BEGIN PGP SIGNATURE- Version: GnuPG v1.0.4 (GNU/Linux) Comment: For info see http://www.gnupg.org iD8DBQE7EX2jbxRsnxqoy84RAiCzAKCP5NztJyh5EBtzpkxFxAWrAtzE9QCgpwVd B3RzIPqdAPmGz5GZ/j0Z4tw= =AxWx -END PGP SIGNATURE-
Re: Hardware acceleration for Voodoo 3
Joerg Johannes wrote: Hello List After my upgrade to woody (and XFree4), I cannot run q3a and ut any more. Both of them crash X comletely (means: gdm restartsthe X server automatically after a few seconds). I do not know where to start searching for the reasons of this. According to a posting in the debian-x list, I only need the xserver-package and xlibsmesa3-package. Hmmm, I got these, it still does not work. So I tried out libglide3 (which replaces xlibmesa3) -- Same problem. I'm sure I have all the modules I need (tdfx, tdfx-dri, glx for X, agpgart, 3dfx and tdfx for the kernel) So, has anyone this working who could help me, please? You don't mention your kernel, you need to activate DRI under Character devices, and don't remember if is necessary, anyway, you should choose to compile the 3dfx Banshee/Voodoo3+ like a module. You need the xlibmesa3 and libglide3 packages (i'm using Sid, so have the xlibmesa3_4.0.2-13 and libglide3_2001.01.26-1 installed). You don't need anymore the /dev/3dfx device (but you aren't forced to remove if you have both XFree 3.3.6 and XFree 4.x installed). Check the X log (/var/log/XFree86.0.log), you will find the string (II) TDFX(0): direct rendering enabled if the dri is working... If quake3 don't work try with ./q3demo +set r_gldriver /usr/lib/libGL.so to use the system libraries instead of the libraries provided with the game (libMesaVoodooGL.so.3.2). And remember, dri is cool, but it's a bit slower instead of only glide implementation... =) Adrea
Hardware acceleration for Voodoo 3
Hello List After my upgrade to woody (and XFree4), I cannot run q3a and ut any more. Both of them crash X comletely (means: gdm restartsthe X server automatically after a few seconds). I do not know where to start searching for the reasons of this. According to a posting in the debian-x list, I only need the xserver-package and xlibsmesa3-package. Hmmm, I got these, it still does not work. So I tried out libglide3 (which replaces xlibmesa3) -- Same problem. I'm sure I have all the modules I need (tdfx, tdfx-dri, glx for X, agpgart, 3dfx and tdfx for the kernel) So, has anyone this working who could help me, please? Thank you joerg -- Did you know that if you play a Windows 2000 cd backwards, you will hear the voice of Satan? That's nothing! If you play it forward, it'll install Windows 2000.
Re: Voodoo 3 3000
Hola, yo tengo una Voodoo 3 2000 y no tengo ningún problema. La soporta sin problemas el servidor SVGA. Por lo que tengo entendido, éste servidor soporta también las demás Voodoo (bueno, hay ciertos problemillas con la Banshee). Un saludo, Carlos --- - Original Message - From: [EMAIL PROTECTED] To: debian-user-spanish@lists.debian.org Sent: Tuesday, February 27, 2001 10:30 PM Subject: Voodoo 3 3000 Que preciso tener para poder configurar una 3dfx voodoo 3 3000 en potato 2.2r2?. Algun lugar donde buscar informacion?. Gracias, saludos. -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null
Re: Voodoo 3 3000
On Tue, Feb 27, 2001 at 06:30:41PM -0300, [EMAIL PROTECTED] wrote: Que preciso tener para poder configurar una 3dfx voodoo 3 3000 en potato 2.2r2?. Algun lugar donde buscar informacion?. Gracias, saludos. Hará cosa de un mes que se habló de este tema en la lista. Lo primero es que para poder utilizar todos los recursos que te ofrece la voodoo3 tienes que bajarte el kernel 2.4.x y la XFree4. De todas maneras si quieres saber como lo hice paso a paso, o miras en los archivos de la lista o me escribes personalmente y te lo vuelvo a explicar. Un saludo. Marta. -- *** ¿quién dijo que las matemáticas son odiosas? Marta Pla i Castells ([EMAIL PROTECTED]) http://mural.uv.es/marpla (Una matemática que no lo es) Sabido es que un amor no correspondido es cosa bien triste, pues bien, yo amo a las matemáticas pero ellas no me hacen ni caso. Isaac Asimov.
Voodoo 3 3000
Que preciso tener para poder configurar una 3dfx voodoo 3 3000 en potato 2.2r2?. Algun lugar donde buscar informacion?. Gracias, saludos.
Re: help with voodoo 3
If you're using woody, you're not going to get DRI to work until libglide3 gets moved into testing from sid. Glide3 is a necessary component of acceleration in X4. As to your list of packages, I think that 'glide-v5' is for Voodoo5 cards, not Voodoo3. -Rob On Sun, Feb 25, 2001 at 01:01:13AM -0800, Peter Jay Salzman wrote: dear all, i'm having the hardest time getting my voodoo 3 to work correctly. i'm running woody with X 4.0. i can run gears, and resize the window without a noticeable change in framerate, so SOMETHING has to be going right. however, whenever i try to play quake3 or unreal tournament, i get a frame rate which looks like 2 frames per second. it's awful. one thing that i notice. when i look at the output of startx, i notice the following lines: (WW) TDFX(0): Failed to set up write-combining range (0x4200,0x200) (II) TDFX(0): Textures Memory 7.93 MB (II) TDFX(0): Using XFree86 Acceleration Architecture (XAA) ... (II) TDFX(0): direct rendering disabled direct rendering -- that's DRI, right? it gives no indication why DRI is disabled. any ideas? this is a list of relevent packages installed on my system. in glide-v5 3.10-3 (no description available) ii libglide3 2000.11.02.06 Graphics library for 3Dfx Voodoo based cards ii mesademos 3.2-3 Example programs for Mesa. ii xlibmesa-dev 4.0.2-1XFree86 version of Mesa 3D graphics library ii xlibmesa3 4.0.2-1XFree86 version of Mesa 3D graphics library ii xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen rendering ii xlibosmesa34.0.2-1XFree86 version of Mesa off-screen rendering the 3dfx.o module is loaded too: navalle:~# lsmod Module Size Used by 3dfx4928 0 (unused) when i can get money together, i plan on buying a radeon. until then, i'm stuck with this voodoo3, but i'd really like to play some games. can some kind soul give me advice on how to get this video card working? much thanks!!! pete
Re: help with voodoo 3
On Sun, Feb 25, 2001 at 01:01:13AM -0800, Peter Jay Salzman wrote: dear all, i'm having the hardest time getting my voodoo 3 to work correctly. i'm running woody with X 4.0. i can run gears, and resize the window without a noticeable change in framerate, so SOMETHING has to be going right. however, whenever i try to play quake3 or unreal tournament, i get a frame rate which looks like 2 frames per second. it's awful. one thing that i notice. when i look at the output of startx, i notice the following lines: (WW) TDFX(0): Failed to set up write-combining range (0x4200,0x200) (II) TDFX(0): Textures Memory 7.93 MB (II) TDFX(0): Using XFree86 Acceleration Architecture (XAA) ... (II) TDFX(0): direct rendering disabled direct rendering -- that's DRI, right? it gives no indication why DRI is disabled. any ideas? this is a list of relevent packages installed on my system. in glide-v5 3.10-3 (no description available) ii libglide3 2000.11.02.06 Graphics library for 3Dfx Voodoo based cards ii mesademos 3.2-3 Example programs for Mesa. ii xlibmesa-dev 4.0.2-1XFree86 version of Mesa 3D graphics library ii xlibmesa3 4.0.2-1XFree86 version of Mesa 3D graphics library ii xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen rendering ii xlibosmesa34.0.2-1XFree86 version of Mesa off-screen rendering the 3dfx.o module is loaded too: navalle:~# lsmod Module Size Used by 3dfx4928 0 (unused) wrong module. it should be tdfx you need to get a 2.4.x kernel, or I think 2.2.18 has support for dri as well, now. I'd just go for 2.4 though, and compile DRI support. when i can get money together, i plan on buying a radeon. until then, i'm stuck with this voodoo3, but i'd really like to play some games. can some kind soul give me advice on how to get this video card working? much thanks!!! pete
RE: help with voodoo 3
You need to be in 16-bit color, otherwise DRI on a V3 doesn't work. I don't know about the write-combining error. Here's my XFree86.log file for you to look at. - Marc Wilson [EMAIL PROTECTED] [EMAIL PROTECTED] http://www.moonkingdom.net/mwilson -Original Message- From: Peter Jay Salzman [mailto:[EMAIL PROTECTED] Sent: Sunday, February 25, 2001 1:01 AM To: Debian user mailing list Subject:help with voodoo 3 File: ATT00349.dat dear all, i'm having the hardest time getting my voodoo 3 to work correctly. i'm running woody with X 4.0. i can run gears, and resize the window without a noticeable change in framerate, so SOMETHING has to be going right. however, whenever i try to play quake3 or unreal tournament, i get a frame rate which looks like 2 frames per second. it's awful. one thing that i notice. when i look at the output of startx, i notice the following lines: (WW) TDFX(0): Failed to set up write-combining range (0x4200,0x200) (II) TDFX(0): Textures Memory 7.93 MB (II) TDFX(0): Using XFree86 Acceleration Architecture (XAA) ... (II) TDFX(0): direct rendering disabled direct rendering -- that's DRI, right? it gives no indication why DRI is disabled. any ideas? this is a list of relevent packages installed on my system. in glide-v5 3.10-3 (no description available) ii libglide3 2000.11.02.06 Graphics library for 3Dfx Voodoo based cards ii mesademos 3.2-3 Example programs for Mesa. ii xlibmesa-dev 4.0.2-1XFree86 version of Mesa 3D graphics library ii xlibmesa3 4.0.2-1XFree86 version of Mesa 3D graphics library ii xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen rendering ii xlibosmesa34.0.2-1XFree86 version of Mesa off-screen rendering the 3dfx.o module is loaded too: navalle:~# lsmod Module Size Used by 3dfx4928 0 (unused) when i can get money together, i plan on buying a radeon. until then, i'm stuck with this voodoo3, but i'd really like to play some games. can some kind soul give me advice on how to get this video card working? much thanks!!! pete XFree86.0.log Description: Binary data
help with voodoo 3
dear all, i'm having the hardest time getting my voodoo 3 to work correctly. i'm running woody with X 4.0. i can run gears, and resize the window without a noticeable change in framerate, so SOMETHING has to be going right. however, whenever i try to play quake3 or unreal tournament, i get a frame rate which looks like 2 frames per second. it's awful. one thing that i notice. when i look at the output of startx, i notice the following lines: (WW) TDFX(0): Failed to set up write-combining range (0x4200,0x200) (II) TDFX(0): Textures Memory 7.93 MB (II) TDFX(0): Using XFree86 Acceleration Architecture (XAA) ... (II) TDFX(0): direct rendering disabled direct rendering -- that's DRI, right? it gives no indication why DRI is disabled. any ideas? this is a list of relevent packages installed on my system. in glide-v5 3.10-3 (no description available) ii libglide3 2000.11.02.06 Graphics library for 3Dfx Voodoo based cards ii mesademos 3.2-3 Example programs for Mesa. ii xlibmesa-dev 4.0.2-1XFree86 version of Mesa 3D graphics library ii xlibmesa3 4.0.2-1XFree86 version of Mesa 3D graphics library ii xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen rendering ii xlibosmesa34.0.2-1XFree86 version of Mesa off-screen rendering the 3dfx.o module is loaded too: navalle:~# lsmod Module Size Used by 3dfx4928 0 (unused) when i can get money together, i plan on buying a radeon. until then, i'm stuck with this voodoo3, but i'd really like to play some games. can some kind soul give me advice on how to get this video card working? much thanks!!! pete pgpJS709Wb33b.pgp Description: PGP signature
quake 3 + woody + voodoo 3 == sloooooow
i'm having a hell of a time getting quake3 to run on my girlfriend's machine. she has a voodoo 3/3000 woody Xfree 4 with tdfx module loaded kernel 2.4.0 with DRI support compiled in. 3dfx module loaded in the problem is frame rate -- slo, as if there's no hardware acceleration at all. here are the installed packages: un device3dfx-mod none (no description available) ii device3dfx-sou 2000.11.02 Device driver source for 3Dfx boards for 2.x un glide-v2 none (no description available) un glide-v3 none (no description available) un glide-vg none (no description available) ii glide2-base2.60-6 Voodoo detection and texture utilities un glide2x-sdknone (no description available) un libglide-dev none (no description available) un libglide2 none (no description available) ii libglide2-dev 2.60-6 development files for libglide2 pn libglide2-v2 none (no description available) ii libglide2-v3 2.60-6 Graphics library for Voodoo Banshee and Vood pn libglide2-vg none (no description available) rn mesag-glide2-d 3.1-17 (no description available) un mesag3-glide none (no description available) pn mesag3-glide2 none (no description available) un mesa-dev none (no description available) ii mesademos 3.2-3 Example programs for Mesa. rn mesag-dev 3.1-17 (no description available) rn mesag-glide2-d 3.1-17 (no description available) pn mesag-widgets- none (no description available) ii mesag3 3.1-17 A 3-D graphics library which uses the OpenGL pn mesag3-widgets none (no description available) pn xlibmesa-dev none (no description available) pn xlibmesa3 none (no description available) ii xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen rendering ii xlibosmesa34.0.2-1XFree86 version of Mesa off-screen rendering i'm kind of stumped. i was under the impression that the new voodoo drivers (which are used in X4) don't make use of glide. can someone help me with this? i went to debianplanet and followed thier howto to the letter with no results. i'm really out of ideas! thanks! pete pgpoaMvdK0zey.pgp Description: PGP signature
Re: Voodoo 3
On Wed, 10 Jan 2001, Peter Jay Salzman wrote: On Wed 10 Jan 01, 11:30 AM, Peter Gruber said... The problem is: If I start test3dfx in a xterm from X ist works. great If I start it from the console it doesn't. it's not supposed to work from a console If I start quake from X it works it just ignores keypresses unless I switch to console 4 (eithet chvt 4 or strg-alt-4) and if I do so the colors get bad and after quitting the display is unusable! which quake are you talking about? there's lots of different versions. It the one which is called quake-3dfx in debian! And in its documentation it say it may not work if started from X only if started which openvt -- ... (If I do so there no diffenrenz) ciao
Re: Voodoo 3
hate to say this, but don't use the quake from debian. the package sucks, and if the package manager is anything like many of the other package managers, he's unresponsive and doesn't care about his package anylonger. do yourself a favor, and download quakeforge. you'll be much happier. pete stuff, he's unresponsive On Thu 11 Jan 01, 3:34 PM, Peter Gruber said... On Wed, 10 Jan 2001, Peter Jay Salzman wrote: On Wed 10 Jan 01, 11:30 AM, Peter Gruber said... The problem is: If I start test3dfx in a xterm from X ist works. great If I start it from the console it doesn't. it's not supposed to work from a console If I start quake from X it works it just ignores keypresses unless I switch to console 4 (eithet chvt 4 or strg-alt-4) and if I do so the colors get bad and after quitting the display is unusable! which quake are you talking about? there's lots of different versions. It the one which is called quake-3dfx in debian! And in its documentation it say it may not work if started from X only if started which openvt -- ... (If I do so there no diffenrenz) ciao -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED] -- Just upgraded to Woody? Don't have permission to run X? linux In Xwrapper.config, change allowed_users from root to console. - ---._. Coffee...I've conquered the Borg on coffee. [EMAIL PROTECTED]/v\ --Kathryn Janeway on the virtues of coffee http://www.dirac.org // \\ --- ^^ ^^ GPG Fingerprint: B9F1 6CF3 47C4 7CD8 D33E 70A9 A3B9 1945 67EA 951D rules pgp1hiV2PPwOW.pgp Description: PGP signature
Re: Voodoo 3
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Peter == Peter Gruber [EMAIL PROTECTED] writes: On Sat, 6 Jan 2001, David Steinberg wrote: But I'm completely lost as to what to do to get it to work... If I try to run /usr/bin/test3Dfx, I get: gd error (glide): Can't find or access Banshee/V3 board gd error (glide): grSstSelect: non-existent SSTSegmentation fault In the description for libglide2-v3, it says You'll need the /dev/3dfx kernel driver to use this library. I have no clue what to do about this; where would I get the this kernel driver? apt-get device3dfx-source cd into /usr/src/modules/device3dfx, run 'debian/buildpkg', install the deb it creates in /usr/src, add yourself to the video group. That should work, I think that's everything that I did... may have forgot something however. =wl - -- Albert ``Willy'' Lee, Emacs user, game programmer They call me CRAZY - just because I DARE to DREAM of a RACE of SUPERHUMAN MONSTERS! -BEGIN PGP SIGNATURE- Version: GnuPG v1.0.4 (GNU/Linux) Comment: Processed by Mailcrypt 3.5.5 and Gnu Privacy Guard http://www.gnupg.org/ iEYEARECAAYFAjpcEB4ACgkQZSGFLqIghDAq2wCffXZTJEnB0PwKKcttwgM/l8TH hcAAoK/Zp2Avfk65W2p/uoYNgITTCA+U =pdyz -END PGP SIGNATURE-
Re: Voodoo 3
On 9 Jan 2001, Willy Lee wrote: Peter == Peter Gruber [EMAIL PROTECTED] writes: On Sat, 6 Jan 2001, David Steinberg wrote: But I'm completely lost as to what to do to get it to work... If I try to run /usr/bin/test3Dfx, I get: gd error (glide): Can't find or access Banshee/V3 board gd error (glide): grSstSelect: non-existent SSTSegmentation fault In the description for libglide2-v3, it says You'll need the /dev/3dfx kernel driver to use this library. I have no clue what to do about this; where would I get the this kernel driver? apt-get device3dfx-source cd into /usr/src/modules/device3dfx, run 'debian/buildpkg', install the deb it creates in /usr/src, add yourself to the video group. That should work, I think that's everything that I did... may have forgot something however. I have the /dev/3dfx node and I have the 3dfx module (it get loaded everytime I start test3dfx ) and I have the right permissions! The problem is: If I start test3dfx in a xterm from X ist works. If I start it from the console it doesn't. If I start quake from X it works it just ignores keypresses unless I switch to console 4 (eithet chvt 4 or strg-alt-4) and if I do so the colors get bad and after quitting the display is unusable! thanks for your help ! ciao
Re: Voodoo 3
On Wed 10 Jan 01, 11:30 AM, Peter Gruber said... The problem is: If I start test3dfx in a xterm from X ist works. great If I start it from the console it doesn't. it's not supposed to work from a console If I start quake from X it works it just ignores keypresses unless I switch to console 4 (eithet chvt 4 or strg-alt-4) and if I do so the colors get bad and after quitting the display is unusable! which quake are you talking about? there's lots of different versions. pete pgpwnmuBNnZd9.pgp Description: PGP signature
Re: Voodoo 3
On Sat, 6 Jan 2001, David Steinberg wrote: But I'm completely lost as to what to do to get it to work... I've installed the following packages (from potato): libglide2-v3 libglide2-dev glide2-base mesag3-glide2 mesag3-widgets mesag-glide2-dev mesag-widgets-dev Okay, so the dev packages are probably overkill at this point, but what the heck? :) If I try to run /usr/bin/test3Dfx, I get: gd error (glide): Can't find or access Banshee/V3 board gd error (glide): grSstSelect: non-existent SSTSegmentation fault In the description for libglide2-v3, it says You'll need the /dev/3dfx kernel driver to use this library. I have no clue what to do about this; where would I get the this kernel driver? I haven't had much luck in finding current documentation (I assume things have changed significantly since the 3dfx howto was last updated 3 years ago, since it specifically mentions that there is no kernel configuration necessary). If anyone could point me in the right direction, I'd be most appreciative. TIA. Hi All I have the same problem, but I can add some more Information maybe it helps! If I run X (3.3.6) I have no problems running the test3dfx binary, except setting it to another resolution then I get a segfault. Running Quake from X seems to work at first glance, but it seems to open another vt (usally vt4) and I have to switch to this vt manually to get keypresses, but then the colors get bad. Leaving Quake leaves all consoles in unusable state (some wierd colors). Running test3dfx or quake from console fails with the message above ! Can anybody help? Or is there some documentation somewhere? ciao
Re: Voodoo 3
dear peter and david, i couldn't get the voodoo3 to work until i installed X 4.0 and used the DRI drivers. pete On Tue 09 Jan 01, 11:34 AM, Peter Gruber said... On Sat, 6 Jan 2001, David Steinberg wrote: But I'm completely lost as to what to do to get it to work... I've installed the following packages (from potato): libglide2-v3 libglide2-dev glide2-base mesag3-glide2 mesag3-widgets mesag-glide2-dev mesag-widgets-dev Okay, so the dev packages are probably overkill at this point, but what the heck? :) If I try to run /usr/bin/test3Dfx, I get: gd error (glide): Can't find or access Banshee/V3 board gd error (glide): grSstSelect: non-existent SSTSegmentation fault In the description for libglide2-v3, it says You'll need the /dev/3dfx kernel driver to use this library. I have no clue what to do about this; where would I get the this kernel driver? I haven't had much luck in finding current documentation (I assume things have changed significantly since the 3dfx howto was last updated 3 years ago, since it specifically mentions that there is no kernel configuration necessary). If anyone could point me in the right direction, I'd be most appreciative. TIA. Hi All I have the same problem, but I can add some more Information maybe it helps! If I run X (3.3.6) I have no problems running the test3dfx binary, except setting it to another resolution then I get a segfault. Running Quake from X seems to work at first glance, but it seems to open another vt (usally vt4) and I have to switch to this vt manually to get keypresses, but then the colors get bad. Leaving Quake leaves all consoles in unusable state (some wierd colors). -- Just upgraded to Woody? Don't have permission to run X? linux In Xwrapper.config, change allowed_users from root to console. - ---._. Coffee...I've conquered the Borg on coffee. [EMAIL PROTECTED]/v\ --Kathryn Janeway on the virtues of coffee http://www.dirac.org // \\ --- ^^ ^^ GPG Fingerprint: B9F1 6CF3 47C4 7CD8 D33E 70A9 A3B9 1945 67EA 951D rules pgp0cJHzTNrwG.pgp Description: PGP signature
Re: Voodoo 3
David Steinberg wrote: Hi all, I was wondering if anyone could help me figure out what to do to set up my voodoo 3 to provide hardware-accelerated OpenGL under X 3.3.6? At this point, what I think I know is that Mesa is a free implementation of the OpenGL API, and that it can work with (over?) Glide, which is the Voodoo's API (also the name of the implementation thereof). Am I anywhere close? But I'm completely lost as to what to do to get it to work... I've installed the following packages (from potato): libglide2-v3 libglide2-dev glide2-base mesag3-glide2 mesag3-widgets mesag-glide2-dev mesag-widgets-dev Okay, so the dev packages are probably overkill at this point, but what the heck? :) If I try to run /usr/bin/test3Dfx, I get: gd error (glide): Can't find or access Banshee/V3 board gd error (glide): grSstSelect: non-existent SSTSegmentation fault In the description for libglide2-v3, it says You'll need the /dev/3dfx kernel driver to use this library. I have no clue what to do about this; where would I get the this kernel driver? I haven't had much luck in finding current documentation (I assume things have changed significantly since the 3dfx howto was last updated 3 years ago, since it specifically mentions that there is no kernel configuration necessary). If anyone could point me in the right direction, I'd be most appreciative. You need to install or build the 3dfx kernel module, install the device3dfx-source package (in sid there is also the device3dfx-module-2.2.18) and follow the readme to create the module (easy if you use the kernel-package). To enable the hw-accelerated OpenGL (for example, the OpenGL screensaver), you should use export MESA_GLX_FX=fullscreen in your bash (o something like this, i don't recall correctly)... Andrea
Voodoo 3
Hi all, I was wondering if anyone could help me figure out what to do to set up my voodoo 3 to provide hardware-accelerated OpenGL under X 3.3.6? At this point, what I think I know is that Mesa is a free implementation of the OpenGL API, and that it can work with (over?) Glide, which is the Voodoo's API (also the name of the implementation thereof). Am I anywhere close? But I'm completely lost as to what to do to get it to work... I've installed the following packages (from potato): libglide2-v3 libglide2-dev glide2-base mesag3-glide2 mesag3-widgets mesag-glide2-dev mesag-widgets-dev Okay, so the dev packages are probably overkill at this point, but what the heck? :) If I try to run /usr/bin/test3Dfx, I get: gd error (glide): Can't find or access Banshee/V3 board gd error (glide): grSstSelect: non-existent SSTSegmentation fault In the description for libglide2-v3, it says You'll need the /dev/3dfx kernel driver to use this library. I have no clue what to do about this; where would I get the this kernel driver? I haven't had much luck in finding current documentation (I assume things have changed significantly since the 3dfx howto was last updated 3 years ago, since it specifically mentions that there is no kernel configuration necessary). If anyone could point me in the right direction, I'd be most appreciative. TIA. -- David Steinberg [EMAIL PROTECTED]
Re: Voodoo 3, XFree 4.0 and DRI
Can anybody tell me, what I have to install / configure to have a working GL-lib based on DRI with hardware acceleration? mfg Mischel S aus P Go to http://www.debianplanet.org and look on the left hand side. There is a nice tutorial on installing XF4 in Debian using a Voodoo card. Scott Ok, I succeeded in installing my voodoo properly, but it is very slow (20fps XFree4.0 DRI, 35 fps XFree3.6 dev3dfx) and applications using GL seems to stop from time to time (for just a second or less). But games are not playable with this. Is this a driver-related issue and can I speed up things a little bit (20fps are ok, but those short freezes of my Quake3 are not)? mfg Mischel S aus P Homepage: http://fsinfo.cs.uni-sb.de/~waldi E-Mail: [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] ICQ: #27995885
Re: Voodoo 3, XFree 4.0 and DRI
Can anybody tell me, what I have to install / configure to have a working GL-lib based on DRI with hardware acceleration? mfg Mischel S aus P Go to http://www.debianplanet.org and look on the left hand side. There is a nice tutorial on installing XF4 in Debian using a Voodoo card. Scott Ok, I succeeded in installing my voodoo properly, but it is very slow (20fps XFree4.0 DRI, 35 fps XFree3.6 dev3dfx) and applications using GL seems to stop from time to time (for just a second or less). But games are not playable with this. Is this a driver-related issue and can I speed up things a little bit (20fps are ok, but those short freezes of my Quake3 are not)? Good question...I got this from http://www.linuxgames.com. It was the latest article I found about 3dfx and XF4. It's dated Friday Aug 18 23:26:06 2000. ---START--- There are new XFree86 4.0.1 X Server/Mesa prereleases for the Voodoo Banshee, Voodoo3, Voodoo4 and Voodoo5 available. These drivers should be used in conjunction with XFree86 4.0 and Glide 3 with DRI support (provided). These are the drivers that were used in the demonstrations at 3dfx's Linux World Expo booth. They ran games such as Quake3, Unreal Tournament (with OpenGL renderer), Soldier of Fortune and others. Note these drivers will still not work with, Myth2, Quake2 or other Glide and Mesa2x based applications but, the the DGA mouse bug been has been fixed. Also note, these drivers are still in early development. At this time only a single chip on the board is supported, that means that the board will not run at its full speed potential, nor are Full Scene Antialiasing (FSAA) and T-Buffer Cinematic effects available. As development continues these features will be implemented in the drivers. ---END--- Anyone know if they've been updated since??? Scott
3dfx de Voodoo 3
Buenas. ¿Alguien ha instalado en la potato lo del 3dfx de una Voodoo 3000? He estado mirando por ahí (linux.3dfx.com,...) y tengo algo de documentación. También he visto que son necesarios algunos paquetes: device3dfx-source, glide*,... Mi intención es instalarlo en el kernel 2.4. ¿Alguna recomendación? -- José Pelegrín. [ [EMAIL PROTECTED] ] http://naranjo.escet.urjc.es/~chinaski
Re: 3dfx de Voodoo 3
Yo tengo instalado el device y parece que funciona, las libglide 2.?? tambien se instalan pero al ejecutar el programa de test parece que busca una librerías con otro nombre. Lo intenté con un symlink pero si no recuerdo mal no funcionaba. Lo curioso es que en la vieja Suse que tenía antes si lo hacía. No me he puesto en serio pero si a alguién le funciona que por favor explique que ha hecho... On Mon, Dec 04, 2000 at 02:34:23PM +0100, jose wrote: Buenas. ¿Alguien ha instalado en la potato lo del 3dfx de una Voodoo 3000? He estado mirando por ahí (linux.3dfx.com,...) y tengo algo de documentación. También he visto que son necesarios algunos paquetes: device3dfx-source, glide*,... Mi intención es instalarlo en el kernel 2.4. ¿Alguna recomendación? -- José Pelegrín. [ [EMAIL PROTECTED] ] http://naranjo.escet.urjc.es/~chinaski -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null -- / \ Jesús Miguel Torres Jorge / \ __ Tenerife, Canary Island, SPAIN ___/ _ _ \__--- / \ ++ / mailto:[EMAIL PROTECTED] \ - _ - / jabber:[EMAIL PROTECTED] \ / |_ --- _| / \ _ __ _ / \ |\ _/ \ May the Free Software Force be with you... | | | ***
Re: Voodoo 3, XFree 4.0 and DRI
Can anybody tell me, what I have to install / configure to have a working GL-lib based on DRI with hardware acceleration? mfg Mischel S aus P Go to http://www.debianplanet.org and look on the left hand side. There is a nice tutorial on installing XF4 in Debian using a Voodoo card. Scott
Voodoo 3, XFree 4.0 and DRI
Can anybody tell me, what I have to install / configure to have a working GL-lib based on DRI with hardware acceleration? mfg Mischel S aus P Homepage: http://fsinfo.cs.uni-sb.de/~waldi E-Mail: [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] ICQ: #27995885
Re: Voodoo 3 on debian?
On Tue, Nov 21, 2000 at 01:08:20AM -0500, David Z Maze wrote: Chris Palmer [EMAIL PROTECTED] writes: CP Anyone running a 3dfx Voodoo3 3000 on Debian? CP Just curious if it works well or not. My Voodoo3 2000 worked fine with the older Glide stuff in X 3.3.6, and works fine with the DRI stuff in X 4.0.1. I have a Voodoo3 2000, and it works fine. I used the XF86_SVGA server on XFree86 3.3.6 (the version in potato), and am using the XFree86 server in woody. Getting 3D acceleration to work was a bit tricky (and requires a prerelease kernel in unstable), but the performance seems pretty good. Even the unaccelerated performance on my machine is acceptable for, say, the GL-based xscreensaver modules. Actually, you can grab a source RPM of the necessary kernel modules for 2.2 kernels at linux.3dfx.com, which can be built easily with rpm --rebuild and then you can debianize them with alien and dpkg -i. They seem to work for me--at least, I get (II) TDFX(0): direct rendering enabled when I start X, anyway. It should be noted that the older 3dfx module does not work with the 2.4 prerelease kernels. And, speaking of the older stuff, I would really, _really_ like to know how I can get the older Glide stuff working in Woody! Using the 3dfx module and Glide in X 4.0.1 results in X _locking up_. But I can't downgrade to X 3.3.6. I can't run XF86Setup for 3.3.6 because it requires xserver-vga16 which no longer even exists in Woody. xf86config doesn't have Voodoo drivers listed, and I noticed that the xserver-svga package states: Note: only hardware not supported by the XFree86 version 4.x X server (in the xserver-xfree86 package) is supported by this package. I _can_ config it with anXious, and it will load, but the mouse pointer is all messed up. Can someone help me? How can I use X 3.3.6 in Woody? Or how can I use 3dfx module + Glide in X 4.0.1 without it locking up if that's possible? The fact that I can't play Quake 2, Heretic 2, or Myth 2 anymore is making me want to play them very badly. :P -- Tom Never accept a fact until it is verified by a theory! -Sir Arthur Eddington
Re: Voodoo 3 on debian?
Chris Palmer [EMAIL PROTECTED] writes: CP Anyone running a 3dfx Voodoo3 3000 on Debian? CP Just curious if it works well or not. I have a Voodoo3 2000, and it works fine. I used the XF86_SVGA server on XFree86 3.3.6 (the version in potato), and am using the XFree86 server in woody. Getting 3D acceleration to work was a bit tricky (and requires a prerelease kernel in unstable), but the performance seems pretty good. Even the unaccelerated performance on my machine is acceptable for, say, the GL-based xscreensaver modules. -- David Maze [EMAIL PROTECTED] http://www.mit.edu/~dmaze/ Theoretical politics is interesting. Politicking should be illegal. -- Abra Mitchell
Re: Voodoo 3 on debian?
On Mon, Nov 20, 2000 at 07:42:38PM -0800, Chris Palmer wrote: Hi, all... Anyone running a 3dfx Voodoo3 3000 on Debian? Just curious if it works well or not. Voodoo3 3dfx 2000 myself. Works great. Mike -- Michael P. Soulier [EMAIL PROTECTED] ...the word HACK is used as a verb to indicate a massive amount of nerd-like effort. -Harley Hahn, A Student's Guide to UNIX PGP Public Key: http://www.storm.ca/~msoulier/personal.html pgphP6Lj3fkUY.pgp Description: PGP signature
Voodoo 3 on debian?
Hi, all... Anyone running a 3dfx Voodoo3 3000 on Debian? Just curious if it works well or not. -Chris
Re: Voodoo 3 on debian?
Definitely a thumbs up. http://linux.3dfx.com for drivers, etc. -JoshNarins
Re: Voodoo 3 2000
Juergen Fiedler [EMAIL PROTECTED] wrote: The first time I tried to install Debian on that machine, I installed the base system from floppies. Then, when I tried to install X by issuing an 'apt-get install task-x-window-system', I got an internal error after downloading the necessary files (if I was still at a download speed =56K, the machine wouldn't be in one piece anymore, making my question moot). I think I'll obtain a CD and try again. OK, annoying, but still nothing to do with the card :-) But say, don't you have to specify the card you want to use when you set the X system up? Or did Debian autoprobe your Voodoo card? If you actually had to specify a card, which one did you pick? Haven't a clue, I'm afraid. I got my Voodoo card long after installing Debian, and judging from /etc/X11/XF86Config I just re-ran xf86config. I have the following Device section: # Device configured by xf86config: Section Device Identifier Voodoo3 (generic) VendorName 3dfx BoardName Voodoo3 2000 #VideoRam16384 # Insert Clocks lines here if appropriate EndSection -- Colin Watson [EMAIL PROTECTED]
Re: Voodoo 3 2000
Juergen Fiedler wrote: I think I know that one: XFree 4.0.x didn't make it onto the CD's. I'm using it on my laptop (ATI Mach 64 LE) and it works quite nicely. I get it via apt-get with the following sources: deb http://samosa.debian.org/%7Ebranden/ woody/$(ARCH)/ deb-src http://samosa.debian.org/%7Ebranden/ woody/source/ As to the Voodoo 3 drivers for 4.0: They scare me. The description on their site seems to indicate that games that rely on glide won't work with this server - and what would be the point in getting a Voodoo card if I can't play most of the games that I got it for in the first place? Please correct me if I'm wrong about this (Please! I would really love to be wrong!). Thanks for the URL Juergen, should be a great help for the near future. Did the update to xfree 4.0.x destroy your 3.3.6 configuration, precisely - can I choose between both in the startx script? The magazin C'T (www.heise.de) had a article recently about this subject and reporting having trouble with the VooDoo (2,3) cards. Hopefuly they managed a workaround. If you don't happen to find it on their server contact me - I'll have a look in the past 7 magazines. Robert
Re: Voodoo 3 2000
Colin Watson wrote: Juergen Fiedler [EMAIL PROTECTED] wrote: The first time I tried to install Debian on that machine, I installed the base system from floppies. Then, when I tried to install X by issuing an 'apt-get install task-x-window-system', I got an internal error after downloading the necessary files (if I was still at a download speed =56K, the machine wouldn't be in one piece anymore, making my question moot). I think I'll obtain a CD and try again. OK, annoying, but still nothing to do with the card :-) As for the initial debian install - I had the same problems as Juergen. After using dselect again and insuring no broken dependancies, Xfree setup worked reliable (in case of my ATI 128) and the server appears to be very fast. The videocard chip is recognized by the server. But say, don't you have to specify the card you want to use when you set the X system up? Or did Debian autoprobe your Voodoo card? If you actually had to specify a card, which one did you pick? Haven't a clue, I'm afraid. I got my Voodoo card long after installing Debian, and judging from /etc/X11/XF86Config I just re-ran xf86config. I have the following Device section: # Device configured by xf86config: Section Device Identifier Voodoo3 (generic) VendorName 3dfx BoardName Voodoo3 2000 #VideoRam16384 # Insert Clocks lines here if appropriate EndSection -- Colin Watson [EMAIL PROTECTED] Are you talking about Xfree 3.3.x? People buying VooDoo cards usualy intend to play games :) and may want to use OpenGL Robert
Re: Voodoo 3 2000
I haven't tried the 4.0 server with my Voodoo card yet - just the Mach64. And unfortunately, I don't quite remember what went on with the config file. As far as I remember, it updated it automatically - but I could be completely wrong here. I'm pretty sure that XF4.0 can't read XF3.3.x config files. The thing that I remember is that XF4.0 expects the config file in /etc/XF86Config (as opposed to /etc/X11/XF86Config) and the installation of XF4.0 didn't move it over automatically. If I were you and wanted to try 4.0, I would definitely make a backup. I haven't had any troubles with my current installation, but some people obviously couldn't get it to work at all and had to revert to 3.3.x. HTH, Juergen robert_wilhelm_land wrote: Thanks for the URL Juergen, should be a great help for the near future. Did the update to xfree 4.0.x destroy your 3.3.6 configuration, precisely - can I choose between both in the startx script? The magazin C'T (www.heise.de) had a article recently about this subject and reporting having trouble with the VooDoo (2,3) cards. Hopefuly they managed a workaround. If you don't happen to find it on their server contact me - I'll have a look in the past 7 magazines. Robert
Voodoo 3 2000
Hi! I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the added bonus that this instance would have to run on a 300Mhz AMD K6. Is there a way to do it or should I just return the card? Thanks in advance, Juergen
Re: Voodoo 3 2000
Juergen Fiedler [EMAIL PROTECTED] wrote: I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the added bonus that this instance would have to run on a 300Mhz AMD K6. Is there a way to do it or should I just return the card? It just works on my Debian unstable box, and worked when unstable was potato too, when using the SVGA X server. (Although I have lingering problems with GL support, but as my monitor is in a less than perfect condition at the moment this is the least of my worries ...) I'd say the processor is irrelevant to the graphics card support here, unless I'm missing something. -- Colin Watson [EMAIL PROTECTED]
Re: Voodoo 3 2000
The first time I tried to install Debian on that machine, I installed the base system from floppies. Then, when I tried to install X by issuing an 'apt-get install task-x-window-system', I got an internal error after downloading the necessary files (if I was still at a download speed =56K, the machine wouldn't be in one piece anymore, making my question moot). I think I'll obtain a CD and try again. But say, don't you have to specify the card you want to use when you set the X system up? Or did Debian autoprobe your Voodoo card? If you actually had to specify a card, which one did you pick? Thanks, Juergen Colin Watson wrote: Juergen Fiedler [EMAIL PROTECTED] wrote: I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the added bonus that this instance would have to run on a 300Mhz AMD K6. Is there a way to do it or should I just return the card? It just works on my Debian unstable box, and worked when unstable was potato too, when using the SVGA X server. (Although I have lingering problems with GL support, but as my monitor is in a less than perfect condition at the moment this is the least of my worries ...) I'd say the processor is irrelevant to the graphics card support here, unless I'm missing something. -- Colin Watson [EMAIL PROTECTED] -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null
Re: Voodoo 3 2000
The first time I tried to install Debian on that machine, I installed the base system from floppies. Then, when I tried to install X by issuing an 'apt-get install task-x-window-system', I got an internal error after downloading the necessary files (if I was still at a download speed =56K, the machine wouldn't be in one piece anymore, making my question moot). I think I'll obtain a CD and try again. But say, don't you have to specify the card you want to use when you set the X system up? Or did Debian autoprobe your Voodoo card? If you actually had to specify a card, which one did you pick? Thanks, Juergen I thought 3dfx has drivers for using XFree 4.0.x? Could someone kindly point out which CD in the 2.2 distr containes the XFree 4.0.x packages? I'm using 3.3.6 with a ATI Rage 128 and this server works indeed very well but lacks OpenGL support. Robert
Re: Voodoo 3 2000
use svga server, it recognizes the voodoo card (automatically, you don't need to specify it), when you run X, it should say the name of the chip recognized... erik Juergen Fiedler wrote: The first time I tried to install Debian on that machine, I installed the base system from floppies. Then, when I tried to install X by issuing an 'apt-get install task-x-window-system', I got an internal error after downloading the necessary files (if I was still at a download speed =56K, the machine wouldn't be in one piece anymore, making my question moot). I think I'll obtain a CD and try again. But say, don't you have to specify the card you want to use when you set the X system up? Or did Debian autoprobe your Voodoo card? If you actually had to specify a card, which one did you pick? Thanks, Juergen Colin Watson wrote: Juergen Fiedler [EMAIL PROTECTED] wrote: I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the added bonus that this instance would have to run on a 300Mhz AMD K6. Is there a way to do it or should I just return the card? It just works on my Debian unstable box, and worked when unstable was potato too, when using the SVGA X server. (Although I have lingering problems with GL support, but as my monitor is in a less than perfect condition at the moment this is the least of my worries ...) I'd say the processor is irrelevant to the graphics card support here, unless I'm missing something. -- Colin Watson [EMAIL PROTECTED] -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null
Re: Voodoo 3 2000
I meant to ask whether I have to select a specific card during the initial Debian install - if I want to set up X right from the start. I guess I could try to set it up later and perhaps configure it with XF86Setup. I never set X up maunally - and I'd rather wait with that until I really know Linux inside out. Thanks, Juergen Erik Steffl wrote: use svga server, it recognizes the voodoo card (automatically, you don't need to specify it), when you run X, it should say the name of the chip recognized... erik Juergen Fiedler wrote: The first time I tried to install Debian on that machine, I installed the base system from floppies. Then, when I tried to install X by issuing an 'apt-get install task-x-window-system', I got an internal error after downloading the necessary files (if I was still at a download speed =56K, the machine wouldn't be in one piece anymore, making my question moot). I think I'll obtain a CD and try again. But say, don't you have to specify the card you want to use when you set the X system up? Or did Debian autoprobe your Voodoo card? If you actually had to specify a card, which one did you pick? Thanks, Juergen Colin Watson wrote: Juergen Fiedler [EMAIL PROTECTED] wrote: I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the added bonus that this instance would have to run on a 300Mhz AMD K6. Is there a way to do it or should I just return the card? It just works on my Debian unstable box, and worked when unstable was potato too, when using the SVGA X server. (Although I have lingering problems with GL support, but as my monitor is in a less than perfect condition at the moment this is the least of my worries ...) I'd say the processor is irrelevant to the graphics card support here, unless I'm missing something. -- Colin Watson [EMAIL PROTECTED] -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null
Re: Voodoo 3 2000
I am not sure how it works with XF86Setup, but basically you have to tell it to use XF86_SVGA (or something like that), if you see the voodoo card on the list, pick it (it might say banshee/voodoo III or something like that), otherwise just pick svga (generic), that should work. there are some special servers for other cards (e.g. XF86_S3 for S3 based cards) but voodoo (and some other cards) is handled by svga server (not sure why). so you won't find XF86_3dfx of anything like that. once you have configured the X, check if it recognizes the card as 3dfx card (the output of X on the console where you run startx), if you use xdm you can find output of X somewhere, I forgot where, but you can always start another server: startx -- :1 startx.log # for csh and derivatives) startx -- :1 startx.log 21 # for sh and derivatives (including bash) then view startx.log and look for the chip name, the X server would be probably on ctrl-alt-F8 (the first one is usually on ctrl-alt-F7) hope this helps erik Juergen Fiedler wrote: I meant to ask whether I have to select a specific card during the initial Debian install - if I want to set up X right from the start. I guess I could try to set it up later and perhaps configure it with XF86Setup. I never set X up maunally - and I'd rather wait with that until I really know Linux inside out. Thanks, Juergen Erik Steffl wrote: use svga server, it recognizes the voodoo card (automatically, you don't need to specify it), when you run X, it should say the name of the chip recognized... erik Juergen Fiedler wrote: The first time I tried to install Debian on that machine, I installed the base system from floppies. Then, when I tried to install X by issuing an 'apt-get install task-x-window-system', I got an internal error after downloading the necessary files (if I was still at a download speed =56K, the machine wouldn't be in one piece anymore, making my question moot). I think I'll obtain a CD and try again. But say, don't you have to specify the card you want to use when you set the X system up? Or did Debian autoprobe your Voodoo card? If you actually had to specify a card, which one did you pick? Thanks, Juergen Colin Watson wrote: Juergen Fiedler [EMAIL PROTECTED] wrote: I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the added bonus that this instance would have to run on a 300Mhz AMD K6. Is there a way to do it or should I just return the card? It just works on my Debian unstable box, and worked when unstable was potato too, when using the SVGA X server. (Although I have lingering problems with GL support, but as my monitor is in a less than perfect condition at the moment this is the least of my worries ...) I'd say the processor is irrelevant to the graphics card support here, unless I'm missing something. -- Colin Watson [EMAIL PROTECTED] -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] /dev/null
Re: HELP - voodoo 3 trouble
hi evan, i've tried and tried. can't get test3Dfx to work, even as root. it says can't find or access board, even though it's detected at boot time: Oct 17 21:29:01 satan kernel: fb: Voodoo3 memory = 16384K Oct 17 21:29:01 satan kernel: fb: MTRR's turned on Oct 17 21:29:01 satan kernel: fb0: 3Dfx Voodoo3 frame buffer device this does seem like a driver issue. i can't unload the module because it's busy, even though nothing is currently using the module. bleah. linux.3dfx.com has stuff which worked when i had a suse system, but it seems a little out of date. i may just try that. only comes as rpms. yuck. alternatively, i can try to upgrade xfree86 4.0 and hope that works. which would you recommend? if upgrading xfree86 is the way to go, how can i do this while satisfying any dependencies there might be? on dselect, i see only 3.3.6. i assume what i need to do is duplicate the entries in my /etc/apt/sources.list: deb ftp://ftp.ca.debian.org/debian/ potato main non-free contrib deb-src ftp://ftp.ca.debian.org/debian/ potato main non-free contrib deb http://non-us.debian.org/debian-non-US potato/non-US main contrib non-free deb-src http://non-us.debian.org/debian-non-US potato/non-US main contrib non-free but change potato to woody? (i'm pretty new to debian). then run dselect, choose update, let it work, choose select, uninstall xfree86-common-3.3.6 and reinstall xfree86-common-4.0. i assume this will take care of the dependencies itself... right? :) i really appreciate this! pete On Wed, 18 Oct 2000, Evan Van Dyke wrote: Peter Jay Salzman wrote: dear all, when i try to run test3Dfx on my dual celery550 (debian 2.2, kernel 2.4.0-test9), it reports: 1) run it as root, does it work? If so, then it's a module problem. 2) I had some problems with the debian distro of the glide libs and ended up compileing and installing my own from CVS(glide.sourceforge.net) 3) My 3dfx module didn't work with the 2.4.0-test* series, so you might be stuck as running as root for now. 4) Try Xfree4.0CVS and Glide3xCVS for accelerated OpenGL(although no Glide) X4.0 is _soo_ much faster than 3.3.* --Evan
HELP - voodoo 3 trouble
dear all, when i try to run test3Dfx on my dual celery550 (debian 2.2, kernel 2.4.0-test9), it reports: test00: Clear screen to blue 2.60.00.0415 Resolution: 640x480 Press A Key To Begin Test. gd error (glide): Can't find or access Banshee/V3 board gd error (glide): grSstSelect: non-existent SSTSegmentation fault i insmoded 3dfx.o: % lsmod Module Size Used by 3dfx4920 -4 (unused) and have the relevant deb's installed (i think): % dpkg -l device* un device3dfx-mod none (no description available) ii device3dfx-mod 2.3.4-2+custom Device driver source for 3Dfx boards for 2.x un device3dfx-mod none (no description available) ii device3dfx-sou 2.3.4-2Device driver source for 3Dfx boar and installed the dpkg: # dpkg -i device3dfx-module-2.4.0-test9_2.3.4-2+custom_i386.deb Preparing to replace device3dfx-module-2.4.0-test9 2.3.4-2+custom (using device3dfx-module-2.4.0-test9_2.3.4-2+custom_i386.deb) ... Unpacking replacement device3dfx-module-2.4.0-test9 ... Setting up device3dfx-module-2.4.0-test9 (2.3.4-2+custom) ... /sbin/MAKEDEV: major_cpu/msr=202: No such file or directory /sbin/MAKEDEV: major_cpu/cpuid=203: No such file or directory MAKEDEV made your /dev/3dfx entry # ll /dev/3dfx crw-rw1 root audio107, 0 Oct 17 23:50 /dev/3dfx i also have the proper glide debs installed too: # dpkg -l *glide* un glide-v2 none(no description available) un glide-v3 none(no description available) un glide-vg none(no description available) ii glide2-base2.60-6Voodoo detection and texture utilities un glide2x-sdknone(no description available) un libggi-target- none(no description available) un libglide-dev none(no description available) un libglide2 none(no description available) ii libglide2-dev 2.60-6development files for libglide2 pn libglide2-v2 none(no description available) ii libglide2-v3 2.60-6Graphics library for Voodoo Banshee and Vood pn libglide2-vg none(no description available) ii mesag-glide2-d 3.1-17Development library for Mesa [libc6]. un mesag3-glide none(no description available) ii mesag3-glide2 3.1-17A 3-D graphics library which uses the OpenGL everything seems to be in order. i'm at wits end. i just bought heretic2 and RAAALLLY want to play it. please -- can someone help me? i'm not exactly a newbie, but i feel lost! thanks! pete
Re: HELP - voodoo 3 trouble
Peter Jay Salzman wrote: dear all, when i try to run test3Dfx on my dual celery550 (debian 2.2, kernel 2.4.0-test9), it reports: 1) run it as root, does it work? If so, then it's a module problem. 2) I had some problems with the debian distro of the glide libs and ended up compileing and installing my own from CVS(glide.sourceforge.net) 3) My 3dfx module didn't work with the 2.4.0-test* series, so you might be stuck as running as root for now. 4) Try Xfree4.0CVS and Glide3xCVS for accelerated OpenGL(although no Glide) X4.0 is _soo_ much faster than 3.3.* --Evan -- Evan Van Dyke E-mail: [EMAIL PROTECTED] Page: [EMAIL PROTECTED] ICQ#: 15442232 DNRC's Minister of Lost Internet Packets. O- Amateur Radio Call Sign: KB8PVEElder ResCon at Northwestern GCS/S d+(-) s:+ a--- C UH+I++LS++V P+ L+++ E W++ N++ w-- O- M-- !V PS+ PE+ Y+ PGP t+ 5+++ X+ R+ tv+ b+++ DI D+ g e h !r y- Quoth the Raven... 'Nevermore!' --Edgar Allen Poe I'll bet that all you can do is watch the ball bounce around the screen. --Dilbert to Management
Voodoo 3 3000 (new)
Hey, I continue to make progress with the curse-ed setup of this blasted video card (Voodoo 3 3000 AGP), but I can't seem to ever quite get it to work. I have installed device3dfx-source, mesag2-v3, and mesa-glide2-dev. I compiled the 3dfx module successfully, and can install it with no problems. The permissions are set correctly on my /dev/3dfx, yet I can't get 'test3Dfx' to work. I've been trying to run it in X (because if I run it in a terminal, it can't access the v3 board), but when I try the test, xterm just locks up. I'm not sure what I'm doing wrong, which is quite frustrating. Please, if you now of anything I could do, would you email me? thanks, Cameron Matheson
Re: Can't get Voodoo 3 to work
Matheson wrote: Hey, I've been working on getting my Voodoo 3 3000 AGP to work, but I can't seem to. I've compiled the 3dfx module, but when I try to insmod it, it gives me the error: 3dfx: Could not set MTRR for Voodoo card if i remember right i had a similar problem a while back on a k6-3. it was a bug in the 3dfx module. if i loaded the module AFTER i started X it loaded fine. try it. also make sure you have the latest module by visiting linux.3dfx.com, i have not had this problem for quite a while now. nate ::: ICQ: 75132336 http://www.aphroland.org/ http://www.linuxpowered.net/ [EMAIL PROTECTED]
Can't get Voodoo 3 to work
Hey, I've been working on getting my Voodoo 3 3000 AGP to work, but I can't seem to. I've compiled the 3dfx module, but when I try to insmod it, it gives me the error: 3dfx: Could not set MTRR for Voodoo card I've made the device, and set the permissions, so I'm not sure what else to do. Cameron Matheson
Re: Re: Voodoo 3
On 20 Aug 00, at 20:01, Tal Danzig wrote: Actually I believe that versions.h is made when you compile with kernel versio n headers on (not quite the correct terminology here I think) and is made with a 'mak make dep in the kernel source dir. At least I think that is correct :) Tal On Sun, 20 Aug 2000 22:48:17 -0400 (EDT), Dave Bresson said: On Sun, 20 Aug 2000, David Bellows wrote: Hello all, I'm now trying to configure my Voodoo 3 2000 card for fullscreen mode. As far as I can tell I've installed everything from the Debian CDs pertaining to glide and mesa and 3dfx. Now I'm left with a device3dfx.tar.gz in /usr/src. When I untared and unzipped it I was given a modules directory. I tried to compile anything in there I could, but was given the error missing /usr/src/linux/include/linux/version.h configure the kernel first. Now I'm stuck. Anyone have any hints? Am I even going in the right direction? I've read several docs, but I can't find anything yet. well, speaking from my own experience, the kernel source given by Debian does not have a version.h. However, the kernel-headers *do*, so if you have the kernel-headers for your kernel installed, that is what /usr/src/linux should be pointed to, as long as you're going to compile against headers there. of course, /usr/src/linux isn't really the way of doing things the way i understand it...but that should help you at least. If you have kernel source code installed, you can do: cd /usr/src/kernel-source-2.x.x. make include/linux/version.h and you should have version.h