problem with voodoo 3 and multiple X servers

2002-12-04 Thread Erik Steffl
  I don't use multiple X servers too often but I think that since X 4.x 
there are some problems when running multiple X servers on same machine 
(voodoo 3 card).

  I have dri enabled, it works ok. as long as I run only one instance 
of X it works without any problems.

  the problem as manifested now is: I am running one X server (0) fvwm, 
it works without problems.

  I started another X server (1), runing kde and openoffice (started 
using startx from virtual console). from time to time it almost stops 
reacting, it doesn't update screen properly, only fonts are redrawn, the 
rest of the screen seems to be frozen (the effect is that the screen 
gets overwritten by text that seems to be slightly relevant to what 
should be going on, e.g. when I go to menu and this happens the menu is 
not updated anymore but near menu the menu item labels are redrawn (text 
only)).

 when I switch to another vt and back it works ok, for some time.

  it seems like everytime this happens the following message is printed 
on the console where X was started from:

Resetting FIFO

  googling revealed that some people had the same message printed when 
using xinerama, didn't find any resolution for that but not sure it's 
rlated.

  I also foound somewhat similar debian bug 164303, that one was closed 
because submitter said he found out that it's a hw problem...

  any ideas on what's going on or how to troubleshoot?

  system:

debian unstable
kernel 2.4.18 (with tdfx)
ii  xserver-xfree8 4.2.1-4
00:0f.0 VGA compatible controller: 3Dfx Interactive, Inc. Voodoo 3 
(rev 01)

  TIA!

	erik


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DRI und Voodoo 3

2002-11-17 Thread Martin Lohmeier
Hi,

ich hab ne Voodoo 3 (2000?) PCI und bekomme das DRI nicht zum laufen. 
Dem XF86 logfile kann ich entnehmen das das dri Modul ohne Probleme 
geladen wird,aber:
---
(II) TDFX(0): [drm] drmSetBusid failed (6, PCI:2:9:0), Device or 
resource busy
(EE) TDFX(0): [dri] DRIScreenInit failed, disabling DRI.
(II) TDFX(0): Using XFree86 Acceleration Architecture (XAA)
---

Hat jemand vielleicht eine Ahnung warum dri nicht funktioniert? Kernel 
und X sind von Sarge

by, Martin



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Re: voodoo 3

2002-11-03 Thread Felipe
On Sun, 3 Nov 2002 01:49:26 -0200
[EMAIL PROTECTED] wrote:


 Re-lendo a mensagem, lembrei de um detalhezinho...
 Edita (preferencialmente manualmente o /etc/X11/XF86Config
 (XF86Config-4 se você instalou pelo debconf)
 
 na seção MODULE adicione, se já não estiverem lá, as seguintes
 linhas:
 
 Loaddri
 Loadglx
 
 E, se não houver, acrescente também no final 
 
 Section DRI
 Mode0666
 EndSection

meu XF86Config-4 já tem todas essas linhas



Re: voodoo 3

2002-11-03 Thread Fabiano Manoel de Andrade
Olá.

Bem, vamos ver se resolvemos. O link para a olinux é
http://olinux.uol.com.br/artigos/268/1.html .
Como você esta utilizando o woody, a versão do xfree
é 4.1.0-16 e não é necessário o drive 3dfx para funcionar
a placa com 3d, pois o xfree já tem o módulo próprio.
Vamos lá, faça:
apt-get install xserver-xfree86
Se já estiver instalado faça: dpkg-reconfigure xserver-xfree86.
Escolha o módulo tdfx e coloque e siga as instruções. Eu acho
melhor utilizar o kernel 2.4 (que eu utilizo) abilitado o módulo
agp no kernel.
Instale também o xlibmesa3 para suporte a 3d.
Se ainda tiver alguma dúvida ou não funcionar e-mail-me.

Abraço.
   Fabiano.

- Original Message -
From: Felipe [EMAIL PROTECTED]
To: debian-user-portuguese@lists.debian.org
Sent: Saturday, November 02, 2002 9:51 PM
Subject: Re: voodoo 3


 On Sat, 2 Nov 2002 16:10:37 -0200
 Fabiano Manoel de Andrade [EMAIL PROTECTED] wrote:

  Olá,
 
  Para o 3d funcionar legal você precisa das bibliotecas
  mesa e gl. Dê uma olhada no site do olinux (www.olinux.com.br)
  e do debianplanet (www.debianplanet.org) que tem dois
  artigos que ensinam com fazer uma placa 3dfx funcionar na
  .Debian.
 
  Abraço.
  Fabiano.
  PS: Tenho uma voodoo5 funcionando corretamente.

 fiz uma procura por voodoo na olinux e não achei nada, a não ser mensagens
no forum. jah no debianplanet eu achei um artigo que diz apenas pra digitar:
dpkg --purge xserver-svga; apt-get update; apt-get install
task-x-window-system libglide3*
 mas isso não resolveu, aliás o meu micro já estava sem o xserver-svgacom a
libglide3 e libglide2 instalado, soh não tava a libglide3-dev e a
libglide2-dev, que pelo que eu sei soh serve pra compilar coisas, não pra
rodar.
 o mesa e o glide tão instalados, mas dah uma mensagem que não foi
encontrado uma placa V3/banshee, a não ser que eu use o módulo 3dfx que eu
tive que compilar, e só funcionou no kernel 2.2.20 (no 2.4.18 dah um erro de
unresolved simbols), mas mesmo assim os jogos não rodam


 
 
  - Original Message -
  From: Felipe [EMAIL PROTECTED]
  To: debian-user-portuguese@lists.debian.org
  Sent: Saturday, November 02, 2002 5:04 PM
  Subject: Re: voodoo 3
 
 
   On Thu, 31 Oct 2002 20:47:03 -0200
   João P. G. Vanzuita [EMAIL PROTECTED] wrote:
  
Felipe wrote:
   
Alguem tem voodoo 3 no woody, pode me dizer como instalou?

xf86config
  
   o x roda legal, o que não tah legal é a parte 3d
  
  
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Re: voodoo 3

2002-11-03 Thread Felipe
On Sun, 3 Nov 2002 11:34:04 -0200
Fabiano Manoel de Andrade [EMAIL PROTECTED] wrote:

 Olá.
 
 Bem, vamos ver se resolvemos. O link para a olinux é
 http://olinux.uol.com.br/artigos/268/1.html .
 Como você esta utilizando o woody, a versão do xfree
 é 4.1.0-16 e não é necessário o drive 3dfx para funcionar
 a placa com 3d, pois o xfree já tem o módulo próprio.
 Vamos lá, faça:
 apt-get install xserver-xfree86
 Se já estiver instalado faça: dpkg-reconfigure xserver-xfree86.
 Escolha o módulo tdfx e coloque e siga as instruções. Eu acho
 melhor utilizar o kernel 2.4 (que eu utilizo) abilitado o módulo
 agp no kernel.
 Instale também o xlibmesa3 para suporte a 3d.
 Se ainda tiver alguma dúvida ou não funcionar e-mail-me.
 
 Abraço.
Fabiano.

funcionou. eu não sei o que foi, não sei se foi porque eu instalei o xlibmesa3 
que substituio o mesag3-glide2 (eles não fazem a mesma coisa?) ou se foi por 
alguma coisa que eu fiz quando reconfigurei o x (a unica coisa que eu me lembro 
de ter feito diferente foi ter deixado em branco a memória pra vídeo ao invés 
de por 16384), de qualquer forma, valeu!



Re: voodoo 3

2002-11-03 Thread Felipe
On Sun, 3 Nov 2002 14:19:08 -0200
Felipe [EMAIL PROTECTED] wrote:


 funcionou. eu não sei o que foi, não sei se foi porque eu instalei o
 xlibmesa3 que substituio o mesag3-glide2 (eles não fazem a mesma
 coisa?) ou se foi por alguma coisa que eu fiz quando reconfigurei o x
 (a unica coisa que eu me lembro de ter feito diferente foi ter deixado
 em branco a memória pra vídeo ao invés de por 16384), de qualquer
 forma, valeu!

opa! falei cedo demais... tinha dado certo com tuxracer e com gltron, mas eu 
não quero uma voodoo pra roda esses joguinhos, tentei abrir o unreal 
tournament, primeiro deu essa mensagem aí:

debian:~/utdemo/System# ./UnrealTournament
Can't find file for package 'GlideDrv'
Abortado

daí eu tentei instalar o glide2-bin e o glide2-base, deu a seguinte mensagem:
debian:~/utdemo/System# ./UnrealTournament
gd error (glide): Can't find or access Banshee/V3 board
Abortado

com ou sem glide2-bin e glide2-base tuxracer e gltron funcionam normalmente.



Re: voodoo 3

2002-11-03 Thread Leandro A. F. Pereira

On Sun, 3 Nov 2002 14:50:09 -0200
Felipe [EMAIL PROTECTED] wrote:

 
 com ou sem glide2-bin e glide2-base tuxracer e gltron funcionam normalmente.
 

glide2 e' para Voodoo2! Pra Voodoo2 vc precisa da Glide3 :)


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 Estao sorrindo de que? Estao sorrindo de quem? Eu nao estou sorrindo!
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.



Re: voodoo 3

2002-11-02 Thread Felipe
On Thu, 31 Oct 2002 20:47:03 -0200
João P. G. Vanzuita [EMAIL PROTECTED] wrote:

 Felipe wrote:
 
 Alguem tem voodoo 3 no woody, pode me dizer como instalou?
 
 xf86config

o x roda legal, o que não tah legal é a parte 3d



Re: voodoo 3

2002-11-02 Thread Felipe
On Fri, 1 Nov 2002 17:08:13 -0200
[EMAIL PROTECTED] wrote:

  Alguem tem voodoo 3 no woody, pode me dizer como instalou?
 
 apenas recentemente eu consegui ativar o glide da voodoo3 no linux.
 Você vai precisar de alguns pacotes extras, pra tudo rodar OK...
 
 Primeiramente, baixe e compile o device3dfx-source. Não deve haver
 problemas aí...

eu fiz isso (alias, eu contribui para o faq da debian-br que tem uma
pergunta como instalar voodoo 3/4/5 no potato). daí eu instalei o mesa e o 
glide que tem no debian (não tentei essa linha aí pro sources.list), mas os 
jogos não rodam, ou fica com a tela toda preta ou aparece algo muito 
distorcido, com várias cores, difícil de explicar.

 
 Acrescente no seu sources.list:
 
 deb http://penguinppc.org/~daenzer/debian/dri-trunk/ ./
 
 e depois:
 
 apt-get update  apt-get install xserver-dri-trunk
 drm-trunk-module-src \  xlibmesa-dev-dri-trunk
 
 E voilà!
 
 
 []'s
 Danilo

vou tentar



Re: voodoo 3

2002-11-02 Thread Fabiano Manoel de Andrade
Olá,

Para o 3d funcionar legal você precisa das bibliotecas
mesa e gl. Dê uma olhada no site do olinux (www.olinux.com.br)
e do debianplanet (www.debianplanet.org) que tem dois
artigos que ensinam com fazer uma placa 3dfx funcionar na
.Debian.

Abraço.
Fabiano.
PS: Tenho uma voodoo5 funcionando corretamente.


- Original Message -
From: Felipe [EMAIL PROTECTED]
To: debian-user-portuguese@lists.debian.org
Sent: Saturday, November 02, 2002 5:04 PM
Subject: Re: voodoo 3


 On Thu, 31 Oct 2002 20:47:03 -0200
 João P. G. Vanzuita [EMAIL PROTECTED] wrote:

  Felipe wrote:
 
  Alguem tem voodoo 3 no woody, pode me dizer como instalou?
  
  xf86config

 o x roda legal, o que não tah legal é a parte 3d


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Re: voodoo 3

2002-11-02 Thread Felipe
On Thu, 31 Oct 2002 20:53:24 -0300 (BRT)
Thadeu Penna [EMAIL PROTECTED] wrote:

 On Thu, 31 Oct 2002, Felipe wrote:
 
  Alguem tem voodoo 3 no woody, pode me dizer como instalou?
 
 
 A minha placa
 01:00.0 VGA compatible controller: 3Dfx Interactive, Inc. Voodoo 3
 só escolhi o driver tdfx quando rodei.
 dpkg-reconfigure xserver-xfree86
 Para obter aceleração instalei ainda o pacote
 libglide3

Funcionou, tah rodam 3d bem? Eu pensei que este módulo tdfx fosse só pra rodar 
o x, e pra usar a aceleração 3d da placa fosse nescessário o módulo 3dfx, mesmo 
porque não tem nescessidade de existir um pacote device3dfx-source (pra 
compilar o 3dfx.o) quando o próprio kernel já vem com um módulo pra placa
 
  ___  _ .''`.
   | |_  _. _| _  |_) _ ._ ._  _.   : :'  :
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Re: voodoo 3

2002-11-02 Thread Leandro A. F. Pereira

On Sat, 2 Nov 2002 17:48:11 -0200
Felipe [EMAIL PROTECTED] wrote:

 
 Funcionou, tah rodam 3d bem? Eu pensei que este módulo tdfx fosse só pra rodar
 o x, e pra usar a aceleração 3d da placa fosse nescessário o módulo 3dfx,
 mesmo porque não tem nescessidade de existir um pacote device3dfx-source (pra
 compilar o 3dfx.o) quando o próprio kernel já vem com um módulo pra placa
  

Isso ai' e' normalmente pra Voodoon, onde n = 2; e' usado para criar o
/dev/3dfx, para permitir o uso da aceleracao 3D para usuarios comuns. Pode ser
usado com placas mais novas, mas nao e' necessario.

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 Estao sorrindo de que? Estao sorrindo de quem? Eu nao estou sorrindo!
Meu nome e' Eneas, 56! -- Eneas Carneiro
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Re: voodoo 3

2002-11-02 Thread Felipe
On Sat, 2 Nov 2002 16:10:37 -0200
Fabiano Manoel de Andrade [EMAIL PROTECTED] wrote:

 Olá,
 
 Para o 3d funcionar legal você precisa das bibliotecas
 mesa e gl. Dê uma olhada no site do olinux (www.olinux.com.br)
 e do debianplanet (www.debianplanet.org) que tem dois
 artigos que ensinam com fazer uma placa 3dfx funcionar na
 .Debian.
 
 Abraço.
 Fabiano.
 PS: Tenho uma voodoo5 funcionando corretamente.

fiz uma procura por voodoo na olinux e não achei nada, a não ser mensagens no 
forum. jah no debianplanet eu achei um artigo que diz apenas pra digitar: dpkg 
--purge xserver-svga; apt-get update; apt-get install task-x-window-system 
libglide3*
mas isso não resolveu, aliás o meu micro já estava sem o xserver-svgacom a 
libglide3 e libglide2 instalado, soh não tava a libglide3-dev e a 
libglide2-dev, que pelo que eu sei soh serve pra compilar coisas, não pra 
rodar. 
o mesa e o glide tão instalados, mas dah uma mensagem que não foi encontrado 
uma placa V3/banshee, a não ser que eu use o módulo 3dfx que eu tive que 
compilar, e só funcionou no kernel 2.2.20 (no 2.4.18 dah um erro de unresolved 
simbols), mas mesmo assim os jogos não rodam


 
 
 - Original Message -
 From: Felipe [EMAIL PROTECTED]
 To: debian-user-portuguese@lists.debian.org
 Sent: Saturday, November 02, 2002 5:04 PM
 Subject: Re: voodoo 3
 
 
  On Thu, 31 Oct 2002 20:47:03 -0200
  João P. G. Vanzuita [EMAIL PROTECTED] wrote:
 
   Felipe wrote:
  
   Alguem tem voodoo 3 no woody, pode me dizer como instalou?
   
   xf86config
 
  o x roda legal, o que não tah legal é a parte 3d
 
 
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  To UNSUBSCRIBE, email to [EMAIL PROTECTED]
  with a subject of unsubscribe. Trouble? Contact
 [EMAIL PROTECTED]
 
 
 
 



Re: voodoo 3

2002-11-02 Thread Felipe
On Thu, 31 Oct 2002 20:53:24 -0300 (BRT)
Thadeu Penna [EMAIL PROTECTED] wrote:

 On Thu, 31 Oct 2002, Felipe wrote:
 
  Alguem tem voodoo 3 no woody, pode me dizer como instalou?
 
 
 A minha placa
 01:00.0 VGA compatible controller: 3Dfx Interactive, Inc. Voodoo 3
 só escolhi o driver tdfx quando rodei.
 dpkg-reconfigure xserver-xfree86
 Para obter aceleração instalei ainda o pacote
 libglide3

eu estou com a libglide3 instalada e com o módulo tdfx carregado, mas mesmo 
assim os jogos 3d dão uma mensagem que não encontrou uma placa V3/Banshee, a 
não ser que eu use o módulo 3dfx que eu tive que compilar com o pacote 
device3dfx-source, e soh funcionou no kernel 2.2



Re: voodoo 3

2002-11-02 Thread Felipe
On Sat, 2 Nov 2002 18:18:12 -0200
Leandro A. F. Pereira [EMAIL PROTECTED] wrote:


   Isso ai' e' normalmente pra Voodoon, onde n = 2; e' usado para criar o
 /dev/3dfx, para permitir o uso da aceleracao 3D para usuarios comuns. Pode ser
 usado com placas mais novas, mas nao e' necessario.

comigo sem o módulo 3dfx.o os jogos dão uma mensagem que não encontrou uma 
placa V3/Banshee. Que pacotes você tem instalado?



Re: voodoo 3

2002-11-02 Thread Leandro A. F. Pereira

On Sat, 2 Nov 2002 21:56:51 -0200
Felipe [EMAIL PROTECTED] wrote:

 
 comigo sem o módulo 3dfx.o os jogos dão uma mensagem que não encontrou uma
 placa V3/Banshee. Que pacotes você tem instalado?
 

Bom, eu tenho uma Voodoo2, e instalei glide2-base, device3dfx-source,
glide2-bin, libglide2 e mesag3-glide2. Os jogos que usam placa 3D (Quake 3,
Quake II, UltraHLE etc) funcionam perfeitamente bem.

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 Estao sorrindo de que? Estao sorrindo de quem? Eu nao estou sorrindo!
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Re: voodoo 3

2002-11-02 Thread Felipe
O Pessoal, tem uma coisa que eu não disse, não sei se é importante, mas minha 
voodoo é pci, e não agp.



Re: voodoo 3

2002-11-02 Thread danilo
   Alguem tem voodoo 3 no woody, pode me dizer como instalou?
  
  apenas recentemente eu consegui ativar o glide da voodoo3 no linux.
  Você vai precisar de alguns pacotes extras, pra tudo rodar OK...
  
  Primeiramente, baixe e compile o device3dfx-source. Não deve haver
  problemas aí...
 
 eu fiz isso (alias, eu contribui para o faq da debian-br que tem uma
 pergunta como instalar voodoo 3/4/5 no potato). daí eu instalei o mesa e o 
 glide que tem no debian (não tentei essa linha aí pro sources.list), mas os 
 jogos não rodam, ou fica com a tela toda preta ou aparece algo muito 
 distorcido, com várias cores, difícil de explicar.
 
  
  Acrescente no seu sources.list:
  
  deb http://penguinppc.org/~daenzer/debian/dri-trunk/ ./
  
  e depois:
  
  apt-get update  apt-get install xserver-dri-trunk
  drm-trunk-module-src \  xlibmesa-dev-dri-trunk
  
  E voilà!
  
  
  []'s
  Danilo
 
 vou tentar

Re-lendo a mensagem, lembrei de um detalhezinho...
Edita (preferencialmente manualmente o /etc/X11/XF86Config (XF86Config-4 se
você instalou pelo debconf)

na seção MODULE adicione, se já não estiverem lá, as seguintes linhas:

Loaddri
Loadglx

E, se não houver, acrescente também no final 

Section DRI
Mode0666
EndSection


(esse modo 0666 permite que qualquer usuário use o DRI, que é o necessário
pra rodar jogos 3d. Se quiser que apenas um certo grupo use, pode adicionar
aí, mas não lembro a linha... www.xfree86.org deve ter)

[]'s
Danilo



Re: voodoo 3

2002-11-01 Thread Thadeu Penna
On Thu, 31 Oct 2002, Felipe wrote:

 Alguem tem voodoo 3 no woody, pode me dizer como instalou?


A minha placa
01:00.0 VGA compatible controller: 3Dfx Interactive, Inc. Voodoo 3
só escolhi o driver tdfx quando rodei.
dpkg-reconfigure xserver-xfree86
Para obter aceleração instalei ainda o pacote
libglide3

 ___  _ .''`.
  | |_  _. _| _  |_) _ ._ ._  _.   : :'  :
  | | |(_|(_|(/_|_|  |  (/_| || |(_|   `. `'`
Linux User #50500`-
Prof.Adjunto - Instituto de Física   Debian-
Universidade Federal Fluminense  Alpha/K6/K7



voodoo 3

2002-10-31 Thread Felipe
Alguem tem voodoo 3 no woody, pode me dizer como instalou?



Re: voodoo 3

2002-10-31 Thread João P. G. Vanzuita

Felipe wrote:


Alguem tem voodoo 3 no woody, pode me dizer como instalou?


xf86config




Voodoo 3 nao vai de jeito nenhum!

2002-09-30 Thread Roberto
E ai povo!
gostaria de saber se algum de vcs ja teve experiencias frustantes em
instalar a voodoo 3 pra rodar no debian woody nao estou conseguindo de jeito
nenhum gostaria de saber os passos se possivel abracos!

_
Roberto S. Martins - Desenvolvedor
[EMAIL PROTECTED]





Re: Voodoo 3 nao vai de jeito nenhum!

2002-09-30 Thread Fabiano manoel de Andrade
Olá  Roberto.

Tenho uma voodoo 5 rodando direitinho. Instale o pacote
 xserver-xfree86 (apt-get install xserver-xfree86) e uso o
 módulo tdfx na configuração.

 Fui,
Fabiano.

On Mon, 30 Sep 2002 09:49:25 -0300
Roberto [EMAIL PROTECTED] wrote:

 gostaria de saber se algum de vcs ja teve experiencias frustantes em
 instalar a voodoo 3 pra rodar no debian woody nao estou conseguindo de jeito
 nenhum gostaria de saber os passos se possivel abracos!
 
 _
 Roberto S. Martins - Desenvolvedor
 [EMAIL PROTECTED]
 
 
 
 
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X-server para Voodoo 3

2001-12-29 Thread JaVi
Hola, mi problema es que antes tenia una tarjeta grafica ATI y con el
x-server Mach64 me iban perfectamente las X. Ahora he puesto una Voodoo 3, y
la cosa va mas lenta, cuando tendria que ser al reves. Como no encontre
ningun servidor especifico para Voodoo, utilizo el x-server generico. Puede
deberse a eso que vaya peor?
gracias



Re: X-server para Voodoo 3

2001-12-29 Thread Xavier Andrade
On Sat, 29 Dec 2001, JaVi wrote:

 Hola, mi problema es que antes tenia una tarjeta grafica ATI y con el
 x-server Mach64 me iban perfectamente las X. Ahora he puesto una Voodoo 3, y
 la cosa va mas lenta, cuando tendria que ser al reves. Como no encontre
 ningun servidor especifico para Voodoo, utilizo el x-server generico. Puede
 deberse a eso que vaya peor?
 gracias
 
Es el server SVGA, si quieres mas performance podrias usar
linux-2.4 + Xfree4 + DRI.

Xavier



Re: UnrealTourney can't find VooDoo 3

2001-11-17 Thread nate
 said:
 I have a VooDoo 3 installed and the dev/3dfx device installed with
 the  correct major/minor numbers, but Unreal Tournament Demo always
 quits saying  it can't find the V3/Banshee card.

what version of X? Glide with unreal tournament ONLY works
under Xfree 3.3.6.

try running the test3Dfx program that usually comes with
the 3dfx tools/drivers. also be sure your running X in
16bit color, voodoor requires it.

nate





Re: UnrealTourney can't find VooDoo 3

2001-11-17 Thread jeff
On Friday 16 November 2001 22:15, [EMAIL PROTECTED] wrote:
 I have a VooDoo 3 installed and the dev/3dfx device installed with the
 correct major/minor numbers, but Unreal Tournament Demo always quits saying
 it can't find the V3/Banshee card.

 Does anyone know why it's doing this?
 -- Deven Gallo

bub, there is only one way outta thisand i learned the slightly harder 
but CORRECT way...you have to make a nice new kernel. i don't care what 
anyone says...nothing, but nothing, compares.

for all my nice 3d stuff, i rebuilt the kernel with DRI and the voodoo driver 
built in and stuff looks SO nice.

i recommend you do the same.

that is all i can offer.

trust me...building a new kernel will make you happy.

good luck!

-- 
Q:  Why did the programmer call his mother long distance?
A:  Because that was her name.



Re: UnrealTourney can't find VooDoo 3

2001-11-17 Thread JakeCatfox
Um, I have been compiling kernels with DRI and VooDoo 3 driver. It won't 
work! I can't find the tdfx driver in there though .. is it vital? will it 
help? Where do I find it in make xconfig (what category?..)

Thanks,
Deven Gallo


In a message dated 11/17/01 2:32:38 AM Eastern Standard Time, 
[EMAIL PROTECTED] writes:

 bub, there is only one way outta thisand i learned the slightly harder 
 but CORRECT way...you have to make a nice new kernel. i don't care what 
 anyone says...nothing, but nothing, compares.
 
 for all my nice 3d stuff, i rebuilt the kernel with DRI and the voodoo 
driver 
 built in and stuff looks SO nice.
 
 i recommend you do the same.
 
 that is all i can offer.
 
 trust me...building a new kernel will make you happy.
 
 good luck! 



Re: UnrealTourney can't find VooDoo 3

2001-11-17 Thread Erik Steffl
[EMAIL PROTECTED] wrote:
 
 Um, I have been compiling kernels with DRI and VooDoo 3 driver. It won't
 work! I can't find the tdfx driver in there though .. is it vital? will it
 help? Where do I find it in make xconfig (what category?..)

  yes, it's vital. it's under character devices, the last section,
enable Direct Rendering Manager and then you can enable 3dfx (I build
most of the stuff as modules). you need 2.4 kernel for that.

  if you don't know yet: use make-kpkg to build and install kernel and
modules. The docs are pretty clear, however you want to use epoch (see
--revision) so that your kernel is not replaced by debian kernel.

erik



UnrealTourney can't find VooDoo 3

2001-11-16 Thread JakeCatfox
I have a VooDoo 3 installed and the dev/3dfx device installed with the 
correct major/minor numbers, but Unreal Tournament Demo always quits saying 
it can't find the V3/Banshee card.

Does anyone know why it's doing this?
-- Deven Gallo



Q3 Horrific Lag on VooDoo 3 [ PLEASE HELP!! ]

2001-11-12 Thread JakeCatfox
Hi, sorry for the extreme subject. Not sure if my last message got through. I 
installed Quake 3's linux demo, mesag3-glide2, but when I run it, it runs at 
1fps! I have seen 2 other people online with this problem, but no one had a 
solution. The best thing I heard was it can't find libGL.so so it's using 
MESA software rendering. It's right there in the directory with it, though! I 
installed the 3dfx device too, from the sources .deb available on 
Packages.debian.org, no help .. The game works fully, but from the moment I 
run it to the moment I quit it's unbelievably slow. I have a Duron 880mhz 
with 196mb RAM, VooDoo 3, 2.4.5 kernel, and XFree86 (dunno what version, 
whatever comes standard with 2.2.19pre17 Debian ISO image-made discs). Can 
someone please help me?

Thanks,
Deven Gallo



Re: Q3 Horrific Lag on VooDoo 3 [ PLEASE HELP!! ]

2001-11-12 Thread Erik Steffl
[EMAIL PROTECTED] wrote:
 
 Hi, sorry for the extreme subject. Not sure if my last message got through. I
 installed Quake 3's linux demo, mesag3-glide2, but when I run it, it runs at
 1fps! I have seen 2 other people online with this problem, but no one had a
 solution. The best thing I heard was it can't find libGL.so so it's using
 MESA software rendering. It's right there in the directory with it, though! I
 installed the 3dfx device too, from the sources .deb available on
 Packages.debian.org, no help .. The game works fully, but from the moment I
 run it to the moment I quit it's unbelievably slow. I have a Duron 880mhz
 with 196mb RAM, VooDoo 3, 2.4.5 kernel, and XFree86 (dunno what version,
 whatever comes standard with 2.2.19pre17 Debian ISO image-made discs). Can
 someone please help me?

  try to run glxinfo, you should see a line like:

direct rendering: Yes

  if it's very slow it probably does not use HW rendering. remember, you
have to run X in depth 16 (not 24) for openGL HW acceleration to work
(pretty stupid if you ask me but that's hw limitation of voodoo III).

erik



Re: Voodoo 3 e jogos.

2001-09-12 Thread Thadeu Penna
On Wed, 12 Sep 2001, Philipe Gaspar wrote:

 Em Quarta 05 Setembro 2001 18:12, Thadeu Penna escreveu:
  Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na
  minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de
  compilação que não é escolhida por default?
  []s
 Não se esqueça de instalar o pacote libglide3
 =]

Já o fiz. O glxinfo matao X. Já o glxgears dá 180fps o que mostra que
está acelerado. O Cannon Smash e o tuxracer é que não rodam acelerados.
Estou baixando os fontes e vou verificar as opções de compilação.
Valeu...
[]s

 ___  _ .''`.
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  | | |(_|(_|(/_|_|  |  (/_| || |(_|   `. `'`
Linux User #50500`-
Prof.Adjunto - Instituto de Física   Debian-
Universidade Federal Fluminense  Alpha/K6/K7



Re: Voodoo 3 e jogos.

2001-09-12 Thread Philipe Gaspar
Em Quarta 05 Setembro 2001 18:12, Thadeu Penna escreveu:
 Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na
 minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de
 compilação que não é escolhida por default?
 []s
Não se esqueça de instalar o pacote libglide3
=]


  ___  _ .''`.

   | |_  _. _| _  |_) _ ._ ._  _.   : :'  :
   | | |(_|(_|(/_|_|  |  (/_| || |(_|   `. `'`

 Linux User #50500`-
 Prof.Adjunto - Instituto de Física   Debian-
 Universidade Federal Fluminense  Alpha/K6/K7



Re: Voodoo 3 e jogos.

2001-09-10 Thread Rogerio Neves Batata
On Thu, 6 Sep 2001, Thadeu Penna wrote:

#Oi Batata,
#
#Veja só...
#
#tjpp:khapetta ~ xdpyinfo | grep DRI
#XFree86-DRI
#
#tjpp:khapetta ~ lsmod
#Module  Size  Used by
#tdfx   33296   1
#
#
#Tenho o módulo carregado, o XFree tem o DRI mas a aceleração não funciona.
#Desconfio que seja coisa do glide...

Provavelmente... dê uma olhada na saida do glxinfo (acho que o
comando é esse)... 

Acabei de achar outra coisa! :)

3Dfx-HOWTO... :)  Acho que deve ajudar!

Batata


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  X   ASCII ribbon campaign - against html mail
 / \



Re: Voodoo 3 e jogos.

2001-09-06 Thread Rogerio Neves Batata
On Wed, 5 Sep 2001, Thadeu Penna wrote:

Você configurou o kernel pra ela e acertou a seção DRI no seu
XF86Config?

Batata

#Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na
#minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de
#compilação que não é escolhida por default?
#[]s
#
# ___  _ .''`.
#  | |_  _. _| _  |_) _ ._ ._  _.   : :'  :
#  | | |(_|(_|(/_|_|  |  (/_| || |(_|   `. `'`
#Linux User #50500`-
#Prof.Adjunto - Instituto de Física   Debian-
#Universidade Federal Fluminense  Alpha/K6/K7
#
#
#-- 
#To UNSUBSCRIBE, email to [EMAIL PROTECTED]
#with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
#

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Re: Voodoo 3 e jogos.

2001-09-06 Thread Thadeu Penna
On Thu, 6 Sep 2001, Rogerio Neves Batata wrote:

 On Wed, 5 Sep 2001, Thadeu Penna wrote:

   Você configurou o kernel pra ela e acertou a seção DRI no seu
 XF86Config?

   Batata

 #Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na
 #minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de
 #compilação que não é escolhida por default?
 #[]s
 #

Oi Batata,

Veja só...

tjpp:khapetta ~ xdpyinfo | grep DRI
XFree86-DRI

tjpp:khapetta ~ lsmod
Module  Size  Used by
tdfx   33296   1


Tenho o módulo carregado, o XFree tem o DRI mas a aceleração não funciona.
Desconfio que seja coisa do glide...


 ___  _ .''`.
  | |_  _. _| _  |_) _ ._ ._  _.   : :'  :
  | | |(_|(_|(/_|_|  |  (/_| || |(_|   `. `'`
Linux User #50500`-
Prof.Adjunto - Instituto de Física   Debian-
Universidade Federal Fluminense  Alpha/K6/K7



Voodoo 3 e jogos.

2001-09-05 Thread Thadeu Penna
Já instalei Mesa, Glide, etc. mas alguns jogos não rodam acelerados na
minha Voodoo 3 (canon smash e tuxracer). Será que é alguma opção de
compilação que não é escolhida por default?
[]s

 ___  _ .''`.
  | |_  _. _| _  |_) _ ._ ._  _.   : :'  :
  | | |(_|(_|(/_|_|  |  (/_| || |(_|   `. `'`
Linux User #50500`-
Prof.Adjunto - Instituto de Física   Debian-
Universidade Federal Fluminense  Alpha/K6/K7



Re: Voodoo 3 no potato

2001-07-21 Thread Andre Luis Lopes
Oi,

 Como instalar a placa aceleradora Voodoo 3 no debian 2.2 (potato)? A
 versão do X11 do potato tem suporte para ela?

   Apesar de náo possuir uma paca dessas, creio que não terá problemas em 
fazê-la funcionar.
   O Potato 2.2r3 (úlitma versão considerada estável) traz o XFree86-3.3.6.
   Retirado de http://www.xfree86.org/4.1.0/Status2.html#2 :

2. 3Dfx

3.3.6:

  Support (including acceleration) for Voodoo Banshee and Voodoo3 cards is 
provided by the XF86_SVGA server with the tdfx driver.

4.1.0:

  Support for Voodoo Graphics and Voodoo 2 chips is available on platforms 
where Glide is available (Linux and FreeBSD(?)) and is provided by the glide 
driver (requires version 2.x of
  the Glide library, which is not part of the XFree86 distribution).

  Support (including acceleration) for Voodoo Banshee, Voodoo3, Voodoo4, 
and Voodoo5 is provided by the tdfx driver.

Summary:

  All hardware supported in 3.3.6 is also supported in 4.1.0.


   É sempre bom dar uma olhada no site oficial do XFree86 para saber se sua 
placa de vídeo é suportada ou não, independente da distribuição que esteja 
usando.

-- 
André Luís Lopes
Debian GNU/Linux
andrelop at ig dot com dot br



Re: Voodoo 3 3000 AGP

2001-07-16 Thread Marta Pla i Castells
On Sat, Jul 14, 2001 at 12:35:19AM -0300, Santiago Pastorino wrote:
 Alguien me puede tirar una mano para configurar mi Voodoo 3 en sid,
 tengo Xfree 4.0.3 y kernel 2.4.6, que tengo que hacer?
 Existe algun recetario por la internet de como configurarla?
 Muchas gracias.
 
 

Archivos de la lista allá por enero o febrero de este año.

Un saludo

-- 
***

¿quién dijo que las matemáticas son odiosas?

Marta Pla i Castells ([EMAIL PROTECTED])
http://mural.uv.es/marpla

(Una matemática que no lo es)



Sabido es que un amor no correspondido es cosa bien triste, pues bien,
yo amo a las matemáticas pero ellas no me hacen ni caso. Isaac Asimov.



Voodoo 3 no potato

2001-07-16 Thread apompeu
Como instalar a placa aceleradora Voodoo 3 no debian 2.2 (potato)? A
versão do X11 do potato tem suporte para ela?

[]s

Andre Pompeu



Re: Voodoo 3 no potato

2001-07-16 Thread Fabiano Manoel de Andrade
Acho que você tem que ter a versão 4.0 ou maior do Xfree para utilizar
suporte 3D da voodoo 3. Acho que vai se preciso fazer um upgrade de seu
sistema para funcionar corretamente. Vá ao site http://www.olinux.com.br
e também a www.debianplanet.org para mais infomações.
 Espero ter ajudado um pouquinho =0).
Fabiano.
- Original Message -
From: apompeu [EMAIL PROTECTED]
To: debian debian-user-portuguese@lists.debian.org
Sent: Monday, July 16, 2001 10:42 PM
Subject: Voodoo 3 no potato


 Como instalar a placa aceleradora Voodoo 3 no debian 2.2 (potato)? A
 versão do X11 do potato tem suporte para ela?

 []s

 Andre Pompeu


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 To UNSUBSCRIBE, email to [EMAIL PROTECTED]
 with a subject of unsubscribe. Trouble? Contact
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Voodoo 3 3000 AGP

2001-07-13 Thread Santiago Pastorino
Alguien me puede tirar una mano para configurar mi Voodoo 3 en sid,
tengo Xfree 4.0.3 y kernel 2.4.6, que tengo que hacer?
Existe algun recetario por la internet de como configurarla?
Muchas gracias.



Re: My voodoo 3...

2001-06-26 Thread Jonathan Daugherty
 I *haven't* created the tdfx device file (/dev/cards/tdfx?), because i
 can't remember how to (or even what the name of the file is).  I
 searched on google, without luck.

It's /dev/3dfx, and you don't create it manually.  Get the device3dfx-source 
package.  Build the deb from that (make-kpkg, it's in the README), and when you
install the deb, it'll load the module and create the dev entry.

Have fun!

-- 

Jonathan Daugherty
Dept. of Computer Science / UCNS Workstation Support Group
The University of Georgia

/^.{10}\ +\d+\ +(\d+|\w+)\ +(\d+|\w+)\ +(\d+(\.\d+|)(M|k|G|)).*/ - master ls!



Re: My voodoo 3...

2001-06-26 Thread Andrea Vettorello
Jonathan Daugherty wrote:

  I *haven't* created the tdfx device file (/dev/cards/tdfx?), because i
  can't remember how to (or even what the name of the file is).  I
  searched on google, without luck.

 It's /dev/3dfx, and you don't create it manually.  Get the device3dfx-source 
 package.  Build the deb from that (make-kpkg, it's in the README), and when 
 you
 install the deb, it'll load the module and create the dev entry.


You need /dev/3dfx if you want accelerated HW 3D with XFree 3.3.x, if you are 
using XFree 4.0.x (and above) you don't need the /dev/3dfx (or better /dev/3dfx
is not supported, i remember faster than DRI but with some drawbacks: work only 
in full screen and could lock solid the box)...


Andrea




My voodoo 3...

2001-06-25 Thread Cameron Matheson
Hey,

I've set up my voodoo like 8 times before, but something is making me
stupid and i can't figure it out this time.  This is what I've
done/have:

-X 4.1.0 (w/ the DRI section configured correctly)
-Glide 3
-TDFX support enabled in the kernel (2.4.4)

I *haven't* created the tdfx device file (/dev/cards/tdfx?), because i
can't remember how to (or even what the name of the file is).  I
searched on google, without luck.

Thanks,
Cameron Matheson



pgpPqGjSO0194.pgp
Description: PGP signature


Re: No consigo hacer funcionar la aceleración HW en una voodoo 3

2001-05-28 Thread October
 Debes asegurarte que las libGL esten en su lugar
 y que tienes esto en tu fichero de configuración:
 # This loads the GLX module
 Load   glx
   Loaddri
   EndSection
   Section DRI
 Mode 0666
   EndSection
 

Hola !
Gracias por responder. Todo lo que indica el README.DRI de la ayuda de 
xfree86-common lo he mirado ya. Las líneas anteriores están en el 
XF86Config-4, he comprobado que la librería dinámica que se usa es la que 
debería tocar. Por si acaso, ahí va eso (la salida de ldd para glxinfo):

[EMAIL PROTECTED]:~$ ldd /usr/X11R6/bin/glxinfo
libGL.so.1 = /usr/lib/libGL.so.1 (0x40016000)
libXext.so.6 = /usr/X11R6/lib/libXext.so.6 (0x40081000)
libX11.so.6 = /usr/X11R6/lib/libX11.so.6 (0x4008f000)
libm.so.6 = /lib/libm.so.6 (0x4016a000)
libc.so.6 = /lib/libc.so.6 (0x4018c000)
libpthread.so.0 = /lib/libpthread.so.0 (0x4029e000)
libdl.so.2 = /lib/libdl.so.2 (0x402b4000)
/lib/ld-linux.so.2 = /lib/ld-linux.so.2 (0x4000)

Yo creo que está bien, pero sigue sin ir. He cambiado a un kernel antiguo que 
tenía compilado (y con el que estoy seguro he tenido DRI funcionando) y 
tampoco va, así que debe ser algo de las X o de otra cosa.
Al iniciarse las X me indica que el DRI se ha cargado, cuando arranca. Esto 
es parte del log de las X:

(0): [drm] installed DRM signal handler
(0): [DRI] installation complete
(II) TDFX(0): direct rendering enabled

Así que no sé que carajo pasa. Por supuesto, estoy usando 16bpp.
Si te interesa, te puedo enviar mi XF86Config, por si acaso vieras algo que 
no estuviera bien.
Perdón por el mensaje maratoniano.
Saludos y gracias:

October



Re: No consigo hacer funcionar la aceleración HW en una voodoo 3

2001-05-28 Thread Marta Pla i Castells
On Mon, May 28, 2001 at 09:36:22AM +0200, October wrote:
  Debes asegurarte que las libGL esten en su lugar
  y que tienes esto en tu fichero de configuración:
  # This loads the GLX module
  Load   glx
  Loaddri
  EndSection
  Section DRI
Mode 0666
  EndSection
  
 
 Hola !
 Gracias por responder. Todo lo que indica el README.DRI de la ayuda de 
 xfree86-common lo he mirado ya. Las líneas anteriores están en el 
 XF86Config-4, he comprobado que la librería dinámica que se usa es la que 
 debería tocar. Por si acaso, ahí va eso (la salida de ldd para glxinfo):
 
 [EMAIL PROTECTED]:~$ ldd /usr/X11R6/bin/glxinfo
 libGL.so.1 = /usr/lib/libGL.so.1 (0x40016000)
 libXext.so.6 = /usr/X11R6/lib/libXext.so.6 (0x40081000)
 libX11.so.6 = /usr/X11R6/lib/libX11.so.6 (0x4008f000)
 libm.so.6 = /lib/libm.so.6 (0x4016a000)
 libc.so.6 = /lib/libc.so.6 (0x4018c000)
 libpthread.so.0 = /lib/libpthread.so.0 (0x4029e000)
 libdl.so.2 = /lib/libdl.so.2 (0x402b4000)
 /lib/ld-linux.so.2 = /lib/ld-linux.so.2 (0x4000)
 

El problema es que estas utilizando unas libGL un pelín antiguas para la
versión de X que tienes. En la página de dri.sourceforge.net (creo ;-)
encontrarás las libGL que te hacen falta para que tu dri funcione de forma
optima.

Un saludo. Marta.




-- 
***

¿quién dijo que las matemáticas son odiosas?

Marta Pla i Castells ([EMAIL PROTECTED])
http://mural.uv.es/marpla

(Una matemática que no lo es)



Sabido es que un amor no correspondido es cosa bien triste, pues bien,
yo amo a las matemáticas pero ellas no me hacen ni caso. Isaac Asimov.



Re: No consigo hacer funcionar la aceleración HW en una voodoo 3

2001-05-28 Thread TuaReG
On Sun, May 27, 2001 at 04:26:21PM +0200, October wrote:
 Hola !
 Por más que lo intento, no consigo que funcione la aceleración hardware en 
 las X (4.0.3). Tengo una Voodoo 3 2000, el módulo tdfx compilado dentro del 
 kernel -no como módulo- , la pantalla está puesta a 16 bits de color. Creo 
 que eso era lo necesario para que funcionase las X.
 Por supuesto, el archivo XF86Config-4 hace referencia a la tarjeta voodoo en 
 la sección de Screen.
 Lo que es peor, es que antes (hará menos de 2 meses) sí que funcionaba, 
 porque me estuve peleando con eso hasta que funcionó, pero no sé porque ahora 
 ya no  (antes tenía las 4.0.1).
 Si alguien puede arrojar luz sobre mi problema estaré muy agradecido.
 Por si acaso, envío también la salida de glxinfo (sé que es demasiado, lo 
 siento):
hola
Tienes instalado el paquete libglide3? a lo mejor lo tenias i lo desinstalates 
sin darte cuenta y por eso no tienes aceleracion. Tambien tienes q tener 
instalado el paqute xlibmesa3 , con otros paqutes mesa no te funciona

espero q sea este tu problema y lo soluciones pronto, pq jode la de  dios tener 
una voodo y no tener acelaracion.

astaluego



pgphQM01qQsFT.pgp
Description: PGP signature


Re: No consigo hacer funcionar la aceleración HW en una voodoo 3

2001-05-28 Thread October
El Lun 28 May 2001 20:43, TuaReG escribió:
 Tienes instalado el paquete libglide3? a lo mejor lo tenias i lo 
desinstalates sin darte cuenta y por eso no tienes aceleracion. Tambien 
tienes q tener instalado el paqute xlibmesa3 , con otros paqutes mesa no te 
funciona
 
 espero q sea este tu problema y lo soluciones pronto, pq jode la de  dios 
tener una voodo y no tener acelaracion.
 
 astaluego
 
 
Por fin !! Era simplemente eso. las libglide, no las tenía instaladas.
Muchas gracias a todos, especialmente a TuaReG, por solucionármelo XD.
Saludos:

October

PS: Si es que lo que no solucionéis vosotros, no lo soluciona ni Cristo ! :-)



No consigo hacer funcionar la aceleración HW en una voodoo 3

2001-05-27 Thread October
Hola !
Por más que lo intento, no consigo que funcione la aceleración hardware en 
las X (4.0.3). Tengo una Voodoo 3 2000, el módulo tdfx compilado dentro del 
kernel -no como módulo- , la pantalla está puesta a 16 bits de color. Creo 
que eso era lo necesario para que funcionase las X.
Por supuesto, el archivo XF86Config-4 hace referencia a la tarjeta voodoo en 
la sección de Screen.
Lo que es peor, es que antes (hará menos de 2 meses) sí que funcionaba, 
porque me estuve peleando con eso hasta que funcionó, pero no sé porque ahora 
ya no  (antes tenía las 4.0.1).
Si alguien puede arrojar luz sobre mi problema estaré muy agradecido.
Por si acaso, envío también la salida de glxinfo (sé que es demasiado, lo 
siento):


display: :0.0  screen:0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: VA Linux Systems, Inc.
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 Mesa 3.4
OpenGL extensions:
GL_ARB_multitexture, GL_ARB_texture_cube_map, GL_ARB_tranpose_matrix,
GL_EXT_abgr, GL_EXT_blend_color, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_histogram,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_rescale_normal,
GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_object,
GL_EXT_texture_lod_bias, GL_EXT_vertex_array, GL_HP_occlusion_test,
GL_INGR_blend_func_separate, GL_MESA_window_pos, GL_MESA_resize_buffers,
GL_NV_texgen_reflection, GL_PGI_misc_hints, GL_SGI_color_matrix,
GL_SGI_color_table, GL_SGIS_pixel_texture, GL_SGIS_texture_edge_clamp,
GL_SGIX_pixel_texture

(he quitado el final del vuelco de la salida)
Como pone en las primeras líneas, no está usando DRI, y el renderer de OpenGL 
es por software (también lo indica).
Muchas gracias anticipadas:

October



Re: No consigo hacer funcionar la aceleración HW en una voodoo 3

2001-05-27 Thread Israel Gutierrez
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

El dom, 27 de may de 2001, a las 04:26:21 +0200, October dijo:
 Si alguien puede arrojar luz sobre mi problema estaré muy agradecido.
 Por si acaso, envío también la salida de glxinfo (sé que es demasiado, lo 
 siento):
 
 
 display: :0.0  screen:0
 direct rendering: No
Debes asegurarte que las libGL esten en su lugar
y que tienes esto en tu fichero de configuración:
# This loads the GLX module
Load   glx
Loaddri
EndSection
Section DRI
  Mode 0666
EndSection

- -- 
Esperad, he perdido mi pipa y el tabaco, y no quiero que caigan en manos
de mi enemigo (Taras Bulba) 
amphora at escomposlinux dot org http://desdemona.dhis.org
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Version: GnuPG v1.0.4 (GNU/Linux)
Comment: For info see http://www.gnupg.org

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B3RzIPqdAPmGz5GZ/j0Z4tw=
=AxWx
-END PGP SIGNATURE-



Re: Hardware acceleration for Voodoo 3

2001-04-27 Thread Andrea Vettorello
Joerg Johannes wrote:

 Hello List

 After my upgrade to woody (and XFree4), I cannot run q3a and ut any
 more. Both of them crash X comletely (means: gdm restartsthe X server
 automatically after a few seconds). I do not know where to start
 searching for the reasons of this. According to a posting in the
 debian-x list, I only need the xserver-package and xlibsmesa3-package.
 Hmmm, I got these, it still does not work. So I tried out libglide3
 (which replaces xlibmesa3) -- Same problem. I'm sure I have all the
 modules I need (tdfx, tdfx-dri, glx for X, agpgart, 3dfx and tdfx for
 the kernel)
 So, has anyone this working who could help me, please?


You don't mention your kernel, you need to activate DRI under Character
devices, and don't remember if is necessary, anyway, you should choose to
compile the 3dfx Banshee/Voodoo3+ like a module.

You need the xlibmesa3 and libglide3 packages (i'm using Sid, so have the
xlibmesa3_4.0.2-13 and libglide3_2001.01.26-1 installed). You don't need anymore
the /dev/3dfx device (but you aren't forced to remove if you have both XFree
3.3.6 and XFree 4.x installed).

Check the X log (/var/log/XFree86.0.log), you will find the string (II)
TDFX(0): direct rendering enabled if the dri is working...

If quake3 don't work try with  ./q3demo +set r_gldriver /usr/lib/libGL.so to
use the system libraries instead of the libraries provided with the game
(libMesaVoodooGL.so.3.2).

And remember, dri is cool, but it's a bit slower instead of only glide
implementation... =)


Adrea



Hardware acceleration for Voodoo 3

2001-04-24 Thread Joerg Johannes
Hello List

After my upgrade to woody (and XFree4), I cannot run q3a and ut any
more. Both of them crash X comletely (means: gdm restartsthe X server
automatically after a few seconds). I do not know where to start
searching for the reasons of this. According to a posting in the
debian-x list, I only need the xserver-package and xlibsmesa3-package.
Hmmm, I got these, it still does not work. So I tried out libglide3
(which replaces xlibmesa3) -- Same problem. I'm sure I have all the
modules I need (tdfx, tdfx-dri, glx for X, agpgart, 3dfx and tdfx for
the kernel)
So, has anyone this working who could help me, please?

Thank you

joerg


-- 
Did you know that if you play a Windows 2000 cd backwards, you 
will hear the voice of Satan?

That's nothing!  If you play it forward, it'll install Windows 2000.



Re: Voodoo 3 3000

2001-02-28 Thread Carlos
Hola,
yo tengo una Voodoo 3 2000 y no tengo ningún problema. La soporta sin
problemas el servidor SVGA. Por lo que tengo entendido, éste servidor
soporta también las demás Voodoo (bueno, hay ciertos problemillas con la
Banshee).
Un saludo,
Carlos
---



- Original Message -
From: [EMAIL PROTECTED]
To: debian-user-spanish@lists.debian.org
Sent: Tuesday, February 27, 2001 10:30 PM
Subject: Voodoo 3 3000


 Que preciso tener para poder configurar una 3dfx voodoo 3 3000 en potato
 2.2r2?.
 Algun lugar donde buscar informacion?.
 Gracias, saludos.



 --
 Unsubscribe?  mail -s unsubscribe
[EMAIL PROTECTED]  /dev/null




Re: Voodoo 3 3000

2001-02-28 Thread Marta Pla i Castells
On Tue, Feb 27, 2001 at 06:30:41PM -0300, [EMAIL PROTECTED] wrote:
 Que preciso tener para poder configurar una 3dfx voodoo 3 3000 en potato
 2.2r2?.
 Algun lugar donde buscar informacion?.
 Gracias, saludos.
 

Hará cosa de un mes que se habló de este tema en la lista. Lo primero es que
para poder utilizar todos los recursos que te ofrece la voodoo3 tienes que
bajarte el kernel 2.4.x y la XFree4. 

De todas maneras si quieres saber como lo hice paso a paso, o miras en los
archivos de la lista o me escribes personalmente y te lo vuelvo a explicar.

Un saludo. Marta.

-- 
***

¿quién dijo que las matemáticas son odiosas?

Marta Pla i Castells ([EMAIL PROTECTED])
http://mural.uv.es/marpla

(Una matemática que no lo es)



Sabido es que un amor no correspondido es cosa bien triste, pues bien,
yo amo a las matemáticas pero ellas no me hacen ni caso. Isaac Asimov.



Voodoo 3 3000

2001-02-27 Thread [EMAIL PROTECTED]
Que preciso tener para poder configurar una 3dfx voodoo 3 3000 en potato
2.2r2?.
Algun lugar donde buscar informacion?.
Gracias, saludos.




Re: help with voodoo 3

2001-02-26 Thread Rob VanFleet
If you're using woody, you're not going to get DRI to work until
libglide3 gets moved into testing from sid.  Glide3 is a necessary
component of acceleration in X4.

As to your list of packages, I think that 'glide-v5' is for Voodoo5
cards, not Voodoo3.

-Rob

On Sun, Feb 25, 2001 at 01:01:13AM -0800, Peter Jay Salzman wrote:
 dear all,
 
 i'm having the hardest time getting my voodoo 3 to work correctly.  i'm
 running woody with X 4.0.
 
 i can run gears, and resize the window without a noticeable change in
 framerate, so SOMETHING has to be going right.
 
 however, whenever i try to play quake3 or unreal tournament, i get a frame
 rate which looks like 2 frames per second.  it's awful.  one thing that i
 notice.  when i look at the output of startx, i notice the following lines:
 
 (WW) TDFX(0): Failed to set up write-combining range (0x4200,0x200)
 (II) TDFX(0): Textures Memory 7.93 MB
 (II) TDFX(0): Using XFree86 Acceleration Architecture (XAA)
 ...
 (II) TDFX(0): direct rendering disabled
 
 direct rendering -- that's DRI, right?  it gives no indication why DRI is
 disabled.  any ideas?
 
 this is a list of relevent packages installed on my system.
 
 in  glide-v5   3.10-3 (no description available)
 ii  libglide3  2000.11.02.06  Graphics library for 3Dfx Voodoo based cards
 ii  mesademos  3.2-3  Example programs for Mesa.
 ii  xlibmesa-dev   4.0.2-1XFree86 version of Mesa 3D graphics library 
 ii  xlibmesa3  4.0.2-1XFree86 version of Mesa 3D graphics library
 ii  xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen rendering
 ii  xlibosmesa34.0.2-1XFree86 version of Mesa off-screen rendering
 
 the 3dfx.o module is loaded too:
 navalle:~# lsmod
 Module  Size  Used by
 3dfx4928   0  (unused)
 
 when i can get money together, i plan on buying a radeon.  until then, i'm
 stuck with this voodoo3, but i'd really like to play some games.
 
 can some kind soul give me advice on how to get this video card working?
 
 much thanks!!!
 pete




Re: help with voodoo 3

2001-02-25 Thread Andrew Wettstein
On Sun, Feb 25, 2001 at 01:01:13AM -0800, Peter Jay Salzman wrote:
 dear all,
 
 i'm having the hardest time getting my voodoo 3 to work correctly.  i'm
 running woody with X 4.0.
 
 i can run gears, and resize the window without a noticeable change in
 framerate, so SOMETHING has to be going right.
 
 however, whenever i try to play quake3 or unreal tournament, i get a frame
 rate which looks like 2 frames per second.  it's awful.  one thing that i
 notice.  when i look at the output of startx, i notice the following lines:
 
 (WW) TDFX(0): Failed to set up write-combining range (0x4200,0x200)
 (II) TDFX(0): Textures Memory 7.93 MB
 (II) TDFX(0): Using XFree86 Acceleration Architecture (XAA)
 ...
 (II) TDFX(0): direct rendering disabled
 
 direct rendering -- that's DRI, right?  it gives no indication why DRI is
 disabled.  any ideas?
 
 this is a list of relevent packages installed on my system.
 
 in  glide-v5   3.10-3 (no description available)
 ii  libglide3  2000.11.02.06  Graphics library for 3Dfx Voodoo based cards
 ii  mesademos  3.2-3  Example programs for Mesa.
 ii  xlibmesa-dev   4.0.2-1XFree86 version of Mesa 3D graphics library 
 ii  xlibmesa3  4.0.2-1XFree86 version of Mesa 3D graphics library
 ii  xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen rendering
 ii  xlibosmesa34.0.2-1XFree86 version of Mesa off-screen rendering
 
 the 3dfx.o module is loaded too:
 navalle:~# lsmod
 Module  Size  Used by
 3dfx4928   0  (unused)

wrong module. it should be tdfx  you need to get a 2.4.x kernel, or 
I think 2.2.18 has support for dri as well, now.  I'd just go for 2.4
though, and compile DRI support.



 
 when i can get money together, i plan on buying a radeon.  until then, i'm
 stuck with this voodoo3, but i'd really like to play some games.
 
 can some kind soul give me advice on how to get this video card working?
 
 much thanks!!!
 pete




RE: help with voodoo 3

2001-02-25 Thread Marc Wilson
You need to be in 16-bit color, otherwise DRI on a V3 doesn't work.  I don't
know about the write-combining error.  Here's my XFree86.log file for you to
look at.


 -
Marc Wilson
[EMAIL PROTECTED]
[EMAIL PROTECTED]
http://www.moonkingdom.net/mwilson

 -Original Message-
From:   Peter Jay Salzman [mailto:[EMAIL PROTECTED]
Sent:   Sunday, February 25, 2001 1:01 AM
To: Debian user mailing list
Subject:help with voodoo 3

  File: ATT00349.dat  dear all,

i'm having the hardest time getting my voodoo 3 to work correctly.  i'm
running woody with X 4.0.

i can run gears, and resize the window without a noticeable change in
framerate, so SOMETHING has to be going right.

however, whenever i try to play quake3 or unreal tournament, i get a frame
rate which looks like 2 frames per second.  it's awful.  one thing that i
notice.  when i look at the output of startx, i notice the following lines:

(WW) TDFX(0): Failed to set up write-combining range (0x4200,0x200)
(II) TDFX(0): Textures Memory 7.93 MB
(II) TDFX(0): Using XFree86 Acceleration Architecture (XAA)
...
(II) TDFX(0): direct rendering disabled

direct rendering -- that's DRI, right?  it gives no indication why DRI is
disabled.  any ideas?

this is a list of relevent packages installed on my system.

in  glide-v5   3.10-3 (no description available)
ii  libglide3  2000.11.02.06  Graphics library for 3Dfx Voodoo based
cards
ii  mesademos  3.2-3  Example programs for Mesa.
ii  xlibmesa-dev   4.0.2-1XFree86 version of Mesa 3D graphics
library
ii  xlibmesa3  4.0.2-1XFree86 version of Mesa 3D graphics
library
ii  xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen
rendering
ii  xlibosmesa34.0.2-1XFree86 version of Mesa off-screen
rendering

the 3dfx.o module is loaded too:
navalle:~# lsmod
Module  Size  Used by
3dfx4928   0  (unused)

when i can get money together, i plan on buying a radeon.  until then, i'm
stuck with this voodoo3, but i'd really like to play some games.

can some kind soul give me advice on how to get this video card working?

much thanks!!!
pete


XFree86.0.log
Description: Binary data


help with voodoo 3

2001-02-25 Thread Peter Jay Salzman
dear all,

i'm having the hardest time getting my voodoo 3 to work correctly.  i'm
running woody with X 4.0.

i can run gears, and resize the window without a noticeable change in
framerate, so SOMETHING has to be going right.

however, whenever i try to play quake3 or unreal tournament, i get a frame
rate which looks like 2 frames per second.  it's awful.  one thing that i
notice.  when i look at the output of startx, i notice the following lines:

(WW) TDFX(0): Failed to set up write-combining range (0x4200,0x200)
(II) TDFX(0): Textures Memory 7.93 MB
(II) TDFX(0): Using XFree86 Acceleration Architecture (XAA)
...
(II) TDFX(0): direct rendering disabled

direct rendering -- that's DRI, right?  it gives no indication why DRI is
disabled.  any ideas?

this is a list of relevent packages installed on my system.

in  glide-v5   3.10-3 (no description available)
ii  libglide3  2000.11.02.06  Graphics library for 3Dfx Voodoo based cards
ii  mesademos  3.2-3  Example programs for Mesa.
ii  xlibmesa-dev   4.0.2-1XFree86 version of Mesa 3D graphics library 
ii  xlibmesa3  4.0.2-1XFree86 version of Mesa 3D graphics library
ii  xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen rendering
ii  xlibosmesa34.0.2-1XFree86 version of Mesa off-screen rendering

the 3dfx.o module is loaded too:
navalle:~# lsmod
Module  Size  Used by
3dfx4928   0  (unused)

when i can get money together, i plan on buying a radeon.  until then, i'm
stuck with this voodoo3, but i'd really like to play some games.

can some kind soul give me advice on how to get this video card working?

much thanks!!!
pete


pgpJS709Wb33b.pgp
Description: PGP signature


quake 3 + woody + voodoo 3 == sloooooow

2001-02-04 Thread Peter Jay Salzman
i'm having a hell of a time getting quake3 to run on my girlfriend's
machine.   she has a

   voodoo 3/3000
   woody
   Xfree 4 with tdfx module loaded
   kernel 2.4.0 with DRI support compiled in.
   3dfx module loaded in

the problem is frame rate -- slo, as if there's no hardware
acceleration at all.

here are the installed packages:
un  device3dfx-mod none (no description available)
ii  device3dfx-sou 2000.11.02 Device driver source for 3Dfx boards for 2.x
un  glide-v2   none (no description available)
un  glide-v3   none (no description available)
un  glide-vg   none (no description available)
ii  glide2-base2.60-6 Voodoo detection and texture utilities
un  glide2x-sdknone (no description available)
un  libglide-dev   none (no description available)
un  libglide2  none (no description available)
ii  libglide2-dev  2.60-6 development files for libglide2
pn  libglide2-v2   none (no description available)
ii  libglide2-v3   2.60-6 Graphics library for Voodoo Banshee and Vood
pn  libglide2-vg   none (no description available)
rn  mesag-glide2-d 3.1-17 (no description available)
un  mesag3-glide   none (no description available)
pn  mesag3-glide2  none (no description available)
un  mesa-dev   none (no description available)
ii  mesademos  3.2-3  Example programs for Mesa.
rn  mesag-dev  3.1-17 (no description available)
rn  mesag-glide2-d 3.1-17 (no description available)
pn  mesag-widgets- none (no description available)
ii  mesag3 3.1-17 A 3-D graphics library which uses the OpenGL
pn  mesag3-widgets none (no description available)
pn  xlibmesa-dev   none (no description available)
pn  xlibmesa3  none (no description available)
ii  xlibosmesa-dev 4.0.2-1XFree86 version of Mesa off-screen rendering
ii  xlibosmesa34.0.2-1XFree86 version of Mesa off-screen rendering

i'm kind of stumped.  i was under the impression that the new voodoo drivers
(which are used in X4) don't make use of glide.

can someone help me with this?  i went to debianplanet and followed thier
howto to the letter with no results.  i'm really out of ideas!

thanks!
pete


pgpoaMvdK0zey.pgp
Description: PGP signature


Re: Voodoo 3

2001-01-11 Thread Peter Gruber
On Wed, 10 Jan 2001, Peter Jay Salzman wrote:

 On Wed 10 Jan 01, 11:30 AM, Peter Gruber said...
  
  The problem is: If I start test3dfx in a xterm from X ist works.
 
 great
 
  If I start it from the console it doesn't.
  
 it's not supposed to work from a console
 
  If I start quake from X it works it just ignores keypresses unless I
  switch to console 4 (eithet chvt 4 or strg-alt-4) and if I do so the
  colors get bad and after quitting the display is unusable!
  
 which quake are you talking about?  there's lots of different versions.

It the one which is called quake-3dfx in debian!
And in its documentation it say it may not work if started from X
only if started which openvt -- ...
(If I do so there no diffenrenz)

ciao




Re: Voodoo 3

2001-01-11 Thread Peter Jay Salzman
hate to say this, but don't use the quake from debian.  the package sucks,
and if the package manager is anything like many of the other package
managers, he's unresponsive and doesn't care about his package anylonger.

do yourself a favor, and download quakeforge.  you'll be much happier.

pete

stuff, he's unresponsive
On Thu 11 Jan 01,  3:34 PM, Peter Gruber said...
 On Wed, 10 Jan 2001, Peter Jay Salzman wrote:
 
  On Wed 10 Jan 01, 11:30 AM, Peter Gruber said...
   
   The problem is: If I start test3dfx in a xterm from X ist works.
  
  great
  
   If I start it from the console it doesn't.
   
  it's not supposed to work from a console
  
   If I start quake from X it works it just ignores keypresses unless I
   switch to console 4 (eithet chvt 4 or strg-alt-4) and if I do so the
   colors get bad and after quitting the display is unusable!
   
  which quake are you talking about?  there's lots of different versions.
 
 It the one which is called quake-3dfx in debian!
 And in its documentation it say it may not work if started from X
 only if started which openvt -- ...
 (If I do so there no diffenrenz)
 
 ciao
 
 
 
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pgp1hiV2PPwOW.pgp
Description: PGP signature


Re: Voodoo 3

2001-01-10 Thread Willy Lee
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Peter == Peter Gruber [EMAIL PROTECTED] writes:

 On Sat, 6 Jan 2001, David Steinberg wrote:
 But I'm completely lost as to what to do to get it to work...
 
 If I try to run /usr/bin/test3Dfx, I get: gd error (glide): Can't
 find or access Banshee/V3 board gd error (glide): grSstSelect:
 non-existent SSTSegmentation fault
 
 In the description for libglide2-v3, it says You'll need the
 /dev/3dfx kernel driver to use this library.  I have no clue what
 to do about this; where would I get the this kernel driver?

apt-get device3dfx-source

cd into /usr/src/modules/device3dfx, run 'debian/buildpkg', install
the deb it creates in /usr/src, add yourself to the video group.

That should work, I think that's everything that I did... may have
forgot something however.

=wl

- -- 
Albert ``Willy'' Lee, Emacs user, game programmer
They call me CRAZY - just because I DARE to DREAM of a RACE of 
SUPERHUMAN MONSTERS!
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http://www.gnupg.org/

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Re: Voodoo 3

2001-01-10 Thread Peter Gruber


On 9 Jan 2001, Willy Lee wrote:

 Peter == Peter Gruber [EMAIL PROTECTED] writes:
 
  On Sat, 6 Jan 2001, David Steinberg wrote:
  But I'm completely lost as to what to do to get it to work...
  
  If I try to run /usr/bin/test3Dfx, I get: gd error (glide): Can't
  find or access Banshee/V3 board gd error (glide): grSstSelect:
  non-existent SSTSegmentation fault
  
  In the description for libglide2-v3, it says You'll need the
  /dev/3dfx kernel driver to use this library.  I have no clue what
  to do about this; where would I get the this kernel driver?
 
 apt-get device3dfx-source
 
 cd into /usr/src/modules/device3dfx, run 'debian/buildpkg', install
 the deb it creates in /usr/src, add yourself to the video group.
 
 That should work, I think that's everything that I did... may have
 forgot something however.

I have the /dev/3dfx node and I have the 3dfx module (it get loaded
everytime I start test3dfx ) and I have the right permissions!

The problem is: If I start test3dfx in a xterm from X ist works.
If I start it from the console it doesn't.

If I start quake from X it works it just ignores keypresses unless I
switch to console 4 (eithet chvt 4 or strg-alt-4) and if I do so the
colors get bad and after quitting the display is unusable!

thanks for your help !

ciao




Re: Voodoo 3

2001-01-10 Thread Peter Jay Salzman
On Wed 10 Jan 01, 11:30 AM, Peter Gruber said...
 
 The problem is: If I start test3dfx in a xterm from X ist works.

great

 If I start it from the console it doesn't.
 
it's not supposed to work from a console

 If I start quake from X it works it just ignores keypresses unless I
 switch to console 4 (eithet chvt 4 or strg-alt-4) and if I do so the
 colors get bad and after quitting the display is unusable!
 
which quake are you talking about?  there's lots of different versions.

pete


pgpwnmuBNnZd9.pgp
Description: PGP signature


Re: Voodoo 3

2001-01-09 Thread Peter Gruber
On Sat, 6 Jan 2001, David Steinberg wrote:

 But I'm completely lost as to what to do to get it to work...
 
 I've installed the following packages (from potato):
 libglide2-v3
 libglide2-dev
 glide2-base
 mesag3-glide2
 mesag3-widgets
 mesag-glide2-dev
 mesag-widgets-dev
 
 Okay, so the dev packages are probably overkill at this point, but what
 the heck?  :)
 
 If I try to run /usr/bin/test3Dfx, I get:
 gd error (glide): Can't find or access Banshee/V3 board
 gd error (glide): grSstSelect:  non-existent SSTSegmentation fault
 
 In the description for libglide2-v3, it says You'll need the /dev/3dfx
 kernel driver to use this library.  I have no clue what to do about
 this; where would I get the this kernel driver?
 
 I haven't had much luck in finding current documentation (I assume things
 have changed significantly since the 3dfx howto was last updated 3 years
 ago, since it specifically mentions that there is no kernel configuration
 necessary).  If anyone could point me in the right direction, I'd be most
 appreciative.
 
 TIA.

Hi All

I have the same problem, but I can add some more Information maybe it
helps!

If I run X (3.3.6) I have no problems running the test3dfx binary, except
setting it to another resolution then I get a segfault. Running Quake from
X seems to work at first glance, but it seems to open another vt (usally
vt4) and I have to switch to this vt manually to get keypresses, but then
the colors get bad. Leaving Quake leaves all consoles in unusable state
(some wierd colors).

Running test3dfx or quake from console fails with the message above !

Can anybody help? Or is there some documentation somewhere?

ciao




Re: Voodoo 3

2001-01-09 Thread Peter Jay Salzman
dear peter and david,

i couldn't get the voodoo3 to work until i installed X 4.0 and used the DRI
drivers.

pete

On Tue 09 Jan 01, 11:34 AM, Peter Gruber said...
 On Sat, 6 Jan 2001, David Steinberg wrote:
 
  But I'm completely lost as to what to do to get it to work...
  
  I've installed the following packages (from potato):
  libglide2-v3
  libglide2-dev
  glide2-base
  mesag3-glide2
  mesag3-widgets
  mesag-glide2-dev
  mesag-widgets-dev
  
  Okay, so the dev packages are probably overkill at this point, but what
  the heck?  :)
  
  If I try to run /usr/bin/test3Dfx, I get:
  gd error (glide): Can't find or access Banshee/V3 board
  gd error (glide): grSstSelect:  non-existent SSTSegmentation fault
  
  In the description for libglide2-v3, it says You'll need the /dev/3dfx
  kernel driver to use this library.  I have no clue what to do about
  this; where would I get the this kernel driver?
  
  I haven't had much luck in finding current documentation (I assume things
  have changed significantly since the 3dfx howto was last updated 3 years
  ago, since it specifically mentions that there is no kernel configuration
  necessary).  If anyone could point me in the right direction, I'd be most
  appreciative.
  
  TIA.
 
 Hi All
 
 I have the same problem, but I can add some more Information maybe it
 helps!
 
 If I run X (3.3.6) I have no problems running the test3dfx binary, except
 setting it to another resolution then I get a segfault. Running Quake from
 X seems to work at first glance, but it seems to open another vt (usally
 vt4) and I have to switch to this vt manually to get keypresses, but then
 the colors get bad. Leaving Quake leaves all consoles in unusable state
 (some wierd colors).

-- 
Just upgraded to Woody?  Don't have permission to run X?  linux
In Xwrapper.config, change allowed_users from root to console.  -
---._.
Coffee...I've conquered the Borg on coffee.  [EMAIL PROTECTED]/v\
  --Kathryn Janeway on the virtues of coffee   http://www.dirac.org   // \\
---   ^^ ^^
GPG Fingerprint: B9F1 6CF3 47C4 7CD8 D33E  70A9 A3B9 1945 67EA 951D   rules


pgp0cJHzTNrwG.pgp
Description: PGP signature


Re: Voodoo 3

2001-01-09 Thread Andrea Vettorello
David Steinberg wrote:

 Hi all,

 I was wondering if anyone could help me figure out what to do to set up my
 voodoo 3 to provide hardware-accelerated OpenGL under X 3.3.6?

 At this point, what I think I know is that Mesa is a free implementation
 of the OpenGL API, and that it can work with (over?) Glide, which is the
 Voodoo's API (also the name of the implementation thereof).  Am I anywhere
 close?

 But I'm completely lost as to what to do to get it to work...

 I've installed the following packages (from potato):
 libglide2-v3
 libglide2-dev
 glide2-base
 mesag3-glide2
 mesag3-widgets
 mesag-glide2-dev
 mesag-widgets-dev

 Okay, so the dev packages are probably overkill at this point, but what
 the heck?  :)

 If I try to run /usr/bin/test3Dfx, I get:
 gd error (glide): Can't find or access Banshee/V3 board
 gd error (glide): grSstSelect:  non-existent SSTSegmentation fault

 In the description for libglide2-v3, it says You'll need the /dev/3dfx
 kernel driver to use this library.  I have no clue what to do about
 this; where would I get the this kernel driver?

 I haven't had much luck in finding current documentation (I assume things
 have changed significantly since the 3dfx howto was last updated 3 years
 ago, since it specifically mentions that there is no kernel configuration
 necessary).  If anyone could point me in the right direction, I'd be most
 appreciative.


You need to install or build the 3dfx kernel module, install the
device3dfx-source package (in sid there is also the device3dfx-module-2.2.18)
and follow the readme to create the module (easy if you use the kernel-package).

To enable the hw-accelerated OpenGL (for example, the OpenGL screensaver), you
should use export MESA_GLX_FX=fullscreen in your bash (o something like this,
i don't recall correctly)...


Andrea




Voodoo 3

2001-01-07 Thread David Steinberg

Hi all,

I was wondering if anyone could help me figure out what to do to set up my
voodoo 3 to provide hardware-accelerated OpenGL under X 3.3.6?

At this point, what I think I know is that Mesa is a free implementation
of the OpenGL API, and that it can work with (over?) Glide, which is the
Voodoo's API (also the name of the implementation thereof).  Am I anywhere
close?

But I'm completely lost as to what to do to get it to work...

I've installed the following packages (from potato):
libglide2-v3
libglide2-dev
glide2-base
mesag3-glide2
mesag3-widgets
mesag-glide2-dev
mesag-widgets-dev

Okay, so the dev packages are probably overkill at this point, but what
the heck?  :)

If I try to run /usr/bin/test3Dfx, I get:
gd error (glide): Can't find or access Banshee/V3 board
gd error (glide): grSstSelect:  non-existent SSTSegmentation fault

In the description for libglide2-v3, it says You'll need the /dev/3dfx
kernel driver to use this library.  I have no clue what to do about
this; where would I get the this kernel driver?

I haven't had much luck in finding current documentation (I assume things
have changed significantly since the 3dfx howto was last updated 3 years
ago, since it specifically mentions that there is no kernel configuration
necessary).  If anyone could point me in the right direction, I'd be most
appreciative.

TIA.

--
David Steinberg
[EMAIL PROTECTED]



Re: Voodoo 3, XFree 4.0 and DRI

2000-12-05 Thread Michael Sauer
 Can anybody tell me, what I have to install / configure to have a working
 GL-lib based on DRI with hardware acceleration?
 
 mfg
   Mischel S aus P
 
 Go to http://www.debianplanet.org and look on the left hand side. There is a
 nice tutorial on installing XF4 in Debian using a Voodoo card.
 
 Scott

Ok, I succeeded in installing my voodoo properly, but it is very slow 
(20fps XFree4.0 DRI, 35 fps XFree3.6 dev3dfx) and applications using
GL seems to stop from time to time (for just a second or less). But games
are not playable with this. Is this a driver-related issue and can I speed
up things a little bit (20fps are ok, but those short freezes of my Quake3
are not)?

mfg
  Mischel S aus P



Homepage: http://fsinfo.cs.uni-sb.de/~waldi

E-Mail:   [EMAIL PROTECTED]
  [EMAIL PROTECTED]
  [EMAIL PROTECTED]

ICQ:  #27995885



Re: Voodoo 3, XFree 4.0 and DRI

2000-12-05 Thread Scott Patterson



 Can anybody tell me, what I have to install / configure to have a working
 GL-lib based on DRI with hardware acceleration?
 
 mfg
   Mischel S aus P

 Go to http://www.debianplanet.org and look on the left hand side. There is a
 nice tutorial on installing XF4 in Debian using a Voodoo card.

 Scott

Ok, I succeeded in installing my voodoo properly, but it is very slow
(20fps XFree4.0 DRI, 35 fps XFree3.6 dev3dfx) and applications using
GL seems to stop from time to time (for just a second or less). But games
are not playable with this. Is this a driver-related issue and can I speed
up things a little bit (20fps are ok, but those short freezes of my Quake3
are not)?

Good question...I got this from http://www.linuxgames.com.
It was the latest article I found about 3dfx and XF4. It's
dated Friday Aug 18 23:26:06 2000.

---START---
There are new XFree86 4.0.1 X Server/Mesa prereleases
for the Voodoo Banshee, Voodoo3, Voodoo4 and Voodoo5
available. These drivers should be used in conjunction
with XFree86 4.0 and Glide 3 with DRI support (provided).
These are the drivers that were used in the demonstrations
at 3dfx's Linux World Expo booth. They ran games such as
Quake3, Unreal Tournament (with OpenGL renderer), Soldier
of Fortune and others. Note these drivers will still not
work with, Myth2, Quake2 or other Glide and Mesa2x based
applications but, the the DGA mouse bug been has been
fixed. Also note, these drivers are still in early
development. At this time only a single chip on the
board is supported, that means that the board will not
run at its full speed potential, nor are Full Scene
Antialiasing (FSAA) and T-Buffer Cinematic effects
available. As development continues these features
will be implemented in the drivers.
---END---

Anyone know if they've been updated since???

Scott




3dfx de Voodoo 3

2000-12-04 Thread jose
Buenas.

¿Alguien ha instalado en la potato lo del 3dfx de una Voodoo 3000?

He estado mirando por ahí (linux.3dfx.com,...) y tengo algo de
documentación. También he visto que son necesarios algunos paquetes:
device3dfx-source, glide*,...

Mi intención es instalarlo en el kernel 2.4. ¿Alguna recomendación? 
-- 
José Pelegrín. [ [EMAIL PROTECTED] ]
http://naranjo.escet.urjc.es/~chinaski



Re: 3dfx de Voodoo 3

2000-12-04 Thread Jes?s Miguel Torres Jorge
Yo tengo instalado el device y parece que funciona,
las libglide 2.?? tambien se instalan pero al ejecutar el
programa de test parece que busca una librerías con otro
nombre.

Lo intenté con un symlink pero si no recuerdo mal no funcionaba.
Lo curioso es que en la vieja Suse que tenía antes si lo hacía.

No me he puesto en serio pero si a alguién le funciona que
por favor explique que ha hecho...


On Mon, Dec 04, 2000 at 02:34:23PM +0100, jose wrote:
 Buenas.
 
 ¿Alguien ha instalado en la potato lo del 3dfx de una Voodoo 3000?
 
 He estado mirando por ahí (linux.3dfx.com,...) y tengo algo de
 documentación. También he visto que son necesarios algunos paquetes:
 device3dfx-source, glide*,...
 
 Mi intención es instalarlo en el kernel 2.4. ¿Alguna recomendación? 
 -- 
 José Pelegrín. [ [EMAIL PROTECTED] ]
 http://naranjo.escet.urjc.es/~chinaski
 
 
 --  
 Unsubscribe?  mail -s unsubscribe [EMAIL PROTECTED]  /dev/null
 

-- 
  /  \   Jesús Miguel Torres Jorge
/  \   __  Tenerife, Canary Island, SPAIN
___/  _  _   \__--- /
\   ++   / mailto:[EMAIL PROTECTED]
\ - _  -  /  jabber:[EMAIL PROTECTED]
  \   /
   |_  ---   _|
 /  \ _  __  _ / \   
   |\ _/   \  May the Free Software Force be with you...
  |  |  | ***



Re: Voodoo 3, XFree 4.0 and DRI

2000-12-04 Thread Scott Patterson



Can anybody tell me, what I have to install / configure to have a working
GL-lib based on DRI with hardware acceleration?

mfg
  Mischel S aus P

Go to http://www.debianplanet.org and look on the left hand side. There is a
nice tutorial on installing XF4 in Debian using a Voodoo card.

Scott






Voodoo 3, XFree 4.0 and DRI

2000-12-02 Thread Michael Sauer
Can anybody tell me, what I have to install / configure to have a working
GL-lib based on DRI with hardware acceleration?

mfg
  Mischel S aus P



Homepage: http://fsinfo.cs.uni-sb.de/~waldi

E-Mail:   [EMAIL PROTECTED]
  [EMAIL PROTECTED]
  [EMAIL PROTECTED]

ICQ:  #27995885



Re: Voodoo 3 on debian?

2000-11-22 Thread Thomas J. Hamman
On Tue, Nov 21, 2000 at 01:08:20AM -0500, David Z Maze wrote:
 Chris Palmer [EMAIL PROTECTED] writes:
 CP Anyone running a 3dfx Voodoo3 3000 on Debian?
 CP Just curious if it works well or not.

My Voodoo3 2000 worked fine with the older Glide stuff in X 3.3.6, and
works fine with the DRI stuff in X 4.0.1.
 
 I have a Voodoo3 2000, and it works fine.  I used the XF86_SVGA server 
 on XFree86 3.3.6 (the version in potato), and am using the XFree86
 server in woody.  Getting 3D acceleration to work was a bit tricky
 (and requires a prerelease kernel in unstable), but the performance
 seems pretty good.  Even the unaccelerated performance on my machine
 is acceptable for, say, the GL-based xscreensaver modules.

Actually, you can grab a source RPM of the necessary kernel modules for
2.2 kernels at linux.3dfx.com, which can be built easily with rpm
--rebuild and then you can debianize them with alien and dpkg -i.  They
seem to work for me--at least, I get (II) TDFX(0): direct rendering
enabled when I start X, anyway.

It should be noted that the older 3dfx module does not work with the 2.4
prerelease kernels.

And, speaking of the older stuff, I would really, _really_ like to know
how I can get the older Glide stuff working in Woody!

Using the 3dfx module and Glide in X 4.0.1 results in X _locking up_.
But I can't downgrade to X 3.3.6.  I can't run XF86Setup for 3.3.6
because it requires xserver-vga16 which no longer even exists in Woody.
xf86config doesn't have Voodoo drivers listed, and I noticed that the
xserver-svga package states:

Note: only hardware not supported by the XFree86 version 4.x X server
(in the xserver-xfree86 package) is supported by this package.

I _can_ config it with anXious, and it will load, but the mouse pointer
is all messed up.

Can someone help me?  How can I use X 3.3.6 in Woody?  Or how can I use
3dfx module + Glide in X 4.0.1 without it locking up if that's possible?

The fact that I can't play Quake 2, Heretic 2, or Myth 2 anymore is
making me want to play them very badly. :P

-- 
Tom
Never accept a fact until it is verified by a theory!
-Sir Arthur Eddington



Re: Voodoo 3 on debian?

2000-11-21 Thread David Z Maze
Chris Palmer [EMAIL PROTECTED] writes:
CP Anyone running a 3dfx Voodoo3 3000 on Debian?
CP Just curious if it works well or not.

I have a Voodoo3 2000, and it works fine.  I used the XF86_SVGA server 
on XFree86 3.3.6 (the version in potato), and am using the XFree86
server in woody.  Getting 3D acceleration to work was a bit tricky
(and requires a prerelease kernel in unstable), but the performance
seems pretty good.  Even the unaccelerated performance on my machine
is acceptable for, say, the GL-based xscreensaver modules.

-- 
David Maze [EMAIL PROTECTED]  http://www.mit.edu/~dmaze/
Theoretical politics is interesting.  Politicking should be illegal.
-- Abra Mitchell



Re: Voodoo 3 on debian?

2000-11-21 Thread Michael P. Soulier
On Mon, Nov 20, 2000 at 07:42:38PM -0800, Chris Palmer wrote:
 Hi, all...
 
 Anyone running a 3dfx Voodoo3 3000 on Debian?
 Just curious if it works well or not.

Voodoo3 3dfx 2000 myself. Works great.

Mike

-- 
Michael P. Soulier [EMAIL PROTECTED]
...the word HACK is used as a verb to indicate a massive amount
of nerd-like effort.  -Harley Hahn, A Student's Guide to UNIX
PGP Public Key: http://www.storm.ca/~msoulier/personal.html


pgphP6Lj3fkUY.pgp
Description: PGP signature


Voodoo 3 on debian?

2000-11-20 Thread Chris Palmer
Hi, all...

Anyone running a 3dfx Voodoo3 3000 on Debian?
Just curious if it works well or not.

-Chris



Re: Voodoo 3 on debian?

2000-11-20 Thread JoshNarins

Definitely a thumbs up.

http://linux.3dfx.com for drivers, etc.

-JoshNarins


Re: Voodoo 3 2000

2000-10-25 Thread Colin Watson
Juergen Fiedler [EMAIL PROTECTED] wrote:
The first time I tried to install Debian on that machine, I installed
the base system from floppies. Then, when I tried to install X by
issuing an 'apt-get install task-x-window-system', I got an internal
error after downloading the necessary files (if I was still  at a
download speed =56K, the machine wouldn't be in one piece anymore,
making my question moot). I think I'll obtain a CD and try again.

OK, annoying, but still nothing to do with the card :-)

But say, don't you have to specify the card you want to use when you
set the X system up? Or did Debian autoprobe your Voodoo card? If you
actually had to specify a card, which one did you pick?

Haven't a clue, I'm afraid. I got my Voodoo card long after installing
Debian, and judging from /etc/X11/XF86Config I just re-ran xf86config. I
have the following Device section:

  # Device configured by xf86config:
  
  Section Device
  Identifier  Voodoo3 (generic)
  VendorName  3dfx
  BoardName   Voodoo3 2000
  #VideoRam16384
  # Insert Clocks lines here if appropriate
  EndSection

-- 
Colin Watson [EMAIL PROTECTED]



Re: Voodoo 3 2000

2000-10-25 Thread robert_wilhelm_land
Juergen Fiedler wrote:

 I think I know that one: XFree 4.0.x didn't make it onto the CD's. I'm using 
 it on my
 laptop (ATI Mach 64
 LE)  and it works quite nicely. I get it via apt-get with the following 
 sources:
 
 deb http://samosa.debian.org/%7Ebranden/ woody/$(ARCH)/
 deb-src http://samosa.debian.org/%7Ebranden/ woody/source/
 
 As to the Voodoo 3 drivers for 4.0: They scare me. The description on their 
 site seems to
 indicate that games that rely on glide won't work with this server - and what 
 would be the
 point in getting a Voodoo card if I can't play most of the games that I got 
 it for  in the
 first place?
 Please correct me if I'm wrong about this (Please! I would really love to be 
 wrong!).


Thanks for the URL Juergen, should be a great help for the near
future.
Did the update to xfree 4.0.x destroy your 3.3.6 configuration, 
precisely - can I choose between both in the startx script?

The magazin C'T (www.heise.de) had a article recently about this
subject and reporting 
having trouble with the VooDoo (2,3) cards.
Hopefuly they managed a workaround.
If you don't happen to find it on their server contact me - I'll have
a look in the past 7 magazines.



Robert



Re: Voodoo 3 2000

2000-10-25 Thread robert_wilhelm_land
Colin Watson wrote:
 Juergen Fiedler [EMAIL PROTECTED] wrote:
 The first time I tried to install Debian on that machine, I installed
 the base system from floppies. Then, when I tried to install X by
 issuing an 'apt-get install task-x-window-system', I got an internal
 error after downloading the necessary files (if I was still  at a
 download speed =56K, the machine wouldn't be in one piece anymore,
 making my question moot). I think I'll obtain a CD and try again.
 
 OK, annoying, but still nothing to do with the card :-)

As for the initial debian install - I had the same problems as
Juergen.
After using dselect again and insuring no broken dependancies, Xfree
setup worked reliable (in case of my ATI 128) and the server appears
to be very fast. The videocard chip is recognized by the server.

 But say, don't you have to specify the card you want to use when you
 set the X system up? Or did Debian autoprobe your Voodoo card? If you
 actually had to specify a card, which one did you pick?
 
 Haven't a clue, I'm afraid. I got my Voodoo card long after installing
 Debian, and judging from /etc/X11/XF86Config I just re-ran xf86config. I
 have the following Device section:
 
   # Device configured by xf86config:
 
   Section Device
   Identifier  Voodoo3 (generic)
   VendorName  3dfx
   BoardName   Voodoo3 2000
   #VideoRam16384
   # Insert Clocks lines here if appropriate
   EndSection
 
 --
 Colin Watson [EMAIL PROTECTED]
Are you talking about Xfree 3.3.x?
People buying VooDoo cards usualy intend to play games :) and may want
to use OpenGL


Robert



Re: Voodoo 3 2000

2000-10-25 Thread Juergen Fiedler
I haven't tried the 4.0 server with my Voodoo card yet - just the Mach64.
And unfortunately, I don't quite remember what went on with the config file. As 
far as I
remember, it updated it automatically - but I could be completely wrong here. 
I'm pretty sure
that XF4.0 can't read XF3.3.x config files. The thing that I remember is that 
XF4.0 expects the
config file in /etc/XF86Config (as opposed to /etc/X11/XF86Config) and the 
installation of
XF4.0 didn't move it over automatically.
If I were you and wanted to try 4.0, I would definitely make a backup. I 
haven't had any
troubles with my current installation, but some people obviously couldn't get 
it to work at all
and had to revert to 3.3.x.

HTH,
Juergen

robert_wilhelm_land wrote:

 Thanks for the URL Juergen, should be a great help for the near
 future.
 Did the update to xfree 4.0.x destroy your 3.3.6 configuration,
 precisely - can I choose between both in the startx script?

 The magazin C'T (www.heise.de) had a article recently about this
 subject and reporting
 having trouble with the VooDoo (2,3) cards.
 Hopefuly they managed a workaround.
 If you don't happen to find it on their server contact me - I'll have
 a look in the past 7 magazines.

 Robert



Voodoo 3 2000

2000-10-24 Thread Juergen Fiedler
Hi!

I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the
added bonus that this instance would have to run on a 300Mhz AMD K6. Is
there a way to do it or should I just return the card?

Thanks in advance,
Juergen




Re: Voodoo 3 2000

2000-10-24 Thread Colin Watson
Juergen Fiedler [EMAIL PROTECTED] wrote:
I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the
added bonus that this instance would have to run on a 300Mhz AMD K6. Is
there a way to do it or should I just return the card?

It just works on my Debian unstable box, and worked when unstable was
potato too, when using the SVGA X server. (Although I have lingering
problems with GL support, but as my monitor is in a less than perfect
condition at the moment this is the least of my worries ...)

I'd say the processor is irrelevant to the graphics card support here,
unless I'm missing something.

-- 
Colin Watson [EMAIL PROTECTED]



Re: Voodoo 3 2000

2000-10-24 Thread Juergen Fiedler
The first time I tried to install Debian on that machine, I installed the base 
system
from floppies. Then, when I tried to install X by issuing an 'apt-get install
task-x-window-system', I got an internal error after downloading the necessary 
files
(if I was still  at a download speed =56K, the machine wouldn't be in one piece
anymore, making my question moot). I think I'll obtain a CD and try again.
But say, don't you have to specify the card you want to use when you set the X 
system
up? Or did Debian autoprobe your Voodoo card? If you actually had to specify a 
card,
which one did you pick?

Thanks,
Juergen

Colin Watson wrote:

 Juergen Fiedler [EMAIL PROTECTED] wrote:
 I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the
 added bonus that this instance would have to run on a 300Mhz AMD K6. Is
 there a way to do it or should I just return the card?

 It just works on my Debian unstable box, and worked when unstable was
 potato too, when using the SVGA X server. (Although I have lingering
 problems with GL support, but as my monitor is in a less than perfect
 condition at the moment this is the least of my worries ...)

 I'd say the processor is irrelevant to the graphics card support here,
 unless I'm missing something.

 --
 Colin Watson [EMAIL PROTECTED]

 --
 Unsubscribe?  mail -s unsubscribe [EMAIL PROTECTED]  /dev/null



Re: Voodoo 3 2000

2000-10-24 Thread robert_wilhelm_land
 The first time I tried to install Debian on that machine, I installed the 
 base system
 from floppies. Then, when I tried to install X by issuing an 'apt-get install
 task-x-window-system', I got an internal error after downloading the 
 necessary files
 (if I was still  at a download speed =56K, the machine wouldn't be in one 
 piece
 anymore, making my question moot). I think I'll obtain a CD and try again.
 But say, don't you have to specify the card you want to use when you set the 
 X system
 up? Or did Debian autoprobe your Voodoo card? If you actually had to specify 
 a card,
 which one did you pick?
 
 Thanks,
 Juergen


I thought 3dfx has drivers for using XFree 4.0.x?

Could someone kindly point out which CD in the 2.2 distr containes the
XFree 4.0.x packages?
I'm using 3.3.6 with a ATI Rage 128 and this server works indeed very
well but lacks OpenGL support.


Robert




Re: Voodoo 3 2000

2000-10-24 Thread Erik Steffl
  use svga server, it recognizes the voodoo card (automatically, you
don't need to specify it), when you run X, it should say the name of the
chip recognized...

erik

Juergen Fiedler wrote:
 
 The first time I tried to install Debian on that machine, I installed the 
 base system
 from floppies. Then, when I tried to install X by issuing an 'apt-get install
 task-x-window-system', I got an internal error after downloading the 
 necessary files
 (if I was still  at a download speed =56K, the machine wouldn't be in one 
 piece
 anymore, making my question moot). I think I'll obtain a CD and try again.
 But say, don't you have to specify the card you want to use when you set the 
 X system
 up? Or did Debian autoprobe your Voodoo card? If you actually had to specify 
 a card,
 which one did you pick?
 
 Thanks,
 Juergen
 
 Colin Watson wrote:
 
  Juergen Fiedler [EMAIL PROTECTED] wrote:
  I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the
  added bonus that this instance would have to run on a 300Mhz AMD K6. Is
  there a way to do it or should I just return the card?
 
  It just works on my Debian unstable box, and worked when unstable was
  potato too, when using the SVGA X server. (Although I have lingering
  problems with GL support, but as my monitor is in a less than perfect
  condition at the moment this is the least of my worries ...)
 
  I'd say the processor is irrelevant to the graphics card support here,
  unless I'm missing something.
 
  --
  Colin Watson [EMAIL PROTECTED]
 
  --
  Unsubscribe?  mail -s unsubscribe [EMAIL PROTECTED]  /dev/null
 
 --
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Re: Voodoo 3 2000

2000-10-24 Thread Juergen Fiedler
I meant to ask whether I have to select a specific card during the initial 
Debian install
- if I want to set up X right from the start. I guess I could try to set it up 
later and
perhaps configure it with XF86Setup. I never set X up maunally - and I'd rather 
wait with
that until I really know Linux inside out.

Thanks,
Juergen

Erik Steffl wrote:

   use svga server, it recognizes the voodoo card (automatically, you
 don't need to specify it), when you run X, it should say the name of the
 chip recognized...

 erik

 Juergen Fiedler wrote:
 
  The first time I tried to install Debian on that machine, I installed the 
  base system
  from floppies. Then, when I tried to install X by issuing an 'apt-get 
  install
  task-x-window-system', I got an internal error after downloading the 
  necessary files
  (if I was still  at a download speed =56K, the machine wouldn't be in one 
  piece
  anymore, making my question moot). I think I'll obtain a CD and try again.
  But say, don't you have to specify the card you want to use when you set 
  the X system
  up? Or did Debian autoprobe your Voodoo card? If you actually had to 
  specify a card,
  which one did you pick?
 
  Thanks,
  Juergen
 
  Colin Watson wrote:
 
   Juergen Fiedler [EMAIL PROTECTED] wrote:
   I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the
   added bonus that this instance would have to run on a 300Mhz AMD K6. Is
   there a way to do it or should I just return the card?
  
   It just works on my Debian unstable box, and worked when unstable was
   potato too, when using the SVGA X server. (Although I have lingering
   problems with GL support, but as my monitor is in a less than perfect
   condition at the moment this is the least of my worries ...)
  
   I'd say the processor is irrelevant to the graphics card support here,
   unless I'm missing something.
  
   --
   Colin Watson [EMAIL PROTECTED]
  
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Re: Voodoo 3 2000

2000-10-24 Thread Erik Steffl
  I am not sure how it works with XF86Setup, but basically you have to
tell it to use XF86_SVGA (or something like that), if you see the voodoo
card on the list, pick it (it might say banshee/voodoo III or something
like that), otherwise just pick svga (generic), that should work. there
are some special servers for other cards (e.g. XF86_S3 for S3 based
cards) but voodoo (and some other cards) is handled by svga server (not
sure why). so you won't find XF86_3dfx of anything like that.

  once you have configured the X, check if it recognizes the card as
3dfx card (the output of X on the console where you run startx), if you
use xdm you can find output of X somewhere, I forgot where, but you can
always start another server:

startx -- :1  startx.log # for csh and derivatives)
startx -- :1  startx.log 21 # for sh and derivatives (including bash)

  then view startx.log and look for the chip name, the X server would be
probably on ctrl-alt-F8 (the first one is usually on ctrl-alt-F7)

  hope this helps

erik

Juergen Fiedler wrote:
 
 I meant to ask whether I have to select a specific card during the initial 
 Debian install
 - if I want to set up X right from the start. I guess I could try to set it 
 up later and
 perhaps configure it with XF86Setup. I never set X up maunally - and I'd 
 rather wait with
 that until I really know Linux inside out.
 
 Thanks,
 Juergen
 
 Erik Steffl wrote:
 
use svga server, it recognizes the voodoo card (automatically, you
  don't need to specify it), when you run X, it should say the name of the
  chip recognized...
 
  erik
 
  Juergen Fiedler wrote:
  
   The first time I tried to install Debian on that machine, I installed the 
   base system
   from floppies. Then, when I tried to install X by issuing an 'apt-get 
   install
   task-x-window-system', I got an internal error after downloading the 
   necessary files
   (if I was still  at a download speed =56K, the machine wouldn't be in 
   one piece
   anymore, making my question moot). I think I'll obtain a CD and try again.
   But say, don't you have to specify the card you want to use when you set 
   the X system
   up? Or did Debian autoprobe your Voodoo card? If you actually had to 
   specify a card,
   which one did you pick?
  
   Thanks,
   Juergen
  
   Colin Watson wrote:
  
Juergen Fiedler [EMAIL PROTECTED] wrote:
I am trying to get a Voodoo 3 2000 to run under Debian 2.2 - with the
added bonus that this instance would have to run on a 300Mhz AMD K6. Is
there a way to do it or should I just return the card?
   
It just works on my Debian unstable box, and worked when unstable was
potato too, when using the SVGA X server. (Although I have lingering
problems with GL support, but as my monitor is in a less than perfect
condition at the moment this is the least of my worries ...)
   
I'd say the processor is irrelevant to the graphics card support here,
unless I'm missing something.
   
--
Colin Watson [EMAIL PROTECTED]
   
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Re: HELP - voodoo 3 trouble

2000-10-20 Thread Peter Jay Salzman
hi evan,

i've tried and tried.   can't get test3Dfx to work, even as root.   it says
can't find or access board, even though it's detected at boot time:

Oct 17 21:29:01 satan kernel: fb: Voodoo3 memory = 16384K
Oct 17 21:29:01 satan kernel: fb: MTRR's  turned on
Oct 17 21:29:01 satan kernel: fb0: 3Dfx Voodoo3 frame buffer device

this does seem like a driver issue.  i can't unload the module because it's
busy, even though nothing is currently using the module.  bleah.

linux.3dfx.com has stuff which worked when i had a suse system, but it seems
a little out of date.   i may just try that.   only comes as rpms.  yuck.

alternatively, i can try to upgrade xfree86 4.0 and hope that works.

which would you recommend?

if upgrading xfree86 is the way to go, how can i do this while satisfying
any dependencies there might be?   on dselect, i see only 3.3.6.   i assume
what i need to do is duplicate the entries in my /etc/apt/sources.list:

deb ftp://ftp.ca.debian.org/debian/ potato main non-free contrib
deb-src ftp://ftp.ca.debian.org/debian/ potato main non-free contrib
deb http://non-us.debian.org/debian-non-US potato/non-US main contrib non-free
deb-src http://non-us.debian.org/debian-non-US potato/non-US main contrib 
non-free

but change potato to woody?   (i'm pretty new to debian).   then run
dselect, choose update, let it work, choose select, uninstall
xfree86-common-3.3.6 and reinstall xfree86-common-4.0.   i assume this will
take care of the dependencies itself...  right?   :)

i really appreciate this!
pete


On Wed, 18 Oct 2000, Evan Van Dyke wrote:

 Peter Jay Salzman wrote:
  
  dear all,
  
  when i try to run test3Dfx on my dual celery550 (debian 2.2, kernel
  2.4.0-test9), it reports:
 
 1) run it as root, does it work?  If so, then it's a module problem.
 2) I had some problems with the debian distro of the glide libs and
 ended
up compileing and installing my own from CVS(glide.sourceforge.net)
 3) My 3dfx module didn't work with the 2.4.0-test* series, so you might
be stuck as running as root for now.
 4) Try Xfree4.0CVS and Glide3xCVS for accelerated OpenGL(although no
 Glide)
X4.0 is _soo_ much faster than 3.3.*
 
 --Evan



HELP - voodoo 3 trouble

2000-10-18 Thread Peter Jay Salzman
dear all,

when i try to run test3Dfx on my dual celery550 (debian 2.2, kernel
2.4.0-test9), it reports:

test00:
Clear screen to blue
2.60.00.0415
Resolution: 640x480
Press A Key To Begin Test.
gd error (glide): Can't find or access Banshee/V3 board
gd error (glide): grSstSelect:  non-existent SSTSegmentation fault

i insmoded 3dfx.o:

% lsmod
Module  Size  Used by
3dfx4920  -4 (unused)

and have the relevant deb's installed (i think):

% dpkg -l device*
un device3dfx-mod none (no description available)
ii device3dfx-mod 2.3.4-2+custom Device driver source for 3Dfx boards 
for 2.x
un device3dfx-mod none (no description available)
ii device3dfx-sou 2.3.4-2Device driver source for 3Dfx boar

and installed the dpkg:

# dpkg -i device3dfx-module-2.4.0-test9_2.3.4-2+custom_i386.deb 
Preparing to replace device3dfx-module-2.4.0-test9 2.3.4-2+custom (using
device3dfx-module-2.4.0-test9_2.3.4-2+custom_i386.deb) ...
Unpacking replacement device3dfx-module-2.4.0-test9 ...
Setting up device3dfx-module-2.4.0-test9 (2.3.4-2+custom) ...
/sbin/MAKEDEV: major_cpu/msr=202: No such file or directory
/sbin/MAKEDEV: major_cpu/cpuid=203: No such file or directory
MAKEDEV made your /dev/3dfx entry

# ll /dev/3dfx 
crw-rw1 root audio107,   0 Oct 17 23:50 /dev/3dfx

i also have the proper glide debs installed too:

# dpkg -l *glide* 
un  glide-v2   none(no description available)
un  glide-v3   none(no description available)
un  glide-vg   none(no description available)
ii  glide2-base2.60-6Voodoo detection and texture utilities
un  glide2x-sdknone(no description available)
un  libggi-target- none(no description available)
un  libglide-dev   none(no description available)
un  libglide2  none(no description available)
ii  libglide2-dev  2.60-6development files for libglide2
pn  libglide2-v2   none(no description available)
ii  libglide2-v3   2.60-6Graphics library for Voodoo Banshee and 
Vood
pn  libglide2-vg   none(no description available)
ii  mesag-glide2-d 3.1-17Development library for Mesa [libc6].
un  mesag3-glide   none(no description available)
ii  mesag3-glide2  3.1-17A 3-D graphics library which uses the 
OpenGL

everything seems to be in order.  i'm at wits end.   i just bought heretic2
and RAAALLLY want to play it.

please -- can someone help me?   i'm not exactly a newbie, but i feel lost!

thanks!
pete





Re: HELP - voodoo 3 trouble

2000-10-18 Thread Evan Van Dyke
Peter Jay Salzman wrote:
 
 dear all,
 
 when i try to run test3Dfx on my dual celery550 (debian 2.2, kernel
 2.4.0-test9), it reports:

1) run it as root, does it work?  If so, then it's a module problem.
2) I had some problems with the debian distro of the glide libs and
ended
   up compileing and installing my own from CVS(glide.sourceforge.net)
3) My 3dfx module didn't work with the 2.4.0-test* series, so you might
   be stuck as running as root for now.
4) Try Xfree4.0CVS and Glide3xCVS for accelerated OpenGL(although no
Glide)
   X4.0 is _soo_ much faster than 3.3.*

--Evan

--
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Page: [EMAIL PROTECTED]  ICQ#: 15442232
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Amateur Radio Call Sign:  KB8PVEElder ResCon at Northwestern

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y-

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screen.
  --Dilbert to Management



Voodoo 3 3000 (new)

2000-10-10 Thread Matheson



Hey,

I continue to make progress with the curse-ed setup 
of this blasted video card (Voodoo 3 3000 AGP), but I can't seem to ever quite 
get it to work. I have installed device3dfx-source, mesag2-v3, and 
mesa-glide2-dev. I compiled the 3dfx module successfully, and can install 
it with no problems. The permissions are set correctly on my /dev/3dfx, 
yet I can't get 'test3Dfx' to work. I've been trying to run it in X 
(because if I run it in a terminal, it can't access the v3 board), but when I 
try the test, xterm just locks up. I'm not sure what I'm doing wrong, 
which is quite frustrating. Please, if you now of anything I could do, 
would you email me?

thanks,
Cameron Matheson


Re: Can't get Voodoo 3 to work

2000-09-15 Thread Nate Amsden
 Matheson wrote:
 
 Hey,
 
 I've been working on getting my Voodoo 3 3000 AGP to work, but I can't
 seem to.  I've compiled the 3dfx module, but when I try to insmod it,
 it gives me the error:
 
 3dfx: Could not set MTRR for Voodoo card

if i remember right i had a similar problem a while back on a k6-3. it
was a bug in the 3dfx module. if i loaded the module AFTER i started X
it loaded fine. try it. also make sure you have the latest module by
visiting linux.3dfx.com, i have not had this problem for quite a while
now.

nate

:::
ICQ: 75132336
http://www.aphroland.org/
http://www.linuxpowered.net/
[EMAIL PROTECTED]



Can't get Voodoo 3 to work

2000-09-14 Thread Matheson



Hey,

I've been working on getting my Voodoo 3 3000 AGP 
to work, but I can't seem to. I've compiled the 3dfx module, but when I 
try to insmod it, it gives me the error:

3dfx: Could not set MTRR for Voodoo 
card

I've made the device, and set the permissions, so 
I'm not sure what else to do.

Cameron Matheson


Re: Re: Voodoo 3

2000-08-21 Thread Gary Dolan
On 20 Aug 00, at 20:01, Tal Danzig wrote:

 Actually I believe that versions.h is made when you compile with kernel versio
 n headers on (not quite the correct terminology here I think) and is made with
 a 'mak  make dep in the kernel source dir.  At least I think that is correct 
 :)
 
 Tal
 
 
 On Sun, 20 Aug 2000 22:48:17 -0400 (EDT), Dave Bresson said:
 
  On Sun, 20 Aug 2000, David Bellows wrote:
   
Hello all,

I'm now trying to configure my Voodoo 3 2000 card for fullscreen mode. 
As far as I can tell I've installed everything from the Debian CDs
pertaining to glide and mesa and 3dfx.  Now I'm left with a
device3dfx.tar.gz in /usr/src.  When I untared and unzipped it I was
given a modules directory.  I tried to compile anything in there I
could, but was given the error  missing
/usr/src/linux/include/linux/version.h configure the kernel first.  Now
I'm stuck.  Anyone have any hints?  Am I even going in the right
direction?  I've read several docs, but I can't find anything yet.

   
   
   well, speaking from my own experience, the kernel source given by Debian
   does not have a version.h.  However, the kernel-headers *do*, so if you
   have the kernel-headers for your kernel installed, that is what
   /usr/src/linux should be pointed to, as long as you're going to compile
   against headers there. of course, /usr/src/linux isn't really the way
 of
   doing things the way i understand it...but that should help you at least.

   If you have kernel source code installed, you can do:
 cd /usr/src/kernel-source-2.x.x.   make  include/linux/version.h

and you should have version.h



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