Re: [Therion] Therion and DEM
Hi, I do strugle with the same problem, if I understand well; partly there is solution tu cut all grid values after f.e. second number behind point (if you have values like I do - 1205.648971354 and so), you fit almost twice of values into the line. I did not experiece any troubles with number of columns, so I suppose real solution would be to extend line in Therion, but I don´t know, if it´s possible. Pavel Dňa 2019-01-23 10:25 Marco Menchise via Therion napísal(a): Hello, I'm facing same problem. Any hint/answer? Thanks, Marco Il giorno ven 29 giu 2018 alle ore 00:38 Xavier Robert via Therion ha scritto: Dear all, For a quite large project, I am using a relatively high-resolution DEM (i.e. 1 px = 1 m), and I am trying to use it within Therion to produce a .lox-3D file. I am however facing some problems: * If I export the full resolution DEM to a .th file (6540*4307 cells) with the line "grid 325816.2990788577 5106250.599820679 1 1 6540 4307 ». I have the error « therion: error -- dem.th [1] [14] -- line too long ». This line 14 correspond to the first row of the DEM. ASC parameters are « #NCOLS = 6540, NROWS = 4307, XLLCORNER = 325816.2990788577, YLLCORNER =5106250.599820679, CELLSIZE = 1.0 » * If I export the DEM with a 5 m pixel resolution (1308*861 cells) (with the line "grid 325816.299079 5106250.59982 5.001161440185831 5.001161440185831 1308 861 », I get the same error, * If I export the DEM with a 10 m pixel resolution (654 * 431 cells) (with the line « grid 325816.299079 5106250.59982 9.996519721577727 9.996519721577727 654 431 »), everything compiles OK and the result is quite OK (https://www.groupe-speleo-vulcain.com/wp-content/themes/custom_theme/3d/JB.html ; be patient, it takes time to load), but not with the full resolution. The process to build each .th DEM is exactly the same, I do not touch any end of line. I edit the .asc DEM with vi to translate it into a .th file. I thus suspect that there is a size limitation for the DEM in Therion, I imagine a limitation in the number of row/columns of the DEM. * Is that true ? * If yes, what is this size limit for DEMs ? * As anyone an idea how to overtake that and use the full resolution DEM ? Cheers, Xavier ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion Links: -- [1] http://dem.th ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion-cs] Definovanie symbolov
Ahoj, v prílohe to máš, otvor v Notepade++ alebo Wordpade. Paľo Dňa 2019-01-10 23:11 Matej Ševčík via Therion-cs napísal(a): Ahojte Prosím vás nemá niekto definíciu pre symboly "area_debris_AUT", "area_blocks_AUT" a "area_pebbles_AUT", chcel by som ich modifikovať a viem nájsť len definíciu pre tieto symboly typu SKBB. Ďakujem M. Ševčík ___ Therion-cs mailing list Therion-cs@speleo.sk https://mailman.speleo.sk/listinfo/therion-cs % Austrian Symbol Set, author Georg Pacher % color (for Austrian symbol-set) color col_water_bg; col_water_bg :=(226/255,244/255,253/255); %%% %% areas % returns true if pair point lies within path q. % outside_point is any pair outside of path q (needed for reference). vardef pointinside(expr pt,q,outside_point)= T:=identity; path test; test:= outside_point--pt; %thdraw test; boolean isinside; isinside:=false; numintersections:=recgetnumintersections(test,q,0); if (numintersections <0): isinside:=true; elseif odd(numintersections): isinside:=true; else: isinside:=false; fi; isinside enddef; % get number of intersection between paths p (length 1!) and q % recnum is needed for limitation of recursions. % If the number of allowed recursions is reached, a negativ number of intersections is returned vardef recgetnumintersections(expr p,q,recnum)= pair inter; save preinter; save postinter; save numintersections; path preinter, postinter; inter:=p intersectiontimes q; %show recnum; if recnum >25: numintersections:=-100; else: if xpart(inter)>0 : %show (xpart inter); % split p into two paths and call yourself again preinter:=subpath (0,xpart(inter)-2eps) of p; postinter:=subpath (xpart(inter)+2eps,1) of p; numintersections:= recgetnumintersections(preinter,q,recnum+1) + recgetnumintersections(postinter,q,recnum+1) + 1; else: numintersections:=0; fi; fi; numintersections enddef; beginpattern(pattern_water_AUT); draw origin--10up withpen pensquare scaled (0.02u); patternxstep(.18u); patterntransform(identity rotated 90); endpattern; beginpattern(pattern_sump_AUT); draw origin--(0,.25u) withpen pensquare scaled (0.02u); draw origin--(.25u,0) withpen pensquare scaled (0.02u); endpattern; beginpattern(pattern_sand_AUT); pickup PenC; p:= origin -- (0.01u,0.01u); for i=0.0u step 0.2u until 2.4u: for j=0.0u step 0.2u until 2.4u: draw p rotated uniformdeviate(360) shifted ((i,j) randomized 0.09u); endfor; endfor; if BaseScale<=2.5: my_step:=2.4u; else: my_step:=2.6u; fi; patternstep(my_step,my_step); endpattern; beginpattern(pattern_pebbles_AUT); pickup PenC; path qq; for i=0.0u step 0.3u until 5.1u: for j=0.0u step 0.3u until 5.1u: qq := (superellipse((.1u,0),(0,.05u),(-.1u,0),(0,.-.05u),.75)) randomized (u/45) scaled (uniformdeviate(0.4)+.55) rotated uniformdeviate(360) shifted ((i,j) randomized 0.15u); draw qq; endfor; endfor; patternstep(5.1u,5.1u); endpattern; beginpattern(pattern_ice_AUT); pickup PenC; p:=(-.15u,.0u) -- (0.15u,.0u); draw p; draw p shifted (0.25u,.0u) rotated (90); draw p shifted (0.45u,0.25u); draw p shifted (0.0u,0.45u) rotated (90); patternxstep(.9u); patternystep(0.5u); endpattern; def a_water_AUT (expr Path) = T:=identity; thclean Path; pickup PenC; thfill Path withcolor col_water_bg; thfill Path withpattern pattern_water_AUT; thdraw Path; enddef; def a_sump_AUT (expr Path) = T:=identity; thclean Path; pickup PenC; thfill Path withcolor col_water_bg; thfill Path withpattern pattern_sump_AUT; thdraw Path; enddef; def a_sand_AUT (expr Path) = T:=identity; % thclean Path; thfill Path withpattern pattern_sand_AUT ; enddef; let a_clay_AUT = a_sand_AUT; def a_pebbles_AUT (expr p) = T:=identity; thfill p withpattern pattern_pebbles_AUT; enddef; def a_debris_AUT (expr p) = T:=identity; symbol_distance:=1.0; scale_factor:= 0.3; pickup PenC; path q, qq; q = bbox p; pair outside; outside:= ulcorner q + up; picture tmp_pic; uu := max(u, (xpart urcorner q - xpart llcorner q)/100, (ypart urcorner q - ypart llcorner q)/100); tmp_pic := image( for i = xpart llcorner q step symbol_distance*uu until xpart urcorner q: for j = ypart llcorner q step symbol_distance*uu until ypart urcorner q: qq := punked (((-.5uu,-.5uu)--(.5uu,-.5uu)--(1.05uu,0.01uu)--(.5uu,.5uu)--(-.5uu,.5uu)--cycle) randomized (uu/2)) scaled (uniformdeviate(0.4)+scale_factor ) rotated uniformdeviate(360) shifted ((i,j) randomized 0.5uu); if xpart (p intersectiontimes qq) < 0:
[Therion] Metapost
Hi all, I look for code of "snail shell" written in metapost, to use it as point u (for organodetritic limestone layers), but I am not able to find anything, as well I haven´t any skills to write it by myself. Does anybody posses this kind of code? Thank you Pavel ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion] Nautiz X8
Hi Bruce, as you write, it´s enough to wipe it barehanded, very fast once or two times and screen works again, not necessary to dry or clean it perfectly. I have been using the device in many slovak caves, and I haven´t found any place, where would be impossible to draw a sketch, just sometimes I had to protect the screen with whole body like a serpent twists around the branch. I just wonder how it would be in some really rainy cave. Hope I have answered your questions, good luck Pavel Dňa 2018-11-04 23:35 Bruce Mutton via Therion napísal(a): Hi Pavel It might be difficult for me to get device to test before buying, so I just want to clarify the significance of this issue that you mentioned... "it´s necessary to protect screen from drops of water, even small ones are registered and making some effect on screen". You are using it a lot, as you mention, and I assume that you are using the device underground. Therefore I assume that from time to time water droplets, wet mud and sand on the display are inevitable. It happens for me all the time, and I wipe with my hand, lick the display clean (yuk), or wash it in a stream or from my water bottle. * Does this scenario make the X8 unusable for drawing and typing, or just mildly annoying? * What about wiping it with a cloth after washing it. Does that fix it? (I have a non-caving device, that once wet, needs to be removed from the humid environment completely before the display will respond correctly - drying with a non-absorbent cloth is not sufficient - I want to make sure the X8 is not like this). Regards Bruce -Original Message- From: Therion On Behalf Of Bruce Mutton via Therion Sent: Saturday, 3 November 2018 18:02 To: 'List for Therion users' Cc: Bruce Mutton Subject: [Therion] Nautiz X8 Thanks for the insights Pavel. I can see those side buttons are in exactly the wrong place. I too would be after the Windows version, I understand the Windows ones can run Android, but not vice versa. So before proceeding I will check PocketTopo speed, stylus and water response. All our caves are such that devices are constantly wet and muddy while surveying. That the Nautiz display responds badly to water surprizes me, as our Trimble Recons have never responded to water (except once when swimming), and that assumption is the reason I am looking at them. Regards Bruce -Original Message- From: Therion On Behalf Of Pavel Herich via Therion Sent: Saturday, 3 November 2018 03:18 To: List for Therion users Cc: Pavel Herich Subject: Re: [Therion] Nautiz X8 Hello, i´m using it for more than two years now, 3 to 15 times per month. My device is built on windows, so there is PocketTopo installed. For me it works great, strong battery, quite big screen, I use to clean it just directly under the flowing water. But on the other hand, surprisingly PocketTopo turned out to run significantly slower than on the previous, old and cheap PDA (means menu reactions, context menu calling and so; it doesn´t affect bleutooth connection or any other core functionalities - anyway it could be just some settings error). Then, I had to replace stylus, which was very wide and not draw friendly, instead I use thin stylus from old PDA (metal core), which doesn´t works perfectly, but it´s much better to work with. As well, the screen is not so precise for drawing than on my old PDA, partly perhaps because of bigger screen, but I think the technology has been changed (you can use only plastic, thin protection of the screen to be able to use old and precise stylus). Also, the two buttons (arrows) on the left side of the device I found very annoying - there are right there, where one would hold the device, they manage volume, which is very necessary to work with inside the cave...; I will try to seal them once. And last thing, it´s necessary to protect screen from drops of water, even small ones are registered and making some effect on screen. So that´s all troubles I noticed, otherwise you can count with this device anywhere. But to use it just to draw a raw sketch in PocketTopo or Topodroid, it´s bit expensive (f.e. DigiTerra explorer - basic GIS software can be instaled). Pavel Dňa 2018-10-31 19:06 Bruce Mutton via Therion napísal(a): Good Morning. Does anyone have experience with these? Nautiz X8 https://www.handheldgroup.com/rugged-computer/handheld-pda/nautiz-x8/#tab=tecspec[1] http://ruggedpcreview.com/3_handhelds_handheldus_nautiz_x8.html [2] https://www.handheldgroup.com/rugged-solutions/Customer-Solutions/nautiz-x8-extreme-environment-surveying-with-rugged-handhelds Bruce ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion] Nautiz X8
Hello, i´m using it for more than two years now, 3 to 15 times per month. My device is built on windows, so there is PocketTopo installed. For me it works great, strong battery, quite big screen, I use to clean it just directly under the flowing water. But on the other hand, surprisingly PocketTopo turned out to run significantly slower than on the previous, old and cheap PDA (means menu reactions, context menu calling and so; it doesn´t affect bleutooth connection or any other core functionalities - anyway it could be just some settings error). Then, I had to replace stylus, which was very wide and not draw friendly, instead I use thin stylus from old PDA (metal core), which doesn´t works perfectly, but it´s much better to work with. As well, the screen is not so precise for drawing than on my old PDA, partly perhaps because of bigger screen, but I think the technology has been changed (you can use only plastic, thin protection of the screen to be able to use old and precise stylus). Also, the two buttons (arrows) on the left side of the device I found very annoying - there are right there, where one would hold the device, they manage volume, which is very necessary to work with inside the cave...; I will try to seal them once. And last thing, it´s necessary to protect screen from drops of water, even small ones are registered and making some effect on screen. So that´s all troubles I noticed, otherwise you can count with this device anywhere. But to use it just to draw a raw sketch in PocketTopo or Topodroid, it´s bit expensive (f.e. DigiTerra explorer - basic GIS software can be instaled). Pavel Dňa 2018-10-31 19:06 Bruce Mutton via Therion napísal(a): Good Morning. Does anyone have experience with these? Nautiz X8 https://www.handheldgroup.com/rugged-computer/handheld-pda/nautiz-x8/#tab=tecspec [1] http://ruggedpcreview.com/3_handhelds_handheldus_nautiz_x8.html [2] https://www.handheldgroup.com/rugged-solutions/Customer-Solutions/nautiz-x8-extreme-environment-surveying-with-rugged-handhelds/ [3] Bruce Links: -- [1] https://www.handheldgroup.com/rugged-computer/handheld-pda/nautiz-x8/#tab=tecspec [2] http://ruggedpcreview.com/3_handhelds_handheldus_nautiz_x8.html [3] https://www.handheldgroup.com/rugged-solutions/Customer-Solutions/nautiz-x8-extreme-environment-surveying-with-rugged-handhelds/ ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion] Cave-list command
Hi, just add location on into thconfig: export cave-list -location on -o entrances.html Pavel Herich Dňa 2018-10-04 09:00 Matthieu Egels via Therion napísal(a): I work on a large project of topography in the south east of France. My project contains 17 caves and I use cave-list command to export it in html format it work fine but is it possible to export coordinates of each entrance in the html file? In did not found any about this in the thérion book. Matthieu EGELS Maître de Conférence. Université d'Aix-Marseille Enseignement: IUT d'Aix-Marseille, Dep. GEII. 142 traverse Charles Susini BP 157 13388 Marseille cedex 13 Recherche: IM2NP (UMR 7334 CNRS) Technopôle de Château Gombert Campus de Polytech Marseille 60 rue Frédéric Joliot Curie Bâtiment Néel - 2eme étage 13453 Marseille cedex 13 ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion] LIDAR porvrch
Michaliči, ten posun môže byť aj kvôli nerovnakým súradnicovým systémom. Tie lidarové dáta sú v UTM34N. Paľo Dňa 2018-01-15 18:21 Michal Danko via Therion napísal(a): ahojte, tak asi som bol na limite therionu pretoze ked som konvertoval na rozmer 2 x2 m povrch mi spravilo z lidar dat. akurat ze dve hrany mam ohranicene na 0 a vyskovo sa mi to zda byt nepresne. respektive posunute o nejake metre.. v prilohe teda prvy polo/uspesny pokus povrchu z lidar dat .. . S pozdravom Ing. Michal Danko 2018-01-15 14:37 GMT+01:00 Michal Danko: Ahojte, hram sa s lidar datami a mam trosku problem. neviem ci som sa dostal na obmedzenie therionu alebo robim nieco zle. vstupne data som mal stvorec 48.99146, 19.67295 48.98282, 19.68312 vo formate tif, ktory som konvertoval cez gdal na txt - ArcInfo Asci Grid gdal_translate -of AAIGrid zlomiska.tif zlomiska-povrch.txt cez gdalinfo som zobrazil taketo hodnoty: Driver: GTiff/GeoTIFF Files: DMR_Zlomiska.tif Size is 1118, 2310 Coordinate System is: PROJCS["WGS 84 / UTM zone 34N", GEOGCS["WGS 84", DATUM["WGS_1984", SPHEROID["WGS 84",6378137,298.257223563, AUTHORITY["EPSG","7030"]], AUTHORITY["EPSG","6326"]], PRIMEM["Greenwich",0, AUTHORITY["EPSG","8901"]], UNIT["degree",0.0174532925199433, AUTHORITY["EPSG","9122"]], AUTHORITY["EPSG","4326"]], PROJECTION["Transverse_Mercator"], PARAMETER["latitude_of_origin",0], PARAMETER["central_meridian",21], PARAMETER["scale_factor",0.9996], PARAMETER["false_easting",50], PARAMETER["false_northing",0], UNIT["metre",1, AUTHORITY["EPSG","9001"]], AXIS["Easting",EAST], AXIS["Northing",NORTH], AUTHORITY["EPSG","32634"]] Origin = (403129.7172060,5427465.21999739230) Pixel Size = (0.500,-0.500) Metadata: AREA_OR_POINT=Area DataType=Generic Image Structure Metadata: INTERLEAVE=BAND Corner Coordinates: Upper Left ( 403129.720, 5427465.220) ( 19d40'32.80"E, 48d59'32.95"N) Lower Left ( 403129.720, 5426310.220) ( 19d40'33.79"E, 48d58'55.55"N) Upper Right ( 403688.720, 5427465.220) ( 19d41' 0.30"E, 48d59'33.26"N) Lower Right ( 403688.720, 5426310.220) ( 19d41' 1.29"E, 48d58'55.87"N) Center ( 403409.220, 5426887.720) ( 19d40'47.05"E, 48d59'14.41"N) Band 1 Block=1118x1 Type=Float32, ColorInterp=Gray z nich som sa pokusil vytvorit SURFACE.TH [1]. encoding utf-8 surface CS UTM34 GRID 403129.72 5426310.22 0.5 0.5 1118 2310 input zlomiska-povrch.txt endsurface netusim ci mam spravny grid, tak ak sa dakto do toho vyzna prosim skontrolujte pretoze pri kompilacii dostanem chybu.. ERROR -- LIDAR/ZLOMISKA-POVRCH.TXT [7] -- LINE TOO LONG WRITING XTHERION FILE ... DONE 7- je riadok kde zacinaju vyskove data..(riadkov je 2310 ) S pozdravom Ing. Michal Danko Links: -- [1] http://surface.th ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion-cs] Prevzdušnenie zeminy v Therione
Áno Martin pomohlo, ďakujem Paľo menil som čo som vedel, aj som to skúšal cez AUT, UIS príkazy, aj ten symbol-assign som mal vypnutý, ale nejak sa to nechcelo meniť, neviem kde je chyba, každopádne keď som to definoval ako "u" a zadal tam Martinové údaje tak to funguje fajn, takže asi to urobím takto. Každopádne ak môžem ešte. To by si musel prekompilovať Therion. Ale od toho sú uživateľské značky, aby sa nesiahalo do zdrojového kódu. ___ nemusíš nič prekompilovávať, toto si vlož do configu (všimni si "-layout ph" v druhom riadku (za tým môže byť aj ďalší s niečim iným: -layout xy)): source dedicny_brloh_th.th export map -output dedicny_brloh.pdf -layout ph layout ph code metapost def a_sand (expr p) = T:=identity; % thclean p; pickup PenC; path q; q = bbox p; picture tmp_pic; tmp_pic := image( for i = xpart llcorner q step 0.4u until xpart urcorner q: for j = ypart llcorner q step 0.4u until ypart urcorner q: draw origin shifted ((i,j) randomized 0.7u) withpen PenC; endfor; endfor; ); clip tmp_pic to p; drawoptions(); draw tmp_pic; enddef; endcode endlayout Neviem ako potom určiť farbu - keď si nakreslím "area u:bahno" tak neviem definovať farbu. Cez "symbol-color area u:bahno 50" to nejak nefunguje ani keď zadám [50 50 50]. Treba farbu definovať niekde v "beginpattern(pattern_bahno);", alebo "def a_u_bahno(expr Path) =" alebo ako? To by som musel skúmať je na to niečo ako „withcolor“ tu sme pri dlhodobom probléme, pre značky typu u:niečo nefungujú príkazy typu symbol-color, symbol-hide a podobne. Takže sa s nimi nedá moc dobre pracovať. Jediná možnosť zatiaľ, ako ich nezobraziť na kompilovanej mape je zadať "symbol-hide group all", čo vyhodí úplne všetko, a potom si po jednej značke všetko vyvolať späť cez symbol-show line wall, atď. Ale tiež sa nedá symbol-show line u:niečo, takže je to problematické. Je to ale len nedostatok kódu Therionu a teda zrejme nič, čo by sa v budúcnosti nedalo vyriešiť. Keď mám v xvi. súbore nejaké údaje a potrebujem ich pretočiť na druhú stranu (zrkadlovo) dá sa to? Pretože mám taký problém, kreslím mapu jaskyne nad ktorou je závrt, závrt mám po povrchu zameraný, zanesený do xvi. súboru, ale jeho vykreslenie prebehlo v therione na opačnú (ľavu) stranu ako som chcel (ja som chcel aby to vykreslilo vpravo) - viď priložený obrázok. Dá sa to bez toho aby som musel meniť základný azimut v údajoch? Na to je príkaz „extent“ v centerline, v tvojom prípade má byť na začiatku "extend left“ (štandartne je tam automaticky "extend right“, a pred tou zámerou, čo už má ísť doprava, tak „extend right“. Viď Thbook posledná kapitola. príklad dole - extend left, right (treba sa s tým len vyhrať, vždy prekompilovať xvi, ktoré automaticky aktualizuje v th2: date 2016.04.28 data normal from to compass clino tape extend right 0 1 244.22 -10.22 3.530 extend left 2 1 94.76 -40.25 1.390 Paľo ___ Therion-cs mailing list Therion-cs@speleo.sk https://mailman.speleo.sk/listinfo/therion-cs
Re: [Therion-cs] Prevzdušnenie zeminy v Therione
Ujček, asi toto si chcel?: def a_sand_UIS (expr p) = T:=identity; % thclean p; pickup PenC; path q; q = bbox p; picture tmp_pic; tmp_pic := image( for i = xpart llcorner q step 1u until xpart urcorner q: for j = ypart llcorner q step 1u until ypart urcorner q: draw origin shifted ((i,j) randomized 0.7u) withpen PenC; endfor; endfor; ); clip tmp_pic to p; drawoptions(); draw tmp_pic; enddef; Akurát ten prvý riadok si daj pozor, teda "sand_UIS" sa nezobrazí, pokiaľ bude zadaný symbol-assign ... (ak používaš ten môj thcnfig). Riadok prepíš na "def a_clay (expr p) =", pohraj sa s tými číslami v definícii ( 1u ) a nájdeš si svoje prevzdušnenie. Potom to vlož do layoutu a pôjde to. Paľo Dňa 2017-05-26 10:07 Martin Sluka via Therion-cs napísal(a): Tu je vysvetlenie zo súboru uAUT.mp: let a_clay_AUT = a_sand_AUT; Takže ten zdrojový kód je identický ako a_sand_AUT Kľudne skopíruj ten a_sand_AUT do layoutu, premenuj ho na a_u_moj_clay_AUT, uprav a použi v mape. Nerob to v zdrojákoch, nebolo by to korektné. m. 26. 5. 2017 v 9:50, Matej Ševčík via Therion-cs: Ahojte Prosím vás nemá niekto kód metapostu pre "area clay" v AUT znakoch Potreboval by som zväčšiť priestory medzi jednotlivými bodmi "!prevzdušniť" tú zeminu a neviem nájsť pre tú značku kód. Ďakujem M. ___ Therion-cs mailing list Therion-cs@speleo.sk https://mailman.speleo.sk/listinfo/therion-cs ___ Therion-cs mailing list Therion-cs@speleo.sk https://mailman.speleo.sk/listinfo/therion-cs ___ Therion-cs mailing list Therion-cs@speleo.sk https://mailman.speleo.sk/listinfo/therion-cs
Re: [Therion-cs] Export PDF
Martin, aspoň keby si láskavo nezabúdal, čo sám píšeš: "Vyrastruj si to ve Photoshopu na 600 dpi do CMYK s plnou černou." A ako som napísal, takto to robím ja, neviem, čo to má s tebou spoločné. 600 dpi používam preto, aby som nevidel štvorčeky, keď mapu vytlačím na väčší formát, ako som pôvodne plánoval. Pretože mapu Demänovej často režem i na malé diely, je dobré to mať v kvalite vyššej. Paľo Dňa 2017-03-14 10:26 Martin Sluka via Therion-cs napísal(a): 14. 3. 2017 v 9:11, Pavel Herich via Therion-cs <therion-cs@speleo.sk>: preto používam Photoshop, raster na 600dpi nemáš šancu nijak uvidieť. Paľo, to, čo napíšem, láskavo nerozporuj, DTP robím asi trošku dlhšie ako ty. Keď má byť výstup na Epsonke, tak stačí 360 dpi, keď na HP alebo Canon, tak 300 dpi, keď na tlačiarenské techniky, tak 400 dpi. Hlavne pri rastrovaní nezapínať vyhladenie! Samozrejme, keď ide o malé výsledné mapy tak si kľudne dovolím dvojnásobok. Ale pri 1:1000 Demänovskýého systému je to zbytočné. To dáva podstatne menšie súbory s tým, že rozdiel je poznateľný možno silnou lupou. Pri zmenšovaní mapy stačí aj 180/150/200 dpi s tým, že výsledné rozlíšenie sa prepočíta na 360/300/400. Tie hodnoty vychádzajú z vlastného rozlíšenia tlačových technológií. m. ___ Therion-cs mailing list Therion-cs@speleo.sk https://mailman.speleo.sk/listinfo/therion-cs ___ Therion-cs mailing list Therion-cs@speleo.sk https://mailman.speleo.sk/listinfo/therion-cs
Re: [Therion] wall altitude
Perfect Stacho, thank You! Pavel Dňa 2017-01-19 16:28 Stacho Mudrak via Therion napísal(a): Sorry symbol-hide point wall-altitude S. On 19 January 2017 at 16:25, Stacho Mudrak <li...@group-s.sk> wrote: Hi, symbol hide point:wall-altitude should work. S. On 19 January 2017 at 12:03, Martin Sluka via Therion <therion@speleo.sk> wrote: or Tex code, sorry m.s. 19. 1. 2017 v 11:51, Martin Sluka via Therion <therion@speleo.sk>: You may try to modify MetaPost or code by yourself. m.s. 19. 1. 2017 v 11:01, Pavel Herich via Therion <therion@speleo.sk>: Yes, but I´d like to to make something which would be represented by following syntax: "symbol-hide line wall:altitude" and i did try several options how to write this, but without succes.. As well there is similar problem with new symbols defined under u, f.e. "symbol-hide line u:newsymbol" doesn´t work. Thank you Pavel Dňa 2017-01-18 13:51 Martin Sluka napísal(a): Symbol is line:wall altitude is option of point of this symbol. m.s. Odesláno z iPhonu 18. 1. 2017 v 12:53, Pavel Herich via Therion <therion@speleo.sk>: Hello, I cannot find a right syntax to handle with point of wall line, which is set as altitude . . I´d like to use symbol-hide or symbol-color option. Anyone has an idea? Or just would be enough to have possibility to disable it. Pavel ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion [1] ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion [1] ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion [1] ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion [1] Links: -- [1] https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion] wall altitude
Yes, but I´d like to to make something which would be represented by following syntax: "symbol-hide line wall:altitude" and i did try several options how to write this, but without succes.. As well there is similar problem with new symbols defined under u, f.e. "symbol-hide line u:newsymbol" doesn´t work. Thank you Pavel Dňa 2017-01-18 13:51 Martin Sluka napísal(a): Symbol is line:wall altitude is option of point of this symbol. m.s. Odesláno z iPhonu 18. 1. 2017 v 12:53, Pavel Herich via Therion <therion@speleo.sk>: Hello, I cannot find a right syntax to handle with point of wall line, which is set as altitude . . I´d like to use symbol-hide or symbol-color option. Anyone has an idea? Or just would be enough to have possibility to disable it. Pavel ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
[Therion] wall altitude
Hello, I cannot find a right syntax to handle with point of wall line, which is set as altitude . . I´d like to use symbol-hide or symbol-color option. Anyone has an idea? Or just would be enough to have possibility to disable it. Pavel ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion] Entrance for cave list
Definition of entrance has to be inside centerline. Then "export cave-list -location on -o cave.html" gives you coordinates and lenght and depth of your surveys compiled, conected with defined entrances. If you have a index.th, which connects all your caves (every cave has to be at least in one or more surveys; and more surveys connected under one general cave survey), then you have list of all caves with one or more defined entrances. Pavel Dňa 2017-01-09 15:14 Andrew Atkinson via Therion napísal(a): Yes, that is what I said, and it gives an error Andrew On 9 Jan 2017 19:04, "Martin Sluka via Therion"wrote: Definition of entrance is part of survey-endsurvey m.s. On Jan 09, 2017, at 12:55 PM, Andrew Atkinson via Therion wrote: Page 17 of the Therion hook states that station Under the context survey should be used as the entrance identifier for a cave to be used in cave-list export. However, this gives an error unknown command -- entrance Now I can sort of get round it using Station 0 "" entrance in the centerline, but this does not define a cave so the list is a bit weird. Am I missing something? V 5.3.16 on windows 10 Andrew ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion [1] ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion [1] Links: -- [1] https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion] Stations coordinates
Hi, I don´t know, if I have understood well what are you looking for, but for me the easiest way how to get xyz coordinates of some points in relative polygonal net (compass, clino, tape) is to set them as entrance in centerline (could be done very fast with all centerline in Excel): station 2 "2" entrance station 3 "3" entrance ... and thconfig has this part outside of layout: export cave-list -location on -o coordinates.html You get html list of station names and their coordinates. Pavel Dňa 2016-12-20 23:09 андрей коженков via Therion napísal(a): Hi Phil, cSurvey can also help with remastering of paper maps. Unfortunalty all documentation is in Italian but software is translated to English. http://csurvey.it/site/index.php/en/download Andrey Вторник, 20 декабря 2016, 20:48 UTC от Philippe Vernant via Therion: Several surveys and visual topo files, but not always the same stations … Phil On 20 Dec 2016, at 19:47 PM, Martin Sluka via Therion wrote: What is source of your old data - maps? m.s. 20. 12. 2016 v 17:47, Philippe Vernant via Therion : OK my mistake, I could export the compass format. But if someone has a clever idea as how to do it easily without computing the difference between the two stations, I’d be happy to have the solution. Thanks, Phil On 20 Dec 2016, at 17:43 PM, Philippe Vernant wrote: Hi guys, I’m trying to merge some old survey data with new ones and I’d like to know the coordinates of some stations. this way I could compute the length, the azimuth and the dip angle between old and new stations to merge le file together. I’m trying to export the data in compass format, I know that I could get the coordinates in this file, but I have a message : therion: error -- thconfig [25] -- unknown format -- "compas" Any idea on how I could do that ? Thanks, Phil ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion ___ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Re: [Therion-cs] Úprava hlavičky mapy
Ujček, toto si daj do layout (v druhom riadku si napíš čo tam chceš mať): code tex-map \newtoks\cavedepthtitle \cavedepthtitle={Denivelácia} \legendcontent={% \hsize=\legendwidth \ifnortharrow\vbox to 0pt{\line{\hfil\northarrow}\vss}\fi \edef\tmp{\the\cavename} \ifx\tmp\empty \else {\size[20]\the\cavename} \vskip1cm \fi \ifscalebar\scalebar\vskip1cm\fi {\rightskip=0pt plus 3em\parskip=3bp \edef\tmp{\the\comment} \ifx\tmp\empty \else {\size[12]\the\comment} \par\medskip \fi \everypar{\hangindent=2em\hangafter=1} \edef\tmp{\the\cavelength} \ifx\tmp\empty \else {\size[12]\si\the\cavelengthtitle: \ss\the\cavelength\par} \fi \edef\tmp{\the\cavedepth} \ifx\tmp\empty \else {\size[12]\si\the\cavedepthtitle: \ss\the\cavedepth\par} \fi \edef\tmp{\the\exploteam} \ifx\tmp\empty \else {\size[12]\si\the\explotitle: \ss\the\exploteam\quad\si\the\explodate\par} \fi \edef\tmp{\the\topoteam} \ifx\tmp\empty \else {\size[12]\si\the\topotitle: \ss\the\topoteam\quad\si\the\topodate\par} \fi \edef\tmp{\the\cartoteam} \ifx\tmp\empty \else {\size[12]\si\the\cartotitle: \ss\the\cartoteam\quad\si\the\cartodate\par} \fi \edef\tmp{\the\copyrights} \ifx\tmp\empty \else {\size[12]\ss\the\copyrights\par} \fi } \formattedlegend } endcode Paľo p.s. je tu potom ešte taká špecialita od Bruce Mutton: \newtoks\depthrangetitle \depthrangetitle={Nadm. výška: } # % start bruces addition # % altitude \edef\tmp{\the\caveminz} \ifx\tmp\empty \else {\the\legendtextsize\si\the\depthrangetitle \ss\the\caveminz m až} \fi \edef\tmp{\the\cavemaxz} \ifx\tmp\empty \else {\the\legendtextsize\ss\the\cavemaxz m \par} %above mean sea level \fi # % end bruces addition ___ Therion-cs mailing list Therion-cs@speleo.sk https://mailman.speleo.sk/listinfo/therion-cs