pm, Chris Stratton wrote:
> On Apr 30, 11:34 am, ThomasWrobel wrote:
>
> > I also use the JPCT 3D library in my app, as well as using the camera
> > preview as a background, so the app is pretty heavy overall.
>
> My first hunch would be issues in the platform openGL i
s strictly to blame you can put in
> > log statements there too, but crashes should be logged for you.
>
> > adb bugreport > mybugreport.txt will capture the last buffers from all the
> > streams and much much more.
>
> > R
> > On Mon, Apr 30, 2012 at 8:34 AM, T
Thanks for the replys. I am afraid I am ignorant of how to do that.
So far I have just been using the Dalvik Debug Monitor, I can see
options to save to a file, but not to log to a file continuously.
Googleing around seems to infer I need to put code in my app to send
the log to a file on the SD ca
I am working on a fairly complex application. When debugging it over
the last few days it occasionally cause's a hardware restart of the
phone.
I am debugging it on a real phone over usb (Windows/Eclipse for my
development).
However, I cant seem to figure out what's causing these crashs because
no
ething strange happens as soon as I change
that keys name :-/
On Feb 6, 9:35 pm, TreKing wrote:
> On Sat, Feb 5, 2011 at 8:58 PM, ThomasWrobel wrote:
> > Do I have to manualy commit?
>
> Possibly. Try it, see what happens.
>
> > or set the persistance to true? (isn't tha
On my PreferenceActivity onCreate I tried adding a ;
this.findPreference("WaveID_BillBoard_Scaleing").setKey(value
+"_BillBoard_Scaleing");
...
... (other similiar lines)
...
Where "value" was a string passed to the intent.
My intention was to be able to create an arbitary number of different
pr
Is it possible to rotate the view coming in from the camera, so its,
say, upside down?
I thought this would be a mater of rotating the surface view its on,
but nothing seems to work.
I tried the advice in this thread for rotating videos;
http://groups.google.com/group/android-developers/browse_thr
I love the fact theres loads of markets. While yes, it is, more work
for the developer to submit too, its
far better in the long run for the consumers and the whole android
ecosystem.
Markets can experiment with different layouts, styles, ratings, and
specialties. This is only just starting really
Override what? "setOnCreateContextMenuListener" ? Its parameters are
different.
On Sep 6, 12:54 pm, Miguel Morales wrote:
> Override those on your Activity class.
>
>
>
> On Mon, Sep 6, 2010 at 3:52 AM, ThomasWrobel wrote:
> > Having a little trouble working
Having a little trouble working out how to have a context menu working
in my GLSurfaceView view.
There doesn't seem to be a "onCreateOptionsMenu" or
"onOptionsItemSelected" to override.
I do notice a "setOnCreateContextMenuListener" but I don't know how to
use it.
Anyone know?
--
You received
I've been trying to use a mapView in my app, and have been following
the tutorial;
http://developer.android.com/resources/tutorials/views/hello-mapview.html
However, I'd like to be able to generate the mapView at runtime, and
assign it to a widget container. (rather then just having it as the
rout
I'm currently just bliting a rotation matrix onto the screen.
The source of which is "RT" from;
SensorManager.getRotationMatrix(Rt, I, accels, mags);
Where accels and mags are from the sensors. The getRotationMatrix, and
its display, are triggered once for every update of the acceleration
sensor.
Did you ever get to the bottom of this?
I think I'm having a similar problem.
On May 31, 10:25 am, Cardy wrote:
> Hi all!
>
> I've been trying to get a simple test app working to show me theorientationof
> the phone. The code I've used is below:
>
> public class Main extends Activity implements
I'm also having trouble with this.
I can get the View using the Inflator;
final View loginpage = factory.inflate(R.layout.loginpage, null);
and I can get an object from within it
final LinearLayout LoginForm =
(LinearLayout)loginpage.findViewById(R.id.MainLoginPage);
But I cant seem to use
I have two machines, one a WindowsXP32, and one 64. Both with AMD64
chips.
I have eclipse on both, and the SDK on both.
I'm using the usb drivers with the HTC Legend (http://
groups.google.com/group/android-developers/browse_thread/thread/
2b54d2ce1202b04b/dd6f9152cd50d64b?lnk=gst&q=usb+#dd6f9152cd
d the hardware support to do Bluetooth.
>
> On 10 Apr, 13:31, ThomasWrobel wrote:
>
>
>
> > Just got a HTCLegendand am very keen to get into Android development
> > (having previously been expirenced with eclipse/java/gwt).
>
> > However, the USB ADB driver on
Just got a HTC Legend and am very keen to get into Android development
(having previously been expirenced with eclipse/java/gwt).
However, the USB ADB driver on the SDK doesnt support it, so I
wondered how I could add it myself.
I feebly tried adding;
; HTC Legend
%SingleAdbInterface%= U
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