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Dear dri-devel,
By now you've probably seen every oppo
Brian Paul wrote:
[...]
I did some testing with the mesa-4-1-branch today on my r200. Compiling
was less trouble than I expected, everything was pretty much straight
forward ;-)
>
> I'd appreciate it if people could start testing this branch, esp the
> drivers I haven't tested. One thing in
Stefan Lange wrote:
> Brian Paul wrote:
>
> [...]
>
> I did some testing with the mesa-4-1-branch today on my r200. Compiling
> was less trouble than I expected, everything was pretty much straight
> forward ;-)
>
>>
>> I'd appreciate it if people could start testing this branch, esp the
>> d
On Tue, 2002-10-15 at 10:01, Stefan Lange wrote:
> Q3A: stable (at least for the time I tested), but not very fast. In fact
> it shows the same symptoms I got with earlier versions of DRI-trunk
> (before around 2002-10-11): poor overall speed, and a framerate that
> maxes out at 50 FPS. Is the
Russ Dill wrote:
> On Tue, 2002-10-15 at 10:01, Stefan Lange wrote:
>
>
>>Q3A: stable (at least for the time I tested), but not very fast. In fact
>>it shows the same symptoms I got with earlier versions of DRI-trunk
>>(before around 2002-10-11): poor overall speed, and a framerate that
>>max
Warning: ignorant questions on the way...
I've gotten some questions from a couple of people about backing store with
DRI, on the R100 driver specifically. Because my background isn't firmly
rooted in X-Windows, I wasn't really familiar with what that meant. :) I
did a little searching, and I t
Keith Whitwell wrote:
> Russ Dill wrote:
>
>> On Tue, 2002-10-15 at 10:01, Stefan Lange wrote:
>>
>>
>>> Q3A: stable (at least for the time I tested), but not very fast. In
>>> fact it shows the same symptoms I got with earlier versions of
>>> DRI-trunk (before around 2002-10-11): poor overall
Brian Paul wrote:
> Stefan Lange wrote:
>
>> My experiences from testing:
>>
>> Wolfenstein (single-player): works, about same speed as dri-trunk, but
>> not completely stable (exited with Signal 4 in one run, and Signal 11
>> in another, and once I got a complete lockup of the system)
>>
>> Q3
Brian Paul wrote:
> Brian Paul wrote:
>
>> Stefan Lange wrote:
>>
>>> My experiences from testing:
>>>
>>> Wolfenstein (single-player): works, about same speed as dri-trunk,
>>> but not completely stable (exited with Signal 4 in one run, and
>>> Signal 11 in another, and once I got a complete l
Stefan Lange wrote:
> Brian Paul wrote:
>>
>> The merge is done.
>>
>
> OK, so I just updated from CVS and recompiled.
> as expected: the speed problem in q3a is solved ;-)
Great.
>> Setting R200_NO_TCL works for me - no signals or FP exceptions.
>> However, with R200_NO_TCL I'm seeing some fl
> hmm, that's odd. I still get floating point exceptions for almost every
> GL-app. with TCL disabled.
>
> Demos that _do_ work with TCL disabled include:
> clearspd, drawpix, gamma, glinfo, lodbias, readpix, winpos
>
> Maybe this can give you a clue, why some are working and some aren't?
>
>
On Die, 2002-10-15 at 20:30, Ian Romanick wrote:
> Warning: ignorant questions on the way...
>
> I've gotten some questions from a couple of people about backing store with
> DRI, on the R100 driver specifically. Because my background isn't firmly
> rooted in X-Windows, I wasn't really familiar
I've seen ppl mention the libxaa.a from Fonseca seems to fix the problem
with the screen blanking. Thing is I can't seem to find this libxaa..
Can anyone point me in the right direction for this? And can anyone
confirm that this does seem to fix the screen blanking problem with the
Radeon 8500.
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