Russ Dill wrote: > On Tue, 2002-10-15 at 10:01, Stefan Lange wrote: > > >>Q3A: stable (at least for the time I tested), but not very fast. In fact >>it shows the same symptoms I got with earlier versions of DRI-trunk >>(before around 2002-10-11): poor overall speed, and a framerate that >>maxes out at 50 FPS. Is the r200-code in your branch from before that >>date? If yes, that would explain the behaviour. >> > > This speed problem is somehow related to displaying the players weapon, > or status. If you are playing q3a, and switch to free fly mode, the fps > jumps to around 100-250fps
That makes sense. The speed problem comes from agressively throttling glClear() operations. Q3 does multiple clears of the backbuffer for drawing the little floating head and I don't know what else in the status bar. So, I expect the speed to go up after a trunk merge. Keith ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
