RE: [Flightgear-devel] Rearranged /controls/ properties

2003-04-01 Thread Luke Scharf
On Tue, 2003-04-01 at 13:28, Norman Vine wrote: David Megginson writes: Thanks for reminding me -- the propeller-pitch property is misnamed, and we should try to think of something more descriptive (it directly controls propeller speed, not pitch). Not that we don't want a new name

Re: [Flightgear-devel] Short-field landing

2003-03-15 Thread Luke Scharf
On Sat, 2003-03-15 at 15:15, David Megginson wrote: If anyone wants a real challenge, try landing the Cub across the runway instead of along it. It should be easily doable with the 200-foot wide runway, but I haven't quite succeeded yet. When one of my friends was working on his private

Re: [Flightgear-devel] [OT] tyre squeak

2003-03-07 Thread Luke Scharf
On Fri, 2003-03-07 at 11:02, David Megginson wrote: Erik Hofman writes: I can now confirm, after about 90 flights, that I have never heard a tire squeal on any of the planes I've flown (a Cessna 150, several 172s, a Cardinal, and my Warrior), even in some of the horrific landings during the

Re: [Flightgear-devel] [OT] tyre squeak

2003-03-07 Thread Luke Scharf
On Fri, 2003-03-07 at 12:08, David Megginson wrote: Luke Scharf writes: With all due respect, I've had a few squeakers in the Cessna 172 I rent! On an extremely smooth landing for me (no bump at all), it makes an extremely faint chuff sound rather than a squeak -- even that might

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Luke Scharf
On Fri, 2003-02-14 at 12:20, Curtis L. Olson wrote: Gene Buckle writes: http://www.flightgear.org/images/SeaHawk.jpg That just kicks ass. You've made a buddy of mine very happy. He's recently got a Sea Hawk cockpit that is destined to be a sim cockpit. You can see it at

Re: [Flightgear-devel] Roadmap/brain dump

2003-01-24 Thread Luke Scharf
On Thu, 2003-01-23 at 10:31, Brandon Bergren wrote: How about a control to make the UFO beam up a cow if you're over it? (Now this would be cool) AI cows would be a neat addition to the dynamic scenery we were talking about before. At one of the local airports (KBCB) there are several fields

Re: [Flightgear-devel] Roadmap/brain dump

2003-01-24 Thread Luke Scharf
On Fri, 2003-01-24 at 12:14, Gene Buckle wrote: (Now this would be cool) AI cows would be a neat addition to the dynamic scenery we were talking about before. At one of the local airports (KBCB) there are several fields and some silos right under the airplane on final approach.

Re: [Flightgear-devel] Roadmap/brain dump

2003-01-24 Thread Luke Scharf
On Fri, 2003-01-24 at 14:14, Arnt Karlsen wrote: On 24 Jan 2003 11:53:28 -0500, Luke Scharf [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Thu, 2003-01-23 at 10:31, Brandon Bergren wrote: How about a control to make the UFO beam up a cow if you're over it? (Now this would

Re: [Flightgear-devel] How are light singles parked?

2003-01-23 Thread Luke Scharf
On Thu, 2003-01-23 at 15:27, David Megginson wrote: I always like to leave the plane with full tanks to keep water out of the fuel system (no air == no condensation). After landing, I generally taxi straight up to the pumps and shut down. The line guy fills up the plane then tows it out to

Re: [Flightgear-devel] Problem: unrealistic YASim stalls

2003-01-02 Thread Luke Scharf
smoothly. I've flown several incipient spins (with an instructor, un/cross-coordinated power-on stall) in the Cessna 172 and they were quite exciting. :-) -Luke -- Luke Scharf, Jack of Several Trades http://www.ccm.ece.vt.edu/~lscharf

Re: [Flightgear-devel] Problem: unrealistic YASim stalls

2003-01-01 Thread Luke Scharf
On Wed, 2003-01-01 at 12:35, David Megginson wrote: Luke Scharf writes: I've had the same experience in the Cessna 172E Skyhawk that I fly. I can add this to Dave's observations: I haven't been able to cause the nose to drop in an attempted descending power-off turn stall. Some

Re: [Flightgear-devel] c172p-3d - checked against a Cessna 172E

2002-12-31 Thread Luke Scharf
On Mon, 2002-12-30 at 22:52, Luke Scharf wrote: 2. Nose-up with flaps: Hands off 80mph, add one notch of flaps: The nose does indeed shoot skyward.. The aircraft climbed 100ft and slowed to 60mph before I got nervous and gave it a tap on the down elevator

[Flightgear-devel] c172p-3d - checked against a Cessna 172E

2002-12-30 Thread Luke Scharf
that you have when flying the real aircraft covers up most of the effects. Good job! -Luke -- Luke Scharf, Jack of Several Trades http://www.ccm.ece.vt.edu/~lscharf ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman

re: [Flightgear-devel] What's in the job jar?

2002-12-22 Thread Luke Scharf
scan of flightgear.org and I didn't see a document that looked like it addressed this object does this and relates to the other objects like that question. Thanks, -Luke -- Luke Scharf, Jack of Several Trades http://www.ccm.ece.vt.edu/~lscharf

re: [Flightgear-devel] What's in the job jar?

2002-12-22 Thread Luke Scharf
On Sun, 2002-12-22 at 13:01, David Megginson wrote: Luke Scharf writes: Where would I find documentation about code-layout of FGFS? I did a quick scan of flightgear.org and I didn't see a document that looked like it addressed this object does this and relates to the other objects

Re: [Flightgear-devel] Scenery not working

2002-12-16 Thread Luke Scharf
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Re: [Flightgear-devel] Scenery not working

2002-12-16 Thread Luke Scharf
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Re: [Flightgear-devel] Scenery not working

2002-12-16 Thread Luke Scharf
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re: [Flightgear-devel] Default startup aircraft

2002-12-11 Thread Luke Scharf
! This particular model feels good and takes about the same amount of effort to fly as the real thing, so I vote for it being the default. -Luke -- Luke Scharf, Jack of Several Trades http://www.ccm.ece.vt.edu/~lscharf ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] Re: Default startup aircraft

2002-12-11 Thread Luke Scharf
it. I'll try to note this (along with the left-roll tendency) the next time I go flying. -Luke -- Luke Scharf, Jack of Several Trades http://www.ccm.ece.vt.edu/~lscharf ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman

Re: [Flightgear-devel] Wrong base package ?

2002-12-09 Thread Luke Scharf
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re: [Flightgear-devel] What's involved in adding photo-realisticscenery?

2002-12-08 Thread Luke Scharf
On Sun, 2002-12-08 at 16:33, David Megginson wrote: Luke Scharf writes: I figured that I'd take the pictures myself at whatever resolution makes sense. It's a good excuse to go flying. :-) Can you take pictures straight down? I guess it would be possible with a high-winged plane

[Flightgear-devel] What's involved in adding photo-realistic scenery?

2002-12-07 Thread Luke Scharf
in adding photo-realistic scenery to the Flightgear scenery database? Is there any documentation that I should read before starting on such an endeavor? Any pitfalls? Thanks in advance, -Luke -- Luke Scharf, Jack of Several Trades http://www.ccm.ece.vt.edu/~lscharf