Hi guys.
I'm playing sound rts again, and am really having trouble - i can't seem to
build stuff anywhere in the first campaign... any help please
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Hi how do people rate this game? I'm going to try it out and see how I go with
it and just wondered what people think. Thanks from Lori
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Hi all,
Would anyone be interested in having a game of SoundRTS?
I hav enot plaied it online before, but it would be nice to give it a try.
Many thanks,
Christian
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Hey folks
Anyone have a better understanding of farms then I do with this game?
I've got like 3 but stil at any time only show 5 using the c key?
Thanks
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Hi all,
Just want to let you know that there is a Sound RTS server up, by the
name of Reyuth. I'll keep it up till I go to bed, which depending if
anyone shows up could be many hours or a few minutes from now.
Brandon
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Hey gang
Think I've got a server running for a short time here. It's 9:30 pm EST
be on for a bit
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Hi all.
There is a better soundpack for the game out.
http://www.bryansmart.com/files/Sound%20RTS%20Soundpack%20V3%2016Khz.zip
http://lj.andrelouis.com has some enteries about it, well just 1.
--
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Checked by AVG Free Edition.
Version: 7.5.476 / Virus Data
There's something that the manual doesn't really discuss much. Someone
mentioned on the list I think that you could play the computer in aggressive
mode. All I see are passive maps. How do you get in to aggressive mode?
Thanks much,
Scott
___
Game
Ok,
maybe I'm just not good at this game. I've been playing for a few hours and
I just can't get past tutorial3. I've been sending all my peasants to defend
the gold-mine to exploit it rather. And I send all my soldiers to b2 and set
their mode to offensive. they defeat the enemy and one or two
hi everyone,
What's the best way to run a sound RTS server? i've been trying to do it for
weeks, but can't get the hang of it, and i don't know how to play an online
game as a client.
Thanks for any help in advance
Aiden
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Hi,
It would be cool if someone would make a sound pack for sound-rts with music
and really good sounds. for example you could extract sounds from a sighted
person's strategyfantasy game and put them in.
Josh
Join me on klango at www.klango.net visit and sign my petition at:
http://www.petit
Hi,
Where can I read about 1.1? well if its becoming more engine based that's cool
so we can create our own variations on it with maps, sounds, and stuff.
Josh
Join me on klango at www.klango.net visit and sign my petition at:
http://www.petitiononline.com/coda1234/petition.html
and visit m
Hi folks,
I got through the tutorial OK in Sound RTS, but I am struggling to survive on
any of the maps, any advice?
Lindsay Cowell
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Hey list.
I just downloaded Sound RTS yesterday, and boy is it cool. I've
got the hang of the mechanics, now I have to get the strategy. I
think what my best option will be is something like this:
--First, start off by recruiting peasants and mining gold. I
like to get some gold first, as w
Hi all,
Is there a way of setting up a server with sound RTS without needing to know so
mutch about networking? I've noticed that setting up a server in a game like
top speed is as easy as selecting that you want to hoste a game. It seems to me
that Sound RTS assumes quite a bit of networking k
Hi.
I like sound rts. It's a really cool game.
I can't wait until b9 comes out.
I like the custom maps feature that's going to come out. I can't wait to try
that out.
I also like the idea of computer players being able to be invited to games.
Keep up the good work on sound rts!
Bryan Mckinnish
-
Hey
I'm not sure who I was just playing but I certainly didn't do as well as I'd
hoped. I'll have to connect again and hope for better luck next time.
Ron
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hi all
for those who may be using a macintosh, sound r t s no longer works
under leopard
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For those who may have missed it there's a new test 9 version out with many
varied multi player maps which can be played off line in single game. The 8
player maps are real fun. I just invited 7 aggressive AI players and was
massacred! Anyone done well yet?
Mark.
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Hi everyone, I’ve just downloaded sound rts, but can only seem to access the 2
tutorial maps in single player mode. I’ve managed to complete both, but would
like to keep on playing against the computer, until I get confident enough to
play on line. Is there a way to have the computer pick a ra
I do confess, I've slightly lost touch with this one.
not really being the multiplayer competitive sort, I've not really got heavily
into sound rts, certainly not compared to me and entombed, sinse I was
waiting for the introduction of full on missions and campeigns against the
computer w
Hi Ben,
I'm not quite sure what the problem is but whenever you build
something you usually need three things. Enough gold for production,
enough wood to build the building, and an empty medow to put it on. If
an area doesn't suit those three requirements you have to explore and
locate a place tha
Hey, has anybody written any campaigns for SoundRTS? I just started playing
again, and was looking at the maps folder when I learned about cut scenes and
all kinds of other nifty features of the campaigns.
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experie
Ken,
Do you think you could upload your soundpack to your site? Of course, I'm
talking about the one from Sound TRS. I prefer the voiceovers in that one
over the default ones.
Best Regards,
Hayden
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Hi could someone tell me how I join the Sound RTS chat group? I'm trying to
join through the google site, but am not registered with Google but Hotmail. I
just need the subscription email address for the group. Thanks from Lori
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Hi Lori,
Well, I personally like SoundRTS. Its a great strategy game where you
start out with a few peasants and try and build an empire by training
footmen, archers, knights, etc and concoring the enemy players.
Although, I will say it is a bit more fun in a human vs human game as
they will make
Hi Lori,
As far as I know the latest soundpack for SoundRTS ships with the
game. As far as people fading in and out that could be because they
are moving around. The peasants for example will often move around as
they dig gold, chop wood, or perform some other task you asign them
to. As for the to
gle site, I do have an account but that audio capture, but the
sound is terrible for putting in the numbers. From Lori
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, May 10, 2011 4:35 PM
Subject: Re: [Audyssey] Sound RTS
H
rom: "Thomas Ward"
> To: "Gamers Discussion list"
> Sent: Tuesday, May 10, 2011 4:35 PM
> Subject: Re: [Audyssey] Sound RTS
>
>
>> Hi Lori,
>>
>> As far as I know the latest soundpack for SoundRTS ships with the
>> game. As far as people f
Hi I've tried and tried to subscribe to the sound rts group at:
soundrtschat-subscribe@googlegroups.combut my emails just bounce back. When I
try through google it won't accept my details and the site isn't very
accessible because of the audio capture thing where you have to enter the
numbers
Hey guys,
What exactly does rallying do? I feel like I"m missing out by using it. But I
don't gett it's purpose... shrug...
___
When people dream of getting rich, it's about more than nice clothes and fancy
vacations. Being rich means freedom: to spend your time as you please, to
pursue
That's food, not farms. Farms mean how much food you've got
- Original Message -
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "gamers@audyssey.org"
Sent: Tuesday, July 03, 2007 10:52 PM
Subject: [Audyssey] Sound RTS
> Hey folks
>
> Any
i have trouble my people will not work the mine
- Original Message -
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "gamers@audyssey.org"
Sent: Wednesday, July 04, 2007 5:52 AM
Subject: [Audyssey] Sound RTS
> Hey folks
>
> Anyone have a better un
To: "Gamers Discussion list"
Sent: Wednesday, July 04, 2007 1:19 PM
Subject: Re: [Audyssey] Sound RTS
i have trouble my people will not work the mine
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By the way, if you're wondering what the blacksmith does (as it's not
mentioned in the manual) you can upgrade your footmen. You can also
upgrade your archers with the saw mill. It makes them quite potent.
Christopher Bartlett
___
Gamers ma
Hi,
Has anyone been able to get a MP game going with SoundRTS? I opened up
port 2500 on my router and forwarded it, but the other computer on my
network cannot join.
Also, I tried joining other games in the list but I cannot connect to any
of them.
Lastly, has anyone beat aggressive lev
ine.
>each command is seperate.
>
>HTH
>
>- Original Message -
>From: "jamie" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Wednesday, July 04, 2007 1:19 PM
>Subject: Re: [Audyssey] Sound RTS
>
>
>i have troubl
Hi list, I am currently on chapter three of sound rts and would like some help
in passing it if anyone has gotten this far.
What is a good stratigy to passing this chapter?
Brandon
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Hi all, if anyones intrested in playing an online game of sound rts then you
can connect to my server which is brandon.
I also had a question about that.
What does it mean when it says a guest can create a game, and how is that done?
Brandon
___
Gamers m
Hi all,
I'd like to organize a Sound RTS tournament, best of three style for the
matches.
It would follow a standard tournament set up with group 1 and group 2,
with the victor of group 1 taking on the victor of group 2.
I think we should set the limit of players at 12, to minimize organi
Hi,
When i try to join a multiplayer game I keep getting an error that says the
server can't be reached because it is probably behind a router or firewall.
How can I fix this?
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECT
Hi
How do you get it to work I installed it into the sounds folder under the
game and it doesn't work
thanks
NIall
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, July 17, 2007 7:45 PM
Subject: [Audyssey] sound rts
> Hi
I wonder if that sound bpack could be added to the "Audio Games.net" MODS
section.
That would be a good place for it I'm sure as well.
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, July 17, 2007 5:45 PM
Subject:
I had my Sound RTs server up last night.
I was not going to play only let the public server up and running.
Well I got an invite for multi-player map 3 so I joined in.
there were 3 people in this game and I could do nothing at all.
only the tab key worked and it said nothing.
Is multi-player map 3
I thought the most exciting moment for me would be playing online against
another blind player and winning.
But I was wrong..
Winning was not the most exciting moment in the game.
It was when I figured out "what" I was doing wrong in all the prior 50 games I
had played.
It was so stupid simple..I
roops after you right off the bat, but I wonder how this relates to the
tutorials?
Later,
Che
- Original Message -
From: "Scott Shade" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, July 22, 2007 12:51 AM
Subject: [Audyssey] sound rts
>
hi all, where can i get that new sound pack for sound rts beta seven?
Brandon
- Original Message -
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, July 22, 2007 1:03 AM
Subject: Re: [Audyssey] sound rts
> You have to complete
>is the computer A.I. more advanced in the tutorials?
I played the three tutorials and I think the difficulty is the same.
What can change the difficulty of the tutorials is the game speed, if
you set it to fast for example.
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Okay, I was wondering about that. I have both versions here at the
moment. I'll check that out. I think that a friend of mine got
attacked in tutorial three in version 7 I'll run mine and see. Are we
using version 6 or 7 for the tournament? Even though its a test
version I hope we're gona
ident
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: "SoundMUD" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, July 22, 2007 4:04 AM
Subject: Re: [Audyssey] sound rts
Lol, i beat the computer with six knights and it sent loads of archers at
me.
Brandon
- Original Message -
From: "Ken the Crazy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, July 23, 2007 3:26 AM
Subject: Re: [Audyssey] sound rts
> It a
hi list, can someone and see they can connect to my server please?
i have just played a cracking game, and now i want to see if my ports are
forwarded properly.
http://www.secretsthatwekeep.com/003
Simon
creator and owner of the winmx4theblind mailing list.
to find out more visit
http://groups.goo
Hi,
I've gained access to the third tutorial. How do I nutralize a building?
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337
___
Gamers ma
Josh,
SoundRTS is a game where time is of the essence. You need to build a
farm and a barracks and be recruiting fresh troops before the first
invasion takes place. You don't have time to do anything else but
get several footmen into the field at first. Station them forward by
setting the r
ickly
enough, maybe 10 if you go with knights.
Good luck,
Che
- Original Message -
From: "Christopher Bartlett" <[EMAIL PROTECTED]>
To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list"
Sent: Thursday, July 26, 2007 11:06 PM
Subject: Re: [Audys
do you keep foot men around your pesents or do you leave them on
their own?
Gabe Vega
The BlindTechtech of all techs
Board of directors Arizona Council of the Blind
Phoenix
602-903-3852
skype theblindtech
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lol that happened to me too. don't worry.
- Original Message -
From: "Josh" <[EMAIL PROTECTED]>
To:
Sent: Thursday, July 26, 2007 10:49 PM
Subject: [Audyssey] sound rts
> Ok,
> maybe I'm just not good at this game. I've been playing for a few
ROTECTED]>
To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list"
Sent: Friday, July 27, 2007 8:32 AM
Subject: Re: [Audyssey] sound rts
> do you keep foot men around your pesents or do you leave them on
> their own?
> Gabe Vega
> The BlindTechtech of
Ok,
We did some tests with beta 8 as the server, and it seemed to work better,
there was no apparent slow down for the oponent on my server.
It will take more testing to verify, so I have left the server as a public
server the name is C h e.
Thanks to Alex for helping test this out.
La
Hey all
Wondering if someone might know why Mike and I couldn't connect on Sound
RTS? He's over for a day or two and we just didn't manage to get a game
going. Hints & tricks welcome.
Ron
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I read the Developers Logs, one thing that isn't added is to save a game.
Also I want to have more then a 30 min battle, I want a battle that last
for hours, as I used to be a big fan of Empire Earth, which you was right
about the Ore being in it.
But, I want to be able to have a huge battle o
hi all
i got sound rts working. when i turn on the optional sound pack in
beta eight though it has the small voices saying ok, not the yes sir,
that is in the demonstrations i ahve heards
will
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I have a question for players of the Sound RTS V8 game.
I know building a sawmill will help wood production.
My question is where to build it?
If the town hall is at A2 and the woods are at say A1..
and I have a meadow at A2 and at A1..
will wood be produced faster if the sawmill is int he same sq
Hi,
Try to play as a client. Use the beta 9h version, so there will be
servers. Choose a server, and create a game and invite players when
they arrive. Or wait for an invitation. Try for example Sebo's server.
Jean-Luc
2008/3/5, aiden gardiner <[EMAIL PROTECTED]>:
> hi everyone,
>
> What's the be
Thanks. Is there a way of running a dedicated server, so my friends can
connect to it?
Thanks in advance
Aiden
- Original Message -
From: "SoundMUD" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, March 06, 2008 11:38 AM
Subject: Re: [Audysse
whats the latest on soundrts?
I read the blog every day and Nothing new has happened jan 10 08.
At 12:38 a.m. 7/03/2008, you wrote:
>Hi,
>Try to play as a client. Use the beta 9h version, so there will be
>servers. Choose a server, and create a game and invite players when
>they arrive. Or wait for
your interested. my
email address is [EMAIL PROTECTED]
Aiden
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, March 06, 2008 11:09 PM
Subject: Re: [Audyssey] sound RTS
> whats the latest on soun
I will release this month an unstable and partially broken version
called beta 10a. It will include the architecture change that should
improve the multiplayer game.
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Hi Josh,
That would be nice, but getting to those sound effects and music can be
a royal pain. Now, days a lot of commercial companies have several
layers of encryption on there sounds, music, and they aren't exactly
easy to get to.
Smile.
Josh wrote:
Hi,
It would be cool if someone would m
Hi,
I have some ideas for the next sound-rts.
1. ability to add your own background music in ogg file to play while you play
various ssingle and multiplayer maps. music plays in loops, volume of music can
be controlled, music controlled by music on/off in menu. each map and section
can have its
Hi,
Actually sound rts is still being updated, just look at the blog you'll see
what I mean,last update to the software was in April or June I believe,
something like that.
Josh
Join me on klango at www.klango.net visit and sign my petition at:
http://www.petitiononline.com/coda1234/petition
Hi All.
I'm looking after a newer soundpak then that one witch are with the game. If
someone has a soundpak newer with better sounds it could be nice.
Thanks.
Jimmy
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endly Help | Demystifying Tech
www.webfriendlyhelp.com
- Original Message -
From: "aiden gardiner" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, August 22, 2008 11:29 PM
Subject: [Audyssey] sound RTS
> Hi all,
>
> Is there a way of se
Hi,
No, it is pretty easy setting up a SoundRTS server. You basically go in
select new multiplayer game, select the map you want to play on wait,
for others to connect, and start the game. One thing though you will
want to make sure your ports are clear for network traffic. I want to
say it is
when sound
RTS can't?
Aiden
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, August 23, 2008 5:32 PM
Subject: Re: [Audyssey] sound RTS
> Hi,
> No, it is pretty easy setting up a SoundRT
De: "aiden gardiner" <[EMAIL PROTECTED]>
Para: "Gamers Discussion list"
Data: Domingo, 24 de Agosto de 2008 00:28
Assunto: Re: [Audyssey] sound RTS
Thomas,
That seems to be the problem. I can get the server running, but noone can
connect. the router I use is manufactured b
ubject: Re: [Audyssey] sound RTS
It is very easy. Just press enter on Server, then go to either simple server
where only you can create games, or public server where others can create
games. You can also create a private server and it won't be added to the
public list of servers.
Hi Aiden,
Well, it all depends on what ports are blocked by the router.
Obviously,the ports Topspeeed uses are not filtered and that is why you
are getting a two way connection. However, the port that SoundRTS is
either being blocked by your router, or you have a firewall program
blocking the p
August 24, 2008 6:29 PM
Subject: Re: [Audyssey] sound RTS
> Hi Aiden,
> Well, it all depends on what ports are blocked by the router.
> Obviously,the ports Topspeeed uses are not filtered and that is why you
> are getting a two way connection. However, the port that SoundRTS is
> ei
/Steady Goh
- Original Message -
From: aiden gardiner
To: Gamers Discussion list
Sent: Monday, August 25, 2008 1:36 AM
Subject: Re: [Audyssey] sound RTS
Thanks thomas, I'll get my dad to help me have a look, see if I can squash
this little problem, because I really
Hi,
By the way, I looked it up and the SoundRTS server port is port 2500. So
you might want to see if that port is closed or being filtered.
aiden gardiner wrote:
> Thanks thomas, I'll get my dad to help me have a look, see if I can squash
> this little problem, because I really want to be able
Hi,
Is it my internal IP I need to give out, IE 192.168.xx.xx, or my external
IP?
Thanks,
Aiden
- Original Message -
From: "Steady Goh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, August 24, 2008 7:35 PM
Subject: Re: [Audyssey] sound RTS
Your external IP.
锦发/Steady Goh
- Original Message -
From: aiden gardiner
To: Gamers Discussion list
Sent: Monday, August 25, 2008 3:28 AM
Subject: Re: [Audyssey] sound RTS
Hi,
Is it my internal IP I need to give out, IE 192.168.xx.xx, or my external
IP?
Thanks
Original Message -
From: "aiden gardiner" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, August 24, 2008 3:28 PM
Subject: Re: [Audyssey] sound RTS
> Hi,
>
> Is it my internal IP I need to give out, IE 192.168.xx.xx, or my external
> IP?
Hi Aiden,
No, you need to give out your broadcast address which is your external
IP. Your internal IP addresses such as 192.168.0.1 are used for the
computers residing behind your router, and are used for internal
network connections.
Cheers.
aiden gardiner wrote:
> Hi,
>
> Is it my internal
I haven't tried the new test beta, how is it doing with the lag problems
now, any better?
- Original Message -
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "gamers@audyssey.org"
Sent: Monday, October 22, 2007 3:10 PM
Subject: [Audyssey] Sound RTS
&
well considering how many knights, and how quickly they showed up I'm
thinking it's better then in previous versions.
- Original Message -
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, October 22, 2007 8:17 PM
Subject: Re
The lag problems are probably the same in this version. In the beta 9
versions I am just adding enough features for players to wait for the
beta 10 which may take forever to be completed. The beta 10, if I
succeed in making the architecture change, will use less bandwidth and
allow more units, but
amers Discussion list"
Sent: Tuesday, October 23, 2007 8:47 AM
Subject: Re: [Audyssey] Sound RTS
> The lag problems are probably the same in this version. In the beta 9
> versions I am just adding enough features for players to wait for the
> beta 10 which may take forever to be comple
my attacks.
yourfriend,
Jason
- Original Message -
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, October 22, 2007 8:17 PM
Subject: Re: [Audyssey] Sound RTS
> I haven't tried the new test beta, how is it doing with the lag pr
Hello,
> So you are saying that all players updates are determined by the update of
the slowest connected player now?
In theory it has always been the case, so nothing have changed since
the beta 7 and you may notice the same problems, sorry. Anyway, let's
hope that the beta 10 will solve this by
Che
- Original Message -
From: "SoundMUD" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, October 26, 2007 11:09 AM
Subject: Re: [Audyssey] Sound RTS
> Hello,
>
>> So you are saying that all players updates are determined by the update
> for those who may be using a macintosh, sound r t s no longer works under
> leopard
Do you mean that it used to work under leopard?
Jean-Luc
--
SoundRTS web site: http://jlpo.free.fr/soundrts
SoundRTS development log: http://soundrts.blogspot.com/
SoundRTSChat mailing list: http://groups.goo
hi no it worked under tiger but not leopard
On 3 Nov 2007, at 14:07, SoundMUD wrote:
>> for those who may be using a macintosh, sound r t s no longer works
>> under leopard
>
> Do you mean that it used to work under leopard?
>
> Jean-Luc
>
> --
> SoundRTS web site: http://jlpo.free.fr/soundrts
Hi,
OK, thanks for this information. I cannot solve it directly, so let's
hope that we will have more details about this problem soon.
Jean-Luc
--
SoundRTS web site: http://jlpo.free.fr/soundrts
SoundRTS development log: http://soundrts.blogspot.com/
SoundRTSChat mailing list: http://groups.goo
According to a recent message I have received, sound rts is working
fine on mac os 10.5 leopard.
2007/11/2, william lomas <[EMAIL PROTECTED]>:
> hi all
>
> for those who may be using a macintosh, sound r t s no longer works
> under leopard
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> I
Hi list,
I am wondering which version of Sound RTS I should install or does it
matter. I see 3 available downloads... version 6, 8, and now 9F.
Which should I use?
Also, is it necessary for me to download the sound pack from Ken's
website in order to get a full and better experience while playin
Hi everyone, I've started playing sound rts again, but when I'm playing the
tutorial 1 map, I'm finding myself being distracted by the footmen, for
example when they are moving around, It sounds like they are saying
something over and over, like a muttering sound, and I'm struggling to hear
my
Hi everyone, I'm trying to get my brain around Sound RTS, but am struggling
with chapter 1. I've managed to build the farm and complete the objective
at a1, but there are enemies at b1, and I've ran out of food so can't
recrute more footmen to tackle the pig farmers, and when I try exploring
o
Does anyone have any good Sound RTS recordings? Thanks, Leo
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