The beta ended on Saturday, but the Early Access version launches today at
1PM EDT (10AM PST). So you can start selling/launching servers as soon as
you'd like. The server files are already up and freely available.
John Gibson
President
Tripwire Interactive
www.tripwireinteractive.com
On Tue, Apr
...@list.valvesoftware.com] On Behalf Of Anthony Duncan
Sent: Friday, April 17, 2015 11:04 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting
Open For All
Seems after updating it, It worked. It's a dedicated server so I don&
erver mailing list'
Subject: Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting
Open For All
Seems after updating it, It worked. It's a dedicated server so I don't
have
to worry about port forwarding to that degree. The app was whitelisted at
the time. Anyway it works
al Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Harry Strongburg
Sent: 17 April 2015 11:49
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting
Open For All
You sur
dedicated Win32 server mailing list
Betreff: Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting
Open For All
ServerOPs we currently only have enough servers online to support 2100
players give or take a few we probably need to get some more servers online
before tuesday so shit doesnt
You sure all your ports are forwarded? My Steam shows my KF2 servers just fine
(as "KFGameInfo_Survival") in the game column. And I don't know about HLSW,
but if you query it as RO2 it should work, at least that's the current way to
add KF2 servers to gametracker.
On Fri, Apr 17, 2015 at 10:13
It shouldn't be too much of a problem. It's not like it takes a while to
set them up either if there really is a big demand. Are there any tips on
how to query the server as neither HLSW or Steam seem to be updated to view
the server. I've added ?Port and ?QueryPort to the command line. The only
wa
Then again I forgot about all these pre-ordered ones that arent online yet
hopefully its enough.
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ServerOPs we currently only have enough servers online to support 2100 players
give or take a few we probably need to get some more servers online before
tuesday so shit doesnt hit the fan.
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It defaults to 27015 when you have the server running on the default game port.
The ports also appear to increment together, if you increase the game port by 5
the query port increases by 5.
You can also set the query port in the engine config, will post it up when I
get back to the office as y
Does anyone know what port killing floor 2 runs on so I can query the server is
it the same as KF1 ?
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Yes, Lane, your numbers seem to be overall CPU usage for the machine.
Since you have an E3-1245v2, you should multiply by 4 or 8 (depending on
if you have HT enabled) to get the normalized (one-CPU-equivalent)
usage, which is a more useful number that you can apply to other
hardware configurati
Normalise your CPU to a single core.
On 16/04/2015 14:37, Lane Eckley wrote:
Something doesn't add up as we aren't seeing CPU usage anywhere near
that high.
I double-checked a full server (6 players) running on an E3-1245 V2
and its using on average 1.2% CPU & 740MB of RAM. Looking over the C
I know this is on the todo list, but it has not been finished yet.
Jared Creasy
Community Relations
Tripwire Interactive
On 4/16/2015 8:30 AM, John Gibson wrote:
Harry,
I am pretty certain there is a setting that will allow the server to
be taken over by match making. If someone from Tripwire
Sorry about that, I've updated the wiki (we had just set it to go live
on anonymous and I forgot to update my documentation).
Jared Creasy
Community Relations
Tripwire Interactive
On 4/15/2015 6:16 PM, E. Olsen wrote:
I might be missing something then - the Wiki says it requires a steam
accoun
Something doesn't add up as we aren't seeing CPU usage anywhere near that high.
I double-checked a full server (6 players) running on an E3-1245 V2 and its
using on average 1.2% CPU & 740MB of RAM. Looking over the CPU graphs I am
seeing a peak of no more than 3%.
If you are seeing upwards of 1
Harry,
I am pretty certain there is a setting that will allow the server to
be taken over by match making. If someone from Tripwire doesn't
respond before I do, I'll check what it is when I get into the office.
Cheers,
John
Sent from my iPhone
> On Apr 16, 2015, at 6:25 AM, Harry Strongburg w
Is there perhaps plans to allow a "dynamic" type of server config?
There is a matchmaking sort of thing in the beta, is there any plans to be
able to configure the server when empty to dynamically change
difficulity/length/map based on who is searching?
Not many games do it, but I think it'd be
It does work using anonymous. The beta players want to know when you are
shutting it off on the 16th at midnight ? Plus a lot of the players have
requested the servers to set to longer waves as KF1 players they think its a
bit easy. You can adjust the settings using the webpanel.
__
The wiki does suggests to use login & passwd but if it works with
anonymous also, i think it would be a good to add that too
http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29
-ics
John Gibson kirjoitti:
Interestingly, we do use the anonymous login for
If he only has a 2-core VDS on an E5-2690, 10% (20% normalized) CPU is
not that far off. This indicates that the game is running reasonably
well when virtualized.
Normalized usage on an otherwise empty bare-metal E3-1270v3 (a much
faster processor) is around 12% for a full server at peak.
Th
Honestly, that CPU usage looks really high even for an older E5 CPU.
On E3-1240 V2/V3 we are seeing less than half that, closer to 4% with 6
players.
On Wed, Apr 15, 2015 at 8:00 PM, wrote:
> http://x10.hosted.nfoservers.com/kf2.png
> Xexon E5 2690 2.90GHz with 2Gb ram operating with 4 players
We are not doing an open beta before early access, since that is kind of
what Early Access is.
John Gibson
President
Tripwire Interactive
www.tripwireinteractive.com
On Wed, Apr 15, 2015 at 8:00 PM, wrote:
> http://x10.hosted.nfoservers.com/kf2.png
> Xexon E5 2690 2.90GHz with 2Gb ram operating
http://x10.hosted.nfoservers.com/kf2.png
Xexon E5 2690 2.90GHz with 2Gb ram operating with 4 players I cant test the
server since I dont have the game I would assume your doing an open beta before
early access also.
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I might be missing something then - the Wiki says it requires a steam
account (with username password) to install.update the server with Steam
CMD (?)
On Wed, Apr 15, 2015 at 6:07 PM, John Gibson
wrote:
> Interestingly, we do use the anonymous login for SteamCMD...
>
> John Gibson
> President
>
Interestingly, we do use the anonymous login for SteamCMD...
John Gibson
President
Tripwire Interactive
www.tripwireinteractive.com
On Wed, Apr 15, 2015 at 4:35 PM, E. Olsen wrote:
> The server installation/updating would be much easier if you guys used the
> same anonymous login for steam CMD
The server installation/updating would be much easier if you guys used the
same anonymous login for steam CMD that Source-based games use (i.e. TF2,
L4D2, etc.)
On Wed, Apr 15, 2015 at 11:19 AM, Jared
wrote:
> We have started updating our Tripwire Wiki page with more information
> about hosting
We have started updating our Tripwire Wiki page with more information
about hosting a Killing Floor 2 server. You can find that here:
http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29
Jared Creasy
Community Relations
Tripwire Interactive
4 April 2015 23:50
*To:* serveradm...@list.tripwireinteractive.com
<mailto:serveradm...@list.tripwireinteractive.com>;
hlds@list.valvesoftware.com <mailto:hlds@list.valvesoftware.com>
*Subject:* Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta
Server Hosting Open For All
:50
> *To:* serveradm...@list.tripwireinteractive.com;
> hlds@list.valvesoftware.com
> *Subject:* Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server
> Hosting Open For All
>
>
>
> Example launch batch file:
>
> start .\Binaries\win64\kfserver kf-bioticslab?diffic
dmins] Killing Floor 2 Beta Server Hosting
Open For All
Example launch batch file:
start .\Binaries\win64\kfserver kf-bioticslab?difficulty=0
This will launch the game on Biotics Lab on Normal.
Jared Creasy
Community Relations
Tripwire Interactive
On 4/14/2015 6:47 PM, Jared wrote:
The
Example launch batch file:
start .\Binaries\win64\kfserver kf-bioticslab?difficulty=0
This will launch the game on Biotics Lab on Normal.
Jared Creasy
Community Relations
Tripwire Interactive
On 4/14/2015 6:47 PM, Jared wrote:
The APPID for download a KF2 server from SteamCMD is:
app_update
The APPID for download a KF2 server from SteamCMD is:
app_update 232130
example:
login anonymous
force_install_dir ./KillingFloor2Server
app_update 232130 validate
quit
Jared Creasy
Community Relations
Tripwire Interactive
On 4/14/2015 6:39 PM, John Gibson wrote:
Everyone,
We're happy to an
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