Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-07 Thread David A. Parker
Thanks for letting me know. I logged into your server and got the same result. I'm running L4D on Linux using Cedega, so it's no surprising to run into little issues like this. - Dave Joseph Laws wrote: > Works fine on my setup currently at 69.65.59.239:27015 (plus forks). I > haven't

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-07 Thread Joseph Laws
Works fine on my setup currently at 69.65.59.239:27015 (plus forks). I haven't yet figured out the exact dimension that is displayed in-game to adjust the graphic used, but it is definitely loading up the graphic and also spitting out the motd properly. My motd.txt is html, however. The banne

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-07 Thread David A. Parker
Hello, I edited the motd.txt file and put in a standard welcome message and other information (all plain text, no embedded HTML). I edited the host.txt file to point to a jpeg file on our website, but it does not show up in-game. All I see is an empty box where the banner should be. Am I doi

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Joseph Laws
gt;> mixed system, where you have a private "clan server" for you and a friend, >> and you want two other public players to come in via matchmaking. >> >>> -Original Message- >>> From: [EMAIL PROTECTED] [mailto: >>> >> [EMAIL PROTEC

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Flubber
lt if not impossible to deal with will be a > mixed system, where you have a private "clan server" for you and a friend, > and you want two other public players to come in via matchmaking. > >> > >> -Original Message- > >> From: [EMAIL PROTECTED] [mail

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Steve Sumichrast
>> mixed system, where you have a private "clan server" for you and a friend, >> and you want two other public players to come in via matchmaking. >> > >> > -Original Message- >> > From: [EMAIL PROTECTED] [mailto: >> [EMAIL PROTECTED] On Behalf O

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Flubber
k - hlds list > > Sent: Thursday, November 06, 2008 10:25 AM > > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking > > > > Joseph Laws wrote: > > > >> Then I hope VALVe likes hosting all server

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread David A. Parker
ds >> list >> Sent: Thursday, November 06, 2008 10:25 AM >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking >> >> Joseph Laws wrote: >> >>> Then I hope VALVe likes hosting all serve

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Joseph Laws
in via matchmaking. > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mark - hlds > list > Sent: Thursday, November 06, 2008 10:25 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] [hlds] Left 4 Dead -M

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Steven Hartland
Can you share details about the intended server list features with us Erik as without these features its simply not worth anyone hosting servers. Regards Steve - Original Message - From: "Erik Johnson" <[EMAIL PROTECTED]> > We're going to add support for what you describe, it j

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Erik Johnson
mailing list Subject: Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking I would like to have a passworded server(s) where i would only let people in from the community that i run. I would post the password into irc-channel, website, forums or similiar where people could see it and join in. Why is t

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Mark - hlds list
Mark -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mark - hlds > list > Sent: Thursday, November 06, 2008 10:25 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking > >

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread ics
ilto:[EMAIL PROTECTED] On Behalf Of Mark - hlds > list > Sent: Thursday, November 06, 2008 10:25 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking > > Joseph Laws wrote: > >> Then I hope VALVe likes hostin

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Erik Johnson
c players to come in via matchmaking. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mark - hlds list Sent: Thursday, November 06, 2008 10:25 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] Left 4 Dead -Matchmakin

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Steven Hartland
Quite we have are already stated we wont be supporting L4D until features that allow communities to be built around servers are added. - Original Message - From: "Joseph Laws" <[EMAIL PROTECTED]> > Then I hope VALVe likes hosting all servers themselves. Without clients > able to use t

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Steve Sumichrast
I've been toying around with "sv_search_key"... it seems to work only if the servers are empty, of course... If the server could be set to only allow clients with the search_key, I'd be set... oh well. Grr! On Thu, Nov 6, 2008 at 1:19 PM, Joseph Laws <[EMAIL PROTECTED]> wrote: > Then I hope VALVe

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Mark - hlds list
Joseph Laws wrote: > Then I hope VALVe likes hosting all servers themselves. Without clients > able to use their OWN server then they will not rent from professional > hosts. In that case, professional hosts wouldn't bother with the game > and you'd be left with VALVe alone hosting this game.

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Joseph Laws
Then I hope VALVe likes hosting all servers themselves. Without clients able to use their OWN server then they will not rent from professional hosts. In that case, professional hosts wouldn't bother with the game and you'd be left with VALVe alone hosting this game. Nick Olsen wrote: > nope,

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Nick Olsen
nope, your forced into match making Pete wrote: > I shoudl think you will be able to go on fried server or just enter the IP etc > There will be a way to play with your friends and the server you want > > 2008/11/6 Nick Olsen <[EMAIL PROTECTED]>: > >> Are we going to beable to play on our own

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Pete
I shoudl think you will be able to go on fried server or just enter the IP etc There will be a way to play with your friends and the server you want 2008/11/6 Nick Olsen <[EMAIL PROTECTED]>: > Are we going to beable to play on our own server? > Lets say I run a l4d server in my colo and am 1ms awa

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-05 Thread Nick Olsen
Are we going to beable to play on our own server? Lets say I run a l4d server in my colo and am 1ms away from it. I would want to play on that server. Can me and 3 friends connect to my server by IP or do we HAVE to use the matchmaking system and just get put on a random box? Eric Smith wrote:

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-05 Thread Eric Smith
You'll setup the MOTD and banner ad by editing the attached .txt files (which are in the Left4Dead folder) to point at your images. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Lyons Sent: Wednesday, November 05, 2008 5:35 PM To: Half-Life