In addition to Colin's suggestion, if you are using D8 or above, then check
out the markerList which unlike the obnoxios labelList is actually a
property list that contains the marker name and its corresponding frame
number. Makes it a heck of a lot easier to do what your asking. Plus if you
just
Is there some reason you can't just use markers? Put a marker on each
frame you have as a stopping point, and then use go next or go
previous to do the navigation.
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Sounds like a job for score recording. I would build an author-time
utility that builds your list. I had forgotten about "the
frameScript" but you could easily use that to get the name of the
behavior. Something like this (untested):
on BuildListOfKeyFrames
beginrecording
MyStack =
Thanks, Irv! I didn't know that the frame script channel was channel 0,
that really helps. However, if I only wanted to learn the text of the
script of the current frame, I could use "the frameScript." But I need a
way to get the text of the script of frame "MyFrame," not just the current
fram
I can't imagine why you would want this. But assuming that you have
a good reason - here's an untested approach ...
The frame script channel is zero. So first you get the
scriptInstanceList of sprite 0
lBehaviors = sprite(0)scriptInstanceList
This returns a list, but frame scripts only
I can't find out how to refer to the text of the frame script.
script(frameLabel).scriptText?? Help, anyone? Thanks!
Slava
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email [EMAIL PROTECTED] (Prob
At 4:25 PM -0400 7/20/01, Al Hospers wrote:
>Daniel Devolder and updateStage, inc. are happy to announce the
>release
>of vList Xtra. vList Xtra saves and retrieves Lingo lists and other
>data
>types in binary format using either an external file or a cast member
>for
sound like a good xtra! Con
Daniel Devolder and updateStage, inc. are happy to announce the
release
of vList Xtra. vList Xtra saves and retrieves Lingo lists and other
data
types in binary format using either an external file or a cast member
for
storage. Lists are a powerful and fast way to manage all kinds of
information i
Hi Gene
YOu might not need to construct a repeat loop at all, rather, copy the text
straight across
put field(x).line[a..b] after field(y)
might do the trick for you (off the top of my head.. which isn't saying much
;-)
sincerely
Mark R. Jonkman
-Original Message-
From: Gene Fritzinge
> >The one issue that I'm aware of, that I think hasn't been
> mentioned yet in
> >this thread. It is that a full screen Windows projector will not show
> >the splash screen.
Not everywhere. Works perfectly for me with D8 projects on both Win 2k and
98.
BTW, i tested the "otto.ini" file funct
How about:
member("AccountsSelected").text = member("Accounts").line[a..b]
(Untested email Lingo, as they say :-)
S.
At 03:06 PM 7/20/2001 -0400, you wrote:
>Hi List,
>I'm having trouble constructing a repeat loop to copy the text of the
>hilited lines of one field to another field member. I
Hi Gene
If you do scroll by line and hide the hiliter sprite while the hilited line
is not visible would be my first choice. If that is not possible, then you
need to be prepared to monitor the position and height of the line in
question and collapse the hiliter to a height of 1, or have a bitma
Hi List,
I'm having trouble constructing a repeat loop to copy the text of the hilited lines of
one field to another field member. I have a field member "Accounts", the user can
click on a line in the field to hilite it, then holding down the SHIFT key, click on
another line below to select a
Thanks Marks for your explaination. I've gotten as far as the third from last
paragraph and everything is working well. Although I was wondering, how would you go
about handling the scrolling of the hiliter sprite since one of the fields has over
one thousand lines?
Thanks again,
Gene
>>> "M
>The one issue that I'm aware of, that I think hasn't been mentioned yet in
>this thread. It is that a full screen Windows projector will not show
>the splash screen.
Ah! That's the problem, then. Our projectors are full screen.
That's ok--I've written a stub that shows a bitmap. Took me al
hi. how do i make a cdrom which the users ccan record their voice in it. I
tried using the audio xtra (demo ver), it work OK but i cant get it to
plot the 'wavey' graphics... like those we get in sound forge. please
advice anybody.
_
Free email with pe
>You're including filename extensions, right?
What, you think I'm a Mac user? ;-)
(Please, no religious wars--I'm OS agnostic).
Cordially,
Kerry Thompson
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Have you investigated using VMXL? I use this outside of Director, it might
work inside. Just curious...
- Original Message -
From: "toxic soldier" <[EMAIL PROTECTED]>
To: "lingo" <[EMAIL PROTECTED]>
Sent: Friday, July 20, 2001 8:25 AM
Subject: IVR presentation
> hi, list
>
> i'm jus
Umm.
According to the documentation
Syntax member(whichCastMember).URL
the URL of member whichCastMember
Description Cast member property; specifies the URL for Shockwave Audio
(SWA) and Flash movie cast members.
For Flash movie members, this property is synonymous with the pathName
memb
I've been using DirectXtras XtrAgent which takes advantage of Microsoft's
speech recognition
and agent technologies to build accessible apps for the vision impaired. You
can use XtrAgent
to build speech navigation into your presentation.
You can't detect if a mic is connected on using a Windows P
Hi:
I'm having problems with getting the sound to play on and AVI file. The
intro movie, which has an AVI in it plays fine then it goes to another
movie opens and plays the AVI, no sound. I have tried vitrually
everything that I know with no luck. I am using Director 7.0.2 any
suggestion on wh
You might actually want to look at php instead - pretty simple.
Then if you have something like entry.php?name=bob
Then that variable name will actually be seen by the php page itself, so
that if you have 'name' in your php and for the shockwave embed (ie embed
src="movie.dcr" param1=name) then
>I have the situation where on starting a shockwave game, the engine gives me
>a parameter in the URL like
>http://xxx/numbers1.htm?lmsid=3
>
>Now I need to be able to get the data from the URL, especially the
>characters which come after the question mark.
>I'd hate having to use Javascript for i
Sorry people. I might me dumb, blind or tired (probably tired)
I have the situation where on starting a shockwave game, the engine gives me
a parameter in the URL like
http://xxx/numbers1.htm?lmsid=3
Now I need to be able to get the data from the URL, especially the
characters which come after t
> Does anybody know how to specify an attachment though?
from everything I know you will need an Xtra to do this. the
DirectEmail from Direct Xtras does this.
hth
Al Hospers
CamberSoft, Inc.
alcambersoftcom
http://www.cambersoft.com
A famous linguist once said:
"There is no language wherein a
Good info!
Does anybody know how to specify an attachment though?
Thanks,
Ian
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Buzz Kettles
Sent: Thursday, July 19, 2001 9:33 PM
To: [EMAIL PROTECTED]
Subject: Re: field-contents -> emailBody
I searched
I often use full screen Windows projectors and splash screens work fine with them.
One other thing that might be helpful is that a
.bmp only works on Windows, on a mac it has to be a .pct.
Charlie Fiskeaux II
The Creative Group
www.cre8tivegroup.com
859/858-9054 x29
cell: 859/312-3883
- O
hi, list
i'm just working over a presentation for IVR systems, and i want to ask you
about something like this:
1. is that possible to navigate this presentation by voice (with our custom
phrazes)?
any ideas, solutions, extras...
2. how can i detecting that microphone is connected or not?
Pretty easy to do that. Import an image file into Director, right click on
its thumbnail in the property inspector and click copy. Similarly select
the behavior script, right click on its thumbnail and click paste.
Regards,
Pranav
---
Samue
Hi,
Read this
To create a custom cast member thumbnail:
1 Select the bitmap image to use as the new thumbnail and copy it to your
systems clipboard.
You can copy the image from any bitmap editor, including the Paint window.
The image can be of any size, but smaller images look better b
I'd like to free distribuite my Director 8 behaviour library... easy you can
say save it as cast... But I'd like to associate a icon to my behaviour,
exactly like Macromedia behaviours Library.
Is there a way to do that?
Thanks.
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