Re: [android-beginners] Android Emulator Internet Setting
The -http-proxy option was fixed in the emulator binary that comes with SDK 2.2 (it was only broken on Windows, for the record). On Thu, May 20, 2010 at 8:52 AM, Ali Murtaza mralimurt...@gmail.com wrote: The system is using proxy to connect the internet. I have tried to set the proxy by running query android-sdk-windows/tools adb.exe shell sqlite3 /data/data/com.google.android.providers/setting/databases/setting.db INSERT INTO System values(111, 'http_proxy','ipaddress:portno'); then press enter no msg display and after this i got still no connection please help me further On Thu, May 20, 2010 at 7:02 PM, Kaustubh Padegaonkar thetuxra...@gmail.com wrote: You really dont need to do anything. The emulator should pick up your internat connection automatically. although you might wanna load up the emulator *after* you connect to the internet. Kaustubh Padegaonkar, thetuxra...@gmail.com On Tue, May 18, 2010 at 3:00 PM, Ali Murtaza mralimurt...@gmail.comwrote: I am using android 2.0 and in this i am unable to connect the internet, the main confusion is that the 3G sign can be see on the status bar. Please help me I am really unable to set it, define me all steps. In attach picture, it is screen shot of my emulator when i am run google simple browser on it. please help me -- Ali Murtaza BCSF06M021 Research Assistant Data Virtulization Ware House PUCIT, Lahore, Pakistan ali.murt...@pucit.edu.pk -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.comandroid-beginners%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.comandroid-beginners%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -- Ali Murtaza BCSF06M021 Research Assistant Data Virtulization Ware House PUCIT, Lahore, Pakistan ali.murt...@pucit.edu.pk -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.comandroid-beginners%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en
Re: [android-beginners] ubuntu 10.04 emulator not launching
can you start the emulator from the command line properly (e.g. : $ANDROID_SDK_ROOT/tools/emulator -avd name) Can you try with the -verbose option to see if it dumps useful information, there is also -debug-all which is going to dump a *lot* of stuff. It looks like the emulator has problems connecting to your X server. How is your DISPLAY environment variable defined ? On Mon, May 3, 2010 at 12:30 AM, riazrahaman rahaman.r...@gmail.com wrote: Hi, Was not able to launch the emulator on Ubuntu 10.04. Getting the below error in eclipse. Is there a work around or a fix for this? [2010-05-02 23:35:34 - HelloWorld] Automatic Target Mode: Unable to detect device compatibility. Please select a target device. [2010-05-02 23:35:39 - HelloWorld] Launching a new emulator with Virtual Device 'android15' [2010-05-02 23:35:42 - HelloWorld] New emulator found: emulator-5554 [2010-05-02 23:35:42 - HelloWorld] Waiting for HOME ('android.process.acore') to be launched... [2010-05-02 23:35:43 - Emulator] XIO: fatal IO error 11 (Resource temporarily unavailable) on X server :0.0 [2010-05-02 23:35:43 - Emulator] after 7 requests (6 known processed) with 0 events remaining. [2010-05-02 23:35:43 - HelloWorld] emulator-5554 disconnected! Cancelling 'com.paad.chapter2.HelloWorld activity launch'! Is this a known issue with the 10.04 Lucid lynx ubuntu? Regards, Riaz Ur Rahaman -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.comandroid-beginners%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en
Re: [android-beginners] can't compile opencore
please do not cross post. you should try the android-porting forum instead. On Fri, Feb 26, 2010 at 8:13 AM, zeeshan genx...@gmail.com wrote: Hi Dear, i am trying to compile opencore module separatley at cygwin. downloaded the source code followed steps in startup file --- cd opencore/build_config/opencore_dynamic source setup.sh opencore make -j -- error: /cygdrive/c/opencore/extern_tools_v2/bin/linux/make: /cygdrive/c/ opencore/extern _tools_v2/bin/linux/make: cannot execute binary file can anybody help how can i compile opencore? -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.comandroid-beginners%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en
Re: [android-beginners] Unable to configure emulator network
can you send me the output of emulator -proxy yourproxy -debug-proxy -avd youravd so I can look at it ? On Tue, Jan 26, 2010 at 2:28 AM, Pebble malonsolo...@gmail.com wrote: Hi all! I'm using the Android SDK r3 under Windows to develop my application. The problem is that I'm not able to connect to the internet through the emulator. As I access the internet through a proxy server, I use the -http-proxy option when I launch the emulator. Any ideas? Perhaps, the emulator doesn't support my proxy server. Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.comandroid-beginners%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -- You received this message because you are subscribed to the Google Groups Android Beginners group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to android-beginners+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en
[android-beginners] Re: Emulator Proxy
There are some proxy-related fixes in Android SDK 1.5_r3, can you test with this and report if yourproblem still persists? If it does, can you start with the -debug-proxy option and show the output here? On Tue, Aug 18, 2009 at 6:20 PM, chengks99 chengk...@gmail.com wrote: I encounter some problem when starting emulator using -http-proxy C:\android-sdk-windows-1.5_r2\toolsemulator -avd android1 -http-proxy proxy.##.##.com:8080 -debug-proxy proxy_http_setup: creating http proxy service connecting to: proxy.##.##.com:8080 server name 'proxy.##.##.com' resolved to XX.XX.X.X:8080 proxy_http_setup: creating HTTP Proxy Service Footer is (len=2): ' ' however, I still cant use internet connection via emulator's browser. I also tried command below: ./adb shell sqlite3 /data/data/com.google.android.providers.settings/ databases/settings.db “\”INSERT INTO system VALUES(99,’http_proxy’,’ proxy.##.##.com:8080’);\” but seems had no effect at all, the problem remain. Can anyone help me on this issues? Thank you... --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Android SDK 2.0?
Actually, Andy Rubin has now officially declared that: the Donut branch will be used for Android 1.6 releases the Eclair branch will be used for Android 2.0 releases http://www.reuters.com/article/internetNews/idUSTRE56U5XU20090801 http://www.reuters.com/article/internetNews/idUSTRE56U5XU20090801hope that helps On Wed, Aug 19, 2009 at 1:36 PM, Mark Murphy mmur...@commonsware.comwrote: Andrés G. Aragoneses wrote: Is Flash a proprietary component as well or is the plugin also included in Android? Flash is rather proprietary. It is not in the Android open source project. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://twitter.com/commonsguy _Beginning Android_ from Apress Now Available! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Why so slow
And what does your application exactly? On Tue, Jul 21, 2009 at 7:15 PM, yves yves5...@googlemail.com wrote: Hi, Iam developing on Eclipse and I already set the Emulator Parameter to EDGE-Speed. The Problem is, the application runs fast on my Emulator but very slow on my device. Thanks Yves --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Is it permitted to run GPLv2 programs on Android?
The problem related to what kind of distribution you envision for your program?. If it's a program distributed separately from the Android system image (e.g. through Market, or your own website), then you can do whatever you want as long as you make the sources available under the GPL too. If you want the program to be part of the Android system image, chances that it will be accepted by the Android team as part of the standard platform are extremely small (MIT / BSD / Apache licenses are strongly preferred). On Tue, Jul 14, 2009 at 10:49 AM, Numaguchi Daisuke d.numagu...@gmail.comwrote: Hello. I have a GPLv2 package which was originaly designed for PC and servers (and written by me). I want to make that package available on Android. Programs in that package are executed from /system/bin/sh or /init.rc and do not share memory with other applications. Information is passed via command line arguments and stdio. I can release that package for Android as GPLv2 if it is permitted to run GPLv2 programs on Android. Is it permitted to run GPLv2 programs on Android? (In other words, do I have to rewrite the package from the scratch in order to make the package not restricted by GPL?) Regards. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: fastboot on emulator
no fastboot doesn't work with the emulator at all. (fastboot is talking to the hardware bootloader that simply doesn't exist on the emulator. Instead, the emulator directly loads a Linux kernel image and starts it directly...) On Thu, Jul 9, 2009 at 3:48 PM, pan.gaoy...@gmail.com pan.gaoy...@gmail.com wrote: Hi, The adb devices can detect the emulator but fastboot devices can not, does the fastboot work on emulator? if yes, how to enter into fastboot mode? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: problem starting emulator from command line
that's pretty weird. Can you tell us what is the output of emulator -avd my_avd -debug-all before the crash? On Mon, Jul 6, 2009 at 5:18 PM, greg sep...@eduneer.com wrote: Although I can reliably start the android emulator from within Eclipse (version 3.4.2), I would like to use some emulator options (e.g., - scale) that don't appear to be available from within Eclipse. However I get a Microsoft Windows error dialog displaying emulator.exe has stopped working whenever I try to start the emulator using the command line emulator -avd my_avd If I disconnect the network, in addition to the emulator.exe has stopped working dialog, the command line response is Warning: No DNS servers found. Note that the android emulator starts avd my_avd reliably from within Eclipse with or without a network connection. This problem is occurring on the android 1.5 platform running on 64- bit Vista. There was a reference to a seemingly similar problem at http://groups.google.com/group/android-developers/browse_thread/thread/dcbe8e8fb305982c/b29565044e5abb51?show_docid=b29565044e5abb51 , but I didn't see any resolution to it. By the way, I think the android development environment and documentation is very impressive, especially considering how new it is. I did happen to notice a couple typos in the SDK's emulator documentation at http://developer.android.com/guide/developing/tools/emulator.html: -- files tht you want -- control the its behaviors Best regards, Greg --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Is the emulator good enough for production?
You should definitely try to test on a real device before that. The emulator will never give you more than an approximate experience with regards to physical user experience (e.g. touch screen, track ball, keyboard, etc...) On Thu, Jul 2, 2009 at 6:41 AM, ayush ayushv2...@gmail.com wrote: a few more thoughts in favour of actual on-device testing rather than just emulators: 1) what happens to ur game when it is interrupted by an incoming call / SMS? 2) the touch events in the emulator are triggered by mouse-clicks. however on the device the user will use his fingers ... finger touches have far lower precision than mouse-clicks 3) the performance of ur code could be much slower on the device than on the emulator. u'll need to optimize accordingly Absolutely ! 4) the emulator has a (physical dimensions) larger screen. this does not give u a true picture of what the graphics appear on a real device. i'd say this is very important especially for a game Again, that is true. Note however that there is a simple way to rescale the emulator's window to fit the physical dimensions of a real device. Use the following: emulator -scale 110dpi If your physical monitor's real resolution is 110dpi (adjust accordingly). This will resize the window so that the size of the emulated framebuffer matches the physical size of a real device, which will give you a good idea of how large/small your buttons and views will appear to a normal user. You can also do that dynamically through the console with the window scale command (see help window scale for details). Hope this helps On Jul 1, 5:51 pm, Carl carl...@gmail.com wrote: I have written a game for Android and have tested it on the emulator - everything seems to be perfect. It is a simple game with few graphics and a few touch-based commands. I'd like to release it on the market (paid). I have not yet tested it on any devices though, as I am waiting for the HTC Hero to be released so I can buy a device. Should I wait for the release or is the emulator reliable enough? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: creating an avd
The command tries to create the file C:\Documents and Settings\Sam\.android\avd\helloIan.ini which contains the AVD's configuration. The error reported is a bit strange but could be implied by the fact that the directory .android or .android\avd could not be created in your HOME directory (which should be C:\Documents and Settings\Sam). Try defining ANDROID_SDK_HOME in your environment to point to a different location, i.e. one that doesn't contain any spaces in it. This will instruct the SDK tools to use a different home directory to store the AVDs and other config information. Let us know if this works. On Tue, Jun 30, 2009 at 7:05 AM, ain kodeni...@gmail.com wrote: Ihave looked around on the internet for a solution to this. I have tried creating and avd but this does not seem to work. I have been looking around online for 4 hours and all the solutions out there I have tried and non seems to be working. when I try to create and avd using the following command C:\Documents and Settings\Sam\Desktop\dotEXE\android-sdk- windows-1.5_r2\toolsandroid create avd -n hellosam -t 1 I get the following error: Error: C:\Documents and Settings\Sam \.android\avd\helloIan.ini (The system cannot find the path specified) This is what am using. I am using the latest SDk in windows and Ihave the Eclipese Galileo. This is on windows XP. I am really stumped. I have restarted my pc but nothing is working. I have pulled out my hair enough.I am my wits end. I try to avoid posting because I usually find my answer by looking through the forums but so far nothing is working. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: How to install and run applications from within another application?
On Wed, Jul 1, 2009 at 6:22 PM, calleandersson calleanders...@hotmail.comwrote: Is there somehow possible to simulate that an application has system rights in the Emulator? No, and very intentionally. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: G1 vs Emulator
adb -e to talk to the emulator (only works if there is a single emulator instance running) adb -d ...to talk to a real device (only works if there is a single physical device connected) adb -s serial ... to talk to a specific device (where serial is either emulator-5554 or HT850GZ54711) On Wed, Jun 24, 2009 at 7:01 PM, Neil Hendrick mojote...@gmail.com wrote: Droids, I have managed to set up my G1 so that it is recognized by the system when it is connected: mojote...@kobo:~$ adb devices List of devices attached HT850GZ54711 device emulator-5554 device but when I try to run my application, I do not get the option to run on the device. There is no device chooser, it goes straight to the emulator. Any thoughts? -- ~Neil Neil Hendrick Bill Cosby http://www.brainyquote.com/quotes/authors/b/bill_cosby.html - A word to the wise ain't necessary - it's the stupid ones that need the advice. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Emulator not showing on screen from cmd.
On Sat, Jun 6, 2009 at 3:01 PM, timberwo7ves timberwo7...@gmail.com wrote: Using the emulator -avd testavd command, where 'testavd' is the name of my AVD, a list of the syntax for using the emulator came up in the cmd window, an instance of the JavaFX SDK 1.1 Device Manager started up, but the actual emulator window did not appear, though the tutorial says that a window should pop up. I'm pretty sure that JavaFX SDK has nothing to do with Android :-) Maybe you have a JavaFX emulator program in your path, and that this is what is being called? ideas appreciated :) --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: android' is not recognized as an internal or external command,
The android tool was added in SDK 1.5, so it's not part of previous releases On Tue, Jun 9, 2009 at 3:25 PM, Yogeshbansal canceryogi1...@gmail.comwrote: Hi Team, I am a newbie to this forum. I am trying to run my first android program. I have set everything as pe the instruction. when I tried to create AVD for command prompt i got the below error. D:\Project_Work\android-sdk-windows-1.1_r1\android-sdk- windows-1.1_r1\toolsand oid 'android' is not recognized as an internal or external command, operable program or batch file. Please guide me on this thanks yogesh --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Bug in Emulator Data and Time settings?
that's really weird; I'm still interested to know in which timezone you are when the problem appears, and what -debug-timezone outputs though. On Wed, Jun 3, 2009 at 4:29 PM, Lewis Z. lzh...@gmail.com wrote: I don't know why the Automatic Mode gives me complete wrong time. So I chose to use manual mode. The Select Time Zone window shows all GMT values off by one, as shown here, [img]http://www.pbase.com/3stones/image/113326113.jpg[/img] It's not big deal for me, just very annoying. On Jun 2, 5:53 pm, David Turner di...@android.com wrote: Can you tell us in which exact time zone you're located, and which platform you're running on? You can try using -debug-timezone to see what it auto-detected by the emulator. You can also try the -timezone option to correct it (see -help-timezone) Hope this helps On Tue, Jun 2, 2009 at 6:36 PM, Lewis Z. lzh...@gmail.com wrote: It seems to me that the time zone settings are messed up. For example, Central Time Zone is GMT-5:00? It should be GMT-6:00. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Bug in Emulator Data and Time settings?
Can you tell us in which exact time zone you're located, and which platform you're running on? You can try using -debug-timezone to see what it auto-detected by the emulator. You can also try the -timezone option to correct it (see -help-timezone) Hope this helps On Tue, Jun 2, 2009 at 6:36 PM, Lewis Z. lzh...@gmail.com wrote: It seems to me that the time zone settings are messed up. For example, Central Time Zone is GMT-5:00? It should be GMT-6:00. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Android emulator starts with a dialog promoting what is the HOME
emulator @avdname -wipe-data is your friend :-) no need to reinstall On Thu, May 28, 2009 at 10:37 AM, Sean Hodges seanhodge...@googlemail.comwrote: It sounds like you installed an app on the emulator that declares itself as a home app to Android. Usually you have a checkbox at the bottom of the dialog that allows you to tell it not to ask again. Worst case scenario; just ditch the whole emulator and re-install it. I'm not sure on how you reset it (maybe a factory reset in the Settings like the phone?), but assuming you've kept everything backed up, it might be easier just to start with a fresh emulator instance. On Wed, May 27, 2009 at 10:31 PM, Meryl Silverburgh silverburgh.me...@gmail.com wrote: Hi, Why sometimes when I start Android emulator starts with a dialog promoting what is the HOME? How can I make that dialog goes away? And how can I reset the android emulator so that the dialog appears again? I have tried starting the emulator with '-wipe-data', that does not prompt me back that dialog? Thank you. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: SDL init failure, reason is: No available video device
then it means the emulator could not find your X11 library (libX11.so.6) through dlopen(). this is really weird, what kind of setup are you using ? On Wed, May 27, 2009 at 7:43 AM, arunjith g arunj...@gmail.com wrote: hi I have no enviornment variable as SDL_VIDEODRIVER. Im running the emulator in a ubuntu machine (32 bit) . I have installed my sdl libraries properly. please suggest me how to proceed On Wed, May 27, 2009 at 2:25 AM, David Turner di...@android.com wrote: Try unsetting SDL_VIDEODRIVER in your environment before launching the emulator. That should generally fix the issue. If not, please tell me more about your system. On Tue, May 26, 2009 at 7:09 AM, arunjith arunj...@gmail.com wrote: Hi When im trying to run the emulator i have this following error comes SDL init failure, reason is: No available video device. I have updated and installed all the necessary packages . i tried using both java5 and java6 . Can any one guide me , how to solve this problem --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: SDL init failure, reason is: No available video device
One possibility is that the emulator is a 32-bit program that expects to use the 32-bit libX11 shared library. You might want to install this if you run on a 64-bit system. On Wed, May 27, 2009 at 11:52 PM, David Turner di...@android.com wrote: then it means the emulator could not find your X11 library (libX11.so.6) through dlopen(). this is really weird, what kind of setup are you using ? On Wed, May 27, 2009 at 7:43 AM, arunjith g arunj...@gmail.com wrote: hi I have no enviornment variable as SDL_VIDEODRIVER. Im running the emulator in a ubuntu machine (32 bit) . I have installed my sdl libraries properly. please suggest me how to proceed On Wed, May 27, 2009 at 2:25 AM, David Turner di...@android.com wrote: Try unsetting SDL_VIDEODRIVER in your environment before launching the emulator. That should generally fix the issue. If not, please tell me more about your system. On Tue, May 26, 2009 at 7:09 AM, arunjith arunj...@gmail.com wrote: Hi When im trying to run the emulator i have this following error comes SDL init failure, reason is: No available video device. I have updated and installed all the necessary packages . i tried using both java5 and java6 . Can any one guide me , how to solve this problem --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: SDL init failure, reason is: No available video device
Try unsetting SDL_VIDEODRIVER in your environment before launching the emulator. That should generally fix the issue. If not, please tell me more about your system. On Tue, May 26, 2009 at 7:09 AM, arunjith arunj...@gmail.com wrote: Hi When im trying to run the emulator i have this following error comes SDL init failure, reason is: No available video device. I have updated and installed all the necessary packages . i tried using both java5 and java6 . Can any one guide me , how to solve this problem --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Porting Qt applications on Android
no On Mon, May 18, 2009 at 11:05 AM, Vaidya vaidya...@gmail.com wrote: Hi, Is it possible to port an application (C/C++ platform) developed using Qt on Android? Can the C shared libraries (.so files) be loaded in Android? Regards, Vaidya --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: android emulator window hangs when closing window
this is probably to audio. Can you tell me if starting the emulator with emulator -audio none does solve the issue. If is does, can you try the following values instead of none: alsa, oss, sdl and esd and let me know which work, and which do not. Note: in certain cases, the EsounD daemon (or equivalent) will go into a weird infinite loop and freeze the desktop when quitting the emulator. This generally happens on Ubuntu 6.04, which is pretty old now. On Thu, May 14, 2009 at 3:49 PM, jimbo jim.basila...@gmail.com wrote: Hi, After installing android SDK 1.5 r1 and the ADT plugin for Eclipse Ganymede 3.4.2 on Ubuntu 32 bit 9.04 (Jaunty), I find that after running any android application (with no problems), that I am unable to terminate the emulator instance by closing the window. It just hangs and I have to call kill -9 to terminate the process. This happens irrespective of whatever AVD target I choose (1.1 or 1.5). The same happens even if I run the emulator from a terminal (by passing eclipse altogether) by calling 'emulator -avd myavd -netspeed full -netdelay none' . Adding the -verbose and -logcat and -show- kernel flags does not help resolve the issue. I have looked widely for a solution on the Web but this problem does not appear much. Any ideas on how to resolve this or is there another way to terminate the emulator instance? Thanks, Jim --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: -http-proxy can't work in emulator with 1.5 sdk
2009/5/7 a druid klausf...@gmail.com I think the emulator should be fixed, especially as the doc suggests using -htt-proxy. Absolutely, and I'm working on it, I was just clarifying that the incorrect TCP checksums cannot be caused by the emulator. Additionally the dog suggests to use the switch -verbose-proxy , which doesn't work. it's -debug-proxy On May 6, 1:36 pm, Fabien Marchewka fura...@gmail.com wrote: solution here : http://groups.google.com/group/android-developers/browse_thread/threa... work for me. But it will be fine to correct the error with -http-proxy On 5 mai, 18:23, David Turner di...@android.com wrote: 2009/5/5 stevensli stevens...@gmail.com The version of Windows I am running is XP SP3, 32bit. Can this problem be solved by adjusting the configuation of the emulator? Thanks! I'm just speculating at the moment, but I doubt it's related to the emulator's configuration. Essentially, the emulator doesn't deal very well with certain networking setups at the moment due to changes in its socket code that happened between 1.1 and 1.5. I suspect some interaction with the IPv6 localhost and a few other things. I could be wrong though, but I'll investigate. On May 5, 11:50 pm, David Turner di...@android.com wrote: thanks for posting the details, they are helpful. Which exact version of Windows are you running ? XP or Vista, 32 or 64 bit ? thanks in advance On Mon, May 4, 2009 at 12:05 PM, stevensli stevens...@gmail.com wrote: The -http-proxy works fine for emulator with 1.1r1 sdk, but not work for emulator with 1.5r1 sdk. I use those emulator on the same development computer. The following is debug info: D:\Downloadsemulator -avd avd15addon -sdcard d:\sd.iso -http-proxy 127.0.0.1:58 65 -debug-proxy proxy_http_setup: creating http proxy service connecting to: 127.0.0.1:5865 server name '127.0.0.1' resolved to 127.0.0.1:5865 proxy_http_setup: creating HTTP Proxy Service Footer is (len=2): ' ' http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Android 1.5 SDK now available
From the error: org.eclipse.swt.SWTError: Not implemented [multiple displays] It looks like you have multiple displays and that the SWT implementation on your platform doesn't support them yet. Huhu :-( On Tue, May 5, 2009 at 10:23 PM, icedfusion icedfus...@googlemail.comwrote: I am also having the same problem - wish i hadn't updated now.. I even reinstalled it all to make sure I hadn't done anything wrong and I get the error. From my .log: !ENTRY org.eclipse.ui.workbench.texteditor 4 0 2009-05-05 21:18:04.826 !MESSAGE The 'org.eclipse.wst.jsdt.web.ui.internal.hyperlink.script.event.JSPJavaHyperlinkDetector' extension from plug-in 'org.eclipse.wst.jsdt.web.ui' to the 'org.eclipse.ui.workbench.texteditor.hyperlinkDetectors' extension point will be ignored because it contains invalid attributes. !ENTRY com.android.ide.eclipse.adt 4 0 2009-05-05 21:18:08.970 !MESSAGE pingUsageServer failed !STACK 0 org.eclipse.swt.SWTError: Not implemented [multiple displays] at org.eclipse.swt.SWT.error(SWT.java:3803) at org.eclipse.swt.widgets.Display.checkDisplay(Display.java:712) at org.eclipse.swt.widgets.Display.create(Display.java:842) at org.eclipse.swt.graphics.Device.init(Device.java:154) at org.eclipse.swt.widgets.Display.init(Display.java:471) at org.eclipse.swt.widgets.Display.init(Display.java:462) at com.android.sdkstats.SdkStatsService.getUserPermission (SdkStatsService.java:278) at com.android.sdkstats.SdkStatsService.ping(SdkStatsService.java: 126) at com.android.ide.eclipse.common.SdkStatsHelper.pingUsageServer (Unknown Source) at com.android.ide.eclipse.adt.AdtPlugin$12.run(Unknown Source) at org.eclipse.core.internal.jobs.Worker.run(Worker.java:55) !ENTRY com.android.ide.eclipse.adt 4 0 2009-05-05 21:18:08.990 !MESSAGE pingUsageServer failed !STACK 0 org.eclipse.swt.SWTError: Not implemented [multiple displays] at org.eclipse.swt.SWT.error(SWT.java:3803) at org.eclipse.swt.widgets.Display.checkDisplay(Display.java:712) at org.eclipse.swt.widgets.Display.create(Display.java:842) at org.eclipse.swt.graphics.Device.init(Device.java:154) at org.eclipse.swt.widgets.Display.init(Display.java:471) at org.eclipse.swt.widgets.Display.init(Display.java:462) at com.android.sdkstats.SdkStatsService.getUserPermission (SdkStatsService.java:278) at com.android.sdkstats.SdkStatsService.ping(SdkStatsService.java: 126) at com.android.ide.eclipse.common.SdkStatsHelper.pingUsageServer (Unknown Source) at com.android.ide.eclipse.adt.AdtPlugin$12.run(Unknown Source) at org.eclipse.core.internal.jobs.Worker.run(Worker.java:55) On May 4, 8:27 pm, gritty k...@uoregon.edu wrote: I am also having this problem and I don't have a clue what to do about it. On May 2, 4:27 pm, david.lygagnon david.lygag...@gmail.com wrote: Hi, I am having the same problem as Javier with ubuntu 9.04 Jaunty, x64 and eclipse version: 3.4.2. On launching eclipse after installing the Android plugin, I get the following error: Multiple problems have occured: pingUsageServer failed Android sdk ping Does anyone have a solution to this problem? David On Apr 27, 12:41 pm, Javi javierjc1...@gmail.com wrote: I have problems with the new sdk (1.5), A dialog show with a error a and suggest me to exit the workbench. Other dialog appear with a pingUsageServer failed: Android SDK Ping pingUsageServer failed The .log file says: !SESSION 2009-04-27 21:31:38.570 --- eclipse.buildId=M20090211-1700 java.version=1.6.0_13 java.vendor=Sun Microsystems Inc. BootLoader constants: OS=linux, ARCH=x86_64, WS=gtk, NL=es_ES Command-line arguments: -os linux -ws gtk -arch x86_64 !ENTRY com.android.ide.eclipse.adt 4 0 2009-04-27 21:31:46.358 !MESSAGE Failed to load properties file for project 'WifiScan' !ENTRY com.android.ide.eclipse.adt 4 0 2009-04-27 21:31:48.330 !MESSAGE pingUsageServer failed !STACK 0 org.eclipse.swt.SWTError: Not implemented [multiple displays] at org.eclipse.swt.SWT.error(SWT.java:3803) at org.eclipse.swt.widgets.Display.checkDisplay(Display.java:712) at org.eclipse.swt.widgets.Display.create(Display.java:842) at org.eclipse.swt.graphics.Device.init(Device.java:154) at org.eclipse.swt.widgets.Display.init(Display.java:471) at org.eclipse.swt.widgets.Display.init(Display.java:462) at com.android.sdkstats.SdkStatsService.getUserPermission(SdkStatsService.java:278) at com.android.sdkstats.SdkStatsService.ping(SdkStatsService.java:126) at com.android.ide.eclipse.common.SdkStatsHelper.pingUsageServer(Unknown Source) at
[android-beginners] Re: -http-proxy can't work in emulator with 1.5 sdk
the emulator is just a normal program that uses the standard Winsock interface to access the network. If you have TCP checksum errors on a real network, this can only come from buggy network drivers, I'm afraid, since there is no way the emulator itself is generating these. That's really weird... 2009/5/6 Fabien Marchewka fura...@gmail.com Same problem on windows XP 32 bits SP3. No firewall and no antivirus, antispam ... I have trace but it seems to be not supported by traceview. I have packets with incorrect tcp checksum from my host to proxy host. host ip : 172.16.124.133 proxy ip : 172.18.251.23 log with wireshark : No. TimeSourceDestination Protocol Info 1 0.00172.16.124.133172.18.251.23 TCP isg-uda-server http-alt [ACK] Seq=1 Ack=1 Win=65535 [TCP CHECKSUM INCORRECT] Len=0 Frame 1 (54 bytes on wire, 54 bytes captured) Arrival Time: May 6, 2009 10:24:25.741972000 [Time delta from previous captured frame: 0.0 seconds] [Time delta from previous displayed frame: 0.0 seconds] [Time since reference or first frame: 0.0 seconds] Frame Number: 1 Frame Length: 54 bytes Capture Length: 54 bytes [Frame is marked: False] [Protocols in frame: eth:ip:tcp] [Coloring Rule Name: Checksum Errors] [Coloring Rule String: cdp.checksum_bad==1 || edp.checksum_bad==1 || ip.checksum_bad==1 || tcp.checksum_bad==1 || udp.checksum_bad==1] Ethernet II, Src: HewlettP_1d:a7:b6 (00:14:38:1d:a7:b6), Dst: Oneacces_44:73:f5 (00:12:ef:44:73:f5) Destination: Oneacces_44:73:f5 (00:12:ef:44:73:f5) Address: Oneacces_44:73:f5 (00:12:ef:44:73:f5) ...0 = IG bit: Individual address (unicast) ..0. = LG bit: Globally unique address (factory default) Source: HewlettP_1d:a7:b6 (00:14:38:1d:a7:b6) Address: HewlettP_1d:a7:b6 (00:14:38:1d:a7:b6) ...0 = IG bit: Individual address (unicast) ..0. = LG bit: Globally unique address (factory default) Type: IP (0x0800) Internet Protocol, Src: 172.16.124.133 (172.16.124.133), Dst: 172.18.251.23 (172.18.251.23) Version: 4 Header length: 20 bytes Differentiated Services Field: 0x00 (DSCP 0x00: Default; ECN: 0x00) 00.. = Differentiated Services Codepoint: Default (0x00) ..0. = ECN-Capable Transport (ECT): 0 ...0 = ECN-CE: 0 Total Length: 40 Identification: 0xb8a8 (47272) Flags: 0x04 (Don't Fragment) 0... = Reserved bit: Not set .1.. = Don't fragment: Set ..0. = More fragments: Not set Fragment offset: 0 Time to live: 128 Protocol: TCP (0x06) Header checksum: 0x7267 [correct] [Good: True] [Bad : False] Source: 172.16.124.133 (172.16.124.133) Destination: 172.18.251.23 (172.18.251.23) Transmission Control Protocol, Src Port: isg-uda-server (2551), Dst Port: http-alt (8080), Seq: 1, Ack: 1, Len: 0 Source port: isg-uda-server (2551) Destination port: http-alt (8080) Sequence number: 1(relative sequence number) Acknowledgement number: 1(relative ack number) Header length: 20 bytes Flags: 0x10 (ACK) 0... = Congestion Window Reduced (CWR): Not set .0.. = ECN-Echo: Not set ..0. = Urgent: Not set ...1 = Acknowledgment: Set 0... = Push: Not set .0.. = Reset: Not set ..0. = Syn: Not set ...0 = Fin: Not set Window size: 65535 Checksum: 0xcfda [incorrect, should be 0x3e77 (maybe caused by TCP checksum offload?)] [Good Checksum: False] [Bad Checksum: True] 00 12 ef 44 73 f5 00 14 38 1d a7 b6 08 00 45 00 ...Ds... 8.E. 0010 00 28 b8 a8 40 00 80 06 72 67 ac 10 7c 85 ac 12 . (@...rg..|... 0020 fb 17 09 f7 1f 90 54 49 5a 77 87 19 42 3c 50 10 ..TIZw..BP. 0030 ff ff cf da 00 00 .. On 5 mai, 18:23, David Turner di...@android.com wrote: 2009/5/5 stevensli stevens...@gmail.com The version of Windows I am running is XP SP3, 32bit. Can this problem be solved by adjusting the configuation of the emulator? Thanks! I'm just speculating at the moment, but I doubt it's related to the emulator's configuration. Essentially, the emulator doesn't deal very well with certain networking setups at the moment due to changes in its socket code that happened between 1.1 and 1.5. I suspect some interaction with the IPv6 localhost and a few other things. I could be wrong though, but I'll investigate. On May 5, 11:50 pm, David Turner di...@android.com wrote: thanks for posting the details, they are helpful. Which exact version of Windows are you running ? XP or Vista, 32 or 64 bit ? thanks in advance On Mon, May 4, 2009
[android-beginners] Re: -http-proxy can't work in emulator with 1.5 sdk
thanks for posting the details, they are helpful. Which exact version of Windows are you running ? XP or Vista, 32 or 64 bit ? thanks in advance On Mon, May 4, 2009 at 12:05 PM, stevensli stevens...@gmail.com wrote: The -http-proxy works fine for emulator with 1.1r1 sdk, but not work for emulator with 1.5r1 sdk. I use those emulator on the same development computer. The following is debug info: D:\Downloadsemulator -avd avd15addon -sdcard d:\sd.iso -http-proxy 127.0.0.1:58 65 -debug-proxy proxy_http_setup: creating http proxy service connecting to: 127.0.0.1:5865 server name '127.0.0.1' resolved to 127.0.0.1:5865 proxy_http_setup: creating HTTP Proxy Service Footer is (len=2): ' ' http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: -http-proxy can't work in emulator with 1.5 sdk
2009/5/5 stevensli stevens...@gmail.com The version of Windows I am running is XP SP3, 32bit. Can this problem be solved by adjusting the configuation of the emulator? Thanks! I'm just speculating at the moment, but I doubt it's related to the emulator's configuration. Essentially, the emulator doesn't deal very well with certain networking setups at the moment due to changes in its socket code that happened between 1.1 and 1.5. I suspect some interaction with the IPv6 localhost and a few other things. I could be wrong though, but I'll investigate. On May 5, 11:50 pm, David Turner di...@android.com wrote: thanks for posting the details, they are helpful. Which exact version of Windows are you running ? XP or Vista, 32 or 64 bit ? thanks in advance On Mon, May 4, 2009 at 12:05 PM, stevensli stevens...@gmail.com wrote: The -http-proxy works fine for emulator with 1.1r1 sdk, but not work for emulator with 1.5r1 sdk. I use those emulator on the same development computer. The following is debug info: D:\Downloadsemulator -avd avd15addon -sdcard d:\sd.iso -http-proxy 127.0.0.1:58 65 -debug-proxy proxy_http_setup: creating http proxy service connecting to: 127.0.0.1:5865 server name '127.0.0.1' resolved to 127.0.0.1:5865 proxy_http_setup: creating HTTP Proxy Service Footer is (len=2): ' ' http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error http_service_connect: trying to connect to 64.233.189.104:80 http_service_connect: using HTTP rewriter tcp:64.233.189.104:80(1480): cannot connect to proxy: unknown error --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Fetching using http_proxy : 1.5_pre
Mmm, can't reproduce this. Again, can someone post the content of -debug-proxy when trying to connect to their proxy with -http-proxy, this will help me understand the problem. Thanks in advance On Thu, Apr 30, 2009 at 5:12 PM, Ed Burnette ed.burne...@gmail.com wrote: I can verify that using the -http-proxy option alone is not enough anymore with 1.5_r1. Setting the proxy address and port number as described by mspanduranga works for me. Actually you don't need the IP address: a regular domain name works too. I think this might be a bug in the emulator. On Apr 28, 2:14 am, mspanduranga mspandura...@gmail.com wrote: Hi David, Thanks for your response !! It works for me now !! Theproxyset up works if we set theproxyin Home- Application menu - settings - Wireless Controls - Mobile Networks - Access Point Names. Select any existing access point name and set the ip of yourproxyand port number. (For eg. if theproxyis abc.def.com:1080 , set its IP address of abc.def.com and port as 1080 in Access point name ) After that it works fine. ( I am even able to save an additional home profile in 1.5 (withoutproxy/port info)so when at home, I just use the home profile and I can browse onAndroid) Thanks mspanduranga On Apr 23, 8:42 pm, David Turner di...@android.com wrote: Hello, can you run 'emulator-debug-proxy-http-proxyyourproxy' and send the output here? this will print the messages exchanged between the emulated system and your proxyand might help debug the issue. On Mon, Apr 20, 2009 at 9:47 PM, mspanduranga mspandura...@gmail.com wrote: Hi All, I am trying to connect to the internet ( I am behind a http_proxy ) using 1.5_pre SDK...but is not working for me.. I already tried the two suggestions given in http://developer.android.com/guide/developing/tools/emulator.html#proxy but it does not seem to working. In the earlier SDK version (r10)...giving [host_name]:[port_no] used to work Please helpwhat else do I need to do ? thank you mspanduranga --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Fetching using http_proxy : 1.5_pre
Hello, can you run 'emulator -debug-proxy -http-proxy yourproxy' and send the output here? this will print the messages exchanged between the emulated system and your proxy and might help debug the issue. On Mon, Apr 20, 2009 at 9:47 PM, mspanduranga mspandura...@gmail.comwrote: Hi All, I am trying to connect to the internet ( I am behind a http_proxy ) using 1.5_pre SDK...but is not working for me.. I already tried the two suggestions given in http://developer.android.com/guide/developing/tools/emulator.html#proxy but it does not seem to working. In the earlier SDK version (r10)...giving [host_name]:[port_no] used to work Please helpwhat else do I need to do ? thank you mspanduranga --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Multicast problem
Sorry, but the emulator currently doesn't support multicast :-( On Wed, Apr 8, 2009 at 1:57 AM, Thiago B. tvbo...@gmail.com wrote: Hi, I'm trying to develop an application that need to send UDP Multicast packets to the local network. There is a few equipments that respond to this packets and send back some informations. I'm not worried with the server right now, because there is a server on the same network that collect all this multicast data. I just want to make my mobile able to send the request message to start the process. My client class is called MCastClient, see below: import java.net.DatagramPacket; import java.net.InetAddress; import java.net.MulticastSocket; public class MCastClient { private int port = 5; private String addr = 239.192.1.100; private MulticastSocket sock = null; public void sendData(String data) { try { InetAddress group = InetAddress.getByName(addr); sock = new MulticastSocket(port); sock.joinGroup(group); DatagramPacket dataPckt = new DatagramPacket(data.getBytes(), data.length(), group, port); sock.send(dataPckt); sock.leaveGroup(group); sock.close(); } catch (Exception e) {} } } It runs perfectly on my computer as a Java Application. On the Android Emulator i create a simple application with a button and add a OnClickListener. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); final MCastClient mcClient = new MCastClient(); Button btn = (Button)findViewById(R.id.btn_send); btn.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { mcClient.sendData(001RequestData); } }); I believe that my packet is not arriving on the local network. I already did some test with the command redir add udp:5:5 on telnet port of the emulator, that i got from http://developer.android.com/guide/developing/tools/emulator.html#connecting . There is any other command that can forward ports to the emulator? I'm almost putting a port sniffer on my machine just to check what is happening. Thanks for the help, it will be very appreciated. Thiago B. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Problem with Emulator
it looks like there is something fishy in your system image. Try starting with emulator -wipe-data once to see if this solves the issue. If it doesn't, try re-downloading the SDK. If that doesn't solve the issue, let us know by giving us as much detail as possible as to what you do to build/install/start your application. On Mon, Mar 30, 2009 at 6:03 AM, gganesh ganesh@gmail.com wrote: hi , I could launch any application on emulator has it shows error like ERROR/mountd(19): could not read initial mass storage state ERROR/flash_image(28): can't find recovery partition DEBUG/AndroidRuntime(23): AndroidRuntime START DEBUG/AndroidRuntime(23): CheckJNI is ON ERROR/dalvikvm(23): Unable to find run() in java.lang.Thread DEBUG/dalvikvm(23): VM cleaning up DEBUG/dalvikvm(23): LinearAlloc 0x0 used 15972 of 4194304 (0%) WARN/dalvikvm(23): JNI_CreateJavaVM failed ERROR/AndroidRuntime(23): JNI_CreateJavaVM failed INFO/(24): ServiceManager: 0xaab8 INFO/AudioFlinger(24): AudioFlinger's main thread ready to run. INFO/CameraService(24): CameraService started: pid=24 DEBUG/RILD(22): overriding with -s /dev/socket/qemud_gsm DEBUG/AndroidRuntime(48): AndroidRuntime START I could not figure out what went wrong I'm using Ubuntu 8.4 Eclipse 3.4 java 1.6 Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Reconnect adb while emulator is running
Strange, which build are you using exactly ? For the record, adb won't be able to connect to the emulator if the emulated ethernet interface is down. On Tue, Mar 24, 2009 at 8:59 PM, frank frank.yens...@gmail.com wrote: Is there a way to reconnect the adb after an emulator has started. I am currently receiving the following error which kills adb: NetworkStateTracker( 49): initial network configuration NetworkStateTracker( 49): config changed:: before:interface eth0 state: link up NetworkStateTracker( 49): ipaddr 0.0.0.0 gateway 0.0.0.0 netmask 0.0.0.0 dns1 0.0.0.0 dns2 0.0.0.0 DHCP server 0.0.0.0 lease 0 seconds NetworkStateTracker( 49): haveIpAddress=false, obtainingIpAddress=false, explicitlyDisabled=false NetworkStateTracker( 49): reset Interface NetworkStateTracker( 49): a broadcasting ethernet change action: state:DISCONNECTING no devices are detected after this however my emulator is still running on port 5554. Please let me know if there is a way to reconnect adb to this emulator. Thanks, Frank --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: adb and ddms can't connect to emulator after installing Windows XP driver for G1
that's very strange. To help debug this issue, can you do the following?: 1/ kill any existing adb server (i.e. either do adb kill-server or kill in the task manager's process list any program named 'adb.exe') 2/ restart the server with the following in a command-line window: set ADB_TRACE=all adb server this restarts the server which will log many traces to %TEMP%\adb.log 3/ start the emulator, then do adb devices 4/ if the emulator is not listed, zip the adb.log and send it to me directly. Thanks in advance On Wed, Mar 18, 2009 at 8:48 PM, Jade j...@edufone.com wrote: After installing the Windows XP driver for G1 from the android android- sdk-windows-1.1_r1 sdk, I'm able to run ddms and adb with the G1 phone. The problem is that even when the phone is unplugged, adb can't find the emulator anymore. I've unplugged the phone and USB cable from my computer. I start the emulator and then I issue this command: adb devices and adb doesn't see the emulator. If I try to run ddms, it also can't find the emulator. I've also tried issuing: adb kill-server and then restarting the emulator and adb logcat but all I get is the waiting for device error. Any suggestions would be greatly appreciated! Jade --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Removal / Recovery from Android Emulator on OS X
Hmm. Are you sure this is only caused by the emulator ? If you use -noaudio, the emulator shouldn't even try to generate or record audio. It definitely sounds like flaky hardware. On Tue, Mar 24, 2009 at 8:15 AM, shmeed duncan.osb...@gmail.com wrote: I recently began using the Android SDK on a Macbook Pro. Today as I was coding, I was listening to music through an external DAC connected to the USB output of the laptop. I noticed a lot of interference in the audio, so I switched USB ports and the problem was solved. However, I then restarted the Android emulator and the interference immediately began on the second USB port. Now both of my USB ports produce audibly distorted audio even when the emulator is not running. I have tried emulator -wipe-data and emulator -noaudio to no avail. How can I undo whatever the emulator did to my USB audio output? Thanks in advance. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: using an API not in the SDK
There is no procedure; whatever means you find to achieve this would break when the system is updated over the air with changes that modify/remove the non-public API (and believe me, internal changes between releases are *very* numerous). Then your users will start to hate you and give you 1-star ratings, etc... On Thu, Mar 19, 2009 at 12:08 AM, AndRaj rajendran.b...@gmail.com wrote: Hi All, If I want to use non-SDK API. what I wann to do. Is there any procedure to do that... On Feb 23, 2:28 am, Romain Guy romain...@google.com wrote: Don't usenon-SDKAPIs. On Sat, Feb 21, 2009 at 8:12 PM, surferdude datruesur...@gmail.com wrote: Hello, I'm trying to write my first android application which executes commands I feed to it on the comandline. I looked through the public git repository and found android.os.exec which should meet my needs fine, however I noticed that it isn't part of the SDK. When I try to add the class to my project and call it via createsubprocess(), it compiles fine but i get a force close as soon as it tries to run on the emulator or my device. According to the ddms logs, its getting stuck at an unsatisfied link error. Below are the three files in my project... if anyone could help me out, it would be much appreciated --- testapp.java: --- package com.android.testapp; import android.app.Activity; import android.os.Bundle; import com.android.testapp.exec; public class testapp extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); exec.createSubprocess(ls,null,null); } } --- exec.java --- package com.android.testapp; import java.io.FileDescriptor; /** * @hide * Tools for executing commands. Not for public consumption. */ public class exec { /** * @param cmd The command to execute * @param arg0 The first argument to the command, may be null * @param arg1 the second argument to the command, may be null * @return the file descriptor of the started process. * */ public static FileDescriptor createSubprocess( String cmd, String arg0, String arg1) { return createSubprocess(cmd, arg0, arg1, null); } /** * @param cmd The command to execute * @param arg0 The first argument to the command, may be null * @param arg1 the second argument to the command, may be null * @param processId A one-element array to which the process ID of the * started process will be written. * @return the file descriptor of the started process. * */ public static native FileDescriptor createSubprocess( String cmd, String arg0, String arg1, int[] processId); public static native void setPtyWindowSize(FileDescriptor fd, int row, int col, int xpixel, int ypixel); /** * Causes the calling thread to wait for the process associated with the * receiver to finish executing. * * @return The exit value of the Process being waited on * */ public static native int waitFor(int processId); } --- androidmanifest.xml --- ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=com.android.testapp android:versionCode=1 android:versionName=1.0.0 application android:icon=@drawable/icon android:label=@string/ app_name activity android:name=testapp android:label=@string/app_name intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter /activity /application /manifest -- Romain Guy Android framework engineer romain...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: How does emulator manage to install all the applications?
On Tue, Mar 10, 2009 at 4:48 AM, ramakrishna mramakrishnapra...@gmail.comwrote: Hii David, Its nice to meet u...Can you please mail me the google maps apk file if u have it? I will not do that. If you want the .apk, you should download the SDK and abide to its end-user license, which as far as I know forbids reverse engineering and redistributions of certain proprietary binaries (which the Google Maps application is probably part of). The SDK will allow you to develop applications that use the Google Maps API, some people also use it to run the application on real hardware too. If you're interested in distributing the application in one of your products, you should contact someone else at Google, since I can't help you and this is a forum for people developing Android applications. It will be of great help for me if anyone can share me the .apk file of google maps application. Thanks, Ramakrishna. On Tue, Mar 10, 2009 at 1:01 AM, David Turner di...@android.com wrote: the applications are pre-installed in the read-only /system partition.the Google Maps source code is not available. the corresponding .apk should be somewhere under / though. On Mon, Mar 9, 2009 at 6:35 PM, Ramakrishna mramakrishnapra...@gmail.com wrote: Hi everybody, I just wanna know how Android emulator manages to install all the applications by default when it is started. And moreover i was searching for Google maps source code or atleast the .apk file for that application in the emulator. Any kind of help will be of great help to me. Thanks, Ramakrishna. -- Best Regards, M.Rama Krishna Prasad, ST Microelectronics,Bangalore Ph No:09008718152 --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: How does emulator manage to install all the applications?
the applications are pre-installed in the read-only /system partition.the Google Maps source code is not available. the corresponding .apk should be somewhere under / though. On Mon, Mar 9, 2009 at 6:35 PM, Ramakrishna mramakrishnapra...@gmail.comwrote: Hi everybody, I just wanna know how Android emulator manages to install all the applications by default when it is started. And moreover i was searching for Google maps source code or atleast the .apk file for that application in the emulator. Any kind of help will be of great help to me. Thanks, Ramakrishna. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: emulator can not be powered on
Ahh, this is a bit complex to explain, let's cut the details here: - make sdk will not do what you think. Building the SDK should be done on Linux or Darwin with something like make PRODUCT-sdk-sdk. - emulator will not do what you think either. Because you called lunch, the emulator will think by default that you want to run a system image, not a sdk one. - By the way, building the SDK is only directly supported on Linux and Darwin. For Windows, we have to generate a Linux installation tree, then copy Windows-specific binaries into it for a few select tools. Don't try this at home, seriously... On Linux, here's how I rebuild and immediately test the SDK: . build/envsetup.sh make PRODUCT-sdk-sdk cd out/host/linux-x86/bin/sdk/android-sdk_eng.digit_linux-x86/tools ANDROID_PRODUCT_OUT= emulator -system ../platforms/android-1.5/images -data data.img Note that my username (digit) is part of the generated sdk directory, so YMMV. Hope this helps On Fri, Feb 27, 2009 at 10:36 AM, beginner royzha...@gmail.com wrote: Hi: I do as following: . /build/envsetup.sh lunch 1 make sdk emulator -datadir imagedir the emulator can be started, but it can not be powered on. Can u help me to resolve it? THX --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: How to access Linux using Android SDK?
adb shell perharps? If not, would you care to be more specific? On Tue, Feb 24, 2009 at 5:40 AM, steve68 my6...@gmail.com wrote: Is it a way to access Linux shell command from with the Android SDK? I would like to do it as a root user Thanks, --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Features supported by Android OS
You should definitely try using a search engine, I just made a request and it came up with the following page: http://developer.android.com/guide/appendix/media-formats.html As to what radio feature means, I don't know; that term is too vague, but I encourage you to, hum, search the forums ? On Tue, Feb 17, 2009 at 1:43 AM, mozaal moz...@gmail.com wrote: Hello Every one, I am new to this group and I was interested in exploring the list of features supported by Android OS. For example: - Multimedia support: List of format supported example, aac+, amr, .3gp, .mp4 etc ) - Radio feature ( if any ) I got a list on following link but it seems is not enough for me ;) http://source.android.com/release-features If some one can provide me with the link where I can find the specs/ features in detail or can help me thru with my question. Thanks mozaal android-beginners@googlegroups.com --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Emulator suddenly won't load android.
This is suspicious, it seems one of your disk images has been corrupted for some reason. Can you try -wipe-data to see if this resets your system to a workable state ? If not, it looks like your system image was corrupted. Try re-downloading the SDK and overwrite the content of tools/lib/images This is very strange because the file system.img is never modified by the emulator (it is copied into a temporary file which is then used as your / partition when running the emulator). Hope this helps On Tue, Feb 17, 2009 at 7:14 AM, Vternal Android mdunsm...@gmail.comwrote: For absolutely no reason I can think of (i.e. I haven't done anything beyond email, browsing eclipse), the emulator stopped working. Now, whenever I try and start an emulator it stops on the first no graphic 'android' screen and give the following message over and over E/JNIHelp ( 117): Native registration unable to find class 'android/ debug/JNITest' E/AndroidRuntime( 117): Unable to register all android natives D/AndroidRuntime( 119): D/AndroidRuntime( 119): AndroidRuntime START D/AndroidRuntime( 119): CheckJNI is ON D/AndroidRuntime( 119): --- registering native functions --- W/dalvikvm( 119): Unable to resolve superclass of Landroid/debug/ JNITest; (2740) W/dalvikvm( 119): Link of class 'Landroid/debug/JNITest;' failed Has anyone seen this, or have a solution. I am on iMac running OSX 10.5.6 and Eclipse-SDK 3.4.1 Any help would be much appreciated. m. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: SDL init failure, reason is: No available video device
You don't need to have SDL_VIDEODRIVER defined in your environment, the emulator will by default try to find the X11 libraries on your system and use them (then an error means that the libraries are not properly installed or reachable by the application. this may be possible to installation oddities on mixed 32/64 bit systems). A good way to check this is to use strace emulator to see which files/libraries the program is trying to open (it uses dlopen/dlsym to do that) A long time ago, someone reported a similar issue. the problem came from the fact that they had SDL_VIDEODRIVER=directfb in their environment. This variable is normally used to direct the SDL library to use a specific video driver. But the one that comes with the Android emulator (statically linked to it for ease of deployment) only supports X11. hope this clarifies :-) On Wed, Jan 14, 2009 at 10:46 AM, Anri Lau anri...@gmail.com wrote: All, Thank you Dave. I guess I did not set SDL_VIDEODRIVER. Could you show me where I can found the instruction to set the building environment? I have no any idea of how to start. 2009/1/14 David Turner di...@android.com hmmm. do you have SDL_VIDEODRIVER defined in your environment ? On Tue, Jan 13, 2009 at 1:18 PM, superspider anri...@gmail.com wrote: When I run android-sdk-linux_x86-1.0_r2/tools/emulator on linux-centos it happened. -- Best regards to you and your family --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: SDL init failure, reason is: No available video device
hmmm. do you have SDL_VIDEODRIVER defined in your environment ? On Tue, Jan 13, 2009 at 1:18 PM, superspider anri...@gmail.com wrote: When I run android-sdk-linux_x86-1.0_r2/tools/emulator on linux-centos it happened. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Google phone dev 1 keyboard issues
if you're really only touching one of the keys, it definitely sounds like a bad hardware issue since this isn't expected to happen at all. On Thu, Jan 8, 2009 at 8:21 PM, kmatzen kmat...@gmail.com wrote: I have a quick question regarding the functionality of the keyboard on the unlocked developer version of the phone. When we try to register it with a google account during activation, the top two rows of keys seem to get typed at the same time. For example, pressing 'e' makes '3e' appear and pressing '3' also makes '3e' appear. Other examples include: '56', 'i0', 'r4'. Is this a hardware issue? We are unfamiliar with the interface so we do not know if this is expected behavior. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Removing installed application in Emulator
if you mean the applications that are already part of the system image (i.e. available after a -wipe-data), then you can't uninstall them since the partition is read-only. On Wed, Jan 7, 2009 at 12:10 PM, Apparao Mulpuri apparao.for...@gmail.comwrote: How can we remove the already installed apps from the Emulator? Thanks, Apparao Mulpuri. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: emulator: ERROR: you must provide the name of a virtual machine to start the emulator.
this is part of current changes to the SDK and the way multiple configurations are going to be supported concurrently in the near future. if ANDROID_PRODUCT_OUT is defined in your environment, it should pick built system images automatically for you (you need to build these before launching the emulator though). Simply invoking a command like choosecombo should be enough to set ANDROID_PRODUCT_OUT if ANDROID_PRODUCT_OUT is not defined, then the emulator assumes you are using the SDK only (outside of the Android source tree) and expect to be given the name of a virtual machine. An Android Virtual Machine is a recently introduced concept, it corresponds to a directory containing persistent images for the /data partition, the /cache partition, option mutable and persistent system.img etc... You can create/list/delete virtual machines on your host through the new android program. Alternatively, if you don't have a virtual machine created, and ANDROID_PRODUCT_OUT is not defined, you can get by by specifying on the command-line all disk images to use with -image, -kernel, -ramdisk, -data, etc... On Sun, Dec 21, 2008 at 1:50 PM, moontain chen.worksp...@gmail.com wrote: Hi, I downloaded the platform source code and completed a build. When I trying to run the emulator with following command,error occurs. $ ./out/host/darwin-x86/bin/emulator -system ./out/target/product/generic -kernel ./prebuilt/android-arm/kernel/kernel-qemu -skindir ./development/emulator/skins Below is the error message. emulator: ERROR: you must provide the name of a virtual machine to start the emulator. please see -help-vm for details. what's wrong with the command? what's the name of the virtual machine in the case? I'm using Mac OS X v 10.4.11, XCode v2.5 Regards, Moontain --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: dev phone 1 adb error: device not found
you probably miss installing the USB driver :-) On Sun, Dec 21, 2008 at 11:15 PM, dfabulich d...@fabulich.com wrote: When I plug my Android Dev Phone 1 into my Windows machine and try to run adb, it refuses to detect my device. I made sure USB debugging is enabled in the Application Settings on the phone. What am I missing here? C:\devtools\android-sdk-windows-1.0_r2\tools adb devices * daemon not running. starting it now * * daemon started successfully * List of devices attached C:\devtools\android-sdk-windows-1.0_r2\tools adb shell error: device not found --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
Re: RES: [android-beginners] Activating dev phone with ATT sim card?
the information that has been given to you looks like to be for WAP only. normally, once you enter the correct APN values, you shouldn't need to do anything more, because the system will detect which network operators are in range and match your SIM card and use just that. I don't know the values for your operator though; hope someone else will have them On Wed, Dec 24, 2008 at 3:22 AM, sherifffruitfly sherifffruit...@gmail.comwrote: Ok - ATT gave me this info: https://www.wireless.att.com/support/setDevice.do?dest=tutorialsuniverse=attmake=Motorolamodel=RAZR+V3x=22y=12 (Relevant stuff copied below) I'm having 2 problems now: 1) I'm not certain how to map the ATT info to what the Dev Phone fields are. 2) I've *created* a new APN on the dev phone, but I'm not sure how to *select* it, or make it active, or whatever. Everytime I click/tap my new APN, it just goes back into the settings screen. Sorry for being such a noob, but a little more help would be appreciated, if anyone has a few more details. TIA, -sff Copied info from ATT: NOTE: Entering text on the Motorola RAZR V3. * Name: MEdia Net * Homepage: http://device.home * Service Type 1: WAP * Gateway IP: 66.209.11.61 * Port 1: 9201 * Domain 1: Blank * Service Type 2: WAP * Gateway IP 2: 000.000.000.000 * Port 2: 9201 * Domain 2: blank * DNS 1: 000.000.000.000 * DNS 2: 000.000.000.000 * Timeout: 15 minutes. * CSD No 1: 14152441012 or 18472549271 * Username: w...@cingular.com (required for CSD use only) * Password CINGULAR1 (required for CSD use only) * Speed (Bps) 1: 9600 * Linetype 1: ISDN * CSD 2: Blank * Username 2: Blank * Password 2: Blank * Speed (Bps): 9600 * Line Type 2: ISDN * GPRS APN: wap.cingular * Username: leave blank * Password: leave blank On Dec 23, 4:31 pm, George Lanes georgela...@gmail.com wrote: Hi, First you Will need to set the APN. Check this parameter (3G connection like) with ATT. After this, try to connect to Google. Regards, George -Mensagem original- De: android-beginners@googlegroups.com [mailto:android-beginn...@googlegroups.com] Em nome de sherifffruitfly Enviada em: terça-feira, 23 de dezembro de 2008 21:47 Para: Android Beginners Assunto: [android-beginners] Activating dev phone with ATT sim card? Hi all, I can't seem to get the phone to talk to the google servers - error when it attempts to login: There is a problem communicating with the google servers. I have a web + text plan on the simcard, so I didn't think there would be an issue. Any suggestions? Thanks, -sff --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: emulator trace wanted
hmmm, try to invoke it with: emulator -show-kernel -logcat '*:v' for the record, the emulator is a fork of QEMU 0.8.2 and, as such, can only be compiled into a correct binary with specific versions of gcc (see the README.ANDROID for details in the sources), and only 32-bit builds are supported. This issue will be fixed in a later release, though I can't specify which. On Sat, Dec 20, 2008 at 12:24 AM, niklas niklas+goo...@appli.seniklas%2bgoo...@appli.se wrote: I have just finished the first port of the android dev system to OpenBSD/amd64, surely to still contain quite a few bugs, but it has gone through the compilation phase ok. When I start the emulator, I have just guessed at appropriate arguments, it fires up the gui, and it looks nice, but then it sits with ANDROID in the window, just highlighting gui elements as the mouse passes over them, and having the cursor blink for about ten seconds, then it stops. I have waited quite a while for a potential initialization of the disk images, but nothing seems to happen, although CPU is chewing. If someone could send me a trace with -debug all, it could help me find out where it ends working... or any hints on what part I may have problem would be appriciated of course. I supect a 64bit issue, saw quite a few warnings during the builds with pointers casted to longs.. felt really nineties actually. Well, it's fun to do porting work like this... --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Emulator file path?
everything that is written to /data on the emulated device is stored on your host machine in a file named userdata-qemu.img, which is a disk image containing all of /data. It is located in a platform-specific directory. it's normally in $HOME/.android/, and in the local application directory on Windows, which differ between XP and Vista. You can know which file exactly when you use the -verbose option when starting the emulator. if you need to retrieve/add a file, use adb pull or adb push On Wed, Dec 10, 2008 at 12:42 PM, Keith Wiley kbwi...@gmail.com wrote: Simple question, I've searched the web, I've searched the groups, and I simply can't figure this one out. Where are the emulator files located? In particular, when an app is installed on the emulator, say by running it from Eclipse, or alternatively, when an app running on the emulator creates a data file (in its private Android file system space for example), where do these files go? Where can I see them on my computer so I can debug the file output and make sure it's correct? Thanks. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: emulator segmentation fault on Mac
Yes, this is a known issue with the emulator. Unfortunately we haven't been able to reproduce it on two distinct machines running different versions of OS X. This makes debugging a bit hard at that point. On Wed, Dec 10, 2008 at 9:47 PM, mikaye mik...@gmail.com wrote: Thanks to Nathan for his reply in a different post about working around the emulator segmentation fault on a Mac when running with a Plantronics USB headset, Mike's Mac:tools mike$ emulator Mike's Mac:tools mike$ 2008-12-10 21:39:26.352 emulator[3235:10b] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. Followed by a segmentation fault in the emulator. Nathan unplugged his USB headset. I just wanted to mention that you can also change your sound settings to use the internal audio devices (my usb connections are a little harder to get to). --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Android and Windows Host file
your best bet at this point would be to run a DNS cache on your machine that reads your HOSTS file then use the -dns-server option to make the emulated system connect to it. On Tue, Dec 9, 2008 at 7:17 AM, isisagate [EMAIL PROTECTED] wrote: I am trying to develop an Android app that connects to a tomcat web service and want to be able to load it off my local machine. In my host file on my windows dev machine I have the service's URL defined and tomcat running, however when i try to load the page it says it cannot find it. I read that the Android emulator is not setup to use the host file. Is there a way I can get it to use the host file, or add the url entry to android so it will connect to the server hosted on the same machine the emulator is hosted on. Any ideas? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Emulator is Crashing
Are you talking about the emulator program crashing, or your application ? if the emulator program is crashing, can you give me the output of emulator -debug-all what if you try emulator -audio none ? what is your development machine (CPU, memory, PC/Mac), what OS does it run ? On Sat, Dec 6, 2008 at 8:19 AM, i3onk [EMAIL PROTECTED] wrote: I just ran through the sample Hello, Android project, and every time I try to run it the Emulator crashes. I did this with and without the suggested changes, each time it crashed. Any ideas of what is causing this? I searched for related threads but nothing posted about this early in the process. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Emulator touch input vs real phone input--differences?
it will generally send one touch event. the problem is that its exact location is a bit random since your finger is quite large. Also keep in mind that without using the -scale option, the emulator window is likely to be twice bigger than a real phone, so don't make target areas too small (unless you provide alternate navigation methods, e.g. with the trackball) On Tue, Nov 18, 2008 at 12:07 AM, shaarptooth [EMAIL PROTECTED]wrote: I've been working on a game that uses touch input. The emulator sends a single point back for a touch. I don't have a G1 to test on and I was wondering if a touch will return multiple points on the phone since my finger is larger than a pixel. Or does it average it to one point? Thank you in advance. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: emulator isn't launching
just a silly question, do you have space left on your hard disk ? the error message seems to indicate that you don't. On Wed, Nov 12, 2008 at 12:04 PM, error404 [EMAIL PROTECTED] wrote: no... It's falling again... When I tried clean emulator with emulator - wipe-data, it's writing same message on console - NAND: could not write file D:\Android \android-sdk-windows-1.0_r1\tools/lib/images/ \system.img, No space left on device On Nov 12, 11:49 am, error404 [EMAIL PROTECTED] wrote: thnx :-)... it's running;-) On Nov 12, 9:40 am, Dennis Wilmsmann [EMAIL PROTECTED] wrote: Have you tried to clean your emulator? emulator -wipe-data Dennis On 11 Nov., 23:56, error404 [EMAIL PROTECTED] wrote: Hi. I have problem with android emulator when I'm launching application. It's writing on eclipse console NAND: could not write file D:\Android \android-sdk-windows-1.0_r1\tools/lib/images/\system.img, No space left on device I don't know what I should do :-(( I'm using windows vista and eclipse version 3.4.1... --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: STL Standard Template Library Support
First, please note that Android does *not* support native code development at the moment. Even the open source tree doesn't provide a real STL library at this point. While many parts of the system are written in C++, we profiled and avoided using STL there because it easily generates *very* large binaries that run very poorly on embedded CPUs like the ARM that have tiny instruction caches. We thus had to provide our own templatized containers instead. That doesn't mean you absolutely can't develop a native application, but: 1 - it will have to statically link to your own version of the STL 2 - it will not be easily installable to supported Android devices, like the G1 3 - don't expect it to be small or run very fast. We may provide native development support in the future, but I doubt this will include full STL support. On Wed, Nov 12, 2008 at 3:40 AM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Hello, Our organization just moved to Android and we have lot of legacy code that was built around STL Containers. I have been searching through blogs and android source trees but couldn't find support for STL in Android latest release. STL seems to be limited to pair and some basic string manipulation functions. I am curious if anyone has run into this issue and has found ways to get around it. Does android provide STL support including Container classes, Vector and std namespace. Thank You Sanjay --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Installing Unicode fonts in Emulator
Support for sophisticated scripts like Arabic and Indic is not supported in Android 1.0 (they are planned for a later release, can't tell when). Which means that even if you install an Indic font, chances are that text will not be rendered properly anyway. Also, an application can provide it's own font file, but there is no way to install a font on the system at this point (again, already on the feature list, can't tell when it will be available) On Mon, Nov 10, 2008 at 8:37 AM, Satish [EMAIL PROTECTED] wrote: Hi As pointed out earlier in this forum, the Android emulator doesn't seem to support any Indic font. Is there any way to manually install Unicode font files into the emulator? TIA sb --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: communicate between two emulators
hmmm, it should be possible to launch up to 16 emulator instances on a single developer machine. what are you doing exactly, and what error messages do you get ? Also, you should read the emulator networking documentation that describes how to connect two distinct emulator instances (or more) http://code.google.com/android/reference/emulator.html#emulatornetworking On Tue, Nov 11, 2008 at 12:35 PM, Isuru [EMAIL PROTECTED] wrote: I am developing a android application for my university project. Now I have a problem of how to communicate between two emulators. It is also not possible to open two emulators. So how to check this is another problem. plzz help me to solve this. thank u --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: question about build android
you need to install Sun's JDK, gcj is not supported On Tue, Nov 4, 2008 at 10:43 AM, hunter [EMAIL PROTECTED] wrote: Hi, all: I try to build android on my linux, but failed with following errors: build/core/product_config.mk:229: WARNING: adding test OTA key host C: acp = build/tools/acp/acp.c cp: cannot stat `out/host/linux-x86/obj/EXECUTABLES/acp_intermediates/ acp.d': No such file or directory /bin/bash: line 1: out/host/linux-x86/obj/EXECUTABLES/ acp_intermediates/acp.d: No such file or directory host Executable: acp (out/host/linux-x86/obj/EXECUTABLES/ acp_intermediates/acp) true Install: out/host/linux-x86/bin/acp host Java: droiddoc (out/host/common/obj/JAVA_LIBRARIES/ droiddoc_intermediates/classes) libgcj-java-placeholder.sh This script is a placeholder for the /usr/bin/java master link required by jpackage.org conventions. libgcj's rmiregistry, rmic and jar tools are now slave symlinks to these masters, and are managed by the alternatives(8) system. This change was necessary because the rmiregistry, rmic and jar tools installed by previous versions of libgcj conflicted with symlinks installed by jpackage.org JVM packages. This script was designed to be overridden by the supported RHEL3 JRE packages, java-1.4.2-bea and java-1.4.2-ibm. It is installed as an alternative symlink as /usr/bin/java. It will override a third-party (non-RHEL3) JRE's java command if the JRE's bin directory is listed after /usr/bin in PATH. In that case, it is recommended that the third-party JRE's bin directory be listed first in PATH instead. gij: unrecognized option -- `-J-Xmx256m' Try `gij --help' for more information. I have install gcc-4.3.2 and my gij version is $ gij -v gij: unrecognized option -- `-v' Try `gij --help' for more information. [EMAIL PROTECTED] bin]$ gij --version java version 1.5.0 gij (GNU libgcj) version 4.3.2 Copyright (C) 2007 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Can anyone tell me what's wrong? Thanks. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: SDK for Mac Powerbook pre-Intel ?
no, this is not supported at the moment. On Sun, Nov 2, 2008 at 10:47 PM, Jim [EMAIL PROTECTED] wrote: Hello, is there any way to run the SDK and eclipse plug in on pre-Intel Powerbook G4 Mac OS X? the requirements mention: Supported Operating Systems: * Windows XP or Vista * Mac OS X 10.4.8 or later (x86 only) * Linux (tested on Linux Ubuntu Dapper Drake) Al --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: proxy settings for emulator
CC-ing android-beginners (please do not write to me directly) I believe that proxy support in the web browser was left out due to release/timing pressure, and this may not work properly in the current SDK. The next SDK release will contain: - the same browser implementation - a re-implemented -http-proxy option that should work by transparently rewriting HTTP requests. Regarding the DNS issue, the emulated system uses by default the DNS servers detected by the emulator at startup on your system. You can however provide your own list of DNS server with the -dns-server option. Please read emulator -help-dns-server for more details. on the other hand, we don't plan to restrict which sites the proxy is used for. You should use a intermediate proxy to do the filtering, and connect the emulator to it through -http-proxy. On Fri, Oct 31, 2008 at 9:57 PM, Dave [EMAIL PROTECTED] wrote: I've managed to set the proxy by directly editing the settings database with SQLite. However, the browser appears to mistakenly be making queries to my intranet DNS server to find host names rather than relying on the proxy server to resolve such names. Since my intranet DNS server is only capable of resolving intranet names, the DNS query fails and the browser doesn't bother sending the request to the proxy. Will the next SDK release also correct the browser so that it doesn't make DNS queries before sending requests to a proxy? Will the next SDK have a mechanism of restricting which sites the proxy is used for (e.g. don't use a proxy for intranet sites?) Thanks, Dave On Oct 30, 2:17 pm, David Turner [EMAIL PROTECTED] wrote: should be fixed in the next SDK release. Sorry for the annoyance On Tue, Oct 28, 2008 at 2:26 AM, Chihau Chau [EMAIL PROTECTED] wrote: I want to set a proxy server for my android emulator but the setting doesn't work. I have tried with ./emulator -http-proxy proxy.ucv.cl:8080 but I don't have access to internet -- Chihau Chau- Hide quoted text - - Show quoted text - --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Android networking
At the moment, the emulator is a 32-bit x86 executable. A later release will support being built as a x86_64 executable, but this shouldn't change anything in terms of usability / speed / etc.. Also, even if the emulator can be built on x86_64, that doesn't mean that the rest of the SDK will build/run as 64-bit too. The error you have probably comes down to not having the INTERNET permission in your manifest. You should try to search the forum for similar error messages. On Wed, Oct 22, 2008 at 4:45 PM, cslinux [EMAIL PROTECTED] wrote: -First of all i'm asking if the android api uses a different networking packages than JAVA's packages on the device layer ? i.e any networking code 'll be easily deployed on an android device, exactly same as the emulator ? -Also i want to know if x86_64 is supported by android , i.e of emulator ? i got this error : ERROR/UDP(1560): java.net.SocketException: unknown error 10-22 15:21:53.770: ERROR/UDP(1560): at org.apache.harmony.luni.platform.OSNetworkSystem.createDatagramSocketImpl(Native Method) -I'm asking how to write mini chat application between adnroid mobilephones, can i use xmpp or it's not supported currently based on http://www.anddev.org/socket_programming-t325-s15.html Thanks in advance and kind regards. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Copy/paste in browser?
it's not possible yet, but is planned for the future. On Thu, Oct 30, 2008 at 9:55 PM, marstein [EMAIL PROTECTED] wrote: I am trying to copy text from a web page. How would you do that? It doesn't seem to be possible. M --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: How to configure android emulator browser work on windows?
the emulator's http proxy support in the latest SDK doesn't work well with all proxies. This should be fixed in the next SDK release. On Thu, Oct 30, 2008 at 10:20 AM, hunter [EMAIL PROTECTED] wrote: Hi, guys: I want to use browser in android emulator to open some website such like google.com, but failed. I start emulator with -http-proxy http://myproxy:myport, but still failed. Can anyone tell me how to configure emulator to make this work? Thanks. hunter --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: proxy settings for emulator
should be fixed in the next SDK release. Sorry for the annoyance On Tue, Oct 28, 2008 at 2:26 AM, Chihau Chau [EMAIL PROTECTED] wrote: I want to set a proxy server for my android emulator but the setting doesn't work. I have tried with ./emulator -http-proxy proxy.ucv.cl:8080 but I don't have access to internet -- Chihau Chau --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Emulator doesn't start in OS X
ok, here are a couple of tips: 1/ start with -noaudio to see if it changes anything 2/ start with -show-kernel -logcat '*;v' 3/ start with -debug-all On Wed, Oct 29, 2008 at 3:44 PM, Preston [EMAIL PROTECTED] wrote: Rebooting also didn't change anything. On Oct 28, 6:28 pm, Preston [EMAIL PROTECTED] wrote: Yes, I killed and restarted the adb server. I have not yet tried rebooting since MS had been rebuilding my mail DB for the last 5 hours but I didn't image it was going to fix my problem. On Oct 28, 6:22 pm, Mark Murphy [EMAIL PROTECTED] wrote: Preston wrote: Yes, tried that as well. OK, have you run adb -kill-server, or rebooted the machine, since the Android upgrade? -- Mark Murphy (a Commons Guy)http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 1.3 Published! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Emulator doesn't start in OS X
the emulator is not trying to do anything special about Audio. It just uses CoreAudio to get an output and an input. Could you check with -no-audio-in then with -no-audio-out to see if it's either one of these that makes the problem ? thanks in advance On Wed, Oct 29, 2008 at 5:57 PM, Preston [EMAIL PROTECTED] wrote: #1 (-noaudio) worked! Started up instantly. Perhaps this was an issue because I run a program from Ambrosia called WireTap that allows me to do some complex audio merging but might interfear with whatever the emulator is trying to do. (Just a guess). Thanks for the help. On Oct 29, 9:38 am, David Turner [EMAIL PROTECTED] wrote: ok, here are a couple of tips: 1/ start with -noaudio to see if it changes anything 2/ start with -show-kernel -logcat '*;v' 3/ start with -debug-all On Wed, Oct 29, 2008 at 3:44 PM, Preston [EMAIL PROTECTED] wrote: Rebooting also didn't change anything. On Oct 28, 6:28 pm, Preston [EMAIL PROTECTED] wrote: Yes, I killed and restarted the adb server. I have not yet tried rebooting since MS had been rebuilding my mail DB for the last 5 hours but I didn't image it was going to fix my problem. On Oct 28, 6:22 pm, Mark Murphy [EMAIL PROTECTED] wrote: Preston wrote: Yes, tried that as well. OK, have you run adb -kill-server, or rebooted the machine, since the Android upgrade? -- Mark Murphy (a Commons Guy)http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 1.3 Published! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: Compiling takes hours...
The Dex tool is known to use a *lot* of memory. Your system is probably swapping like mad to try to keep up with the demand... On Fri, Oct 24, 2008 at 12:25 PM, Bicou [EMAIL PROTECTED] wrote: Hi all, I followed the instructions on this page: http://source.android.com/download I use Ubuntu. I could solve the small problems I encoutered, but now the compilation process is running for hours and I don't know if it is actually compiling... The last thing make shows is : /build/core/product_config.mk:229: WARNING: adding test OTA key target Dex: core and it's been on this screen for hours and nothing changes... Is there anything wrong or I just have to be patient? thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Beginners group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---