[android-developers] Re: what is custom rom
Thanks Kris !! On Oct 19, 12:56 am, Kristopher Micinski krismicin...@gmail.com wrote: This phrase refers to a custom version of android that you have built (or somebody has built) and installed on a system, one that isn't the standard android rom. Although, since most manufacturers put their own tweaks on the system anyway, you could argue that there are a bunch of custom roms.. (Though whenever you hear you can do that with a custom rom it's read: well, sure, if you get down to the system level you can do anything, so build a system and do that, but it's not like people are actually be running your system...) Kris On Tue, Oct 18, 2011 at 1:35 AM,vijaykattakatta.vij...@gmail.com wrote: When i was trying to learn android and hardware , i found the word custom rom , i did't proper information on it , can any please explain what it is ? thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] not supporting xhdpi resolution
I am developing an app in android 2.2 , i want to support my app in all resolutions (ldpi,mdpi,hdpi,xhdpi) so i created 4 folders in res folder (layout-ldpi ,layout-mdpi ,layout-hdpi ,layout-xhdpi) then i given supported screens android manifest as supports-screens android:largeScreens=true android:normalScreens=true android:smallScreens=true android:anyDensity=true android:resizeable=true android:xlargeScreens=true /supports-screens it returns an error that No resource identifier found for attribute 'xlargeScreens' in package 'android plse help me -- -- ωιтн яєgαя∂ѕ Ratheesh * *... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] not supporting xhdpi resolution
2.2 does not support xlarge screens. you have to compile against 2.3 (I think) or 3.0. On Tue, Oct 18, 2011 at 11:23 PM, Ratheesh Valamchuzhy android...@gmail.com wrote: I am developing an app in android 2.2 , i want to support my app in all resolutions (ldpi,mdpi,hdpi,xhdpi) so i created 4 folders in res folder (layout-ldpi ,layout-mdpi ,layout-hdpi ,layout-xhdpi) then i given supported screens android manifest as supports-screens android:largeScreens=true android:normalScreens=true android:smallScreens=true android:anyDensity=true android:resizeable=true android:xlargeScreens=true /supports-screens it returns an error that No resource identifier found for attribute 'xlargeScreens' in package 'android plse help me -- -- ωιтн яєgαя∂ѕ Ratheesh ... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc. http://developer.android.com | http://tools.android.com Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: not supporting xhdpi resolution
This attribute was introduced in API level 9. Read the doc here: http://developer.android.com/guide/topics/manifest/supports-screens-element.html#xlarge -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: ADT allows me to use exact screen dimension as a resource qualifier??
Well, in my case, it is desirable if not perfect. :-( I work on a very high profile app and I've been in contact with a Samsung rep who is encouraging us to support the Galaxy Note for the home screen that is having problems with layout on its display. I have been assured that it will be shipping with Gingerbread and being large. (They are also testing the app on a device that they will not share with us.) With this resource qualifier for screen dimension, does anyone know if it is width x height or the other way around, or does it matter at all? Doug On Oct 18, 3:37 pm, Kostya Vasilyev kmans...@gmail.com wrote: Those resource qualifiers exist at runtime since 1.6, but the official position (as posted by Dianne Hackborn on this list) is that it's not desirable to use them because they are too specific. I wonder if there is a better way, perhaps that device will actually ship with ICS, or perhaps it won't present itself as -large? -- Kostya Vasilyev 19.10.2011 2:22 пользователь Doug beafd...@gmail.com написал: There is a curious thing I noticed about the ADT tooling this week when using the New Android XML File feature. It allows you to select any number of resource qualifiers and will conveniently create the folder for that configuration, which is great. But I noticed that it has a qualifier for Dimension, which when added to your chosen qualifiers, asks you for two numbers (width and height, presumably). The numbers you enter get placed into your folder name like this: layout-large-WxH Where W and H are width and height. Or they could be reversed, I don't know. The point is that this kind of resource qualifier is documented NOWHERE as far as I can tell. ADT is the only thing that apparently understands this. And to be honest, I haven't tested to see if it works on a real device, but I'm skeptical that it would work. The context for all this is that I'm trying to target the upcoming Galaxy Note screen. It's unique in that it's a large screen that is also xhdpi at 1280x800. My large layouts are meant for tablets, but the Galaxy Note just isn't wide enough in portrait to do what we do on real tablets. In fact, it probably shouldn't even be classified as large given its effective width in dp. And since the Galaxy Note doesn't target Android 3.2 so we can't use the new min width and height qualifiers. So I'd love to target just 1280x800 if possible to work around this one device for now. Doug -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: please help me...
Try Android groups in LinkedIn. They have job posting on daily basis. You won't find any job postings in this group. - Ali Chousein Weather-Buddy http://weatherbuddy.blogspot.com/ | http://twitter.com/weather_buddy Geo-Filtered Assistant http://geo-filtered-assistant.blogspot.com/ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Filtering NFC intents, NDEF message external type
Hi, The solution to this problem is already available. In your case the intent filter should look like this: intent-filter action android:name=android.nfc.action.NDEF_DISCOVERED/ category android:name=android.intent.category.DEFAULT/ data android:scheme=vnd.android.nfc android:host=ext android:pathPrefix=/busInfo.company.com/ /intent-filter For more detailed information on how the external tags are mapped to intend filters, please refer to the the android developer site: http://developer.android.com/guide/topics/nfc/nfc.html#ext-type Best Regards, Kamen Goranchev -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Renderscript on various tablets
I tried my renderscript app out on an Asus tablet in a shop. It did not work :( Not force closeing but it displayed nothing. Anyway to check fast renderscript apps? - I cannot afford to test on every tablet. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: HTTP Live Streaming for MP4, 3gp video files in Android
Thanks Mark ... After hinting the MP4 files using the MP4BOX and hosting at some remote location (like say hosting at dropbox) works fine. But still some of the files doesn't work. (in particular length more than 2mins track) So, my question is there any limit on the size/length of the video file like say it works for length 1min or 2mins tracks and those of greater than this length doesn't work. what is the MOOV and mdat atoms ?? what is the difference ?? how to recognize it ?? If someone has some good site links please share. On Oct 18, 5:22 pm, Mark Murphy mmur...@commonsware.com wrote: On Tue, Oct 18, 2011 at 7:39 AM, Shajahan lovesa...@gmail.com wrote: Everywhere in the blog/group I read about the hinting the MP4 file with MP4Box. But I dint get it about how to go for it. (People who have worked with hinting please post the code) There is no code. You download MP4Box. You run it at the command line of your development machine, using the --hint switch, to fix up a video file. If you do not own the video file, and it does not play in Android, contact the publisher of that video file and ask them to do the hinting for you. Tell them that it will also speed up playback of their videos on iPhone, as iOS will not have to buffer atoms waiting for the MOOV atom to know what to do with the data. BTW, Dave Sparks indicated to me at Google I|O 2011 that this is less of an issue with Stagefright, so Android 2.3+ might have better luck playing your videos. Conversely, it is also possible that the MP4Box --hint trick will no longer fix problematic videos on Android 2.3+. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.6 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Problems texturing a cube
im trying to make a cube with a different texture on each face. I have the front face and the rear face working now. Now i am trying to make the right face of the cube. But something is going wrong, because i got the right face done but the texture is showing with errors (it's like stretched and shredded), i have something bad in my code and i dont know what. This is my code public class Cube { private FloatBuffer vertexBuffer;//Vertices private FloatBuffer textureBuffer;//Texture coordinates private ByteBuffer indexBuffer;//Indices private int[] textures = new int[6];//Texture pointer private float vertices[] = { //8 vertices of the cube -1.0f, -1.0f, 1.0f, // 0 1.0f, -1.0f, 1.0f, // 1 -1.0f, 1.0f, 1.0f, // 2 1.0f, 1.0f, 1.0f, // 3 -1.0f, -1.0f, -1.0f,// 4 1.0f, -1.0f, -1.0f, // 5 -1.0f, 1.0f, -1.0f, // 6 1.0f, 1.0f, -1.0f, // 7 }; private byte indices[] = { //Faces definition 0,1,2, 1,3,2, //front face (*) 6,7,5, 6,5,4, //rear face (**) 1,5,3, 5,7,3, //right face (***) //problems here }; private float texture[] = {//Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; public Cube() { ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public void draw(GL10 gl) { //Point to our buffers gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); //Set the face rotation gl.glFrontFace(GL10.GL_CCW); //Enable the vertex and texture state gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //para que no pinte los poligonos que no se ven //gl.glEnable(GL10.GL_CULL_FACE); for(int i=0; i3; i++) //6 por que tenemos 6 texturas que queremos poner en las 6 caras de un cubo. { gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[i]); indexBuffer.position(6*i); //como cada dos triangulos (cuadrado) forman una cara, estos dos triangulos son 6 indices del array de indices, por lo tanto avanzamos 6 posiciones en el indexBuffer para pintar el siguiente cuadrado. gl.glDrawElements(GL10.GL_TRIANGLES, 6, GL10.GL_UNSIGNED_BYTE, indexBuffer); //el segundo parametro es 6 por que solo queremos pintar una cara (cuadrado) por textura. } //gl.glDisable(GL10.GL_CULL_FACE); //para que no pinte los poligonos que no se ven //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } public void loadGLTexture(GL10 gl, Context context) { loadTexture(gl,context,R.drawable.s1,0); loadTexture(gl,context,R.drawable.s2,1); loadTexture(gl,context,R.drawable.s3,2); loadTexture(gl,context,R.drawable.s4,3); loadTexture(gl,context,R.drawable.s5,4); loadTexture(gl,context,R.drawable.s6,5); } public void loadTexture(GL10 gl, Context context, int drawable, int textureNumber) { //Get the texture from the Android resource directory InputStream is = context.getResources().openRawResource(drawable); Bitmap bitmap = null; try { //BitmapFactory is an Android graphics utility for images bitmap = BitmapFactory.decodeStream(is); } finally {
[android-developers] App dosen't install on certain phones
Hi my app dosent get installed on certain phones. I get the following exception. STACK_TRACE == java.lang.RuntimeException: Unable to create application com.xyz: android.database.sqlite.SQLiteDiskIOException: disk I/O error at android.app.ActivityThread.handleBindApplication(ActivityThread.java: 3798) at android.app.ActivityThread.access$2200(ActivityThread.java:132) at android.app.ActivityThread$H.handleMessage(ActivityThread.java: 1082) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:143) at android.app.ActivityThread.main(ActivityThread.java:4263) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:507) at com.android.internal.os.ZygoteInit $MethodAndArgsCaller.run(ZygoteInit.java:839) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) at dalvik.system.NativeStart.main(Native Method) Caused by: android.database.sqlite.SQLiteDiskIOException: disk I/O error at android.database.sqlite.SQLiteDatabase.native_setLocale(Native Method) at android.database.sqlite.SQLiteDatabase.setLocale(SQLiteDatabase.java: 2101) at android.database.sqlite.SQLiteDatabase.(SQLiteDatabase.java:1969) at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java: 902) at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java: 936) at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java: 929) at android.app.ContextImpl.openOrCreateDatabase(ContextImpl.java:601) at android.content.ContextWrapper.openOrCreateDatabase(ContextWrapper.java: 203) at android.database.sqlite.SQLiteOpenHelper.getWritableDatabase(SQLiteOpenHelper.java: 118) at com.xyz.db.XyzDBAdapter.open(XyzDBAdapter.java:63) at com.xyz.utils.xyzUtils.getUserInfo(xyzUtils.java:362) at com.xyz.xyzApplication.onCreate(xyzApplication.java:69) at android.app.Instrumentation.callApplicationOnCreate(Instrumentation.java: 984) at android.app.ActivityThread.handleBindApplication(ActivityThread.java: 3795) ... 10 more android.database.sqlite.SQLiteDiskIOException: disk I/O error at android.database.sqlite.SQLiteDatabase.native_setLocale(Native Method) at android.database.sqlite.SQLiteDatabase.setLocale(SQLiteDatabase.java: 2101) at android.database.sqlite.SQLiteDatabase.(SQLiteDatabase.java:1969) at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java: 902) at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java: 936) at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java: 929) at android.app.ContextImpl.openOrCreateDatabase(ContextImpl.java:601) at android.content.ContextWrapper.openOrCreateDatabase(ContextWrapper.java: 203) at android.database.sqlite.SQLiteOpenHelper.getWritableDatabase(SQLiteOpenHelper.java: 118) at com.xyz.db.xyzDBAdapter.open(xyzDBAdapter.java:63) at com.xyz.utils.xyzUtils.getUserInfo(xyzUtils.java:362) at com.xyz.xyzApplication.onCreate(xyzApplication.java:69) at android.app.Instrumentation.callApplicationOnCreate(Instrumentation.java: 984) at android.app.ActivityThread.handleBindApplication(ActivityThread.java: 3795) at android.app.ActivityThread.access$2200(ActivityThread.java:132) at android.app.ActivityThread$H.handleMessage(ActivityThread.java: 1082) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:143) at android.app.ActivityThread.main(ActivityThread.java:4263) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:507) at com.android.internal.os.ZygoteInit $MethodAndArgsCaller.run(ZygoteInit.java:839) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) at dalvik.system.NativeStart.main(Native Method) any idea what this could be -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Intent call cannot start an Activity
make sure you've added the activity to the manifest 2011/10/15 Jimmy jimmywang...@gmail.com Dear Sir I make an Intent call from one Activity PlaceListActivity to another Activity PlaceMappingActivity. The DDMS Debug error displayed as following: 10-15 11:03:44.834: WARN/dalvikvm(364): Unable to resolve superclass of Lcom/JWScientech/FavoritePlaces/PlaceMappingActivity; (70) 10-15 11:03:44.834: WARN/dalvikvm(364): Link of class 'Lcom/ JWScientech/FavoritePlaces/PlaceMappingActivity;' failed 10-15 11:03:44.853: ERROR/dalvikvm(364): Could not find class 'com.JWScientech.FavoritePlaces.PlaceMappingActivity', referenced from method com.JWScientech.FavoritePlaces.PlaceListActivity.createMap 10-15 11:03:44.853: WARN/dalvikvm(364): VFY: unable to resolve const- class 57 (Lcom/JWScientech/FavoritePlaces/PlaceMappingActivity;) in Lcom/JWScientech/FavoritePlaces/PlaceListActivity; The debug break point stoped at Intent call code: Intent i = new Intent(this, PlaceMappingActivity.class); The method createMap() in PlaceListActivity is as following: private void createMap() { Intent i = new Intent(this, PlaceMappingActivity.class); startActivity(i); } It is intesting that when I put PlaceMappingActivity class as application main Activity in Manifest.xml, The PlaceMappingActivity class is working well. I don't know what's wrong in my codes. Thanks Jimmy -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- 株式会社アルゴ ARGO Inc. 〒130-0012 東京都墨田区太平3-11-10 NTKオオノビル8階 ソアレス フランシスコ ( Soares Francisco ) Mail : soa...@argo.bz HP : http://www.argo.bz/ TEL:03-5619-4511 FAX:03-5619-4512 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Package is not available in sample folder of android sdk.
Hello, There is action bar compatibilty package in android 3.0 in android developer site . i have installed android 3.0 but i don't get action bar compatibilty package in android -sdk. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] video uploading to youtube account by using Youtube api
How to upload videos in to youtube account from my android application.(By using Youtube API) Any sample code please share with me. -- Ravinder Reddy Jonnalagadda -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] youtube video uploading in android application
How to upload videos in to youtube account from my android application. (By using Youtube API) Any sample code please share with me. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] video uploading to youtube account by using Youtube api
On 19 October 2011 10:43, Ravinder Reddy ravinderjre...@gmail.com wrote: How to upload videos in to youtube account from my android application.(By using Youtube API) Any sample code please share with me. Description and code samples: http://code.google.com/apis/youtube/2.0/developers_guide_java.html#Uploading_Videos -- Daniel Drozdzewski -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Oddness of ImageView
Hi guys, has anyone experienced the oddness of imageview? I have an imageview and other textviews in one layout, when i tried to set the imageview, below is the code String baseurl = http://www.test.com;; String urlOfImage = baseurl + 1.jpeg; Drawable image = ImageOperations(getApplicationContext(),urlOfImage); dealsImage.setImageDrawable(image); and private Drawable ImageOperations(Context ctx, String url) { try { InputStream is = (InputStream) this.fetch(url); Drawable d = Drawable.createFromStream(is, src); return d; } catch (MalformedURLException e) { e.printStackTrace(); return null; } catch (IOException e) { e.printStackTrace(); return null; } } the result will be, image is displayed correctly from the server, however, all textviews, buttons etc are gone! Has anyone experienced this? And how to resolve this odd issue? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Robotium Vs Monkeyrunner
hi robotium is better way to test the application easy to handle junit test code and run min time this is the good one On Thu, Oct 13, 2011 at 7:19 PM, Mahendran smahend...@gmail.com wrote: I'm new to Android and I'm trying to understand 1. Which is better tool for testing both Native app. and Web based application? 2. MonkeyRunner code can be run in mobile device or can be done only in the SDK? Thanks, Mahendran -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Package is not available in sample folder of android sdk.
The compatibility library is a separate download, listed under extras/Google, I believe. -- Kostya Vasilyev 19.10.2011 13:24 пользователь shweta sonalaggrawal2...@gmail.com написал: Hello, There is action bar compatibilty package in android 3.0 in android developer site . i have installed android 3.0 but i don't get action bar compatibilty package in android -sdk. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] layout problem
Hi friends, In the attached snapshot i have 3 buttons which are vertically aligned,and an imageview to the left of it. I want the imageview to fill the width and have 3 buttons at the right side.How to accomplish that? I have used the below code ?xml version=1.0 encoding=utf-8? RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:background=#fff android:layout_width=fill_parent android:layout_height=fill_parent LinearLayout android:layout_width=fill_parent android:orientation=horizontal android:layout_height=wrap_content ImageView android:id=@+id/thumbImage android:layout_width=wrap_content android:src=@drawable/index1 android:layout_gravity=fill_horizontal android:layout_height=wrap_content / RelativeLayout android:orientation=vertical android:layout_alignParentRight=true android:layout_toRightOf=@id/thumbImage android:paddingRight=10dip android:id=@+id/main android:layout_centerHorizontal=true android:layout_centerVertical=true android:layout_width=wrap_content android:layout_height=wrap_content ImageView android:id=@+id/check android:layout_width=wrap_content android:src=@drawable/check android:layout_gravity=center_horizontal|center android:layout_height=wrap_content android:layout_alignParentRight=true / ImageView android:id=@+id/bookmark android:layout_width=wrap_content android:layout_marginTop=5dip android:layout_below=@id/check android:src=@drawable/bookmark android:layout_gravity=center_horizontal|center android:layout_height=wrap_content android:layout_alignParentRight=true / ImageView android:id=@+id/delete android:layout_width=wrap_content android:src=@drawable/close android:layout_below=@id/bookmark android:layout_gravity=center_horizontal|center android:layout_marginTop=5dip android:layout_height=wrap_content android:layout_alignParentRight=true / /RelativeLayout /LinearLayout /RelativeLayout -- Regards, Vani Reddy -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=enattachment: device.png
[android-developers] Re: Filtering NFC intents, NDEF message external type
Yeah, this seems to have appeared somewhere post 2.3.3 On Oct 19, 8:50 am, Kamen Goranchev kamen.goranc...@gmail.com wrote: Hi, The solution to this problem is already available. In your case the intent filter should look like this: intent-filter action android:name=android.nfc.action.NDEF_DISCOVERED/ category android:name=android.intent.category.DEFAULT/ data android:scheme=vnd.android.nfc android:host=ext android:pathPrefix=/busInfo.company.com/ /intent-filter For more detailed information on how the external tags are mapped to intend filters, please refer to the the android developer site:http://developer.android.com/guide/topics/nfc/nfc.html#ext-type Best Regards, Kamen Goranchev -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Anyone know about BSE value web service..
Anyone know about BSE value web service... can i get BSE details via free webservice. pls help me -- ~* Regards* *GopalaKrishnan D* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: layout problem
http://developer.android.com/reference/android/widget/ImageView.html#attr_android:scaleType set scale type to the fitXY Or you can calculate width and height for your ImageView manualy by ParentView (width, height) with correct aspect ration for your image. On 19 Жов, 13:15, vani reddy vani.reddy.bl...@gmail.com wrote: Hi friends, In the attached snapshot i have 3 buttons which are vertically aligned,and an imageview to the left of it. I want the imageview to fill the width and have 3 buttons at the right side.How to accomplish that? I have used the below code ?xml version=1.0 encoding=utf-8? RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:background=#fff android:layout_width=fill_parent android:layout_height=fill_parent LinearLayout android:layout_width=fill_parent android:orientation=horizontal android:layout_height=wrap_content ImageView android:id=@+id/thumbImage android:layout_width=wrap_content android:src=@drawable/index1 android:layout_gravity=fill_horizontal android:layout_height=wrap_content / RelativeLayout android:orientation=vertical android:layout_alignParentRight=true android:layout_toRightOf=@id/thumbImage android:paddingRight=10dip android:id=@+id/main android:layout_centerHorizontal=true android:layout_centerVertical=true android:layout_width=wrap_content android:layout_height=wrap_content ImageView android:id=@+id/check android:layout_width=wrap_content android:src=@drawable/check android:layout_gravity=center_horizontal|center android:layout_height=wrap_content android:layout_alignParentRight=true / ImageView android:id=@+id/bookmark android:layout_width=wrap_content android:layout_marginTop=5dip android:layout_below=@id/check android:src=@drawable/bookmark android:layout_gravity=center_horizontal|center android:layout_height=wrap_content android:layout_alignParentRight=true / ImageView android:id=@+id/delete android:layout_width=wrap_content android:src=@drawable/close android:layout_below=@id/bookmark android:layout_gravity=center_horizontal|center android:layout_marginTop=5dip android:layout_height=wrap_content android:layout_alignParentRight=true / /RelativeLayout /LinearLayout /RelativeLayout -- Regards, Vani Reddy device.png 44KДивитисьЗавантажити -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: ADT allows me to use exact screen dimension as a resource qualifier??
19.10.2011 11:03, Doug пишет: Well, in my case, it is desirable if not perfect. :-( I work on a very high profile app and I've been in contact with a Samsung rep who is encouraging us to support the Galaxy Note for the home screen that is having problems with layout on its display. I have been assured that it will be shipping with Gingerbread and being large. (They are also testing the app on a device that they will not share with us.) According to the chart here: http://developer.android.com/guide/practices/screens_support.html#range the Galaxy Tab should be a Normal screen, if I'm reading it right. But I guess they want apps to look like they do on a tablet - do you know if they're going to include a magnifying glass? With this resource qualifier for screen dimension, does anyone know if it is width x height or the other way around, or does it matter at all? It's width x height (switched in land mode, too). I guess it's been taken out of the documentation. And... psst... you didn't hear about this from me :) -- Kostya Doug On Oct 18, 3:37 pm, Kostya Vasilyevkmans...@gmail.com wrote: Those resource qualifiers exist at runtime since 1.6, but the official position (as posted by Dianne Hackborn on this list) is that it's not desirable to use them because they are too specific. I wonder if there is a better way, perhaps that device will actually ship with ICS, or perhaps it won't present itself as -large? -- Kostya Vasilyev 19.10.2011 2:22 пользователь Dougbeafd...@gmail.com написал: There is a curious thing I noticed about the ADT tooling this week when using the New Android XML File feature. It allows you to select any number of resource qualifiers and will conveniently create the folder for that configuration, which is great. But I noticed that it has a qualifier for Dimension, which when added to your chosen qualifiers, asks you for two numbers (width and height, presumably). The numbers you enter get placed into your folder name like this: layout-large-WxH Where W and H are width and height. Or they could be reversed, I don't know. The point is that this kind of resource qualifier is documented NOWHERE as far as I can tell. ADT is the only thing that apparently understands this. And to be honest, I haven't tested to see if it works on a real device, but I'm skeptical that it would work. The context for all this is that I'm trying to target the upcoming Galaxy Note screen. It's unique in that it's a large screen that is also xhdpi at 1280x800. My large layouts are meant for tablets, but the Galaxy Note just isn't wide enough in portrait to do what we do on real tablets. In fact, it probably shouldn't even be classified as large given its effective width in dp. And since the Galaxy Note doesn't target Android 3.2 so we can't use the new min width and height qualifiers. So I'd love to target just 1280x800 if possible to work around this one device for now. Doug -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Kostya Vasilyev -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Oddness of ImageView
You should read more about android layouts, maybe your image layout is displaces other layouts if Image is bigger than display width. Please, provide your layout. On 19 Жов, 12:54, ndiiie 90 rnd...@gmail.com wrote: Hi guys, has anyone experienced the oddness of imageview? I have an imageview and other textviews in one layout, when i tried to set the imageview, below is the code String baseurl = http://www.test.com;; String urlOfImage = baseurl + 1.jpeg; Drawable image = ImageOperations(getApplicationContext(),urlOfImage); dealsImage.setImageDrawable(image); and private Drawable ImageOperations(Context ctx, String url) { try { InputStream is = (InputStream) this.fetch(url); Drawable d = Drawable.createFromStream(is, src); return d;} catch (MalformedURLException e) { e.printStackTrace(); return null;} catch (IOException e) { e.printStackTrace(); return null; } } the result will be, image is displayed correctly from the server, however, all textviews, buttons etc are gone! Has anyone experienced this? And how to resolve this odd issue? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Problem with MediaController view while playing audio file (MP3 format)
*Description of the Problem:* When I executed the below code it works fine on the device and also plays the song, but the problem is with MediaContoller buttons. When I intentionally clicks on any of the buttons (like seek, start/stop, prev, next, etc) the application crashes with NullPointerException.* Layout XML:* ?xml version=1.0 encoding=utf-8? LinearLayout android:id=@+id/LinearLayout01 android:layout_height=fill_ parent xmlns:android=http://schemas.android.com/apk/res/android; android:paddingLeft=2px android:paddingRight=2px android:paddingTop=2px android:paddingBottom=2px android:layout_width=fill_parent android:orientation=vertical *android.widget.MediaController * android:layout_height=fill_parent android:layout_width=fill_parent android:id=@+id/VideoView /*android.widget.MediaControlle*r /LinearLayout *Base Code*: String path1 = http://cdnbakmi.kaltura.com/p/623862/sp/62386200/serveFlavor/flavorId/1_syb2br5b/name/1_syb2br5b.mp3 ; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.video); MediaController mctrl; mctrl = new MediaController(this); MediaController mctrlView; mctrlView = (MediaController)findViewById(R.id.VideoView); MediaPlayer mMediaPlayer; mMediaPlayer = new MediaPlayer(); try { mctrlView.setEnabled(true); mctrl.setEnabled(true); mMediaPlayer.setDataSource(path1); mMediaPlayer.prepare(); mctrlView.setAnchorView(mctrl); // mctrl.show(); mMediaPlayer.start(); } catch (IllegalArgumentException e) { e.printStackTrace(); } catch (IllegalStateException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } *Exception Trace:* 10-19 15:48:28.301: ERROR/AndroidRuntime(194): Uncaught handler: thread main exiting due to uncaught exception 10-19 15:48:28.321: ERROR/AndroidRuntime(194): * java.lang.NullPointerException* 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.widget.MediaController.doPauseResume(MediaController.java:439) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.widget.MediaController.access$400(MediaController.java:69) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.widget.MediaController$3.onClick(MediaController.java:418) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.View.performClick(View.java:2344) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.View.onTouchEvent(View.java:4133) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.View.dispatchTouchEvent(View.java:3672) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1712) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1202) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.app.Activity.dispatchTouchEvent(Activity.java:1987) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1696) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.view.ViewRoot.handleMessage(ViewRoot.java:1658) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.os.Handler.dispatchMessage(Handler.java:99) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.os.Looper.loop(Looper.java:123) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at android.app.ActivityThread.main(ActivityThread.java:4203) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at java.lang.reflect.Method.invokeNative(Native Method) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at java.lang.reflect.Method.invoke(Method.java:521) 10-19 15:48:28.321: ERROR/AndroidRuntime(194): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 10-19
Re: [android-developers] Re: HTTP Live Streaming for MP4, 3gp video files in Android
On Wed, Oct 19, 2011 at 4:15 AM, Shajahan lovesa...@gmail.com wrote: So, my question is there any limit on the size/length of the video file like say it works for length 1min or 2mins tracks and those of greater than this length doesn't work. Not usually. what is the MOOV and mdat atoms ?? what is the difference ?? how to recognize it ?? If someone has some good site links please share. This is part of MP4 and has nothing to do with Android. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 3.1 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] JPEG in animated wallpapers
Hi gents, I'm trying to develop an animated wallpaper for Android 2.1. My first step would be to draw a JPEG image onto the screen but it doesn't seem to work. Any idea? public class RumblefishWallpaper extends WallpaperService { @Override public void onCreate() { super.onCreate(); } @Override public void onDestroy() { super.onDestroy(); } @Override public Engine onCreateEngine() { Context c = this.getApplicationContext(); return new RumblefishWallpaperEngine(c); } public class RumblefishWallpaperEngine extends Engine { private float mTouchX = -1; private float mTouchY = -1; private Context myContext; RumblefishWallpaperEngine(Context c) { myContext = c; drawFrame(); } private final Runnable mDrawCube = new Runnable() { public void run() { drawFrame(); } }; @Override public void onCreate(SurfaceHolder surfaceHolder) { super.onCreate(surfaceHolder); // By default we don't get touch events, so enable them. setTouchEventsEnabled(true); } /* * Store the position of the touch event so we can use it for drawing later */ @Override public void onTouchEvent(MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_MOVE) { mTouchX = event.getX(); mTouchY = event.getY(); } else { mTouchX = -1; mTouchY = -1; } drawFrame(); super.onTouchEvent(event); } void drawFrame() { final SurfaceHolder holder = getSurfaceHolder(); Canvas c = null; try { c = holder.lockCanvas(); if (c != null) { // draw something Resources alpha = myContext.getResources(); Drawable a = alpha.getDrawable(R.drawable.icon); a.draw(c); } } finally { if (c != null) holder.unlockCanvasAndPost(c); } } } } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: HTTP Live Streaming for MP4, 3gp video files in Android
Hinting MP4 simply adds the Hinting track to MP4 files for progressive download. This is helpful if you want to stream file. Hinting tracks are additional tracks for quick access to data. Check the android document for audio/video codec supported and match them against the file that you are playing. On Wed, Oct 19, 2011 at 4:49 PM, Mark Murphy mmur...@commonsware.comwrote: On Wed, Oct 19, 2011 at 4:15 AM, Shajahan lovesa...@gmail.com wrote: So, my question is there any limit on the size/length of the video file like say it works for length 1min or 2mins tracks and those of greater than this length doesn't work. Not usually. what is the MOOV and mdat atoms ?? what is the difference ?? how to recognize it ?? If someone has some good site links please share. This is part of MP4 and has nothing to do with Android. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 3.1 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Combo boxes with service-created WebView - any workarounds?
On Tue, Oct 18, 2011 at 10:50 AM, Brian avalo...@caerleon.us wrote: I'd like to be able to preserve the complete web view state as well as have combo boxes work properly, but at this point the only choice I have is to provide a switch that lets the user choose one or the other. Any ideas on ways to let me keep both? Determine which properties of the WebView's state you really care about and serialize that to Bundle / File / Database, whatever. Then recreate a WebView within an Activity's context when you need it with the saved properties instead of from a Service's Context (which kind of feels wrong). - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] [HELP] Use TextView as a RadioButton
On Tue, Oct 18, 2011 at 9:58 PM, Igor Araujo igor.arauj...@gmail.comwrote: I made one class that derivates from RadioButton and I've overrided the onDraw() method. So I'm able to use the RadioGroup and draw the view the way I wish. Well, if it works, but even that is overkill. Like I said, the RadioButton lets you set the images to use for its various states - no need to override onDraw(). - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Hello Grid View Debug output
On Tue, Oct 18, 2011 at 1:10 AM, sidharth garg sidharth.n...@gmail.comwrote: My emulator is not able to run this, i have to force close that. Attached is the output of my LOGCAT, can you please help me to identify the problem. If your Activity can't be found, it's usually because you forgot to declare it in your manifest. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] When can we expect source code release for icecream sandwich version?
Hi Android Developers, When can we source code release for icecream sandwich ? We are eagerly waiting for this release. Lots of things are implemented that we are looking for. Thanks in advance Swapnil -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Need 2D game engine
Eryl, First step, have a read of this: http://www.catb.org/~esr/faqs/smart-questions.html#before It's worth reading the whole page, but I think that particular section applies heavily here. To give you some guidance for your searches, I'd suggest you look at either libgdx or AndEngine. If you're starting from the position of a complete beginner, it may be helpful to read up on the subject. For that I'd recommend getting a copy of Beginning Android Games. Cheers, Oli -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] When can we expect source code release for icecream sandwich version?
On Wed, Oct 19, 2011 at 8:50 AM, swapnil kamble swap.kam...@gmail.com wrote: When can we source code release for icecream sandwich ? Someday. Maybe. In other words, you will find out when it will be released only after it has been released. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 3.1 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Need 2D game engine
Libgdx Appengine 2011/10/19 Oli Wright oli.wri...@gmail.com Eryl, First step, have a read of this: http://www.catb.org/~esr/faqs/smart-questions.html#before It's worth reading the whole page, but I think that particular section applies heavily here. To give you some guidance for your searches, I'd suggest you look at either libgdx or AndEngine. If you're starting from the position of a complete beginner, it may be helpful to read up on the subject. For that I'd recommend getting a copy of Beginning Android Games. Cheers, Oli -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Need 2D game engine
Errata corriege: Libgdx ANDengine :) 2011/10/19 Nico Balestra nicobales...@gmail.com Libgdx Appengine 2011/10/19 Oli Wright oli.wri...@gmail.com Eryl, First step, have a read of this: http://www.catb.org/~esr/faqs/smart-questions.html#before It's worth reading the whole page, but I think that particular section applies heavily here. To give you some guidance for your searches, I'd suggest you look at either libgdx or AndEngine. If you're starting from the position of a complete beginner, it may be helpful to read up on the subject. For that I'd recommend getting a copy of Beginning Android Games. Cheers, Oli -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to transfer data between Android and Iphone
Hi all, How to transfer data between Android and Iphone ? what are the ways ? i know web-service rest i need please help me Thanks in advance! -- Regards, Perumal.N -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Direct SMS send with saved outgoing SMS
No one an idea? Is it not possible? On 18 Okt., 18:56, BearTi mlrti...@googlemail.com wrote: Hi, in my App I want to send a SMS via... Uri uri = Uri.parse(smsto:1234567891012); Intent it = new Intent(Intent.ACTION_SENDTO, uri); it.putExtra(sms_body, The SMS text); startActivity(it); ... because I want that the SMS that has being sent is in my built in SMS-App... with the PendingIntent it is not saved there... Is it possible that I send the SMS directly, so that the User don´t have to push the send Button? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] ListView realtime
On Mon, Oct 17, 2011 at 9:14 PM, dharma teja dharmas...@gmail.com wrote: When ever a new element adds to the list i am calling notifyDatasetChanged() method. but the data is not updated in the list view. That should be all you need. Is your getView() method being called? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Direct SMS send with saved outgoing SMS
On Wed, Oct 19, 2011 at 9:17 AM, BearTi mlrti...@googlemail.com wrote: No one an idea? Is it not possible? Either use SmsManager (no button click, but not recorded by any SMS client, since you are not using an SMS client) or ACTION_SENDTO (uses default SMS client, but user gets the chance to edit or cancel the SMS). -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 3.1 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] ListView scroll lag with images
The images are read asynchronously already as shown in the above code. But the UI still freezes. When I disabled the line of code that fetches the image from SD card, the scroll is smooth. Is there any other way I can look at a solution to this problem? Is it a good idea to fetch and store the images in main memory(hashmap, softreference) ahead instead of doing an IO for each row every time? The images are of .png format and are upto 30kb each. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Generic resizable appwidgets in Android 3.1
This is something I really can't understand. Why can't the android engineers give us a way to create custom views for appwidgets? Diane Hackborn argues not to abuse them and yet why does she care? After all it's up to the user to decide if the impact on the experience is worth it or not. If they don't like their experience being affected they'll remove the widget. Really brings home the point Steve Yegge (http:// steverant.pen.io/) said about google's arrogance and that android engineers are designing the perfect product because they know better than the users and developers that support them. I'm not concerned with the ipc limit since I use a file and send the uri to the remoteview. But I do ask why can't android (Diane?) add information like the current size of an appwidget, add a callback(intent) for when it is resized and add data for the touch x/y when a widget's pending intent is called? With those three additions it becomes very easy to create an image that acts as a custom view. Of course I'm open to better ideas too, like allowing an application to run normally but as a launcher widget... On Aug 25, 3:44 pm, String sterling.ud...@googlemail.com wrote: On Thursday, August 25, 2011 6:41:33 PM UTC+1, Dianne Hackborn wrote: But please please please -- don't abuse widgets by consuming lots of resources with them, this has a direct impact on the overall experience. Yeah, I hear you, honestly I do. It's a situation, though, where users complain if you *don't* provide a 4x4 widget in addition to the ones you already do. Or they complain because, when you provide a resizable widget on Honeycomb, it gets pixellated at 8x8 (or whatever). And given how sensitive Market sales are to comments ratings, you can't just ignore these complaints, Nor can you engage with the user and explain why that's not a good idea; Market comments don't work that way. So Dianne, if you want to keep devs from abusing appwidgets, go talk to the Market folks and convince them to improve the comment system. :^) . . . I may still open an issue on b.android.com, but not to get this 1MB limit lifted. I'd be happy just to see the limit documented, and better behavior when it's broken, rather than the cryptic !!! FAILED BINDER TRANSACTION !!! message in LogCat and silent failure in the Java code. String -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] easier to buy
On Mon, Oct 17, 2011 at 10:42 AM, zhadowz zhadowz.ma...@gmail.com wrote: Well maybe if people were able to buy the apps from the market using alternative payments rather than credit card only Many carriers allow charging to your phone bill. we wouldn't have to use sites where the apps are free make it easier to buy the apps until then you won't get a $ € £ ¥ outta me !!! You use sites where the apps are *free* to make it easier to *buy *the apps? That makes no sense, but thanks for telling a group of developers that you apparently like to pirate their software. Classy. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Proper usage of Fragments + ActionBar
Hi everyone: Guess I need some help on how to use the ActionBar in combination with Fragments. Simple App Structure: Activity A Fragment 1 Fragment 2 Activity A loads, starts Fragment 1. Fragment one contains code to set the ActionBar: @Override public void onResume() { super.onResume(); ActionBar bar = getSupportActivity().getSupportActionBar(); bar.setNavigationMode(ActionBar.NAVIGATION_MODE_LIST); bar.setListNavigationCallbacks(new SimpleSpinnerArrayAdapter(getActivity()), this); } At some point, Activity A starts Fragment 2, by adding it to the stack and overlaying. Also, Fragment 2 will revert the ActionBar to the plain one. public void showStationList(View view) { String tag = (String) view.getTag(); if (tag != null tag.length() 0) { FragmentTransaction ft = getSupportFragmentManager().beginTransaction(); StationListDialog fragment = new StationListDialog(tag.split(,)); ft.add(R.id.f_long_distance, fragment); ft.setTransition(FragmentTransaction.TRANSIT_FRAGMENT_FADE); ft.addToBackStack(null); ft.commit(); } } Problem is: When pressing the back button, means when coming back to Fragment A, the ActionBar is not restored to the state Fragment A needs it. I guess onResume is wrong (as it's not called as well). But I cannot find the proper place to put this into. Any suggestion? Thanks, Sebastian -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How can i copy /dev/block/mtdblock0 on my laptop
SURE On Oct 18, 2:54 am, Kristoffer Grundström kristoffer.grundstrom1...@gmail.com wrote: Do you have root-priveligies? On 2011 10 17 13:26, luca aliberti lucal...@gmail.com wrote: How can i copy /dev/block/mtdblock0 on my laptop? dd if=/dev/block/mtdblock0 of=/sdcard/system.img bs=2048 is not working !!! adb pull /dev/block/mtdblock0 /home is not working !!! Thanks a lot Regards Luca -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Problems with 4.0 SDK? Eclipse doesn't see running 4.0 emulator?
Hi everyone, So I've installed ADT 14.0, downloaded the various 4.0 SDK bits, and set up an API 14 emulator...but I can't get my app to debug correctly in Eclipse (Indigo). When I debug, device chooser lets me select the 4.0 emulator, the emulator starts and the app is getting installed correctly but debugging fails. The console reports Failed to install timeout error. At that point the emulator is running...but if I try to debug again, Eclipse does not recognize the 4.0 emulator is running in the device chooser running Android device list. Is anyone else experiencing this? Any ideas? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Problems with 4.0 SDK? Eclipse doesn't see running 4.0 emulator?
DDMS also does not recognize the 4.0 emulator is running. On Oct 19, 10:43 am, Robert Nekic robertne...@gmail.com wrote: Hi everyone, So I've installed ADT 14.0, downloaded the various 4.0 SDK bits, and set up an API 14 emulator...but I can't get my app to debug correctly in Eclipse (Indigo). When I debug, device chooser lets me select the 4.0 emulator, the emulator starts and the app is getting installed correctly but debugging fails. The console reports Failed to install timeout error. At that point the emulator is running...but if I try to debug again, Eclipse does not recognize the 4.0 emulator is running in the device chooser running Android device list. Is anyone else experiencing this? Any ideas? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Problems with 4.0 SDK? Eclipse doesn't see running 4.0 emulator?
I'm not having any problems with it once it is running. Then again, I never have Eclipse start the emulator automatically -- I always start it myself (now from the new toolbar button). BTW, Al Sutton has a G+ page where he's tracking ICS emulator issues: https://plus.google.com/113331808607528811927/posts/7ouwdJcyq9x On Wed, Oct 19, 2011 at 10:43 AM, Robert Nekic robertne...@gmail.com wrote: Hi everyone, So I've installed ADT 14.0, downloaded the various 4.0 SDK bits, and set up an API 14 emulator...but I can't get my app to debug correctly in Eclipse (Indigo). When I debug, device chooser lets me select the 4.0 emulator, the emulator starts and the app is getting installed correctly but debugging fails. The console reports Failed to install timeout error. At that point the emulator is running...but if I try to debug again, Eclipse does not recognize the 4.0 emulator is running in the device chooser running Android device list. Is anyone else experiencing this? Any ideas? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 3.1 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Problems with 4.0 SDK? Eclipse doesn't see running 4.0 emulator?
Well, I rebooted my PC and tried again. I manually started the emulator and I was then distracted by an email so the emulator sat for several minutes. Returning to Eclipse, I tried debugging again and this time the running emulator was listed as an option and things seem to be cooperating. My quad-core PC is no slouch but apparently the 4.0 emulator needs even more time to spin up and get itself together than even Honeycomb required. On Oct 19, 11:08 am, Mark Murphy mmur...@commonsware.com wrote: I'm not having any problems with it once it is running. Then again, I never have Eclipse start the emulator automatically -- I always start it myself (now from the new toolbar button). BTW, Al Sutton has a G+ page where he's tracking ICS emulator issues: https://plus.google.com/113331808607528811927/posts/7ouwdJcyq9x On Wed, Oct 19, 2011 at 10:43 AM, Robert Nekic robertne...@gmail.com wrote: Hi everyone, So I've installed ADT 14.0, downloaded the various 4.0 SDK bits, and set up an API 14 emulator...but I can't get my app to debug correctly in Eclipse (Indigo). When I debug, device chooser lets me select the 4.0 emulator, the emulator starts and the app is getting installed correctly but debugging fails. The console reports Failed to install timeout error. At that point the emulator is running...but if I try to debug again, Eclipse does not recognize the 4.0 emulator is running in the device chooser running Android device list. Is anyone else experiencing this? Any ideas? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android 3.1 Programming Books:http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Remote installation of applications
On Mon, Oct 17, 2011 at 5:06 PM, Damian Serrano Thode dsth...@gmail.comwrote: So my question is, where is that API to talk to Android Market described? It's not, AFAIK. They likely did some reverse engineering, like these guys: http://code.google.com/p/android-market-api/ - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Monkeyrunner doesn't work after icecream sandwich update
I've just installed the latest Android tools, platform tools and platform. If I try to run monkeyrunner in a terminal I get the following exception: Exception in thread main java.lang.NoClassDefFoundError: com/android/chimpchat/ChimpChat at com.android.monkeyrunner.MonkeyRunnerStarter.init(MonkeyRunnerStarter.java:60) at com.android.monkeyrunner.MonkeyRunnerStarter.main(MonkeyRunnerStarter.java:188) Caused by: java.lang.ClassNotFoundException: com.android.chimpchat.ChimpChat at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at sun.misc.Launcher$ExtClassLoader.findClass(Launcher.java:229) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) ... 2 more Does anyone know how to fix this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Problems with 4.0 SDK? Eclipse doesn't see running 4.0 emulator?
On Wed, Oct 19, 2011 at 11:19 AM, Robert Nekic robertne...@gmail.com wrote: Well, I rebooted my PC and tried again. I manually started the emulator and I was then distracted by an email so the emulator sat for several minutes. Returning to Eclipse, I tried debugging again and this time the running emulator was listed as an option and things seem to be cooperating. My quad-core PC is no slouch but apparently the 4.0 emulator needs even more time to spin up and get itself together than even Honeycomb required. In particular, your first emulator run of the AVD may hang on contact database creation, based on Al's page. I had to kill off my first run of a 4.0 emulator and fire it up again to get it to run. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 3.1 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Monkeyrunner doesn't work after icecream sandwich update
Odd. monkeyrunner.jar does not have com.android.chimpchat in it. On Wed, Oct 19, 2011 at 11:38 AM, kaciula catalin.moro...@gmail.com wrote: I've just installed the latest Android tools, platform tools and platform. If I try to run monkeyrunner in a terminal I get the following exception: Exception in thread main java.lang.NoClassDefFoundError: com/android/chimpchat/ChimpChat at com.android.monkeyrunner.MonkeyRunnerStarter.init(MonkeyRunnerStarter.java:60) at com.android.monkeyrunner.MonkeyRunnerStarter.main(MonkeyRunnerStarter.java:188) Caused by: java.lang.ClassNotFoundException: com.android.chimpchat.ChimpChat at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at sun.misc.Launcher$ExtClassLoader.findClass(Launcher.java:229) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) ... 2 more Does anyone know how to fix this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 3.1 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] SDK 4, if I select WXGA resolution, emulator doesn't start.
Am I the only one experiencing this problem? The only way to launch a simulator is using another resolution or a manual 720x1280, why? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] SDK 4, if I select WXGA resolution, emulator doesn't start.
Same here!! 2011/10/19 sblantipodi perini.dav...@dpsoftware.org Am I the only one experiencing this problem? The only way to launch a simulator is using another resolution or a manual 720x1280, why? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Direct SMS send with saved outgoing SMS
Is there a possibility to add the SMS after I send it via SmsManager in the SMS history? On 19 Okt., 15:33, Mark Murphy mmur...@commonsware.com wrote: On Wed, Oct 19, 2011 at 9:17 AM, BearTi mlrti...@googlemail.com wrote: No one an idea? Is it not possible? Either use SmsManager (no button click, but not recorded by any SMS client, since you are not using an SMS client) or ACTION_SENDTO (uses default SMS client, but user gets the chance to edit or cancel the SMS). -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android 3.1 Programming Books:http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Add a button in MediaController
On Sun, Oct 16, 2011 at 11:41 AM, GinLemon ginge...@gmail.com wrote: I need to customize a MediaController by adding a button as show in the image attached. I tried addView method on MediaController but i doesn't work, anyone know how to do it? Try a Frame or Relative layout that contains both. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How can i mount a yaffs2 image on Linux Ubuntu 11.04
i think that with unyaffs you can only unmount an image that you done with mkyaffs. I don't want to install any programs in my phone because it is not forensics sound so i would take the whole image of the phone with a built-in command. Thank you very much On Oct 12, 12:41 pm, Per per.s.ko...@gmail.com wrote: You would need to compile am yaffs2 driver module for your kernel to do that, it would proberly be easier to get the program unyaffs, then you can unpack the image to a directory. You should be able to find that program with a little google search. Per On Oct 11, 4:35 pm, luca aliberti lucal...@gmail.com wrote: I have extracted a yaffs2 image of my android phone situated in /dev/ mtd/mtd0, for forensics purpose. I would know how can I mount it in ubuntu 11,04 to exploore the contents, because yaffs2 is not supported. Thanks to everyone. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] youtube api for android
Hi, Any suggestions for uploading videos to our own youtbe account from android application using youtube api. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to create a two-point slider (seekbar)?
Hi I need to create a two point slider/seekbar? a bit like in the data monitor in ICS (As shown herehttp://androidandme.wpengine.netdna-cdn.com/wp-content/uploads/2011/10/usage-all-lg.png at the bottom of the graph to select a portion). Does any one have any idea how this can be done? Any ideas or info would be great. Thanks, -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Eclipse, ADT and opening XML files
With the two recent releases of ADT (it seems), my XML files by default don't open with the appropriate Android editor. The editor they open with is not the plain text editor, but rather some kind structured editor with XML tag highlighting, and a Design tab that lists the XML file structure. Earlier, Android layout XML files would open with the ADT layout editor, and other Android-specific XML files would open with Android specific editors as well. It seems like this broke with ADT 13, or maybe after I switched to Eclipse 3.7, I'm not sure. I tried using Eclipse preferences to associate *.xml files with the Android Layout editor, but that affects values/*.xml, menu/*.xml, etc., with very interesting effects. It is possible to right click on a file and select Open With, but I also like to use Ctrl+Shift+R to navigate among my XMLs more quickly. Is anyone else seeing this? Is there a fix? Oh, and I just reinstalled Eclipse 3.7.1 Classic from scratch, as well as ADT r14. Made no difference. I'm on Windows 7 / 64 bit, which has not changed either. -- Kostya Vasilyev -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] youtube api for android
Ask youtube Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 10:23 AM, ravi ravinderjre...@gmail.com wrote: Hi, Any suggestions for uploading videos to our own youtbe account from android application using youtube api. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android 4, still no preprocessing.
How can we live in a world with thousands of devices and dozens of market without preprocessor? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] youtube video uploading in android application
Stop asking the same question multiple times! Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 3:44 AM, ravi ravinderjre...@gmail.com wrote: How to upload videos in to youtube account from my android application. (By using Youtube API) Any sample code please share with me. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android 4, still no preprocessing.
http://www.slashdev.ca/javapp/ Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 10:38 AM, sblantipodi perini.dav...@dpsoftware.orgwrote: How can we live in a world with thousands of devices and dozens of market without preprocessor? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Package is not available in sample folder of android sdk.
Note that the package is now called Support library. The SDK Manager should show support rev4, which will install on top of the previous compatibility library r3 2011/10/19 Kostya Vasilyev kmans...@gmail.com: The compatibility library is a separate download, listed under extras/Google, I believe. -- Kostya Vasilyev 19.10.2011 13:24 пользователь shweta sonalaggrawal2...@gmail.com написал: Hello, There is action bar compatibilty package in android 3.0 in android developer site . i have installed android 3.0 but i don't get action bar compatibilty package in android -sdk. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc. http://developer.android.com | http://tools.android.com Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android 4, still no preprocessing.
On Thu, Oct 20, 2011 at 1:38 AM, sblantipodi perini.dav...@dpsoftware.org wrote: How can we live in a world with thousands of devices and dozens of market without preprocessor? Learn to use resources, and ditch your C mentality. Really, this has little to do with Android -- Java has no preprocessor, and that's that. If you really think you need one, use gcc (it is doable). Or some Ant/Maven plugin that does string replacement before compiling. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] SDK 4, if I select WXGA resolution, emulator doesn't start.
Are you running snapshots? There is an issue reloading snapshots created by older versions of the emulator. Unfortunately, the symptoms look like the emulator doesn't boot. Delete the snapshots and recreate them for now. We are going to fix the emulator to make incompatible snapshot format problem more obvious to the user. On Wed, Oct 19, 2011 at 8:52 AM, sblantipodi perini.dav...@dpsoftware.org wrote: Am I the only one experiencing this problem? The only way to launch a simulator is using another resolution or a manual 720x1280, why? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc. http://developer.android.com | http://tools.android.com Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android 4, still no preprocessing.
http://boldinventions.com/index.php?option=com_contentview=articleid=81:javapreprocessorusingeclipse Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 10:43 AM, Nikolay Elenkov nikolay.elen...@gmail.com wrote: On Thu, Oct 20, 2011 at 1:38 AM, sblantipodi perini.dav...@dpsoftware.org wrote: How can we live in a world with thousands of devices and dozens of market without preprocessor? Learn to use resources, and ditch your C mentality. Really, this has little to do with Android -- Java has no preprocessor, and that's that. If you really think you need one, use gcc (it is doable). Or some Ant/Maven plugin that does string replacement before compiling. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android 4, still no preprocessing.
Hey guess what? I found both of those with a simple google search... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 10:44 AM, Justin Anderson magouyaw...@gmail.comwrote: http://boldinventions.com/index.php?option=com_contentview=articleid=81:javapreprocessorusingeclipse Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 10:43 AM, Nikolay Elenkov nikolay.elen...@gmail.com wrote: On Thu, Oct 20, 2011 at 1:38 AM, sblantipodi perini.dav...@dpsoftware.org wrote: How can we live in a world with thousands of devices and dozens of market without preprocessor? Learn to use resources, and ditch your C mentality. Really, this has little to do with Android -- Java has no preprocessor, and that's that. If you really think you need one, use gcc (it is doable). Or some Ant/Maven plugin that does string replacement before compiling. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android 4, still no preprocessing.
resources is for files, I need preprocessor for code, from your answer it's clear that you don't know what I am talking about. :) On Oct 19, 6:43 pm, Nikolay Elenkov nikolay.elen...@gmail.com wrote: On Thu, Oct 20, 2011 at 1:38 AM, sblantipodi perini.dav...@dpsoftware.org wrote: How can we live in a world with thousands of devices and dozens of market without preprocessor? Learn to use resources, and ditch your C mentality. Really, this has little to do with Android -- Java has no preprocessor, and that's that. If you really think you need one, use gcc (it is doable). Or some Ant/Maven plugin that does string replacement before compiling. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android 4, still no preprocessing.
for people who posted that links, have you tryed to preprocess using android? does it works? I'm under netbeans and it doesn't work. Are you sure that it workd in eclipse? On Oct 19, 6:45 pm, Justin Anderson magouyaw...@gmail.com wrote: Hey guess what? I found both of those with a simple google search... Thanks, Justin Anderson MagouyaWare Developerhttp://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 10:44 AM, Justin Anderson magouyaw...@gmail.comwrote: http://boldinventions.com/index.php?option=com_contentview=articlei... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 10:43 AM, Nikolay Elenkov nikolay.elen...@gmail.com wrote: On Thu, Oct 20, 2011 at 1:38 AM, sblantipodi perini.dav...@dpsoftware.org wrote: How can we live in a world with thousands of devices and dozens of market without preprocessor? Learn to use resources, and ditch your C mentality. Really, this has little to do with Android -- Java has no preprocessor, and that's that. If you really think you need one, use gcc (it is doable). Or some Ant/Maven plugin that does string replacement before compiling. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android 4, still no preprocessing.
It's clear you don't know what you're talking. Preprocessors are a language artifact from C, not in Java, and typically reliance on their use implies you aren't writing your application correctly. There are surely places where you might need to use something like a preprocessor, in which case you could use an app already described. But it doesn't make any sense to say Android doesn't include this. Android has almost nothing to do with Java; the only relation is that you write code in Java, which gets compiled to another format, so the Android team would have absolutely no control over this. Kris On Wed, Oct 19, 2011 at 12:51 PM, sblantipodi perini.dav...@dpsoftware.org wrote: resources is for files, I need preprocessor for code, from your answer it's clear that you don't know what I am talking about. :) On Oct 19, 6:43 pm, Nikolay Elenkov nikolay.elen...@gmail.com wrote: On Thu, Oct 20, 2011 at 1:38 AM, sblantipodi perini.dav...@dpsoftware.org wrote: How can we live in a world with thousands of devices and dozens of market without preprocessor? Learn to use resources, and ditch your C mentality. Really, this has little to do with Android -- Java has no preprocessor, and that's that. If you really think you need one, use gcc (it is doable). Or some Ant/Maven plugin that does string replacement before compiling. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: SDK 4, if I select WXGA resolution, emulator doesn't start.
I didn't created a snapshot even, so no I'm not using a snapshot. On Oct 19, 6:44 pm, Xavier Ducrohet x...@android.com wrote: Are you running snapshots? There is an issue reloading snapshots created by older versions of the emulator. Unfortunately, the symptoms look like the emulator doesn't boot. Delete the snapshots and recreate them for now. We are going to fix the emulator to make incompatible snapshot format problem more obvious to the user. On Wed, Oct 19, 2011 at 8:52 AM, sblantipodi perini.dav...@dpsoftware.org wrote: Am I the only one experiencing this problem? The only way to launch a simulator is using another resolution or a manual 720x1280, why? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc.http://developer.android.com|http://tools.android.com Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: After Signing Pressing App Icon Restarts App Every Time
I'm still trying to identify the cause of this. I believe it's also causing some users to not be able to run the app (it crashes on startup). There are no helpful crash reports. I took a version of the app that didn't have the problem, exported and re-signed it and it now has the same problem. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android 4, still no preprocessing.
the eclipse plugin is written by google team, so they should implement a preprocessor instead of leaving the job to an external plugin. preprocessor is necessary to big apps that needs to run on every kind of device, for every kind of market and for blackberry android. if you don't use preprocessor means that you don't need it since your apps don't run on many market and on many device :) On Oct 19, 6:53 pm, Kristopher Micinski krismicin...@gmail.com wrote: It's clear you don't know what you're talking. Preprocessors are a language artifact from C, not in Java, and typically reliance on their use implies you aren't writing your application correctly. There are surely places where you might need to use something like a preprocessor, in which case you could use an app already described. But it doesn't make any sense to say Android doesn't include this. Android has almost nothing to do with Java; the only relation is that you write code in Java, which gets compiled to another format, so the Android team would have absolutely no control over this. Kris On Wed, Oct 19, 2011 at 12:51 PM, sblantipodi perini.dav...@dpsoftware.org wrote: resources is for files, I need preprocessor for code, from your answer it's clear that you don't know what I am talking about. :) On Oct 19, 6:43 pm, Nikolay Elenkov nikolay.elen...@gmail.com wrote: On Thu, Oct 20, 2011 at 1:38 AM, sblantipodi perini.dav...@dpsoftware.org wrote: How can we live in a world with thousands of devices and dozens of market without preprocessor? Learn to use resources, and ditch your C mentality. Really, this has little to do with Android -- Java has no preprocessor, and that's that. If you really think you need one, use gcc (it is doable). Or some Ant/Maven plugin that does string replacement before compiling. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to stop seekbar progress relative to thumb position from changing?
Hi I have a seekbar but the where on the thumb that progress is related to changes as the progress changes. What i mean is that at progress 8 the progress lines up perfectly with the border of my thumb. As seen in this image, https://lh3.googleusercontent.com/-Qsci-1k9bmg/Tp8D9KrPTXI/AQ4/rAMxyLEvHUg/8.jpg When i set the progress to 70 though it is now in a completely different position. As seen in this image, https://lh4.googleusercontent.com/-KDbQs_HlhYA/Tp8EBZq7YUI/ARA/976Z-pim4Fw/70.jpg How can i stop this? Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Can we open the Market's search activity through intent?
On Sun, Oct 16, 2011 at 10:54 PM, Build account newandroi...@gmail.comwrote: The blank search activity mean that the search bar when you press magnify icon on Market app. Then you can see the search bar with some keyword list. Can we call that activity directly?? No, but you can launch a general search intent: http://developer.android.com/guide/publishing/publishing.html#UriSummary - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Error on running my hello world application
On Mon, Oct 17, 2011 at 7:44 AM, Zakir Hossain m.zakir.hos...@gmail.comwrote: 10-17 18:37:05.812: ERROR/AndroidRuntime(151): Caused by: android.content.res.Resources$NotFoundException: Resource ID #0x7f030015 10-17 18:37:05.812: ERROR/AndroidRuntime(151): at android.content.res.Resources.getValue(Resources.java:1014) 10-17 18:37:05.812: ERROR/AndroidRuntime(151): at android.content.res.Resources.loadXmlResourceParser(Resources.java: 2039) 10-17 18:37:05.812: ERROR/AndroidRuntime(151): at android.content.res.Resources.getLayout(Resources.java:853) 10-17 18:37:05.812: ERROR/AndroidRuntime(151): at android.view.LayoutInflater.inflate(LayoutInflater.java:389) 10-17 18:37:05.812: ERROR/AndroidRuntime(151): at android.view.LayoutInflater.inflate(LayoutInflater.java:347) 10-17 18:37:05.812: ERROR/AndroidRuntime(151): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java: 223) 10-17 18:37:05.812: ERROR/AndroidRuntime(151): at android.app.Activity.setContentView(Activity.java:1780) 10-17 18:37:05.812: ERROR/AndroidRuntime(151): at com.android.launcher2.Launcher.onCreate(Launcher.java:336) Look at the Caused By: line. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android 4, still no preprocessing.
On Wed, Oct 19, 2011 at 1:06 PM, sblantipodi perini.dav...@dpsoftware.org wrote: the eclipse plugin is written by google team, so they should implement a preprocessor instead of leaving the job to an external plugin. preprocessor is necessary to big apps that needs to run on every kind of device, for every kind of market and for blackberry android. if you don't use preprocessor means that you don't need it since your apps don't run on many market and on many device :) I assume that your :)s are a passive aggressive insult about people who don't use preprocessors in their apps... But I can think of a number of apps that don't use a preprocessor. A preprocessor is a separate program, how would this fit into the eclipse plugin? Along with this, the development tools are completely separate from the Android platform, so why would Ice Cream Sandwich have anything to do this? If you want to use a preprocessor, you can use a java preprocessor and include it as an ant task. If you have one you would like to see in the development tools, why aren't you working on integrating an open source one with the Android development tools? Kris -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Remote installation of applications
I'm starting to suspect that the are hacking the market as I'm unable to find a way to get this functionality. I already knew that project, but it's not what I need. Thanks anyway. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android 4, still no preprocessing.
hey kris relax no one would be aggressive with you but if you are so good in answering in this thread please post something useful. On Oct 19, 7:21 pm, Kristopher Micinski krismicin...@gmail.com wrote: On Wed, Oct 19, 2011 at 1:06 PM, sblantipodi perini.dav...@dpsoftware.org wrote: the eclipse plugin is written by google team, so they should implement a preprocessor instead of leaving the job to an external plugin. preprocessor is necessary to big apps that needs to run on every kind of device, for every kind of market and for blackberry android. if you don't use preprocessor means that you don't need it since your apps don't run on many market and on many device :) I assume that your :)s are a passive aggressive insult about people who don't use preprocessors in their apps... But I can think of a number of apps that don't use a preprocessor. A preprocessor is a separate program, how would this fit into the eclipse plugin? Along with this, the development tools are completely separate from the Android platform, so why would Ice Cream Sandwich have anything to do this? If you want to use a preprocessor, you can use a java preprocessor and include it as an ant task. If you have one you would like to see in the development tools, why aren't you working on integrating an open source one with the Android development tools? Kris -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: SDK 4, if I select WXGA resolution, emulator doesn't start.
is there someone else who have this problem and is not using a snapshot? personally I was be able to start in WXGA resolution only the first time. On Oct 19, 6:57 pm, sblantipodi perini.dav...@dpsoftware.org wrote: I didn't created a snapshot even, so no I'm not using a snapshot. On Oct 19, 6:44 pm, Xavier Ducrohet x...@android.com wrote: Are you running snapshots? There is an issue reloading snapshots created by older versions of the emulator. Unfortunately, the symptoms look like the emulator doesn't boot. Delete the snapshots and recreate them for now. We are going to fix the emulator to make incompatible snapshot format problem more obvious to the user. On Wed, Oct 19, 2011 at 8:52 AM, sblantipodi perini.dav...@dpsoftware.org wrote: Am I the only one experiencing this problem? The only way to launch a simulator is using another resolution or a manual 720x1280, why? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc.http://developer.android.com|http://tools.android.com Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Activity killed when users leave it every single time
My app contains 2 activities, one is mine which is not much more than the web browser control. The other is PayPal's for accepting money through the app. Up until recently everything was great. You leave the app, come back and you're right where you left off. But now, you leave the app and when you come back it re-starts it like it was killed (onCreate is called, all state info is gone). It only does this when signed for release (signed in debug is fine) and it does it on the emulator (only when using a released signed app), it does it on my phone, it does it on users phones. I'm not sure what exactly changed to cause this other than I updated java and the Android SDK. onCreate is called every single time the app button is pressed. It does resume properly if I hold the home button down and then pick the app from the list of running apps. I went back to a version without this problem, exported it, signed it and now it has the problem. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android 4, still no preprocessing.
I'm honestly trying to understand why you posted a rant about why you find the Android platform incapable, when preprocessing has nothing to do with it. From what I can tell, this doesn't have anything to do with Android development, and I'd be interested to hear your reasoning as to why Ice Cream Sandwich doesn't include a language feature, when Java is decoupled from the runtime execution of Android apps. Why don't you try posting to the Android tools group? Maybe you could find better assistance there? Kris On Wed, Oct 19, 2011 at 1:39 PM, sblantipodi perini.dav...@dpsoftware.org wrote: hey kris relax no one would be aggressive with you but if you are so good in answering in this thread please post something useful. On Oct 19, 7:21 pm, Kristopher Micinski krismicin...@gmail.com wrote: On Wed, Oct 19, 2011 at 1:06 PM, sblantipodi perini.dav...@dpsoftware.org wrote: the eclipse plugin is written by google team, so they should implement a preprocessor instead of leaving the job to an external plugin. preprocessor is necessary to big apps that needs to run on every kind of device, for every kind of market and for blackberry android. if you don't use preprocessor means that you don't need it since your apps don't run on many market and on many device :) I assume that your :)s are a passive aggressive insult about people who don't use preprocessors in their apps... But I can think of a number of apps that don't use a preprocessor. A preprocessor is a separate program, how would this fit into the eclipse plugin? Along with this, the development tools are completely separate from the Android platform, so why would Ice Cream Sandwich have anything to do this? If you want to use a preprocessor, you can use a java preprocessor and include it as an ant task. If you have one you would like to see in the development tools, why aren't you working on integrating an open source one with the Android development tools? Kris -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android 4, still no preprocessing.
As has been posted many times, Java does not have a preprocessor... I see no reason why Android would include one. Would it be useful in certain situations? Yes, I think it would be... For me I found that it would have been very useful when I decided to expand my apps to be on both the Android Market and the Amazon Appstore. But I got around that by essentially creating my own mini preprocessor class. I had a flag in that class that determined whether I was doing an Amazon build or an Android Market build. Anything that changed based on that flag I put into a method on the preprocessor class. That way all of my if statements and logic for the different builds were all in one place and the rest of my code didn't have to change. Granted, it is not truly the same as a preprocessor but the effect is more-or-less the same. Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 11:39 AM, sblantipodi perini.dav...@dpsoftware.orgwrote: hey kris relax no one would be aggressive with you but if you are so good in answering in this thread please post something useful. On Oct 19, 7:21 pm, Kristopher Micinski krismicin...@gmail.com wrote: On Wed, Oct 19, 2011 at 1:06 PM, sblantipodi perini.dav...@dpsoftware.org wrote: the eclipse plugin is written by google team, so they should implement a preprocessor instead of leaving the job to an external plugin. preprocessor is necessary to big apps that needs to run on every kind of device, for every kind of market and for blackberry android. if you don't use preprocessor means that you don't need it since your apps don't run on many market and on many device :) I assume that your :)s are a passive aggressive insult about people who don't use preprocessors in their apps... But I can think of a number of apps that don't use a preprocessor. A preprocessor is a separate program, how would this fit into the eclipse plugin? Along with this, the development tools are completely separate from the Android platform, so why would Ice Cream Sandwich have anything to do this? If you want to use a preprocessor, you can use a java preprocessor and include it as an ant task. If you have one you would like to see in the development tools, why aren't you working on integrating an open source one with the Android development tools? Kris -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Activity killed when users leave it every single time
Also I've removed everything from onCreate except for a toast alert. After signing and running it it shows my alert. I hit home, hit the app icon and again it shows my alert. WTF? Switching to it by holding down home does not show the alert. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android 4, still no preprocessing.
There are no standard java preprocessor. There are some solutions out there but if we choose one for you, then some people will complain we chose the wrong one. It's relatively easy to choose a solution that works for you and to add it to the Ant or Eclipse builds, so we recommend developers to go that way. Xav On Wed, Oct 19, 2011 at 10:58 AM, Kristopher Micinski krismicin...@gmail.com wrote: I'm honestly trying to understand why you posted a rant about why you find the Android platform incapable, when preprocessing has nothing to do with it. From what I can tell, this doesn't have anything to do with Android development, and I'd be interested to hear your reasoning as to why Ice Cream Sandwich doesn't include a language feature, when Java is decoupled from the runtime execution of Android apps. Why don't you try posting to the Android tools group? Maybe you could find better assistance there? Kris On Wed, Oct 19, 2011 at 1:39 PM, sblantipodi perini.dav...@dpsoftware.org wrote: hey kris relax no one would be aggressive with you but if you are so good in answering in this thread please post something useful. On Oct 19, 7:21 pm, Kristopher Micinski krismicin...@gmail.com wrote: On Wed, Oct 19, 2011 at 1:06 PM, sblantipodi perini.dav...@dpsoftware.org wrote: the eclipse plugin is written by google team, so they should implement a preprocessor instead of leaving the job to an external plugin. preprocessor is necessary to big apps that needs to run on every kind of device, for every kind of market and for blackberry android. if you don't use preprocessor means that you don't need it since your apps don't run on many market and on many device :) I assume that your :)s are a passive aggressive insult about people who don't use preprocessors in their apps... But I can think of a number of apps that don't use a preprocessor. A preprocessor is a separate program, how would this fit into the eclipse plugin? Along with this, the development tools are completely separate from the Android platform, so why would Ice Cream Sandwich have anything to do this? If you want to use a preprocessor, you can use a java preprocessor and include it as an ant task. If you have one you would like to see in the development tools, why aren't you working on integrating an open source one with the Android development tools? Kris -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc. http://developer.android.com | http://tools.android.com Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Handling Adjacent Fragments in ViewPager Contributing to Options Menu
I realize this conversation is a couple months old and I apologize in advance for resurrecting it if it shouldn't of been. I am seeing a similiar problem using PagerAdapter and want to confirm that the next update addresses it. Basically, the same problem but a little more generic... *Problem:* *When using fragments with a ViewPager two two fragments which are adjacent to the currently selected page are instantiated and cached to provide smooth scrolling in either direction with as little lag as possible.* I call isVisible to prevent the updating of a gui element on an adjacent fragment. isVisible is returning true even though it is NOT the actively rendered fragment. Is this by design or is this a bug? Thanks Mike -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android 4, no virtual keyboard.
Hi, I'm not able to show virtual keyboard on android 4 emulator. Generally if I tap on a textbox on a simulator that doesn't have a physical keyboard the virtual keyboard popup. With Android 4 I'm really not able to show virtual keyboard. Any help is appeciated. Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android 4, no virtual keyboard.
You can edit the AVD to not have a keyboard (it's in the hardware properties). But then you won't be able to use your computer keyboard. This is due to change in the input handling in the emulator that had to be brought closer to how devices actually work. On Wed, Oct 19, 2011 at 11:12 AM, sblantipodi perini.dav...@dpsoftware.org wrote: Hi, I'm not able to show virtual keyboard on android 4 emulator. Generally if I tap on a textbox on a simulator that doesn't have a physical keyboard the virtual keyboard popup. With Android 4 I'm really not able to show virtual keyboard. Any help is appeciated. Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc. http://developer.android.com | http://tools.android.com Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android 4, still no preprocessing.
Related from the SwiftKey devs: http://www.swiftkey.net/building-apks-with-different-features-from-a-single-source For my setup I use ant to do release builds, eclipse to do debug builds. I build for three markets (Google, Amazon, and direct-purchase/ beta). Each has it's own requirements (copy protection, updates, links to other apps). I use a custom build.xml, it uses replace to switch a static final int constant for what market I'm compiling against, this handles all java preprocessor needs as java doesn't compile dead code. I also use gcc's preprocessor on AndroidManifest.xml to turn off permissions I don't need (And Eclipse builds just have all permissions, which is fine). It's a bit limited and not perfect, but it does the job and didn't cost much time to setup. Here's the key parts of it, however these are for ADT13, haven't tried to do an ant build with ADT14 yet. Disclaimer, I don't know ant so I might be doing things awkwardly. This is by no means a packaged solution, but an idea/example for you to build your own system with. Basically: AndroidManifest.xml: !-- #ifdef LICENSING_MARKET -- uses-permission android:name=com.android.vending.CHECK_LICENSE / !-- #endif -- MarketHandler: public static final int NO_LICENSING = 0; public static final int GOOGLE = 1; public static final int AMAZON = 2; public static final int DIRECT = 3; public static final int USE_MARKET = /* @MARKET_START@ */ DIRECT / * @MARKET_END@ */; And: target name=market antcall target=marketreplace param name=marketparam value=GOOGLE / /antcall property name=preprocessor.args value=-DLICENSING_MARKET / property name=out.myrelease.file.name value=${ant.project.name}-market.apk / antcall target=myrelease / /target target name=marketreplace exec vmlauncher=false executable=sh arg value=-c / arg value=perl -e 's!(\@MARKET_START\@ \*/).*?(/\* \@MARKET_END\@)!$1 ${marketparam} $2!g' -pi src/com/teslacoilsw/ tesladirect/MarketHandler.java / /exec target name=-package-resources echoPreprocessing AndroidManifest.xml/echo echogcc -E -x c -P -C ${preprocessor.args} AndroidManifest.xml/echo exec vmlauncher=false executable=sh arg value=-c / arg value=gcc -E -x c -P -C ${preprocessor.args} AndroidManifest.xml | sed -e '/^\s*$/d' gen/AndroidManifest.xml / /exec ... On Oct 19, 11:51 am, sblantipodi perini.dav...@dpsoftware.org wrote: for people who posted that links, have you tryed to preprocess using android? does it works? I'm under netbeans and it doesn't work. Are you sure that it workd in eclipse? On Oct 19, 6:45 pm, Justin Anderson magouyaw...@gmail.com wrote: Hey guess what? I found both of those with a simple google search... Thanks, Justin Anderson MagouyaWare Developerhttp://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 10:44 AM, Justin Anderson magouyaw...@gmail.comwrote: http://boldinventions.com/index.php?option=com_contentview=articlei... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Oct 19, 2011 at 10:43 AM, Nikolay Elenkov nikolay.elen...@gmail.com wrote: On Thu, Oct 20, 2011 at 1:38 AM, sblantipodi perini.dav...@dpsoftware.org wrote: How can we live in a world with thousands of devices and dozens of market without preprocessor? Learn to use resources, and ditch your C mentality. Really, this has little to do with Android -- Java has no preprocessor, and that's that. If you really think you need one, use gcc (it is doable). Or some Ant/Maven plugin that does string replacement before compiling. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Activity killed when users leave it every single time
I'm having the exact same problem with the skeleton app. All I added was a toast alert. App is restarted every single time. I downloaded the newest Eclipse. I downloaded the latest Android SDK. Same problem. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Compatibility Library v4 and Added support to control how many pages are kept to either side of the current page
Support Package, revision 4 (October 2011) ... Changes to ViewPager: - Added support for margins between pages. An optional Drawablehttp://developer.android.com/reference/android/graphics/drawable/Drawable.html can be provided to fill the margins. - Added support for EdgeEffecthttp://developer.android.com/reference/android/widget/EdgeEffect.html . - Added support for keyboard navigation - *Added support to control how many pages are kept to either side of the current page.* - Improved touch physics. Does anyone know how to do this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android 4, no virtual keyboard.
Thanks for the answer, in any case I'm not able to see a virtual keyboard. What should I do exactly to get the virtual keyboard? Thanks. On Oct 19, 8:44 pm, Xavier Ducrohet x...@android.com wrote: You can edit the AVD to not have a keyboard (it's in the hardware properties). But then you won't be able to use your computer keyboard. This is due to change in the input handling in the emulator that had to be brought closer to how devices actually work. On Wed, Oct 19, 2011 at 11:12 AM, sblantipodi perini.dav...@dpsoftware.org wrote: Hi, I'm not able to show virtual keyboard on android 4 emulator. Generally if I tap on a textbox on a simulator that doesn't have a physical keyboard the virtual keyboard popup. With Android 4 I'm really not able to show virtual keyboard. Any help is appeciated. Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc.http://developer.android.com|http://tools.android.com Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] eclipse Indigo and Win7 problems with SDK and AVD Manager problems
Hello I've used eclipse Helios on another computer and it worked easily to install updates. I've setup a new computer using Eclipse Indigo and I have issues with SDK and AVD Manager. I can start it up but I see errors such as no package found, permission denied or updates available but not compatible. Also, when I try to create a new project using SDK samples it says count not write file. e.g. if I select BlueToothChat sample, it says Could not write file: Reason Could not write file: C:\prog\Android\android-sdk\samples \android-7\BluetoothChat\.project. Why it is not trying to put the file in my workspace is unknown to me. John -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android 4, no virtual keyboard.
done it. with previous SDK I can use both keyboard and virtual keyboard, this is a strange news from ice cream sdk. On Oct 19, 8:44 pm, Xavier Ducrohet x...@android.com wrote: You can edit the AVD to not have a keyboard (it's in the hardware properties). But then you won't be able to use your computer keyboard. This is due to change in the input handling in the emulator that had to be brought closer to how devices actually work. On Wed, Oct 19, 2011 at 11:12 AM, sblantipodi perini.dav...@dpsoftware.org wrote: Hi, I'm not able to show virtual keyboard on android 4 emulator. Generally if I tap on a textbox on a simulator that doesn't have a physical keyboard the virtual keyboard popup. With Android 4 I'm really not able to show virtual keyboard. Any help is appeciated. Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc.http://developer.android.com|http://tools.android.com Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Change package name in eclipse
hi develpers, I have developed a apps from the the source of BluetoothChat example. When I submit to market, it state that the package name is not allowed ,thus , I rename the package name with a new one by Refactor-Rename.Also, I rename the package name in file AndroidManifest.xml also. Altough I succefully build a new .Apk file ; but when I try to install to my mobile device. It give out The application XXX(Apps name) (process com.X..xXX) has stopped unexpectedly. Please try again. Thus, I think I make some mistake during rename my packageany solution for me? sam -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] custom attributes in library projects
Was this issue fixed in sdk tools r14? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en