Re: Judgment day for IOS, is it possible?
Re: Judgment day for IOS, is it possible? Depends what programming language it was in. If it's java, or one of the C family languages, it wouldn't be overly difficult to port to IOS. not sure about any other programming languages. I don't actually have any experience with programming in IOS. URL: http://forum.audiogames.net/viewtopic.php?pid=201129#p201129 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
2015-01-15
Thread
AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I've got three separate games running right now in three different folders, each one with a different starter. I just went through the S.S. Anne with my Ivysaur and the rest of my team, and noticed that some of the items mentioned in the walkthrough on Bulbapedia are either not present or very, very well-hidden. One of the items didn't ping me before I found it. One of the items I couldn't find was the TM for Body Slam, though that might just not be in the game for some reason. I dunno. Thought I should report it anyways. URL: http://forum.audiogames.net/viewtopic.php?pid=201130#p201130 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
BGT - a class question
BGT - a class question Hello audio gamers (and developers),I have recently been experimenting with BGT, but I’ve ran into the following issue:If I define a function within a class, such as:Class object{Void example () {// some code goes here.}}Then I want that same function (but modified):Class wheel: object{Void example() {// old code// new code.}}I guess my question is:Is there a way to include the code from the function in the top class without having to copy it? Just like if you use the super() function within a constructor? Super doesn’t seem to work in this case.Thanks in advanced for any help. URL: http://forum.audiogames.net/viewtopic.php?pid=201131#p201131 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Be My Eyes - new app
Re: Be My Eyes - new app @Turtlepower, Solona crashed and burned because it didn't work and the volunteers really weren't nice to deal with. When I tried it I was told "that page has no capture immage code" then when I tried again and attempted to explain that yes in fact the page did the person threatened to ban me from the server. I tried on another page with the same result, ie, not working and no help, so I am not surprised Solona is no longer around. I've not really tried any of these aps, either tap tap See or the others (I did hear of one of the barcode ones that was rather Us specific), though it might be something that could come in useful on occasion though perhaps not for crossing the street. I'll probably wait to hear how this goes and if it works out look at trying it myself. URL: http://forum.audiogames.net/viewtopic.php?pid=201132#p201132 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Be My Eyes - new app
Re: Be My Eyes - new app Interesting app, will definitely try to grab it, sooner or later.Since that video call is only working with a stable internet connection, it is ABSoLUTELY NOT! recommendable to try crossing the street with it! As mentioned before, use your cane, your ears and your O&M abilities you should have.And who knows how quick the video transfer is, usually, it sometimes takes at least one second to transfer the video from one side to the other. And this fact is very important then. Be aware you are trying to cross a street with help of a person who just see what you show them. It's nobody walking next to you, who would more focus on the environment, which you probably can't really show them. URL: http://forum.audiogames.net/viewtopic.php?pid=201133#p201133 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT - a class question
Re: BGT - a class question You could use something like this:class wheel : object{void example(){object::example();//New code.}}hth URL: http://forum.audiogames.net/viewtopic.php?pid=201134#p201134 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: UltraPower
2015-01-15
Thread
AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: UltraPower i am understanding you, mason. URL: http://forum.audiogames.net/viewtopic.php?pid=201135#p201135 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An early christmas present
2015-01-15
Thread
AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: An early christmas present hi all, just want to suggest a shield and fuel systems. for example you flying from 000 to 2000 2000 2000 and it says it will take for example 8000 fuel. it will be enteresting i thing. URL: http://forum.audiogames.net/viewtopic.php?pid=201136#p201136 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT - a class question
Re: BGT - a class question superantoha wrote:You could use something like this:class wheel : object{void example(){object::example();//New code.}}hthThanks a lot!I never thought of that. That has saved me in many ways... URL: http://forum.audiogames.net/viewtopic.php?pid=201137#p201137 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Be My Eyes - new app
Re: Be My Eyes - new app I can see this being used more with wifi, not necessarily when out and about. I am wodering if anyone would help me with reading menus on screens and things with this app. URL: http://forum.audiogames.net/viewtopic.php?pid=201138#p201138 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Monthly chat January 2015
Re: Monthly chat January 2015 Hello,@dark: I can't say I've heard of the ipartials series, but it sounds fun. I remember buffy from quite a while ago but didn't really watch too much of it.I hope your Mum gets better soon.As for me, at first act, my drama group, we're rehearsing for our upcoming show in March, and it seems different from anything we've done in the past, so I'm very excited, and I have some lines to say and get to do a solo song in the second act! URL: http://forum.audiogames.net/viewtopic.php?pid=201139#p201139 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 @seal: let me know too.@hanif: I think there might be a little story in the game but I can't be certain. I don't think it's anything groundbreaking though. URL: http://forum.audiogames.net/viewtopic.php?pid=201140#p201140 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone I can't remember off hand, but I think Kyleman is right. I am pretty sure the level requirement is only for leading missions.Dark, it seems like doing a mission by yourself would help you ease yourself into doing missions, but actually I think going with a group would be much easier on you. By having a guy or 2 who already have experience, your actions can only help them but are not actually required to complete the mission. Basically even if you can't quite figure out what you want to be doing on the first handful of missions, other players are there to ensure you can still complete it. I don't think you'll have any trouble finding a few guys willing to take you along on a mission they're already planning to do. Even something in chat like "I'm super new to missions, is anyone willing to take me along on theirs so I can get some practice?" is probably all you'd have to do. We have some very hel pful players in Swamp, and I'm sure everyone remembers how intimidating missions were for them at first too. URL: http://forum.audiogames.net/viewtopic.php?pid=201141#p201141 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
2015-01-15
Thread
AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Rachel, I don't intend this to sound pushy or impatient, but how long should we expect to wait for new locations to be added? I'm extremely eager to move on with the game for a number of reasons, but I can wait as long as necessary. URL: http://forum.audiogames.net/viewtopic.php?pid=201142#p201142 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lambda moo programmers
2015-01-15
Thread
AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
Re: Lambda moo programmers I could help if you like as a programmer or wizard, if you contact me at lucasbbr...@hotmail.com, we can work something out. URL: http://forum.audiogames.net/viewtopic.php?pid=201143#p201143 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
2015-01-15
Thread
AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Just checked the rules of the slot machines on Bulbapedia and then went back to my game, which I had saved in the Game Corner. I got three 7s across the middle row but didn't win.. What did I do wrong? Aren't you supposed to win if you get three in a row horizontally or diagonally when you put in three coins? URL: http://forum.audiogames.net/viewtopic.php?pid=201144#p201144 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Angelgift v1.03: the adventure begins!
2015-01-15
Thread
AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: Angelgift v1.03: the adventure begins! "Return to shadowed where you belong!"Epic ending, epic game!As one of my friends said, playing this game is like we're watching a good cartoon from the 90s or the beginning of 2000.Keep up the good work URL: http://forum.audiogames.net/viewtopic.php?pid=201145#p201145 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SammySenter
2015-01-15
Thread
AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: SammySenter HiGood luck Sam, and the game is awesome, but your website's link didn't work with me, what is the reason? URL: http://forum.audiogames.net/viewtopic.php?pid=201146#p201146 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Angelgift v1.03: the adventure begins!
2015-01-15
Thread
AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: Angelgift v1.03: the adventure begins! "Return to shadowed where you belong!"Epic ending, epic game!As one of my friends said, playing this game is like we're watching a good cartoon from the 90s or the beginning of 2000.Keep up the good workP. S.: What are these sounds after the demon is killed? It sounds like fireworks, or a kind of electricity??? Don't know, something similar. URL: http://forum.audiogames.net/viewtopic.php?pid=201145#p201145 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Okay, I might try that next time, though right now I need to go and loot some more weapons, armor and amo or otherwise I would really! be useless . URL: http://forum.audiogames.net/viewtopic.php?pid=201147#p201147 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Joining our Beta Testing Team
Re: Joining our Beta Testing Team @Audazzle:You should tell your daughter to join this forum. There are a lot of good people on here (including myself) who would like to help out and get her into the spirit of being with others who are just like herself. As right now, there are over 400 games in the game database, and that should really spark her interest. (Dark, do you mind giving us a full count of how many games are in the database? I'm not going through that entire combo box to count them all.)If you would like to contact me, you can do that by one of the following methods:Email: harlydavid...@gmail.comSkype: Ethin39Of course, I'm sure many others would like to contribute to the projects you make, and I'm sure that Daisy would enjoy the AudioGames.net community as well. Again, if you would like to get in touch, just use one of the two contact methods I listed above (Email or Skype). URL: http://forum.audiogames.net/viewtopic.php?pid=201148#p201148 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Thanks for the link. URL: http://forum.audiogames.net/viewtopic.php?pid=201149#p201149 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT - a class question
Re: BGT - a class question That is class inheritance.Basically class inheritance allows for an object to based upon another, IE a webpage based upon a template possibly. the class inheriting from the base class now hsa access to the exact same methods and fields as the base class as they now apply to this one. Therefore it's easier to make things such as different enemy types that all use the same base as a template, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=201150#p201150 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lambda moo programmers
Re: Lambda moo programmers Hello,I have just sent you an e-mail. Let me know if there is any problems.Thanks for your interest. URL: http://forum.audiogames.net/viewtopic.php?pid=201151#p201151 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! I don't necessarily mean to speak for Rachel here, but I have something to say regarding areas and content and such.Rachel is one person. She is one person taking on a difficult, finicky project. The sheer number of bugs she's encountered and had to fix kind of proves that. Let's not forget that she's got other things to do in life besides tinker with this game port.As such, I think the straight and best answer to "when will we see new content?" is "We'll see it whenever we see it". Personally, I would rather see a game that's stable than a game full of content that may or may not be buggy.I'll go one step further and suggest that all the questions asking when such-and-such will be available are, in fact, pushy no matter what you do. Maybe Rachel doesn't care, but I know if I were me, it might get a bit much after awhile. Just let the woman work; at the rate she's going, you're not going to be disappointed. URL: http://forum.audiogames.net/viewtopic.php?pid=201152#p201152 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SammySenter
2015-01-15
Thread
AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: SammySenter sam! good luck! i am really want to meet you in skype. really. URL: http://forum.audiogames.net/viewtopic.php?pid=201153#p201153 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lambda moo programmers
Re: Lambda moo programmers Hi,I'd be glad to help out as a programmer and wizard. I'm very good at MOO administration and programming; any help I could provide might help your project go where you want it to go. My email isharlydavid...@gmail.comThank you URL: http://forum.audiogames.net/viewtopic.php?pid=201154#p201154 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SammySenter
2015-01-15
Thread
AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: SammySenter hmm but where the ubdate? i am installed it but no new games. guys who have this problem? URL: http://forum.audiogames.net/viewtopic.php?pid=201155#p201155 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Full-Fledged Audio RPG: Seeking Help
Full-Fledged Audio RPG: Seeking Help Hi there,Some of you may remember me seeking help a few months back regarding an audio RPG I want to create. I'm basically useless as a programmer at this point.Now that we're in the new year, I figured I'd try again.Here are the sort of things I want in my game:1. Turn-based combat, not real-time combat (think Entombed vs. Shadow Rine, for instance).2. A full party system for both enemies and allies. Many enemies may be alone, but I want them to be able to cooperate in specific situations (some boss fights, maybe) unless doing so is too large a pain in the tail.3. Minor map interactivity (which is to say, it's not a platformer full of tricky jumps and deathtraps, but some mazelike elements and environmental hazards would be good).4. The ability to check stats, use equipment and items both in and out of battle.5. Screenreader support of some kind, even if it's NVDA because apparently NVDA support is pretty easy. I do intend this primarily as a Windows thing at first, and yes, I would like voice acting eventually, but that can come later.So, that's what I'm after. If you're working with me, here's what I can provide:1. Expertise. I won't hand you vague ideas and tell you to make the best of them. I'm all about playtesting, balance and solidity. I have a statistical system that will work if it's implemented properly - and I'm quite sure it can be done - plus I have a very good idea of a storyline. Exact dialogue and numbers can be tweaked as we go.2. Willingness to learn. Depending on the way this goes forward, I may want to try and learn programming of my own; this way, I might be able to take some of the load off the person or people helping me and contribute on a more direct level.3. Teamwork. One way or another, I'm going to stay involved and current with the project. I won't abandon you, as a co-developer, and I won't throw you under the bus regarding responsibilities or problems.Some things I haven't figured out yet:1. Pricing/compensation. I am flexible on this, but I definitely do not expect to keep all the cash myself if I get significant help from people with the code. It might be my storyline ans systems that drive the game, but it will be your programming skills that made it happen, and I won't lose sight of that.2. Programming language/method of creation. I am looking for suggestions on this.3. Complete feature list. I have a ton of ideas, and if I can implement them all we'll be looking at a thirty-plus hour game, probably. It's going to be big, guys. Multiple towns/cities, a sort of overworld map, enemies that appear only by day or by night plus an internalized day-night system, a bestiary with rewards, four spheres of magic, four classes (archetypes based on monk, assassin, paladin and barbarian), flexible storyline to allow for a few key plot choices, superbosses/extra dungeons, secret skills/spells (some just plain hidden, some found by specific methods that are hidden or hinted at), map hazards (pits, deep water to swim through, darkness that will mess with your ability to see the map well, etc)...the list goes on. I don't know if everything will make it, but I'd love to try.So as you can see, right now we're long on ideas and short on execution. With your help, that can change.Please write back if you're interested in helping out. At this point, a sort of nuts-and-bolts interface probably needs to be built to test combat, above all else, since combat is going to be the biggest part of the game by and large, and we'll need to make it work before putting everything else in on top of it. I look forward to hearing from you! URL: http://forum.audiogames.net/viewtopic.php?pid=201156#p201156 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lambda moo programmers
Re: Lambda moo programmers Hello,You should have an e-mail. If you don't, please reply to this thread.Thanks for your interest! URL: http://forum.audiogames.net/viewtopic.php?pid=201157#p201157 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 welp, I never saw this coming.Rock band DLC? Surely not! URL: http://forum.audiogames.net/viewtopic.php?pid=201158#p201158 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 welp, I never saw this coming.New Rock band DLC? Surely not! URL: http://forum.audiogames.net/viewtopic.php?pid=201158#p201158 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning looking for more intrested roleplayers
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : cruiser destroyer via Audiogames-reflector
Re: Death match a new beginning looking for more intrested roleplayers danny i can join federation navy. my nick in the game is nikita. i am already have a battle cruiser. URL: http://forum.audiogames.net/viewtopic.php?pid=201159#p201159 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: That if that the right way who and thinking
Re: That if that the right way who and thinking This... this right here is what would come out of a cookbook if it were capable of vomiting URL: http://forum.audiogames.net/viewtopic.php?pid=201160#p201160 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: will anyone create a starwars mod for sound rts?
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : cruiser destroyer via Audiogames-reflector
Re: will anyone create a starwars mod for sound rts? i glate will to hear what replace the sounds also! i am very enteresting in is. but want not older sounds only. crazy mod is more than just replacing i thing. URL: http://forum.audiogames.net/viewtopic.php?pid=201161#p201161 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Porting Audio Games To HTML5/Chrome
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Porting Audio Games To HTML5/Chrome So, would it be hard to do something like this, if folks were willing?Considering that Stem Stumper was ported to the web? http://www.kongregate.com/games/anansek … em-stumperJust a thought. URL: http://forum.audiogames.net/viewtopic.php?pid=201162#p201162 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: some code factory games needed
Re: some code factory games needed Hi,I finally got Private Detective School working! In order to do it, I burnt the CD using Alcohol 120% and selecting "StarForce" as the CD type. Then, I used Virtual Box and used the burnt CD in the virtual machine, and it worked without having to mess with StarForce. If you need any further guidance, let me know.Cheers,Sukil URL: http://forum.audiogames.net/viewtopic.php?pid=201163#p201163 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: That if that the right way who and thinking
Re: That if that the right way who and thinking @Exodus:That if that the right way who and thinking!(means) I just loved that one! URL: http://forum.audiogames.net/viewtopic.php?pid=201164#p201164 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Porting Audio Games To HTML5/Chrome
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Porting Audio Games To HTML5/Chrome So, would it be hard to do something like this, if folks were willing?Considering that Stem Stumper was ported to the web? http://www.kongregate.com/games/anansek … em-stumperJust a thought.BTW, in case that first site doesn't work out well, here's the official list from where ya can play SS online:http://www.ananseproductions.com/stem-s … interwebs/ URL: http://forum.audiogames.net/viewtopic.php?pid=201162#p201162 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha
Re: death match project alpha ok i got the generators on line and i was walking to the right and i know there is a tentical there i am to enter on to kill before i get to where i am to go but when i walk and all of a sudden a explosion happens and i die and there is on way to tell me where that tentical is can you tell me what to do or where i should go before that happens thanks hope i am explaining this right lol URL: http://forum.audiogames.net/viewtopic.php?pid=201165#p201165 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Porting Audio Games To HTML5/Chrome
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : GhorthalonTheDragon via Audiogames-reflector
Re: Porting Audio Games To HTML5/Chrome Especially with the new binaural HTML5 3D sound that most browsers support nowadays, see Kitten Hero, I don't see why this could not be done. However it's a scary thing and I never really got into it. So personally I don't think I will be doing such a thing for a while. URL: http://forum.audiogames.net/viewtopic.php?pid=201166#p201166 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Porting Audio Games To HTML5/Chrome
Re: Porting Audio Games To HTML5/Chrome Hi.[[wow]] that would be amazing. I have no idea if this would be doable or not, but it would be really cool. URL: http://forum.audiogames.net/viewtopic.php?pid=201167#p201167 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: some code factory games needed
Re: some code factory games needed Hi.[[wow]]... I have to check this out for sure. Thanks for the tip. I have the original cd, and I would love to share a working copy to others. URL: http://forum.audiogames.net/viewtopic.php?pid=201168#p201168 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I have a serious problem with swamp
Re: I have a serious problem with swamp This is a quite weird bug which has been reported, and hopefully it will be fixed soon. URL: http://forum.audiogames.net/viewtopic.php?pid=201169#p201169 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 thanks for the info guys.I look forward to this project, hope it will be a successful project like skulgirl.And also, any news on MKX?Will the story mode accessible? And how about the characters that will be available? Will it have a tutorial or a fatality practice? And lastly, any dlc, and a challenge tower mode like in MK 2011? URL: http://forum.audiogames.net/viewtopic.php?pid=201170#p201170 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Alter Aeon 20th Anniversary!
Re: Alter Aeon 20th Anniversary! The Alter Aeon 20th anniversary has officially started! There will be several events per day over the next few days, and we invite everyone to stop by and say hello. We'll even have a 1995 version of the game running for people to check out and see how far we've come over the years.For current event information, see the 'show event' and 'show schedule' commands in-game. Happy playing!Alter Aeon MUDhttp://www.alteraeon.com URL: http://forum.audiogames.net/viewtopic.php?pid=201171#p201171 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: starting out with a guidedog.
Re: starting out with a guidedog. Bear in mind the limits on what you can physically carry, unless the taxi is also happy to let you unload your trolley into their boot and then unload their boot at your home. I personally order groceries online and find that the best solution for me but I'm perfectly able to go to the shops in my town if I need or want something without having to wait and without having a minimum spend. Good examples are going to the chemists for either prescriptions or other medication including painkillers and cold remedies as situations dictate, going to the bank in person to sort out anything that needs it, or going to top up my prepay meters for gas and electricity. A lot of rented homes here in the UK, at least in this region, have prepay meters and while we can't read them without sighted assistance in many cases they will beep when they're running low and we can certainly put some money on the card or key and top them up ourselves.Staying inside all the time also jus t isn't healthy, either physically or emotionally. You can safely ignore all this codswollop about fresh air being good for you but sometimes you just need a change in environment and not to feel like you're doing nothing but sit around all day. Being able to make and meet friends is also good for you, even for intraverted types like us. Intravertion doesn't mean you don't need or want friends, it just means you're more likely to have a small circle of friends you know well rather than lots of acquaintances you barely know at all. URL: http://forum.audiogames.net/viewtopic.php?pid=201172#p201172 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha
Re: death match project alpha after you kill the tentacle, walk to the right and you will hear an explosion. This means you've found your enemy the exploder.When you hear it close to you, shoot it once and you'll bring it down.Then go right and find your way to the tram control center. URL: http://forum.audiogames.net/viewtopic.php?pid=201173#p201173 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification But is that quality of maternity leave caused by a desire for fairness or due to a cultural expectation that women should drop out of work in order to care for children? Sometimes you have to check these things, as they say correlation is not causation and the two may be symptoms of a third factor. URL: http://forum.audiogames.net/viewtopic.php?pid=201174#p201174 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Woe... I admit, not any songs I am going to get... but seriously? This may lead to better things... keeping fingers crossed here for sure!Hanif, noone knows any of that information right now... other than the fact that Kung Lau and Kitana were revealed recently along with goro. That's it. No information about modes and things like that... that's al stuff that'll probably only be known towards the release time. URL: http://forum.audiogames.net/viewtopic.php?pid=201176#p201176 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SammySenter
2015-01-15
Thread
AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: SammySenter ok caying corect the couple of new games is have in the sounds folder but i can't play it. URL: http://forum.audiogames.net/viewtopic.php?pid=201175#p201175 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Prometheus: The Eternal Wars
2015-01-15
Thread
AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!It is on our website at:www.prometheus-enterprises.com/downloads/ URL: http://forum.audiogames.net/viewtopic.php?pid=201177#p201177 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Well, good news... I did finally manage to beat one battle in Sengoku Basara 3 on my own with no sighted asistance, so it is indeed doable. However it took me a long time... at least an hour as to the usually 20 minutes to half an hour. I'm guessing it was because I got turned around a lot in the stage... and unfortunately, in this game the audio isn't detailed enough to tell you where in the area you are, as well as the fact that this game let's you wander around and doesn't close off areas you've already been which makes it hard. Maybe I'll give samurai Warriors 4 a wirl next and see... URL: http://forum.audiogames.net/viewtopic.php?pid=201178#p201178 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Visual Novel fans rejoice: Ren'Py 6.18 has speech support!
2015-01-15
Thread
AudioGames . net Forum — New releases room : the best in the world via Audiogames-reflector
Re: Visual Novel fans rejoice: Ren'Py 6.18 has speech support! Hi, thank you for clarifying this for me, can you recommend any good games to play from the website? and thanks very much. URL: http://forum.audiogames.net/viewtopic.php?pid=201179#p201179 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: starting out with a guidedog.
Re: starting out with a guidedog. Hi.Yeah that's totally true. I do have some friends and would meat up with them. As for electric meaters, I intend to put mine on direct debit, so that a sertain amount of money is taken and put on the machine eatch month.As for groceries, what's wrong with just putting them in the back with you? Although I do see what you're saying if you're going to buy a lot that day, hmm I'd probably have to call the company and tel them. Thing is; this is ages and ages away. THis might not even be for another 20 years yet, depending on me and my family.Thing is; some days I feel really motivated to get moving and try to start getting my own flat, but other days, I feel like crap and then don't want to do anything. Plus my family aren't that supportive of me, apart from my nan but even that is limited when it comes to housing.But we will see how things go. URL: http://forum.audiogames.net/viewtopic.php?pid=201180#p201180 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
2015-01-15
Thread
AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone where can i find the Scorpion? URL: http://forum.audiogames.net/viewtopic.php?pid=201181#p201181 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: death match project alpha
Re: death match project alpha Rappidly press enter on the tenticle to kill him. URL: http://forum.audiogames.net/viewtopic.php?pid=201183#p201183 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification I did check these things. I wish I still had the study, because as far as any type of studies, this was very comprehensive, looking at factors across multiple jurisdictions, and multiple companies.Anyway, my main argument was that human behavior is like a complex system, and trying to regulate it with laws can not just have unintended consequences, but can actually have the opposit effect from what was desired. Careful what you wish for when talking about the government regulating employers with respect to blind people. At a certain point, they'd become too afraid to hire us. URL: http://forum.audiogames.net/viewtopic.php?pid=201182#p201182 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification I did check these things. I wish I still had the study, because as far as any type of studies, this was very comprehensive, looking at factors across multiple jurisdictions, and multiple companies.Anyway, my main argument was that human behavior is like a complex system, and trying to regulate it with laws can not just have unintended consequences, but can actually have the opposit effect from what was desired. I mentioned this example of maternity leave, because the general intention of having strict regulations around maternity leave is to help mothers with their career, but the empirical evidence strongly suggests it backfires. Careful what you wish for when talking about the government regulating employers with respect to blind people. At a certain point, they'd become too afraid to hire us. URL: http://forum.audiogames.net/viewtopic.php?pid=201182#p201182 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: some code factory games needed
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : Bogdan via Audiogames-reflector
Re: some code factory games needed Hi all. I would like so much to try it but I dón't have an original CD. Can you give to as more informations? And other thing. It will work on windows 7? URL: http://forum.audiogames.net/viewtopic.php?pid=201184#p201184 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Joining our Beta Testing Team
Re: Joining our Beta Testing Team Hi allThis is a small note to all those that want to test for pc.I volunteered on the internal list audazzle has set up for testing to test for pc.Right now part of the shield key does not work so shields will not release.Right now the pc version can't be really played but its coming.So yes if you pc guys want to test its in the works.A paypal button is being set on audazzle site for donations to so hopefully who knows we can start putting in some cash for this.I can't put a constant stream, but I tend to put in a little even though I get the game for free being a tester I will still put in 20-30 dollars because I believe in helping new startups. URL: http://forum.audiogames.net/viewtopic.php?pid=201185#p201185 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SammySenter
Re: SammySenter He said when he can fix it he will, to try the links every now and then, but he is having some issues. See post 46. URL: http://forum.audiogames.net/viewtopic.php?pid=201186#p201186 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Be My Eyes - new app
Re: Be My Eyes - new app Well I tested a project I forget what it was called something like blind eye or something.It was on Symbian and was supposed to communicate with the cellular network with local helpers to do this sort of thing.I did this and was able to send things out to the local site.I was going to do this like with menus on restorants and such however I never got a response back from any helpers so I assume things never worked out with it at all. URL: http://forum.audiogames.net/viewtopic.php?pid=201187#p201187 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SammySenter
Re: SammySenter He said when he can fix it he will, to try the links every now and then, but he is having some issues. See post 103. URL: http://forum.audiogames.net/viewtopic.php?pid=201186#p201186 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SoundRTS: Crazy mod demonstration
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: SoundRTS: Crazy mod demonstration Hi. As far as I know, it's not posted. In fact, I don't know how many custom -made mods or maps are on the main site. Anyway, a bit late but here it is: https://dl.dropboxusercontent.com/u/351 … ndpack.zipJust extract it the usual way and remember to add supersoundpack in the soundRTS.ini file under mods. URL: http://forum.audiogames.net/viewtopic.php?pid=201188#p201188 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Be My Eyes - new app
Re: Be My Eyes - new app Well I just tried it out. I got a husband and wife (european by the sound of it) who helped me find the colours for my business merchandize. It really does work. didn't take long either. URL: http://forum.audiogames.net/viewtopic.php?pid=201189#p201189 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning looking for more intrested roleplayers
Re: Death match a new beginning looking for more intrested roleplayers Danny i wont to join in outer rim navy... In game my nick is david... URL: http://forum.audiogames.net/viewtopic.php?pid=201190#p201190 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
Re: Braillemon status update! Jayde, don't worry too much, I'm pretty used to it at this point and it doesn't really bug me (as long as you don't expect me to work full time on this without pay or something... and YES someone once suggested that!)Anyways, Imaginatrix, since this release was the first major release you were exposed to, I think I should explain to you my development cycle.Upon an initial release, I have a 2-4 week period in which I just let people play the game, and focus on fixing bugs. I also play the game myself to try to find bugs, although I tend to miss stuff since people play the game differently and I know about how I THINK the game should be played. I have no testers so essentially those playing the beta serve this role (and well they get to play Pokemon! What's not to love lol). I'm letting it extend further for this release due to the sheer amount of content I added.After this period, I begin development in new areas. I should be star ting soon, since it seems like most major bugs have been worked out (although I will be taking a look at the game corner thing, I may have just screwed something up). This can be anywhere between 2 and 4 months, last release was actually in May but there were like 3 months that I wasn't working on Braillemon at all due to personal issues and events in my life (such as preparing for that thing in Bronycon).Finally, the game is NOT a carbon copy of Pokemon Blue/Red. There are some differences. For example, there is no TM for body slam, because the TM list is (almost) the G/S/C one. Most of the minor differences are either for making navigation easier, or minor changes for things like move balance and stuff. You couldn't find Body Slam because it's not in the game like that. The sound thing may just be because the rooms are very small, although I'll take a look and see what's going on.I thought I patched the night sound bug but I'll make sure I get that out today. URL: http://forum.audiogames.net/viewtopic.php?pid=201191#p201191 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification I'm afraid I don't agree on the regulation thing there theo, case in point, Black people and busses in America in the 1960's. As martin Luther King said, you cannot change people's attitude by law, but you can legislate to regulate behaviour, and to be honest how is having companies afraid to hier blind people any different to the way things are now?I'm not sure on this studdy you mention, but I've seen slightly different evidence on the maternity leave thing in the Uk, which makes me wonder if this is cultural, after all I do know in America the attitude towardds the government is rather tdifferent to what it is elsewhere. Indeed it's interesting hearing this given today a friend of mine who has just had a baby last september has just got an amazingly high powered job she will start in two months.If you sit around and say "we can't regulate human behaviour and shouldn't try" then basically you leave everything a s the status quo. This is exactly why in Britain until the late 19th century public sewers did not exist, sinse the government's attitude was basically "You want it you do it yourself, the government shouldn't interfere" and remember as marx said, that the pursuit of prophet does not in itself generate morality, (look at the treatment of workers in countries like Brazil, China and India with very little by way of minimum wage or labour regulations for proof of this). Of course having the power to affect some of the larger multinational coorporations is quite another matter. URL: http://forum.audiogames.net/viewtopic.php?pid=201192#p201192 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification I'm afraid I don't agree on the regulation thing there theo, case in point, Black people and busses in America in the 1960's. As martin Luther King said, you cannot change people's attitude by law, but you can legislate to regulate behaviour, and to be honest how is having companies afraid to hier blind people any different to the way things are now?I'm not sure on this studdy you mention, but I've seen slightly different evidence on the maternity leave thing in the Uk, which makes me wonder if this is cultural, after all I do know in America the attitude towardds the government is rather tdifferent to what it is elsewhere. Indeed it's interesting hearing this given today a friend of mine who has just had a baby last september has just got an amazingly high powered job she will start in two months.If you sit around and say "we can't regulate human behaviour and shouldn't try" then basically you leave everything a s the status quo. This is exactly why in Britain until the late 19th century public sewers did not exist, sinse the government's attitude was basically "You want it you do it yourself, the government shouldn't interfere" and remember as marx said, that the pursuit of prophet is a none moral activity, does not in itself generate or encourage morality, (look at the treatment of workers in countries like Brazil, China and India with very little by way of minimum wage or labour regulations for proof of this). Of course having the power to affect some of the larger multinational coorporations is quite another matter. URL: http://forum.audiogames.net/viewtopic.php?pid=201192#p201192 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: some code factory games needed
Re: some code factory games needed Hi,Firstly you don't need an original CD, you'll need the CD image of the game. You know, the ISO, mdf or ccd. Burn it into a CD with Alcohol 120% as I described.Second, you will need Virtual Box. This program is capable of running virtual machines, that is, computers inside computers. You'll need to create a Windows XP virtual machine to play this game, and for this you'll need a CD image of its installation disk. I'm sure you'll find it. Note that the creation process of the machine is not accessible, and you need to install a screen reader in it, so you'lll need sighted help.Virtual Box has some accessibility problems. I think it works reasonably with NVDA and its OCR addon.So, with all this set (the machine created and with a screen reader), you'll need to link the virtual CD drive with the real one. After doing this, boot the virtual machine, let Starforce to be installed the first time and reboot, and after that , play!I know, quite a long process. I'm not posting links because I don't know if I can do so because of legality reasons, but if you want a demo in audio of how all this works, be sure to ask. URL: http://forum.audiogames.net/viewtopic.php?pid=201193#p201193 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Submit Your Voice For Inclusion In Swamp!
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Submit Your Voice For Inclusion In Swamp! hello chijust wanted to see if you got my voice submissionI did it early so I could have some days left just in case I had to change somethings around or think of a new voice all together URL: http://forum.audiogames.net/viewtopic.php?pid=201194#p201194 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Porting Audio Games To HTML5/Chrome
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: Porting Audio Games To HTML5/Chrome I say, what a game!I like it!An audio version of Tomb Hunter for example ;in an HTML5 interface, , would be awesome!Or have Drive, that Audio Game from Sound Support be turnned in to an HTML5 racing adventure... That would totally be neat!Same with that Rat program.And get them all up in the Chrome web store? If not the whole windows/or mac game, certainly a mini version of it would be at least nice. URL: http://forum.audiogames.net/viewtopic.php?pid=201195#p201195 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help
Re: Full-Fledged Audio RPG: Seeking Help Hello there! Jaide, I'm not the progammer kind neither. But I have a long time experience with both videogames and tabletop rpgs. I can also gladly lend you my voice for a character if needed. So far, my main metod of contributing is playtesting, since you said the plot is already made. I really hope to see more people engaged with this project, we need more rpg titles in the audiogames comunity.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=201196#p201196 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone @Hayri Tulumcu: That weapon isn't in the game so, you will not be able to find it. URL: http://forum.audiogames.net/viewtopic.php?pid=201197#p201197 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Revelation - Exploration and discovery puzzle, by Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone Ya, I'm pretty much dead in the water when it comes to finding new items. Some of the items slipped in here I haven't even found yet. URL: http://forum.audiogames.net/viewtopic.php?pid=201198#p201198 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification @Dark,So what we need is something like Google Glass with an eye-contact app.It also has to describe the _expression_ of the person you are looking at and report any changes.It would also be nice to have a data base of all people so that the app can tell you who you are looking at by name.Then it could look them up on Facebook and tell you about them.I've herd of a dating service that requires you to fill out a preference form and then gives you a wrist band that vibrates when you get close to anyone with similar characteristics. URL: http://forum.audiogames.net/viewtopic.php?pid=201200#p201200 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification Amusingly in reference to Dark's point London only got public sewers because the smell one summer reached the houses of parliament and all the MPs found it unbearable. Up until that point effluent literally ran in the streets, the roads were actually built with stepping stones so you could cross without wading through the effluent. Without flushing toilets or running water people often simply emptied their chamber pots out of the window.Sometimes it really is down to the government to fix things, and often they need a royal kicking up the arse to get it done. URL: http://forum.audiogames.net/viewtopic.php?pid=201199#p201199 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: starting out with a guidedog.
Re: starting out with a guidedog. That isn't how direct debit for electricity works, direct debit is if you are being billed in a post pay system where you receive a monthly or quarterly bill. Many rented properties instead of having the usual postpay meter have a prepay meter with credit, that way if the tenants disappear the landlord isn't left footing the bill. This credit is bought in shops using either a card or a key, the key essentially being a similar size to a particularly long flash drive but with a proprietary connection, and certain shops have a reader that the card or key goes into. You pay the shop for the credit, the shop puts the credit onto the card or key and presumably pay the utility company on your behalf.I suppose it is possible they could run a direct debit straight onto the meter, though if so I haven't heard of this. It's also very likely you'll either end up accumulating masses of extra credit or else running out, and believe me you will use a lot more gas in winter than summer so it all varies depending on the weather among other factors.As for shopping remember you'll have to get your shopping from the shop to the taxi and from the taxi to your home. I usually use a backpack for shopping so I'm limited to what I can fit in the backpack, since I need one hand for dog or cane and the other for finding doors and just generally feeling out for things. Between that and the potential communication difficulty with the staff in the shop, not to mention the fact that it's easier for me to find an alternative in the online shop if they don't have exactly what I want, I just find ordering it far easier. I usually get something like two weeks worth of stuff in from ordering online then grab anything extra I mighght want in the local shop.It's always a good idea to give these kinds of things a go before you move out on your own, that way you don't find yourself having to rely on an arrangement you have n't tested and getting stuck. I'm sure your parents would be willing to let you sort out some shopping for them as a test run if you wanted.You'll also never, ever meet members of your preferred gender if you live like a hermit and even if by some miracle you did they wouldn't be interested in you. If that doesn't bother you that's fine but it's worth being aware of. URL: http://forum.audiogames.net/viewtopic.php?pid=201201#p201201 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone hi guysSo i just found an mg4 this morning and i logged out and logged back in and my minigun and mg4 are both gone.I am really getting tired of weapons disappearing on me. Does anybody have any suggestions?I took a invitory dump to make sure that it was logged that i found one.I can also include the chat log. You have 73 different items.You have 1 Axe.You have 1 Glock 19, loaded with 15 shots.You have 4000 9mm ammo.You have 4 Field kit, loaded with 3 shots.You have 644 Med kit.You have 1 Riot Shield.You have 1 M60, loaded with 100 shots.You are wearing 2 Leather jacket.You have 46499 7.62mm ammo.You are wearing 6 Work jeans.You are wearing 1 Hard hat.You are wearing 4 Athletic cup.You are wearing 5 Boots.You are wearing 3 Motorcycle shoulder pads.You have 1 AK47, loaded with 40 shots.You have 160 Gas.You have 1 Browning Citori, loaded with 2 shots.Yo u have 1448 Shotgun shells.You have 1 Small Suppressor.You have 2 Paintball mask.You have 2240 .30 calibur.You have 1 Chainsaw, loaded with 100 shots.You have 11421 5.56mm ammo.You have 1 M4A1.You have 2 Epaulettes.You have 1 AR15, loaded with 30 shots.You have 20 Arrows.You have 2205 .45 ACP ammo.You have 1 Large Suppressor.You have 1 AA12, loaded with 20 shots.You have 1 Ceramic armor.You have 1 Winchester, loaded with 5 shots.You have 1 UMP45, loaded with 25 shots.You have 8 Combat boots.You have 1 Small Silencer.You have 2 Adult diaper.You have 1 M79.You have 1 Nikon Scope.You have 799 Grenade.You have 1 M40, loaded with 1 shots.You have 1 Longbow.You have 1 Benelli, loaded with 8 shots.You have 25 Diesel fuel.You have 1 ACR, loaded with 20 shots.You have 1 M240, loaded with 150 shots.You have 1 Football shoulder pads.You have 1 Machete.You have 1 SCAR-H, loaded with 20 shots.You have 1 MP5, loaded with 30 shots.You have 1 Steyr AUG, loaded with 30 shots.You have 1 Yukon Scope.You have 1 Marlin, loaded with 6 shots.You have 1 Vulcan Minigun, loaded with 900 shots.You have 1 Plastic shin pads.You have 1 Remington, loaded with 6 shots.You have 1 M16, loaded with 30 shots.You have 1 Leather Bracer.You have 2 Riot face guard.You have 3 HC Dogtags.You have 1 Motorcycle helmet.You have 3 Bike helmet.You have 2 Football helmet.You have 1 Football pads.You have 1 Combat Scope.You have 1 Long bayonet.You have 2 Tattered vest.You have 1 Motorcycle shoulder pads.You have 1 Boots.You have 1 Short bayonet.You have 1 Sledgehammer.You have 1 MG4, loaded with 185 shots.You have 1 Damaged field kit.You have 1 Winter coat. URL: http://forum.audiogames.net/viewtopic.php?pid=201202#p201202 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Death match a new beginning looking for more intrested roleplayers
Re: Death match a new beginning looking for more intrested roleplayers Hi, so long as you have a corvette or battlecruiser, you can join. In order to join, simpply use roleplay and talk with the leader of your current faction your wishing to join. For me its the outer rim, and the federations leader isn't decided yet. URL: http://forum.audiogames.net/viewtopic.php?pid=201203#p201203 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification @Cx2, that is true. It's something of a historical irony that Edwin Chadwick was campaigning from the 1860's onwards for the government to install a sewer system, and getting no where until the weather lobbied on his behalf .eUnfortunately Phil, looking up details on facebook or the like is something which probably won't happen with all the paranoid fear of stalkers etc. With eye contact I'm also not sure how well that would work given how instant eye contact is for sighted people, it's not a case of you having to pick it up, it is a case of the sighted person looking for a similar eye contact sighted response from you, and whether an ap could give you quick enough information, plus whether you could learn to fake such a response I'm not sure.Personally, I'm of the opinion that the only way things will change is information abou t this conveyed to the sighted public, sinse frankly if sighted people were more educated about the fact that a blind person is not making eye contact because they are an untrustworthy, unsociable sort, but because they can't! things might improve significantly. Interestingly enough, I was having a similar conversation the other day with one of my mum's friends who, apart from being an awsome fan of startrek, doctor who and other fun stuff, also runs the UK's disabled Canoeing division, (she had a couple go to the paralympics). We were comparing experiences and the fact that people in wheel chairs get better treatment, and one thing she came up with was the fact that a lot has to do with basic body symetry, ie, a person who was just! in a wheel chair but otherwise looked normal, or a person with say an artificial limb would get on far better than say someone with severe scoliosis, or a slightly twisted body etc as regards reactions from others. Ie , "look like me or you don't exist!" otherwise known as the human race is full of xenophobic bastards! URL: http://forum.audiogames.net/viewtopic.php?pid=201204#p201204 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification @Cx2, that is true. It's something of a historical irony that Edwin Chadwick was campaigning from the 1860's onwards for the government to install a sewer system, and getting no where until the weather lobbied on his behalf .eUnfortunately Phil, looking up details on facebook or the like is something which probably won't happen with all the paranoid fear of stalkers etc. With eye contact I'm also not sure how well that would work given how instant eye contact is for sighted people, it's not a case of you having to pick it up, it is a case of the sighted person looking for a similar eye contact sighted response from you, and whether an ap could give you quick enough information, plus whether you could learn to fake such a response I'm not sure.Personally, I'm of the opinion that the only way things will change is information abou t this conveyed to the sighted public, sinse frankly if sighted people were more educated about the fact that a blind person is not making eye contact because they are an untrustworthy, unsociable sort, but because they can't! things might improve significantly. Interestingly enough, I was having a similar conversation the other day with one of my mum's friends who, apart from being an awsome fan of startrek, doctor who and other fun stuff, also runs the UK's disabled Canoeing division, (she had a couple go to the paralympics). We were comparing experiences and the fact that people in wheel chairs get better treatment, and one thing she came up with was the fact that a lot has to do with basic body symetry, ie, a person who was just! in a wheel chair but otherwise looked normal, or a person with say an artificial limb would get on far better than say someone with severe scoliosis, or a slightly twisted body etc as regards reactions from others. Ie , "look like me or you don't exist!" otherwise known as the human race is full of xenophobic bastardss! Can I switch species please? URL: http://forum.audiogames.net/viewtopic.php?pid=201204#p201204 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification @Cx2, that is true. It's something of a historical irony that Edwin Chadwick was campaigning from the 1860's onwards for the government to install a sewer system, and getting no where until the weather lobbied on his behalf .eUnfortunately Phil, looking up details on facebook or the like is something which probably won't happen with all the paranoid fear of stalkers etc. With eye contact I'm also not sure how well that would work given how instant eye contact is for sighted people, it's not a case of you having to pick it up, it is a case of the sighted person looking for a similar eye contact sighted response from you, and whether an ap could give you quick enough information, plus whether you could learn to fake such a response I'm not sure.Personally, I'm of the opinion that the only way things will change is information abou t this conveyed to the sighted public, sinse frankly if sighted people were more educated about the fact that a blind person is not making eye contact because they are an untrustworthy, unsociable sort, but because they can't! things might improve significantly. Interestingly enough, I was having a similar conversation the other day with one of my mum's friends who, apart from being an awsome fan of startrek, doctor who and other fun stuff, also runs the UK's disabled Canoeing division, (she had a couple go to the paralympics). We were comparing experiences and the fact that people in wheel chairs get better treatment, and one thing she came up with was the fact that a lot has to do with basic body symetry, ie, a person who was just! in a wheel chair but otherwise looked normal, or a person with say an artificial limb would get on far better than say someone with severe scoliosis, or a slightly twisted body etc as regards reactions from others. Ie , "look like me or you don't exist!" otherwise known as the human race is full of xenophobic bastardss! Can I please request a be transfer to another species? . URL: http://forum.audiogames.net/viewtopic.php?pid=201204#p201204 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: starting out with a guidedog.
Re: starting out with a guidedog. @Cx2 I agree on seeing friends, not to mention going to groups for general mutual interest which is probably the way to meet people, and your correct on shoping, though with bills I do have my gas and electricity on direct debit, though as the councel is my landlord so I have a fairly fixed rate for electricity and water this isn't a major problem. I personally find shopping a helpful way to give reever a walk and have a break, which is why I wouldn't substitute online shopping, I also do as you do with a back pack though I've recently discovered Iceland will deliver an order from their local store by van to your house, so you can go around the shop and choose things, then don't have to carry themm back. I thus do a general shop with my backpack once a week or so, but pop down to iceland for things I need like frozen stuff, extra bottles of coak etc. I also do a specific walk to wittards to buy coffee and hot chocolate each week, which I certainly couldn 't! do online sinse part of that involves having a smell of any new coffee they have in to see whether it meets with my high standards or not .There are two points about shop staff. Yes, they can be incredibly, amazingly dim, which is highly inconvenient. On the other hand if you know your local shop staff well the converse is true and you can get a level of assistance you wouldn't get online, eg, recommendations of stuff if they're out, people who say "you liked so and so so why not try this" etc. I find that at my local marks and spensor. URL: http://forum.audiogames.net/viewtopic.php?pid=201205#p201205 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Visual Novel fans rejoice: Ren'Py 6.18 has speech support!
Re: Visual Novel fans rejoice: Ren'Py 6.18 has speech support! Hello, lead developer of Ren'Py here. A few days ago, I added to Ren'Py support for clipboard-voicing. This is the same as self-voicing, except that it works by placing the text on the computers clipboard, where presumably it will be read out by a screenreader. In the latest nightlies and the eventual 6.99 release, it can be accessed by typing shift+C. URL: http://forum.audiogames.net/viewtopic.php?pid=201206#p201206 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: starting out with a guidedog.
Re: starting out with a guidedog. Hi.For me, everything will be direct debit. I just find it easier to work with. Bills, electric and water, as for meting women, sure it would be nice but honestly I've kind of given up on that. As for staff not being helpful, well I'll admit I've not gone out without my nan before apart from when in college and even that was with someone, but the staff have aalways been nice to me and honestly, if they're not there's always other staff and sites online.Although I ddid go on the train a couple of times by myself, that was fun.As for living like a hermit. Maybe I'll never meat a woman in my life time, but I'm OK with that. If I went out with my cane, I doubt I'd meat one anyway. As for groups the only groups I've tried are blindy groups and yeah I know some people don't like the word blindy but well, when all the groups treats everyone like they're kids, I don't care what people who go to these kind of gr oups think. Oh and there would be no chance of me going back to them once I've moved out anyway. See, they have this wonderful rule in place now, you can't be over 25. That's right, if you're passed 25, you're not getting in. The only group you'd get in is probably a rowing group and since that's not my thing, I wouldn't want to join it.I could look around my local area for groups, that could be interesting, but as I say this is years away, I'm going to try to get my own place but if I don't, I've got years yet.Sure, I'm going to be nervous as hell, I'll try to go out on my own but it will be super scary if I'm being honest. That's why I'm trying to get a flat before my grandparents die and I'm left alone with no idea what to do or where to go. Sure my aunties and all that can help, but in the end it's down to me. URL: http://forum.audiogames.net/viewtopic.php?pid=201207#p201207 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Be My Eyes - new app
Re: Be My Eyes - new app This is a little OT, but Dark mentioned barcode scanning apps, so I appologize for the slight derailment.My aunt sent me a box with a bunch of goodies in it. I got it just today. NO idea what anything was. I used Talking Goggles from Google on most of it, and Red Laser barcode scanner on the cookie mix bag.The Goggles is hit or miss. It might read just the word "Cinnamon" on one try, but when I point the phone again, it might read, "Cinnamon instant." OK, I can open the box and feel that it's oatmeal. It read just the word "Hershey's," But I can open the box and feel the chocolate. On other occasions, it reads the whole thing. "Alpine Puma spiced apple cider origional flavor..." Thanks!There was an amusing try with another oatmeal box where Goggles read the text as, "Instant cat."My point is, I love Red Laser hands down over Digit Eyes any day. I want my $38 back. URL: http://forum.audiogames.net/viewtopic.php?pid=201208#p201208 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help
Re: Full-Fledged Audio RPG: Seeking Help The overarching plot is made, yes...in the sense that I know where the story is going and vaguely how I want to get there. I don't know the ins and outs of every character along the way, and I do intend to have more characters in the game than just your four party members and a villain or three. Heh. URL: http://forum.audiogames.net/viewtopic.php?pid=201209#p201209 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Have question about any accessable coding websites to create my new ga
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : darkmaster22 via Audiogames-reflector
Re: Have question about any accessable coding websites to create my new ga I read ththe manual ansd I'm lost again, I wish they would give examples to study. Will someone please send me a recording of them using the darkgrue gamebook creater?Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=201210#p201210 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SammySenter
Re: SammySenter the links from http://www.samtupy.com/games should work now, accept ID which i'm still gonna upload. other than that the links will all work by tomorrow. And if anyone does want to add me on skype my skype name is in my contact details on my account or it's sam.tupy1. I'm not sure why they were in the sounds folder, but it sounds like some other people could actually play it. the link at http://www.samtupy.com/games/SCSetup.exe works properly. URL: http://forum.audiogames.net/viewtopic.php?pid=201211#p201211 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: UltraPower
Re: UltraPower Thanks for understanding. I hope to do more work with it soon, but am currently stuck, which is why I don't have motivation. As soon as I figure out a way around this stupid bug, I'll be able to finish things. URL: http://forum.audiogames.net/viewtopic.php?pid=201212#p201212 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inspiration or Objectification
Re: Inspiration or Objectification I never meant to imply that regulation is never effective, merely that there are definiteexamples where it has the opposit effect to what was intended.When I said to be careful what you wish for, I merely meant to be werey of these unintended consequences. If an employer really doesn't want to hire a blind person, it could, with a fair degree of safety, fire the person for some official reason other than their blindness, and unless the employer blabs his mouth too much, there'd be no way the person could prove they were fired due to their blindness.If the hiring of blind people were regulated such that the employer were not allowed to fire the blind person for any reason, then certainly that person would keep their job, but that would hurt their reputation among their coworkers, who would be lead to believe that the blind person wasn't able to merit their job. Only certain actions can be regulated, not so much for attitudes. Too much government pitty c an lead others to think we are thuper special, and could result in them treating us less like equals.However,I do feel there are things the government could do that don't exactly require trying to regulate behavior. Here in Ontario, There is little pressure on companies to hire disabled people, but there are temporary positive insentives. The government will subsidise my salary for a few months to help offset the precieved risk an employer takes by hiring me. after 3-6 months, the government stops subsidising my salary, at which time I should have proved to my employer what I am actually able to do. This allows me to break misperceptions about my disability without the government forcing the hand of my employer.The study examined both american statistics and Swedish statistics. That's part of the reason why I said it was so comprehensive. I'm glad for your friend, and that she's able to defy the generalities, but she's still just a single datapoint on the graph. URL: http://forum.audiogames.net/viewtopic.php?pid=201213#p201213 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SammySenter
2015-01-15
Thread
AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector
Re: SammySenter can someone upload the sounds? links doesn't work for me.ah sorry Hi! URL: http://forum.audiogames.net/viewtopic.php?pid=201214#p201214 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Braillemon status update!
2015-01-15
Thread
AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I'm pretty sure that bug was patched—I trained on the relevant route last night and it was fine. Thanks for explaining your process! It makes sense and I'll let you get on with it. I should have guessed that one. There were other items I didn't see but the rooms are small, and you can't exactly hide an item on a bed that heals you. (Those beds are a freaking life-saver on that ship.) It does make sense that not everything is the same as the original games (does that mean you could maybe start placing items where none were in the original games? That'd be cool. ). URL: http://forum.audiogames.net/viewtopic.php?pid=201215#p201215 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Angels from the realms of gaming
Re: Angels from the realms of gaming Hi how to defeet the boss in this game? URL: http://forum.audiogames.net/viewtopic.php?pid=201216#p201216 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Porting Audio Games To HTML5/Chrome
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : camlorn via Audiogames-reflector
Re: Porting Audio Games To HTML5/Chrome This should probably be in development, but I've done some looking into this and happened to glance at general for a change.The short answer is no, but soon.The long answer:Webaudio, itself, only exists fully in Chrome and is still a moving specification to my knowledge-the HRTF panning capabilities have been in Firefox for maybe a couple months, MDN is filled with "this is deprecated in the latest spec" warnings and tons of incompleteness, etc. Porting specifically for Chrome may be possible, but is not worth any developer's time: the number of blind people actually using Chrome as a primary, secondary, or even tertiary browser is quite small, and this would be a significant effort-especially because you'd be effectively downloading the game every single time you played it, which necessitates some clever coding and a server to make it not have a minute or more start-up time for lots of people. Most Webaudio demos do not work outside Chrome; it is incredibly hit or miss as to whether a sample is going to actually do what the author says, usually failing by doing nothing at all (at least in my experience).As for Webaudio as a hypothetically complete and stable API, though, it actually looks nice if minimal. The shortcoming is that it doesn't actually provide anything more advanced than a basic biquad filter. Admittedly, that's a building block of everything more advanced, but the point stands-you still need to code everything more advanced. The limit of the environmental capabilities without extra middleware is limited to something called convolution reverb, which requires pre-recorded data that few here besides myself could make an attempt at without a very detailed tutorial or some higher end software. The irony is that this group is probably not the programmers, it's probably the musicians who own something like Soundforge.But Webaudio isn't all b ad. The interface itself is quite nice and, once every browser offers it, I suspect the ecosystem will explode. People are rightly complaining about bugs at the moment, sure, but I'm actually moving libaudioverse to basically match their spec as closely as possible. The interface itself is clean even if the implementations tend to be lacking right now, and someone just has to basically do Libaudioverse, the web version. This will not happen from me, but it will happen-it's actually pretty easy, probably a hundred times easier than Libaudioverse or a similar effort-and there's enough sighted people that care.The only open question I have about Webaudio at the moment is to do with performance-some of the stuff I know about _javascript_ and how these architectures tend to work is raising red flags. But I have no excuse for this question, as I can profile easily enough.As for the bigger issue, that is interface. In theory, mov ing to the web gives a lot. In practice, Aria will probably be a horribly broken mess for at least 2 more years. When Aria actually starts fully working, however, we're looking at desktop app style UI in your browser if you use it properly. This means that you could do Shades of Doom, but actually build all the menus and everything in such a way that you can use spelling functionality, etc. Perhaps the biggest gain we will see here is that HTML tables work, writing _javascript_ code to move the focus with keystrokes is easy, there are all those wonderful form controls, and consequently you have a very convenient way to make level editors and mapping stuff-not to mention using them for displaying stats about inventory items, including allowing sorting. But at the moment Aria works very inconsistently across the 20 or so possible combinations-in some cases not at all-and so we can't yet gain anything from it.if I had to put a time estimate o n this being technically possible, it would be about 6 months ago. If I had to put a time estimate on this being worthwhile in that it would actually reach and be usable for a significant number of users without a great deal of technical knowledge while actually providing improvements over the current approach, 3 to 5 years. A lot of that is needing screen reader improvements, and NVDA is the only one that actually moves super quickly on Aria bugs as far as I can see. URL: http://forum.audiogames.net/viewtopic.php?pid=201217#p201217 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 only 10 days lrft for my discovery for a new game, dying light.It's an action horror game similar to the resident evil series.This game is available on psn, xbla and steam, but canceled in the psn(ps3), xbla(xbox360).I'll let you know if this game is playable, and if this thing have an auto tracker.The publisher is the same company who published injustice, mk9 and the batman series. URL: http://forum.audiogames.net/viewtopic.php?pid=201218#p201218 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Can anyone help a newby out?
2015-01-15
Thread
AudioGames . net Forum — Developers room : The Imaginatrix via Audiogames-reflector
Can anyone help a newby out? If any of you saw my previous thread, you know my long-term goal, and how impatient I was to get all the knowledge down so I could start on it. For those who haven't, I won't point you to that thread. Thinking about how childish and arrogant I sounded at times makes me cringe. I'll give you the basic lowdown.I have plans to build a very long rpg sort of game, but first, I need to learn how to program a game. I'm starting my game-programming experience with BGT, and I initially assumed that reading and memorising the manual would be all I needed to do to get the knowledge required to build my game. I've since been proven wrong, but I want to get everything down as quickly as possible. I want to start being really productive.When I joined the NaNoWriMo community a couple of years ago, I would often post questions in relevant forums and get reasonably prompt responses. I know this community's small, but I can't do this on my own. I don't even know where to start. I've coded a couple of bits of my first practice game not found in the BGT tutorials—a version of Tic-Tac-Toe as recommended by someone who posted in my old thread—but I'm stuck in so many places that I've stalled. I don't want to stay stuck here. I want to make progress. Admittedly, I've gotten this way with my writing before as well, but I can't afford to keep letting myself lose momentum. If programming's going to take as long to learn as I've been told before the coding process for the first in a series of long games even begins being coded, wasting time making mistakes other, more experienced people could help me avoid isn't an option. Guidance from those same experienced people would be sincerely appreciated. If you'd rather continue helping me in private, that's okay too. My inbox is open. I tried messaging someone who advised me in my earlier thread, but although my messages were delivered, I have yet to receive any responses.I'm not expecting everyone to do the work for me. I just want guidance. I'm doing this from home, with no teacher to help me, and no set course for the game I'm building to get the hang of things. When I was in school, I got examples of how to do things, and then a list of questions to answer based on those examples. The first two game tutorials only provide examples for building those particular kinds of games, and as much as they can and have helped me in some areas, in others, they're completely lacking. The language tutorial tells me how things work, but when it comes to writing my own thing, I don't know where to look or how exactly to code things, and I feel like I'm running around in circles. I need people I can ask questions who will respond in a timely manner. Or at least some more guides that aren't included in the manual that a new learner like myself can follow. I understand most of the language tutorial at this point, but I've never written my own functions before, just as an example, and don't know how to do it right. I want to master the required techniques as quickly as possible. Even if I was given smaller practice exercises to start off with, or something, that would help. I'm trying to do this but it's hard without others to guide me. URL: http://forum.audiogames.net/viewtopic.php?pid=201219#p201219 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-01-15
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Sad to hear it got canceled for ps3... but let us know how it turns out on steam! URL: http://forum.audiogames.net/viewtopic.php?pid=201220#p201220 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector