Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

Hi,First of all, I'm glad you're enjoying the game.@Phil Sure, if you want to host it on your website, that's fine. I'm now working on an update which plays the breakout theme, but also has the option to use the original sounds. I managed to break something in the process of adding that yesterday, but once I get that fixed We can take care of it.As far as porting other games, it's definitely not out of the question. It's also very likely we'll be able to get an accessible talking DOS solution going thanks to mess once I can get someone sighted to help me configure the emulated machine's bios properly and install freedos. Mess can emulate not only the Sound Blaster 16, but they also recently added Dectalk PC emulation so I think there's a big possibility getting something going will not be very hard.

URL: http://forum.audiogames.net/viewtopic.php?pid=201425#p201425




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hmm. Sengoku musou 3 z is available on the psn for $37... wonder if it's worth the risk to download it and try it. I know there's no tagging for sure, so the remaining question is... how hard are objectives to find?

URL: http://forum.audiogames.net/viewtopic.php?pid=201424#p201424




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Re: just got a Iphone6 plus, cases and questions

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: just got a Iphone6 plus, cases and questions

Dark, if I were Microsoft, here's what I'd do: sell the same thing over and over and over again, only making slight refinements to make it better and more useful, speedier, more secure, etc. I would obsolete versions of Windows aggressively, on a fixed schedule, and make upgrading from version to version easier.Here's the problem: no bugger would buy it. Not only would they do as you are doing now, resenting my obsolescence strategy for your own good, but they in most cases simply could not see the point of the upgrades.So the answer to your first question is: because no bugger would buy it.Honestly, I understand what you're saying completely, and M$ have a history of getting it wrong, but really, the way to look at this is to question why people aren't upgrading for the right reasons. Microsoft wants to sell you something new and shiny, while you're persistently sitting on the sidelines, neglecting what they have to offer. Eventu
 ally that game has to come to an end: either pay up, or you lose your old software. It's a dirty world, and between Microsoft and its lawyers and apologists, and the general public, there is simply no way for MS to continue offering support for the kind of software you want to run. I wish it did, but it doesn't. Somehow, even the glorious Snow Leopard rebirth seems unlikely; the whole industry seems fixated on rapid development, bad QA, and catering to the shiniest common denominator (SCD). As for screen layout, I think you should try OS X at least until you learn how VO cursor navigation works. You may find it liberating. For example, I now understand the iTunes layout, rather than just what any particular section of it looks like while I'm interacting with it, which is always the consequence of using tab-arrow key navigation for everything. I'll miss
  that aspect when I'm back on Windows full time; no doubt about it. I agree that minimalism is a nice thing to have, but shortcuts are universally appreciated, so as long as you know where you are, it should be possible to use those to avoid navigating around.For a browser: you might consider Chrome and ChromeVox. Although, with your memory situation, I'm not entirely sure how that would pan out. You would also need to learn a new browser, again.

URL: http://forum.audiogames.net/viewtopic.php?pid=201423#p201423




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

I never had a 3ds, so I can't test the theory of how well that worked... remember that your AI also can take different actions depending on what you want. Being blind players I recommend leaving it on offense so that it always looks for enemies to fight. And I think the vita version in the US is digital. Good on you for joining me on the import bandwagon! hahahaha. If you want to try another one and let me know how it goes, the ps3 has a version of Samurai Warriors 3 that wasn't localized, Sengoku Musou 3 z. I'd be interested to see how that one turns out, or if I can find it cheap locally I might knab it.

URL: http://forum.audiogames.net/viewtopic.php?pid=201422#p201422




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

I'd say SW is way, way more adrenaline pumping for sure, particularly this one. I'm actually importing the vita version of this game, because japan seems to have gotten a physical release, and I'll be away from my ps3 for almost two months lol. Also, samurai warriors chronicles apparently was the first in the series to employ the partner switching system, although I couldn't seem to be able to find anyone to fight when I played it. I'll have to track it down again.

URL: http://forum.audiogames.net/viewtopic.php?pid=201421#p201421




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Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : mario navarro via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Hi Revan.  please explain me this:  for me to play in online and create account I need to pay or not?  have to buy the game?  or can play online with limitations? Without pay for the game.thanks friend.cheers.

URL: http://forum.audiogames.net/viewtopic.php?pid=201420#p201420




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Re: Looking for a free fantasy adventure game that I can play on my PC

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: Looking for a free fantasy adventure game that I can play on my PC

I cannot reccommend shadow rine, and the other japanese games, highly enough. I mention shadow rine because it most closely falls under what you seem to be looking for. Murokuma's text games are also great, although they're primarily turn based, but they have pretty excellent music and sound, my favorite being alternative magic, which has many secrets and two extra difficulty modes once you've completed  your first playthrough. As has been mentioned, it takes a bit of messing around to get things working, but once you do, the japanese games give a whole new level of quality that is unrivaled in the audiogames community in my opinion. Also, if you want some serious platforming challenge, bokura no daibouken 3 has some seriously fiendish puzzles especially near the end, and I dare say at least a hundred unlockable weapons and items, as well as a fairly complex crafting system.

URL: http://forum.audiogames.net/viewtopic.php?pid=201419#p201419




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

I must be getting old. 23 and starting to frget things... hahaha. Sterlock, I'm curious about this as probably one of the few other people to have played one of the main Sengoku basara games, not the little psp spinoffs. Which one sounds better to you? This one I find gets my adrenaline going a lot more... SB is fun, but sometimes it doesn't sound like it takes itself very seriously, though that isn't entirely all bad. there's just something about the audio presentation and the way the game handles that just doesn't feel... very brutal to me. SW is completely different in that way with slashing your way through soldier after soldier... it actually feels like you're having to push yourself hard to stay alive.I don't think the other games in this series are playable, as I believe SW 4 is the first one to have an AI controlled partner that you can switch to on the fly which is basically what makes this game work. But don't quote me... theoretically the other games also are possible, you just again have to have patience in finding enemies to kill. What I love particularly about SW 4 the most? Many people will say that not being able to solve objectives methodically by choice takes away from the game... but I would counter that by saying the pure action in this game is awesome. Without vision, just beating the battle is accomplishment enough... those of you who can't see videos and haven't heard of these games before won't know this, but often there are litterally, as I've said above, hundreds of enemies on screen at the same time. It feels like a real battle because simply staying alive takes a decent amount of skill and timing. People who can see can mash their buttons from point A to point B and win, but without vision, the game is definitely much more of a challenge. Here's the second recording, one of the most famouns battles in Japanese history!https://dl.dropboxusercontent.com/u/339 … hazama.mp3

URL: http://forum.audiogames.net/viewtopic.php?pid=201418#p201418




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Re: just got a Iphone6 plus, cases and questions

2015-01-17 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: just got a Iphone6 plus, cases and questions

Okay, first up Microsoft don't really wave the security bogeyman so much as they wave the new interface. Their entire marketing strategy is effectively look at the new shiny, which is stupid. In my case I simply got to the point where I felt the security issue was more painful than the jump to the new interface would be, though at this point you might as well wait to see what happens with windows 10 than buying 7 or 8. There's also the fact that Windows has actually included measurable improvements to security like user account control and the malware removal tool that comes through every month.As for VB6, oh if only 'twere so simple. It would take a lot of testing to make sure the newer technologies hadn't broken anything in VB6, the older a technology is the more effort it takes to keep it working smoothly in combination with newer ones. Most of all though, VB6 as a platform is crap. It had its advantages in its day, namely that it made development a l
 ot simpler, but it is very processor inefficient and porting the games to newer versions of visual basic which do actually exist shouldn't be that much of a problem. Have you ever looked at the system requirements on an audio game where they exist? There's no reason tank commander couldn't theoretically run on a 486 perfectly happily except for the small fact that VB6 places an overhead on the code, the short version is VB6 doesn't directly instruct the computer instead it requires an interpreter which slows the process down significantly. At one point Microsoft even released a free version of visual basic specifically for small projects like these, the only excuse really is raaargh why should I bother upgrading my game when the computers these days have ten times the power needed to run this inefficient crap and there are rough workarounds for newer systems that don't like it. Read that last sentence carefully, you're using such characterisations yours
 elf here so I felt it fair to return the favour.

URL: http://forum.audiogames.net/viewtopic.php?pid=201417#p201417




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Re: An early christmas present

2015-01-17 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector


  


Re: An early christmas present

hi all danny i thing idea is cool.

URL: http://forum.audiogames.net/viewtopic.php?pid=201416#p201416




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Re: Looking for a free fantasy adventure game that I can play on my PC

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector


  


Re: Looking for a free fantasy adventure game that I can play on my PC

Alteraeon sounds fantastic, but there's one big problem I didn't mention earlier. I have limited internet data. Once it runs out, I have to buy more and given my financial limitations, I can't just do that every week or so just because I'm playing an online game. Gamebooks don't seem to be my thing either—what's a game without sounds and music? If I wanted to read something, there are tons of places I could go. I'll look through the archive again and see if I can find something. I tried searching for some of the games mentioned in Post 4 but couldn't find them. 

URL: http://forum.audiogames.net/viewtopic.php?pid=201415#p201415




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Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: old pcs doss games anyone having these still?

Hi,Sadly, I never had a curswail cd.I remembered that there also was a pcs catalog stored in a txt file. I think I resived that with the space invaders game.Does someone still have this txt file and can give it to me?I just wanted to look through it again to see what was there these days.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=201414#p201414




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Just a note, you never actually posted the second recording. heh. I'll definitely have to get this! All I have to say is, holy crap! Wonder if the other games in this series are just as playable.

URL: http://forum.audiogames.net/viewtopic.php?pid=201413#p201413




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I need some uploads

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


I need some uploads

I would like nukeD and any other shooting game you can recomend

URL: http://forum.audiogames.net/viewtopic.php?pid=201412#p201412




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Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: old pcs doss games anyone having these still?

For anyone looking for a ton of PCS DOS game demos, if you have a Kurzweil 1000 CD laying around from at least a few years back, not sure about modern ones, it has a ton of PCS demos in the Extras folder, along with lots of other programs.

URL: http://forum.audiogames.net/viewtopic.php?pid=201411#p201411




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

You won't be able to get it unless you get a ps3, ps4 or vita. And you shouldn't be surprised... most games of this genre are, most games just don't have any objective tracking so you have to run around and find things yourself which can be a pain in the butt. But Samurai Warriors 4 makes it work by having one switchable controlled by the AI at all times. As to how far I've gotten... did you read my post earlier? I finished one campaign and am now starting on my second.

URL: http://forum.audiogames.net/viewtopic.php?pid=201410#p201410




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

@aaron: thanks for the info about dying light.Unfortunately it must be skyped to getting it if there is too mutch platforming.@assault: I'm really surprised this samurai warriors 4 is quite playable by us.Anyway how far you have got in the game? Hope I can get this one.

URL: http://forum.audiogames.net/viewtopic.php?pid=201409#p201409




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Re: An early christmas present

2015-01-17 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: An early christmas present

Well, star chart is done, I want to fix a few more things before the next update. Also, i've finished implementing starship enemies server side. I'm currently trying to decide how I want missions to play out. My current idea is having a pre defined region of space, which has randomly spawned pirated ships and such, which will attack a starship in that area. If you shoot one you will gain credits, what do you guys think on this idea. Also, i've just finished testing the game with window eyes. It works much better than jaws with the game. I haven't been able to test super nova since i'm still on vista, and their latest version would appear to only be for windows 7 and above. Sapi support is still dead and I haven't been able to figure out the cause of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=201408#p201408




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Creepy Pasta

2015-01-17 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


Creepy Pasta

Hey guys I have been reading Creepy Pasta's for the past few days and they are really scary. Creepy Pasta's are scary stories that are around the web they are written in a log or or first person format. The stories could be a regular storie or a log of events or a email chat or a chat between users. Most are made up but they are designed to be scary. So I want to know witch ones are your favorites and what have you read?

URL: http://forum.audiogames.net/viewtopic.php?pid=201407#p201407




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

Dark,Yes, pitermach's version is exactly like the old PCS dos game.As you break through the bricks you hear a higher pitch in the sound so you know that you've hit a part you've hit before.I know the original breakout requiered you to move back and forth along the bottom to catch the bouncing ball, but we thought at the time, that was going to be too dificult for most blind people to do.Breakout was a big hit with young kids and for some blind people with physical disabilities as you only had to hit the space bar to play.Petermach, I am willing to send or attach some of these games if you wish to convert them too:A 2 Z Key Search, Arthur's Quest, Car Racing Circuit,Duck Hunt, Fox And HoundsHaze Maze,Mind Puzzles, Mobius Mountain, Monopoly, Panzers In North Africa,Red Dragon Kick Boxing Challenge, Snipe Hunt, Space Invaders.

URL: http://forum.audiogames.net/viewtopic.php?pid=201406#p201406




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

@Pitermach, nice game, I've given it a try now. the sounds and music were extremely good, and I liked how the reaction test got sort of extreme in terms of where to fire to hit the walls. My only cryticism is the game really isn't that much like breakout beyond you hitting walls. In breakout you had a bat and bounced a ball around pong style, and the hole point of the game was to direct it to hit the wall. For an idea, try Rebound from Gamevial, their own futuristic version of breakout, complete with some extras like powerups etc, (it's a flash audiogame but entirely accessible with sapi output and full audio). Giving you full directional control and testing your reactions with a moving shooter just isn't in any sense the same sort of challenge breakout had. I don't know if this was from Phil's original game or not. I'd therefore suggest you change the name to somethin
 g more reflective of the game's gameplay. Wall shot, Block blaster, Target break, Shoot out (though that actually sounds more like a football game), something like that ie, something that is a little more reflective of what you do than indicative of the original breakout game, sinse to me "breakout" means bouncing a ball around an arena and trying to catch it on my bat, not accurate shooting.Accuracy tracking or game stats might be nice too, sinse with the viewpoint moving at such a ridiculous speed and the very nice variety of sounds for block destruction I wasn't always sure when I missed or hit a blank column by mistake.Either way, good job, and nice to see a good old arcade game again for a change.Btw, do you have a website for your games? And how about a developer/company name? The db is having some shenanigans at the moment but when it's working this will be getting an entry (along with slender and angel gift and quite a few other 
 things), so I'd like to know what you want to be called .

URL: http://forum.audiogames.net/viewtopic.php?pid=201397#p201397




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Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: old pcs doss games anyone having these still?

Hi phill, thanks for your quick answer.Regarding the games, can you upload maybe all of them? That would be very nice if you could do that.Are these games the demos or are they fully registered?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=201405#p201405




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Re: Sound rts

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector


  


Re: Sound rts

in the most up to date version of soundrts i.e soundrts 1.2a9, crazy mod is already there, if you go to soundrts\mods\crazymod there may or may not be a readme file that will help

URL: http://forum.audiogames.net/viewtopic.php?pid=201404#p201404




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Re: going to Harry Potter world, looking for some reviews

2015-01-17 Thread AudioGames . net Forum — Off-topic room : dan_c via Audiogames-reflector


  


Re: going to Harry Potter world, looking for some reviews

Hi,I've ridden both hulk and terror, admittedly several years ago.Hulk I found to be similar to any other coaster, it didn't have a huge drop per say, mainly upside-down portions that are difficult to notice.  Still a brilliant ride though.As for terror, as I knew you were going to drop down eventually, it didn't really worry me.  coupled with the atmospherics, it's pretty obvious when the drop is about to happen, and the drops don't feel huge compared to other rides I've been on.  The same is true for doom, it's very, very obvious when the drop is about to happen, though I remember it being larger than terror was.  I've never had any fear of theme park rides though.  Despite that, my only recommendation for you though Aaron is to just give everything a try.  Florida is amazing for atmosphere.  So much so that I really want to go again now I'm older to spend more time taking it in and
  just walking through the parks instead of rushing from ride to ride.

URL: http://forum.audiogames.net/viewtopic.php?pid=201403#p201403




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

And another battle! I'm just on this game's hype right now... lol. If I'd known this was playable before I would've imported it last year when it came out fresh in Japan. Here is a recording of the battle of Okehazama with two of my personal favorites, hanzo hatori and Tadakatsu Honda. Hatori is a ninja, and thus is pretty much a wirlwind of destruction when used properly. In the recording, he is the one with notably faster movements... Tadakatsu honda is slower, but has a spear that takes out huge crowds with good swings. Slower than I usually like, but his musou or super attack definitely makes him worth it! Completely random sidenote, both of these characters are played by two of my favorite Japanese voice actors. Hanzo Hatori is played by Takaya Kuroda, whose favorite role for me is his stint as Kiryu in all of the Yakuza games. akio Otsuka is well known as more famous video game characters... especially as all the Sname incarnations in the Metal Gear games
 , as well as Seth in the Street Fighter IV series, and Nobunaga Oda in the onimusha trilogy.

URL: http://forum.audiogames.net/viewtopic.php?pid=201402#p201402




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Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Diego via Audiogames-reflector


  


Re: lets erge microsoft to develop a fully functional screen reader!

hello everyone!I have two questions:1: I'll probably install windows 10 on a vm. Can I install with the help of the narrator?2: the narrator can browse with firefox using the arrow keys?

URL: http://forum.audiogames.net/viewtopic.php?pid=201401#p201401




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Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : fedai via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Thank you my friend tried and successful

URL: http://forum.audiogames.net/viewtopic.php?pid=201400#p201400




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Re: Are there any official places for Sound RTS content?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Are there any official places for Sound RTS content?

I think this is a good idea, much better than hunting around forums trying to find resources that may or may not exist.One question though.  I have the super soundpack and the folder containing the mod.  where do I put the pack so that it works properly?

URL: http://forum.audiogames.net/viewtopic.php?pid=201399#p201399




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Sound rts

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector


  


Sound rts

Hi allI downloaded the crazy mod but I can't run it.What do I have to do.

URL: http://forum.audiogames.net/viewtopic.php?pid=201398#p201398




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

@Pitermach, nice game, I've given it a try now. the sounds and music were extremely good, and I liked how the reaction test got sort of extreme in terms of where to fire to hit the walls. My only cryticism is the game really isn't that much like breakout beyond you hitting walls. In breakout you had a bat and bounced a ball around pong style, and the hole point of the game was to direct it to hit the wall. it would be entirely possible to create a breakout remake rather like the pong one, but giving you full directional control and testing your reactions with a moving shooter just isn't in any sense the same challenge. I don't know if this was from Phil's original game or not. I'd therefore suggest you change the name to something more reflective of the game's gameplay. Wall shot, Block blaster, Target break, Shoot out (though that actually sounds more like a football game), something like that ie, something that is a little more reflectiv
 e of what you do than indicative of the original breakout game, sinse to me "breakout" means bouncing a ball around an arena and trying to catch it on my bat, not accurate shooting.Accuracy tracking or game stats might be nice too, sinse with the viewpoint moving at such a ridiculous speed and the very nice variety of sounds for block destruction I wasn't always sure when I missed or hit a blank column by mistake.Either way, good job, and nice to see a good old arcade game again for a change.Btw, do you have a website for your games? And how about a developer/company name? The db is having some shenanigans at the moment but when it's working this will be getting an entry (along with slender and angel gift and quite a few other things), so I'd like to know what you want to be called .

URL: http://forum.audiogames.net/viewtopic.php?pid=201397#p201397




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Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

@Fedai, it says in the readme you can perminantly delete a character by selecting it in the list with the arrows, holding the shift key and pressing delete. I have not tried this my self (I only have the one character imaginatively called dark), but I don't see why it wouldn't work unless for some reason the none English letters are causing an issue,  still I'd give it a try first.

URL: http://forum.audiogames.net/viewtopic.php?pid=201396#p201396




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Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

@Fedai, it says in the readme you can perminantly delete a character by selecting it in the list with the arrows, holding the shift key and pressing delete. I have not tried this my self (I only have the one character imaginatively called dark), but I don't see why it wouldn't work unless for some reason the none English characters are causing an issue,  still I'd give it a try first.

URL: http://forum.audiogames.net/viewtopic.php?pid=201396#p201396




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Re: Schools for the blind, training centers, and how they perform.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Schools for the blind, training centers, and how they perform.

@Afrim, actually Camlorn is correct, if you have a group of friends you help each other out with learning stuff, I used to do this at my final good secondary school (especially revising for exams, and when not playing poker), even at university my friends and I would read each other's essays and comment on them, borrow books or passages from books, and get together to do our very evil formal logic. The only difference with the specialist school is that it sounds like the bteachers were really lax in not checking what you did. In most schools, if one person literally did the work for four or five others, it'd be far too obvious from their words and the way it was written and you'd get into severe trouble for precisely the reason you said, that if you were relying on one person you never learnt anything. if you did this frequently enough that you actively didn't learn your maths because someone else was doing it for you, it shows the teachers weren't 
 taking the time to mark your work properly, much less make you do stuff in class during the lessons where you had to work on your own.

URL: http://forum.audiogames.net/viewtopic.php?pid=201395#p201395




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Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: old pcs doss games anyone having these still?

Yeah, Simba. I still have them all, because I  worked on them with Carl.Carl did the c plus plus programming and I did the recording and editing of sound effects and  the instructions.I was hoping to convert some more of them to Windows  but would have to use the GMA engine like I did for Pacman.The game I want to do after I finish my Harry Potter type Sarah game is Shoot.I was thinking of combining it with Cops. Other than the Pacman game and Ten Pin Alley, already in Windows, I would be willing to either put the DOS versions on my site, and let anyone convert them to Windows.For a while PCS sold David Greenwood's games before he started GMA games so those would not be included.Here is what I can put up:ARTHUR'S QUEST RED DRAGON KICK BOXING A 2 Z Key Search for Kids MIND PUZZLES Haze MazePCS Car racing circuitPanzers In North Africa World War 2 Tank gameFox and HoundsMonopoly

URL: http://forum.audiogames.net/viewtopic.php?pid=201393#p201393




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please give me your opinion on this

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector


  


please give me your opinion on this

hey folksi've recorded an intro for a campaign for soundRTS, please let me know your opinion!https://dl.dropboxusercontent.com/u/212 … ording.mp3thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=201394#p201394




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Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: old pcs doss games anyone having these still?

Yeah, I still have them all, because I  worked on them with Carl.Carl did the c plus plus programming and I did the recording and editing of sound effects and  the instructions.I was hoping to convert some more of them to Windows  but would have to use the GMA engine like I did for Pacman.The game I want to do after I finish my Harry Potter type Sarah game is Shoot.I was thinking of combining it with Cops. Other than the Pacman game and Ten Pin Alley, already in Windows, I would be willing to either put the DOS versions on my site, and let anyone convert them to Windows.

URL: http://forum.audiogames.net/viewtopic.php?pid=201393#p201393




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

[[wow]] man. Awesome! Thanks for your reply.

URL: http://forum.audiogames.net/viewtopic.php?pid=201392#p201392




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Are there any official places for Sound RTS content?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Are there any official places for Sound RTS content?

Hi.Is there any official places for Sound RTS stuff like sound packs, mods and maps other than the official Sound RTS website?I'm asking because there's both the unofficial but really awesome super soundpack, and I also think there are lots of unofficial maps for the game.If I'm right that there are lots of unofficial things made for Sound RTS, then let's make a oficial place for all this, or maybe be better at sending all this to Soundmud, the creator of the game. It's really sad that the Super soundpack isn't intergrated in the latest beta version of the game. All people should really check out this soundpack. Do you think there is enough unreleased stuff so it would be worth it to make an other official site for this?

URL: http://forum.audiogames.net/viewtopic.php?pid=201391#p201391




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Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : fedai via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Hi Aprone.I want to delete two unnecessary characters.two characters I 've written you want to delete.Play as fedaý.Play as fedaí.There are foreign letters I can not delete characters.lista not create a new character is fully.

URL: http://forum.audiogames.net/viewtopic.php?pid=201390#p201390




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Major sense of accomplishment here... I just finished the legend of the Takeda in Samurai Warriors 4! 4 battles, each of them taking about 45 minutes to an hour. Had so much fun doing it... and there are twelve more stories to beat. lol What little I've understood has definitely rekindled my interest in Japanese history. hahaha. Onto the next legend...

URL: http://forum.audiogames.net/viewtopic.php?pid=201389#p201389




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Re: Schools for the blind, training centers, and how they perform.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: Schools for the blind, training centers, and how they perform.

In this place where I live, 100% of public schools do not have any assistant teacher, and we, after the lessons end, go home and prepare for the other day by ourselves, not altogether. I honestly don't know how this works in USA or UK.

URL: http://forum.audiogames.net/viewtopic.php?pid=201388#p201388




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Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : hacker via Audiogames-reflector


  


Re: old pcs doss games anyone having these still?

I think I have the demos of shoot, mobious mountain and snipe hunt for win95, if your interested, I'll sendspace them. The shoot one I think only lets you shoot 10 targets and bombs with... you guessed it, the ordering information afterwards, and if I remember correctly, the snipe hunt and mobious start you off on the last levels with like one life and if you some how manage to beat it, it gives you this musical segment and displays the ordering information before bombing. I only have the demos, do to the fact that these stopped being sold a few years before my time...

URL: http://forum.audiogames.net/viewtopic.php?pid=201387#p201387




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Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector


  


Re: Amazing apps for Iphone.

MyWay light: Allows you to walk a path and shake your phone to drop breadcrumb points along the way which will vibrate when you reach them. When the route is recorded and you're walking it, you can point your phone around and it will vibrate when you're pointing at the next point along the path. I haven't used it much yet, but the light version is free.Report Wages: For those on SSI in the US, once you've turned in all the initial forms to social security for your job, you can report your wages by logging into this app and entering your gross wages for the previous month. No calling, no talking to anybody, no mailing in papers.Red Laser: As I've already said in another thread, my favorite app for barcode scanning. Works well on boxes and flat surfaces like shampoo bottles or bags of cookie mix.

URL: http://forum.audiogames.net/viewtopic.php?pid=201386#p201386




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Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi,          you wouldn't your speed max with offline mode,        that feature is have online platform,         you need for online play a gamer account

URL: http://forum.audiogames.net/viewtopic.php?pid=201385#p201385




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old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


old pcs doss games anyone having these still?

Hello.Due to the fact that that the old breakout game was revived today, I remembered that pcs games had a collection of old doss games.Some of them I remember are cops, mind and  fox and hounds.There were some others as far as I remember, I think there also was a game called red dragon kickboxing challange or a football game witch I am not sure about.Does anyone have these games still or can point me to a site where I can still download these games?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=201384#p201384




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Re: Be My Eyes - new app

2015-01-17 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: Be My Eyes - new app

Thanks for the correction. I'll probably be getting this app soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=201383#p201383




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Re: Be My Eyes - new app

2015-01-17 Thread AudioGames . net Forum — Off-topic room : harrylst via Audiogames-reflector


  


Re: Be My Eyes - new app

you have to create an account of sorts. you can log in with FB though, that's what I did. I finally fixed my thermostat settings. I haven't been able to use it for weeks. The volunteer was very nice about helping me do this.

URL: http://forum.audiogames.net/viewtopic.php?pid=201382#p201382




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Re: Vmware images with screen readers installed

2015-01-17 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector


  


Re: Vmware images with screen readers installed

http://sourceforge.net/projects/nvda/files/releases/

URL: http://forum.audiogames.net/viewtopic.php?pid=201380#p201380




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Re: SammySenter

2015-01-17 Thread AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector


  


Re: SammySenter

Hi all,Wallbreaker review is here!http://lucasspace.x10.mx/game_stuff/recs/wbreview.mp3Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=201381#p201381




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Re: SammySenter

2015-01-17 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector


  


Re: SammySenter

hi all but rocked blaster and chase away not show up in main menu again...

URL: http://forum.audiogames.net/viewtopic.php?pid=201379#p201379




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Re: Help with rtr ergently!

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : GhorthalonTheDragon via Audiogames-reflector


  


Re: Help with rtr ergently!

Did you download the maps package off of the dragonapps website?You need these to play on most servers, and due to a recent code change, sending of maps is completely broken.

URL: http://forum.audiogames.net/viewtopic.php?pid=201378#p201378




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Re: some code factory games needed

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Bogdan via Audiogames-reflector


  


Re: some code factory games needed

I am interested if someone tryed this method. I tryed, but when I put the cd on the virtual machine, it restarts my VM all the time and nothing before. No message, nothing.

URL: http://forum.audiogames.net/viewtopic.php?pid=201377#p201377




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Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: Amazing apps for Iphone.

As regards TapTapSee: you can either pay by month, or can buy credits (I don't remember which is cheaper), but you also get a certain number (99 I think?) of pictures for free to begin with. I'd say it averages to about 2 or 3 pictures before I can get the information I want on a bad day, so in practice, it's more like 30 free pictures and up to 60 bonus points if you're just a really lucky picture-taker.So far, I'd' definitely go with the per-credits option, since I still haven't used up my free credits. If this were to change such that I need more than 30-50 pictures each month, I'd consider the monthly option, but I don't see that as likely in the near future.

URL: http://forum.audiogames.net/viewtopic.php?pid=201375#p201375




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Re: Prometheus: The Eternal Wars

2015-01-17 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings!The playerbase has spoken!Individual alliances are history. Instead,who humanis now a command.What really matters is your race.Also, pyrians can now join the UTF!Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=201376#p201376




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Re: SammySenter

2015-01-17 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: SammySenter

the one whare you eat the plants? I could do that if you wanted me to. i'd probly just rewrite it though. But anyway, new game, new update@ If anyone had problems before with the games not showing up in the main menu, well, it should work now. Same link.

URL: http://forum.audiogames.net/viewtopic.php?pid=201374#p201374




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Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: Amazing apps for Iphone.

Ah right, the option actually is there... but I'd be curious as to why. What stations would be there... antarctic ambiance? lol

URL: http://forum.audiogames.net/viewtopic.php?pid=201373#p201373




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Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : bcs993 via Audiogames-reflector


  


Re: Amazing apps for Iphone.

Interestingly, Antarctica is actually an option when you search by location on TuneIn radio  I've been using TuneIn radio for years now and I love it. I am however interested how it compares with Ootunes. I also use a lot of apps on my phone, including something called Umano that allows you to listen to interesting articles from various news sources. You can even choose your favorite categories. I have to agree on KNFB reader. Considering my studies this app has proven useful in the past and will surely do so in the future. WhatsApp messenger is also something useful to have around. I'm not sure how popular it is from country to country, but over here almost everyone I know uses it, thus eliminating the need to send simple text messages all together. For entertainment I use an app called "pocket audio". It basically turns your 
 iPhone into either a wireless microphone or headphones if connected to your computer over a Wi-Fi network. The dropbox app for iPhone is also useful at times, especially if I quickly want to check out a document while on the move. I used to like the audioboo app at one point, but ever since the name change and the more cluttered interface I stopped using it all together. For VPN purposes I use something called "TunnelBear". You can choose between IPs of various countries, including the US and the UK. You can try it out for free on 500 MB per month, but considering the things I use it for I find it well worth the price to buy a year's worth of unlimited use. Considering the simple interface I would definitely recommend it to anyone looking for a VPN solution. This allowed me to start using the bbc's iPlayer app and the iPlayer radio.

URL: http://forum.audiogames.net/viewtopic.php?pid=201372#p201372




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Re: Schools for the blind, training centers, and how they perform.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: Schools for the blind, training centers, and how they perform.

And in terms of studying, you're describing how every school works, ever.

URL: http://forum.audiogames.net/viewtopic.php?pid=201371#p201371




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Re: BGT - a class question

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: BGT - a class question

We use dot for instances, i.e. because object is a variable of a type which has a wheel method we want to call.  We use :: for base classes, i.e. because object is our base class and we wish to call its default behaviors for doing whatever wheel does.They are not interchangeable to my knowledge, but it's possible BGT lets you.

URL: http://forum.audiogames.net/viewtopic.php?pid=201370#p201370




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Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Full-Fledged Audio RPG: Seeking Help

Yeah, BGT is easier to get going.  Not easiest, but easier.  The amount of code that you have to write to get the window open as compared to the total size of the project being proposed here is a spec of dust in comparison, though.  You can technically write a scripting language in BGT.  But you're going to have to do everything without tools that are pretty standard; no one hand writes parsers anymore for example.if you go to basically anything mainstream, though, you get Lua, _javascript_, Python and a billion other scripting options for free, and all you have to do is add them to your project.  This saves 1000 lines easily, and gives you a ton more stuff than you'd get if you rolled your own.  BGT specifically can't bind function pointers, which means that BGT scripting needs a scripting engine written in Angelscript itself.And this game wants scripts, it really does.  RPGs are games of special cases, not games of gene
 ral mechanics.  Shades of doom doesn't need them because the point is that you're shooting monsters, not solving complex puzzles and triggering quests.  But look at Swamp-even something with the complexity of Swamp needs them.  And in terms of levels, this is more complicated still.  Characters need to have motivations and conversation trees, doors need to unlock if you're carrying the magical artifact, walls may need to disappear.  You can't just put this in the engine; that's why I'm being so big on the difference here.  There is a huge difference between a game coder and a game engine coder, and that is that the latter isn't really even writing the game itself.  Without scripting, whoever is writing levels will need to work with the coder at all times.OpenAL is a horrible thing that I'd not wish on anyone, leaving BGT doesn't lose you that much sound quality at all, and this game isn't abou
 t detailed aiming.  In fact, I'd not be surprised if most of the files end up being stereo recordings--why code all that panning stuff in code when the attack itself can just be pre-edited into the final mix?  Nothing is really moving in a game like this, not at all.  I doubt you even need much pitch bending, and if you do you can just make a second file.  This game is not navigationally complex, and it is not platforming.  If really high quality sound becomes a major problem, we can talk about Libaudioverse as I'm probably going to need testers for it in the next month or two.  But I doubt that it will.@keyIsFull:The amount of work needed to open the window is constant.  The amount of work needed to write your game is variable.  The amount of work needed to write your game is huge in comparison with the setup code, which you write once and then reuse in all your projects (or just get it from someone--Pyglet gives you an 
 entire main loop, for example, and there's a ton of frameworks that sighted people use that do the same thing).  The mainstream languages make anything complex take half the time because I can just go get code for stuff, say raycasting and 3D math and collision detection.  And the code I get is general enough to work in all my projects, not just one.As for Python itself, I'm not sure what the difference in its classes is that's giving you so much trouble.  They're basically the same as what BGT is giving you.  We can talk if you want.  Nevertheless, indentation is a very, very good idea for a great number of reasons, up to and including being the easiest way to make sure you stop having those pesky brace mismatches that plagued me for years.

URL: http://forum.audiogames.net/viewtopic.php?pid=201369#p201369




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

I just beat the second battle in the story of the Takeda clan. Still amazing and tons of fun! Understanding a little of the story, but wish it was more. Ah well.

URL: http://forum.audiogames.net/viewtopic.php?pid=201368#p201368




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Re: Be My Eyes - new app

2015-01-17 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: Be My Eyes - new app

Ok... as cool as that would be, I would not take up a volunteer's time to help you play through a game. Menus and screens sure, but not to actually walk you through playing the game... but since it's a real person on the other end, if they're willing... then there you have it. No accounts created that I know of. And lastly... yes, this is more or less facetime, though I haven't tried it personally yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=201367#p201367




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Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: Amazing apps for Iphone.

The ultimate radio app that I've found is tune in radio. It's free, unless you actually want to record stations then it's necessary to upgrade to the pro version, but I think it isn't all that expensive... and it does a combination of both radio from pretty much anywhere in the world unless it's antarctica or some restricted access nations, you can get it. Podcasts are an option as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=201366#p201366




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Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : mario navarro via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Hi all.  someone can tell me how I do to increase the speed of my character when I want to run in an offline? my  character is very slow, and I can't run faster in the game.  someone can help me change it?  how do I change the speed of my character to run?I've tried the command shift W, but even getting in position to run, the character is still very slow. I  do not know how to solve it.  thanks.  cheers.

URL: http://forum.audiogames.net/viewtopic.php?pid=201365#p201365




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

To your first question, unfortunately not. Games in this series have been getting less and less sales over the years, so the last few haven't been released with English voices. This indirectly answers your second question... since in order to be released physically, Sony has a policy requiring any game released in the US or outside of Japan to have English voices with a couple of exceptions, one of them being the Yakuza or Ryu Ga Gotoku series. And the menus aren't too complicated, I think what you took to be complex was my exploring the list of characters you can play as. But the main menu is actually very simple. Choose the mode, which story path you want to play, the battle and difficulty. That's it.  I realize this game isn't for everybody, especially since there aren't any English options. But I just wanted to share because it is another playable 
 game... and for those who love pure action, this is one heck of a lot of fun... there's just something really, really satisfying about mowing through thousands of soldiers to acomplish an objective. And sometimes, there are so many enemies on screen it's litterally impossible to miss. One swing of the heavy attack button takes out groups at a time. haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=201364#p201364




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Re: Braillemon status update!

2015-01-17 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector


  


Re: Braillemon status update!

Hello, I'm continuing playing this avesome game. I want to ask a thing regarding the music. I've heard the music of Pokemon firered, a remake of Pokemon red, in which the music has more quality, because was made for Nintendo DS. Nobody has thought to put that music in our game or is not possible? what do you think?

URL: http://forum.audiogames.net/viewtopic.php?pid=201363#p201363




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Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Amazing apps for Iphone.

Hi.OH yes. I'm getting rid of that thing on Monday.Let's just say everyone who thought it was way over priced and basicly sounded crap, were completely correct.I really hope i get my money back.I'm sure I will, and well I could always tell them the complete truth. Which is, the unit isn't portible as you clame on your site, you can only use one voice at a time, and wel it's basicly crap.Don't buy it. I know you won't anyway I just wanted to put that out there.Oh and get this; A Couple days after Ibought the thing. A video is put up on how to use it, that wasn't there before, if i'd listened to that, i'd have realised how crap it was.Yeah blindsquare is great. I bought navigon but would not! recommend it. Lol I buy a lot of things I'd not recommend. Oh well, I guess I'm strange like that.As for ootunes, no, it doesn't do podcasts, but there are other apps for that.utunes does though, but it's not as accessible as ootunes with voiceover.I don't know any others though.IF you look at applevis you should be able to find some. I'm going to look myself.

URL: http://forum.audiogames.net/viewtopic.php?pid=201362#p201362




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Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: Full-Fledged Audio RPG: Seeking Help

You *can* do most of this in BGT. (*Hides "unfinished" campaign scripting engine for Sengoku Jidai*)But should you? Eh.Back in the day, I started using the word "Specificode" in my notes, whenever I'd come up on a game mechanic or feature that looked like it'd either require an annoyingly specific chunk of code or a completely different engine to add. That I made up a word for it should tell you how often the issue comes up when designing something on the order of this project. (Strangely, a quick search of this computer only came up with 3 results, all of which are generic notes files copied from my PACMate.)

URL: http://forum.audiogames.net/viewtopic.php?pid=201361#p201361




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Re: Aprone, here is something that may change your life

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Aprone, here is something that may change your life

@Rori, it's not about Aprone's site, it's about the online server for swamp. So long as data is being sent from the user's computer to the swamp server and back again, a hacker can hack it. This is why the paid account system works, sinse it prevents anything being sent from the game to Aprone's server until the money is paid.If Aprone let people create free characters on his site instead of in the game, a hacker would just carry on creating new free characters each time their hack attempt failed. My personal suggestion, is that someone (not even necessarily Aprone), create a single player campaign offline version based on map 1 that could serve both as a more extended tutorial for the main game, and a limited but still playable demo for people who can't afford an account for the full online experience.Say something where you began with axe and pistol on map 1, had quests around the map, could loot a few of the weapons
  and some armor and did gain experience and could level up, but only to a limited amount (say as far as level 10), but were also stuck only on Map 1, couldn't go on missions and had only a limited selection of items available.

URL: http://forum.audiogames.net/viewtopic.php?pid=201360#p201360




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Re: some code factory games needed

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Sukil via Audiogames-reflector


  


Re: some code factory games needed

I think that doesn't grey out the button to start burning. Do it anyway, it will work. The "normal" mode may, and should, work, too.

URL: http://forum.audiogames.net/viewtopic.php?pid=201359#p201359




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Re: some code factory games needed

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Bogdan via Audiogames-reflector


  


Re: some code factory games needed

Hi all. When I tryed to write it appear this: ---Alcohol 120% - Image Burning Wizard---No RMPS info in the source, you are not able to make a copy using this datatype!---OK   ---

URL: http://forum.audiogames.net/viewtopic.php?pid=201358#p201358




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Re: Be My Eyes - new app

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Rory via Audiogames-reflector


  


Re: Be My Eyes - new app

Hi. Do you think this will work with using computer mouses? This is kind of off topic but i always try to play minecraft and if this app worked with the screen of the computer that is if the person could pick up the desplay, then do you othink you could play minecraft? Also, what if no one answers your call. Also is it like facetime where its the front camera or back camera? Also, one more thing... do you create an account?

URL: http://forum.audiogames.net/viewtopic.php?pid=201357#p201357




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

@pitermach, that did it. I went and downloaded the latest version 9.20 from  http://www.7-zip.org/ and it extracted fine. I was using 7zip previously, but likely a much older version of the program sinse I can't remember when I last updated it, and I don't mind updating sinse I'm a big fan of 7zip. I'll now go and check the readme and give the game a try. @Phil, sounds like your having the same issue I was. Try grabbing the latest 7zip from the above site.

URL: http://forum.audiogames.net/viewtopic.php?pid=201351#p201351




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Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Amazing apps for Iphone.

Rofl brad, glad you found a better radio alternative than that sonata thing, to me that sounded way over priced for what it did, actually I might give that youtunes ap a try myself although I'm only interested in a couple of radio stations, namely Classic Fm and radio four,  does it do podcasts?Tap Tap See is one I'd like to try, though I was slightly put off by the fact that last I heard you paid per picture and if the picture didn't come outt you'd lost part of your investment. On this basis infinite pictures but a monthly subscription would seem fairer to me. I'd also like to add blind square to the list. I don't mind "for the blind" products when they A, do the job as intended, B, don't cost the earth, and C, do a job that can't be done cheaper with something else. Blind Square is very useful for this, sinse while there are other sat nav programs around (indeed Blindsquare can be used along with the
 m), blindsquare isn't a sat nav giving you routes on where to go, but a program for telling you where you are and what shops, businesses and other buildings are around you, which it does amazingly well, it's like being able to read shop signs when walking down the street but better sinse it also tells you where things are. Oh, and as a bonus you can play the foursquare game and get badges for wandering around which is an amusing little divertion, as well as get things like comments and reviews on the places you go if you wish, though this isn't a feature I use half as much as just the basic location info. I particularly like how it tells you your current address and about what street crossing are coming up ahead, great for use on busses. The program cost 15 pounds last I checked, and will work anywhere in the world, no need to update with maps or similar, and while 15 quid is a lot for an ap, it's certainly no where near what most access products cost and 
 is more than worth it for the general info it gives you as you walk around.

URL: http://forum.audiogames.net/viewtopic.php?pid=201356#p201356




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Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Amazing apps for Iphone.

Rofl brad, glad you found a better radio alternative than that sonata thing, to me that sounded way over priced for what it did, actually I might give that youtunes ap a try myself although I'm only interested in a couple of radio stations, namely Classic Fm and radio four,  does it do podcasts?Tap Tap See is one I'd like to try, though I was slightly put off by the fact that last I heard you paid per picture and if the picture didn't come outt you'd lost part of your investment. On this basis infinite pictures but a monthly subscription would seem fairer to me. I'd also like to add blind square to the list. I don't mind "for the blind" products when they A, do the job as intended, B, don't cost the earth, and C, do a job that can't be done cheaper with something else. Blind Square is very useful for this, sinse while there are other sat nav programs around (indeed Blindsquare can be used along with the
 m), blindsquare isn't a sat nav but a program for telling you where you are and what shops, businesses and other buildings are around you.

URL: http://forum.audiogames.net/viewtopic.php?pid=201356#p201356




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Re: just got a Iphone6 plus, cases and questions

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: just got a Iphone6 plus, cases and questions

My problem sebby is as I see it "security!" is the only advantage that post xp windows has, and it is just not tangible enough, not in comparison to giving up mostly easy compatibility with 20 years of software and an interface I am most comfortable with. If security is that big a deal , why the hell can't microsoft make a more secure xp? oh yes, because if they obsolete everything and make everybody paranoid they can sell more new machines. That is the way it seems to me. I would have no problem with simply a more secure xp that did nothing exceptionally different like you describe snow leopardd, indeed that was exactly what ms did with the various xp service packs and it worked fine. Ultimately, an "upgrade" should have the functionality of the previous version, and giving up compatibility with the last 20 years of software in favour of just a flashy interface and safety from the so called security bogey man just doesn't seem worth it,
  not when the newer systems don't particularly do anything else worth while other than this business of security.I also confess I don't like the modern interface convention generally of chucking as much at the screen as possible. IN the days of xp the idea with interfaces was to compartmentalize information and give the user access to what info they wanted at each time. That is why I have every menu in xp set to work as a list, and can find literally any file on my computer in seconds. The modern convention however, which exists for many things not just windows, is to sprawl information across the screen so that a sighted person can get a quick skim overview. this is true of Itunes, interfaces for tvs and tablets and even console menus. However another annoying modern interface factor is that the interface is no longer customizable, that you get what your given and like it. Personally, I like to compartmentalize information, heck even on my Iphone I have lots of fol
 ders and sub folders (and indeed would rather have them in a cogent order than just sprawled all over the place, though unfortunately drag and drop with Vo is not my favourite part of Ios). For a blind person with no ability for instant overview this sprawl of crammed information is much harder to live with, which is why so many blind ios users basically just flick their way through the interface. Again, with xp microsoft maintained compatibility with the style of previous windows and gave people a choice, --- well not anymore. Now I have tried windows 7, and I do know myself that I am adaptable enough to learn to live with a new interface,  however why should! I when the system it belongs to buggers compatibility and has no other practical bennifits besides "security!" As to pc's and long life, well I've run this one sinse 2008, and thanks to using Pc tuneup for defrags it works fine, indeed the only program that ever runs into pr
 oblems is ie8, and that more due to web sites doing stupid things than the program itself going wrong, (which wouldn't be a problem if Microsoft just offered the support they should).Oh, and before anyone asks, I have tried to run firefox several times and each time it has crashed so much it was unusable, as well as being a terrible memory hog. I can see the advantage in a browser upgrade sinse a couple of websites are ceasing to work on ie8 (sendspace recently stopped), even if I resent the fact that it would not be needed if Ms did their job properly, still again whether this warrents me going through all the stupidity of a new os and kissing compatibility goodbye I am not sure, I might just use safari on my Iphone to access those sites instead.

URL: http://forum.audiogames.net/viewtopic.php?pid=201355#p201355




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Re: Help with rtr ergently!

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: Help with rtr ergently!

Hi. I tried both things and still crashes

URL: http://forum.audiogames.net/viewtopic.php?pid=201354#p201354




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Re: Aprone, here is something that may change your life

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: Aprone, here is something that may change your life

Hi.Aprone, i didn't mean 2 servers, i ment really the same one, but maybe a link on your site and you can't choose your name so you know if the person is a demo user. Do the hackers hack your site? Could you put a link on your sight that went right to some kind of char menu, like maybe you could make it a test gamer account where you click a link and go to the char menu and there is a few chars already there. I think it would work unless the hackers hacked your site

URL: http://forum.audiogames.net/viewtopic.php?pid=201353#p201353




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

Pitermach,Yeah I was using an older 7Zip too.I was able to extract the breckout game fine with the newer 7Zip.I tried it and it works great on my Vista 32 bit computer.Congratulations!I don't know how you made it.It saves me the time and energy to do the same.I'd like to post it to the PCS games site under free games.The only things I would change is to add the Breakout theme song and zip it up using 7Zip but in the traditional .zip format.Thanks,Philphi...@bex.netp...@pcsgames.net

URL: http://forum.audiogames.net/viewtopic.php?pid=201352#p201352




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

@pitermach, that did it. I went and downloaded the latest version 9.20 from  http://www.7-zip.org/ and it extracted fine. I was using 7zip previously, but likely a much older version of the program sinse I can't remember when I last updated it, and I don't mind updating sinse I'm a bit fan of 7zip. I'll now go and check the readme and give the game a try. @Phil, sounds like your having the same issue I was. Try grabbing the latest 7zip from the above site.

URL: http://forum.audiogames.net/viewtopic.php?pid=201351#p201351




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Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Amazing apps for Iphone.

Hi.This topic is going to be for those of us who want to look for apps that are amazing with what they do.My recommendations are;ooTunes, an amazing radio app.(For those of you wondering why I mention that app when I have the sonata plus. I'm sending it back.)This is a payed app, but well worth it in my opinion.Want an app that can record radio stations? You've got it. what about  an app that is cheap? This is your app. Want to listen to over 100 genres? Got it. Sleep timer? okie dokie. pausing live streams? Hmm, okay... full voiceover support? got it.so over all, I will give this app a 10 out of 10.Next up, tap tap see.Tap tap see, for those that don't know, is a picture taking app, tap tap, see, get it? You tap the picture button, wait, and then you "see" the result.The only downside for some will be that it is a payed monthly subscription based app. Meaning you pay for one month worth of pictures.  I think I'm write on that but if I'm not, I'm sure someone will correct me.This app get's a 8 out of 10, that doesn't mean it's still not amazing, it's just the payed monthly subscription might put some people off.Last one for now is, KNFB reader.KNFB reader is an app that allows you to take a picture of a piece of text and have it read out to you.It's a bit pricey at £65, $99 at least it was that price the last time I checked, but totally worth it. It's one amazing app I could not live without.It's made for the blind but don't let that put you off, it's amazing If you want more proof all you have to do is ask here.It gets a 10 out of 10 from me.

URL: http://forum.audiogames.net/viewtopic.php?pid=201350#p201350




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Re: BGT - a class question

2015-01-17 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector


  


Re: BGT - a class question

Hi, I have a question, would object.wheel(); be different than object::wheel();? Or do they do the same thing?

URL: http://forum.audiogames.net/viewtopic.php?pid=201349#p201349




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Re: An early christmas present

2015-01-17 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector


  


Re: An early christmas present

Excelend star chart is need in dmnb...

URL: http://forum.audiogames.net/viewtopic.php?pid=201348#p201348




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Re: Be My Eyes - new app

2015-01-17 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Be My Eyes - new app

Hello,@slj: regarding your point on playstation menus, which ones did they read to you if you don't mind me asking?

URL: http://forum.audiogames.net/viewtopic.php?pid=201347#p201347




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Re: blogging: doubts and questians?

2015-01-17 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector


  


Re: blogging: doubts and questians?

I am using wordpress for my web site. It is very accessible if you are willing to spend a bit of time figuring out what all the menus contain, but it is well worth it.

URL: http://forum.audiogames.net/viewtopic.php?pid=201346#p201346




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Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : aaron via Audiogames-reflector


  


Re: Full-Fledged Audio RPG: Seeking Help

Hello,@jade: I'd be happy for a long game and I really like your setup, as long as there's quite a few quests and things to do along the way, which it sounds like there might be from the way you're setting this up.

URL: http://forum.audiogames.net/viewtopic.php?pid=201344#p201344




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

I'm using jZip and the file extracted fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=201345#p201345




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

Hi,The only reason I can think of for the archive failing to extract for some of you is that I'm using the LZMA2 algorithm Try to update your 7Zip and extract again, if it still doesn't work maybe you got a corrupted download.

URL: http://forum.audiogames.net/viewtopic.php?pid=201343#p201343




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

Hello,@dark: I can't say I'm having this problem. The file should be around 4 mb and it extracted fine over here, although I am using windows 7 64 bit but I don't know why that should stop a file from extracting.

URL: http://forum.audiogames.net/viewtopic.php?pid=201342#p201342




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Re: Vmware images with screen readers installed

2015-01-17 Thread AudioGames . net Forum — Off-topic room : cbenner via Audiogames-reflector


  


Re: Vmware images with screen readers installed

you would have to google for the nvda 2012.2 .exe file. I used to keep coppies of the setup files, but I don''t anymore besides that, why do you need 2012.2? xp works fines with the latest release.

URL: http://forum.audiogames.net/viewtopic.php?pid=201341#p201341




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Re: urgent! urgent need help for adrift

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: urgent! urgent need help for adrift

they aren't

URL: http://forum.audiogames.net/viewtopic.php?pid=201340#p201340




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

Pitermach,I am happy you made an update to my game. However when I tried to unpack it with 7z I got 70 errors and the read me file was 0 bytes.I know 7z has the ability to make zip files which I often use myself.In the US I think zip is more universaly used than 7z.We made Breakout for DOS and a screen reader in 1998 and a DOS/Windows self voicing version in 1999.Here is the instruction for the screen reader version:                          BREAKOUT!SMASH! POW! CRUNCH! Is your hand/ear coordination upto demolishing wall after wall of objects? Breakout brings backthe nostalgia of early video gaming days but adds today'schallenges. Who ever said life was fair  never played Breakout!                           Produced by            &
 nbsp;       PCS Games                           Written by                           Carl Mickla                            Sounds by                           Phil Vlasak                           Version 1.0                         Copyright 1998Twenty two years ago Atari released the original Breakout videogamefor their 2600 home game machine. P C S has taken the Breakoutconcept and adapted it for game players who are visually impaired.The concept is to shoot a ball into layers of different m
 aterialscausing  them to break and disappear.            Getting Started:This game was written for the DOS included with Windows 95 and 98.This is a DOS game and works best if you are in DOS using a DOS screen reader and hardware synthesizer.To install from Windows:1. From the CD which contains the game hit enter on INSTALL Breakout 98.batThis will install your game in the "C:\Breakout 98" folder2. Exit to the MS-DOS prompt3. type:CD "c:\Breakout 98" Then hit the enter key.4. Type breakout Then hit the enter key.This will start the game.To install from DOS:1. From the CD which contains the game hit enter on INSTALL Breakout 98.bat This will install your game in the "C:\Breakout 98" folder2. type: CD "c:\Breakout 98" then hit the enter key.3. Type breakoutthen hit the ente
 r key.This will start the game.You first get the title screen, then the sound setting.You can use the up and down arrow keys to review the sound choicesthen hit enter to choose one.The Sound Settings section below has more details on changing yoursound.Instructions on the games:Hit enter at the INSTRUCTIONS choice in the main menu to readthis instruction file.  You can read the file and pause at eachscreen, then hit any key to continue.  You can hold down theCONTROL   key and hit the BREAK or c key to get out of thisdocument atany time.   At the end of the instructions, you go back to the mainmenu so youcan then play the games. Each game is played by one player at a time.In order to play a game you use the up and down arrow keys toreview the games, then choose one by hitting enter on the gamename.Imaginary graphics:Sinc
 e this game was written for the blind it contains no costly andelaborate graphics that slow down game play.You will have to imagine the following screen layout:You are standing on a moving belt at the bottom of the screen.  Toyour left and right are two spring mattresses.  In front of you isa wall made out of several layers of breakable materials such asglass bricks.When the game starts, you will be traveling left and right on thebelt between the two spring barriers and you will hear a 'Boingsound when you hit one of the spring barrierss. At the start of thefirstturn you travel from the left barrier to the right, and on thesecond turn you travel from the right barrier back to the left. As you travel left and right you will hear quieter 'clicking'sounds from your PC speaker. The clicking represents a soundbounced off each object as you pass it. When you throw the ball an
 dknock an object out, the pitch of the click sound rises at thatpoint in the wall, representing a hole in that layer of objects.You press the Space bar, enter key or up arrow to shootthe ball. As you smash out the objects and break through layers inthe wall, , you will hear  a faster and faster sound of thembreaking.Scoring:The objective in all of the games is to score the highest possiblenumber of points, or to score more points than your opponent.Points are scored by hitting the ball into the rows of objects.You can shoot three balls maximum between 'Boing' barriers. If youtry to shoot more, you will get an 'empty shooter sound' and not beable to hit objects until the next 'Boing' barrier.Whenever you break through the last layer of objects thegame will play a 'cheer sound' give you your score and the nextwall of objects will be set up.Each game includes thirteen walls of objects starting with glassbricks, and ending with drips.  As you  break through each layer ina wall the sound of the objects will speed up and your movementback and forth will speed up.When you finish with the last wall and get your score, the gamewill compare that score with the highest score previously reached.If you beet

Re: just got a Iphone6 plus, cases and questions

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: just got a Iphone6 plus, cases and questions

OS X used to be paid for, and that's always been an important differentiator of Macs to iPhones and iPads. Because the software was paid for, Apple were obliged to their customers, whom they had a strong reason to get up to the latest platform. Hence, broad compatibility and not buggering about with user expectations. This is of course somewhat true for iOS as well, but definitely the transition to free OS X releases has changed something about their priorities.XP is insecure. That is to say that there are flaws in it that are going unfixed.Recently, Windows 7 is insecure, too, because Google are forcefully disclosing flaws in it to the public, at the turn of ninety-day deadlines, which they regard as sufficiently long for M$ to fix the bugs reported to them. Good on you, Google! Show those MickeySoft bastards what swiss cheese is made of. But even patched Windows is insecure now; the difference is that Windows 7 will actually get the patches, and you know because you're told by Microsoft how to mitigate the flaws before you get your patches. Neither is true for XP.Are you still unmoved, Dark? Of course nobody expects you to change something just because somebody says it's better--indeed, that's the source of your complaints with Windows 7, right there--but since your problem is with the user-visible changes, and not the invisible ones, can we agree that you would in fact be happy with an under-the-hood improvement, if it let you run your favourite ecosystem and apps on any machine, while actually improving your security? I think you would. The problem is, that's precisely what _isn't_ getting M$ paid. You could benefit from "Futurism" if the software did what you needed and was maintained, except for the fact that you, personally, can't see any reason to upgrade. So Microsoft throws in changes which you hate, giving you even greater reasons not to upgrade. If only they'd stuck to under-the-hood changes, and your computer just broke down more often, thus providing a route for OEMs to push the latest Windows. No? Mmm. We'll just have to reward positive innovation in the areas that actually matter, somehow. The problem is that a purely superficial assessment of change will not do that. So we either need even longer support cycles, or greater tolerance for internal rather than external change. FWIW, I'd never countenance planned obsolescence, but some people are glad that PCs aren't more durable, because they're supposedly done favours by needing to replace them. I don't agree with that; that's just wasteful. Still, there's no doubt it helps MS. IMO, the world would be a better place if all less visible changes were rewarded, because that would keep OS vendors in business just giving us what we need, instead of all this shiny nonsense. And as for making OSs live even longer, even cars stop getting aftermarket repairs, eventually. It would be nice, though, if software lasted as long as possible, regardless of whether the vendor is willing to support it, and perhaps a mandatory Open Sourcing of legacy Windows could ensure that.Here's another example. When Apple released Snow Leopard, an operating system with "No new features", lots of people wondered what they were paying for; there were no visible changes. This is despite all the work that Apple put in, two years of it, to make the most streamlined OS imaginable. It was a better OS technically, but not for the user. They therefore charged substantially less for the upgrade, to the surprise of many geeks. Those changes were all undoubtedly necessary for developing future technologies and apps, and Snow Leopard became Apple's Windows XP by virtue of doing what everybody needed reliably and quickly, right up until it was killed by Apple in 2014 no longer releasing updates for it. Apple couldn't have witnessed more complete astonishment if it'd tried. The fact is, people were refusing to update because there were no new features, not in spite of it. And yet, this OS would run most places Leopard would, did everything the user wanted, and kicked serious bottom for five years. Now many pine for it, and wish that if only Apple would do another Snow Leopard …Then again, lots of older operating systems were awesome, but virtue of just being retrospectively an excellent fit for their environment. Hell, if I wanted a DOS box, and I could still run it, I'd go back to OS/2 Warp 4. Oh, yes, I would! Oh, how I miss it …You're right, sometimes the simplest precautions make for great security, like those you've described. I need my computers exposed to the Internet a lot, so I don't have the luxury of either disconnecting, or putting my data offline. The only option is security. Nothing's perfect, but keeping patched is a damned good idea IMO.

URL: http://forum.audiogames.net/viewtopic.php?pid=201338#p201338




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Re: some code factory games needed

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Sukil via Audiogames-reflector


  


Re: some code factory games needed

Hi,Starforce 3 is not compatibñe with Win 7. That's why you must use a Win XP VM with VirtualBox. You must have the game on CD, either burnt with Alcohol 120% with Starforce selected as the CD type (maybe other programs work), or original (haven't tested with an original one).

URL: http://forum.audiogames.net/viewtopic.php?pid=201337#p201337




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Re: BGT - a class question

2015-01-17 Thread AudioGames . net Forum — Developers room : GhorthalonTheDragon via Audiogames-reflector


  


Re: BGT - a class question

Ethin wrote:Of course, BGT doesn't support this, so you wouldn't be able to do that.This is obviously not helpful to the topic at hand, then, is it?I don't see how this is remotely relevant, other than trying to show off knowledge. We need a thumbs down button. Plus, the question has already been answered right? 

URL: http://forum.audiogames.net/viewtopic.php?pid=201336#p201336




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Re: project aon Lone wolf news: app now on android

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: project aon Lone wolf news: app now on android

Well Niclas it depends upon how you play them really. Both lw and the choiceofgames can be played online, indeed Online was first how I played all the Lw books, though I have now downloaded their html packages just so that I have a store of them in case the website goes down. I personally don't mind whether their online or not, but I like having the choiceofgames books on my Iphone for both convenience and easy saving.

URL: http://forum.audiogames.net/viewtopic.php?pid=201335#p201335




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hi.[[wow]].I have a few questions.1: Can the speech be set to english?2: The menus sounds very complicated at the beginning of your recording. Are they complicated?3: I'm sorry if you already have mentioned this, but is this a PSN download only?

URL: http://forum.audiogames.net/viewtopic.php?pid=201334#p201334




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Re: An early christmas present

2015-01-17 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector


  


Re: An early christmas present

cool

URL: http://forum.audiogames.net/viewtopic.php?pid=201333#p201333




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Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

I downloaded this but 7zip gave me about 60 or so messages about unsupported compression formats, then when I tried to run breakout exe I was told it wasn't a 32 bit application.

URL: http://forum.audiogames.net/viewtopic.php?pid=201332#p201332




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Re: some code factory games needed

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: some code factory games needed

I think this only works in Windows xp and previous versions of Windows. I have no clue on why it won't work in Windows 7.Sorry, I don't remember at all what to do in part 6. It's very long time since I've played it. I haven't played the game since 2010 I think.

URL: http://forum.audiogames.net/viewtopic.php?pid=201331#p201331




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