Re: [IxDA Discuss] Unusable things
Elevator Buttons...the number of times I've hit the wrong button in Shanghai! In some of the better office buildings, you push the button to select your floor, but if you make a mistake, then you push and hold the button (for 1-2 seconds) to 'unselect' the floor! Simple! But, not many elevators I've seen have this function... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
At 7:18 AM -0400 10/3/09, Arthur Fink wrote: >I've another problem with the icons often used on elevator buttons, which I >detailed in my new blog: > >http://arthurfink.wordpress.com/2009/09/30/icons-that-won t-least-for-me That link doesn't work for me, Arthur. I suspect it's the special character in the middle of "won-t" (which comes across as a sigma to me). What's it supposed to be? I tried an apostrophe and got a 404. I've made a blog post about elevator buttons as well -- specifically, that the "door open" button needs to be larger than the others because it's the one you need to push in a hurry without having to take time to decipher symbols. http://www.luminanze.com/blog/2009/03/hold-elevator.html Elizabeth -- Elizabeth Buie Luminanze Consulting, LLC www.luminanze.com @ebuie Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
At 09:09 PM 10/1/2009, fecsx wrote: i believe in dynamic products which have multiple touchpoints and tactility is compatible/synchronized with interface to serve multiple scenarios. eventually everything connects as eames said. 1. elevator buttons are weird..aren't they? u have to push buttons whenever u want to travel verticaly No -- not weird at all in that respect. No stranger than turning a faucet knob to have water come down vertically, or moving a slider to control volume. But ... I did arrange the four light switches in our kitchen so that left to right they control lights in that part of the room. Here the physical arrangement of switches and of the lights they control can have some relation. I've another problem with the icons often used on elevator buttons, which I detailed in my new blog: http://arthurfink.wordpress.com/2009/09/30/icons-that-won t-least-for-me - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - A r t h u r F i n k Listening, Consulting, Coaching Common Sense Business Advice art...@arthurfink.com 207.615.5722 Blogwww.arthurfink.wordpress.com Consulting www.arthurfink.com Coachingwww.insightandclarity.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
ATMs and gas pumps are usable, but they make my brain hurt. This picture tells the story perfectly: http://www.cameronmoll.com/img/pics/gaspump1.jpg . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
i believe in dynamic products which have multiple touchpoints and tactility is compatible/synchronized with interface to serve multiple scenarios. eventually everything connects as eames said. 1. elevator buttons are weird..aren't they? u have to push buttons whenever u want to travel vertical:F 2. door handles.. could be self-cleaning 3. if it burns u it's bad design.. u might redesign it by using a cup holder.. hacking objects can be cool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
On Mon, Sep 28, 2009 at 12:32 PM, wrote: > Oh, don't getme started! :) . . . > 4. T-shirts with irritating little tags that either a) annoy you by > itching/poking your neck or b) stick up out of the top of the t-shirt like a > tiny little "I'm a dork" flag. Oh, but wait. I have some t-shirts without tags. The tag info is printed on the material inside the back of the neck, where the tag should be. But early in the mornings, when it's dark in the bedroom and I'm not wearing my reading glasses, I can't tell where that printing is. Especially on shirts that have been laundered several times. So I end up putting them on backwards about half the time. The tag provides a tactile cue for shirt orientation. ken Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
On Sep 28, 2009, at 9:32 AM, dbr...@gridironsoftware.com wrote: Oh, don't getme started! :) 1. The tendency for humans to stand at the very edge of a baggage carousel so you can't see your bag, you need to excuse yourself into the circle when you do see it, then run the risk of injuring someone getting the bag off the conveyor. If they'd stand back 3 feet... ...then you would be standing there instead? 2. Those little metal "skewers" onto which order tickets in a restaurant are "stabbed" (along with, presumably, a large number of fingers, hands, the occasional wrist, and who knows what else.) Are those still prevalent? I can't recall seeing them in years. Maybe they got discontinued for just this reason? 3. Devices that "beep" for everything. My microwave beeps when I press the buttons, beeps when it starts cooking, and beeps when it's done. I've been wanting to "de-beep" it for years. That's what happens when you remove the buttons and leave controls with negligible haptic feedback, so it's got to be replaced by something (I guess). Of course, the first thought is "Why can't it be replaced by just watching the display change?" Then again, the display on my microwave burned out three weeks ago, so I've been using it from memory. Haven't torched the cat yet, so I must have a good memory. I just bought a new one tonight. Fortunately Fry's puts a copy of the instruction manual inside the shelf models, so I could get some sense of the UI, since they can't plug them in for you to try out due to fire issues. May I never have to suffer another microwave which makes me press Power-0-Time-1:00 to cooke something for 1 minute on Hi! I noticed that some of the mid-range models had a dial rather than a keypad. Of course, I couldn't try one out to see it it would beep- beep-beep constantly as I twisted the dial. Probably would have, though. -- Jim Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
"1. Elevator buttons: when I press the wrong floor (which is quite the frequent occasion in my uncaffienated state before 12pm) why can't I "unpress" my mistake?" If I wanted to go to the 20th floor, and a bunch of people were going to floors below mine, I would just "unpress" all of those. Quite useful! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
Ah yes, the alarm button in the elevator. In our apartment building elevator, it's the lowest button, so it's the first one that all toddlers learn to push. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
Hi Chathrin, have a look here; http://be-useful.net/ a lot of ordinary things should be more useful; the elevator is already mentioned here, because of the alarm button which is be pressed when you lay on it by mistake - there should be a box around... best regards Freundliche Grüße Lena Kristina Knake PAGE Verlag Redaktion WEAVE Borselstraße 28/Haus i D-22765 Hamburg Phone +49/40/851 83 412 https://www.xing.com/profile/Lena_Knake www.weave.de - Der PAGE Verlag ist eine Zweigniederlassung der Ebner Verlag GmbH & Co. KG Karlstraße 41, 89073 Ulm Geschäftsführer: Gerrit Klein Kommanditgesellschaft, Ulm Registergericht Ulm, HRA 1900 Persönlich haftende Gesellschafterin: Ebner Verlagsverwaltung GmbH, Registergericht Ulm, HRB 576 USt.-IdNr.: DE 147041097 -Ursprüngliche Nachricht- Von: new-boun...@ixda.org [mailto:new-boun...@ixda.org] Im Auftrag von Catherine Ryan Gesendet: Montag, 28. September 2009 06:16 An: disc...@ixda.org Betreff: [IxDA Discuss] Unusable things OK - so we work in the world of digital. Here the affordance is a perceived one. But what about our real lives? Here's the thing - I want to start a list of unusable real life things 1. Elevator buttons: when I press the wrong floor (which is quite the frequent occasion in my uncaffienated state before 12pm) why can't I "unpress" my mistake? 2. Toilet doors: why does one open in and the next out. Furthermore - why wash your hands when you must touch germ-ridden door handles after the fact? If there is ever a need to have automatic doors - here it is. 3. Coffee cups without handles: OK - I'm a great lover of style and aesthetics, however when it burns my hands off...I'd find it more classy to have a handle and not have tears in my eyes from lifting my beloved caffeine to my mouth. Reply to this thread at ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
Oh, don't getme started! :) 1. The tendency for humans to stand at the very edge of a baggage carousel so you can't see your bag, you need to excuse yourself into the circle when you do see it, then run the risk of injuring someone getting the bag off the conveyor. If they'd stand back 3 feet... 2. Those little metal "skewers" onto which order tickets in a restaurant are "stabbed" (along with, presumably, a large number of fingers, hands, the occasional wrist, and who knows what else.) 3. Devices that "beep" for everything. My microwave beeps when I press the buttons, beeps when it starts cooking, and beeps when it's done. I've been wanting to "de-beep" it for years. 4. T-shirts with irritating little tags that either a) annoy you by itching/poking your neck or b) stick up out of the top of the t-shirt like a tiny little "I'm a dork" flag. I'm sure I'll think of more... Daniel Brown Sr. Evangelist GridIron Software On Sep 28, 2009, at 5:15 AM, Catherine Ryan wrote: OK - so we work in the world of digital. Here the affordance is a perceived one. But what about our real lives? Here's the thing - I want to start a list of unusable real life things 1. Elevator buttons: when I press the wrong floor (which is quite the frequent occasion in my uncaffienated state before 12pm) why can't I "unpress" my mistake? 2. Toilet doors: why does one open in and the next out. Furthermore - why wash your hands when you must touch germ-ridden door handles after the fact? If there is ever a need to have automatic doors - here it is. 3. Coffee cups without handles: OK - I'm a great lover of style and aesthetics, however when it burns my hands off...I'd find it more classy to have a handle and not have tears in my eyes from lifting my beloved caffeine to my mouth. Reply to this thread at ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
As for cups I once asked a wiater in a dim sum restuarant in Calgary why the tea cups did not have handles and he said if the cup of tea was too hot to hold in my hands it was probally to hot to put in my mouth. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
hi everybody, recently i have been to singapore...in the building where i lived, the lifts had that facility of selection on single click and de-selection on double click...i think that used to work really well thnx Himanshu On Mon, Sep 28, 2009 at 7:21 PM, Jennifer R Vignone < jennifer.r.vign...@jpmorgan.com> wrote: > I think it just appeals to the sense of power that drives some people to > buy such cars. It's a power, speed, control, 'I have something faster and > more dangerous than you' thing to a degree. A car is an extension of some > people's persona. For me, I go with the 'something I can leave on the street > because no one would want to steal it' approach. > > > > -Original Message- > From: discuss-boun...@lists.interactiondesigners.com [mailto: > discuss-boun...@lists.interactiondesigners.com] On Behalf Of Maurice Carty > Sent: Monday, September 28, 2009 2:48 AM > To: disc...@ixda.org > Subject: Re: [IxDA Discuss] Unusable things > > Why do they make/sell cars with speed limits over 220KM/h when the > maximum speed limit is 100KM/H. In Toronto getting caught going > 20KM/H over the speed limit results in having your car towed and your > drivers license suspended. > So why do the sell cars that is 2-3 times the legal speed limit on > the freeways/highways, not to mention mid town urban/suburban driving > most as us do? Oh yeah, and they're planning to reduce the speed > limit, but I doubt the speedometer will change on the latest models > automobiles. > > My 2 cents. > > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=46113 > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... disc...@ixda.org > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > This email is confidential and subject to important disclaimers and > conditions including on offers for the purchase or sale of > securities, accuracy and completeness of information, viruses, > confidentiality, legal privilege, and legal entity disclaimers, > available at http://www.jpmorgan.com/pages/disclosures/email. > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... disc...@ixda.org > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Himanshu Agrawal B.Arch, M.Des(IIT-Kanpur) +91 9005 850 301 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
As long as we don't the same type of intelligent lifts as in Hitchhiker's Guide to the Galaxy - these were given prescience so they knew where to be and where to go and as a consequence got depressed and sulked in the basement... One subject close to my heart (and other parts) is that of airplane seats. Okay, there is only a small amount of space, but it's one area where I think a good user experience person could help make journeys less tiring. I seem to recall a programme on British TV in which a couple of engineers/designers reinvented the aircraft seat and actually did quite well by challenging a lot of assumptions and putting the work in. Did anyone else see ths fascinating programme? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
>From: Stephen Holmes > >1. Elevator buttons - I agree, however what stops somebody who >un-selects YOUR floor so that they go straight past yours to theirs? >Scenes of "elevator rage" - (pictures at 10!) Solve that one and >you'll be rich! Is that cause of elevator rage going to be any more prevalent than when someone todays punches several buttons that for floors they don't intend to get off on? But in general, this isn't too difficult to solve. Instead of just pushing the button, cause the push to "lock" the button, and add a small ridge on the button to allow for a finger grip on it (like on the bottom of a non-optical mouse). To turn the floor off, you push and twist the button. While this wouldn't cure people maliciously un-punching your floor, it would allow fixing of mistakes and would prevent most accidental turning off of the button by requiring a small intentionality. >2. Toilet doors - here in Oz we don't have that issue - public >toilets at least have to push in - building regs. As for washing >hands, that is what a hand drier is for? Germs on door-handles is a >fallacy perpetuated by manufacturers of disinfectant creams and >toilet seat cover salespeople. Germs can't live that long outside a >host. Not long, no. Anywhere from a few seconds to 48 hours (if the surface is damp, as it might be from a guy piddling in the urinal and then not wiping his hand). Or up for 4 days in the case of Hepatitis C. That said, even if you washed your hands for 30 seconds in hot water with disinfectant soap -- and how many of us do? (three people will pipe up right now) -- you still have a bundle of germs in the ridges of your fingers, under your nails, crawling down your arms, picked up from the air. And most of those are already in you, too. So there's less new stuff you're going to pick up than people are led to fear. >4. Apple Mouse - admit it Steve Jobs - two buttons ARE okay on a >mouse. Just move one dude! ;-) TFIC Move on yourself, dude! Please come out of the 1990s with this old chestnut. Apple sells two-button mice these days. So far as I can tell with a couple minutes perusal, they only sell the Mighty Mouse now. (Okay, actually this is technically a no-button mouse, but it is configured as two-button by default, I think, and can be set for one button or up to four. I use one of Apple's with my Acer netbook, in fact.) -- Jim Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
What we need is a button that shocks the user if they press the button more than necessary. ;-) The type of person that typically acts as though they can speed up the elevator with multiple button presses deserves it. Adrian Howard wrote: On 28 Sep 2009, at 06:34, gMulder wrote: [snip] Interesting. I did a web site for an elevator company and I talked about some usability stuff with one of their guys. Amongst other things they said that they generally didn't do this because many people press buttons repeatedly - and the toggling behaviour would cause more problems than it would solve. I wonder why the difference. Adrian ___ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
my bad... this posted to the wrong conversation. On Mon, Sep 28, 2009 at 1:50 PM, mark schraad wrote: > I want all of it. The good, the bad, the lame, the arrogant, simple minded, > the pedantic, the long winded and the short snarkiness. This forum is about > throwing your views out there. There are some week, some months even that I > don't have time to respond to anything... other days I have a (seemingly > valuable in my own mind anyway) take on every topic. It's a forum for > discussion for God's sake... speak and be heard. Even if your idea or your > take gets ripped to shreds... you'll have shared your thoughts and likely > learned something. Odds are someone else has as well. Approach this list > like a video game addict - where in every single game you get defeated... > but come back for another game. I have the option to read or not - to reply > or not. I can choose full messages or dailies or nothing. Bring it and bring > it all. > Mark > > > > On Mon, Sep 28, 2009 at 5:27 AM, John Gibbard < > j...@smorgasbord-design.co.uk> wrote: > >> I used to use pictures of 'real life interaction design' in my >> presentations to clients and colleagues to explain what it is I do. >> I've always used analogies to explain things and showing something >> broken/unusable is great. But, in order to put a positive spin on >> things when problems have been solved by design in the real world >> I've been tracking some of the 'IA around us' ( >> http://thisisia.tumblr.com/ ) feel free to contribute. >> >> >> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . >> Posted from the new ixda.org >> http://www.ixda.org/discuss?post=46113 >> >> >> >> Welcome to the Interaction Design Association (IxDA)! >> To post to this list ... disc...@ixda.org >> Unsubscribe http://www.ixda.org/unsubscribe >> List Guidelines http://www.ixda.org/guidelines >> List Help .. http://www.ixda.org/help >> > > Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
I recently stayed in a suite hotel (bedroom and kitchen) where I found this refrigerator. http://www.flickr.com/photos/14179...@n02/ The door is hinged on the wrong side so that it is almost impossible to unload a bag of groceries and annoying to unload for cooking because you would need to remove an item and walk around the door to place on the counter. Refrigerators are generally built so that the door can be set to open either way. This is just sloppy thinking. I photographed it because I felt that it illustrated how a product can meet functional requirements (e.g. there shall be a refrigerator in each room) but still be unusable because the actual tasks and context of use are ignored. Charlie Charles B. Kreitzberg, Ph.D. CEO, Cognetics Corporation -Original Message- From: discuss-boun...@lists.interactiondesigners.com [mailto:discuss-boun...@lists.interactiondesigners.com] On Behalf Of Maurice Carty Sent: Monday, September 28, 2009 6:48 AM To: disc...@ixda.org Subject: Re: [IxDA Discuss] Unusable things Why do they make/sell cars with speed limits over 220KM/h when the maximum speed limit is 100KM/H. In Toronto getting caught going 20KM/H over the speed limit results in having your car towed and your drivers license suspended. So why do the sell cars that is 2-3 times the legal speed limit on the freeways/highways, not to mention mid town urban/suburban driving most as us do? Oh yeah, and they're planning to reduce the speed limit, but I doubt the speedometer will change on the latest models automobiles. My 2 cents. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
I want all of it. The good, the bad, the lame, the arrogant, simple minded, the pedantic, the long winded and the short snarkiness. This forum is about throwing your views out there. There are some week, some months even that I don't have time to respond to anything... other days I have a (seemingly valuable in my own mind anyway) take on every topic. It's a forum for discussion for God's sake... speak and be heard. Even if your idea or your take gets ripped to shreds... you'll have shared your thoughts and likely learned something. Odds are someone else has as well. Approach this list like a video game addict - where in every single game you get defeated... but come back for another game. I have the option to read or not - to reply or not. I can choose full messages or dailies or nothing. Bring it and bring it all. Mark On Mon, Sep 28, 2009 at 5:27 AM, John Gibbard wrote: > I used to use pictures of 'real life interaction design' in my > presentations to clients and colleagues to explain what it is I do. > I've always used analogies to explain things and showing something > broken/unusable is great. But, in order to put a positive spin on > things when problems have been solved by design in the real world > I've been tracking some of the 'IA around us' ( > http://thisisia.tumblr.com/ ) feel free to contribute. > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=46113 > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... disc...@ixda.org > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
I used to use pictures of 'real life interaction design' in my presentations to clients and colleagues to explain what it is I do. I've always used analogies to explain things and showing something broken/unusable is great. But, in order to put a positive spin on things when problems have been solved by design in the real world I've been tracking some of the 'IA around us' ( http://thisisia.tumblr.com/ ) feel free to contribute. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
Catherine: "I want to start a list of unusable real life things" Every design will have a subset of users who find it unusable. There's no such thing as the perfect design. Its part of the human condition to continuously add to our internal list of things that peeve us as we get older. Sharing that list is fun but as practitioners we should be taking a step back from our individual self imposed qualification on what makes a 'good design' and try to understand why something is the way it is. As an aside, the next time you're panicking in the elevator to take a pee because you drank too much coffee, remember everything is pretty freakin amazing right now and a shit load better than it was yesterday! http://www.youtube.com/watch?v=-LkusicUL2s . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
* Maurice said: * Why do they make/sell cars with speed limits over 220KM/h when the maximum speed limit is 100KM/H? Acceleration? ;-) Pierre Roberge Customer Experience Manager, etfs #2193 819.566.2901 www.etfsinc.com -- The information transmitted is intended only for the person or entity to which it is addressed and may contain confidential and/or privileged material; unauthorized use of this information is prohibited. If you have received this in error, please contact the sender and delete the material immediately. L'information transmise ne s'adresse qu'au particulier ou a l'organisme a qui elle est dirigee. Elle peut contenir des renseignements de nature privilegiee et/ou confidentielle. Toute utilisation non autorisee est interdite. Si vous avez recu ce courriel par erreur, SVP le retourner a l'expediteur et le detruire. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
On Sep 28, 2009, at 10:53 AM, Bryan Minihan wrote: 6. Lawn Mower height controls: Maybe it's just mine, but to change the height of my lawn mower, I have to shift some impossibly gunked up slider on all four wheels to the exact same position. How about putting some numbers on those dials, so I don't end up mowing an inverted ziggurat into my lawn. There are some mowers that have a better interface for this. The Black & Decker cordless electric mower, for example, allows you to adjust the height with one hand and shows the height on a gauge. All four wheels are adjusted evenly with a single control. Best, Jack Jack L. Moffett Senior Interaction Designer inmedius 412.459.0310 x219 http://www.inmedius.com If there's anything more annoying than a machine that won't do what you want, it's a machine that won't do what you want and has been programmed to behave as though it likes you. - Don Norman Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
*Catherine said: *3. Coffee cups without handles: OK - I'm a great lover of style and aesthetics, however when it burns my hands *off...I'd find it more classy to have a handle and not have tears in my eyes from lifting my beloved caffeine to my *mouth. I read somewhere that in China, cups don't have handles because if it's too hot for your hands, it`s also too hot for your mouth! Pierre Roberge Customer Experience Manager, etfs #2193 819.566.2901 www.etfsinc.com -- The information transmitted is intended only for the person or entity to which it is addressed and may contain confidential and/or privileged material; unauthorized use of this information is prohibited. If you have received this in error, please contact the sender and delete the material immediately. L'information transmise ne s'adresse qu'au particulier ou a l'organisme a qui elle est dirigee. Elle peut contenir des renseignements de nature privilegiee et/ou confidentielle. Toute utilisation non autorisee est interdite. Si vous avez recu ce courriel par erreur, SVP le retourner a l'expediteur et le detruire. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
Here are a few: 1. Almost everything older than 2 years, these days, is unusable (see blog post here: http://www.bryanminihan.com/blog/?p=75) 2. Thermostats: A lot of people (everywhere I've lived) have both a heater and AC. Why can't thermostats automatically switch the heat on, and the AC off without having to manually switch? You can buy such a beast, but why isn't it standard? 3. Air Registers: Those clunky metal things on the floor with the high-gloss thumb controls that only a professional X-box gamer can operate. They don't block air when closed, and they shoot straight up when open. 4. Outside Electric meters: Why can't the danged thing just tell me how much money I'm spending/wasting? 5. Smoke Alarms: How hard would it be to make the "hush" button easier to hit with a broomstick? How many people have these things installed within arm's reach? 6. Lawn Mower height controls: Maybe it's just mine, but to change the height of my lawn mower, I have to shift some impossibly gunked up slider on all four wheels to the exact same position. How about putting some numbers on those dials, so I don't end up mowing an inverted ziggurat into my lawn. 7. Motion-sensing toilets: Please add a "pause" button. My 6 yo son is afraid of loud toilets, and the only thing I can do is hold my hand over the IR sensor until he leaves and plugs his ears. Bryan Minihan Phone: 919-428-4744 Email: bjmini...@gmail.com LinkedIn: http://www.linkedin.com/in/bryanminihan Resume: http://www.bryanminihan.com/resume.html Web Portfolio: http://www.bryanminihan.com/portfolio.html Blog: http://www.bryanminihan.com/blog/ -Original Message- From: discuss-boun...@lists.interactiondesigners.com [mailto:discuss-boun...@lists.interactiondesigners.com] On Behalf Of Catherine Ryan Sent: Monday, September 28, 2009 5:16 AM To: disc...@ixda.org Subject: [IxDA Discuss] Unusable things OK - so we work in the world of digital. Here the affordance is a perceived one. But what about our real lives? Here's the thing - I want to start a list of unusable real life things 1. Elevator buttons: when I press the wrong floor (which is quite the frequent occasion in my uncaffienated state before 12pm) why can't I "unpress" my mistake? 2. Toilet doors: why does one open in and the next out. Furthermore - why wash your hands when you must touch germ-ridden door handles after the fact? If there is ever a need to have automatic doors - here it is. 3. Coffee cups without handles: OK - I'm a great lover of style and aesthetics, however when it burns my hands off...I'd find it more classy to have a handle and not have tears in my eyes from lifting my beloved caffeine to my mouth. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
uh, here's my thought reading this thread. 1. it is always great to catalog failure. Scott Berkun in his presentations talks about this a lot. 2. this feels thought a bit off. You start out basically saying "as a digital designer there is nothing I can do about this, but let's create a list of issues with items I have no stake in their creation." a. we aren't all only digital designers (let's not thread on this one. It's true, deal w/ it!) b. complaining about stuff that you have no intention of helping with feels well like whining. If you are only a "digital designer" but your interest includes other areas, then learn the skills to do what interests you instead of just complaining about it. BTW, I want to 2nd @petermorville's inclusion of @MarkHurst's list of "This is Broken". Always a fun read! -- dave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
I think it just appeals to the sense of power that drives some people to buy such cars. It's a power, speed, control, 'I have something faster and more dangerous than you' thing to a degree. A car is an extension of some people's persona. For me, I go with the 'something I can leave on the street because no one would want to steal it' approach. -Original Message- From: discuss-boun...@lists.interactiondesigners.com [mailto:discuss-boun...@lists.interactiondesigners.com] On Behalf Of Maurice Carty Sent: Monday, September 28, 2009 2:48 AM To: disc...@ixda.org Subject: Re: [IxDA Discuss] Unusable things Why do they make/sell cars with speed limits over 220KM/h when the maximum speed limit is 100KM/H. In Toronto getting caught going 20KM/H over the speed limit results in having your car towed and your drivers license suspended. So why do the sell cars that is 2-3 times the legal speed limit on the freeways/highways, not to mention mid town urban/suburban driving most as us do? Oh yeah, and they're planning to reduce the speed limit, but I doubt the speedometer will change on the latest models automobiles. My 2 cents. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help This email is confidential and subject to important disclaimers and conditions including on offers for the purchase or sale of securities, accuracy and completeness of information, viruses, confidentiality, legal privilege, and legal entity disclaimers, available at http://www.jpmorgan.com/pages/disclosures/email. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
Hi Catherine, Fun post to read late at night here in OZ! Usability didn't start with the web. Tactile products with usability issues are generally designed by an Industrial Designer who is generally trained to deal with these things, however they are often designed by mechanical engineers who only seem to worry about if they work or not; not necessarily how people interact with them - so blame them ;-) TFIC. (Disclaimer: I started my working life as an Industrial Designer and have been dealing with usability issues in electronic control systems for about 25 years now!) 1. Elevator buttons - I agree, however what stops somebody who un-selects YOUR floor so that they go straight past yours to theirs? Scenes of "elevator rage" - (pictures at 10!) Solve that one and you'll be rich! 2. Toilet doors - here in Oz we don't have that issue - public toilets at least have to push in - building regs. As for washing hands, that is what a hand drier is for? Germs on door-handles is a fallacy perpetuated by manufacturers of disinfectant creams and toilet seat cover salespeople. Germs can't live that long outside a host. 3. Coffee cups without handles - perhaps there are some designers out there having a bit of a laugh at everyones' expense (look at the idiot using those cups that I designed that I designed to look good but didn't bother testing properly), but maybe the real reason is that some cups without handles have been designed to work well - I have cups with a rubberized sleeve and no handles that work really well. I have seen cheap knock-offs that look the same but will burn you. Now my bitch: 4. Apple Mouse - admit it Steve Jobs - two buttons ARE okay on a mouse. Just move one dude! ;-) TFIC Stephen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
Why do they make/sell cars with speed limits over 220KM/h when the maximum speed limit is 100KM/H. In Toronto getting caught going 20KM/H over the speed limit results in having your car towed and your drivers license suspended. So why do the sell cars that is 2-3 times the legal speed limit on the freeways/highways, not to mention mid town urban/suburban driving most as us do? Oh yeah, and they're planning to reduce the speed limit, but I doubt the speedometer will change on the latest models automobiles. My 2 cents. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
In Europe, particularly France, they solve the 'why wash your hands when you must touch germ-ridden door handles' problem in restaurants and bars by having a sink for handwashing that isn't behind a closed door. Or it'll just be a swinging saloon-style door can can be opened hands-free. It's a toss-up between privacy and hygiene. @peter: great photos - thanks for sharing those . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
On 28 Sep 2009, at 06:34, gMulder wrote: "un-pressing" in the elevator is cool - in korea they have that. [snip] Interesting. I did a web site for an elevator company and I talked about some usability stuff with one of their guys. Amongst other things they said that they generally didn't do this because many people press buttons repeatedly - and the toggling behaviour would cause more problems than it would solve. I wonder why the difference. Adrian Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
"un-pressing" in the elevator is cool - in korea they have that. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46113 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
Mark Hurst keeps a list under the "this is broken" label... http://goodexperience.com/broken/ http://www.flickr.com/groups/65611...@n00/ Peter Morville President, Semantic Studios http://semanticstudios.com/ http://findability.org/ -Original Message- From: discuss-boun...@lists.interactiondesigners.com [mailto:discuss-boun...@lists.interactiondesigners.com] On Behalf Of Laura Schertler Sent: Monday, September 28, 2009 9:24 AM To: Catherine Ryan Cc: disc...@ixda.org Subject: Re: [IxDA Discuss] Unusable things I encounter something "unusable" every day! I think there should be a community list that people can access and add/comment thereto. On Mon, Sep 28, 2009 at 1:15 AM, Catherine Ryan wrote: > OK - so we work in the world of digital. Here the affordance is a > perceived one. But what about our real lives? > > Here's the thing - I want to start a list of unusable real life > things > > 1. Elevator buttons: when I press the wrong floor (which is quite the > frequent occasion in my uncaffienated state before 12pm) why can't I > "unpress" my mistake? > > 2. Toilet doors: why does one open in and the next out. Furthermore - > why wash your hands when you must touch germ-ridden door handles after > the fact? If there is ever a need to have automatic doors - here it > is. > > 3. Coffee cups without handles: OK - I'm a great lover of style and > aesthetics, however when it burns my hands off...I'd find it more > classy to have a handle and not have tears in my eyes from lifting my > beloved caffeine to my mouth. > > > > Reply to this thread at ixda.org > http://www.ixda.org/discuss?post=46113 > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... disc...@ixda.org Unsubscribe > http://www.ixda.org/unsubscribe List Guidelines > http://www.ixda.org/guidelines List Help > .. http://www.ixda.org/help > -- Laura L. Schertler "The role of the designer is that of a good host anticipating the needs of their guest." ~Charles & Ray Eames Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Unusable things
I encounter something "unusable" every day! I think there should be a community list that people can access and add/comment thereto. On Mon, Sep 28, 2009 at 1:15 AM, Catherine Ryan wrote: > OK - so we work in the world of digital. Here the affordance is a > perceived one. But what about our real lives? > > Here's the thing - I want to start a list of unusable real life > things > > 1. Elevator buttons: when I press the wrong floor (which is quite the > frequent occasion in my uncaffienated state before 12pm) why can't I > "unpress" my mistake? > > 2. Toilet doors: why does one open in and the next out. Furthermore - > why wash your hands when you must touch germ-ridden door handles after > the fact? If there is ever a need to have automatic doors - here it > is. > > 3. Coffee cups without handles: OK - I'm a great lover of style and > aesthetics, however when it burns my hands off...I'd find it more > classy to have a handle and not have tears in my eyes from lifting my > beloved caffeine to my mouth. > > > > Reply to this thread at ixda.org > http://www.ixda.org/discuss?post=46113 > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... disc...@ixda.org > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Laura L. Schertler "The role of the designer is that of a good host anticipating the needs of their guest." ~Charles & Ray Eames Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Unusable things
OK - so we work in the world of digital. Here the affordance is a perceived one. But what about our real lives? Here's the thing - I want to start a list of unusable real life things 1. Elevator buttons: when I press the wrong floor (which is quite the frequent occasion in my uncaffienated state before 12pm) why can't I "unpress" my mistake? 2. Toilet doors: why does one open in and the next out. Furthermore - why wash your hands when you must touch germ-ridden door handles after the fact? If there is ever a need to have automatic doors - here it is. 3. Coffee cups without handles: OK - I'm a great lover of style and aesthetics, however when it burns my hands off...I'd find it more classy to have a handle and not have tears in my eyes from lifting my beloved caffeine to my mouth. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help