Re: New proposed DRM interface design

2004-09-06 Thread Ryan Underwood

On Sun, Sep 05, 2004 at 11:33:53AM -0400, Jon Smirl wrote:
 
 Then how am I going to merge fbdev and DRM so that we don't have two
 drivers fighting over the same hardware? I was planning on adding
 pieces of the existing fbdev code to DRM in order to implement printk
 from the kernel. It seems silly for me to rewrite 10,000 lines of code
 just to make it BSD licensed when BSD isn't even going to use the
 code.

Is the code in question attributed to a single developer or to a horde?
I only have a 2.4 kernel handy, so I can't check.

If it's a single developer or just a few, you could ask them for
permission to put it under a less restrictive license.  Petr Vandrovec
gave that permission for his components of the matroxfb code.

A lot of times the FB people don't really care about the license and
slap GPL on it just because that's the default thing to do for code
going into the Linux kernel.  It doesn't necessarily mean that they
would only grant permission for the code to be used in GPL scenarios.

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[Bug 1220] Garbage screen after resume from suspend to disk

2004-09-06 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to  
the URL shown below and enter yourcomments there.   
 
https://freedesktop.org/bugzilla/show_bug.cgi?id=1220
   




--- Additional Comments From [EMAIL PROTECTED]  2004-09-06 00:38 ---
hi,

the dri module was enabled. I have and had 700+Fps in glxgears

It works for X.org 7.6.rc2 and Xfree86 4.3 too, so it's not an
direct X.org problem. But I need the power management of the CVS
version, which rise my laptop work in accu mode a half hour longer!

I know that it worked with the old DRI version on several laptops,
so I think it can be fixed in code. Is there a chance to add the
acpi support to dri/x.org, so it'll work on all ACPI Systems?

Greetz

Konstantin
   
   
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Re: r250 and black screen

2004-09-06 Thread Felix Kühling
There were reports (and I experienced it myself) of Radeon 9200-based
cards where the DVI output got disabled by DRI applications. After
exiting the 3D application, VT switching to another virtual terminal and
back to X restored the display. Are you using the DVI output on your
card? If yes, can you test if the analog VGA port works?

I investigated the problem a bit before I returned that card. I was able
to get the same effect by running x11perf for a while. So I suspect it's
not directly related to DRI or the 3D engine but a general power supply
or overheating problem that occurs when the chip is stressed for some
time. With 3D applications it took only one or two seconds for the DVI
port to switch off. With x11perf it took a few minutes.

When I played q3demo for about 10 min on the analog VGA port it took
several minutes before VT switching would restore the DVI output. That's
why I believe it may be heat related. With Windows drivers I didn't
manage to the the DVI port working at all on this card.

Regards,
  Felix

On Fri, 3 Sep 2004 17:03:32 +0200
Luca Zini [EMAIL PROTECTED] wrote:

 I have an ati 9000 on a asus a7n8x-x.
 the direct rendering works well, and I can use glxgears, celestia and some other 
 application that need it, but a lot of games don't work.
 For example when I try to start tuxracer the screen goes black and I can only exit 
 pressing esc. I can listen game's audio, but the video is completely black.
 I looked for some errors, but I didn't find anything. 
 I have this problem whith xfree 4.3 xfree 4.4 and x.org on Fedora, mandrake, debian, 
 slackware (9.1/10/current).
  I  installed last version of dri following 
 http://dri.sourceforge.net/cgi-bin/moin.cgi/Building but the problem is not resolved.
 I attached the output of glxinfo and xorg.conf 
 I don't know what log can be useful for understand the problem, so I attend your 
 requests ;) 
 
 regards,
Luca
 
 
 PS: Your antispam filter block the smtp server of one of the most used italian 
 provider (fastweb 213.140.2.52)
 


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[BUG] cvs snapshots dont compile on 2.6.8.1

2004-09-06 Thread Patrick McFarland
Both r200 and savage dri cvs snapshots for 20040905 fail to compile on
virgin 2.6.8.1

dri.log says

make DRM_MODULES=radeon.o modules
make[1]: Entering directory `/home/diablo/code/dri/dripkg/drm'
rm -f linux
ln -s . linux
make -C /lib/modules/2.6.8.1/source  SUBDIRS=`pwd` DRMSRCDIR=`pwd` modules
make[2]: Entering directory `/usr/src/linux-2.6.8.1'
  CC [M]  /home/diablo/code/dri/dripkg/drm/radeon_drv.o
In file included from /home/diablo/code/dri/dripkg/drm/radeon_drv.c:47:
/home/diablo/code/dri/dripkg/drm/drm_drv.h: In function `radeon_release':
/home/diablo/code/dri/dripkg/drm/drm_drv.h:974: error: structure has no member n
amed `free_filp_private'
/home/diablo/code/dri/dripkg/drm/drm_drv.h:975: error: structure has no member n
amed `free_filp_private'
make[3]: *** [/home/diablo/code/dri/dripkg/drm/radeon_drv.o] Error 1
make[2]: *** [_module_/home/diablo/code/dri/dripkg/drm] Error 2
make[2]: Leaving directory `/usr/src/linux-2.6.8.1'
make[1]: *** [modules] Error 2
make[1]: Leaving directory `/home/diablo/code/dri/dripkg/drm'
make: *** [radeon.o] Error 2

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all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music. -- Kristian Wilson, Nintendo, Inc, 1989


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Re: [BUG] r200 dri driver deadlocks

2004-09-06 Thread Felix Kühling
On Sun, 05 Sep 2004 20:14:43 -0400
Lee Revell [EMAIL PROTECTED] wrote:

 On Sun, 2004-09-05 at 16:18, Patrick McFarland wrote:
[snip]
  
  That shouldn't matter, should it? The userland stuff should never lock
  the machine up.
  I'll test it anyhow, though.
 
 No, it shouldn't.  Anything that directly accesses hardware belongs in
 the kernel.  How to fix this is a pretty hot topic now.

That's not the whole truth. There are just too many ways to lock up
those 3D chips. For instance I fixed a lockup in the r100 driver where
the order in which state changing commands were sent to the hardware
would cause a lockup. Each individual state changing command is
perfectly valid. Finding all permutations that trigger a lockup would
have been too much of a hassle and may not even have been true for all
supported hardware out there. So we made the user-space driver emit
state changing commands in a fixed order, which seems to work
everywhere.

Regars,
  Felix

 
 Lee
 

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Re: [BUG] r200 dri driver deadlocks

2004-09-06 Thread Patrick McFarland
On Sun, 05 Sep 2004 20:14:43 -0400, Lee Revell [EMAIL PROTECTED] wrote:
 How to fix this is a pretty hot topic now.

Yow, I didn't mean to cause such an upset. ;)

Currently, the dri cvs snapshot for 20040905 doesn't compile with
2.6.8.1 for me (I've sent
a bug report to the dri-devel mailing list about this) so Lee and
Michel, you'll have to wait
until tomorrow (or maybe even the day after that) to see how the test goes.

I'm hoping it does work, this bug is pretty nasty imho. Who knew Quake
could take an entire box out in under 10 seconds. ;)

-- 
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Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music. -- Kristian Wilson, Nintendo, Inc, 1989


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Re: vertex programs for r200 patch

2004-09-06 Thread Dieter Ntzel
Am Freitag, 27. August 2004 21:56 schrieb Philipp Klaus Krause:
 The same as the patches I sent earlier, but as a single unified file.

 For those that didn't read the original posting: This patch enables
 GL_ARB_vertex_program support for the r200 driver. The vertex programs
 are executed in software, but since this only replaces tcl everything
 from the perspective divide onward is still hardware accelerated, even
 when a vertex program is active.

When will we see this in?

http://marc.theaimsgroup.com/?l=dri-develm=109408144803743w=2

Thanks,
 Dieter


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Re: [BUG] cvs snapshots dont compile on 2.6.8.1

2004-09-06 Thread Dave Airlie

 In file included from /home/diablo/code/dri/dripkg/drm/radeon_drv.c:47:
 /home/diablo/code/dri/dripkg/drm/drm_drv.h: In function `radeon_release':
 /home/diablo/code/dri/dripkg/drm/drm_drv.h:974: error: structure has no member n
 amed `free_filp_private'
 /home/diablo/code/dri/dripkg/drm/drm_drv.h:975: error: structure has no member n
 amed `free_filp_private'
 make[3]: *** [/home/diablo/code/dri/dripkg/drm/radeon_drv.o] Error 1

I checked in the fix.. but the snapshots mightn't have picked it up ...
just change the free_filp_private to free_filp_priv, it was for consitency
sakes..

Dave.

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http://www.skynet.ie/~airlied / airlied at skynet.ie
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Re: vertex programs for r200 patch

2004-09-06 Thread Dave Airlie

 When will we see this in?

 http://marc.theaimsgroup.com/?l=dri-develm=109408144803743w=2

I've reviewed it and would be happy with it as well, but I would like a
driconf option to turn it off in case it some apps have issues..

adding a driconf option is explained at:
http://dri.sourceforge.net/cgi-bin/moin.cgi/ConfigurationInfrastructure

Dave.

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Re: r250 and black screen

2004-09-06 Thread Ronny V. Vindenes
sn, 05,.09.2004 kl. 21.13 -0400, skrev Michel Dnzer:
 On Fri, 2004-09-03 at 17:03 +0200, Luca Zini wrote:
  I have an ati 9000 on a asus a7n8x-x.
  the direct rendering works well, and I can use glxgears, celestia and 
  some other application that need it, but a lot of games don't work.
  For example when I try to start tuxracer the screen goes black and I 
  can only exit pressing esc. I can listen game's audio, but the video is 
  completely black.
 
 Sounds like https://freedesktop.org/bugzilla/show_bug.cgi?id=982 ?
 
 Have you tried lower AGP modes? (I wouldn't expect that to make a
 difference for a non-lockup though)
 

For me at least this problem started with xorg 6.7.99.x from cvs, the
old XFree86 releases and DRI cvs worked fine. I don't have to do any 3d
to have the screen black out, just ctrl-+/- or xrandr -s. Also doing
ctrl-+ then ctrl-- doesn't return me to the original mode, I have to
keep pushing ctrl-+ or ctrl-- a random number of times, if I run xrandr
while doing this it sometimes appears very confused - listing
resolutions in wrong order or no order at all.

The heat issue Felix mentioned doesn't seem to apply to me as I can run
ut2k4 in windowed mode for hours (even if I make the window fullscreen)
without problem, but as soon as I try to run fullscreen mode at a
different resolution it blacks out.

I did a quick diff between radeon_driver.c in dri and xorg cvs but
there's been too many changes for me to easily find a suspect since I
don't really know that part of the code at all.

-- 
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Re: [BUG] cvs snapshots dont compile on 2.6.8.1

2004-09-06 Thread Dieter Nützel
Am Montag, 6. September 2004 13:32 schrieb Dave Airlie:
  In file included from /home/diablo/code/dri/dripkg/drm/radeon_drv.c:47:
  /home/diablo/code/dri/dripkg/drm/drm_drv.h: In function `radeon_release':
  /home/diablo/code/dri/dripkg/drm/drm_drv.h:974: error: structure has no
  member n amed `free_filp_private'
  /home/diablo/code/dri/dripkg/drm/drm_drv.h:975: error: structure has no
  member n amed `free_filp_private'
  make[3]: *** [/home/diablo/code/dri/dripkg/drm/radeon_drv.o] Error 1

 I checked in the fix.. but the snapshots mightn't have picked it up ...
 just change the free_filp_private to free_filp_priv, it was for consitency
 sakes..

I hope you've read my post DRM...

Compiled fine and works.

Cheers,
 Dieter


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Savage DRM problem: multiple framebuffer mappings

2004-09-06 Thread Felix Kühling
Hi,

after upgrading the DRM (it has been a while since the last cvs update)
the Savage driver stopped working. I tracked it down to the DRM refusing
to create multiple framebuffer-type mappings. If it finds an existing mapping
it returns it instead of creating a new one. However, the Savage driver
needs multiple framebuffer-type mappings. The real frame buffer is
supplemented by a so-called aperture where front/back/depth buffers can
be accessed at fixed addresses (independent of their actual locations in
the frame buffer) linearly even if the framebuffer is physically tiled.
This behaviour is controlled by a set of tiled surface registers (IIRC).
The HwMC code makes yet another framebuffer-type mapping. :-/

Anyway, I suspect the behaviour of DRM(addmap) changed recently. The
only addmap-related comment I could find on dri-patches is this:

  addmap-base-2 patch from Jon Smirl:
  
  sets up the DRM to have the ability to have permanent maps while the driver is 
loaded...

Is it really necessary to limit drivers to a single framebuffer-type
mapping?

Regards,
  Felix

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Re: r250 and black screen

2004-09-06 Thread Luca Zini
As suggested I tried to connect a vga cable, and seem to work even in dvi mode.  
Thanks for the info!

regards, 
Luca


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Re: New proposed DRM interface design

2004-09-06 Thread Horst von Brand
Lee Revell [EMAIL PROTECTED] said:

[...]

 Wrong and wrong.  If you run Debian unstable (which is WAY more stable
 than, say, FC2) then you can apt-get upgrade to the latest kernel.

What makes you say this? I've seen no stability problems with FC2.
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Re: vertex programs for r200 patch

2004-09-06 Thread Philipp Klaus Krause
Dave Airlie schrieb:
When will we see this in?
http://marc.theaimsgroup.com/?l=dri-develm=109408144803743w=2

I've reviewed it and would be happy with it as well, but I would like a
driconf option to turn it off in case it some apps have issues..
adding a driconf option is explained at:
http://dri.sourceforge.net/cgi-bin/moin.cgi/ConfigurationInfrastructure
Dave.
So I'll add driconf options for both GL_ARB_vertex_program
(on by default) and GL_NV_vertex_program (off by default).
Maybe we should add the 1.4 extensions and make an option
for GL_ARB_depth_texture someday.
Philipp
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Re: [BUG] r200 dri driver deadlocks

2004-09-06 Thread Michel Dänzer
On Mon, 2004-09-06 at 07:01 -0400, Patrick McFarland wrote:
 On Sun, 05 Sep 2004 20:14:43 -0400, Lee Revell [EMAIL PROTECTED] wrote:
  How to fix this is a pretty hot topic now.
 
 Yow, I didn't mean to cause such an upset. ;)
 
 Currently, the dri cvs snapshot for 20040905 doesn't compile with
 2.6.8.1 for me (I've sent
 a bug report to the dri-devel mailing list about this) so Lee and
 Michel, you'll have to wait
 until tomorrow (or maybe even the day after that) to see how the test goes.

You can test the r200_dri.so from the snapshot with the DRM from the
kernel...


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vertex programs patch for r200 with configuration options

2004-09-06 Thread Philipp Klaus Krause
This patch enables GL_ARB_vertex_program and GL_NV_vertex_program
support in the r200 driver. Both extensions can be enabled via
options, GL_ARB_vertex_program is on by default, GL_NV_vertex_program
off. Option descriptions are in german, english and french.
Apply with cat r200_vp.patch | patch -p1 in Mesa/src/mesa/drivers/dri
Philipp Klaus Krause
diff --unified -r dri.bak/common/xmlpool.h dri/common/xmlpool.h
--- dri.bak/common/xmlpool.h	2004-05-08 12:08:21 +0200
+++ dri/common/xmlpool.h	2004-09-06 20:32:38 +0200
@@ -273,4 +273,25 @@
 DRI_CONF_DESC(de,Anzahl der Textureinheiten) \
 DRI_CONF_OPT_END
 
+/* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program
+   On cards where there is no documentation (r200) or on rasterization-only hardware). */
+#define DRI_CONF_SECTION_SOFTWARE \
+DRI_CONF_SECTION_BEGIN \
+DRI_CONF_DESC(de,Funktionalität, die nicht durch die Hardware beschleunigt wird) \
+DRI_CONF_DESC(en,Features that are not hardware-accelerated)
+
+#define DRI_CONF_ARB_VERTEX_PROGRAM(def) \
+DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
+DRI_CONF_DESC(de,GL_ARB_vertex_program aktivieren) \
+DRI_CONF_DESC(en,Enable GL_ARB_vertex_program) \
+DRI_CONF_DESC(fr,Activer GL_ARB_vertex_program) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_NV_VERTEX_PROGRAM(def) \
+DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
+DRI_CONF_DESC(de,GL_NV_vertex_program aktivieren) \
+DRI_CONF_DESC(en,Enable GL_NV_vertex_program) \
+DRI_CONF_DESC(fr,Activer GL_NV_vertex_program) \
+DRI_CONF_OPT_END
+
 #endif
diff --unified -r dri.bak/r200/r200_context.c dri/r200/r200_context.c
--- dri.bak/r200/r200_context.c	2004-07-04 22:33:49 +0200
+++ dri/r200/r200_context.c	2004-09-06 20:23:26 +0200
@@ -62,7 +62,7 @@
 #include r200_vtxfmt.h
 #include r200_maos.h
 
-#define DRIVER_DATE	20030328
+#define DRIVER_DATE	20040906
 
 #include vblank.h
 #include utils.h
@@ -166,6 +166,7 @@
_tnl_fog_coordinate_stage,
_tnl_texgen_stage,
_tnl_texture_transform_stage,
+   _tnl_vertex_program_stage,
 
/* Try again to go to tcl? 
 * - no good for asymmetric-twoside (do with multipass)
@@ -406,6 +407,10 @@
   _mesa_enable_extension( ctx, GL_EXT_blend_equation_separate );
   _mesa_enable_extension( ctx, GL_EXT_blend_func_separate );
}
+   if(driQueryOptionb(rmesa-optionCache, arb_vertex_program))
+  _mesa_enable_extension( ctx, GL_ARB_vertex_program);
+   if(driQueryOptionb(rmesa-optionCache, nv_vertex_program))
+  _mesa_enable_extension( ctx, GL_NV_VERTEX_PROGRAM);
 
 #if 0
r200InitDriverFuncs( ctx );
diff --unified -r dri.bak/r200/r200_screen.c dri/r200/r200_screen.c
--- dri.bak/r200/r200_screen.c	2004-07-04 22:33:49 +0200
+++ dri/r200/r200_screen.c	2004-09-06 20:24:02 +0200
@@ -75,6 +75,10 @@
 DRI_CONF_SECTION_DEBUG
 DRI_CONF_NO_RAST(false)
 DRI_CONF_SECTION_END
+DRI_CONF_SECTION_SOFTWARE
+DRI_CONF_ARB_VERTEX_PROGRAM(true)
+DRI_CONF_NV_VERTEX_PROGRAM(false)
+DRI_CONF_SECTION_END
 DRI_CONF_END;
 static const GLuint __driNConfigOptions = 11;
 
diff --unified -r dri.bak/r200/r200_state.c dri/r200/r200_state.c
--- dri.bak/r200/r200_state.c	2004-05-27 18:56:47 +0200
+++ dri/r200/r200_state.c	2004-09-06 20:22:41 +0200
@@ -2043,6 +2043,10 @@
   r200UpdateSpecular ( ctx );
   break;
 
+   case GL_VERTEX_PROGRAM_ARB:
+  TCL_FALLBACK(rmesa-glCtx, R200_TCL_FALLBACK_TCL_DISABLE, state);
+  break;
+
default:
   return;
}
diff --unified -r dri.bak/r200/r200_tcl.h dri/r200/r200_tcl.h
--- dri.bak/r200/r200_tcl.h	2004-06-03 00:09:11 +0200
+++ dri/r200/r200_tcl.h	2004-09-06 20:22:41 +0200
@@ -60,6 +60,7 @@
 #define R200_TCL_FALLBACK_TEXGEN_5  0x200 /* texgen, unit 5 */
 #define R200_TCL_FALLBACK_TCL_DISABLE   0x400 /* user disable */
 #define R200_TCL_FALLBACK_BITMAP0x800 /* draw bitmap with points */
+#define R200_TCL_FALLBACK_VERTEX_PROGRAM0x1000/* vertex program active */
 
 #define TCL_FALLBACK( ctx, bit, mode )	r200TclFallback( ctx, bit, mode )
 


vertex programs patch for r200 with configuration options -- corrected

2004-09-06 Thread Philipp Klaus Krause
'Did some more testing and found bugs.
Here is the corrected patch.
Philipp
diff --unified -r dri.bak/common/xmlpool.h dri/common/xmlpool.h
--- dri.bak/common/xmlpool.h	2004-05-08 12:08:21 +0200
+++ dri/common/xmlpool.h	2004-09-06 20:39:06 +0200
@@ -273,4 +273,25 @@
 DRI_CONF_DESC(de,Anzahl der Textureinheiten) \
 DRI_CONF_OPT_END
 
+/* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program
+   On cards where there is no documentation (r200) or on rasterization-only hardware). */
+#define DRI_CONF_SECTION_SOFTWARE \
+DRI_CONF_SECTION_BEGIN \
+DRI_CONF_DESC(de,Funktionalität, die nicht durch die Hardware beschleunigt wird) \
+DRI_CONF_DESC(en,Features that are not hardware-accelerated)
+
+#define DRI_CONF_ARB_VERTEX_PROGRAM(def) \
+DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
+DRI_CONF_DESC(de,GL_ARB_vertex_program aktivieren) \
+DRI_CONF_DESC(en,Enable GL_ARB_vertex_program) \
+DRI_CONF_DESC(fr,Activer GL_ARB_vertex_program) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_NV_VERTEX_PROGRAM(def) \
+DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
+DRI_CONF_DESC(de,GL_NV_vertex_program aktivieren) \
+DRI_CONF_DESC(en,Enable GL_NV_vertex_program) \
+DRI_CONF_DESC(fr,Activer GL_NV_vertex_program) \
+DRI_CONF_OPT_END
+
 #endif
diff --unified -r dri.bak/r200/r200_context.c dri/r200/r200_context.c
--- dri.bak/r200/r200_context.c	2004-07-04 22:33:49 +0200
+++ dri/r200/r200_context.c	2004-09-06 22:17:06 +0200
@@ -62,7 +62,7 @@
 #include r200_vtxfmt.h
 #include r200_maos.h
 
-#define DRIVER_DATE	20030328
+#define DRIVER_DATE	20040906
 
 #include vblank.h
 #include utils.h
@@ -166,6 +166,7 @@
_tnl_fog_coordinate_stage,
_tnl_texgen_stage,
_tnl_texture_transform_stage,
+   _tnl_vertex_program_stage,
 
/* Try again to go to tcl? 
 * - no good for asymmetric-twoside (do with multipass)
@@ -406,6 +407,10 @@
   _mesa_enable_extension( ctx, GL_EXT_blend_equation_separate );
   _mesa_enable_extension( ctx, GL_EXT_blend_func_separate );
}
+   if(driQueryOptionb(rmesa-optionCache, arb_vertex_program))
+  _mesa_enable_extension( ctx, GL_ARB_vertex_program);
+   if(driQueryOptionb(rmesa-optionCache, nv_vertex_program))
+  _mesa_enable_extension( ctx, GL_NV_vertex_program);
 
 #if 0
r200InitDriverFuncs( ctx );
diff --unified -r dri.bak/r200/r200_screen.c dri/r200/r200_screen.c
--- dri.bak/r200/r200_screen.c	2004-07-04 22:33:49 +0200
+++ dri/r200/r200_screen.c	2004-09-06 22:09:18 +0200
@@ -75,8 +75,12 @@
 DRI_CONF_SECTION_DEBUG
 DRI_CONF_NO_RAST(false)
 DRI_CONF_SECTION_END
+DRI_CONF_SECTION_SOFTWARE
+DRI_CONF_ARB_VERTEX_PROGRAM(true)
+DRI_CONF_NV_VERTEX_PROGRAM(false)
+DRI_CONF_SECTION_END
 DRI_CONF_END;
-static const GLuint __driNConfigOptions = 11;
+static const GLuint __driNConfigOptions = 13;
 
 #if 1
 /* Including xf86PciInfo.h introduces a bunch of errors...
diff --unified -r dri.bak/r200/r200_state.c dri/r200/r200_state.c
--- dri.bak/r200/r200_state.c	2004-05-27 18:56:47 +0200
+++ dri/r200/r200_state.c	2004-09-06 20:39:06 +0200
@@ -2043,6 +2043,10 @@
   r200UpdateSpecular ( ctx );
   break;
 
+   case GL_VERTEX_PROGRAM_ARB:
+  TCL_FALLBACK(rmesa-glCtx, R200_TCL_FALLBACK_TCL_DISABLE, state);
+  break;
+
default:
   return;
}
diff --unified -r dri.bak/r200/r200_tcl.h dri/r200/r200_tcl.h
--- dri.bak/r200/r200_tcl.h	2004-06-03 00:09:11 +0200
+++ dri/r200/r200_tcl.h	2004-09-06 20:39:06 +0200
@@ -60,6 +60,7 @@
 #define R200_TCL_FALLBACK_TEXGEN_5  0x200 /* texgen, unit 5 */
 #define R200_TCL_FALLBACK_TCL_DISABLE   0x400 /* user disable */
 #define R200_TCL_FALLBACK_BITMAP0x800 /* draw bitmap with points */
+#define R200_TCL_FALLBACK_VERTEX_PROGRAM0x1000/* vertex program active */
 
 #define TCL_FALLBACK( ctx, bit, mode )	r200TclFallback( ctx, bit, mode )
 


Re: New proposed DRM interface design

2004-09-06 Thread Alan Cox
On Llu, 2004-09-06 at 21:58, Hamie wrote:
 The fs - SCSI interface is a logical one.

We just have to make the fb and DRI to hardware one logical.

 Unless you can have fb sitting on top of DRM of course... (I discount 
 DRM on-top of fb, because of the D == Direct... No other reason :)...
 
 Does it make sens to have fb ontop of DRM at all? Anyone?

In some cases yes. The DRM is happy with the idea of the kernel being a
DRM client too.



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Re: vertex programs patch for r200 with configuration options -- corrected

2004-09-06 Thread Alan Cox
On Llu, 2004-09-06 at 21:19, Philipp Klaus Krause wrote:
 'Did some more testing and found bugs.
 Here is the corrected patch.

Not having looked at this before - is there a reason for DRI_CONF_DESC
not using standard internationalisation functions. 


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Re: New proposed DRM interface design

2004-09-06 Thread Hamie
Alan Cox wrote:
On Sul, 2004-09-05 at 23:11, Jon Smirl wrote:
 

What is the advantage to continuing a development model where two
groups of programmers work independently, with little coordination on
two separate code bases trying to simultaneously control the same
piece of hardware? This is a continuous source of problems. Why can't
we fix the development model to stop this?
   

I don't see that as much of a problem. The mess arises from some simple
lacks in the objects in kernel and the methods required to co-ordinate.
Lots of drivers are written by a lot of people in the kernel and they
work just fine. The ext3 authors don't spend their lives co-ordinating
with SCSI driver authors, they just get the API right.
 

Sorry, but I think that's (Possibly?) a really really bad  misleading 
example... Apples  Apples vs Chocolate  Milkshakes... The dual screen 
problem with DRM  fb is two drivers accessing (Sometimes) the same 
hardware. The ext3 vs SCSI is a filesystem, that sits on-top of a disk 
device that may just be SCSI.. Or IDE..

The fs - SCSI interface is a logical one.
Unless you can have fb sitting on top of DRM of course... (I discount 
DRM on-top of fb, because of the D == Direct... No other reason :)...

Does it make sens to have fb ontop of DRM at all? Anyone?
regards
 Hamish.

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Re: r250 and black screen

2004-09-06 Thread Luca Zini
I investigated the problem a bit before I returned that card. I was able to get 
the same effect by running x11perf for a while. So I suspect it's not directly 
related to DRI or the 3D engine but a general power supply or overheating problem 
that occurs when the chip is stressed for some time. 


I tried to use proprietary ati driver to see if they have the same problem and 
everythink worked well even without the vga cable connected.
This seems to exclude a hardware problem.

regards 
Luca



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Re: r250 and black screen

2004-09-06 Thread Luca Zini
I investigated the problem a bit before I returned that card. I was able to get 
the same effect by running x11perf for a while. So I suspect it's not directly 
related to DRI or the 3D engine but a general power supply or overheating problem 
that occurs when the chip is stressed for some time. 


I tried to use proprietary ati driver to see if they have the same problem and 
everythink worked well even without the vga cable connected.
This seems to exclude a hardware problem.

regards 
Luca

 

 

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Re: New proposed DRM interface design

2004-09-06 Thread Jon Smirl
Some examples of merging are turning two independent radeon
personality modules into a single one. Another thing I need to do is
to extract the printk support from the core fb module and put it
somewhere I can get to it from DRM. We can't have two cores trying to
attach to the same device and then doing takeover_console().

Mode setting will be a lot of new code since Alan's proposed design
doesn't match any of the existing solutions. I will try to reuse
snippets where I can.


On Mon, 06 Sep 2004 22:38:05 +0100, Hamie [EMAIL PROTECTED] wrote:
 Alright... So you have drm at the lower level, and the fb sits ontop of
 that... The fb just becomes a user of the DRM... No merge necessary
 then, because all the actual hardware access, memory allocation etc
 would live in drm? Is that right? And all the 2D code would also move
 into the DRM? (IIRC the DRM just has 3D stuff in it yes? IMO It would
 made sense to have all the acceleration  hardware access in the DRM
 together rather than in a separate place... Correct?)
 

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Re: vertex programs patch for r200 with configuration options -- corrected

2004-09-06 Thread Felix Kühling
On Mon, 06 Sep 2004 21:21:00 +0100
Alan Cox [EMAIL PROTECTED] wrote:

 On Llu, 2004-09-06 at 21:19, Philipp Klaus Krause wrote:
  'Did some more testing and found bugs.
  Here is the corrected patch.
 
 Not having looked at this before - is there a reason for DRI_CONF_DESC
 not using standard internationalisation functions. 

We want the description strings in all available languages to be
compiled into the 3D drivers. All these macros result in a small
XML-document which is looked up via dlopen/dlsym by the configuration
tool (or xdriinfo as a helper for script based tools). This way
information about available options and some human-readable
documentation is always in sync with the drivers actually installed on
the system. For more background on this design see
http://dri.freedesktop.org/~fxkuehl/driconf/dri_config_design_rev4.html.
Further information about DRI configuration issues can be found at
http://dri.sourceforge.net/cgi-bin/moin.cgi/ConfigurationInfrastructure.

Regards,
  Felix

| Felix Kühling [EMAIL PROTECTED] http://fxk.de.vu |
| PGP Fingerprint: 6A3C 9566 5B30 DDED 73C3  B152 151C 5CC1 D888 E595 |


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Re: vertex programs patch for r200 with configuration options -- corrected

2004-09-06 Thread Dieter Ntzel
Am Montag, 6. September 2004 22:19 schrieb Philipp Klaus Krause:
 'Did some more testing and found bugs.
 Here is the corrected patch.

Works fine.

Out for vacation, now.
 Dieter


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Re: New proposed DRM interface design

2004-09-06 Thread Patrick McFarland
On Mon, 06 Sep 2004 21:15:07 +0100, Alan Cox [EMAIL PROTECTED] wrote:
 In some cases yes. The DRM is happy with the idea of the kernel being a
 DRM client too.

Thats actually a pretty cool idea. For us that need to use the vesa
fbcon driver because
there is no native driver, it would probably be faster and saner, and
no more problems with
dri drivers that don't play nice with fbcon drivers (is that even an
issue anymore?)

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Re: vertex programs patch for r200 with configuration options -- corrected

2004-09-06 Thread Dave Airlie

Okay if nobody pops up with a problem I'll check it in later on today...

Dave.

On Mon, 6 Sep 2004, Philipp Klaus Krause wrote:

 'Did some more testing and found bugs.
 Here is the corrected patch.

 Philipp


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Re: Savage DRM problem: multiple framebuffer mappings

2004-09-06 Thread Dave Airlie


 Anyway, I suspect the behaviour of DRM(addmap) changed recently. The
 only addmap-related comment I could find on dri-patches is this:

   addmap-base-2 patch from Jon Smirl:

   sets up the DRM to have the ability to have permanent maps while the driver is 
 loaded...

 Is it really necessary to limit drivers to a single framebuffer-type
 mapping?

Just in case anyone is wondering this is why I can be a bit slow pushing
to Linus, finding these issues takes time... this patch looked okay to me
but I never knew what the savage was up to ...

I don't think there is any reason to limit it to only one mapping,

Hopefully Jon can think of a way around it, you should be able to back out
that change on your system for now until Jon gets online..

Dave.

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Re: vertex programs patch for r200 with configuration options -- corrected

2004-09-06 Thread Alan Cox
On Llu, 2004-09-06 at 22:50, Felix Khling wrote:
 We want the description strings in all available languages to be
 compiled into the 3D drivers. All these macros result in a small
 XML-document which is looked up via dlopen/dlsym by the configuration
 tool (or xdriinfo as a helper for script based tools). This way
 information about available options and some human-readable
 documentation is always in sync with the drivers actually installed on
 the system. For more background on this design see

The internationalisation system supported by all DRI supporting OS's
already deals with this itself, and includes things you don't seem to be
dealing with like character sets and the fact locales are
multi-component (eg en_GB, en_US) and with fallbacks.

It seems strange to be reinventing the wheel



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Re: Savage DRM problem: multiple framebuffer mappings

2004-09-06 Thread Jon Smirl
The plan for the addMap changes is to get rid of the loop where the
user space code asks the driver where the resources are and then sets
those values back into the driver. Since the driver already knows
these values it should just create the maps itself. This removes the
possibility of the user space code changing those values before
passing them back.

This is the code radeon driver uses to create the permanent resource
mappings.  Adding the corresponding code the the savage driver will
fix the problem. initmap won't stop you from making more than one
mapping.

I can look into fixing addmap, but if you switch to having the driver
initmap for REGISTERS/ FRAME_BUFFER you won't need to addmap them from
user space and it won't matter if the call fails.

+   
+   /* registers */
+   /* PCI space is twice the real size, so that you can have a RW and
RO mapping */
+   if( (retcode = DRM(initmap)( dev, pci_resource_start( dev-pdev, 2 ),
+   pci_resource_len( dev-pdev, 2 ) / 2, _DRM_REGISTERS, 0 )))
+   return retcode;
+
+   /* framebuffer */
+   if( (retcode = DRM(initmap)( dev, pci_resource_start( dev-pdev, 0 ),
+   pci_resource_len( dev-pdev, 0 ), _DRM_FRAME_BUFFER,
_DRM_WRITE_COMBINING )))
+   return retcode;
 


On Mon, 6 Sep 2004 23:23:27 +0100 (IST), Dave Airlie [EMAIL PROTECTED] wrote:
 
 
  Anyway, I suspect the behaviour of DRM(addmap) changed recently. The
  only addmap-related comment I could find on dri-patches is this:
 
addmap-base-2 patch from Jon Smirl:
 
sets up the DRM to have the ability to have permanent maps while the driver is 
  loaded...
 
  Is it really necessary to limit drivers to a single framebuffer-type
  mapping?
 
 Just in case anyone is wondering this is why I can be a bit slow pushing
 to Linus, finding these issues takes time... this patch looked okay to me
 but I never knew what the savage was up to ...
 
 I don't think there is any reason to limit it to only one mapping,
 
 Hopefully Jon can think of a way around it, you should be able to back out
 that change on your system for now until Jon gets online..
 
 Dave.
 
 --
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 http://www.skynet.ie/~airlied / airlied at skynet.ie
 pam_smb / Linux DECstation / Linux VAX / ILUG person
 
 
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Re: Savage DRM problem: multiple framebuffer mappings

2004-09-06 Thread Dave Airlie

But does the new code deal with multiple mappings.. the radeon doesn't do
this  at the moment they call multiple addmaps for the framebuffer,

A permanently mapped framebuffer, shouldn't stop you adding another
mapping for tiling/whatever... or should it..

Dave.

On Mon, 6 Sep 2004, Jon Smirl wrote:

 The plan for the addMap changes is to get rid of the loop where the
 user space code asks the driver where the resources are and then sets
 those values back into the driver. Since the driver already knows
 these values it should just create the maps itself. This removes the
 possibility of the user space code changing those values before
 passing them back.

 This is the code radeon driver uses to create the permanent resource
 mappings.  Adding the corresponding code the the savage driver will
 fix the problem. initmap won't stop you from making more than one
 mapping.

 I can look into fixing addmap, but if you switch to having the driver
 initmap for REGISTERS/ FRAME_BUFFER you won't need to addmap them from
 user space and it won't matter if the call fails.

 +
 + /* registers */
 + /* PCI space is twice the real size, so that you can have a RW and
 RO mapping */
 + if( (retcode = DRM(initmap)( dev, pci_resource_start( dev-pdev, 2 ),
 + pci_resource_len( dev-pdev, 2 ) / 2, _DRM_REGISTERS, 0 )))
 + return retcode;
 +
 + /* framebuffer */
 + if( (retcode = DRM(initmap)( dev, pci_resource_start( dev-pdev, 0 ),
 + pci_resource_len( dev-pdev, 0 ), _DRM_FRAME_BUFFER,
 _DRM_WRITE_COMBINING )))
 + return retcode;



 On Mon, 6 Sep 2004 23:23:27 +0100 (IST), Dave Airlie [EMAIL PROTECTED] wrote:
 
  
   Anyway, I suspect the behaviour of DRM(addmap) changed recently. The
   only addmap-related comment I could find on dri-patches is this:
  
 addmap-base-2 patch from Jon Smirl:
  
 sets up the DRM to have the ability to have permanent maps while the driver is 
   loaded...
  
   Is it really necessary to limit drivers to a single framebuffer-type
   mapping?
 
  Just in case anyone is wondering this is why I can be a bit slow pushing
  to Linus, finding these issues takes time... this patch looked okay to me
  but I never knew what the savage was up to ...
 
  I don't think there is any reason to limit it to only one mapping,
 
  Hopefully Jon can think of a way around it, you should be able to back out
  that change on your system for now until Jon gets online..
 
  Dave.
 
  --
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  http://www.skynet.ie/~airlied / airlied at skynet.ie
  pam_smb / Linux DECstation / Linux VAX / ILUG person
 
 
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Re: Savage DRM problem: multiple framebuffer mappings

2004-09-06 Thread Jon Smirl
AddMap has the loop to find the existing mapping and replace it.
initmap doesn't have that loop so it allows multiple adds. I wanted to
just make AddMap refuse a REG/FB map request but I was trying to be
compatible while we changed the drivers over.

Can we just switch the drivers over right now and I'll make AddMap
ignore requests to change the mappings? It's only a couple of line of
code in each driver, but the driver maintainers need to tell us which
PCI resource numbers to map. I can switch radeon/r128 right now if we
are ready.

If not I can complicate the loop more to handle this case.


On Tue, 7 Sep 2004 00:45:53 +0100 (IST), Dave Airlie [EMAIL PROTECTED] wrote:
 
 But does the new code deal with multiple mappings.. the radeon doesn't do
 this  at the moment they call multiple addmaps for the framebuffer,
 
 A permanently mapped framebuffer, shouldn't stop you adding another
 mapping for tiling/whatever... or should it..
 
 Dave.
 
 
 
 On Mon, 6 Sep 2004, Jon Smirl wrote:
 
  The plan for the addMap changes is to get rid of the loop where the
  user space code asks the driver where the resources are and then sets
  those values back into the driver. Since the driver already knows
  these values it should just create the maps itself. This removes the
  possibility of the user space code changing those values before
  passing them back.
 
  This is the code radeon driver uses to create the permanent resource
  mappings.  Adding the corresponding code the the savage driver will
  fix the problem. initmap won't stop you from making more than one
  mapping.
 
  I can look into fixing addmap, but if you switch to having the driver
  initmap for REGISTERS/ FRAME_BUFFER you won't need to addmap them from
  user space and it won't matter if the call fails.
 
  +
  + /* registers */
  + /* PCI space is twice the real size, so that you can have a RW and
  RO mapping */
  + if( (retcode = DRM(initmap)( dev, pci_resource_start( dev-pdev, 2 ),
  + pci_resource_len( dev-pdev, 2 ) / 2, _DRM_REGISTERS, 0 )))
  + return retcode;
  +
  + /* framebuffer */
  + if( (retcode = DRM(initmap)( dev, pci_resource_start( dev-pdev, 0 ),
  + pci_resource_len( dev-pdev, 0 ), _DRM_FRAME_BUFFER,
  _DRM_WRITE_COMBINING )))
  + return retcode;
 
 
 
  On Mon, 6 Sep 2004 23:23:27 +0100 (IST), Dave Airlie [EMAIL PROTECTED] wrote:
  
   
Anyway, I suspect the behaviour of DRM(addmap) changed recently. The
only addmap-related comment I could find on dri-patches is this:
   
  addmap-base-2 patch from Jon Smirl:
   
  sets up the DRM to have the ability to have permanent maps while the driver 
is loaded...
   
Is it really necessary to limit drivers to a single framebuffer-type
mapping?
  
   Just in case anyone is wondering this is why I can be a bit slow pushing
   to Linus, finding these issues takes time... this patch looked okay to me
   but I never knew what the savage was up to ...
  
   I don't think there is any reason to limit it to only one mapping,
  
   Hopefully Jon can think of a way around it, you should be able to back out
   that change on your system for now until Jon gets online..
  
   Dave.
  
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Re: Savage DRM problem: multiple framebuffer mappings

2004-09-06 Thread Jon Smirl
I decided my loop was too fancy so I just deleted it and replaced it
with a simple flag. If the driver uses permanent maps the flag gets
set and addmaps from user space have no effect. If the driver doesn't
use permanent maps everything should work the old way.

If this looks good I can check it in.
= linux/drm_bufs.h 1.8 vs edited =
--- 1.8/linux/drm_bufs.h	Sun Sep  5 21:22:06 2004
+++ edited/linux/drm_bufs.h	Mon Sep  6 20:07:59 2004
@@ -59,6 +59,8 @@
 	return order;
 }
 
+static int permanent_maps = 0;
+
  /**
  * Adjusts the memory offset to its absolute value according to the mapping
  * type.  Adds the map to the map list drm_device::maplist. Adds MTRR's where
@@ -116,7 +118,8 @@
 	down(dev-struct_sem);
 	list_add(list-head, dev-maplist-head);
 	up(dev-struct_sem);
-	
+
+	permanent_maps = 1;	
 	DRM_DEBUG(finished\n);
 
 	return 0;
@@ -175,20 +178,10 @@
 	switch ( map-type ) {
 	case _DRM_REGISTERS:
 	case _DRM_FRAME_BUFFER: {
-		/* after all the drivers switch to permanent mapping this should just return an error */
-	struct list_head *_list;
-
-		/* if map already exists, return the existing one instead of creating a new one */
-		list_for_each( _list, dev-maplist-head ) {
-			drm_map_list_t *_entry = list_entry( _list, drm_map_list_t, head );
-			if ( _entry-map  _entry-map-type == map-type ) {
-DRM(free)( map, sizeof(*map), DRM_MEM_MAPS );
-map = _entry-map;
-DRM_DEBUG( Found existing: offset = 0x%08lx, size = 0x%08lx, type = %d\n,
-	map-offset, map-size, map-type );
-goto found_it;
-			}
-		}
+		/* When using permanent maps ignore the request */
+		if (permanent_maps)
+			goto ignore_it;
+			
 #if !defined(__sparc__)  !defined(__alpha__)  !defined(__ia64__)
 		if ( map-offset + map-size  map-offset ||
 		 map-offset  virt_to_phys(high_memory) ) {
@@ -264,7 +257,7 @@
 	down(dev-struct_sem);
 	list_add(list-head, dev-maplist-head);
  	up(dev-struct_sem);
-found_it:
+ignore_it:
 	if ( copy_to_user( argp, map, sizeof(*map) ) )
 		return -EFAULT;
 	if ( map-type != _DRM_SHM ) {


Re: Savage DRM problem: multiple framebuffer mappings

2004-09-06 Thread Jon Smirl
On Mon, 6 Sep 2004 16:55:10 +0200, Felix Kühling [EMAIL PROTECTED] wrote:
 after upgrading the DRM (it has been a while since the last cvs update)
 the Savage driver stopped working. I tracked it down to the DRM refusing
 to create multiple framebuffer-type mappings. If it finds an existing mapping
 it returns it instead of creating a new one. However, the Savage driver
 needs multiple framebuffer-type mappings. The real frame buffer is
 supplemented by a so-called aperture where front/back/depth buffers can
 be accessed at fixed addresses (independent of their actual locations in
 the frame buffer) linearly even if the framebuffer is physically tiled.
 This behaviour is controlled by a set of tiled surface registers (IIRC).
 The HwMC code makes yet another framebuffer-type mapping. :-/

Does the Savage DRM driver know enough to make these extra mappings?
Or is computation in user space required? Is it possible for the
Savage DRMdriver to create the necessary maps using initmap like I did
in the Radeon example?

I was unaware of this feature of the Savage chipset when I made the
changes and I don't own one to test with. Is there a representative
PCI card available for this chipset?

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