Re: [Dri-devel] mesa-4-1-branch

2002-11-25 Thread Brian Paul

I'm trying to decide when to merge the mesa-41 branch into the trunk.

People have reported a number of problems, but for the most part, they
seem to be present in the trunk as well.

At this time, the only differences between the trunk and branch server
code is in the indirect GLX rendering code.  I don't see how that could
be responsible for the server lock-ups that have been reported.

It might make sense to merge to the trunk soon so that there's one code
base to focus on.  Everyone seems to want the mesa-41 work to get into
XFree86 4.3.

What do people think?

-Brian



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Re: [Dri-devel] mesa-4-1-branch

2002-11-25 Thread Ian Romanick
On Mon, Nov 25, 2002 at 09:15:59AM -0700, Brian Paul wrote:
 It might make sense to merge to the trunk soon so that there's one code
 base to focus on.

That seems like a very good call.  I'd also like to get mesa-41 merged so
that I can bring it into the texmem branch.

 Everyone seems to want the mesa-41 work to get into
 XFree86 4.3.

For me, there are three things that would make for an idea 4.3 release
in terms of DRI:

1. Mesa 5.0
2. Back-port the cube map support from the R200 driver to the R100 driver.
   (it's been around the middle of my todo list since you announced its
   availability!)
3. Some of the smaller GLX versioning / extension changes that we've
   discussed.

At this point, I suspect that only 1 and part of 3 will happen. :(

-- 
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Re: [Dri-devel] mesa-4-1-branch

2002-11-25 Thread Michel Dänzer
On Mon, 2002-11-25 at 17:15, Brian Paul wrote:
 I'm trying to decide when to merge the mesa-41 branch into the trunk.
 
 People have reported a number of problems, but for the most part, they
 seem to be present in the trunk as well.
 
 At this time, the only differences between the trunk and branch server
 code is in the indirect GLX rendering code.  I don't see how that could
 be responsible for the server lock-ups that have been reported.
 
 It might make sense to merge to the trunk soon so that there's one code
 base to focus on.  Everyone seems to want the mesa-41 work to get into
 XFree86 4.3.

My thoughts exactly, plus I'm waiting for the merge for the next version
of my Debian packages, so I vote for it to happen ASAP.


-- 
Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast


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Re: [Dri-devel] mesa-4-1-branch

2002-11-25 Thread Brian Paul
Michel Dänzer wrote:

On Mon, 2002-11-25 at 17:15, Brian Paul wrote:


I'm trying to decide when to merge the mesa-41 branch into the trunk.

People have reported a number of problems, but for the most part, they
seem to be present in the trunk as well.

At this time, the only differences between the trunk and branch server
code is in the indirect GLX rendering code.  I don't see how that could
be responsible for the server lock-ups that have been reported.

It might make sense to merge to the trunk soon so that there's one code
base to focus on.  Everyone seems to want the mesa-41 work to get into
XFree86 4.3.



My thoughts exactly, plus I'm waiting for the merge for the next version
of my Debian packages, so I vote for it to happen ASAP.


OK, I'll tag the trunk with a pre-merge tag and start the merge soon.

Please hold off on committing changes to the DRI think for a while.

-Brian




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Re: [Dri-devel] mesa-4-1-branch

2002-11-25 Thread Brian Paul
Brian Paul wrote:

Michel Dänzer wrote:


On Mon, 2002-11-25 at 17:15, Brian Paul wrote:


I'm trying to decide when to merge the mesa-41 branch into the trunk.

People have reported a number of problems, but for the most part, they
seem to be present in the trunk as well.

At this time, the only differences between the trunk and branch server
code is in the indirect GLX rendering code.  I don't see how that could
be responsible for the server lock-ups that have been reported.

It might make sense to merge to the trunk soon so that there's one code
base to focus on.  Everyone seems to want the mesa-41 work to get into
XFree86 4.3.




My thoughts exactly, plus I'm waiting for the merge for the next version
of my Debian packages, so I vote for it to happen ASAP.



OK, I'll tag the trunk with a pre-merge tag and start the merge soon.

Please hold off on committing changes to the DRI think for a while.


Err, DRI trunk.

-Brian




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Re: [Dri-devel] mesa-4-1-branch

2002-11-25 Thread D. Hageman
On Mon, 25 Nov 2002, Brian Paul wrote:
 
 It might make sense to merge to the trunk soon so that there's one code
 base to focus on.  Everyone seems to want the mesa-41 work to get into
 XFree86 4.3.
 
 What do people think?

I say go for it.  

If we can get it into the trunk then it will be likely more people will 
try it.  In reality - more testing is the only way to ensure that it is 
golden and the more bug reports that are generated, the better the chances 
of narrowing down the issues involved (worse case scenerio there of course).  

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Re: [Dri-devel] mesa-4-1-branch

2002-11-25 Thread Brian Paul

I'll be checking in the merge soon.  I'm just doing a second build to
double-check everything.  Testing is going good so far.

-Brian



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Re: [Dri-devel] mesa-4-1-branch

2002-11-25 Thread Brian Paul
Brian Paul wrote:


I'll be checking in the merge soon.  I'm just doing a second build to
double-check everything.  Testing is going good so far.


OK, the merge is done.

-Brian




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Re: [Dri-devel] mesa-4-1-branch

2002-11-23 Thread Ian Molton
On Sat, 23 Nov 2002 19:47:35 -0500
Garry Reisky [EMAIL PROTECTED] wrote:

 Switching resolutions in quake 3 based games seems to cause some
 problems. Also switching from fullscreen to windowed mode causes the
 same effect. I've tried q3a, wolfenstein, ut, fakk2. They all do the
 same thing for me. Screenshots
 http://chronoworx.dnsalias.org/~greisky/mesa-4-1-branch/


Thats the same effect I see. Im on a radeon 9000, CVS 'head'? (whatever
you get if you dont specify a branch)


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Re: [Dri-devel] mesa-4-1-branch: Which is the right xf86PciData.c version?

2002-11-22 Thread Alan Hourihane
That file is symlinked from xf86ScanPci.c, it shouldn't exist.

Do a clean checkout.

Alan.

On Fri, Nov 22, 2002 at 02:37:35PM +0100, Dieter Nützel wrote:
 M xc/programs/Xserver/hw/xfree86/scanpci/xf86PciData.c
 
 But latest version. The current is much older.
 
 /* $XFree86: xc/programs/Xserver/hw/xfree86/scanpci/xf86ScanPci.c,v 1.12 
 2002/07/15 20:46:0
 4 dawes Exp $ */
 /*
  * Display the Subsystem Vendor Id and Subsystem Id in order to identify
  * the cards installed in this computer
  *
  * Copyright 1995-2002 by The XFree86 Project, Inc.
  *
  * A lot of this comes from Robin Cutshaw's scanpci
  *
  */
 
 Merge problem?
 
 -Dieter
 
 
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Re: [Dri-devel] mesa-4-1-branch testing...

2002-11-21 Thread Michel Dänzer
On Mit, 2002-11-20 at 16:56, Adam K Kirchhoff wrote:
 On 20 Nov 2002, Michel [ISO-8859-1] Dänzer wrote:
 
  On Mit, 2002-11-20 at 00:38, Adam K Kirchhoff wrote:
  
   heretic2 has some problems, but they also show up in the trunk :-)
   Basically, any sort of flashing (like if my character throws a fireball),
   causes a huge drop in the framerate.
 
  It uses the Quake 2 engine, right? As has been discussed here before, it
  has an inefficient implementation of dynamic lighting with
  multitexturing. Try
 
  set gl_ext_multitexture 0
 
  or
 
  set gl_dynamic 0
 
 set gl_ext_multitexture 0 didn't work.  I forgot to try gl_dynamic
 before I left for work.  I'll hopefully be able to give it a whirl
 tonight.

You've let me know in private that it does the trick. set
gl_ext_multitexture 0 might have required a restart, of the renderer
at least.


   I've also given it a shot under FreeBSD.  The results with GL applications
   (both native and linux through the binary compatability layer) are the
   same.   *However* the X server itself seems rather unstable.  At first, I
   couldn't figure it out; everytime I went to start X, the server would
   start up for a split second and then die.  After some experimenting, I
   discovered that the problem was gkrellm, which was in my .xinitrc.  More
   specifically, it seems to be any gtk-2.0 application.  In addition, when I
   switched to kde3 as my window manager, the same thing happened.  So, I can
   run enlightenment without any problem.  However, if I start any gtk-2.0
   apps, or kde3 apps (maybe it's qt?), the X server will die :-)
 
  There have been reports of crashes in the TrueType font renderers, could
  it be that?
 
 Hmmm... I guess that's a possibility.  I tried another experiment this
 morning and the results kind of surprised me.
 
 If I start X with xinit /usr/X11R6/bin/xterm and then launch metacity
 from the xterm, the server will crash.  If, however, I start X with
 xinit /usr/X11R6/bin/metacity, the server starts up and runs fine.

Weird.

 I'm including the last 60 lines of /var/log/XFree86.0.log.  You'll notice
 that there's an unresolved symbol in libGLcore.a

Yes, and you'll also notice the disclaimer before the crash. :) AFAICS
there are no OpenGL apps involved so I doubt the unresolved symbol is
relevant. A backtrace (with more information than all '??' :) would be
interesting.


-- 
Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast


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Re: [Dri-devel] Mesa-4-1-branch

2002-11-21 Thread Michel Dänzer
On Mit, 2002-11-20 at 22:04, Martin Spott wrote:
 Brian wrote:
  Adam K Kirchhoff wrote:
  So I decided to give the mesa-4-1-branch a whirl and do some testing... I 
  grabbed it from CVS:
  
  $ cvs -z3 co -r mesa-4-1-branch xc
 
  Do a CVS update again in case you didn't get my latest check-ins.
 
 I just ran FlightGear with this branch (instead of employing binary
 snapshots) on my Radeon7500. Everything is quite fast, the colours look
 perfect, the previously known feature of everything appearing too dark has
 gone !

Great, unfortunately lighting is still broken with pulsar -light, so
that doesn't seem to be the same problem.

 The airplane's control panel looks a bit strange - but this might be a
 different subject. Unfortunately the X server crashes before I get an
 opportunity to create a screenshot   ;-)

It seemed to run longer if not indefinitely with some debugging output
enabled...


-- 
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XFree86 and DRI project member   /  CS student, Free Software enthusiast


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Re: [Dri-devel] mesa-4-1-branch testing...

2002-11-21 Thread Stefan Lange
Hi!
I've done some more testing on the mesa-4-1-branch (checked out and 
compiled yesterday)

All in all everything runs quite nicely and stable. I successfully tested:

-quake (quakeforge-0.5.2): works, but quite sluggish, especially when 
there are lots of light effects

-quake2 (quakeIIforge 0.1): works stable and fast, but only with dynamic 
lighting disabled, as suggested earlier
with dynamic lighting and multitexturing it's hardly playable

-quake3 (1.32): nice, fast and stable ;-)

-return to castle wolfenstein (1.3): now works stable for me, as far as 
I can tell, but performance is a bit weird: it's fast most of the time, 
but sometime framerates drop to almost 0 for a little while, mostly when 
opening doors, entering new rooms etc. (but that could also be related 
to low system ram, i only got 256 MB, and I'm playing at max. details)

-tuxracer

-tuxkart

-gltron

-glxgears ;-)

-half-life (using winex): seemed stable, but not very fast. switching on 
your flashlight for example hugely affects performance (goes down to 
~5fps or s.th.)

Apps that I had problems with:
-flightgear: after some left- and right-clicking in the fgfs-window my 
keyboard wasn't responsive anymore. This happened once only, but i 
didn't really test fgfs, as i don't have a clue about how to play it :)

General prolems/issues:
Changing resolution in wolfenstein, q3a, q2 etc. does not work. It will 
not crash the box, but give garbage pictures on the screen. Software-TCL 
produces flickering/missing textures in wolfenstein (q3a is fine)

I did the testing with a r200 (8500 QL), amd athlon XP, via 
kt266a-mainboard, using debian-unstable and linux-2.4.20-rc1.

It seems that now AGP4x is also fairly stable for me, but I have to do 
some longer testing do definitely confirm this, most of the testing was 
done at AGP1x. Fastwrites are disabled, pageflipping is enabled

Thanks for the nice work,
Stefan





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Re: [Dri-devel] Mesa-4-1-branch

2002-11-21 Thread Martin Spott
 I just ran FlightGear with this branch (instead of employing binary
 snapshots) on my Radeon7500. Everything is quite fast, the colours look
 perfect, the previously known feature of everything appearing too dark has
 gone !

Hmmm, today I had to realize that this is still dependend on the direction
you look at. But still better than before,

Martin.
-- 
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Re: [Dri-devel] mesa-4-1-branch testing...

2002-11-20 Thread Michel Dänzer
On Mit, 2002-11-20 at 00:38, Adam K Kirchhoff wrote:
 
 heretic2 has some problems, but they also show up in the trunk :-)  
 Basically, any sort of flashing (like if my character throws a fireball), 
 causes a huge drop in the framerate.  

It uses the Quake 2 engine, right? As has been discussed here before, it
has an inefficient implementation of dynamic lighting with
multitexturing. Try 

set gl_ext_multitexture 0

or

set gl_dynamic 0


 I've also given it a shot under FreeBSD.  The results with GL applications 
 (both native and linux through the binary compatability layer) are the 
 same.   *However* the X server itself seems rather unstable.  At first, I 
 couldn't figure it out; everytime I went to start X, the server would 
 start up for a split second and then die.  After some experimenting, I 
 discovered that the problem was gkrellm, which was in my .xinitrc.  More 
 specifically, it seems to be any gtk-2.0 application.  In addition, when I 
 switched to kde3 as my window manager, the same thing happened.  So, I can 
 run enlightenment without any problem.  However, if I start any gtk-2.0 
 apps, or kde3 apps (maybe it's qt?), the X server will die :-)

There have been reports of crashes in the TrueType font renderers, could
it be that?


-- 
Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast


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Re: [Dri-devel] mesa-4-1-branch testing...

2002-11-20 Thread Adam K Kirchhoff

On 20 Nov 2002, Michel [ISO-8859-1] Dänzer wrote:

 On Mit, 2002-11-20 at 00:38, Adam K Kirchhoff wrote:
 
  heretic2 has some problems, but they also show up in the trunk :-)
  Basically, any sort of flashing (like if my character throws a fireball),
  causes a huge drop in the framerate.

 It uses the Quake 2 engine, right? As has been discussed here before, it
 has an inefficient implementation of dynamic lighting with
 multitexturing. Try

 set gl_ext_multitexture 0

 or

 set gl_dynamic 0

set gl_ext_multitexture 0 didn't work.  I forgot to try gl_dynamic
before I left for work.  I'll hopefully be able to give it a whirl
tonight.


  I've also given it a shot under FreeBSD.  The results with GL applications
  (both native and linux through the binary compatability layer) are the
  same.   *However* the X server itself seems rather unstable.  At first, I
  couldn't figure it out; everytime I went to start X, the server would
  start up for a split second and then die.  After some experimenting, I
  discovered that the problem was gkrellm, which was in my .xinitrc.  More
  specifically, it seems to be any gtk-2.0 application.  In addition, when I
  switched to kde3 as my window manager, the same thing happened.  So, I can
  run enlightenment without any problem.  However, if I start any gtk-2.0
  apps, or kde3 apps (maybe it's qt?), the X server will die :-)

 There have been reports of crashes in the TrueType font renderers, could
 it be that?

Hmmm... I guess that's a possibility.  I tried another experiment this
morning and the results kind of surprised me.

If I start X with xinit /usr/X11R6/bin/xterm and then launch metacity
from the xterm, the server will crash.  If, however, I start X with
xinit /usr/X11R6/bin/metacity, the server starts up and runs fine.

I'm including the last 60 lines of /var/log/XFree86.0.log.  You'll notice
that there's an unresolved symbol in libGLcore.a

Adam

---

(II) RADEON(0): Acceleration enabled
(==) RADEON(0): Backing store disabled
(II) RADEON(0): Using hardware cursor (scanline 1442)
(II) RADEON(0): Largest offscreen area available: 1920 x 6748
(**) Option dpms off
(**) RADEON(0): DPMS enabled
(II) RADEON(0): X context handle = 0x0001
(II) RADEON(0): [drm] installed DRM signal handler
(II) RADEON(0): [DRI] installation complete
(II) RADEON(0): [drm] Added 32 65536 byte vertex/indirect buffers
(II) RADEON(0): [drm] Mapped 32 vertex/indirect buffers
(II) RADEON(0): [drm] dma control initialized, using IRQ 5
(II) RADEON(0): [drm] Initialized kernel agp heap manager, 62914560
(II) RADEON(0): Direct rendering enabled
Symbol xf86strncat from module /usr/X11R6/lib/modules/extensions/libGLcore.a is 
unresolved!
(II) Initializing built-in extension MIT-SHM
(II) Initializing built-in extension XInputExtension
(II) Initializing built-in extension XTEST
(II) Initializing built-in extension XKEYBOARD
(II) Initializing built-in extension LBX
(II) Initializing built-in extension XC-APPGROUP
(II) Initializing built-in extension SECURITY
(II) Initializing built-in extension XINERAMA
(II) Initializing built-in extension XFree86-Bigfont
(II) Initializing built-in extension RENDER
(II) Initializing built-in extension RANDR
(**) Option Protocol Auto
(**) Mouse1: Protocol: Auto
(**) Option CorePointer
(**) Mouse1: Core Pointer
(**) Option Device /dev/sysmouse
(**) Option Buttons 5
(**) Option ZAxisMapping 4 5
(**) Mouse1: ZAxisMapping: buttons 4 and 5
(**) Mouse1: Buttons: 5
(II) Keyboard Keyboard1 handled by legacy driver
(II) XINPUT: Adding extended input device Mouse1 (type: MOUSE)
(II) Mouse1: SetupAuto: hw.iftype is 4, hw.model is 0
(II) Mouse1: SetupAuto: protocol is SysMouse
(**) Option BaudRate 1200
Warning: font renderer for .pfa registered more than once
Warning: font renderer for .pfb registered more than once
GetModeLine - scrn: 0 clock: 157500
GetModeLine - hdsp: 1280 hbeg: 1344 hend: 1504 httl: 1728
  vdsp: 1024 vbeg: 1025 vend: 1028 vttl: 1072 flags: 5
GetModeLine - scrn: 0 clock: 157500
GetModeLine - hdsp: 1280 hbeg: 1344 hend: 1504 httl: 1728
  vdsp: 1024 vbeg: 1025 vend: 1028 vttl: 1072 flags: 5

   *** If unresolved symbols were reported above, they might not
   *** be the reason for the server aborting.

Fatal server error:
Caught signal 11.  Server aborting


When reporting a problem related to a server crash, please send
the full server output, not just the last messages.
This can be found in the log file /var/log/XFree86.0.log.

--





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Re: [Dri-devel] Mesa-4-1-branch

2002-11-20 Thread Martin Spott
Brian wrote:
 Adam K Kirchhoff wrote:
 So I decided to give the mesa-4-1-branch a whirl and do some testing... I 
 grabbed it from CVS:
 
 $ cvs -z3 co -r mesa-4-1-branch xc

 Do a CVS update again in case you didn't get my latest check-ins.

I just ran FlightGear with this branch (instead of employing binary
snapshots) on my Radeon7500. Everything is quite fast, the colours look
perfect, the previously known feature of everything appearing too dark has
gone !

The airplane's control panel looks a bit strange - but this might be a
different subject. Unfortunately the X server crashes before I get an
opportunity to create a screenshot   ;-)

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--


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Re: [Dri-devel] Mesa-4-1-branch

2002-11-19 Thread Brian Paul
Adam K Kirchhoff wrote:

So I decided to give the mesa-4-1-branch a whirl and do some testing... I 
grabbed it from CVS:

$ cvs -z3 co -r mesa-4-1-branch xc

And then I did a Make world.  Unfortunately, it didn't get very far:

make[5]: Entering directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
rm -f *.CKP *.ln *.BAK *.bak *.o core errs ,* *~ *.a .emacs_* tags TAGS make.log MakeOut   #*
/bin/sh: -c: line 1: syntax error near unexpected token `;'
make[5]: *** [clean] Error 2
make[5]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
make[4]: *** [clean] Error 2
make[4]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86'
make[3]: *** [clean] Error 2
make[3]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver'
make[2]: *** [clean] Error 2
make[2]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs'
make[1]: *** [clean] Error 2
make[1]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc'

Any idea what's going on with that?

Do a CVS update again in case you didn't get my latest check-ins.

-Brian




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Re: [Dri-devel] Mesa-4-1-branch (and trunk)

2002-11-19 Thread Adam K Kirchhoff

Heh..  I actually noticed it a couple days ago on the texmem branch, but I 
figured that I was doing something odd/wrong.  Guess not :-)

Adam

On Tue, 19 Nov 2002, Urs Schroffenegger wrote:

 Well, I didn't find what's wrong, but i encountered exactly the same
 thing at exactly the same point (blabla/xfree/imput/) from yesterday's
 cvs grabbed from the trunk (as explained in the compilation guide); and
 i found the same kind of message on dri-users dated from nov. 17th, but
 also unanswered
 
 i'm on a suse 7.2, gcc 2.95.3, and a 2.4.19 kernel,
 
 hope this helps a bit further pinning down the problem...
 
 urs
 
 Adam K Kirchhoff wrote:
SNIP 
  make[5]: Entering directory
 `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
  rm -f *.CKP *.ln *.BAK *.bak *.o core errs ,* *~ *.a .emacs_* tags TAGS make.log 
MakeOut   #*
  /bin/sh: -c: line 1: syntax error near unexpected token `;'
  make[5]: *** [clean] Error 2
SNIP 
 



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Re: [Dri-devel] Mesa-4-1-branch

2002-11-19 Thread Adam K Kirchhoff

On Tue, 19 Nov 2002, Brian Paul wrote:

 Adam K Kirchhoff wrote:
  So I decided to give the mesa-4-1-branch a whirl and do some testing... I 
  grabbed it from CVS:
  
  $ cvs -z3 co -r mesa-4-1-branch xc
  
  And then I did a Make world.  Unfortunately, it didn't get very far:
  
  make[5]: Entering directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
  rm -f *.CKP *.ln *.BAK *.bak *.o core errs ,* *~ *.a .emacs_* tags TAGS make.log 
MakeOut   #*
  /bin/sh: -c: line 1: syntax error near unexpected token `;'
  make[5]: *** [clean] Error 2
  make[5]: Leaving directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
  make[4]: *** [clean] Error 2
  make[4]: Leaving directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86'
  make[3]: *** [clean] Error 2
  make[3]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver'
  make[2]: *** [clean] Error 2
  make[2]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs'
  make[1]: *** [clean] Error 2
  make[1]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc'
  
  Any idea what's going on with that?
 
 Do a CVS update again in case you didn't get my latest check-ins.
 
 -Brian

Still no go.  Dies at the same place with the same error.

Adam




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Re: [Dri-devel] Mesa-4-1-branch

2002-11-19 Thread Brian Paul
Adam K Kirchhoff wrote:

On Tue, 19 Nov 2002, Brian Paul wrote:



Adam K Kirchhoff wrote:


So I decided to give the mesa-4-1-branch a whirl and do some testing... I 
grabbed it from CVS:

$ cvs -z3 co -r mesa-4-1-branch xc

And then I did a Make world.  Unfortunately, it didn't get very far:

make[5]: Entering directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
rm -f *.CKP *.ln *.BAK *.bak *.o core errs ,* *~ *.a .emacs_* tags TAGS make.log MakeOut   #*
/bin/sh: -c: line 1: syntax error near unexpected token `;'
make[5]: *** [clean] Error 2
make[5]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
make[4]: *** [clean] Error 2
make[4]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86'
make[3]: *** [clean] Error 2
make[3]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver'
make[2]: *** [clean] Error 2
make[2]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs'
make[1]: *** [clean] Error 2
make[1]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc'

Any idea what's going on with that?

Do a CVS update again in case you didn't get my latest check-ins.

-Brian



Still no go.  Dies at the same place with the same error.



Look at xc/programs/Xserver/hw/xfree86/Imakefile, near line 80.  Do you
see this:

#if BuildXInputExt  defined(XInputDrivers)
INPUTDIR = input
#endif

David recently checked in a fix (check for XInputDrivers) for exactly this
problem.

-Brian



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Re: [Dri-devel] Mesa-4-1-branch

2002-11-19 Thread Brian Paul
Alan Hourihane wrote:

On Tue, Nov 19, 2002 at 01:04:54PM -0500, Adam K Kirchhoff wrote:


On Tue, 19 Nov 2002, Brian Paul wrote:



Adam K Kirchhoff wrote:


So I decided to give the mesa-4-1-branch a whirl and do some testing... I 
grabbed it from CVS:

$ cvs -z3 co -r mesa-4-1-branch xc

And then I did a Make world.  Unfortunately, it didn't get very far:

make[5]: Entering directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
rm -f *.CKP *.ln *.BAK *.bak *.o core errs ,* *~ *.a .emacs_* tags TAGS make.log MakeOut   #*
/bin/sh: -c: line 1: syntax error near unexpected token `;'
make[5]: *** [clean] Error 2
make[5]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
make[4]: *** [clean] Error 2
make[4]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86'
make[3]: *** [clean] Error 2
make[3]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver'
make[2]: *** [clean] Error 2
make[2]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs'
make[1]: *** [clean] Error 2
make[1]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc'

Any idea what's going on with that?

Do a CVS update again in case you didn't get my latest check-ins.

-Brian


Still no go.  Dies at the same place with the same error.



Try updating xc/config/host.def.

David fixed a build problem here.


I just checked in this change to the mesa41 branch.  I missed it before.

-Brian




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Re: [Dri-devel] Mesa-4-1-branch

2002-11-19 Thread Adam K Kirchhoff

Hold on a sec.  I've got too many different branches of the DRI on my
machine (the texmem branch, the mesa-4.1 branch, and the trunk) so now I'm
beginning to second guess what I've updated and what I haven't.

I'm gonna clean everything off and do a fresh pull of the mesa-4.1 branch.

Adam

On Tue, 19 Nov 2002, Brian Paul wrote:

 Adam K Kirchhoff wrote:
  On Tue, 19 Nov 2002, Brian Paul wrote:
  
  
 Adam K Kirchhoff wrote:
 
 So I decided to give the mesa-4-1-branch a whirl and do some testing... I 
 grabbed it from CVS:
 
 $ cvs -z3 co -r mesa-4-1-branch xc
 
 And then I did a Make world.  Unfortunately, it didn't get very far:
 
 make[5]: Entering directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
 rm -f *.CKP *.ln *.BAK *.bak *.o core errs ,* *~ *.a .emacs_* tags TAGS make.log 
MakeOut   #*
 /bin/sh: -c: line 1: syntax error near unexpected token `;'
 make[5]: *** [clean] Error 2
 make[5]: Leaving directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
 make[4]: *** [clean] Error 2
 make[4]: Leaving directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86'
 make[3]: *** [clean] Error 2
 make[3]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver'
 make[2]: *** [clean] Error 2
 make[2]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs'
 make[1]: *** [clean] Error 2
 make[1]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc'
 
 Any idea what's going on with that?
 
 Do a CVS update again in case you didn't get my latest check-ins.
 
 -Brian
  
  
  Still no go.  Dies at the same place with the same error.
 
 
 Look at xc/programs/Xserver/hw/xfree86/Imakefile, near line 80.  Do you
 see this:
 
 #if BuildXInputExt  defined(XInputDrivers)
 INPUTDIR = input
 #endif
 
 David recently checked in a fix (check for XInputDrivers) for exactly this
 problem.
 
 -Brian
 
 



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Re: [Dri-devel] Mesa-4-1-branch

2002-11-19 Thread Stefan Lange
Adam K Kirchhoff wrote:
 On Tue, 19 Nov 2002, Brian Paul wrote:


Adam K Kirchhoff wrote:

So I decided to give the mesa-4-1-branch a whirl and do some 
testing... I
grabbed it from CVS:

$ cvs -z3 co -r mesa-4-1-branch xc

And then I did a Make world.  Unfortunately, it didn't get very far:

make[5]: Entering directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
rm -f *.CKP *.ln *.BAK *.bak *.o core errs ,* *~ *.a .emacs_* tags 
TAGS make.log MakeOut   #*
/bin/sh: -c: line 1: syntax error near unexpected token `;'
make[5]: *** [clean] Error 2
make[5]: Leaving directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86/input'
make[4]: *** [clean] Error 2
make[4]: Leaving directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver/hw/xfree86'
make[3]: *** [clean] Error 2
make[3]: Leaving directory 
`/home/adamk/mesa-4.1-branch/xc/xc/programs/Xserver'
make[2]: *** [clean] Error 2
make[2]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc/programs'
make[1]: *** [clean] Error 2
make[1]: Leaving directory `/home/adamk/mesa-4.1-branch/xc/xc'

Any idea what's going on with that?

Do a CVS update again in case you didn't get my latest check-ins.

-Brian


 Still no go.  Dies at the same place with the same error.


I just checked it out (2h ago), and it compiled fine. It also seems to
run quite nicely. No crashes with wolfenstein or q3a, but I only tested
quickly.

you could try to erase your local cvs-copy and check it out completely,
maybe that helps?

btw: the flickering/missing textures with software tcl issue is still
present after the merge from trunk, so it's probably an issue with the
mesa-4.1 respectively mesa-5.0 code. Not that it really matters a lot,
though...

regards
Stefan

 Adam







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Re: [Dri-devel] mesa-4-1-branch testing...

2002-11-19 Thread Brian Paul
Adam K Kirchhoff wrote:

Alright, after clearing out my local copy of the mesa-4.1 branch, I pulled 
everything again and was able to build that branch without any problems.  

I've done some basic testing so far.  

This is on a dual proc, 1ghz., PIII.  Via chipset.  2x AGP, 64 meg
aperature.  512 megs of RAM.  Radeon 8500 (128 meg version)

It looks like I'm seeing some speedups across the board.  Nothing huge,
but glxgears is reporting an extra 300 fps or so and most games that I've
tried so far just feel smoother.

Quake3Arena dies when it goes to load a level to play:

Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
35 arenas parsed
32 bots parsed
Loading vm file vm/cgame.qvm.
VM file cgame compiled to 786818 bytes of code
cgame loaded in 5380768 bytes on the hunk
drmCommandWrite: -22
drmRadeonCmdBuffer: -22 (exiting)

UT and Rune run just fine.

gltron displays/plays fine, as does tuxkart.  I haven't tried tuxracer 
yet.

heretic2 has some problems, but they also show up in the trunk :-)  
Basically, any sort of flashing (like if my character throws a fireball), 
causes a huge drop in the framerate.  

I've also given it a shot under FreeBSD.  The results with GL applications 
(both native and linux through the binary compatability layer) are the 
same.   *However* the X server itself seems rather unstable.  At first, I 
couldn't figure it out; everytime I went to start X, the server would 
start up for a split second and then die.  After some experimenting, I 
discovered that the problem was gkrellm, which was in my .xinitrc.  More 
specifically, it seems to be any gtk-2.0 application.  In addition, when I 
switched to kde3 as my window manager, the same thing happened.  So, I can 
run enlightenment without any problem.  However, if I start any gtk-2.0 
apps, or kde3 apps (maybe it's qt?), the X server will die :-)

I'll continue testing when I have the chance.

Thanks for testing!

I'll try to look into the Q3A failure this week.

I wouldn't expect any speed-ups from the 5.0 Mesa code.  But I'm sure
nobody will complain if that's the case.

-Brian



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Re: [Dri-devel] mesa-4-1-branch testing...

2002-11-19 Thread Adam K Kirchhoff

On Tue, 19 Nov 2002, Brian Paul wrote:

 Adam K Kirchhoff wrote:
  Alright, after clearing out my local copy of the mesa-4.1 branch, I pulled 
  everything again and was able to build that branch without any problems.  
  
  I've done some basic testing so far.  
  
  This is on a dual proc, 1ghz., PIII.  Via chipset.  2x AGP, 64 meg
  aperature.  512 megs of RAM.  Radeon 8500 (128 meg version)
  
  It looks like I'm seeing some speedups across the board.  Nothing huge,
  but glxgears is reporting an extra 300 fps or so and most games that I've
  tried so far just feel smoother.
  
  Quake3Arena dies when it goes to load a level to play:
  
  Loading vm file vm/ui.qvm.
  VM file ui compiled to 594408 bytes of code
  ui loaded in 1963008 bytes on the hunk
  35 arenas parsed
  32 bots parsed
  Loading vm file vm/cgame.qvm.
  VM file cgame compiled to 786818 bytes of code
  cgame loaded in 5380768 bytes on the hunk
  drmCommandWrite: -22
  drmRadeonCmdBuffer: -22 (exiting)
  
  UT and Rune run just fine.
  
  gltron displays/plays fine, as does tuxkart.  I haven't tried tuxracer 
  yet.
  
  heretic2 has some problems, but they also show up in the trunk :-)  
  Basically, any sort of flashing (like if my character throws a fireball), 
  causes a huge drop in the framerate.  
  
  I've also given it a shot under FreeBSD.  The results with GL applications 
  (both native and linux through the binary compatability layer) are the 
  same.   *However* the X server itself seems rather unstable.  At first, I 
  couldn't figure it out; everytime I went to start X, the server would 
  start up for a split second and then die.  After some experimenting, I 
  discovered that the problem was gkrellm, which was in my .xinitrc.  More 
  specifically, it seems to be any gtk-2.0 application.  In addition, when I 
  switched to kde3 as my window manager, the same thing happened.  So, I can 
  run enlightenment without any problem.  However, if I start any gtk-2.0 
  apps, or kde3 apps (maybe it's qt?), the X server will die :-)
  
  I'll continue testing when I have the chance.
 
 Thanks for testing!
 
 I'll try to look into the Q3A failure this week.
 
 I wouldn't expect any speed-ups from the 5.0 Mesa code.  But I'm sure
 nobody will complain if that's the case.
 
Let's put it this way...  The speedups certainly aren't so dramatic that 
they can't be explained by other factors (less processes running in the 
background, for example), which very well may be the case.

Adam




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