Re: [expert] UT2003 help?

2003-03-04 Thread Ronald J. Hall
On Tuesday 04 March 2003 12:34 am, David E. Fox wrote:

> Well, first start your app. Note the process id (PID) by top or ps or
> other method.
>
> Start up gdb in a terminal window, and then do 'attach PID' where PID
> is the process id you wrote down in step #1.
>
> Now if the process crashes you will be able to do an analysis of it in
> gdb. However, if the app doesn't come with source and (more
> importantly) isn't compiled in debug mode, it's often not very helpful
> doing this.

Thanks David. I'll try this later. Its a commercial game, so I dunno about 
source or debug mode with it. Still, it won't hurt to try! :-)

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Re: [expert] UT2003 help?

2003-03-03 Thread David E. Fox
> Whoops  (and laughing) that went over my head. Can you tell me how=
>  to=20
> do whatever it is you mentioned?

Well, first start your app. Note the process id (PID) by top or ps or
other method. 

Start up gdb in a terminal window, and then do 'attach PID' where PID
is the process id you wrote down in step #1.

Now if the process crashes you will be able to do an analysis of it in
gdb. However, if the app doesn't come with source and (more
importantly) isn't compiled in debug mode, it's often not very helpful
doing this. 


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Re: [expert] UT2003 help?

2003-03-03 Thread Joerg Mertin


David E. Fox wrote:
Having several xmms-insances running at the same time (stress the 
soundcard a bit), and perform a kernel-compile:
make -j 100 bzImage


That's pretty extreme... you might void the warranty :).

I just tried that, but reduced it to a -j 20 and closed mozilla out
because I have 256 megs of RAM - anyhow, the box felt really slow (I
have a 1 ghz Athlon). Surprisingly it stayed up and no segfaults, even
though the box is running setiathome and folding (protein synthesis)
and backing up /home at the same time.
Playing .mp3 really sounds strange on such a system - the words come
out every few seconds ;).
Yeah :) Cool hein ? That real Pain-Music ;)

Did you check your box temperature during that, by chance? Is your box
overclocked? 

I didn't but I'm not sure I trust sensors output on this mobo. It's
saying some voltages are too high and temp3 is 112 degrees C. I 
certainly hope not :(.

Anyhow the only time my system (rearly 2 yrs old, run 24/7) crashed
due to overheating was one time I was doing a seek in a video CD with 
an old rev of xine. I don't know how it caused it, but alarms started
going off...
On the Old mainboard I did have a temperature around 60C Celcius...
On the actual Board - I can't tell - as the sensors does not work yet 
(Apparently there are patches around, etc. even the nforce2 SMBUS Code 
compiled cleanly and loaded - but the rest of the lm_sensors stuff won't 
work with it... Guess I need to wait a little bit until the Bugs are 
fixed ) :)

Regarding your Temperatures, I'd have a look at /etc/sensors.conf and 
check if you have configured the right smbus and Chips for you mobo.

But with 512MByte of Ram and no -windows System running - the -j 100 
works quite good :) on my system ... But if that's

Cheers

	Joerg

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Re: [expert] UT2003 help?

2003-03-02 Thread Ronald J. Hall
On Sunday 02 March 2003 07:15 pm, Bryan Whitehead wrote:

> What is your video cards temp? an over heating video card will segfault
> / crash / lockup. I had this exact problem, getting a fan for the video
> card fixed the problem.

It has a built in fan - how do I find out the cards temp?

> It could also be a bad video card, after it overheats many times it
> might just be shot. :(

I suppose - although it is brand new.

> But are they pushing the video card to it's limit?

Well, I don't know about the WineX games doing that, but UT2003 crashing after 
2 mins, then doint nothing different but starting the game back, and it runs 
for 2 hours, then stopping and starting it again to have in crash in 10 
mins... You see, the randomness? :-(

> Try swapping cards?

I could but I hate to mess with their systems - they are solid.

Thanks for the reply.

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Re: [expert] UT2003 help?

2003-03-02 Thread Ronald J. Hall
On Sunday 02 March 2003 04:06 pm, Joerg Mertin wrote:
> Hi Ronald,
>
> I had a similar experience once with a Computer, Via-Chipset.
> Averred that the Mainboard had a problem. The issue actually was a
> combination of Network/Sound/Memory & High PCI Usage. Means - that I
> always had a segfault when these 4 things where producing together a
> high-load. In the End - removing the soundcard (Soundblaster Live 1024
> Player) made it more playable.
>
> I was able to reproduce the Segfault/System lockups sometimes when:
> Having several xmms-insances running at the same time (stress the
> soundcard a bit), and perform a kernel-compile:
> make -j 100 bzImage
>
> Make sure you have enough Ram for a -j 100 ;)
> 90% of the time - I had a crash or a problem ...
>
> Maybe you want to check that out ... I find the kernel-compile with the
> option -j 100 better than any memory Test stuff around there ;) cause
> it's not only the memory that needs tested, but the environment it runs in.
>
> Cheers
>
>   Joerg

Hi Joerg. Thanks for the reply. I'll save this e-mail and play around with 
that option when I get a bit more time (work ya know!). :-)

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Re: [expert] UT2003 help?

2003-03-02 Thread Ronald J. Hall
On Sunday 02 March 2003 12:09 pm, J. Grant wrote:
> Have you tried running it in gdb ? then doing what ever you do to make
> it SIGSEGV
> I've found div-by-zero and other bugs this way.
>
> Cheers
>
> JG

Whoops  (and laughing) that went over my head. Can you tell me how to 
do whatever it is you mentioned?

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Re: [expert] UT2003 help?

2003-03-02 Thread David E. Fox
> Having several xmms-insances running at the same time (stress the 
> soundcard a bit), and perform a kernel-compile:
> make -j 100 bzImage

That's pretty extreme... you might void the warranty :).

I just tried that, but reduced it to a -j 20 and closed mozilla out
because I have 256 megs of RAM - anyhow, the box felt really slow (I
have a 1 ghz Athlon). Surprisingly it stayed up and no segfaults, even
though the box is running setiathome and folding (protein synthesis)
and backing up /home at the same time.

Playing .mp3 really sounds strange on such a system - the words come
out every few seconds ;).

Did you check your box temperature during that, by chance? Is your box
overclocked? 

I didn't but I'm not sure I trust sensors output on this mobo. It's
saying some voltages are too high and temp3 is 112 degrees C. I 
certainly hope not :(.

Anyhow the only time my system (rearly 2 yrs old, run 24/7) crashed
due to overheating was one time I was doing a seek in a video CD with 
an old rev of xine. I don't know how it caused it, but alarms started
going off...

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Re: [expert] UT2003 help?

2003-03-02 Thread Bryan Whitehead
Ronald J. Hall wrote:
On Sunday 02 March 2003 08:46 am, Greg Meyer wrote:


If you are the one with the different drivers, try and isolate that by
dropping back to theirs.  If it is not the drivers, it sounds like it could
also be a heat issue  ie, program segfaults when things get a little warm.
What's the cooling like on your machine?


Hi Greg. I've tried both 3123 and 4191 drivers. I also ran memtest for about 
12 hours/24 passes on my 512 megs of DDR Ram. No errors reported. System temp 
is 27 C. CPU temp is 50 C. After 12 hours of running memtest, it was 52 C.
What is your video cards temp? an over heating video card will segfault 
/ crash / lockup. I had this exact problem, getting a fan for the video 
card fixed the problem.

It could also be a bad video card, after it overheats many times it 
might just be shot. :(

I've had the game segfault right after booting up, like 2 mins into the game, 
and I've had it run for 2 hours, with the machine having been on all day. In 
single player or across the LAN. Seems to be totally random. Tribes 2 and 
Rune also crash, back to the desktop. Whats really odd is that not even one 
of my WineX games, including a hog like Warcraft 3, crash. They all run 
perfectly.
But are they pushing the video card to it's limit?

These 3 games run fine under 9.0 on my 2 sons comps (Geforce 2 cards). I even 
tried renaming /lib/i686 to i686.old and copying their i686 folders to mine, 
then running ldconfig. Made no difference, same error.

I'm really at a loss.
Try swapping cards?

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Re: [expert] UT2003 help?

2003-03-02 Thread Joerg Mertin
Hi Ronald,

I had a similar experience once with a Computer, Via-Chipset.
Averred that the Mainboard had a problem. The issue actually was a 
combination of Network/Sound/Memory & High PCI Usage. Means - that I 
always had a segfault when these 4 things where producing together a 
high-load. In the End - removing the soundcard (Soundblaster Live 1024 
Player) made it more playable.

I was able to reproduce the Segfault/System lockups sometimes when:
Having several xmms-insances running at the same time (stress the 
soundcard a bit), and perform a kernel-compile:
make -j 100 bzImage

Make sure you have enough Ram for a -j 100 ;)
90% of the time - I had a crash or a problem ...
Maybe you want to check that out ... I find the kernel-compile with the 
option -j 100 better than any memory Test stuff around there ;) cause 
it's not only the memory that needs tested, but the environment it runs in.

Cheers

	Joerg

Ronald J. Hall wrote:
On Sunday 02 March 2003 08:46 am, Greg Meyer wrote:
[...]
Hi Greg. I've tried both 3123 and 4191 drivers. I also ran memtest for about 
12 hours/24 passes on my 512 megs of DDR Ram. No errors reported. System temp 
is 27 C. CPU temp is 50 C. After 12 hours of running memtest, it was 52 C.

I've had the game segfault right after booting up, like 2 mins into the game, 
and I've had it run for 2 hours, with the machine having been on all day. In 
single player or across the LAN. Seems to be totally random. Tribes 2 and 
Rune also crash, back to the desktop. Whats really odd is that not even one 
of my WineX games, including a hog like Warcraft 3, crash. They all run 
perfectly.

These 3 games run fine under 9.0 on my 2 sons comps (Geforce 2 cards). I even 
tried renaming /lib/i686 to i686.old and copying their i686 folders to mine, 
then running ldconfig. Made no difference, same error.

I'm really at a loss.





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Re: [expert] UT2003 help?

2003-03-02 Thread J. Grant
Have you tried running it in gdb ? then doing what ever you do to make 
it SIGSEGV
I've found div-by-zero and other bugs this way.

Cheers

JG

on the 02/03/03 15:23, Ronald J. Hall wrote:
On Sunday 02 March 2003 08:46 am, Greg Meyer wrote:

If you are the one with the different drivers, try and isolate that by
dropping back to theirs.  If it is not the drivers, it sounds like it could
also be a heat issue  ie, program segfaults when things get a little warm.
What's the cooling like on your machine?
Hi Greg. I've tried both 3123 and 4191 drivers. I also ran memtest for about 
12 hours/24 passes on my 512 megs of DDR Ram. No errors reported. System temp 
is 27 C. CPU temp is 50 C. After 12 hours of running memtest, it was 52 C.

I've had the game segfault right after booting up, like 2 mins into the game, 
and I've had it run for 2 hours, with the machine having been on all day. In 
single player or across the LAN. Seems to be totally random. Tribes 2 and 
Rune also crash, back to the desktop. Whats really odd is that not even one 
of my WineX games, including a hog like Warcraft 3, crash. They all run 
perfectly.

These 3 games run fine under 9.0 on my 2 sons comps (Geforce 2 cards). I even 
tried renaming /lib/i686 to i686.old and copying their i686 folders to mine, 
then running ldconfig. Made no difference, same error.

I'm really at a loss.



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Re: [expert] UT2003 help?

2003-03-02 Thread Ronald J. Hall
On Sunday 02 March 2003 08:46 am, Greg Meyer wrote:

> If you are the one with the different drivers, try and isolate that by
> dropping back to theirs.  If it is not the drivers, it sounds like it could
> also be a heat issue  ie, program segfaults when things get a little warm.
> What's the cooling like on your machine?

Hi Greg. I've tried both 3123 and 4191 drivers. I also ran memtest for about 
12 hours/24 passes on my 512 megs of DDR Ram. No errors reported. System temp 
is 27 C. CPU temp is 50 C. After 12 hours of running memtest, it was 52 C.

I've had the game segfault right after booting up, like 2 mins into the game, 
and I've had it run for 2 hours, with the machine having been on all day. In 
single player or across the LAN. Seems to be totally random. Tribes 2 and 
Rune also crash, back to the desktop. Whats really odd is that not even one 
of my WineX games, including a hog like Warcraft 3, crash. They all run 
perfectly.

These 3 games run fine under 9.0 on my 2 sons comps (Geforce 2 cards). I even 
tried renaming /lib/i686 to i686.old and copying their i686 folders to mine, 
then running ldconfig. Made no difference, same error.

I'm really at a loss.

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 \/ 
 

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Re: [expert] UT2003 help?

2003-03-02 Thread Ronald J. Hall
On Sunday 02 March 2003 01:58 am, Sridhar Dhanapalan wrote:

> I don't know what's causing the segfault, but I can assure you that it is
> not the XiG-SUNDRY-NONSTANDARD message. That message pops up if you're not
> using a Xi Graphics (XiG) X server. In other words, it happens to all
> XFree86 users.

Yes, I had found that in a couple of message threads from searching Google.

I know other UT2003 users have had this same problem - has no one come up with 
a solution yet?

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Re: [expert] UT2003 help?

2003-03-02 Thread Greg Meyer
On Sunday 02 March 2003 01:17 am, Ronald J. Hall wrote:
> Anyone else having problems with this game under v9.0? I can play it just
> -so- long then, always...it segfaults out. Whats puzzling is that this
> game, running under 9.0 on my 2 sons computers runs for hours flawlessly.
> We all use Nvidia Geforce cards. One is running the 4191 drivers, 2 are
> using the 3123 drivers.
>
If you are the one with the different drivers, try and isolate that by 
dropping back to theirs.  If it is not the drivers, it sounds like it could 
also be a heat issue  ie, program segfaults when things get a little warm.  
What's the cooling like on your machine?

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Re: [expert] UT2003 help?

2003-03-02 Thread Sridhar Dhanapalan
On Sun, 2 Mar 2003 01:17:46 -0500, "Ronald J. Hall" <[EMAIL PROTECTED]> wrote:
> Anyone else having problems with this game under v9.0? I can play it just -so-
> 
> long then, always...it segfaults out. Whats puzzling is that this game, 
> running under 9.0 on my 2 sons computers runs for hours flawlessly. We all 
> use Nvidia Geforce cards. One is running the 4191 drivers, 2 are using the 
> 3123 drivers. 
> 
> Here is the error message:
> 
> [EMAIL PROTECTED] darklord]$ ut2003
> Xlib:  extension "XiG-SUNDRY-NONSTANDARD" missing on display ":0.0".
> 
> Backtrace:
> [ 1]  /lib/i686/libpthread.so.0 [0x40d9ae55]
> Signal: SIGSEGV [segmentation fault]
> Aborting.
> 
> I've applied all 4 patches that I could find to update UT2003 (this is the 
> full retail game but it does it with the demo as well). 
> 
> Thanks.

I don't know what's causing the segfault, but I can assure you that it is not
the XiG-SUNDRY-NONSTANDARD message. That message pops up if you're not using a
Xi Graphics (XiG) X server. In other words, it happens to all XFree86 users.


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pgp0.pgp
Description: PGP signature


Re: [expert] UT2003 help?

2003-02-13 Thread Lorne
On Thursday 13 February 2003 12:53 pm, Ronald J. Hall wrote:
> On Wednesday 12 February 2003 09:58 pm, Lorne wrote:
> > Ahhh crap, that complicates things. I thought I had read where they were
> > all the same. I guess just some components are the same. I'm fairly
> > certain it is hardware based, but perhaps with some tweaking of cmos or
> > ?? you can get it more stable. How about slowing it down using the safe
> > cmos settings and see if that makes a difference? Or how about opening up
> > the case and putting a fan across it to see if it is a flakey piece of
> > ram or something? How hot is the cpu getting?
>
> Well, they are a lot alike. :-)
>
> I've looked at CMOS stuff, and aside from differences in BIOS's, I tend to
> set them to be the same on all 3 machines.
>
> I can underclock it, I suppose - I'm not using the optimized settings now,
> but the default/safe ones.
>
> 50 degrees C... that should be okay, right?
>
h... that sounds pretty darned hot. I forget what cpu speed you are 
running. I'm running a 2.5ghz and it is cooler than that I'm almost positive. 
I don't think intel gets flakey at that temp though. You might make sure you 
have some special goo to transfer the heat between the heat sink and chip. ??

> I guess I'm going to have to grab memtest and run it to see if shows
> anything. Ram modules are only about 2 months old
>
Well best of luck to you man.

> Thanks for your help!



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Re: [expert] UT2003 help?

2003-02-13 Thread Ronald J. Hall
On Wednesday 12 February 2003 09:58 pm, Lorne wrote:

> Ahhh crap, that complicates things. I thought I had read where they were
> all the same. I guess just some components are the same. I'm fairly certain
> it is hardware based, but perhaps with some tweaking of cmos or ?? you can
> get it more stable. How about slowing it down using the safe cmos settings
> and see if that makes a difference? Or how about opening up the case and
> putting a fan across it to see if it is a flakey piece of ram or something?
> How hot is the cpu getting?

Well, they are a lot alike. :-)

I've looked at CMOS stuff, and aside from differences in BIOS's, I tend to set 
them to be the same on all 3 machines.

I can underclock it, I suppose - I'm not using the optimized settings now, but 
the default/safe ones.

50 degrees C... that should be okay, right?

I guess I'm going to have to grab memtest and run it to see if shows anything. 
Ram modules are only about 2 months old

Thanks for your help!

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Re: [expert] UT2003 help?

2003-02-12 Thread Lorne
On Tuesday 11 February 2003 10:48 pm, Ronald J. Hall wrote:
> On Tuesday 11 February 2003 10:04 pm, Lorne wrote:
> > I'd start by swapping out the ram from one of the others and seeing of
> > the problem follows. If not, try video card and then... well you get the
> > idea.
> >
> > :)
>
> Ram is different on all 3 machines
>
> comp1 - 512 megs DDR ram (2100)
>
> comp2 - 384 megs DDR ram (1600)
>
> comp3 - 384 megs ram (not DDR)
>
> ;-(

Ahhh crap, that complicates things. I thought I had read where they were all 
the same. I guess just some components are the same. I'm fairly certain it is 
hardware based, but perhaps with some tweaking of cmos or ?? you can get it 
more stable. How about slowing it down using the safe cmos settings and see 
if that makes a difference? Or how about opening up the case and putting a 
fan across it to see if it is a flakey piece of ram or something? How hot is 
the cpu getting?


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Re: [expert] UT2003 help?

2003-02-11 Thread Ronald J. Hall
On Tuesday 11 February 2003 03:42 pm, Todd Lyons wrote:

> Wild shot in the dark here.
> cd /lib
> mv i686 i686.nouse
> ldconfig
>
> Then see if it still does it (probably requires a runlevel change, maybe
> even a reboot).  This will make it use the i586 optimized glibc instead
> of the i686 optimized glibc.
>
> Good luck.
>
> Blue skies... Todd

I'll try that and report back. BTW, this won't interfere with other RPMs that 
I've installed that are 686, or stuff I've compiled will it? Just a thought.

Thanks for the help, Todd! :-)

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Re: [expert] UT2003 help?

2003-02-11 Thread Ronald J. Hall
On Tuesday 11 February 2003 10:04 pm, Lorne wrote:

> I'd start by swapping out the ram from one of the others and seeing of the
> problem follows. If not, try video card and then... well you get the idea.
> :)

Ram is different on all 3 machines

comp1 - 512 megs DDR ram (2100)

comp2 - 384 megs DDR ram (1600)

comp3 - 384 megs ram (not DDR)

;-(

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Re: [expert] UT2003 help?

2003-02-11 Thread Lorne
On Tuesday 11 February 2003 12:47 pm, Ronald J. Hall wrote:
> On Tuesday 11 February 2003 01:31 pm, Jack Coates wrote:
> > haven't played it, but...
> >
> > three machines with same OS, same video card, same video driver, one of
> > them keeps crashing? Sounds to me like the one machine is a) the one
> > with the different video driver, or b) overheating.
>
> Hi Jack. Thanks for the reply. Well, actually - its using the 3123 driver
> just like one of the other comps. Overheating - well, I checked in BIOS
> after a few hours and its reporting 50 c. AFAIK, that should be fine,
> right? Also, its not the whole system that is crashing, just this one game
> that segfaults back to the desktop (I start it from a term.). The system
> itself sets for hours with no problems - never crashed like that.
>
> Any other ideas? Thanks again!

I'd start by swapping out the ram from one of the others and seeing of the 
problem follows. If not, try video card and then... well you get the idea. :) 


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Re: [expert] UT2003 help?

2003-02-11 Thread Todd Lyons
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Ronald J. Hall wrote on Tue, Feb 11, 2003 at 02:57:47PM -0500 :
> 
> Also, one said that it was a glibc problem, and a symbolic link was needed 
> between /lib/i686/libpthread-0.9.so and /lib/libpthread.so.X? There is a file 
> by the name of libpthread-0.9.so in each directory already but they are not 
> the same size. I tried linking with libpthread.so.0 (not sure what to use?) 
> but it didn't help.

Wild shot in the dark here.
cd /lib
mv i686 i686.nouse
ldconfig

Then see if it still does it (probably requires a runlevel change, maybe
even a reboot).  This will make it use the i586 optimized glibc instead
of the i686 optimized glibc.

Good luck.

Blue skies...   Todd
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Re: [expert] UT2003 help?

2003-02-11 Thread Ronald J. Hall
On Tuesday 11 February 2003 01:36 pm, s wrote:

> > [darklord@darkforce darklord]$ ut2003
> > Xlib:  extension "XiG-SUNDRY-NONSTANDARD" missing on display
> > ":0.0".
> I get that too, I don't think it's fatal.

Right. According to the readme in one of the patches, its expecting Xi 
Graphics stuff - which of course, is not there. Like you said, its not fatal 
and not my real problem.

> hmmm, maybe it's that old memory thing.  I recall in earlier kernels
> like the one in 9.0 mine would slow down at times real bad.  I don't
> guess mine ever crashed, but using mem=nopentium helped my issues out
> (amd system).  you might try that.
>
> hth,
> -s

Tried that once on someone else's suggestion already - didn't help. A post 
from the Linux Game Tome says that if you have your own computers name in 
/etc/hosts that it causes problems. I do have that, can change it, but then I 
get system slowdown (windows won't open fast). Can't tell it helped either.

Also, one said that it was a glibc problem, and a symbolic link was needed 
between /lib/i686/libpthread-0.9.so and /lib/libpthread.so.X? There is a file 
by the name of libpthread-0.9.so in each directory already but they are not 
the same size. I tried linking with libpthread.so.0 (not sure what to use?) 
but it didn't help.

Any thoughts are greatly appreciated! :-)

-- 

 /\ 
 Dark< >Lord
 \/ 
 


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Re: [expert] UT2003 help?

2003-02-11 Thread Ronald J. Hall
On Tuesday 11 February 2003 01:31 pm, Jack Coates wrote:
> haven't played it, but...
>
> three machines with same OS, same video card, same video driver, one of
> them keeps crashing? Sounds to me like the one machine is a) the one
> with the different video driver, or b) overheating.

Hi Jack. Thanks for the reply. Well, actually - its using the 3123 driver just 
like one of the other comps. Overheating - well, I checked in BIOS after a 
few hours and its reporting 50 c. AFAIK, that should be fine, right? Also, 
its not the whole system that is crashing, just this one game that segfaults 
back to the desktop (I start it from a term.). The system itself sets for 
hours with no problems - never crashed like that.

Any other ideas? Thanks again!

-- 

 /\ 
 Dark< >Lord
 \/ 
 


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Re: [expert] UT2003 help?

2003-02-11 Thread s
On Tuesday 11 February 2003 10:29 am, Ronald J. Hall wrote:
> -Posted this to newbie first-
>
> Anyone else having problems with this game under v9.0? I can play
> it just -so- long then, always...it segfaults out. Whats puzzling
> is that this game, running under 9.0 on my 2 sons computers runs
> for hours flawlessly. We all use Nvidia Geforce cards. One is
> running the 4191 drivers, 2 are using the 3123 drivers. All are AMD
> cpu equipped.
>
> Here is the error message:
>
> [darklord@darkforce darklord]$ ut2003
> Xlib:  extension "XiG-SUNDRY-NONSTANDARD" missing on display
> ":0.0".

I get that too, I don't think it's fatal.

> I've applied all 4 patches that I could find to update UT2003 (this
> is the full retail game but it does it with the demo as well).

hmmm, maybe it's that old memory thing.  I recall in earlier kernels 
like the one in 9.0 mine would slow down at times real bad.  I don't 
guess mine ever crashed, but using mem=nopentium helped my issues out 
(amd system).  you might try that.

hth,
-s



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Re: [expert] UT2003 help?

2003-02-11 Thread Jack Coates
haven't played it, but...

three machines with same OS, same video card, same video driver, one of
them keeps crashing? Sounds to me like the one machine is a) the one
with the different video driver, or b) overheating.

On Tue, 2003-02-11 at 08:29, Ronald J. Hall wrote:
> -Posted this to newbie first-
> 
> Anyone else having problems with this game under v9.0? I can play it just -so- 
> long then, always...it segfaults out. Whats puzzling is that this game, 
> running under 9.0 on my 2 sons computers runs for hours flawlessly. We all 
> use Nvidia Geforce cards. One is running the 4191 drivers, 2 are using the 
> 3123 drivers. All are AMD cpu equipped.
> 
> Here is the error message:
> 
> [darklord@darkforce darklord]$ ut2003
> Xlib:  extension "XiG-SUNDRY-NONSTANDARD" missing on display ":0.0".
> 
> Backtrace:
> [ 1]  /lib/i686/libpthread.so.0 [0x40d9ae55]
> Signal: SIGSEGV [segmentation fault]
> Aborting.
> 
> I've applied all 4 patches that I could find to update UT2003 (this is the 
> full retail game but it does it with the demo as well). 
> 
> Thanks.
-- 
Jack Coates
Monkeynoodle: A Scientific Venture...



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