Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-23 Thread Photoscientia

Hi Shaf, Tony.

shAf wrote:

 Tony writes ...

  On Fri, 19 Jan 2001 22:28:59 +  Photoscientia
  ([EMAIL PROTECTED]) wrote:
 
CIE L*a*b* is poorly suited to DTP applications in three main
 areas:
 
  The main objection to CIELAB for DTP is (AFAIK) that DTP
  is (professionally) always done in CMYK for pre-press output -
  eg Pantone is CMYK gamut -  and CIELAB is an RGB space.

 I would object to L*a*b, as any application space, simply because
 it
 is unintuitive.  My own questions regarding it are only in the context
 of
 it being a absolute reference ... otherwise (practically) useless.

Hear hear, Shaf.
BTW those words about CIELAB and DTP weren't mine. They were extracted
from a well argued paper on the subject by a very knowledgable colour
scientist.

I would add, though, that no matter how accurate a reference or not
CIELAB
is, what it certainly isn't is portable, or practically useful to the
average user.
How many people can lay their hands on a CIE reference light source?
Then, having got your light source, now what? There's no way to
reconstruct a colour from it's L*a*b* specification, apart from trial
and
error, mixing standard pigments with a CIE calibrated colorimeter, and
of
course, we all have one of those handy in our back pocket.
You don't? Pity. But I suspect you have a perfectly useable colour
reconstruction device sitting right in front of you now. An RGB monitor.
Forget L*a*b*, you need an entire lab(oratory) to make proper use of it,
unless, of course, you convert it to RGB first.

Now in defense of RGB:
The phosphors in monitors aren't all different. They're usually one of a
standard set.

The first thing I do with a new monitor is to set up the colour balance
in
hardware (this involves taking the back off, in most cases). I match the
white point to north daylight by eye with the gun gains, and adjust the
RGB black levels for a neutral greyscale, and just invisible raster. The
settings interact, and it's time consuming. Even after a lot of practise
it still takes up to half an hour, but what it doesn't take is a roomful
of special equipment.
I've found that a monitor set up like this by eye alone will match
almost
any other monitor set up the same way, within very close limits. These
monitors aren't used for any special graphics purpose, just workstation
clusters, but it's nicer to see a row of monitors that all look the
same.

So what's the point of that anecdote? Well, if the manufacturers could
be
bothered to do the same thing, using a standard electronic substitute
for
my Mk1, then I don't think there'd be half the moaning there is about
RGB
spaces. In fact, I'm sure it's not beyond the wit of man to make all
monitors self-calibrating in some way, thus compensating for ageing,
drift
and user abuse.
Then we could completely throw CIELAB out of the window, or Macos, as
the
case may be.
As things stand, all we've got is half the equation, with the sRGB
specification laying down standards that people just ignore.

Regards, Pete.



RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-23 Thread Frank Paris

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of Photoscientia
 Sent: Tuesday, January 23, 2001 4:41 PM
 To: [EMAIL PROTECTED]
 Subject: Re: filmscanners: Fw: Color Profiles for Scanners


 I would add, though, that no matter how accurate a reference or not
 CIELAB
 is, what it certainly isn't is portable, or practically useful to the
 average user.

I don't understand why this is an issue. CIELAB is an exact mathematical
transformation of CIEXYZ, which is the standard that ICC uses. This is all
math, hidden in the encoding of the profiles. Why do you care that it isn't
intuitive?

 How many people can lay their hands on a CIE reference light source?
 Then, having got your light source, now what?

Why on earth do you need to? Are you manufacturing printing, scanning, or
digital cameras? Only the manufacturers who are profiling their devices have
to deal with it, and it is highly technical.

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684




Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-22 Thread Tony Sleep

On Sun, 21 Jan 2001 17:01:16 -  Alan  Tyson ([EMAIL PROTECTED]) 
wrote:

 And we should also, perhaps, remember that different
 persons' colour perceptions (Mk1 eyeball + brain software)
 may differ

Absolutely. My right eye is about +2CC yellow compared to my right, or maybe it's 
the left which is about 2CC blue.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-21 Thread shAf

Frank writes ...

  As Frank implies
  ... there is a separate Lab defined for each illumination ...
e.g.,
  subjects illuminated under D65 vs D50.  Not a big difference,

  Once the eye becomes
 accommodated, it shouldn't notice a difference between the two
lightings,
 but to see that in fact there is a considerable difference, try
switching
 your monitor between these two temperatures. You'll see a pretty
distinct
 difference.

The "small" difference I was referring to is ... converting from
one space to another, D65 v D50, is I believe a single variable in a
transform function.

 But all this is an aside. I didn't quite understand the points
 you were trying to make in your latest post, ...

The important points (other than humbled by a blunder) were:

1st point ... relative to Photoshop color spaces, I now understand
RGB is relative, and it is possible to create a profile for which you
may find 0-0-255 in your gamut.

2nd point ... one should never hope to find 0-0-255 in your gamut
because it would imply you have very little room to edit your "blue"
component.

sidelight point ... if you never want 0-0-255 in your gamut
because of lack of editing overhead, then as you approach perfect
devices and the wide gamuts associated with them, then 0-0-255 should
approach a "perfect" blue ... a "concept" blue ... a "nonexistent"
blue.

Last point, really a question ... the blues our eye perceive have
somehow been translated into computer a (mathematical) transform.
That is, someone extracted "blue" from the spectrum of photons, and
defined a physical reference point and a transform for computer
display.  I wonder if it isn't the CIELAB (L*a*b) definition ... that
is, other Lab spaces seem (?) to be relative to L*a*b.

Next question ... can we bring this subject back to film scanners,
and their ability to capture the gamut of film (my golden fleece).

shAf  :o)





Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-21 Thread Tony Sleep

On Sat, 20 Jan 2001 20:18:41 -0800  shAf ([EMAIL PROTECTED]) wrote:

  What color definition allows us to
 equate what PS presents for us with nature??

I refer the honourable gentleman to the answer I gave earlier : the Mk1 eyeball.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-21 Thread Tony Sleep

On Fri, 19 Jan 2001 22:28:59 +  Photoscientia 
([EMAIL PROTECTED]) wrote:

  CIE L*a*b* is poorly suited to DTP applications in three main areas:

The main objection to CIELAB for DTP is (AFAIK) that DTP is (professionally) always 
done in CMYK for pre-press output - eg Pantone is CMYK gamut -  and CIELAB is an RGB 
space.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-21 Thread shAf

Tony writes ...

 On Fri, 19 Jan 2001 22:28:59 +  Photoscientia
 ([EMAIL PROTECTED]) wrote:

   CIE L*a*b* is poorly suited to DTP applications in three main
areas:

 The main objection to CIELAB for DTP is (AFAIK) that DTP
 is (professionally) always done in CMYK for pre-press output -
 eg Pantone is CMYK gamut -  and CIELAB is an RGB space.

I would object to L*a*b, as any application space, simply because
it
is unintuitive.  My own questions regarding it are only in the context
of
it being a absolute reference ... otherwise (practically) useless.

shAf  :o)




Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-21 Thread Alan Tyson

And we should also, perhaps, remember that different
persons' colour perceptions (Mk1 eyeball + brain software)
may differ.

For example, my own blue sensitivity or perception clearly
differs from the rest of family, because they are wont to
say, on nice sunny days, "look at that beautiful blue lake"
and I say "No, it's black, or nearly black". Photos of the
scene then show an annoyingly bright blue lake. On these
occasions I've seen what is about (0,0,255) according to
everyone else as nearly black.  There are also arguments
over whether a particular turquoise sea colour is more green
or more blue. (I pass all the colour blindness tests, BTW.
Maybe I have polarising eyeballs.)  Surprisingly, I detect
no difference in taste over colour balance on monitors 
prints.

I also notice that some people describe sodium vapour
lights, (and the associated spectral lines in a
spectroscope), as *orange* and some describe them as
*yellow*.

So even if a rigorous calibration system from original scene
to monitor or print is possible, we still won't necessarily
agree it looks right. This is just as well, as in all
artistic subjects, where variety is everything.

Regards,

Alan T

- Original Message -
From: Tony Sleep [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, January 21, 2001 1:17 PM
Subject: Re: filmscanners: Fw: Color Profiles for Scanners


 I refer the honourable gentleman to the answer I gave
earlier : the Mk1 eyeball.






Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-20 Thread Hersch Nitikman

I don't want to knock this thread. I've enjoyed the discussion, even though 
some of it started out to be over my head.

However, for most of us, the ultimate product is usually a print that we 
can show to others, and have them accept that the colors make sense to 
them, as being representative of 'reality' (where that is the artistic 
objective). The observers are not likely to care much whether the blue is a 
perfect 0-0-255. If it is the sky, then it should elicit the response that 
it is what a sky looks like...

Oil Painters will take a couple (or several) tubes and mix up a color that 
'looks good' to the artist. Good painters are not ignorant of color theory, 
but I doubt they would get involved in a discussion like this thread. And, 
in general, an original oil painting is unique, and the artist would 
probably be hard put to duplicate it if asked to do so.
Hersch

At 10:05 PM 01/19/2001 +0100, you wrote:
shAf wrote:
 I'd love to learn more from discussing this subject with my peers ...
 I need some understanding as much as anyone else, but I do believe my
 observations and questions are valid, and that I'll be able to
 contribute as well as learn.

Absolutely the same for me !
Thanks to all the contributors ... reading and understanding is learning ...
for me .

Sincerely.

Ezio

www.lucenti.com  e-photography site


- Original Message -
From: "shAf" [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, January 19, 2001 7:49 PM
Subject: RE: filmscanners: Fw: Color Profiles for Scanners


  Tony writes ...
 
   I think this debate does belong here. Very few people,
   including me, understand all this stuff fully,
   yet it inescapably goes with the territory of
   film scanning.
 
  OK then ... but let's back up a bit, and agree on some concepts.
 
  Color exists, and devices cannot capture all of it.  For example, we
  might begin with ignoring the quality of our lenses, and skip to
  something we have day-to-day control over, and realize that certain
  films are more-or-less sensitive to certain wavelengths.  Do we want
  to understand this as the film's gamut??  (Andrew feel free to jump in
  ... please!).
 
  At this point in the discussion, I am at a loss to define the fixed
  point around which all other definitions of color (color spaces,
  device gamuts) are relative.  I would love to believe this is the
  CIELAB color space, but I've read there are different versions of Lab
  color space.  This is aggravating to me ... we need to first find that
  "fixed" reference point.  It also seems to me RGB must somehow be
  "fixed", but there exists an anchor by which we define PS color
  spaces.  From here we'll be able to understand to what degree film can
  capture nature ... a scanner can capture film ... the appropriatness
  of our Photoshop working spaces.
 
  I entered into this thread only to express an observation regarding
  understanding RGB color space and the gamut associated with it (assume
  any color space, but it began with the color spaces associated with
  Photoshop ... e.g., AdobeRGB).  My point was one of curiosity ... not
  only are there colors (as defined by a RGB value) which are outside
  the working space, there also exists colors as defined by RGB values
  which do not exist at all.  A question to ask here would be if anyone
  believes, that when they defined the RGB editing color space, if they
  didn't define it as such that the endpoints (the "pure" R,G  B
  values) would never be actually found.  That is, don't we define these
  editing color spaces to ^enclose^ anything we may encounter???
 
  I'd love to learn more from discussing this subject with my peers ...
  I need some understanding as much as anyone else, but I do believe my
  observations and questions are valid, and that I'll be able to
  contribute as well as learn.
 
  Comments in the context of your post follow ...
 
   On Thu, 18 Jan 2001 20:42:09 -0800  shAf
   ([EMAIL PROTECTED]) wrote:
  
 Some values are so useless, they are even outside Lab
... and not only can you not bringthem into gamut,
 they should even be there in the first place ...
especially if we're talking about photography.
  
   Right, now I understand better what you are getting at and
   have no argument with most of it
   (apart from the philosophical one that RGB is
   device dependent so the purity and intensity of
   an eg pure blue depends on the device, not the RGB value -
 
  I'll agree a device is capable of only some colors.  With regard to
  monitors, there is much of the working space's gamut we simply have to
  accept on faith.  We should be happy Photoshop's "monitor
  compensation" at least removes the display's bias (influence) on the
  perceived colors vs the RGB values.
 
  There is of course usefulness in out-of-gamut colors ... for, as you
  say, headroom, and because they can be brought into gamut.  But surely
  you'll agree some RG

Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-20 Thread Rob Geraghty

"Hersch Nitikman" [EMAIL PROTECTED] wrote:
 perfect 0-0-255. If it is the sky, then it should elicit the response that
 it is what a sky looks like...

Ultimately, if we're able to scan and print the pictures and we like the
results,
that's what really matters. :)

 in general, an original oil painting is unique, and the artist would
 probably be hard put to duplicate it if asked to do so.

Not just oils.  I know my mother had tried to make duplicates of some
of her paintings, but they are seldom good enough for her satisfaction.

Rob





RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-20 Thread Tony Sleep

On Fri, 19 Jan 2001 10:49:53 -0800  shAf ([EMAIL PROTECTED]) wrote:

   Color exists, and devices cannot capture all of it.  For example, we
 might begin with ignoring the quality of our lenses, and skip to
 something we have day-to-day control over, and realize that certain
 films are more-or-less sensitive to certain wavelengths.  Do we want
 to understand this as the film's gamut??  (Andrew feel free to jump in
 ... please!).

Unfortunately I just spotted in the listserver logs that Andrew has unsubscribed.

 fixed
 point around which all other definitions of color (color spaces,
 device gamuts) are relative.

The colourspace of your vision is that fixed point, nothing else. CIELAB describes 
all the colours available in additive colour systems like computer screens. The 
reason it's useful for us is that it maps the eye's non-linear sensitivity to HSL. 
It's a working assumption about most peoples' vision, barring colour blindness or 
individual divergence from the norm.

When you say 'different versions of CIELAB', maybe you are thinking of CIELUV, a 
different space which AFAICR does likewise for all the colours we can see in a 
subtractive system, ie where the illuminant is white light. I think CIELUV is 
supposed to describe our perception of the real world, where what our eyes get is 
what has not been subtractively absorbed by reflection.

I'm guessing now, but perhaps the foregoing argument about real vs. non-real colours 
lays with CIELUV and CIELAB not overlapping perfectly. CIELAB is the wider space, I 
believe. Which means not that we cannot see some colours but that there are colours 
available within an additive system which don't occur subtractively. AFAICS all RGB 
spaces should fit within CIELAB as there is little merit in making output devices 
which work outside our visual gamut. It could be done, eg printing in infra-red 
reflective inks, but we'd have a hard time exhibiting them ;)

If we are dealing with film, CIELAB is the relevant description because it's an 
additive system, and CIELAB describes how we see the film image.

Each film imposes its own gamut. What we get on film is a remapping of scene values 
from the original colours to the colours and densities of which the film is capable. 
This is relative and 'device dependent' - the emulsion sensitivities and dye 
intensities comprise the 'device'.

So far the process has been analogue, uncomplicated by RGB values or profiles - but 
it is the same qualitatively. The film's 'device characteristics' can be described 
as a profile.

Then we scan it. The scanner has its own foibles and non-linearities in the manner 
in which it attempts to translate dye colours and densities to RGB values. We are 
now in the realms of colour managed workflow, requiring an input profile (film 
colorspace description), a working space profile (scanner colourspace description), 
and output profile (target colourspace description, eg Adobe 1998 or sRGB). Only if 
all three are available and accurate can we move from film image to RGB values in a 
file which are the most accurate possible mapping of the original scene. 

To view the file as accurately as possible, we require an input profile (description 
of the colourspace to which the RGB values relate, which was the output profile 
above, Adobe 1998 or whatever), a working space profile (profile of the software's 
RGB space - in PS, Adobe RGB), and an output profile (the monitor profile, a 
description of the monitor's working space).

If all the above works properly, we get on screen, within the limitations of the 
monitor, the best possible representation of what the original scene looks like - 
minus the stuff irretrievably lost by the film, scanner, etc, and plus artifacts 
introduced by film grain, scanner defects such as noise and aliasing.

 It also seems to me RGB must somehow be
 "fixed", but there exists an anchor by which we define PS color
 spaces.  

Only by the process of successive profile-profile translations can RGB be linked 
back to CIELAB, or rather what we saw of the original scene. Any break in the chain 
- lack of, or inaccuracy in a profile - removes the automatic optimisation of the 
process. This is inherent with colour negative because film profiles are 
unavailable, and we have to rely on software tools and judgement to reconstitute a 
plausible set of RGB values.

 From here we'll be able to understand to what degree film can
 capture nature ... a scanner can capture film ... the appropriatness
 of our Photoshop working spaces.

Choice depends wholly on what we intend doing with the image, how we intend 
outputting it. Different colourspaces relate better or worse to different output 
devices, we may lose more or less accuracy when we re-map to the output device's 
profiled space.

 ... not
 only are there colors (as defined by a RGB value) which are outside
 the working space 

AFAICS this really shouldn't be the case

 there also exists colors as defined by RGB 

RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-20 Thread Tony Sleep

On Fri, 19 Jan 2001 10:11:54 -0800  shAf ([EMAIL PROTECTED]) wrote:

  Which would imply RGB space is fixed by the display, and
 Adobe gamma provides relative compensation.
  Which would imply RGB space is fixed by the display, and
 Adobe gamma provides relative compensation.

Of course, that is what Adobe gamma does. The intention is to ensure a given triplet 
of RGB values looks as similar as possible on any monitor - to compensate for device 
gamut variation as much as it can. But that doesn't mean RGB is in any sense 
device-independent. 

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-20 Thread Tony Sleep

On Fri, 19 Jan 2001 07:30:46 -0800  shAf ([EMAIL PROTECTED]) wrote:

   I am claiming you'll never be able to photograph an equivelent of
 RGB=255-0-0.  If you do surely let the color community know  :o)
I'll avoid photographing my monitor display then.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-20 Thread Hersch Nitikman

Right on.
Hersch

At 11:06 PM 01/20/2001 +1000, you wrote:
"Hersch Nitikman" [EMAIL PROTECTED] wrote:
  perfect 0-0-255. If it is the sky, then it should elicit the response that
  it is what a sky looks like...

Ultimately, if we're able to scan and print the pictures and we like the
results,
that's what really matters. :)

  in general, an original oil painting is unique, and the artist would
  probably be hard put to duplicate it if asked to do so.

Not just oils.  I know my mother had tried to make duplicates of some
of her paintings, but they are seldom good enough for her satisfaction.

Rob





RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Tony Sleep

On Fri, 19 Jan 2001 00:29 + (GMT)  I ([EMAIL PROTECTED]) wrote:

 Since vanilla RGB is completely device dependent, you seem to be saying that the 
monitor's 
 output gamut is a wider space than LAB? I wouldn't be surprised by this, and it 
would seem 
 a valuable attribute. A monitor which only showed us a fraction of the image 
colours would 
 be a pig to work with (try editing in 16 or 256colours:). Most of the colours in 
a high-bit 
 file are 'imaginary' as they inhabit a wider range of values than the monitor is 
capable 
 of, but this is a virtue we exploit when manipulating the image - the 
manipulation brings 
 colours within a gamut that is useful and visible to us. So what?

This last sentence is rubbish, of course. A high bit image in a given colour space 
occupies the exact same gamut as an 8bit file in the same colour space. Well it was 
about 3am.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Tony Sleep

On Thu, 18 Jan 2001 20:42:09 -0800  shAf ([EMAIL PROTECTED]) wrote:

  Some values are so
 useless, they are even outside Lab ... and not only can you not bring
 them into gamut, they should even be there in the first place ...
 especially if we're talking about photography.

Right, now I understand better what you are getting at and have no argument with 
most of it (apart from the philosophical one that RGB is device dependent so the 
purity and intensity of an eg pure blue depends on the device, not the RGB value - 
so whether you can see what you get depends on the device). But, even if in 
practice monitors can't realise R0 G0 B255, the point above doesn't seem correct 
anyway. It's advantageous to have a surfeit of colours in your working space, 
surely, as headroom for manipulating RGB values. Those manipulations might either 
bring unseeable and un-outputtable bit values back within a useable gamut, or force 
them out of it. Otherwise they would simply vanish. In all cases, these values will 
be later reprofiled to suit the output device (eg your monitor), and there would be 
something very wrong if the output profile didn't remap them to be within its 
capabilities.

I think this debate does belong here. Very few people, including me, understand all 
this stuff fully, yet it inescapably goes with the territory of film scanning.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Austin Franklin


shAf wrote:
 I simply don't understand this esoteric point that
 'all of the 16M colours don't exist'.
 I mean there is a color equivelent found in the natural world
(anywhere, anything) for RGB=30-0-230, but not for 0-0-255

That's wrong.  RGB is a relative system, and as such, 0,0,255 is what ever
you assign to it, or calibrate it to.




RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Frank Paris



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of shAf
 Sent: Friday, January 19, 2001 7:31 AM
 To: [EMAIL PROTECTED]
 Subject: RE: filmscanners: Fw: Color Profiles for Scanners


  shAf wrote:


   I am claiming you'll never be able to photograph an equivelent of
 RGB=255-0-0.  If you do surely let the color community know  :o)

You still don't understand that RGB triads are not absolute colors, and so
what you say does not make sense. They can only be *mapped* to absolute
colors through some kind of color calibration process, and there's no way
that you can claim that 255-0-0 does not map to a color in any particular
space after I have calibrated my monitor, without looking at the color
mapping in the profile file.


Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684




RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread shAf

Austin writes ...

  What color it is depends on what
  particular RGB device you are talking about:

 Exactly.  RGB is relative.  There is NO Pantone exact color
 chart for RGB.

A fact which might challenge RGB being relative is that whenever you
profile-to-profile, Photoshop changes the RGB values.  This would
imply it is the color spaces which are relative and are aligning to a
fixed RGB definition.  Another example, is that all other softwares
simply accept RGB values (e.g., browsers), but what colors they do
display are relative to display hardware and the software (drivers)
associated.  Which would imply RGB space is fixed by the display, and
Adobe gamma provides relative compensation.

shAf  :o)




RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Austin Franklin

 I am claiming you'll never be able to photograph an
  equivelent of
   RGB=255-0-0.  If you do surely let the color community know  :o)
 
  You still don't understand that RGB triads are not absolute
  colors, and so what you say does not make sense.
  They can only be *mapped* to absolute
  colors through some kind of color calibration process, and
  there's no way that you can claim that 255-0-0
  does not map to a color in  any particular
  space after I have calibrated my monitor, without looking
  at the color mapping in the profile file.

   I do imagine what you describe being a possibility, but I can't
 imagine why.

Don't imagine, take it as a fact.  It was just done that way, because there
was no requirement for super accurate color work when RGB monitors were
first made.  Red was just the red gun of the monitor...etc, and different
manufacturers made different guns etc, so they are all relative, until they
are calibrated.





Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Ezio

shAf wrote:
I'd love to learn more from discussing this subject with my peers ...
I need some understanding as much as anyone else, but I do believe my
observations and questions are valid, and that I'll be able to
contribute as well as learn.

Absolutely the same for me !
Thanks to all the contributors ... reading and understanding is learning ...
for me .

Sincerely.

Ezio

www.lucenti.com  e-photography site


- Original Message -
From: "shAf" [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, January 19, 2001 7:49 PM
Subject: RE: filmscanners: Fw: Color Profiles for Scanners


 Tony writes ...

  I think this debate does belong here. Very few people,
  including me, understand all this stuff fully,
  yet it inescapably goes with the territory of
  film scanning.

 OK then ... but let's back up a bit, and agree on some concepts.

 Color exists, and devices cannot capture all of it.  For example, we
 might begin with ignoring the quality of our lenses, and skip to
 something we have day-to-day control over, and realize that certain
 films are more-or-less sensitive to certain wavelengths.  Do we want
 to understand this as the film's gamut??  (Andrew feel free to jump in
 ... please!).

 At this point in the discussion, I am at a loss to define the fixed
 point around which all other definitions of color (color spaces,
 device gamuts) are relative.  I would love to believe this is the
 CIELAB color space, but I've read there are different versions of Lab
 color space.  This is aggravating to me ... we need to first find that
 "fixed" reference point.  It also seems to me RGB must somehow be
 "fixed", but there exists an anchor by which we define PS color
 spaces.  From here we'll be able to understand to what degree film can
 capture nature ... a scanner can capture film ... the appropriatness
 of our Photoshop working spaces.

 I entered into this thread only to express an observation regarding
 understanding RGB color space and the gamut associated with it (assume
 any color space, but it began with the color spaces associated with
 Photoshop ... e.g., AdobeRGB).  My point was one of curiosity ... not
 only are there colors (as defined by a RGB value) which are outside
 the working space, there also exists colors as defined by RGB values
 which do not exist at all.  A question to ask here would be if anyone
 believes, that when they defined the RGB editing color space, if they
 didn't define it as such that the endpoints (the "pure" R,G  B
 values) would never be actually found.  That is, don't we define these
 editing color spaces to ^enclose^ anything we may encounter???

 I'd love to learn more from discussing this subject with my peers ...
 I need some understanding as much as anyone else, but I do believe my
 observations and questions are valid, and that I'll be able to
 contribute as well as learn.

 Comments in the context of your post follow ...

  On Thu, 18 Jan 2001 20:42:09 -0800  shAf
  ([EMAIL PROTECTED]) wrote:
 
Some values are so useless, they are even outside Lab
   ... and not only can you not bringthem into gamut,
they should even be there in the first place ...
   especially if we're talking about photography.
 
  Right, now I understand better what you are getting at and
  have no argument with most of it
  (apart from the philosophical one that RGB is
  device dependent so the purity and intensity of
  an eg pure blue depends on the device, not the RGB value -

 I'll agree a device is capable of only some colors.  With regard to
 monitors, there is much of the working space's gamut we simply have to
 accept on faith.  We should be happy Photoshop's "monitor
 compensation" at least removes the display's bias (influence) on the
 perceived colors vs the RGB values.

 There is of course usefulness in out-of-gamut colors ... for, as you
 say, headroom, and because they can be brought into gamut.  But surely
 you'll agree some RGB values are so far out of gamut (relative to some
 device gamuts and small working spaces), they can't be considered
 useful (but surely archive the original image+gamut, you'll want them
 later)

 cheerios, shAf  :o)





Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Photoscientia

Hi Shaf, Frank, Austin, Tony et al.

Sorry about jumping into this discussion with late replies to earlier points, but
my e-mail's been on the fritz.

shAf wrote:

 Frank writes ...

  And on my monitor, it DOES produce a real color,
  because I can SEE it.
  ...

 How can you say you "see" 0,0,255 when 0,0,254 is the same color??
 ... I doubt you can start "seeing" any difference between these "pure"
 blues until 0,0,240 ... they are all the same ... especially in
 monitor space ... put up a gradient and prove it to yourself.

Well, sorry Shaf, but my photometer can easily 'see' the difference between
0,0,255, and 0,0,254.

  Even
 without regard to monitor gamut, 0-0-255 falls outside the L*a*b gamut
 ... which is the only color definition defined to come even close to
 physical reality.

Oh come on.
L*a*b* was made up long before high quality colour monitors existed (last
revision 1978, I believe), and is a very esoteric and unintuitive 'standard.' A
red-green, and a blue-yellow axis! How scientific or logical is that? Clark
Maxwell must be spinning in his grave.

L*a*b* doesn't define absolute colours anymore than RGB, the Lab values must be
referred to a specific illuminating source, D65 for example. In reality, this
means that Lab is biased toward reflective media, since there is no standard
reference source for Lab with a colour temperature higher than 7500 Kelvin, and
the white point of an RGB display cannot be given a true colour temperature. The
observation angle of 2 or 10 degrees must be specified as well, which I admit I
don't understand the significance of. So a set of L*a*b* figures mean nothing
without a whole lot of other parameters being specified.

Here is the conclusion of a very well researched and argued document, against the
use of CIE L*a*b* for the purpose of DTP.

"CONCLUSION

  CIE L*a*b* is poorly suited to DTP applications in three main areas:

   It correlates poorly with observed color differences.
   The cube root definition of L* does not model the perception of
brightness in
   complex scenes; a square root law models human vision better.
   In the dark region (below 50% dot), CIE L*a*b* is a poor predictor
of color
   errors in DTP.
   CIE L*a*b*, rather than giving us uniform color space, has opened
color
   tolerancing up to question. It reports large errors where none
exist, and it is
   not uniform in lightness or chroma. CIE L*u*v*, with a modified
definition of
   L*, might provide a better basis for DTP. However, companion
papers to this
   one show that Guth's ATD space, based on a full opponent model of
human
   vision, is an even better choice. "

For myself, I submit that the gamut of 'real' colours should now be extended to
include
super-saturated man-made sources as well. After all, the natural spectrum of
the sun was only available in the diluted form of a rainbow, until Isaac
Newton messed about with a glass prism behind the drawn curtains of his mum's
best room.
Scientifically, colour saturation only depends on how narrow and how relatively
bright you can make the bandwidth of a chunk of the spectrum, or an admixture of
spectral slices. If you must use the concept of 'unreal' colours, then anything
magenta coloured between blue and red exists outside of the natural spectrum, and
so cannot have a high saturation in nature, but strangely, can be defined by Lab
numbers.

I agree that RGB isn't any better at the moment, but that is what s(tandard)RGB
is all about.
It is at least an attempt to unify and standardise the colour displayed on
monitors remote from each other, and has the backing of most major players in the
computer display arena.
OK. It has a smaller gamut than some other RGB spaces, but that is deliberately
done in order to accomodate a wider variety of display devices.
As long as manufacturers and users continue to ignore attempts to standardise, we
will have the situation where 23,95,136 on my monitor looks nothing like
23,95,136 on yours.

Just something to think about.

Regards, Pete.





RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Frank Paris

Good grief. Say my green gun is half shot and is only putting out 1/2 it's
specified power. Then 0,255,0 on my monitor will be smack in the middle of
just about any color space you can name and monitor calibration software
will map it there.

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of shAf
 Sent: Friday, January 19, 2001 10:12 AM
 To: [EMAIL PROTECTED]
 Subject: RE: filmscanners: Fw: Color Profiles for Scanners


 Austin writes ...

   What color it is depends on what
   particular RGB device you are talking about:
 
  Exactly.  RGB is relative.  There is NO Pantone exact color
  chart for RGB.

   A fact which might challenge RGB being relative is that whenever you
 profile-to-profile, Photoshop changes the RGB values.  This would
 imply it is the color spaces which are relative and are aligning to a
 fixed RGB definition.  Another example, is that all other softwares
 simply accept RGB values (e.g., browsers), but what colors they do
 display are relative to display hardware and the software (drivers)
 associated.  Which would imply RGB space is fixed by the display, and
 Adobe gamma provides relative compensation.

 shAf  :o)





Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Rob Geraghty

"shAf" [EMAIL PROTECTED] wrote:
 Rob writes ...
  Can I just ask - do you mean they can't be reproduced by a
  reflective medium like a photograph?  Surely pure red *does*
  exist in the natural world, even if it's only in the light
  of a rainbow or a laser beam for instance?
 I am claiming you'll never be able to photograph an equivelent of
 RGB=255-0-0.  If you do surely let the color community know  :o)

OK, I can understand that it may not be possible to reproduce it
accurately - *any* photography is a rough estimate of reality - but
does the colour actually exist in *reality* not on film in the conditions
I suggested?  Surely the bright red in a spectrum from a prism, or a
laser is pure red?

Rob





RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Frank Paris

Triad? Look it up in the dictionary. It's not jargon. An absolute color
specification would be any specific CIE XYZ tristimulus triad. Note,
however, that CIE tristimulus values do not describe color appearance,
because how a color appears depends on the ambience in which it is viewed
and the viewer's state of adaptation. Tristimulus values are something
objective, something that can be measured with a colorimeter.

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of shAf
 Sent: Friday, January 19, 2001 10:24 AM
 To: [EMAIL PROTECTED]
 Subject: RE: filmscanners: Fw: Color Profiles for Scanners


shAf wrote:
   In the meantime, please define what you mean by "triad" and
 "absolute" ... examples of absolute colors please.
 shAf  :o)





RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-19 Thread Frank Paris

shAf wrote:

 At this point in the discussion, I am at a loss to define the fixed
 point around which all other definitions of color (color spaces,
 device gamuts) are relative.  I would love to believe this is the
 CIELAB color space, but I've read there are different versions of Lab
 color space.

These are just different mappings of the original CIE tristimulus values so
that they are spread out more evenly and correspond better to how humans
perceive colors. The different versions are simply different operations on
the original values, and different mappings have different advantages and
disadvantages.

 This is aggravating to me ...

Why on earth? Because human vision is nonlinear? Saying that you are
aggravated by this amounts to being discontented with what hundreds of
millions of years of evolution has done to our vision. Color science has
simply uncovered the fact that our vision is not as straightforward as our
simple minds would prefer. The world itself is more complex than evolution
has prepared us for. Part of being a technological species is simply to
learn to deal with it.

 we need to first find that
 "fixed" reference point.

That's what scientific instruments like colorimeters are for: to measure
what's really there, independent of our psychophysical and psychological
perception.

   I entered into this thread only to express an observation regarding
 understanding RGB color space and the gamut associated with it

And what you continue to fail to understand is that there *is* no gamut
associated with RGB. There is a particular gamut presented by a particular
monitor adjusted in a particular way, and how RGB maps into that gamut is
going to be different for every single monitor, depending on what the gamut
for that particular monitor actually is at any particular time.

 not
 only are there colors (as defined by a RGB value) which are outside
 the working space, there also exists colors as defined by RGB values
 which do not exist at all.

Once again, colors are NOT defined by RGB. RGB is simply used to map the
gamut of any particular monitor, which may produce a gamut radically
different from the monitor sitting right next to it, yet they both process
the same RGB numerical "space". RGB is simply a range of numbers that map
over the particular gamut of a particular monitor. This is so obvious I
can't figure out what your problem is. You can present 145-230-167 on three
different uncalibrated monitors and you will see three different colors.
There's absolutely nothing absolute about these numbers.

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684




Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-18 Thread Colin Maddock

Shaf wrote:
Say you have a perfect camera, perfect film, and a 
perfect scanner ... and your image of a "natural" subject 
ends up in Photoshop.  You will never see the pixel 
value 0-0-255 ... and in fact, there are a number of 
RGB values you'll never find.

That's good. It wouldn't do to have colours out there that our digital darkrooms can't 
handle.

Colin Maddock







RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-18 Thread Tony Sleep

On Wed, 17 Jan 2001 15:47:39 -0800  shAf ([EMAIL PROTECTED]) wrote:

  It was
 then when I realized what RGB pixel values are ... 16 million
 possibilities, but only some of them actually are nature's real
 colors.  I dare say a big part (but not most) of RGB is out of
 nature's gamut!!.

Nature now includes monitor phosphors :)

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-18 Thread Oostrom, Jerry

Duh!

 -Original Message-
 From: shAf [SMTP:[EMAIL PROTECTED]]
 Sent: Thursday, January 18, 2001 6:48 AM
 To:   [EMAIL PROTECTED]
 Subject:  Re: filmscanners: Fw: Color Profiles for Scanners
 
[Oostrom, Jerry]  [znibh..]

  Not much of a point really.  I'm sure many readers are saying ...
 "duh".  My original point was for someone somewhat befuddled with
[Oostrom, Jerry]  befuddled? I look zizzup 'n ze Vebsterz: befuddled-
thorolly confused (wiff liquor) What makez u fink I'm drunk!?@#$%  Hikh! 

[Oostrom, Jerry]  [schnappss!]

  I just threw it in for conversation, not argument.
 
 shAf  :o)
 
  Liquor_pfuh_Beer.jpg 
 
 
But anyway, thank you chef !  ;o)

Liquor_pfuh_Beer.jpg


RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-18 Thread shAf


Tony writes ...

 On Wed, 17 Jan 2001 10:02:16 -0800  shAf
 ([EMAIL PROTECTED]) wrote:

  ...
  without regard to monitor gamut, 0-0-255 falls outside
  the L*a*b gamut... which is the only color
  definition defined to come even close to
  physical reality.

 I think you are only illustrating that 16.4m colours far
 exceeds the discrimination of human vision, and that
 8 bits should be enough for anything we intend looking at.

Altho I agree 8bits is enough (barely) to provide human
discrimination, I don't agree with any of the 16M colors being beyond
human discrimination.  Perhaps you can point to an example(?)  I'm
actually saying all of the 16M colors do not exist, in human
perception or physical reality.

 You can, though, often see differences of ~3-5L
 if there is a suitable reference, though
 it depends on the colour and luminance.

My "perfect" camera/film/scanner" analogy stated the point I wanted
to make regarding RGB=0-0-255.  Another would be a L*a*b conversion.
That is, if you create an image of false colors ... 360 degree hue
left-to-right and brightness vertically ... you'll have a
representation of ALL (almost) RGB values.  If you accept that Lab is
the best model we have for human perception and the colors available
in nature, then if you convert from RGB=Lab and then convert back
(highbits please), you'll end up with an image which looks a lot like
the original, but if you diff the original with the converted, you'll
realize the number of pixels which fell outside Lab space.  It is damn
near half of the image!
Of course anyone can point to some problems associated with my
experiment ... conversion artifacts, the CM engine and its rendering
intent ... but I've played with combinations, and all imply a similar
number of RGB values which are outside Lab.
Real colors are comprised of a volume inside the RGB "cube" ...
RGB=0-0-255, and a number of other RGB values, are not inside the
"real colors" volume".  An interesting debate would be the acceptance
of Lab color space as a representation of "real" colors.  Why or why
not is beyond my knowledge, but I've read a number of implications
which would claim so.

shAf  :o)






RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-18 Thread Frank Paris

I've read from several different sources that our color perception can be
trained and that some artists can perceived 10 million different colors. So
16 million colors does not *far* exceed our capabilities.

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of Tony Sleep
 Sent: Thursday, January 18, 2001 4:59 AM
 To: [EMAIL PROTECTED]
 Subject: RE: filmscanners: Fw: Color Profiles for Scanners


 On Wed, 17 Jan 2001 10:02:16 -0800  shAf ([EMAIL PROTECTED]) wrote:

  How can you say you "see" 0,0,255 when 0,0,254 is the same color??
  ... I doubt you can start "seeing" any difference between these "pure"
  blues until 0,0,240 ... they are all the same ... especially in
  monitor space ... put up a gradient and prove it to yourself.  Even
  without regard to monitor gamut, 0-0-255 falls outside the L*a*b gamut
  ... which is the only color definition defined to come even close to
  physical reality.

 I think you are only illustrating that 16.4m colours far exceeds
 the discrimination of
 human vision, and that 8 bits should be enough for anything we
 intend looking at. You
 can, though, often see differences of ~3-5L if there is a
 suitable reference, though
 it depends on the colour and luminance.

 Regards

 Tony Sleep
 http://www.halftone.co.uk - Online portfolio  exhibit; + film
 scanner info 
 comparisons




RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-18 Thread Frank Paris

 Nature now includes monitor phosphors :)


Exactly. And even before they existed, you can't tell me it was impossible
to find the colors they produce in "nature". I think this line of the
conversation has been particularly unfruitful.

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of Tony Sleep
 Sent: Thursday, January 18, 2001 4:59 AM
 To: [EMAIL PROTECTED]
 Subject: RE: filmscanners: Fw: Color Profiles for Scanners


 On Wed, 17 Jan 2001 15:47:39 -0800  shAf ([EMAIL PROTECTED]) wrote:

   It was
  then when I realized what RGB pixel values are ... 16 million
  possibilities, but only some of them actually are nature's real
  colors.  I dare say a big part (but not most) of RGB is out of
  nature's gamut!!.

 Nature now includes monitor phosphors :)

 Regards

 Tony Sleep
 http://www.halftone.co.uk - Online portfolio  exhibit; + film
 scanner info 
 comparisons




Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-17 Thread shAf

Tony writes ...

 A gamut comprises a subset of colours out of infinite variety. There
are colours
 outside it which are simply unavailable and cannot appear in any
image which uses it.
 ...

Just to add ... the color gamut which is described by R,G  B
pixel values, whether it be wide gamut or 16bits/channel, is a manmade
concoction of color definitions.  There are a number of colors
described by RGB which aren't even real ... for example 0,0,255.
Nothing conceptualizes the definition of "gamut" better than "some
colors described by RGB are outside reality's gamut".

shAf  :o)




RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-17 Thread shAf


Frank writes ...

 Relative to a monitor, 0,0,255 in itself is not a specific
 color, real or not.
 It depends on what the phosphors do when you feed it
 those values, ...

That goes without saying ...

 And on my monitor, it DOES produce a real color,
 because I can SEE it.
 ...

How can you say you "see" 0,0,255 when 0,0,254 is the same color??
... I doubt you can start "seeing" any difference between these "pure"
blues until 0,0,240 ... they are all the same ... especially in
monitor space ... put up a gradient and prove it to yourself.  Even
without regard to monitor gamut, 0-0-255 falls outside the L*a*b gamut
... which is the only color definition defined to come even close to
physical reality.

shAf  :o)

  Tony writes ...
  
   A gamut comprises a subset of colours out of infinite
 variety. There
  are colours
   outside it which are simply unavailable and cannot appear in any
  image which uses it.
   ...
 
  Just to add ... the color gamut which is described by R,G  B
  pixel values, whether it be wide gamut or 16bits/channel,
 is a manmade
  concoction of color definitions.  There are a number of colors
  described by RGB which aren't even real ... for example 0,0,255.
  Nothing conceptualizes the definition of "gamut" better than "some
  colors described by RGB are outside reality's gamut".
 
  shAf  :o)
 






RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-17 Thread Daniel Weise

Is "physical reality" a technical term?  And aren't you confusing color
resolution with whatever "physical reality" is?  If I grant that the
phosphor response of monitors is flat between 0,0,240 and 0,0,255, how does
this impinge on whether that color "real?"  You are conflating two issues,
so I can't follow what argument you are really trying to make.



shAf writes ...

 Frank writes: 
 And on my monitor, it DOES produce a real color,
 because I can SEE it.
 ...

How can you say you "see" 0,0,255 when 0,0,254 is the same color??
... I doubt you can start "seeing" any difference between these "pure"
blues until 0,0,240 ... they are all the same ... especially in
monitor space ... put up a gradient and prove it to yourself.  Even
without regard to monitor gamut, 0-0-255 falls outside the L*a*b gamut
... which is the only color definition defined to come even close to
physical reality.



RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-17 Thread shAf


Daniel writes ...

 Is "physical reality" a technical term?  And aren't you
 confusing color resolution with whatever
 "physical reality" is?  If I grant that the
 phosphor response of monitors is flat between 0,0,240 and
 0,0,255, how does this impinge on whether
 that color "real?"  You are conflating two issues,
 so I can't follow what argument you are really trying to make.

I wasn't arguing anything ... merely stating a curiousity that is
also fact ... rather a "believe it, or not" type of curiosity, which I
thought, in the context of the original question was instructive.
When Bruce Fraser explained to me (during a conversation about L*a*b)
that many RGB "values" (e.g., 0-0-255) are manifestations of RGB which
have no real counterpart in nature, it triggered an "a-ha".  It was
then when I realized what RGB pixel values are ... 16 million
possibilities, but only some of them actually are nature's real
colors.  I dare say a big part (but not most) of RGB is out of
nature's gamut!!.
My own realization is that "RGB" is a human definition superimposed
on nature.  It is much like the limitations of our own language, when
trying to make an abstract point (... is it true the French do it
better?? ...)

shAf  :o)



 shAf writes ...

  Frank writes:
  And on my monitor, it DOES produce a real color,
  because I can SEE it.
  ...

   How can you say you "see" 0,0,255 when 0,0,254 is the
 same color??
 ... I doubt you can start "seeing" any difference between
 these "pure"
 blues until 0,0,240 ... they are all the same ... especially in
 monitor space ... put up a gradient and prove it to yourself.  Even
 without regard to monitor gamut, 0-0-255 falls outside the
 L*a*b gamut
 ... which is the only color definition defined to come even close to
 physical reality.





RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-17 Thread Frank Paris

I guess now the question is, what do you mean by "nature"? 

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684 

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of shAf
 Sent: Wednesday, January 17, 2001 3:48 PM
 To: [EMAIL PROTECTED]
 Subject: RE: filmscanners: Fw: Color Profiles for Scanners
 
 
 
 Daniel writes ...
 
  Is "physical reality" a technical term?  And aren't you
  confusing color resolution with whatever
  "physical reality" is?  If I grant that the
  phosphor response of monitors is flat between 0,0,240 and
  0,0,255, how does this impinge on whether
  that color "real?"  You are conflating two issues,
  so I can't follow what argument you are really trying to make.
 
   I wasn't arguing anything ... merely stating a curiousity that is
 also fact ... rather a "believe it, or not" type of curiosity, which I
 thought, in the context of the original question was instructive.
   When Bruce Fraser explained to me (during a conversation 
 about L*a*b)
 that many RGB "values" (e.g., 0-0-255) are manifestations of RGB which
 have no real counterpart in nature, it triggered an "a-ha".  It was
 then when I realized what RGB pixel values are ... 16 million
 possibilities, but only some of them actually are nature's real
 colors.  I dare say a big part (but not most) of RGB is out of
 nature's gamut!!.
   My own realization is that "RGB" is a human definition superimposed
 on nature.  It is much like the limitations of our own language, when
 trying to make an abstract point (... is it true the French do it
 better?? ...)
 
 shAf  :o)
 
 
 
  shAf writes ...
 
   Frank writes:
   And on my monitor, it DOES produce a real color,
   because I can SEE it.
   ...
 
  How can you say you "see" 0,0,255 when 0,0,254 is the
  same color??
  ... I doubt you can start "seeing" any difference between
  these "pure"
  blues until 0,0,240 ... they are all the same ... especially in
  monitor space ... put up a gradient and prove it to yourself.  Even
  without regard to monitor gamut, 0-0-255 falls outside the
  L*a*b gamut
  ... which is the only color definition defined to come even close to
  physical reality.
 
 



RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-17 Thread Frank Paris

Exactly. I don't get his point either.

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of Daniel Weise
 Sent: Wednesday, January 17, 2001 1:53 PM
 To: '[EMAIL PROTECTED]'
 Subject: RE: filmscanners: Fw: Color Profiles for Scanners


 Is "physical reality" a technical term?  And aren't you confusing color
 resolution with whatever "physical reality" is?  If I grant that the
 phosphor response of monitors is flat between 0,0,240 and
 0,0,255, how does
 this impinge on whether that color "real?"  You are conflating two issues,
 so I can't follow what argument you are really trying to make.



 shAf writes ...

  Frank writes:
  And on my monitor, it DOES produce a real color,
  because I can SEE it.
  ...

   How can you say you "see" 0,0,255 when 0,0,254 is the same color??
 ... I doubt you can start "seeing" any difference between these "pure"
 blues until 0,0,240 ... they are all the same ... especially in
 monitor space ... put up a gradient and prove it to yourself.  Even
 without regard to monitor gamut, 0-0-255 falls outside the L*a*b gamut
 ... which is the only color definition defined to come even close to
 physical reality.




Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-17 Thread shAf

Frank writes ...

 I guess now the question is, what do you mean by "nature"? 

Say you have a perfect camera, perfect film, and a 
perfect scanner ... and your image of a "natural" subject 
ends up in Photoshop.  You will never see the pixel 
value 0-0-255 ... and in fact, there are a number of 
RGB values you'll never find.

shAf  :o)




RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-17 Thread Frank Paris

That sounds more like the limitations of a mapping algorithm than any
limitations that we might find in nature.

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of shAf
 Sent: Wednesday, January 17, 2001 6:21 PM
 To: [EMAIL PROTECTED]
 Subject: Re: filmscanners: Fw: Color Profiles for Scanners


 Frank writes ...

  I guess now the question is, what do you mean by "nature"?

 Say you have a perfect camera, perfect film, and a
 perfect scanner ... and your image of a "natural" subject
 ends up in Photoshop.  You will never see the pixel
 value 0-0-255 ... and in fact, there are a number of
 RGB values you'll never find.

 shAf  :o)





RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-17 Thread Tony Sleep

On Wed, 17 Jan 2001 10:37:58 +0100  Oostrom, Jerry ([EMAIL PROTECTED]) wrote:

 Now I just have to see if I can also see the limitations of gamut, of which
 you say they are much more apparent than granularity differences between
 color spaces used in 24/48 bit files. I have already seen some sort of
 posterization occur in the sky with editing certain high-bit scans of
 negative film in ProPhotoRGB where the scene was a heavy backlit one, with a
 tower in front and a bride in the shadow of that tower. Of course this could
 very well be caused by other factors as e.g. limitations of my scanwit.

'fraid so. For all the theory, hardware will impose its own limitations. What might be 
millions of colours can turn into a fraction of that, and as soon as you start pulling 
'em around in software anything can happen. It's no criticism of the Acer, I've done 
extreme things to high bit files from several scanners and sooner or later even 16bits 
ain't enough.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-16 Thread Andrew Rodney

on 1/16/01 3:02 AM, Oostrom, Jerry at [EMAIL PROTECTED] wrote:

 *Is it correct to state that a color space with accompanying limits
 to its gamut will have only a finite number of colors?

Yup. 

 Will a smaller gamut color space allow finer granularity to code
 colors in its gamut than what a larger gamut color space would allow for the
 same range of colors

Sort of. One of the "problems" with really wide gamut spaces is that the
bits are spread farther apart and thus are not really appropriate for
editing in 8 bits per color. A user who is editing in Wide Gamut RGB would
really want a high bit file or you could end up with either banding or
posterization. You should check out Bruce Fraser's fine article on the
subject at:

http://www.creativepro.com/story/feature/8582.html

Andrew Rodney 




Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-12 Thread EdHamrick

In a message dated 1/11/2001 2:12:10 PM EST, [EMAIL PROTECTED] writes:

  Your question would beg another ... "Is your scanner capable of a
   larger gamut than sRGB?"  If not, then your PS working color space may
   as well be sRGB, but you don't lose anything if the scanner embeds
   sRGB and you subsequently convert to AdobeRGB when you open the file
  
  That's what I thought, too. Maybe Ed knows what the firmware allows.

Most scanners return raw data straight from the CCD.  Some
scanners do color conversion internally.  The Epson scanners
all (optionally) convert colors to sRGB before returning it to the
host computer (this is the mode that VueScan uses).  Other
scanners (i.e. HP) let you download a 3x3 matrix to do the
color transform in the scanner, but I never use this in VueScan.

Regards,
Ed Hamrick



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-12 Thread Ezio

Interesting questions indeed.
I wonder what ''Wizard Ed'' is ''feeling'' about them.

P.S. : Wizard ED is coming (nickname) to WizEd  !   ;-)

Sincerely.

Ezio

www.lucenti.com  e-photography site


- Original Message -
From: "Tony Sleep" [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, January 11, 2001 7:58 PM
Subject: RE: filmscanners: Fw: Color Profiles for Scanners


 On Wed, 10 Jan 2001 07:47:44 -0800  shAf ([EMAIL PROTECTED]) wrote:

  Your question would beg another ... "Is your scanner capable of a
  larger gamut than sRGB?"  If not, then your PS working color space may
  as well be sRGB, but you don't lose anything if the scanner embeds
  sRGB and you subsequently convert to AdobeRGB when you open the file

 That's what I thought, too. Maybe Ed knows what the firmware allows.

  testing. (... which brings up a personal peeve ... "Why don't scanner
  test/reviews give us some idea of the color capacity of scanners?"

 Noted, with some dismay :) All you get out are RGB values within whatever
space,
 too many variables including the user's settings of software for objective
 measurements AFAICS.

 Regards

 Tony Sleep
 http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner
info 
 comparisons





Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-11 Thread shAf

Bob writes ...

  I would think you might gain something if you perform tonal
  or color editing in PS:  Might not results of the editing
  operation expand into the larger AdobeRGB gamut?
 
 In theory yes ... but the addition gamut would be beyond your
 display, and you wouldn't be able to see what you're doing(?)

 But if changes do expand into the larger gamut it might
 affect printed output.  If you're not "able to see what
 you're doing" in a larger gamut then you would equally
 not see what you're doing when editing a file that came
 in a larger color space from a scanner.  So that limitation,
 if significant, wound not seem to influence choice of
 editing color space.

The choice is made more significant with PS6 ... it provides a few
tools for editting in a larger gamut (e.g., soft proofing and display
saturation control).  My response was with respect to why use a larger
gamut when editting an image from a small gamut device.
For example ... a real example.  Say you have two images of a
freshly painted blue door, from a small gamut device and a large.
Also say, the sun shining on the fresh gloss extends detail only into
areas the large gamut device can capture.  While such detail will not
be evident on your display it exists none-the-less, but not at all in
the small gamut image.  A knowledgeable PS user would be aware of
this, and appreciative of the PS6 tools.
Now assume the desired working color space is a medium gamut
AdobeRGB.  If you expand the small gamut into medium it will not
create detail ... however, if you squash large into medium the
conversion will try to keep the detail (if rendering intent is
"perceptual" rather than "relative colorimetric").  The point is
"detail", and the question is it present and editable ... in one case
yes, the other no.
Getting back to the sRGB device and the utility of using AdobeRGB
instead.  It is a difficult question.  As editting spaces, both are
dependable, but a user will probably find more peers using AdobeRGB.
With regard to printers it depends on which respond better, but
AdobeRGB does extend better into cyans and yellows ... you would think
AdobeRGB would be better ... and I'll not ever argue with anyone who
converts a sRGB device space to AdobeRGB because it seems to work best
(even if the desired detail not existing in the original gamut did not
transfer).
I sometimes wonder if film-scanner users are aware of large gamuts
in film ... but most are.  My own feeling is it is the detail which
makes most photographs interesting, and that detail isn't only a
matter for 2700ppi vs 4000ppi ... much of the detail is in the color!

shAf  :o)






Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-11 Thread shAf

Robert writes ...
regarding my response ...
\  I think you better examine the RGB pixel values before and after
a
  profile-to-profile ...
 
  shAf  :o)
 
 I think...
 Profile to profile changes the file(pixel values) but changing the
"so
 called colour space"  or you working space should not. When it is
saved it
 will have the new profile though.

 If you ues the color sampler to select samples in the image, and
apply
 "profile to profile" you will see changed pixel values. If you
change your
 working space you will  not see changes.

You are correct ... I was thinking this was in the context of
"converting" a sRGB profile to AdobeRGB.  Changing the "working space"
does not change the RGB values, but does change their appearence.

shAf  :o)




Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-11 Thread Andrew Rodney

on 1/10/01 7:54 PM, Bob Shomler at [EMAIL PROTECTED] wrote:

 But if changes do expand into the larger gamut it might affect printed output.

Taking a file in sRGB and converting it to Adobe RGB isn't going to expand
the gamut of the file. It's fixed after becoming sRGB. You can't increase
the color gamut simply by converting into a space that can hold a larger
number of colors. 

Andrew Rodney 




Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-11 Thread Bob Shomler

Taking a file in sRGB and converting it to Adobe RGB isn't going to expand
the gamut of the file. It's fixed after becoming sRGB. You can't increase
the color gamut simply by converting into a space that can hold a larger
number of colors. 

Andrew Rodney 

Andrew, I'm curious if this will hold true if one performs color (and maybe tonal) 
editing operations on the file in the larger editing color space -- could that editing 
cause color to extend into areas present only in the larger space?  More particularly, 
if one opens a sRGB file into PS with sRGB work space, edits colors and tones and 
prints image on a good color printer; then opens the same file into PS with a 
larger-than-sRGB gamut space such as Adobe RGB converting file on open, performs the 
same color and tonal edits and prints the edited file: might the printed images appear 
different?



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-11 Thread Tony Sleep

On Wed, 10 Jan 2001 23:17:28 +  photoscientia 
([EMAIL PROTECTED]) wrote:

 What, like a larger gamut than pixel levels from 0 to 255?

g Um, well, AIUI eg R3 G192 B252 is not the same colour in AdobeRGB as it is in 
sRGB, RGB values change if converted. Nor should it display or print the same, via 
software which understands profiles. PS will be mapping those values from within 
the tagged gamut to the calibrated monitor profile, which then turns 'em into 
screen colour/luminance values within the gamut of the device. So what you see on 
screen should have a proportionality (can't think of a better word) to the tagged 
gamut, which will be different depending on which gamut it is.

 I can see no difference between files open side-by-side in PSP (sRGB), and PS5.5
 (Adobe RGB).
 A mode-to-mode conversion from Adobe RGB to sRGB, or vice versa, takes almost
 zero time and makes NO visual difference to the image on screen.

If I convert a scan made with Vuescan+Polaroid 4000 from Colourmatch RGB to sRGB, 
or any other profile, there's a clear change in histogram, displayed values and 
out of gamut warning. No visual difference suggests to me that the gamut of the 
scanner is hardwired to sRGB, so converting to a wider space achieves nothing 
extra. 

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-11 Thread Tony Sleep

On Wed, 10 Jan 2001 07:47:44 -0800  shAf ([EMAIL PROTECTED]) wrote:

 Your question would beg another ... "Is your scanner capable of a
 larger gamut than sRGB?"  If not, then your PS working color space may
 as well be sRGB, but you don't lose anything if the scanner embeds
 sRGB and you subsequently convert to AdobeRGB when you open the file

That's what I thought, too. Maybe Ed knows what the firmware allows.

 testing. (... which brings up a personal peeve ... "Why don't scanner
 test/reviews give us some idea of the color capacity of scanners?"

Noted, with some dismay :) All you get out are RGB values within whatever space, 
too many variables including the user's settings of software for objective 
measurements AFAICS.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-11 Thread photoscientia

Hi Rob, Shaf.

  I think you better examine the RGB pixel values before and after a
  profile-to-profile ...
 
  shAf  :o)
 
 I think...
 Profile to profile changes the file(pixel values) but changing the "so
 called colour space"  or you working space should not. When it is saved it
 will have the new profile though.

 If you ues the color sampler to select samples in the image, and apply
 "profile to profile" you will see changed pixel values. If you change your
 working space you will  not see changes.

Thanks Rob, that was the source of confusion, and why I saw no visible change.

I stand corrected Shaf.
I find that Photoshop is quite capable of buggering up a perfectly good file
at a single mouse click.
(Which is why I haven't experimented much with profile-to-profile)

Most of the profile changes simply seem to be gamma changes or simple hue
shifts, and I can see the point of those, apart from "wide gamut RGB" which
seems to do the equivalent of desaturating the image colour by 40%.

Excuse what might be a daft question, but what device exists that displays
such a file correctly?
And why would anyone want to create files that can only be displayed on such a
device?
Also, how come the existing white point stays constant if the colour space is
supposedly expanded?
Surely white should be 'desaturated' too, down to grey.

Sorry, but the only way that I can see of changing my 'real' colour space, is
to waggle the contrast on my monitor up and down, and/or change the type of
paper and ink in my printer.

Regards,  Pete.





Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-11 Thread Andrew Rodney

on 1/11/01 5:21 PM, photoscientia at [EMAIL PROTECTED]
wrote:

 I find that Photoshop is quite capable of buggering up a perfectly good file
 at a single mouse click.

It's usually Photoshop users, not Photoshop that does this!

 Most of the profile changes simply seem to be gamma changes or simple hue
 shifts, and I can see the point of those, apart from "wide gamut RGB" which
 seems to do the equivalent of desaturating the image colour by 40%.

The image isn't desaturated, it just looks that way when you view a file
that isn't in Wide Gamut RGB with that space loaded.

 Excuse what might be a daft question, but what device exists that displays
 such a file correctly?

Wide Gamut RGB? Not a one. In fact there are colors in Adobe RGB 1998 that
fall outside monitor gamut. But just because you can't see it on screen
doesn't mean you can't print it out. It just makes editing dicey if you make
color moves you can't see. That's pretty rare but possible.

The alternative is to keep your files in a narrow space that fully falls
into your display gamut. Then your output can suffer. If you don't mind
getting about 85% pure cyan on a CMYK press (itself not the widest gamut
printer around by a long shot) then stick with sRGB.

Andrew Rodney 




RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-10 Thread shAf

Rob writes ...

 I have an Acer Scanwit and under the scanner properties
 in Win98se it lists an sRGB color profile as the only
 profile associated with the scanner.  My colorspace for
 Photoshop is AdobeRGB.  Do I need associate AdobeRGb
 with the scanner or when I set AdobeRGB as my
 colorspace in Vuescan will the scan come into photoshop
 with AdobeRGB embedded?

Your question would beg another ... "Is your scanner capable of a
larger gamut than sRGB?"  If not, then your PS working color space may
as well be sRGB, but you don't lose anything if the scanner embeds
sRGB and you subsequently convert to AdobeRGB when you open the file
(... but you don't gain anything either ...).  I suspect your scanner
can deliver a better gamut than sRGB, and you are better off if you
associate your Vuescan with your preferred working color space
(AdobeRGB) ... but my suspicions would need be confirmed with some
testing. (... which brings up a personal peeve ... "Why don't scanner
test/reviews give us some idea of the color capacity of scanners?"
...)

 I could not find an .icm file called AdobeRBG,
 but since Pshop's using AdobeRGB I guess it has
 to be on my system somewhere, ...

It would depend on your OS ... if Win98 it is in your
'windows/system/color' directory ... if Win2000, it is in
'winNT/system32/spool/color/' directory (... I haven't a clue about
Macs ... in your 'colorsync' folder? ...)

 Or, since I am getting good prints with the setup as it is
 (color on the monitor matches pretty well with what I'm
 getting out of the printer) should I just leave it
 alone? Am I limiting the scanner input with this
 profile? Would another profile give me a wider range of colors?

There is something to be said about "if it works, don't fool with it"
... but you probably are losing some control for editting your
scanner's true color gamut if using sRGB is short changing it.

shAf :o)




RE: filmscanners: Fw: Color Profiles for Scanners

2001-01-10 Thread Bob Shomler

   Your question would beg another ... "Is your scanner capable of a
larger gamut than sRGB?"  If not, then your PS working color space may
as well be sRGB, but you don't lose anything if the scanner embeds
sRGB and you subsequently convert to AdobeRGB when you open the file
(... but you don't gain anything either ...).  

I would think you might gain something if you perform tonal or color editing in PS:  
Might not results of the editing operation expand into the larger AdobeRGB gamut?

--
Bob Shomler
http://www.shomler.com/gallery.htm



Re: filmscanners: Fw: Color Profiles for Scanners

2001-01-10 Thread Robert E. Wright




- Original Message - 
From: shAf [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, January 10, 2001 6:31 PM
Subject: RE: filmscanners: Fw: Color Profiles for 
Scanners

 Rob writes ...   "photoscientia" 
[EMAIL PROTECTED] 
wrote:   My understanding is that changing the so-called 
colour  space in Photoshop simply changes the embedded 
profile,   without actually making any   
difference to the image data itself.   Well, that makes 
perfect sense - as I understand it, the  profile is simply a 
 mapping between numeric values and actual colours.  
 I think you better examine the RGB pixel values before and after 
a profile-to-profile ...  shAf :o) I 
think...
If you change the "so called colour space" or your working 
space, you will not change the pixel values. If you do "profile to profile" you 
will. If you use the color sampler tool to select points in the image, you can 
confirm this by doing a working space change and then a profile to profile 
change.

The original question was what to do with an untaged file from 
a scanner the outputs sRGB (as I recall). Simply convert it to your working 
space before editing.

Bob Wright