RE: So it's the bits? (Was: filmscanners: Sprintscan 120

2001-01-17 Thread Shough, Dean


  Some CCDs feature anti-blooming so that this does not happen.
 
 I think all current generation CCD's try to do this, but there's still a
 point at 
 which charge leaks between pixels.
 
 
This may be true for linear CCDs, but it is definitely not standard for
scientific CCDs.  When I last looked about 3 years ago, NO scientific CCDs
were available with anti-blooming.


 
 Dean Shough
 [EMAIL PROTECTED]
 



RE: So it's the bits? (Was: filmscanners: Sprintscan 120

2001-01-17 Thread Shough, Dean

 Rafe thanks - I do this sort of thing regularly (shows I am not good at 
 taking flat, well-lit shots!).  The problem I was discussing arises when 
 you get blooming from one scanner exposure to another - then it becomes 
 difficult if not impossible to combine them satisfactorily using these 
 techniques.  The difficulty is that the blooming extends over a small 
 "dark" area of the hi-exposure scan that is therefore not covered 
 satisfactorily by that scan, but it is also not covered satisfactorily by 
 the low- exposure scan (still too dark).  You get horrible edges, whether 
 you use the manual masking that you describe, or a kind of semi-automatic 
 masking such as using one of the image exposures (inverted) as the mask. 
 (the last technique was described here some time ago, but I have found 
 doing it manually to be better in general).
 
 It is only a problem where your image has very high contrast at an edge, 
 not when you get more gradual changes.  It is possible that if I were more
 
 careful I might be able to do it better, so that I was using the low 
 exposure pass for the edges of the "dark side", which you probably would 
 not notice.  This I gather is what Dean is doing in his software - 
 which I think would make a great photoshop plug-in.
 
 Dean wrote:
 Some CCDs feature anti-blooming so that this does not happen. Anyone know
 if any of the linear CCDs used in scanners have this? A way around this
 problem is to throw away any pixels above a certain value PLUS its
 neighbors. These pixels get their values from a lower exposure pass. I
 have implemented this type of multi exposure for a completely different
 type
 of application and it works fairly well.
 
 Afraid this won't be of any use to you - the combining of multiple
 exposure
 levels was done in a custom application written in C++ running under
 Unix.
 It was just one small part of a much larger program that I helped write.
 
 

Let me describe some of what the software did and how it might relate to
combining images taken with different exposure levels.  The software was
using multiple exposure levels to obtain information from scenes containing
extremely high dynamic ranges.  In order to capture the entire range, we
would take 3 or 4 sets of images, each with 4 times the exposure of the
previous set. The limitation was haze from the bright reflections swamping
out the dark regions and blooming causing entire regions of the CCD to be
unusable.  In order to eliminate this, we would physically block the light
from the very brightest regions while taking the longer exposure images.

Our base image would be the darkest image - the brightest spot would be just
below saturation on the camera.  We would then take the next brightest image
and create a mask for all pixels above some threshold level (below
saturation).  Because the blooming causes light to spill over from the
blooming pixel to the adjacent pixels, we would perform a dilation operation
(Photoshop grow region?) on the mask.  Typically we would increase the size
of the mask by two pixels in all directions.  This mask would then be used
to combine the information from the two images.  Repeat for each additional
exposure level.

We were not after the image itself, but rather other information within the
set of images.  I expect that the hardest part for obtaining a good image
would be matching the intensity levels from one image to the next.  You
wanted to increase the exposure time by exactly two stops but the shutter
was may be off by 10-20%  If I were writing a program or plugin to do the
combining, I would define some overlap region where I expect pixels from
both images to be reasonably good and to perform a regression on these
pixels to match levels from the two images. 

 
 Dean Shough
 [EMAIL PROTECTED]
 



RE: So it's the bits? (Was: filmscanners: Sprintscan 120

2001-01-16 Thread Raphael Bustin



On Tue, 16 Jan 2001, Shough, Dean wrote:

  more specific method?  I have the same problem when trying to extract the 
  most from some high contrast slides, and have not been really happy with 
  some of my multiple exposure scans for this reason.
  Regards,
  Julian


It's not too difficult to make intelligent
"composites" from multiple passes of a slide 
or negative -- provided the scanner and driver 
have good registration from pass to pass.

I've used this method on several occasions, 
on contrasty images.  You'd use this in 
pretty much the same situations as you'd 
use a graduated-ND filter in taking the 
photo in the first place.

A layer mask consisting of a gradient is 
quite helpful here.

Eg., make one scan optimized for the sky, 
one for foreground.  The top layer (say, 
the sky layer) would have a mask that goes 
from white to black in the region of the 
horizon of the photo.  It's easy to set 
up Photoshop so that you can experiment 
with different gradients in the layer 
mask, while viewing the composite image.


rafe b.





RE: So it's the bits? (Was: filmscanners: Sprintscan 120

2001-01-16 Thread Tony Sleep

On Mon, 15 Jan 2001 10:28:56 -0800  Shough, Dean ([EMAIL PROTECTED]) wrote:

 Some CCDs feature anti-blooming so that this does not happen.

I think all current generation CCD's try to do this, but there's still a point at 
which charge leaks between pixels.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



RE: So it's the bits? (Was: filmscanners: Sprintscan 120

2001-01-16 Thread rafeb

At 10:17 AM 1/17/01 +1100, Julian wrote:

At 04:42 17/01/01, Rafe wrote:
It's not too difficult to make intelligent
"composites" from multiple passes of a slide
or negative -- provided the scanner and driver
have good registration from pass to pass.

Rafe thanks - I do this sort of thing regularly (shows I am not good at 
taking flat, well-lit shots!).  The problem I was discussing arises when 
you get blooming from one scanner exposure to another - then it becomes 
difficult if not impossible to combine them satisfactorily using these 
techniques.  The difficulty is that the blooming extends over a small 
"dark" area of the hi-exposure scan that is therefore not covered 
satisfactorily by that scan, but it is also not covered satisfactorily by 
the low- exposure scan (still too dark).  You get horrible edges, whether 
you use the manual masking that you describe, or a kind of semi-automatic 
masking such as using one of the image exposures (inverted) as the mask. 
(the last technique was described here some time ago, but I have found 
doing it manually to be better in general).


I've never had good luck with this method when 
the layer masks had sharp edges, or were based 
on (for example) thresholding/blurring/otherwise 
processing the original, or one of the color 
channels.  When I try that, the edges and the 
images themselves tend to look artificial.

(I think this is what those $200 masking plugins 
are good for... )

The only layer mask that works in these cases 
is one with a smooth linear gradient, to blend 
from one exposure to the other (eg., foreground 
to background.)  Hence my analogy to the 
graduated-ND filter -- which, when you think of 
it, should have been used in the first place.

Granted, there's a limited range of photos on 
which this technique is based, but the situation 
comes up now and then in landscape photos.

The layer mask just needs a smooth transition 
over the appropriate region of the photo.  The 
gradient should be "hard" enough to achieve the 
desired effect, but not so hard as to be noticeable.

The "manual" part of this method is simply 
deciding where to place the gradient, and how 
wide to make it.


rafe b.





RE: So it's the bits? (Was: filmscanners: Sprintscan 120

2001-01-15 Thread Shough, Dean


 Not really following this thread so I may be missing your intent...but
 whenever I've tried increasing exposure beyond "proper exposure", the CCD
 saturates (ie blooms) on those pixels that were already bright.  This
 spills
 over into the neighbouring dark pixels and ruins them.
 
 
Some CCDs feature anti-blooming so that this does not happen.  Anyone know
if any of the linear CCDs used in scanners have this?  A way around this
problem is to throw away any pixels above a certain value PLUS its
neighbors.  These pixels get their values from a lower exposure pass.  I
have implemented this type of multi exposure for a completely different type
of application and it works fairly well.



Re: So it's the bits? (Was: filmscanners: Sprintscan 120

2001-01-14 Thread Julian Robinson

At 07:45 15/01/01, Pete wrote:
All the available CCDs on the market today are limited to a dynamic range of
5000:1 (~12 bits) at normal temperatures.


Aha!  That is the figure I was wondering about.  Thanks so much for this 
useful and factual piece of info.  Given the physics I would guess that 
noise figures are already towards thermal limits (?)and if so it is not 
possible to do much better without cooling.  So I guess too that drum 
scanners etc must use photomultipliers or something other than CCDs.

But we don't know whether the new Nikons do or don't use split exposures - 
which seems to be the logical way to go for CCD scanners - and should be 
easy for Nikon to implement given LED sources.  Maybe they do?

And probably they don't looking at the fast scan times.  Multiple exposures 
would significantly add to the scan time.  I wonder if they have considered 
this as a slower option.  And then I wonder why, when they already do 
multi-passes to reduce noise as in the LS2000, why they don't up the 
exposure for subsequent scans?  Maybe it is hard to keep things linear?

Just thinking aloud,

Julian


Julian Robinson
in usually sunny, smog free Canberra, Australia




Re: So it's the bits? (Was: filmscanners: Sprintscan 120 nowon

2001-01-12 Thread Tony Sleep

On Fri, 12 Jan 2001 12:22:47 +1100  Julian Robinson ([EMAIL PROTECTED]) 
wrote:

 In other words number of 
 bits does NOT define Dmax, it only defines what the best possible might 
 be.

Odd, 'cos that was the point of the whole original argument :) IE that bit 
depth constrains maximum OD range in scanners where there is linear mapping of 
intensity. Which is pretty much all of the ones any of us use.

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: So it's the bits? (Was: filmscanners: Sprintscan 120 nowonB+H web

2001-01-12 Thread Julian Robinson

Hi Pete,

At 10:11 13/01/01, [EMAIL PROTECTED]  wrote:
And nobody, as far as I've read, is arguing that bit depth DOES define Dmax..

What I understood from Ed's and others' original point was that 
manufacturers were stating their Dmax (or dynamic range or density range) 
based only on their D/A bit depth.  That was the point of this whole 
discussion for my part.

The original argument was that ANY old density range could be squeezed 
into any
number of bits, wasn't it?

Yes that is where I started from, but after reading the posts from the last 
time this was discussed, I now know this is wrong - rather it is one-way 
thing.  You can have a density range which is anything you like so long as 
it is worse than that implied by the number of bits, but you can't have a 
density range that is better than implied by the number of bits.

It is this last point that is the bone of contention - manufacturers are 
saying "ours is 14 bits so our density range is 4.2 wow isn't that a good 
figure", and that is probably crap in the case of the consumer level 
scanners we are talking about.  It MAY be 4.2 but is most likely is much 
less than that - that is all I am saying ...  I think.

Cheers,
Julian

Julian Robinson
in usually sunny, smog free Canberra, Australia




RE: So it's the bits? (Was: filmscanners: Sprintscan 120 now

2001-01-11 Thread Tony Sleep

On 10 Jan 2001 09:04:51 -0800  Frank Paris ([EMAIL PROTECTED]) wrote:

  I'm still not convinced that there's a
 necessary mapping between actual density and ADC resolution.

It's not 'necessary' inasmuch as it /could/ be done differently, but AFAIK the 
only CCD prosumer unit to do non-linear mapping was the Olympus ES10. It usually 
isn't because of cost, complexity, and the extra noise imposed by analogue 
processing - though the technique is common in PMT scanners. However it is the 
only way to escape the hard limit of DMax (=noise voltage):DMin (max volts), a 
voltage ratio which must be mapped to available bits. 

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: So it's the bits? (Was: filmscanners: Sprintscan 120 nowon B+H web

2001-01-11 Thread Tony Sleep

On Wed, 10 Jan 2001 23:16:57 +  photoscientia 
([EMAIL PROTECTED]) wrote:

 Oh no!
 Not this again.
 The answer is one word - linearity.

My reaction entirely :-)

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



RE: So it's the bits? (Was: filmscanners: Sprintscan 120 now

2001-01-11 Thread Tony Sleep

On Wed, 10 Jan 2001 12:54:31 -0500  Austin Franklin ([EMAIL PROTECTED]) wrote:

 Devices are not really linear.  There are a number of 'distortions'.  One is
 offset, the second is linearity, and the third is gain.

CCD's are AIUI inherently very linear. 'Offset' = CCD noise in this context, gain 
= 1.0 as fancy analogue amplification seems to be viewed as creating more problems 
than it solves, and such things are better (and cheaper) done to the digitised 
signal.

 

Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: So it's the bits? (Was: filmscanners: Sprintscan 120 nowon B+H web

2001-01-11 Thread Julian Robinson


  Oh no!
  Not this again.
  The answer is one word - linearity.

My reaction entirely :-)

But linearity explains only one half of the issue - that is, that you can't 
do BETTER for dynamic range than  what is implied by the number of 
bits.  Linearity doesn't make the most useful point that number of bits has 
NOTHING to do with the actual achieved density range performance when the 
noise level is the same as or more than the LSB.  In other words number of 
bits does NOT define Dmax, it only defines what the best possible might 
be.  I read most of the old "last time" posts and still didn't see any such 
useful conclusion.



Julian Robinson
in usually sunny, smog free Canberra, Australia




RE: So it's the bits? (Was: filmscanners: Sprintscan 120 now

2001-01-11 Thread Austin Franklin

  Devices are not really linear.  There are a number of 'distortions'.
One is
  offset, the second is linearity, and the third is gain.

 I think Austin was refering to the analogue pre-amplifiers built into a
lot of A/D
 converters.

You are correct, but I was not limiting the source of the distortion to
anything in particular.  These distortions can be corrected in the digital
or the analog domain.  I prefer the digital domain.  Gain and offset can be
corrected for by simple multiplication and addition (you do need to do the
gain multiply first), but linearity requires a LUT.

 I think the difficulty is in predicting or calculating the exact value of
any offset.
 Since it'll vary with individual CCD, and with temperature.

Calibration can be as simple or as difficult as the designer wants to make
it, but it certainly can be done.




Re: So it's the bits? (Was: filmscanners: Sprintscan 120 nowon B+H web

2001-01-11 Thread Robert E. Wright

Finally!?
- Original Message -
From: Austin Franklin [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, January 11, 2001 5:59 PM
Subject: RE: So it's the bits? (Was: filmscanners: Sprintscan 120 nowon B+H
web



  In other words number of
  bits does NOT define Dmax, it only defines what the best possible might
  be.

 Absolutely correct!  It is but one piece of the system, and the system is
 only as good as its worst part.







Re: So it's the bits? (Was: filmscanners: Sprintscan 120 now on B+H web site ...)

2001-01-10 Thread Erik Kaffehr

Hi!

A 14 bit number means a range 2 raised to the power of fourteen, that is
16384.

Density units are log 10 so we get log (16384) - 4.21

A simpler way:

1 bit means essentially one one aperture stop which is 0.3 Density units (log 
2).

14 * 0.3 - 4.2

Or you could also say that the range is 14 aperture stops.

This is more than the density range of any film...

Practical measurements on existing scanners seem to indicate that the real 
dynamic range (including CCD, elektronics, external light internal 
refkections seem in the order of 2.5, that is 8-9 aperture stops.

Regards

Erik




On Tuesday 09 January 2001 19:05, you wrote:
  In summary, dynamic range is just another way of saying how
  many bits the A/D converter uses:
 
  10 bits = 3.0
  12 bits = 3.6
  14 bits = 4.2

 Would you please explain this more?  What is the source of the information,
 or the algorithm, you used to come up with these numbers?

-- 
Erik Kaffehr[EMAIL PROTECTED] alt. [EMAIL PROTECTED]
Mariebergsvägen 53  +46 155 219338 (home)
S-611 66 Nyköping   +46 155 263515 (office)
Sweden  -- Message sent using 100% recycled electrons --




Re: So it's the bits? (Was: filmscanners: Sprintscan 120 now on B+H web site ...)

2001-01-10 Thread Julian Robinson

Can someone help me here with some basic facts regarding this 
dynamic/density range business?

I am having a fundamental problem comprehending why the number of bits is 
even vaguely related to any supposed density range.  I understand the maths 
quoted here and in many other posts, but fail to understand why the fact 
that the ratio of smallest bit size to largest number represented should be 
related to density range.

For example, I could have a density range of 1000:1   -  ie 3.0 on the log 
scale.  What is to stop me representing this by 4 bits or instead by 40 
bits?  The only thing that changes is the resolution.

In the former case, log10 (2 to the power 4)  = 1.2 = "so-called calculated 
density range"
In the latter case, log10(2 to the power 40) = 12.0 = "so-called calculated 
density range",

but in both cases the actual density range represented is still 3.0.

The difference of course is the resolution...
In the former case, there are only 16 levels between darkest and lightest 
density.
In the latter case, there are about 10^12 i.e. 1,000,000,000,000 levels.

I cannot shake off the belief that the number of bits affects nothing 
except the resolution with which the densities are recorded, and has 
nothing whatsoever to do he usable density range.

I thought that the density range  is the ratio of:

[the brightest accurately measured value through clear (fully  exposed) 
slide film or orange mask (unexposed)  neg film]   vs
[the darkest accurately measured value]

which has nothing to do with the number of bits in the D/A.

The brightest value will be determined by the level that can be read by the 
CCD with reasonable (predictable) linearity.
The darkest value will be determined by noise performance of the CCD.

What am I doing wrong?

Julian

At 17:44 10/01/01, you wrote:
Hi!

A 14 bit number means a range 2 raised to the power of fourteen, that is
16384.

Density units are log 10 so we get log (16384) - 4.21

A simpler way:

1 bit means essentially one one aperture stop which is 0.3 Density units (log
2).

14 * 0.3 - 4.2

Or you could also say that the range is 14 aperture stops.

This is more than the density range of any film...

Practical measurements on existing scanners seem to indicate that the real
dynamic range (including CCD, elektronics, external light internal
refkections seem in the order of 2.5, that is 8-9 aperture stops.

Regards

Erik




On Tuesday 09 January 2001 19:05, you wrote:
   In summary, dynamic range is just another way of saying how
   many bits the A/D converter uses:
  
   10 bits = 3.0
   12 bits = 3.6
   14 bits = 4.2
 
  Would you please explain this more?  What is the source of the information,
  or the algorithm, you used to come up with these numbers?

--
Erik Kaffehr[EMAIL PROTECTED] alt. [EMAIL PROTECTED]
Mariebergsvgen 53  +46 155 219338 (home)
S-611 66 Nykping   +46 155 263515 (office)
Sweden  -- Message sent using 100% recycled electrons --


Julian Robinson
in usually sunny, smog free Canberra, Australia




Re: So it's the bits? (Was: filmscanners: Sprintscan 120 now on B+H web site ...)

2001-01-10 Thread Chris McBrien

Julian,
slight typing error...

You said...2^4 gives 16
levels.
and should have said...2^12 gives 4096 levels.
and NOT 10^12 gives

Chris.


- Original Message -
From: "Julian Robinson" [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, January 10, 2001 8:41 AM
Subject: Re: So it's the bits? (Was: filmscanners: Sprintscan 120 now
on B+H web site ...)


 Can someone help me here with some basic facts regarding this
 dynamic/density range business?

 I am having a fundamental problem comprehending why the number of
bits is
 even vaguely related to any supposed density range.  I understand
the maths
 quoted here and in many other posts, but fail to understand why the
fact
 that the ratio of smallest bit size to largest number represented
should be
 related to density range.

 For example, I could have a density range of 1000:1   -  ie 3.0 on
the log
 scale.  What is to stop me representing this by 4 bits or instead by
40
 bits?  The only thing that changes is the resolution.

 In the former case, log10 (2 to the power 4)  = 1.2 = "so-called
calculated
 density range"
 In the latter case, log10(2 to the power 40) = 12.0 = "so-called
calculated
 density range",

 but in both cases the actual density range represented is still 3.0.

 The difference of course is the resolution...
 In the former case, there are only 16 levels between darkest and
lightest
 density.
 In the latter case, there are about 10^12 i.e. 1,000,000,000,000
levels.

 I cannot shake off the belief that the number of bits affects
nothing
 except the resolution with which the densities are recorded, and has
 nothing whatsoever to do he usable density range.

 I thought that the density range  is the ratio of:

 [the brightest accurately measured value through clear (fully
exposed)
 slide film or orange mask (unexposed)  neg film]   vs
 [the darkest accurately measured value]

 which has nothing to do with the number of bits in the D/A.

 The brightest value will be determined by the level that can be read
by the
 CCD with reasonable (predictable) linearity.
 The darkest value will be determined by noise performance of the
CCD.

 What am I doing wrong?

 Julian

 At 17:44 10/01/01, you wrote:
 Hi!
 
 A 14 bit number means a range 2 raised to the power of fourteen,
that is
 16384.
 
 Density units are log 10 so we get log (16384) - 4.21
 
 A simpler way:
 
 1 bit means essentially one one aperture stop which is 0.3 Density
units (log
 2).
 
 14 * 0.3 - 4.2
 
 Or you could also say that the range is 14 aperture stops.
 
 This is more than the density range of any film...
 
 Practical measurements on existing scanners seem to indicate that
the real
 dynamic range (including CCD, elektronics, external light internal
 refkections seem in the order of 2.5, that is 8-9 aperture stops.
 
 Regards
 
 Erik
 
 
 
 
 On Tuesday 09 January 2001 19:05, you wrote:
In summary, dynamic range is just another way of saying how
many bits the A/D converter uses:
   
10 bits = 3.0
12 bits = 3.6
14 bits = 4.2
  
   Would you please explain this more?  What is the source of the
information,
   or the algorithm, you used to come up with these numbers?
 
 --
 Erik Kaffehr[EMAIL PROTECTED] alt. [EMAIL PROTECTED]
 Mariebergsvgen 53  +46 155 219338 (home)
 S-611 66 Nykping   +46 155 263515 (office)
 Sweden  -- Message sent using 100% recycled
electrons --


 Julian Robinson
 in usually sunny, smog free Canberra, Australia





Re: So it's the bits? (Was: filmscanners: Sprintscan 120 now on B+H web site ...)

2001-01-10 Thread Julian Robinson

No I did mean 10^12 being the approximate result of my postulated 40 bits 
i.e. 2^40  = 1.0995x10^12 ~= 10^12

I should have said...

The difference of course is the resolution...
In the former case, there are only 2^4 = 16 levels between darkest and 
lightest density.
In the latter case, there are 2^40 or about 10^12 i.e. 1,000,000,000,000 
levels.

BTW if this is in HTML can someone tell me - on another list I had posted 
HTML even though I think I do not - now I look at my posts they have some 
indication that they could be in HTML although I cannot tell because it 
may  be the way Eudora interprets things.

Thanks,
Julian


At 20:27 10/01/01, you wrote:
Julian,
 slight typing error...

 You said...2^4 gives 16
levels.
 and should have said...2^12 gives 4096 levels.
 and NOT 10^12 gives

Chris.



Julian Robinson
in usually sunny, smog free Canberra, Australia




RE: So it's the bits? (Was: filmscanners: Sprintscan 120 now on B+H web site ...)

2001-01-10 Thread shAf

Julian writes ...

 Can someone help me here with some basic facts regarding this
 dynamic/density range business?

 I am having a fundamental problem comprehending why the
 number of bits is even vaguely related to any
 supposed density range.  ...

 For example, I could have a density range of 1000:1   -  ie
 3.0 on the log scale.  What is to stop me
 representing this by 4 bits or instead by 40
 bits?  The only thing that changes is the resolution.
 ...

What you say is true, but you haven't taken into account the CCD's
response to exposure ... that is, it can't be changed.  This means if
you overexpose, then you either need a very high value to represent
the thin area of the film, or you lose the detail in that area (washes
out).  For 10bits, this pixel value would have to be contrained to
1023 ... for 12bits, these values can be put between 1024 and 4096,
therefore extending the range of the CCD's exposure and increasing its
dynamic range (... or reducing the possibility of no detail in the
shadows or highlights ...).

shAf  :o)




RE: So it's the bits? (Was: filmscanners: Sprintscan 120 now

2001-01-10 Thread Frank Paris

 Because at the ADC, optical brightness ratios (as analogue
 voltages) are mapped to
 bits in a linear fashion.

But that mapping might not be correct, if the sensor is insensitive to low
levels of light. That's what I got out of Julian's post. So you map what the
sensor delivers in voltage to brightness and you still might not get all the
details in shadows that are in the original slide. Instead the rest of the
image is spread out unrealistically. I'm still not convinced that there's a
necessary mapping between actual density and ADC resolution. Also, the eye
doesn't work linearly to brightness. Where along the path from sensor to
scanned image is the mapping performed that actually corresponds to the
psychological way we perceive brightness levels?

Frank Paris
[EMAIL PROTECTED]
http://albums.photopoint.com/j/AlbumList?u=62684

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of Tony Sleep
 Sent: Wednesday, January 10, 2001 5:36 AM
 To: [EMAIL PROTECTED]
 Subject: Re: So it's the bits? (Was: filmscanners: Sprintscan 120 now


 On Wed, 10 Jan 2001 19:41:35 +1100  Julian Robinson
 ([EMAIL PROTECTED])
 wrote:

  I am having a fundamental problem comprehending why the number
 of bits is
  even vaguely related to any supposed density range.  I
 understand the maths
  quoted here and in many other posts, but fail to understand why
 the fact
  that the ratio of smallest bit size to largest number
 represented should be
  related to density range.

 Because at the ADC, optical brightness ratios (as analogue
 voltages) are mapped to
 bits in a linear fashion.

 There was a long and involved discussion about this a while back.
 You should be
 able to locate the thread at the archive at
 http://phi.res.cse.dmu.ac.uk/Filmscan/
  - I think it was entitled 'Bit depth vs. OD'.

 Regards

 Tony Sleep
 http://www.halftone.co.uk - Online portfolio  exhibit; + film
 scanner info 
 comparisons




Re: So it's the bits? (Was: filmscanners: Sprintscan 120 now

2001-01-10 Thread Tony Sleep

On Wed, 10 Jan 2001 19:41:35 +1100  Julian Robinson ([EMAIL PROTECTED]) 
wrote:

 I am having a fundamental problem comprehending why the number of bits is 
 even vaguely related to any supposed density range.  I understand the maths 
 quoted here and in many other posts, but fail to understand why the fact 
 that the ratio of smallest bit size to largest number represented should be 
 related to density range.

Because at the ADC, optical brightness ratios (as analogue voltages) are mapped to 
bits in a linear fashion. 

There was a long and involved discussion about this a while back. You should be 
able to locate the thread at the archive at http://phi.res.cse.dmu.ac.uk/Filmscan/ 
 - I think it was entitled 'Bit depth vs. OD'.
 
Regards 

Tony Sleep
http://www.halftone.co.uk - Online portfolio  exhibit; + film scanner info  
comparisons



Re: So it's the bits? (Was: filmscanners: Sprintscan 120 now

2001-01-10 Thread Erik Kaffehr

Hi!

The psychological issue is not really relevant, as we already have an image, 
having a certain intensity. If we want to show it on the computer screen we 
have to take into account that the phosphors of the screen are not linear. 
Their intensity is not proportional to the voltage. This is handled as far as 
I understand by the gamma correction. This make the colors look like on the 
screen, but also makes for a better utilisation of the available bits.

For this reason it's good to have many bits in the raw scan (which has a 
gamma of 1), this can than be read into a image processing program where 
gamma and other corrections are made and the results be converted to a well 
utilized and visually correct density range, represented normally by 8 bits.

You can try this if your scanner software can produce a raw scan. The raw 
scan will be very dark. If you set black and white points reasonably and 
change gamma (the center figure in the levels dialogue) to 1.8 (Mac) or 2.2 
(PC) you should get pretty close to a normal scan done with the TWAIN module 
from Photoshop.

Some of this conversion can be made in scanner hardware, or in the TWAIN 
module, or in PhotoShop.

Regards

Erik Kaffehr

On Wednesday 10 January 2001 18:04, you wrote:
  Because at the ADC, optical brightness ratios (as analogue
  voltages) are mapped to
  bits in a linear fashion.

 But that mapping might not be correct, if the sensor is insensitive to low
 levels of light. That's what I got out of Julian's post. So you map what
 the sensor delivers in voltage to brightness and you still might not get
 all the details in shadows that are in the original slide. Instead the rest
 of the image is spread out unrealistically. I'm still not convinced that
 there's a necessary mapping between actual density and ADC resolution.
 Also, the eye doesn't work linearly to brightness. Where along the path
 from sensor to scanned image is the mapping performed that actually
 corresponds to the psychological way we perceive brightness levels?

 Frank Paris
 [EMAIL PROTECTED]
 http://albums.photopoint.com/j/AlbumList?u=62684

  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED]]On Behalf Of Tony Sleep
  Sent: Wednesday, January 10, 2001 5:36 AM
  To: [EMAIL PROTECTED]
  Subject: Re: So it's the bits? (Was: filmscanners: Sprintscan 120 now
 
 
  On Wed, 10 Jan 2001 19:41:35 +1100  Julian Robinson
  ([EMAIL PROTECTED])
 
  wrote:
   I am having a fundamental problem comprehending why the number
 
  of bits is
 
   even vaguely related to any supposed density range.  I
 
  understand the maths
 
   quoted here and in many other posts, but fail to understand why
 
  the fact
 
   that the ratio of smallest bit size to largest number
 
  represented should be
 
   related to density range.
 
  Because at the ADC, optical brightness ratios (as analogue
  voltages) are mapped to
  bits in a linear fashion.
 
  There was a long and involved discussion about this a while back.
  You should be
  able to locate the thread at the archive at
  http://phi.res.cse.dmu.ac.uk/Filmscan/
   - I think it was entitled 'Bit depth vs. OD'.
 
  Regards
 
  Tony Sleep
  http://www.halftone.co.uk - Online portfolio  exhibit; + film
  scanner info 
  comparisons

-- 
Erik Kaffehr[EMAIL PROTECTED] alt. [EMAIL PROTECTED]
Mariebergsvägen 53  +46 155 219338 (home)
S-611 66 Nyköping   +46 155 263515 (office)
Sweden  -- Message sent using 100% recycled electrons --




RE: So it's the bits? (Was: filmscanners: Sprintscan 120 now on B+H web site ...)

2001-01-09 Thread Austin Franklin

 In summary, dynamic range is just another way of saying how
 many bits the A/D converter uses:

 10 bits = 3.0
 12 bits = 3.6
 14 bits = 4.2

Would you please explain this more?  What is the source of the information,
or the algorithm, you used to come up with these numbers?