Re: [Flashcoders] Attach sound problem

2006-09-27 Thread Tony Trapp
Excellent Andy thank you.

Tony...

- Original Message - 
From: "Andy Johnston" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Wednesday, September 27, 2006 7:04 PM
Subject: Re: [Flashcoders] Attach sound problem


> var soundHolder:MovieClip = this.createEmptyMovieClip("soundHolder",
this.getNextHighestDepth());
>
> thesong = new Sound(soundHolder);
>
>
>
>
>
>
>
> > Hey guys here is the deal I have a shell with 2 movieclips one that
loads my
> > main site and another that loads my music which an swf file.
> >
> > I in main site I have controls, play,stop and volume slider.
> >
> > What I want to do is this:
> >
> > thesong = new Sound();
> > thesong.attachSound("mainloop");
> > main.audiocontrols.Audio_playbutton.onRelease = function() {
> >  thesong.start();
> > };
> > thesong = new Sound();
> > thesong.attachSound("mainloop");
> > main.audiocontrols.Audio_stopbutton.onRelease = function() {
> >  thesong.start();
> > };
> >
> > Nothing is working.
> >
> > I am nt asking someone to do it for me but to give me a concept of how
to
> > achieve this.
> >
> > Thank you.
> >
> > Tony...
> >
> >
> >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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> > Premier Authorized Adobe Consulting and Training
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> >
> >
> >
> vicous
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>
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>


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Re: [Flashcoders] Attach sound problem

2006-09-27 Thread Andy Johnston

var soundHolder:MovieClip = this.createEmptyMovieClip("soundHolder", 
this.getNextHighestDepth());

thesong = new Sound(soundHolder);








Hey guys here is the deal I have a shell with 2 movieclips one that loads my
main site and another that loads my music which an swf file.

I in main site I have controls, play,stop and volume slider.

What I want to do is this:

thesong = new Sound();
thesong.attachSound("mainloop");
main.audiocontrols.Audio_playbutton.onRelease = function() {
 thesong.start();
};
thesong = new Sound();
thesong.attachSound("mainloop");
main.audiocontrols.Audio_stopbutton.onRelease = function() {
 thesong.start();
};

Nothing is working.

I am nt asking someone to do it for me but to give me a concept of how to
achieve this.

Thank you.

Tony...




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vicous
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Re: [Flashcoders] Attach sound problem

2006-09-27 Thread Tony Trapp
Hey guys here is the deal I have a shell with 2 movieclips one that loads my
main site and another that loads my music which an swf file.

I in main site I have controls, play,stop and volume slider.

What I want to do is this:

thesong = new Sound();
thesong.attachSound("mainloop");
main.audiocontrols.Audio_playbutton.onRelease = function() {
 thesong.start();
};
thesong = new Sound();
thesong.attachSound("mainloop");
main.audiocontrols.Audio_stopbutton.onRelease = function() {
 thesong.start();
};

Nothing is working.

I am nt asking someone to do it for me but to give me a concept of how to
achieve this.

Thank you.

Tony...




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Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread Anthony Lee

Hi Geoff,

Have you heard anything that would invalidate your article on Flash SEO?
http://blog.deconcept.com/2006/03/

Great article! SWFObject's the duck's nuts, and you'd have to be a hell 
of a great guy yourself by the way.


But I keep wondering when it's going to fall through, Google states 
pretty clearly that presenting different content to the viewer and the 
bot will put your site in the sin bin. Anyway, if your approach still 
works--and it appears to with my sites--then slangeberg's suggestion to 
float the Adsense stuff in front of flash would work too. No need to 
parse the content into Flash, just open a space in your layout for it to 
sit in front. Super easy when you have giants like SWFObject and the 
JavaScriptFlashGateway beneath you.


Tony
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Re: [Flashcoders] remoting alternatives?

2006-09-27 Thread dnk

Bjorn Schultheiss wrote:
 
VIVA LAS VEGAS


Awesome work :)




  


When I went to check it out - I could not find an English version of the 
site - am i just missing it?



d

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[Flashcoders] Re: Google Adsense in Flash

2006-09-27 Thread til

I have tried it about  a year ago, and found that really you would
need to go with an account that offers adsense XML (premium pricing).
I asked them if they were ever going to release an XML adsense feed
for lowly individual customers. No cigar.

Maybe if more flash developers contacted the Adsense team at Google,
they will notice the demand on their radar and release an XML feed you
could then easily put into your flash app.

~Til
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[Flashcoders] opening flex projects in flash?

2006-09-27 Thread til

Is it possible to convert Flex files into flash? I assume so... but no
clue, never worked with Flex.

~Til
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[Flashcoders] Dynamic BitmapData morph?

2006-09-27 Thread Bill Brown

Just wondering if anyone has tried to create a dynamic morph between two
bitmaps using the BitmapData class and filters in Flash 8?
If anyone has seen this, can they provide links?
If it hasn't been done, does anyone have any idea how to tackle something
like this? ConvolutionFilter?

Thanks,
BB
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[Flashcoders] source for Ely Greenfield's fisheye component?

2006-09-27 Thread til

Hello all...

I was trying to download Ely Greenfield's very nice fish-eye component
example from his "qietly scheming" blog but the D/L link is broken. So
I thought, maybe one of you has the file sitting on your computer?

Thanks!

~Til
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[Flashcoders] remoting alternatives?

2006-09-27 Thread Bjorn Schultheiss
 
VIVA LAS VEGAS

Awesome work :)




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of eka
Sent: Wednesday, 27 September 2006 5:09 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] remoting alternatives?

Hello :)

You can use my framework OpenSource "Vegas" : http://osflash.org/vegas

NB : you can find my project too in google code :
http://code.google.com/p/vegas/

With this extension ASGard : http://osflash.org/asgard

In ASGard you can find asgard.net.remoting package  :

AS2 version :
http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/src/asgard/net/remoting/
AS3 version :
http://svn1.cvsdude.com/osflash/vegas/AS3/trunk/src/asgard/net/remoting/
SSAS version (FMS) :
http://svn1.cvsdude.com/osflash/vegas/SSAS/trunk/src/src/asgard/net/remoting
/

You can find example to use this implementation in AS2 example :
http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/bin/test/asgard/net/remoting
/

EKA+ :)





2006/9/27, Ray Chuan <[EMAIL PROTECTED]>:
>
> Hi,
> does any of you use a non-Macromedia remoting implementation? I know 
> that ActionStep and pixlib has one.
>
> --
> Cheers,
> Ray Chuan
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Re: [Flashcoders] Flash player standalone universal binary or alternative

2006-09-27 Thread eric dolecki

yup - we have to wait. In the meantime looks like Parallels or BootCamp is
the way to go.

On 9/27/06, John Dowdell <[EMAIL PROTECTED]> wrote:


Serge Jespers wrote:
> any word on a Universal Binary standalone Flash player?

I don't recall seeing announcements, although I might have missed
something in the crush.

New OS/hardware requirements are usually met in the next major version.


jd





--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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Re: [Flashcoders] Flash player standalone universal binary or alternative

2006-09-27 Thread John Dowdell

Serge Jespers wrote:
any word on a Universal Binary standalone Flash player? 


I don't recall seeing announcements, although I might have missed 
something in the crush.


New OS/hardware requirements are usually met in the next major version.


jd





--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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RE: [Flashcoders] encoding HTML strings ??

2006-09-27 Thread Merrill, Jason
Acutally, don't need to know this anymore, but I am curious nonetheless.

Jason Merrill
Bank of America 
Learning & Organization Effectiveness - Technology Solutions 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Merrill, Jason
>>Sent: Wednesday, September 27, 2006 4:22 PM
>>To: Flashcoders mailing list
>>Subject: [Flashcoders] encoding HTML strings ??
>>
>>Is there an easy way to encode a string of HTML tags back to entities?
>>I can decode entities using the XML object's parse method, but I need
to
>>get
>>
>>hi
>>
>>To become:
>>
>>

hi /P> >> >>But don't have time to write a complex custom string parser. Anyone >>have one or written one, or anything built into Actionscript already? >> >>Thanks, >> >> >>Jason Merrill >>Bank of America >>Learning & Organization Effectiveness - Technology Solutions >> >> >> >>___ >>Flashcoders@chattyfig.figleaf.com >>To change your subscription options or search the archive: >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >>Brought to you by Fig Leaf Software >>Premier Authorized Adobe Consulting and Training >>http://www.figleaf.com >>http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com


RE: [Flashcoders] (Taboo) What to charge

2006-09-27 Thread Aaron Buchanan
Hi kev,

I always break down the hours. For me it is time consuming until you are
able to liscence your codebase for projects. Then the process of bidding can
go much faster. I don't have the time to look at your links atm, but I can
give you a couple tip to help. First take a look at what's already been said
on the topic.There was a big thread a while back titled "where to poliely
and appropriately discuss pricing issues". You should be able to find it in
the archives.

One bookmark of mine that came from this discussion was this:
http://www.blueflavor.com/ed/tips_tricks/pricing_a_project.php

Cheers!
Aaron 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin Newman
Sent: Wednesday, September 27, 2006 1:02 PM
To: Flashcoders mailing list
Subject: [Flashcoders] (Taboo) What to charge

Hey guys,

I know this is a somewhat taboo topic, but I thought I'd ask anyway. :-D

What would you charge to either design these apps or to do the
production/programming or both? Also, what pricing strategy would you use
(hourly rate, itemized deliverables, etc.)?

http://www.makebeliefscomix.com/

http://www.marchofdimes.com/pad/

I'd gladly take off list responses if necessary. :-)

Thanks,

Kevin N.





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[Flashcoders] Bug RegExp.exec

2006-09-27 Thread Neves
The follow tests should result 1 for every one.
trace( (/@/g).exec("A@").index); //1
trace( (/@/g).exec("Á@").index); //2
trace( (/@/g).exec("´@").index); //2
trace( (/@/g).exec("¨@").index); //2

But some special chars like "acute;" (accents in Brazilian words)  are
considered as two chars, not one.

I test with  RegExp.test and String.search and all works as expected.

Why that? A Flash Player Bug?

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[Flashcoders] encoding HTML strings ??

2006-09-27 Thread Merrill, Jason
Is there an easy way to encode a string of HTML tags back to entities?
I can decode entities using the XML object's parse method, but I need to
get 

hi

To become:

hi /P> But don't have time to write a complex custom string parser. Anyone have one or written one, or anything built into Actionscript already? Thanks, Jason Merrill Bank of America Learning & Organization Effectiveness - Technology Solutions ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com


[Flashcoders] PDF2SWF - or other means to convert bytestream PDF to SWF??

2006-09-27 Thread Ettwein, Josh
I have a need to consume PDFs with the flash player - no problem in the
past - just use PDF2SWF to convert to multiframe SWF and loadMovie. The
problem I'm having now is that the specs I've been given require that no
PDF files be stored on the server, so the PDF can't physically exist,
even in a temp dir for PDF2SWF to hit it. I can't really see a way to
pass the byte stream of the PDF as it is rendered from the database
content from .Net into PDF2SWF to render the SWF. Anyone else ever pull
this off?

 

If it's not possible (in a reasonably straightforward manner) to do it
dynamically, I will just tell the powers that be that they're just going
to have to store the PDF in a temp dir on the server until PDF2SWF is
done with it and then just destroy it. I don't really see a problem with
that, and I've done it with great success in the past, but there's a lot
of PII (personally identifiable info) in these PDFs we're creating, and
the execs are concerned about storing anything for even a moment.

 

If anyone has a solution that fits my needs, I would be forever
grateful. :-)

 

Josh

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[Flashcoders] (Taboo) What to charge

2006-09-27 Thread Kevin Newman

Hey guys,

I know this is a somewhat taboo topic, but I thought I'd ask anyway. :-D

What would you charge to either design these apps or to do the
production/programming or both? Also, what pricing strategy would you 
use (hourly rate, itemized deliverables, etc.)?


http://www.makebeliefscomix.com/

http://www.marchofdimes.com/pad/

I'd gladly take off list responses if necessary. :-)

Thanks,

Kevin N.





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Re: [Flashcoders] Flash Remoting - formating date

2006-09-27 Thread Ron Wheeler
It might be easy to get the server to format the date for you. Instead 
of "select *", select the fields that you want and specify the format 
for the date to be returned instead of asking for the default.


"Select *" is hardly ever a good idea since the dba might alter the 
structure of the table on the server to add some new fields without 
telling you and suddenly your "select *" gets data in a different 
sequence or offset by one or more fields.



Ron

Cathy Coggin Shapiro wrote:

I am using Flash 8 and am using Flash Remoting to call a component from
Coldfusion MX7 to display my news articles.

I'm trying to display a list of news articles. I have the list displaying
but can't seem to figure out the actionscript to get rid of the GMT time in
my date field. I am calling the record "newsdate" and putting it in the
textfield called prodPrice. Right now it displays as Fri Jan 20 00:00:00
GMT-0600 2006 and I would like it to just display as Jan 20, 2006.

I'm not really strong on the actionscript so any help anyone could give me
would be very much appreciated! 


Here's the function from coldfusion:





SELECT * FROM news WHERE newsID = #newsID# 


 


Here's the actionscript calling the function:

function getProductsDetails (newsID)
{
var productsDetails_pc : PendingCall =
unleashedService.getProductsDetails (newsID); productsDetails_pc.responder =
new RelayResponder (this, "getProductsDetails_Result",
"getProductsDetails_Fault");
}
function getProductsDetails_Result (re : ResultEvent)
{
this.prodTitle.text = re.result.items[0].title;
this.prodPrice.text = re.result.items[0].newsdate;
this.prodDesc.text = re.result.items[0].article;
//var myImage:String = "images/" + re.result.items[0].prodImage +
".jpg";
//this.imageHolder.contentPath = myImage;
}
function getProductsDetails_Fault (fault:FaultEvent):Void
{
trace ("error");
}


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[Flashcoders] Flash Remoting - formating date

2006-09-27 Thread Cathy Coggin Shapiro
I am using Flash 8 and am using Flash Remoting to call a component from
Coldfusion MX7 to display my news articles.

I'm trying to display a list of news articles. I have the list displaying
but can't seem to figure out the actionscript to get rid of the GMT time in
my date field. I am calling the record "newsdate" and putting it in the
textfield called prodPrice. Right now it displays as Fri Jan 20 00:00:00
GMT-0600 2006 and I would like it to just display as Jan 20, 2006.

I'm not really strong on the actionscript so any help anyone could give me
would be very much appreciated! 

Here's the function from coldfusion:





SELECT * FROM news WHERE newsID = #newsID# 

 


Here's the actionscript calling the function:

function getProductsDetails (newsID)
{
var productsDetails_pc : PendingCall =
unleashedService.getProductsDetails (newsID); productsDetails_pc.responder =
new RelayResponder (this, "getProductsDetails_Result",
"getProductsDetails_Fault");
}
function getProductsDetails_Result (re : ResultEvent)
{
this.prodTitle.text = re.result.items[0].title;
this.prodPrice.text = re.result.items[0].newsdate;
this.prodDesc.text = re.result.items[0].article;
//var myImage:String = "images/" + re.result.items[0].prodImage +
".jpg";
//this.imageHolder.contentPath = myImage;
}
function getProductsDetails_Fault (fault:FaultEvent):Void
{
trace ("error");
}


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[Flashcoders] Flash-based audio editor?

2006-09-27 Thread Wolfgang Borgon

I've been searching for a flash-based audio editor, enabling simple editing
of audio, (cut/trim/split, and perhaps volume adjust) through the browser.
Is anyone aware of an open source project, or a commercial product that
provides this functionality?
Thank you
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Re: [Flashcoders] mac-switch: flash OS-X immediately quits

2006-09-27 Thread gerry
Try running software update to get you to OS 10.4.7 which is the latest OS
version then try Flash. Also have you contacted Adobe support...I'm sure
they have heard of this problem if others have had similar problems.
If this problem is enough to drive you back to windows then you have
bigger problems (sarcasm).

Gerry

> hi -
>
> I just made the switch to a mac, and downloaded an eval of Flash8.
> However, it quits immediately on launching the app.
>
> This is a totally legitimate adobe site download. and a brand new mac
> so no previous betas or old versions floating around.
> The app quits if i leave it for 3 seconds on the "do you want to
> continue trial or purchase?" - befor ei have time to hit purchase
> even!
>
> Looking at the core dump below it says using Rosetta - is flash8 not
> native to Intel chips?
>
> Does anyone have ideas for what might be causing this? I've done the
> obvious things like reinstalling/rebooting.
>
> Totally frustrated that I cant get flash to run on a brand new mac...
> its almost enough to drive me back to windows!
>
> No problems with any other apps.
>
> Thanks for any tips!
>
> 
>
> Date/Time:  2006-09-28 01:58:17.396 +0900
> OS Version: 10.4.6 (Build 8I2025)
> Report Version: 4
>
> Command: Flash
> Path:/Applications/Macromedia Flash 8/Flash 8.app/Contents/MacOS/Flash
> Parent:  WindowServer [16323]
> Rosetta: Yes
>
> Version: 8.0 (8.0d478)
>
> PID:27533
> Thread: 0
>
> Exception:  EXC_BAD_ACCESS (0x0001)
> Codes:  KERN_INVALID_ADDRESS (0x0001) at 0xffdff268
>
> Thread 0 Crashed:
> 0   com.macromedia.flash.80xb807b139 0xb800 + 504121
> 1   com.macromedia.flash.80xb808f47a 0xb800 + 586874
> 2   com.macromedia.flash.80xb80e482c spin_lock_wrapper + 4852
>
> Thread 1:
> 0   com.macromedia.flash.80xb81f34bb strchr + 72
> 1   com.macromedia.flash.80xb818ebf6 pthread_cond_wait + 3114
> 2   com.macromedia.flash.80xb812ae90
> catch_exception_raise_state_identity + 320
> 3   com.macromedia.flash.80xb812a3ba CallPPCFunctionAtAddressInt +
> 175496
> 4   com.macromedia.flash.80xb812a2b1 CallPPCFunctionAtAddressInt +
> 175231
> 5   com.macromedia.flash.80xb812af8e
> catch_exception_raise_state_identity + 574
> 6   com.macromedia.flash.80xb81c45dc pthread_create + 1124
>
> Thread 0 crashed with i386 Thread State:
> eax: 0xffdff26cebx: 0xb807ae88 ecx:0x80d10030 edx: 0xffdff268
> edi: 0xb82b6ac0esi: 0x80d10030 ebp:0xb7fffa68 esp: 0xb7fffa10
>  ss: 0x002fefl: 0x00010246 eip:0xb807b139  cs: 0x0027
>  ds: 0x002f es: 0x002f  fs:0x  gs: 0x0037
>
> Binary Images Description:
>   0x3b -   0xe3bfff com.macromedia.flash.8 8.0
> (8.0d478) /Applications/Macromedia Flash 8/Flash
> 8.app/Contents/MacOS/Flash
>  0x121c000 -  0x121cfff SystemFrameworkUtils.dylib
>   /Applications/Macromedia Flash 8/Flash
> 8.app/Contents/MacOS/SystemFrameworkUtils.dylib
>  0x124 -  0x124efff com.macromedia.contribute.WebKitGlue
> WebKitGlueversion 1.0 (1.0)   /Applications/Macromedia Flash 8/Flash
> 8.app/Contents/Frameworks/WebKitGlue.framework/Versions/A/WebKitGlue
>  0x1405000 -  0x1688fff MMxpt /Applications/Macromedia Flash 8/Flash
> 8.app/Contents/Frameworks/MMxpt.framework/Versions/A/MMxpt
>  0x27ed000 -  0x27f4fff com.unsanity.smartcrashreports Smart Crash
> Reports version 1.2 (1.2) /Library/InputManagers/Smart Crash
> Reports/Smart Crash Reports.bundle/Contents/MacOS/Smart Crash Reports
> 0x16afb000 - 0x16afdfff com.apple.textencoding.unicode
> 2.1   /System/Library/TextEncodings/Unicode
> Encodings.bundle/Contents/MacOS/Unicode Encodings
> 0x16f05000 - 0x16f61fff com.apple.Kotoeri
> 4.0.3 /System/Library/Components/Kotoeri.component/Contents/MacOS/Kotoeri
> 0x4000 - 0x4009afff Flash_8_Video_Extension
>   /Applications/Macromedia Flash 8/Flash
> 8.app/Contents/Frameworks/Flash_8_Video_Extension.framework/Versions/A/Flash_8_Video_Extension
> 0x78e0 - 0x78e08fff libLW8Utils.dylib
>   /System/Library/Printers/Libraries/libLW8Utils.dylib
> 0x7920 - 0x7923efff libLW8Converter.dylib
>   /System/Library/Printers/Libraries/libLW8Converter.dylib
> 0x8fc0 - 0x8fc52fff dyld 44.17/usr/lib/dyld
> 0x8fe0 - 0x8fe4bfff dyld 44.17/usr/lib/dyld
> 0x9000 - 0x901bbfff libSystem.B.dylib /usr/lib/libSystem.B.dylib
> 0x90213000 - 0x90218fff libmathCommon.A.dylib
>   /usr/lib/system/libmathCommon.A.dylib
> 0x9021a000 - 0x9025cfff com.apple.CoreText 1.1.0
> (???) 
> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
> 0x90284000 - 0x90361fff ATS
>   
> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
> 0x9038a000 - 0x9072 com.apple.CoreGraphics 1.258.29
> (???) 
> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
> 0x907be000

Re: [Flashcoders] mac-switch: flash OS-X immediately quits

2006-09-27 Thread Marlon Harrison

I'd say try downloading again, and re-installing.  I have Flash 8 on a
coupel of Intel Macs  with no problems.

On 9/27/06, dc <[EMAIL PROTECTED]> wrote:

hi -

I just made the switch to a mac, and downloaded an eval of Flash8.
However, it quits immediately on launching the app.

This is a totally legitimate adobe site download. and a brand new mac
so no previous betas or old versions floating around.
The app quits if i leave it for 3 seconds on the "do you want to
continue trial or purchase?" - befor ei have time to hit purchase
even!

Looking at the core dump below it says using Rosetta - is flash8 not
native to Intel chips?

Does anyone have ideas for what might be causing this? I've done the
obvious things like reinstalling/rebooting.

Totally frustrated that I cant get flash to run on a brand new mac...
its almost enough to drive me back to windows!

No problems with any other apps.

Thanks for any tips!



Date/Time:  2006-09-28 01:58:17.396 +0900
OS Version: 10.4.6 (Build 8I2025)
Report Version: 4

Command: Flash
Path:/Applications/Macromedia Flash 8/Flash 8.app/Contents/MacOS/Flash
Parent:  WindowServer [16323]
Rosetta: Yes

Version: 8.0 (8.0d478)

PID:27533
Thread: 0

Exception:  EXC_BAD_ACCESS (0x0001)
Codes:  KERN_INVALID_ADDRESS (0x0001) at 0xffdff268

Thread 0 Crashed:
0   com.macromedia.flash.8  0xb807b139 0xb800 + 504121
1   com.macromedia.flash.8  0xb808f47a 0xb800 + 586874
2   com.macromedia.flash.8  0xb80e482c spin_lock_wrapper + 4852

Thread 1:
0   com.macromedia.flash.8  0xb81f34bb strchr + 72
1   com.macromedia.flash.8  0xb818ebf6 pthread_cond_wait + 3114
2   com.macromedia.flash.8  0xb812ae90
catch_exception_raise_state_identity + 320
3   com.macromedia.flash.8  0xb812a3ba CallPPCFunctionAtAddressInt + 175496
4   com.macromedia.flash.8  0xb812a2b1 CallPPCFunctionAtAddressInt + 175231
5   com.macromedia.flash.8  0xb812af8e
catch_exception_raise_state_identity + 574
6   com.macromedia.flash.8  0xb81c45dc pthread_create + 1124

Thread 0 crashed with i386 Thread State:
eax: 0xffdff26cebx: 0xb807ae88 ecx:0x80d10030 edx: 0xffdff268
edi: 0xb82b6ac0esi: 0x80d10030 ebp:0xb7fffa68 esp: 0xb7fffa10
 ss: 0x002fefl: 0x00010246 eip:0xb807b139  cs: 0x0027
 ds: 0x002f es: 0x002f  fs:0x  gs: 0x0037

Binary Images Description:
  0x3b -   0xe3bfff com.macromedia.flash.8 8.0
(8.0d478)   /Applications/Macromedia Flash 8/Flash
8.app/Contents/MacOS/Flash
 0x121c000 -  0x121cfff SystemFrameworkUtils.dylib
/Applications/Macromedia Flash 8/Flash
8.app/Contents/MacOS/SystemFrameworkUtils.dylib
 0x124 -  0x124efff com.macromedia.contribute.WebKitGlue
WebKitGlueversion 1.0 (1.0) /Applications/Macromedia Flash 8/Flash
8.app/Contents/Frameworks/WebKitGlue.framework/Versions/A/WebKitGlue
 0x1405000 -  0x1688fff MMxpt   /Applications/Macromedia Flash 8/Flash
8.app/Contents/Frameworks/MMxpt.framework/Versions/A/MMxpt
 0x27ed000 -  0x27f4fff com.unsanity.smartcrashreports Smart Crash
Reports version 1.2 (1.2)   /Library/InputManagers/Smart Crash
Reports/Smart Crash Reports.bundle/Contents/MacOS/Smart Crash Reports
0x16afb000 - 0x16afdfff com.apple.textencoding.unicode
2.1 /System/Library/TextEncodings/Unicode
Encodings.bundle/Contents/MacOS/Unicode Encodings
0x16f05000 - 0x16f61fff com.apple.Kotoeri
4.0.3   /System/Library/Components/Kotoeri.component/Contents/MacOS/Kotoeri
0x4000 - 0x4009afff Flash_8_Video_Extension
/Applications/Macromedia Flash 8/Flash
8.app/Contents/Frameworks/Flash_8_Video_Extension.framework/Versions/A/Flash_8_Video_Extension
0x78e0 - 0x78e08fff libLW8Utils.dylib
/System/Library/Printers/Libraries/libLW8Utils.dylib
0x7920 - 0x7923efff libLW8Converter.dylib
/System/Library/Printers/Libraries/libLW8Converter.dylib
0x8fc0 - 0x8fc52fff dyld 44.17  /usr/lib/dyld
0x8fe0 - 0x8fe4bfff dyld 44.17  /usr/lib/dyld
0x9000 - 0x901bbfff libSystem.B.dylib   /usr/lib/libSystem.B.dylib
0x90213000 - 0x90218fff libmathCommon.A.dylib
/usr/lib/system/libmathCommon.A.dylib
0x9021a000 - 0x9025cfff com.apple.CoreText 1.1.0
(???)   
/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
0x90284000 - 0x90361fff ATS

/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x9038a000 - 0x9072 com.apple.CoreGraphics 1.258.29
(???)   
/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x907be000 - 0x90894fff com.apple.CoreFoundation 6.4.5
(368.26)
/System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x908db000 - 0x908dbfff com.apple.CoreServices 10.4
(???)   
/System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x908dd000 - 0x909e3fff libicucore.A.dylib   

Re: [Flashcoders] LONDON: SENIOR FLASH ROLE

2006-09-27 Thread Iv
Hello Matt,

MM> [...] You should have an in-depth knowledge of Flash and
MM> Actionscript, with strong animation skills in terms of both code
MM> driven and timeline-based motion animation.

- I'm looking for a job in London, and my technical skills are more
  than efficient to meet all of the requirements.
However, I find this sort of advertisements scaring as they imply that
one should be skilled at design and hand drawing.
Could you please clarify, whether you need a pure programmer or a
designer capable of some programming?
And if you need a strong programmer, why should he master Illustrator,
Photoshop etc? 

Thank you.


-- 
Ivan Dembicki

[EMAIL PROTECTED] || 
http://www.design.ru

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[Flashcoders] mac-switch: flash OS-X immediately quits

2006-09-27 Thread dc

hi -

I just made the switch to a mac, and downloaded an eval of Flash8.
However, it quits immediately on launching the app.

This is a totally legitimate adobe site download. and a brand new mac
so no previous betas or old versions floating around.
The app quits if i leave it for 3 seconds on the "do you want to
continue trial or purchase?" - befor ei have time to hit purchase
even!

Looking at the core dump below it says using Rosetta - is flash8 not
native to Intel chips?

Does anyone have ideas for what might be causing this? I've done the
obvious things like reinstalling/rebooting.

Totally frustrated that I cant get flash to run on a brand new mac...
its almost enough to drive me back to windows!

No problems with any other apps.

Thanks for any tips!



Date/Time:  2006-09-28 01:58:17.396 +0900
OS Version: 10.4.6 (Build 8I2025)
Report Version: 4

Command: Flash
Path:/Applications/Macromedia Flash 8/Flash 8.app/Contents/MacOS/Flash
Parent:  WindowServer [16323]
Rosetta: Yes

Version: 8.0 (8.0d478)

PID:27533
Thread: 0

Exception:  EXC_BAD_ACCESS (0x0001)
Codes:  KERN_INVALID_ADDRESS (0x0001) at 0xffdff268

Thread 0 Crashed:
0   com.macromedia.flash.8  0xb807b139 0xb800 + 504121
1   com.macromedia.flash.8  0xb808f47a 0xb800 + 586874
2   com.macromedia.flash.8  0xb80e482c spin_lock_wrapper + 4852

Thread 1:
0   com.macromedia.flash.8  0xb81f34bb strchr + 72
1   com.macromedia.flash.8  0xb818ebf6 pthread_cond_wait + 3114
2   com.macromedia.flash.8  0xb812ae90
catch_exception_raise_state_identity + 320
3   com.macromedia.flash.8  0xb812a3ba CallPPCFunctionAtAddressInt + 175496
4   com.macromedia.flash.8  0xb812a2b1 CallPPCFunctionAtAddressInt + 175231
5   com.macromedia.flash.8  0xb812af8e
catch_exception_raise_state_identity + 574
6   com.macromedia.flash.8  0xb81c45dc pthread_create + 1124

Thread 0 crashed with i386 Thread State:
eax: 0xffdff26cebx: 0xb807ae88 ecx:0x80d10030 edx: 0xffdff268
edi: 0xb82b6ac0esi: 0x80d10030 ebp:0xb7fffa68 esp: 0xb7fffa10
ss: 0x002fefl: 0x00010246 eip:0xb807b139  cs: 0x0027
ds: 0x002f es: 0x002f  fs:0x  gs: 0x0037

Binary Images Description:
 0x3b -   0xe3bfff com.macromedia.flash.8 8.0
(8.0d478)   /Applications/Macromedia Flash 8/Flash
8.app/Contents/MacOS/Flash
0x121c000 -  0x121cfff SystemFrameworkUtils.dylib
/Applications/Macromedia Flash 8/Flash
8.app/Contents/MacOS/SystemFrameworkUtils.dylib
0x124 -  0x124efff com.macromedia.contribute.WebKitGlue
WebKitGlueversion 1.0 (1.0) /Applications/Macromedia Flash 8/Flash
8.app/Contents/Frameworks/WebKitGlue.framework/Versions/A/WebKitGlue
0x1405000 -  0x1688fff MMxpt/Applications/Macromedia Flash 8/Flash
8.app/Contents/Frameworks/MMxpt.framework/Versions/A/MMxpt
0x27ed000 -  0x27f4fff com.unsanity.smartcrashreports Smart Crash
Reports version 1.2 (1.2)   /Library/InputManagers/Smart Crash
Reports/Smart Crash Reports.bundle/Contents/MacOS/Smart Crash Reports
0x16afb000 - 0x16afdfff com.apple.textencoding.unicode
2.1 /System/Library/TextEncodings/Unicode
Encodings.bundle/Contents/MacOS/Unicode Encodings
0x16f05000 - 0x16f61fff com.apple.Kotoeri
4.0.3   /System/Library/Components/Kotoeri.component/Contents/MacOS/Kotoeri
0x4000 - 0x4009afff Flash_8_Video_Extension
/Applications/Macromedia Flash 8/Flash
8.app/Contents/Frameworks/Flash_8_Video_Extension.framework/Versions/A/Flash_8_Video_Extension
0x78e0 - 0x78e08fff libLW8Utils.dylib
/System/Library/Printers/Libraries/libLW8Utils.dylib
0x7920 - 0x7923efff libLW8Converter.dylib
/System/Library/Printers/Libraries/libLW8Converter.dylib
0x8fc0 - 0x8fc52fff dyld 44.17  /usr/lib/dyld
0x8fe0 - 0x8fe4bfff dyld 44.17  /usr/lib/dyld
0x9000 - 0x901bbfff libSystem.B.dylib   /usr/lib/libSystem.B.dylib
0x90213000 - 0x90218fff libmathCommon.A.dylib
/usr/lib/system/libmathCommon.A.dylib
0x9021a000 - 0x9025cfff com.apple.CoreText 1.1.0
(???)   
/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
0x90284000 - 0x90361fff ATS

/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x9038a000 - 0x9072 com.apple.CoreGraphics 1.258.29
(???)   
/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x907be000 - 0x90894fff com.apple.CoreFoundation 6.4.5
(368.26)
/System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x908db000 - 0x908dbfff com.apple.CoreServices 10.4
(???)   
/System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x908dd000 - 0x909e3fff libicucore.A.dylib  /usr/lib/libicucore.A.dylib
0x90a34000 - 0x90ab7fff libobjc.A.dylib /usr/lib/libobjc.A.dylib
0x90ae - 0x90b51fff libstdc++.6.dylib   /usr/lib/

Re: [Flashcoders] Delegating Events and AS2

2006-09-27 Thread Dan Rogers
The problem is with this code-  the onRelease function is a method of  
the btn movieclip... so it doesn't have access to the dispatchEvent  
function.



btn.onRelease = function() {
trace('dispatching event');
			dispatchEvent({type:'click', target:this, message:btn+' was  
clicked'});

};


You could just do something like this instead if you want a quick  
local function:


var btnRelease = function () { dispatchEvent({type:'click',  
target:this, message:btn+' was clicked'}); }

btn.onRelease = Delegate.create(this, btnRelease);

Delegate saves the day again...

-Danro


On Sep 27, 2006, at 8:30 AM, vic wrote:

John, I think so but what I am trying to do it set up a BtnFunc  
Class that I can pass an argument to in order to set up the  
functionality of the button (argument bein the button instance  
name).  I am pretty close I have this so far:


FLA (with btnOnStage on stage):

import mx.utils.Delegate;
function handleEvent(eventObj) {
trace('handleConstruct')
trace(eventObj.target);
trace(eventObj.type);
trace(eventObj.message);
trace(eventObj.time);
}
var myBtnClass = new BtnFunc(0, btnOnStage);
myBtnClass.addEventListener('click', Delegate.create(this,  
handleEvent));


--


Class (BtnFunc.as):

import mx.events.EventDispatcher;
import mx.utils.Delegate;
class BtnFunc {
var addEventListener:Function;
var removeEventListener:Function;
var dispatchEvent:Function;
function BtnFunc(id, btn) {
EventDispatcher.initialize(this);
btn.onRelease = function() {
trace('dispatching event');
			dispatchEvent({type:'click', target:this, message:btn+' was  
clicked'});

};
}
}


It is firing off the event perfectly but my listener is not getting  
it and thus not running the handleEvent func.  What's the prob?



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[Flashcoders] LONDON: SENIOR FLASH ROLE

2006-09-27 Thread Matt Muller

Hi, were looking to hire 2 flash people. If you think you fit the profile
below, the contact email is [EMAIL PROTECTED]


Euro RSCG 4D London seeks a highly talented Flash Developer who wants to
help rock the digital boat by developing innovative, high profile web sites
and online advertising campaigns. The successful applicant will work as a
core member of a highly motivated team, and report to our Head of Multimedia
and Technical Director. You will need to be able to design and develop rich
front-end flash interfaces, websites, rich media advertising and back
end-interfacing flash systems that meet the needs of all of our clients
regardless of size. The role will also involve scoping, planning and
documenting all projects as well as working on project structures and acting
as a technical lead on designated builds.

The position requires someone with excellent coding and technical knowledge
who has at least 4 years experience in interactive media. A fine environment
and a great team make this opportunity a really attractive one. You should
have an in-depth knowledge of Flash and Actionscript, with strong animation
skills in terms of both code driven and timeline-based motion animation. You
should be familiar with microsite architecture and loading systems and it
would be nice, though not essential if you were to have another string to
your bow, such as motion graphics and video or sound design.

*Requirements*

Successful candidates should have, and or demonstrate, most of the following
skills:



Excellent knowledge of the AS1 and AS2 programming api.

Excellent knowledge of the Flash IDE and timeline.

Fast, clean, object oriented Flash programming methodologies.

Excellent knowledge of XML data structure.

Creative programming using physics a plus.

High level information and interface architecture.

Preferably have a creative/multimedia background.

Experience in dealing with video and video compression.

Experience in audio integration into Flash.

Version control.

Flashlite/mobile development a plus.

Strong work ethic, be technologically proactive and enthusiastic and a team
player.
Well developed communication skills.
Ability to work independently to tight deadlines.
Demonstrated creativity and creative problem solving.
Experience with internet community development and the advertising industry
a big plus.

*Applications*

Adobe Flash 8

Adobe Photoshop

Adobe Dreamweaver

Adobe After Effects

Adobe Illustrator



Send URL's with details on project roles. Successful applicants will be
expected to show examples of code or projects they have worked on.
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Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread Geoff Stearns

the answer I always give is this:

sure, it's possible to use javascript to extract the links and  
information that is in your adsense stuff, and put it into your flash  
movie. this is just javascript reading html and sending it to your  
flash movie.


but the real question is: does it violate google's adsense terms. and  
while I haven't read the terms myself, I do believe that other people  
have, and they have determined that this is against the terms of  
service for adsense.


so even if you do hack it together, google will probably just cancel  
your account anyway.




On Sep 27, 2006, at 11:54 AM, hank williams wrote:


On 9/27/06, Ryan Potter <[EMAIL PROTECTED]> wrote:
He is saying you may not need to use flash to read in the adwords  
and just

float a div above flash and put the google adwords in the div.




Every time this question gets asked, the answer is "well you could  
do this..."


But the question was "has anybody successfully incorporated Google
Adsense Ads into their site".

It is of course, interesting to hear how people *think* they would do
it. But it is far different to speculate than to do it. And I
personally would love to hear from someone that has *actually tried*
to do it and what the issues they encountered were. The devil is in
the details. And as with all code, those details cannot be discovered
by just thinking about it.

Regards
Hank




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hank
williams
Sent: Wednesday, September 27, 2006 9:34 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Google Adsense in Flash ...

But what are the alternatives to google adwords - particularly in the
flash world. Or are you just saying money  "may not be necessary". Or
perhaps get money some other way? Bank robbery perhaps?

I still dont get it.

On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> i.e.: find an alternative!
>
> -Scott
>
> On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:
> >
> > On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> > > If it's not possible, it may also not be necessary...
> > >
> >
> > ?
> > ___
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> >
>
>
>
> --
>
> : : ) Scott
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Re: [Flashcoders] TEXTAREA COMPONENT PROBLEM - has a green keyline whenselected :/

2006-09-27 Thread Matt Muller

it works, thanks so much :)

On 9/27/06, Ryan Potter <[EMAIL PROTECTED]> wrote:


Try this:

this.myTextArea.drawFocus = null;
this.myTextArea.focusTextField = null;



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matt
Muller
Sent: Wednesday, September 27, 2006 9:22 AM
To: Flashcoders mailing list
Subject: [Flashcoders] TEXTAREA COMPONENT PROBLEM - has a green keyline
whenselected :/

Im loading some leagcy swfs - flash 7, into flash 8, there is a textarea
component that only has this behaviour when its loaded through a
movieclip.
It has a green keyline when selected, When it loses focus it loses the
keyline, Im trying stuff like

import mx.styles.CSSStyleDeclaration;
_global.styles.TextArea = new CSSStyleDeclaration();
_global.styles.TextArea.setStyle("focusColor", null);
_global.styles.TextArea.setStyle("borderColor", "none");

but none of this is working, can anyone shed some light on a solution?

Thanks

MaTT
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Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread hank williams

That is funny!

On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:

How's this for an ironic twist? As I'm reading these posts about Google's
AdSense, when I spot a sponsored link (AdSense?) at the top of Gmail with
this link:

The Death Of 
Adsense-
www.wh01.co.uk - Disappointed with your Adsense check? Free report explains
why

Life is great!

-Scott

On 9/27/06, Ryan Potter <[EMAIL PROTECTED]> wrote:
>
> He is saying you may not need to use flash to read in the adwords and just
> float a div above flash and put the google adwords in the div.
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of hank
> williams
> Sent: Wednesday, September 27, 2006 9:34 AM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Google Adsense in Flash ...
>
> But what are the alternatives to google adwords - particularly in the
> flash world. Or are you just saying money  "may not be necessary". Or
> perhaps get money some other way? Bank robbery perhaps?
>
> I still dont get it.
>
> On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> > i.e.: find an alternative!
> >
> > -Scott
> >
> > On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:
> > >
> > > On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> > > > If it's not possible, it may also not be necessary...
> > > >
> > >
> > > ?
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
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> > >
> >
> >
> >
> > --
> >
> > : : ) Scott
> > ___
> > Flashcoders@chattyfig.figleaf.com
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--

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Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread hank williams

On 9/27/06, Ryan Potter <[EMAIL PROTECTED]> wrote:

He is saying you may not need to use flash to read in the adwords and just
float a div above flash and put the google adwords in the div.




Every time this question gets asked, the answer is "well you could do this..."

But the question was "has anybody successfully incorporated Google
Adsense Ads into their site".

It is of course, interesting to hear how people *think* they would do
it. But it is far different to speculate than to do it. And I
personally would love to hear from someone that has *actually tried*
to do it and what the issues they encountered were. The devil is in
the details. And as with all code, those details cannot be discovered
by just thinking about it.

Regards
Hank




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hank
williams
Sent: Wednesday, September 27, 2006 9:34 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Google Adsense in Flash ...

But what are the alternatives to google adwords - particularly in the
flash world. Or are you just saying money  "may not be necessary". Or
perhaps get money some other way? Bank robbery perhaps?

I still dont get it.

On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> i.e.: find an alternative!
>
> -Scott
>
> On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:
> >
> > On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> > > If it's not possible, it may also not be necessary...
> > >
> >
> > ?
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
>
> : : ) Scott
> ___
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RE: [Flashcoders] TEXTAREA COMPONENT PROBLEM - has a green keyline whenselected :/

2006-09-27 Thread Ryan Potter
Try this:

this.myTextArea.drawFocus = null; 
this.myTextArea.focusTextField = null; 



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matt Muller
Sent: Wednesday, September 27, 2006 9:22 AM
To: Flashcoders mailing list
Subject: [Flashcoders] TEXTAREA COMPONENT PROBLEM - has a green keyline
whenselected :/

Im loading some leagcy swfs - flash 7, into flash 8, there is a textarea
component that only has this behaviour when its loaded through a movieclip.
It has a green keyline when selected, When it loses focus it loses the
keyline, Im trying stuff like

import mx.styles.CSSStyleDeclaration;
_global.styles.TextArea = new CSSStyleDeclaration();
_global.styles.TextArea.setStyle("focusColor", null);
_global.styles.TextArea.setStyle("borderColor", "none");

but none of this is working, can anyone shed some light on a solution?

Thanks

MaTT
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Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread slangeberg

How's this for an ironic twist? As I'm reading these posts about Google's
AdSense, when I spot a sponsored link (AdSense?) at the top of Gmail with
this link:

The Death Of 
Adsense-
www.wh01.co.uk - Disappointed with your Adsense check? Free report explains
why

Life is great!

-Scott

On 9/27/06, Ryan Potter <[EMAIL PROTECTED]> wrote:


He is saying you may not need to use flash to read in the adwords and just
float a div above flash and put the google adwords in the div.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hank
williams
Sent: Wednesday, September 27, 2006 9:34 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Google Adsense in Flash ...

But what are the alternatives to google adwords - particularly in the
flash world. Or are you just saying money  "may not be necessary". Or
perhaps get money some other way? Bank robbery perhaps?

I still dont get it.

On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> i.e.: find an alternative!
>
> -Scott
>
> On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:
> >
> > On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> > > If it's not possible, it may also not be necessary...
> > >
> >
> > ?
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
>
> : : ) Scott
> ___
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Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread slangeberg

Miss the rest of my message?:


Probably not best solution, but you could place the ad in a floating div on

top of your all-flash page. If your page is not all flash, then of course
you would be able to incorporate the ads into your layout...

-Scott

On 9/27/06, Ryan Potter <[EMAIL PROTECTED]> wrote:


He is saying you may not need to use flash to read in the adwords and just
float a div above flash and put the google adwords in the div.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hank
williams
Sent: Wednesday, September 27, 2006 9:34 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Google Adsense in Flash ...

But what are the alternatives to google adwords - particularly in the
flash world. Or are you just saying money  "may not be necessary". Or
perhaps get money some other way? Bank robbery perhaps?

I still dont get it.

On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> i.e.: find an alternative!
>
> -Scott
>
> On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:
> >
> > On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> > > If it's not possible, it may also not be necessary...
> > >
> >
> > ?
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
>
> : : ) Scott
> ___
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Re: [Flashcoders] Delegating Events and AS2

2006-09-27 Thread John Grden

I'm not totaly sure, but you don't have to specify target - that's something
that Delegate already adds to the event object it passes along

On 9/27/06, vic <[EMAIL PROTECTED]> wrote:


John, I think so but what I am trying to do it set up a BtnFunc Class that
I can pass an argument to in order to set up the functionality of the button
(argument bein the button instance name).  I am pretty close I have this so
far:

FLA (with btnOnStage on stage):

import mx.utils.Delegate;
function handleEvent(eventObj) {
trace('handleConstruct')
trace(eventObj.target);
trace(eventObj.type);
trace(eventObj.message);
trace(eventObj.time);
}
var myBtnClass = new BtnFunc(0, btnOnStage);
myBtnClass.addEventListener('click', Delegate.create(this, handleEvent));

--


Class (BtnFunc.as):

import mx.events.EventDispatcher;
import mx.utils.Delegate;
class BtnFunc {
var addEventListener:Function;
var removeEventListener:Function;
var dispatchEvent:Function;
function BtnFunc(id, btn) {
EventDispatcher.initialize(this);
btn.onRelease = function() {
trace('dispatching event');
dispatchEvent({type:'click', target:this,
message:btn+' was clicked'});
};
}
}


It is firing off the event perfectly but my listener is not getting it and
thus not running the handleEvent func.  What's the prob?


var myClass = new Timer(1000);
myClass.addEventListener('timeout', Delegate.create(this,
handleConstruct));

- Original Message -
From: "John Grden" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Wednesday, September 27, 2006 8:13 AM
Subject: Re: [Flashcoders] Delegating Events and AS2


>I think Delegate gives you what you're talking about Vic - control over
your
> scope issues.  Delegate enables you to manage scope with in your
class.  So,
> if you have an XML object and you want to maintain the response/return
in
> your class, you do just as Dan has described.
>
> make sense?
>
> On 9/27/06, vic <[EMAIL PROTECTED]> wrote:
>>
>> Danno, that is really cool, I will try that but I have done it, I made
a
>> site template that, when a button is clicked it dispatches an
Event...but I
>> had the hardest time doing it.  I am looking for a simple way to do it
that
>> works in a Class. without worrying about scope.  Mine relies heavily
upon
>> scope.  Anyone have any example?  Thanks, V
>>
>>
>> -- Original Message --
>> From: Dan Rogers <[EMAIL PROTECTED]>
>> Reply-To: Flashcoders mailing list 
>> Date:  Tue, 26 Sep 2006 20:55:32 -0700
>>
>> >Vic, if you've ever used the XML or NetStream classes... it mimics
>> >those types of event updates.  For example...
>> >
>> >var xmlData = new XML();
>> >xmlData.onLoad = function () {
>> >   // gets invoked by the XML instance
>> >}
>> >
>> >So if you delegate the onLoad method, you get something like this:
>> >
>> >xmlData.onLoad = Delegate.create(this, xmlDataLoad);
>> >
>> >... which is essentially what I am trying to do with my own classes.
>> >Another reason I like delegating events this way, is that the
>> >compiler will catch typos in the names of the event functions, so I
>> >am not searching around trying to figure out why a certain event is
>> >not firing.
>> >
>> >-Danro
>> >
>> >
>> >On Sep 26, 2006, at 7:06 PM, vic wrote:
>> >
>> >> Hey Dan, I like the way you do it, its pretty simple.  But here is,
>> >> what probably will be an incredibly stupid question:
>> >>
>> >> How do I capture the event?  Thanks, V
>> >>
>> >> I personally use an extremely simplified way of dealing with events.
>> >> I've used EventDispatcher before, but it feels like overkill most of
>> >> the time.  I realize my method has no ability to multicast events,
>> >> but it's quick, easy to read and gets the job done.
>> >>
>> >> Here's an example:
>> >>
>> >> ___
>> >> // WidgetManager.as
>> >>
>> >> import mx.utils.Delegate;
>> >>
>> >> class WidgetManager {
>> >> private var _widget1:Widget;
>> >> private var _widget2:Widget;
>> >>
>> >> public function WidgetManager (timeline:MovieClip) {
>> >> _widget1 = new Widget(1, timeline.widget1_mc);
>> >> _widget1.clickEvent = Delegate.create(this, widgetClick); // add
event
>> >>
>> >> _widget2 = new Widget(2, timeline.widget2_mc);
>> >> _widget2.clickEvent = Delegate.create(this, widgetClick); // add
event
>> >> }
>> >>
>> >> private function widgetClick (eventObj:Object):Void {
>> >> trace("widget " + eventObj.id + " was clicked");
>> >> eventObj.target.clickEvent = null; // remove event
>> >> }
>> >> }
>> >>
>> >> ___
>> >> // Widget.as
>> >>
>> >> import mx.utils.Delegate;
>> >>
>> >> class Widget {
>> >> public var clickEvent:Function; // event method
>> >> private var _id:Number;
>> >> private var _buttonMC:MovieClip;
>> >>
>> >> public function Widget (id:Number, mc:MovieClip) {

RE: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread Ryan Potter
He is saying you may not need to use flash to read in the adwords and just
float a div above flash and put the google adwords in the div.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hank
williams
Sent: Wednesday, September 27, 2006 9:34 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Google Adsense in Flash ...

But what are the alternatives to google adwords - particularly in the
flash world. Or are you just saying money  "may not be necessary". Or
perhaps get money some other way? Bank robbery perhaps?

I still dont get it.

On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> i.e.: find an alternative!
>
> -Scott
>
> On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:
> >
> > On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> > > If it's not possible, it may also not be necessary...
> > >
> >
> > ?
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
>
> : : ) Scott
> ___
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Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread hank williams

But what are the alternatives to google adwords - particularly in the
flash world. Or are you just saying money  "may not be necessary". Or
perhaps get money some other way? Bank robbery perhaps?

I still dont get it.

On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:

i.e.: find an alternative!

-Scott

On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:
>
> On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> > If it's not possible, it may also not be necessary...
> >
>
> ?
> ___
> Flashcoders@chattyfig.figleaf.com
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> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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Re: [Flashcoders] Delegating Events and AS2

2006-09-27 Thread vic
John, I think so but what I am trying to do it set up a BtnFunc Class that I 
can pass an argument to in order to set up the functionality of the button 
(argument bein the button instance name).  I am pretty close I have this so far:

FLA (with btnOnStage on stage):

import mx.utils.Delegate;
function handleEvent(eventObj) {
trace('handleConstruct')
trace(eventObj.target);
trace(eventObj.type);
trace(eventObj.message);
trace(eventObj.time);
}
var myBtnClass = new BtnFunc(0, btnOnStage);
myBtnClass.addEventListener('click', Delegate.create(this, handleEvent));

--


Class (BtnFunc.as):

import mx.events.EventDispatcher;
import mx.utils.Delegate;
class BtnFunc {
var addEventListener:Function;
var removeEventListener:Function;
var dispatchEvent:Function;
function BtnFunc(id, btn) {
EventDispatcher.initialize(this);
btn.onRelease = function() {
trace('dispatching event');
dispatchEvent({type:'click', target:this, message:btn+' 
was clicked'});
};
}
}


It is firing off the event perfectly but my listener is not getting it and thus 
not running the handleEvent func.  What's the prob?


var myClass = new Timer(1000);
myClass.addEventListener('timeout', Delegate.create(this, handleConstruct));

- Original Message - 
From: "John Grden" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Wednesday, September 27, 2006 8:13 AM
Subject: Re: [Flashcoders] Delegating Events and AS2


>I think Delegate gives you what you're talking about Vic - control over your
> scope issues.  Delegate enables you to manage scope with in your class.  So,
> if you have an XML object and you want to maintain the response/return in
> your class, you do just as Dan has described.
> 
> make sense?
> 
> On 9/27/06, vic <[EMAIL PROTECTED]> wrote:
>>
>> Danno, that is really cool, I will try that but I have done it, I made a
>> site template that, when a button is clicked it dispatches an Event...but I
>> had the hardest time doing it.  I am looking for a simple way to do it that
>> works in a Class. without worrying about scope.  Mine relies heavily upon
>> scope.  Anyone have any example?  Thanks, V
>>
>>
>> -- Original Message --
>> From: Dan Rogers <[EMAIL PROTECTED]>
>> Reply-To: Flashcoders mailing list 
>> Date:  Tue, 26 Sep 2006 20:55:32 -0700
>>
>> >Vic, if you've ever used the XML or NetStream classes... it mimics
>> >those types of event updates.  For example...
>> >
>> >var xmlData = new XML();
>> >xmlData.onLoad = function () {
>> >   // gets invoked by the XML instance
>> >}
>> >
>> >So if you delegate the onLoad method, you get something like this:
>> >
>> >xmlData.onLoad = Delegate.create(this, xmlDataLoad);
>> >
>> >... which is essentially what I am trying to do with my own classes.
>> >Another reason I like delegating events this way, is that the
>> >compiler will catch typos in the names of the event functions, so I
>> >am not searching around trying to figure out why a certain event is
>> >not firing.
>> >
>> >-Danro
>> >
>> >
>> >On Sep 26, 2006, at 7:06 PM, vic wrote:
>> >
>> >> Hey Dan, I like the way you do it, its pretty simple.  But here is,
>> >> what probably will be an incredibly stupid question:
>> >>
>> >> How do I capture the event?  Thanks, V
>> >>
>> >> I personally use an extremely simplified way of dealing with events.
>> >> I've used EventDispatcher before, but it feels like overkill most of
>> >> the time.  I realize my method has no ability to multicast events,
>> >> but it's quick, easy to read and gets the job done.
>> >>
>> >> Here's an example:
>> >>
>> >> ___
>> >> // WidgetManager.as
>> >>
>> >> import mx.utils.Delegate;
>> >>
>> >> class WidgetManager {
>> >> private var _widget1:Widget;
>> >> private var _widget2:Widget;
>> >>
>> >> public function WidgetManager (timeline:MovieClip) {
>> >> _widget1 = new Widget(1, timeline.widget1_mc);
>> >> _widget1.clickEvent = Delegate.create(this, widgetClick); // add event
>> >>
>> >> _widget2 = new Widget(2, timeline.widget2_mc);
>> >> _widget2.clickEvent = Delegate.create(this, widgetClick); // add event
>> >> }
>> >>
>> >> private function widgetClick (eventObj:Object):Void {
>> >> trace("widget " + eventObj.id + " was clicked");
>> >> eventObj.target.clickEvent = null; // remove event
>> >> }
>> >> }
>> >>
>> >> ___
>> >> // Widget.as
>> >>
>> >> import mx.utils.Delegate;
>> >>
>> >> class Widget {
>> >> public var clickEvent:Function; // event method
>> >> private var _id:Number;
>> >> private var _buttonMC:MovieClip;
>> >>
>> >> public function Widget (id:Number, mc:MovieClip) {
>> >> _id = id;
>> >> _buttonMC = mc;
>> >> _buttonMC.onPress = Delegate.create(this, buttonPress);
>> >> }
>> >>
>> >> public function buttonPress ():Void {
>> >> clickEvent({tar

Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread slangeberg

i.e.: find an alternative!

-Scott

On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:


On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:
> If it's not possible, it may also not be necessary...
>

?
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[Flashcoders] TEXTAREA COMPONENT PROBLEM - has a green keyline when selected :/

2006-09-27 Thread Matt Muller

Im loading some leagcy swfs - flash 7, into flash 8, there is a textarea
component that only has this behaviour when its loaded through a movieclip.
It has a green keyline when selected, When it loses focus it loses the
keyline, Im trying stuff like

import mx.styles.CSSStyleDeclaration;
_global.styles.TextArea = new CSSStyleDeclaration();
_global.styles.TextArea.setStyle("focusColor", null);
_global.styles.TextArea.setStyle("borderColor", "none");

but none of this is working, can anyone shed some light on a solution?

Thanks

MaTT
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Re: [Flashcoders] Delegating Events and AS2

2006-09-27 Thread John Grden

I think Delegate gives you what you're talking about Vic - control over your
scope issues.  Delegate enables you to manage scope with in your class.  So,
if you have an XML object and you want to maintain the response/return in
your class, you do just as Dan has described.

make sense?

On 9/27/06, vic <[EMAIL PROTECTED]> wrote:


Danno, that is really cool, I will try that but I have done it, I made a
site template that, when a button is clicked it dispatches an Event...but I
had the hardest time doing it.  I am looking for a simple way to do it that
works in a Class. without worrying about scope.  Mine relies heavily upon
scope.  Anyone have any example?  Thanks, V


-- Original Message --
From: Dan Rogers <[EMAIL PROTECTED]>
Reply-To: Flashcoders mailing list 
Date:  Tue, 26 Sep 2006 20:55:32 -0700

>Vic, if you've ever used the XML or NetStream classes... it mimics
>those types of event updates.  For example...
>
>var xmlData = new XML();
>xmlData.onLoad = function () {
>   // gets invoked by the XML instance
>}
>
>So if you delegate the onLoad method, you get something like this:
>
>xmlData.onLoad = Delegate.create(this, xmlDataLoad);
>
>... which is essentially what I am trying to do with my own classes.
>Another reason I like delegating events this way, is that the
>compiler will catch typos in the names of the event functions, so I
>am not searching around trying to figure out why a certain event is
>not firing.
>
>-Danro
>
>
>On Sep 26, 2006, at 7:06 PM, vic wrote:
>
>> Hey Dan, I like the way you do it, its pretty simple.  But here is,
>> what probably will be an incredibly stupid question:
>>
>> How do I capture the event?  Thanks, V
>>
>> I personally use an extremely simplified way of dealing with events.
>> I've used EventDispatcher before, but it feels like overkill most of
>> the time.  I realize my method has no ability to multicast events,
>> but it's quick, easy to read and gets the job done.
>>
>> Here's an example:
>>
>> ___
>> // WidgetManager.as
>>
>> import mx.utils.Delegate;
>>
>> class WidgetManager {
>> private var _widget1:Widget;
>> private var _widget2:Widget;
>>
>> public function WidgetManager (timeline:MovieClip) {
>> _widget1 = new Widget(1, timeline.widget1_mc);
>> _widget1.clickEvent = Delegate.create(this, widgetClick); // add event
>>
>> _widget2 = new Widget(2, timeline.widget2_mc);
>> _widget2.clickEvent = Delegate.create(this, widgetClick); // add event
>> }
>>
>> private function widgetClick (eventObj:Object):Void {
>> trace("widget " + eventObj.id + " was clicked");
>> eventObj.target.clickEvent = null; // remove event
>> }
>> }
>>
>> ___
>> // Widget.as
>>
>> import mx.utils.Delegate;
>>
>> class Widget {
>> public var clickEvent:Function; // event method
>> private var _id:Number;
>> private var _buttonMC:MovieClip;
>>
>> public function Widget (id:Number, mc:MovieClip) {
>> _id = id;
>> _buttonMC = mc;
>> _buttonMC.onPress = Delegate.create(this, buttonPress);
>> }
>>
>> public function buttonPress ():Void {
>> clickEvent({target:this, id: _id});
>> }
>> }
>>
>>
>>
>>
>> On Sep 26, 2006, at 12:09 PM, Sean Scott wrote:
>>
>>> Hi All!,
>>>
>>> wondering if someone can point me in the right direction.  I am
>>> trying
>>> to find a ASBoradcast / Event Dispatcher light model for my app.
>>>
>>> Basically i have a number of MCs that will have to either react to
>>> events being broadcast or broadcast their own.
>>>
>>> I have Essential AS2 by Colin Moock.  Trying to find something i can
>>> import and maybe pass scope to it, vs have my main class extend it.
>>>
>>> I've googled, searched the archived and exausted my more talented
>>> flash developer friends.
>>>
>>> Thanks,
>>> Sean
>>> ___
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>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
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>>
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Re: [Flashcoders] Delegating Events and AS2

2006-09-27 Thread Sean Scott

Thanks all for the feedback.  I ended up using Joey Lott's Proxy class.



On 9/26/06, vic <[EMAIL PROTECTED]> wrote:

Danno, that is really cool, I will try that but I have done it, I made a site 
template that, when a button is clicked it dispatches an Event...but I had the 
hardest time doing it.  I am looking for a simple way to do it that works in a 
Class. without worrying about scope.  Mine relies heavily upon scope.  Anyone 
have any example?  Thanks, V


-- Original Message --
From: Dan Rogers <[EMAIL PROTECTED]>
Reply-To: Flashcoders mailing list 
Date:  Tue, 26 Sep 2006 20:55:32 -0700

>Vic, if you've ever used the XML or NetStream classes... it mimics
>those types of event updates.  For example...
>
>var xmlData = new XML();
>xmlData.onLoad = function () {
>   // gets invoked by the XML instance
>}
>
>So if you delegate the onLoad method, you get something like this:
>
>xmlData.onLoad = Delegate.create(this, xmlDataLoad);
>
>... which is essentially what I am trying to do with my own classes.
>Another reason I like delegating events this way, is that the
>compiler will catch typos in the names of the event functions, so I
>am not searching around trying to figure out why a certain event is
>not firing.
>
>-Danro
>
>
>On Sep 26, 2006, at 7:06 PM, vic wrote:
>
>> Hey Dan, I like the way you do it, its pretty simple.  But here is,
>> what probably will be an incredibly stupid question:
>>
>> How do I capture the event?  Thanks, V
>>
>> I personally use an extremely simplified way of dealing with events.
>> I've used EventDispatcher before, but it feels like overkill most of
>> the time.  I realize my method has no ability to multicast events,
>> but it's quick, easy to read and gets the job done.
>>
>> Here's an example:
>>
>> ___
>> // WidgetManager.as
>>
>> import mx.utils.Delegate;
>>
>> class WidgetManager {
>> private var _widget1:Widget;
>> private var _widget2:Widget;
>>
>> public function WidgetManager (timeline:MovieClip) {
>> _widget1 = new Widget(1, timeline.widget1_mc);
>> _widget1.clickEvent = Delegate.create(this, widgetClick); // add event
>>
>> _widget2 = new Widget(2, timeline.widget2_mc);
>> _widget2.clickEvent = Delegate.create(this, widgetClick); // add event
>> }
>>
>> private function widgetClick (eventObj:Object):Void {
>> trace("widget " + eventObj.id + " was clicked");
>> eventObj.target.clickEvent = null; // remove event
>> }
>> }
>>
>> ___
>> // Widget.as
>>
>> import mx.utils.Delegate;
>>
>> class Widget {
>> public var clickEvent:Function; // event method
>> private var _id:Number;
>> private var _buttonMC:MovieClip;
>>
>> public function Widget (id:Number, mc:MovieClip) {
>> _id = id;
>> _buttonMC = mc;
>> _buttonMC.onPress = Delegate.create(this, buttonPress);
>> }
>>
>> public function buttonPress ():Void {
>> clickEvent({target:this, id: _id});
>> }
>> }
>>
>>
>>
>>
>> On Sep 26, 2006, at 12:09 PM, Sean Scott wrote:
>>
>>> Hi All!,
>>>
>>> wondering if someone can point me in the right direction.  I am
>>> trying
>>> to find a ASBoradcast / Event Dispatcher light model for my app.
>>>
>>> Basically i have a number of MCs that will have to either react to
>>> events being broadcast or broadcast their own.
>>>
>>> I have Essential AS2 by Colin Moock.  Trying to find something i can
>>> import and maybe pass scope to it, vs have my main class extend it.
>>>
>>> I've googled, searched the archived and exausted my more talented
>>> flash developer friends.
>>>
>>> Thanks,
>>> Sean
>>> ___
>>> Flashcoders@chattyfig.figleaf.com
>>> To change your subscription options or search the archive:
>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
>>> Brought to you by Fig Leaf Software
>>> Premier Authorized Adobe Consulting and Training
>>> http://www.figleaf.com
>>> http://training.figleaf.com
>>
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>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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>http:

Re: [Flashcoders] Trying to create an emptyMovieClip and then loadanimage into it

2006-09-27 Thread Radley Marx




Just a first guess, are you trying to load a clip into depth "0" when  
i=0??? Wouldn't that kill the MC?


-radley




On Sep 26, 2006, at 12:37 AM, vic wrote:


_level0.createEmptyMovieClip(imgMovieClip,i)





 
--

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[EMAIL PROTECTED]
http://www.radleymarx.com
 
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Re: [Flashcoders] Q: passing flash form data with NO server sidescripting

2006-09-27 Thread vic
You could put a php file on another server and hit that.  If you do I think you 
need to allowDomain and have a crossDomain XML file on the server, if memory 
serves correct.  V


-- Original Message --
From: [EMAIL PROTECTED]
Reply-To: Flashcoders mailing list 
Date:  Wed, 27 Sep 2006 07:01:42 -0400

>Hi
>I have an unusual flash form project in that the hosting provider doesn't 
>support ANY server side scripting.
>My goal is to simply pass name value pairs from a form...I assume the only way 
>I can do this is using sendAndLoad and a LoadVars object. Since the hosting 
>provider dooesn't support any server side scripting, instead of targeting a 
>specific file on the server, I was simply going to target a directory and then 
>retrieve the name value pairs from the server's log file.
>
>Does this make sense?
>
>Any other solutions greatly appreciated!
>Jim Bachalo
>
>[e] jbach at bitstream.ca
>[c] 416.668.0034
>[w] www.bitstream.ca
>
>"...all improvisation is life in search of a style."
> - Bruce Mau,'LifeStyle'
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Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread hank williams

On 9/27/06, slangeberg <[EMAIL PROTECTED]> wrote:

If it's not possible, it may also not be necessary...



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Re: [Flashcoders] Google Adsense in Flash ...

2006-09-27 Thread slangeberg

If it's not possible, it may also not be necessary...

Probably not best solution, but you could place the ad in a floating div on
top of your all-flash page. If your page is not all flash, then of course
you would be able to incorporate the ads into your layout...

Scott

On 9/27/06, Stephen Ford <[EMAIL PROTECTED]> wrote:


Hi,

Has anyone successfully incorporated Google Adsense ads into their flash
site ??

Is this currently possible ??

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Re: [Flashcoders] How do you manage your classes?

2006-09-27 Thread Ron Wheeler

From the site http://tmate.org/svn/

Among applications that may benefit from using JavaSVN are:

   * IDE's Subversion integrations or standalone Subversion clients;
   * Content management systems that use Subversion repository to store
 versioned documents;
   * Applications that use central Subversion repository to store data
 common for all clients;
   * Subversion productivity tools implemented as web or desktop
 applications;
   * Ant-based systems that have to perfrom Subversion operations from
 the build.xml file.


Ron

Ray Chuan wrote:

Hi,

On 9/26/06, greg h <[EMAIL PROTECTED]> wrote:

Dan,

I can not answer your specifc questions, so I hope that others will 
jump in
and add their voices along with details about how they manage the 
problems

you described.

I just want to comment generally that Subversion is the successor to 
CVS.

You can find full documentation here:
http://svnbook.red-bean.com/

If you are going to use open source version control, I will hazard to 
say

that Subversion can not be beat.

For automation, I believe that Subversion integrates well with Ant.


It does not. There are no built in svn tasks.

http://ant.apache.org/manual/tasksoverview.html#scm

But you can of course write commands to do it.


hth,

g

On 9/25/06, Dan Rogers <[EMAIL PROTECTED]> wrote:
>
> I'm not very familiar with subversion-  can it handle shared modules
> (or recursive modules I guess)?
> I am curious how one would handle utility classes that get included
> in multiple projects...
>
>
> On Sep 25, 2006, at 5:03 PM, eric dolecki wrote:
>
> > Using SVN, etc. make a repository on a shared server somewhere.
> > Include
> > classes from there in your projects. Just make sure you update &
> > you're all
> > good to go.
> >
> > On 9/25/06, Dan Rogers <[EMAIL PROTECTED]> wrote:
> >>
> >> Flashcoders,
> >>
> >> I've been wondering how other flash developers deal with AS2/AS3
> >> class management on both a project-based and common library level,
> >> while addressing the need to package up source code for a given
> >> project to deliver to a team member or client.
> >>
> >> I've used version control before, as well as doing the common
> >> classpath thing for shared classes... but when it's time to deliver
> >> the source code to someone, I would have to go in and hunt for all
> >> the classes I used on a project and copy them to the FLA directory
> >> (and recreate the com.package... structure as well).  Sometimes it
> >> seems faster to simply create the AS files along with the FLA (in a
> >> single package), and copy over utility files as needed.  But 
then you

> >> get into duplicate classes scattered over multiple projects.
> >>
> >> Can anyone provide any insight to a system that works well for 
them?

> >> For example, does anyone run custom shell scripts (such as rsync)
> >> that sync the current project with the main classpath directory?
> >>
> >> Thanks,
> >> -Danro
>
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Re: [Flashcoders] Flex2 SDK on Macintel

2006-09-27 Thread hank williams

Oh, well actually I have had problems with that, but I thought it was
because I am doing something a little out of the ordinary. But mostly
what I use it for is creating resources that I can use in flex.

I do get java errors when I try to run apps, but I always thought its
because the code was written for as2, so I thought the as3 compiler
was barfing because I was making f9 swfs. So actually there is a
problem. Oh, and I am running on a macintel.

Hank

On 9/27/06, eric dolecki <[EMAIL PROTECTED]> wrote:

Thats so strange. My original Flash 8 Pro wouldn't launch after migrating to
MacPro, so I reinstalled it. Runs fine in Rosetta. I then downloaded and
installed the F9 Beta. Launches fine, but when I go to compile a AS3 SWF, it
crashes with a Java error. You are able to compile AS3 from f9 Beta while on
a MacIntel?

- e.

On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:
>
> flash 9 beta works on my mac.
>
> Hank
>
> On 9/27/06, eric dolecki <[EMAIL PROTECTED]> wrote:
> > I tried the Flash 9 Beta on my MacPro to no avail... I assume that the
> Flex2
> > SDK compiler will fail also. Has anyone tried it? (I'm at work away from
> > that box or I would try it now)
> >
> > - e.
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[Flashcoders] Flash player standalone universal binary or alternative

2006-09-27 Thread Serge Jespers

Hey guys,

Sorry to bother the list with this but I was wondering if anyone has  
any word on a Universal Binary standalone Flash player? Or maybe have  
an alternative? Like maybe a fullscreen cocoa app that loads an html  
page without all the chrome...?


I have to deliver an application for a museum which has to run on a  
MacIntel Mini. The app works great in a browser window but I haven't  
found a way to export a projector from it. I thought Zinc was already  
up for the job but it turned out it isn't. Hopefully someone has  
already worked out a (temp) workaround.


Thanks,
Serge
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Re: [Flashcoders] Flex2 SDK on Macintel

2006-09-27 Thread eric dolecki

Thats so strange. My original Flash 8 Pro wouldn't launch after migrating to
MacPro, so I reinstalled it. Runs fine in Rosetta. I then downloaded and
installed the F9 Beta. Launches fine, but when I go to compile a AS3 SWF, it
crashes with a Java error. You are able to compile AS3 from f9 Beta while on
a MacIntel?

- e.

On 9/27/06, hank williams <[EMAIL PROTECTED]> wrote:


flash 9 beta works on my mac.

Hank

On 9/27/06, eric dolecki <[EMAIL PROTECTED]> wrote:
> I tried the Flash 9 Beta on my MacPro to no avail... I assume that the
Flex2
> SDK compiler will fail also. Has anyone tried it? (I'm at work away from
> that box or I would try it now)
>
> - e.
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Re: [Flashcoders] Flex2 SDK on Macintel

2006-09-27 Thread hank williams

flash 9 beta works on my mac.

Hank

On 9/27/06, eric dolecki <[EMAIL PROTECTED]> wrote:

I tried the Flash 9 Beta on my MacPro to no avail... I assume that the Flex2
SDK compiler will fail also. Has anyone tried it? (I'm at work away from
that box or I would try it now)

- e.
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Re: [Flashcoders] mask reverts to black white display

2006-09-27 Thread Hans Wichman

Hi,
stupid stupid me, i had to remove a flashcheck due to certain reasons i dare
not explain:) and guess what...
the person in question was running an older player version.
Fortunately no bitdepth nightmare.
thanks danny!
greetz
JC



On 9/27/06, Danny Kodicek <[EMAIL PROTECTED]> wrote:


> Hi list,
> i've created a game in which clips are being masked and some users
report
> that instead of a masked clip, the only see a sillouhette (?)/ filled
> outline of the mask. Does this sound familiar to anyone?
> I've tested it on numerous pc's and it works fine, so it seems to be
> something specific to this pc, i just dont know what:)

The only thing that occurs to me that could be behind it is the bit depth
of
the monitor - are they maybe looking at a machine with only 8-bit colour?

Danny

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RE: [Flashcoders] mask reverts to black white display

2006-09-27 Thread Danny Kodicek
> Hi list,
> i've created a game in which clips are being masked and some users report
> that instead of a masked clip, the only see a sillouhette (?)/ filled
> outline of the mask. Does this sound familiar to anyone?
> I've tested it on numerous pc's and it works fine, so it seems to be
> something specific to this pc, i just dont know what:)

The only thing that occurs to me that could be behind it is the bit depth of
the monitor - are they maybe looking at a machine with only 8-bit colour?

Danny

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[Flashcoders] mask reverts to black white display

2006-09-27 Thread Hans Wichman

Hi list,
i've created a game in which clips are being masked and some users report
that instead of a masked clip, the only see a sillouhette (?)/ filled
outline of the mask. Does this sound familiar to anyone?
I've tested it on numerous pc's and it works fine, so it seems to be
something specific to this pc, i just dont know what:)

greetz
Hans
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[Flashcoders] Flex2 SDK on Macintel

2006-09-27 Thread eric dolecki

I tried the Flash 9 Beta on my MacPro to no avail... I assume that the Flex2
SDK compiler will fail also. Has anyone tried it? (I'm at work away from
that box or I would try it now)

- e.
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Re: [Flashcoders] Q: passing flash form data with NO server side scripting

2006-09-27 Thread Miles Thompson

At 08:01 AM 9/27/2006, [EMAIL PROTECTED] wrote:


Hi
I have an unusual flash form project in that the hosting provider doesn't 
support ANY server side scripting.
My goal is to simply pass name value pairs from a form...I assume the only 
way I can do this is using sendAndLoad and a LoadVars object. Since the 
hosting provider dooesn't support any server side scripting, instead of 
targeting a specific file on the server, I was simply going to target a 
directory and then retrieve the name value pairs from the server's log file.


Does this make sense?

Any other solutions greatly appreciated!
Jim Bachalo

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

"...all improvisation is life in search of a style."
 - Bruce Mau,'LifeStyle'



Change your provider - their position in this day and age is nuts.
Maybe they don't know what they are doing?

If you really want to play, set up an account at hub.org. BSD system, 
virtual machine, and you can install just about anything in your machine.


Other than that, there are a gazillion providers which offer basic 
databae/scripting.


Regards - Miles  



--
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.1.405 / Virus Database: 268.12.9/457 - Release Date: 9/26/2006


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Re: [Flashcoders] >> Escape and "

2006-09-27 Thread Mike Lyda

not sure where you're using this, etc.. but maybe something like:

myString = "where in the world is it?"
myString = myString.split("?").join("\?")

--- Laurent CUCHET <[EMAIL PROTECTED]> wrote:

> I try to save text in DB
> When I save I escape text but it doesnt work whith ��
> If someone save a text is it possible to save � ? Without manually typing
\�
> ???
> 
> Thank

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Re: [Flashcoders] Q: passing flash form data with NO server side scripting

2006-09-27 Thread Julien Vignali

I double Iv... You should really change your provider.
A one-page script could do everything you're trying to achieve and even 
more... PHP is widely available at a very low cost ;-)


Nevertheless, if you are really stuck to this provider, I'm afraid but 
your solution with the server log file doesn't make sense to me... How 
will be able to extract your form data from there? You'll have to "post" 
anything in a GET (what about special characters or long strings for 
exemple?). How will you know which line you need in the log file? There 
could be a lot of garbage in this file and its size is usually growing 
so you may run into performance problems too on the client side...


Iv a écrit :


Hello bitstreams,

bmc> I have an unusual flash form project in that the hosting provider
bmc> doesn't support ANY server side scripting.
- change your provider.

bmc> My goal is to simply pass name value pairs from a form...
- SharedObject possible?




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Re: [Flashcoders] Q: passing flash form data with NO server side scripting

2006-09-27 Thread Iv
Hello bitstreams,

bmc> I have an unusual flash form project in that the hosting provider
bmc> doesn't support ANY server side scripting.
- change your provider.

bmc> My goal is to simply pass name value pairs from a form...
- SharedObject possible?


-- 
Ivan Dembicki

[EMAIL PROTECTED] || 
http://www.design.ru

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[Flashcoders] Q: passing flash form data with NO server side scripting

2006-09-27 Thread bitstreams
Hi
I have an unusual flash form project in that the hosting provider doesn't 
support ANY server side scripting.
My goal is to simply pass name value pairs from a form...I assume the only way 
I can do this is using sendAndLoad and a LoadVars object. Since the hosting 
provider dooesn't support any server side scripting, instead of targeting a 
specific file on the server, I was simply going to target a directory and then 
retrieve the name value pairs from the server's log file.

Does this make sense?

Any other solutions greatly appreciated!
Jim Bachalo

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

"...all improvisation is life in search of a style."
 - Bruce Mau,'LifeStyle'
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[Flashcoders] >> Escape and "

2006-09-27 Thread Laurent CUCHET
I try to save text in DB

When I save I escape text but it doesnt work whith ³²

If someone save a text is it possible to save ³ ? Without manually typing \²
???

Thank
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RE: [Flashcoders] >> MC not pressed

2006-09-27 Thread Mike Mountain
Untested but what about something like this:

[as]

var btns = new Array(mc0_btn, mc1_btn, mc2_btn, mc3_btn, mc4_btn,
mc5_btn);
function scaleUp(mc) {
mc._xscale = mc._yscale=150;
}
function scaleDown(mc) {
mc._xscale = mc._yscale=50;
}
function hiliteButton(btn_num, transFuncOn, transFuncOff) {
var l = btns.length;
for (var i = 0; i -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Laurent CUCHET
> Sent: 20 September 2006 18:03
> To: Flashcoders mailing list
> Subject: [Flashcoders] >> MC not pressed
> 
> There is a lot of mc but I take to explain the case :
> They are name A_mc, B_mc and C_mc
> 
> If I press one clip its scale get 300.
> How can I do in the same time get 50 to the other not pressed ?
> 
> A_mc.onPress = B_mc.onPress = C_mc.onPress = function() {
> this._xscale = this._yscale = 300;
> };
> 
> Thank you very much
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Re: [Flashcoders] remoting alternatives?

2006-09-27 Thread eka

Hello :)

You can use my framework OpenSource "Vegas" : http://osflash.org/vegas

NB : you can find my project too in google code :
http://code.google.com/p/vegas/

With this extension ASGard : http://osflash.org/asgard

In ASGard you can find asgard.net.remoting package  :

AS2 version :
http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/src/asgard/net/remoting/
AS3 version :
http://svn1.cvsdude.com/osflash/vegas/AS3/trunk/src/asgard/net/remoting/
SSAS version (FMS) :
http://svn1.cvsdude.com/osflash/vegas/SSAS/trunk/src/src/asgard/net/remoting/

You can find example to use this implementation in AS2 example :
http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/bin/test/asgard/net/remoting/

EKA+ :)





2006/9/27, Ray Chuan <[EMAIL PROTECTED]>:


Hi,
does any of you use a non-Macromedia remoting implementation? I know
that ActionStep and pixlib has one.

--
Cheers,
Ray Chuan
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[Flashcoders] remoting alternatives?

2006-09-27 Thread Ray Chuan

Hi,
does any of you use a non-Macromedia remoting implementation? I know
that ActionStep and pixlib has one.

--
Cheers,
Ray Chuan
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