Re: [Flightgear-devel] [Announce]: 3D-cockpit for the 737-300
Hi, Hmm...Why not? There a some thing I have still trouble with. Maybe I can add some things from mine. 9,3 MB are not a problem. If you could send it, it would be great. Greetings HHS --- "Ampere K. Hardraade" <[EMAIL PROTECTED]> schrieb: > On August 23, 2007 05:30:30 pm Heiko Schulz wrote: > > I announce this hopefully that there is no other > one > > making the same work ;-) > > There is still a plenty of work, but I hope to get > > this to CVS about in 1-2 weeks. > > Come to think of it, that was a half-finsihed 737 > cockpit floating around off > CVS, made by Julien Pierru, David Culp, and several > others. I think I have > its tarball. If you want it, I can send it to you, > but it is 9.3MB. > > > > Ampere > > - > This SF.net email is sponsored by: Splunk Inc. > Still grepping through log files to find problems? > Stop. > Now Search log events and configuration files using > AJAX and a browser. > Download your FREE copy of Splunk now >> > http://get.splunk.com/ > ___ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > __ Alles was der Gesundheit und Entspannung dient. BE A BETTER MEDIZINMANN! www.yahoo.de/clever - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [Announce]: 3D-cockpit for the 737-300
On August 23, 2007 05:30:30 pm Heiko Schulz wrote: > I announce this hopefully that there is no other one > making the same work ;-) > There is still a plenty of work, but I hope to get > this to CVS about in 1-2 weeks. Come to think of it, that was a half-finsihed 737 cockpit floating around off CVS, made by Julien Pierru, David Culp, and several others. I think I have its tarball. If you want it, I can send it to you, but it is 9.3MB. Ampere - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [Announce]: 3D-cockpit for the 737-300
On August 23, 2007 05:30:30 pm Heiko Schulz wrote: > Hi, > > After a lazy sunday I got enough of the 2d-Panel of > the Boeing 737-300. With a little help of google, I > found wonderfull panelshots, so I started to make a > 3D-cockpit for the Bobby. > > Here a first screenshot: > http://www.hoerbird.net/fgfs-screen-410.jpg Wow! That's quick. It would take me at least a week or two to reach that kind of progress. :) > I announce this hopefully that there is no other one > making the same work ;-) > There is still a plenty of work, but I hope to get > this to CVS about in 1-2 weeks. Need a MCDU by any chance? :P http://www.students.yorku.ca/~ampere/mcdu.png > Is there anyone maybe providing a eletrical sytem for > the 737? > > Greetings > HHS Ampere - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New screen streamer and mpcam
On August 23, 2007 06:18:03 am Pigeon wrote: > Yes. I definitely haven't got all sceneries for that FG. I do now > have terrasync running. But FG currently doesn't load the newly > downloaded scenery until the next run. Maybe worthwhile making FG to be > able to reload scenery or something (either manually requested by user, > or check file mtime maybe?). I definately remember FG loaded sceneries on the fly as they come in via Terrasync. Perhaps your current setup fools FG into thinking it is not where it is supposed to be, thus not updating the sceneries? Ampere - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] [Announce]: 3D-cockpit for the 737-300
Hi, After a lazy sunday I got enough of the 2d-Panel of the Boeing 737-300. With a little help of google, I found wonderfull panelshots, so I started to make a 3D-cockpit for the Bobby. Here a first screenshot: http://www.hoerbird.net/fgfs-screen-410.jpg I announce this hopefully that there is no other one making the same work ;-) There is still a plenty of work, but I hope to get this to CVS about in 1-2 weeks. Is there anyone maybe providing a eletrical sytem for the 737? Greetings HHS __ Alles was der Gesundheit und Entspannung dient. BE A BETTER MEDIZINMANN! www.yahoo.de/clever - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New screen streamer and mpcam
> http://pigeond.net/~pigeon/fgfs.osg-plib.ss.20070820.patch > > It now supports two capture methods. The plain old GL capturer, and > the new OSG Render-to-texture capturer, which should be more efficient > for some people/cards/drivers. One thing I should have mentioned is the current OSG RTT capturer does not capture menus/dialogs/etc (even if they are visible on screen). It only captures those "3D" stuff. This might not be a bad "feature", however, in my opinion. Pigeon. - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New screen streamer and mpcam
> When looking at it yesterday, I noticed that one aircraft (in Europe > somewhere perhaps, I didn't recognise it, and I forgot to note the > Lat/Lon) was sitting on a runway in the map view, but floating above a > vast ocean in the video view. I guess this means that the video source > does not have all the scenery loaded. Is this on your todo list? Yes. I definitely haven't got all sceneries for that FG. I do now have terrasync running. But FG currently doesn't load the newly downloaded scenery until the next run. Maybe worthwhile making FG to be able to reload scenery or something (either manually requested by user, or check file mtime maybe?). Similarly, I won't have all the aircraft everyone has, which means every now and then you will see someone on the map but empty air in the mpcam. Perhaps FG could load a default aircraft (c172p or ufo) when it hasn't got an aircraft for an MP or something. Pigeon. - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New screen streamer and mpcam
-Original Message- > > That's simply amazing! Now people can see what FlightGear is like > > before downloading. :D > > Heh. Perhaps. > > > At the moment it is mesa software GL rendering at 16bpp. Seems to be a limitation with Xvfb glx even if I run it > at 24bpp and start FG with --bpp=24. Though I haven't looked into this close enough yet. Not to mention that Xvfb > (the version I'm using) seems to crash every now and then, too. > > > Anyway, at the moment it seems to mean no shadow, no 3d clouds, etc. > On the other hand I have also seen glitches with some aircraft (Concorde is one of them iirc) > > > Sometime later I will try to use the i945 on my server and see how it goes. It hasn't been used at all > (graphics/3d wise). What a waste :) > > > > Pigeon. When looking at it yesterday, I noticed that one aircraft (in Europe somewhere perhaps, I didn't recognise it, and I forgot to note the Lat/Lon) was sitting on a runway in the map view, but floating above a vast ocean in the video view. I guess this means that the video source does not have all the scenery loaded. Is this on your todo list? Richard - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel