Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread gerard robin
On sam 10 novembre 2007, Melchior FRANZ wrote:
 * Melchior FRANZ -- Saturday 10 November 2007:
  L is used to engage in the aircraft carrier's catapult
  (see $FG_ROOT/Input/Keyboard/carrier-bindings.xml). So
  around 10 aircraft will overwrite the new lighting binding
  anyway.

 err ... the tailwheel lock binding. (I didn't even know that
 it was there. I have that on my js.) We have still several
 keys globally unassigned, but it's increasingly hard to find
 one that isn't used by at least one aircraft. In the long
 run we'll have to reorganize a bit. We waste a lot of keys
 for obscure features that a typical simulator user will never
 need and/or that are too easy to press by accident (a/A, t/T,
 r, ...). The carrier bindings could IMHO be in a small popup
 dialog (like the ATC dialog). They aren't for controlling the
 aircraft after all, but to give orders to the carrier crew.

 m.



Anyhow, i am not sure it would be a good idea to use the reserved
carrier KEYS.
There is only a the little number of persons who use and like the carriers, 
which is not the majority of the FG community :(, so i can understand that 
many persons don't mind about carrier, and i worry it.
The L   is very useful , i mean a key on the keyboard (not a like ATC 
dialog).

Please keep it.

Regards


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http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread Vivian Meazza
Gerard robin wrote

 Sent: 10 November 2007 09:29
 To: FlightGear developers discussions
 Subject: Re: [Flightgear-devel] Minor keyboard reassignment
 
 
 On sam 10 novembre 2007, Melchior FRANZ wrote:
  * Melchior FRANZ -- Saturday 10 November 2007:
   L is used to engage in the aircraft carrier's catapult
   (see $FG_ROOT/Input/Keyboard/carrier-bindings.xml). So around 10 
   aircraft will overwrite the new lighting binding anyway.
 
  err ... the tailwheel lock binding. (I didn't even know that it was 
  there. I have that on my js.) We have still several keys globally 
  unassigned, but it's increasingly hard to find one that 
 isn't used by 
  at least one aircraft. In the long run we'll have to 
 reorganize a bit. 
  We waste a lot of keys for obscure features that a typical 
 simulator 
  user will never need and/or that are too easy to press by accident 
  (a/A, t/T, r, ...). The carrier bindings could IMHO be in a small 
  popup dialog (like the ATC dialog). They aren't for controlling the
  aircraft after all, but to give orders to the carrier crew.
 
  m.
 
 
 
 Anyhow, I am not sure it would be a good idea to use the 
 reserved carrier KEYS. There is only a the little number of 
 persons who use and like the carriers, 
 which is not the majority of the FG community :(, so i can 
 understand that 
 many persons don't mind about carrier, and i worry it.
 The L   is very useful , i mean a key on the keyboard (not a 
 like ATC 
 dialog).
 
 Please keep it.
 

And I don't think a dialog would be a good way to fire the catapult.

Regards

Vivian


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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread Melchior FRANZ
* Vivian Meazza -- Saturday 10 November 2007:
 Gerard robin wrote
  There is only a the little number of persons who use and like
  the carriers,  

I'm not even sure about that. It's one of the frequently asked
questions, and it seems as if everyone of the IRC regulars uses
the carrier once in a while. I do pretty often. 



  The L   is very useful , i mean a key on the keyboard (not a 
  like ATC dialog).

 And I don't think a dialog would be a good way to fire the catapult.

Hmm ... ok. I'm just not sure if having two separate keys is
a good thing. Maybe we should standardize on

  c  ... toggle canopy
  C  ... engage  disengage (toggle) catapult  \__c as in carrier
  Ctrl-c ... launch catapult   /  control the crew :-)


  l  ... lights  (though most are operated via 3D cockpit switches!)
  L  ... tail wheel lock
  Ctrl-l ... liveries  (l for liveries is a bit exaggerated, anyway)

m.

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread Vivian Meazza
Melchior FRANZ

 Sent: 10 November 2007 10:00
 To: flightgear-devel@lists.sourceforge.net
 Subject: Re: [Flightgear-devel] Minor keyboard reassignment
 
 
 * Vivian Meazza -- Saturday 10 November 2007:
  Gerard robin wrote
   There is only a the little number of persons who use and like the 
   carriers,
 
 I'm not even sure about that. It's one of the frequently 
 asked questions, and it seems as if everyone of the IRC 
 regulars uses the carrier once in a while. I do pretty often. 
 
 
 
   The L   is very useful , i mean a key on the keyboard (not a 
   like ATC dialog).
 
  And I don't think a dialog would be a good way to fire the catapult.
 
 Hmm ... ok. I'm just not sure if having two separate keys is
 a good thing. Maybe we should standardize on
 
   c  ... toggle canopy
   C  ... engage  disengage (toggle) catapult  \__c as 
 in carrier
   Ctrl-c ... launch catapult   /  control 
 the crew :-)
 
 
   l  ... lights  (though most are operated via 3D cockpit 
 switches!)
   L  ... tail wheel lock
   Ctrl-l ... liveries  (l for liveries is a bit exaggerated, anyway)
 

Sounds reasonable to me.

V.


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[Flightgear-devel] [RFC] c172x ... fix or kill?

2007-11-10 Thread Melchior FRANZ
The c172c by John CHECK is broken since a long time.
It references a file that doesn't exist:

  Error reading default aircraft: Failed to open file
   at $FG_ROOT/Aircraft/c172x/../c172r/c172r-base.xml

And even if one changes that to use ../c172r/c172r-set.xml
it doesn't work:

  Could not open thruster file: prop_Clark_Y7570.xml
  Could not open file: $FG_ROOT/Aircraft/c172x/c172ap.xml

Engine file c172x/Engines/prop_75in2f.xml is identical with
the one in c172r/Engines/, but c172x/Engines/eng_io320.xml
differs slightly, which is a bad sign.

So, what are we going to do with the c172x? Anyone interested
in fixing it? Otherwise I move it to the Attic/.

m.

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[Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-10 Thread Stuart Buchanan
Hi All,

Over the last couple of weeks, I've been working on a Pitts S1C  - the classic 
aerobatic biplane.

It is available for download at 
http://www.nanjika.co.uk/flightgear/pittss1c.tar.gz.

Screenshot at http://www.nanjika.co.uk/flightgear/pittss1c.jpg

The model and FDM are fairly basic, but it is quite fun to fly, and a challenge 
to land. Comment and any modifications are very welcome. This is my first YASim 
aircraft, so I'm sure the FDM could benefit from some tuning.

The included livery is for the well-known fictional beer company, but the .rgb 
files are very straightforward to edit for those who like to personalize their 
steeds, or just don't like the yellow colour

Could someone commit it to CVS please?

Thanks,

-Stuart




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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread alexis bory
Vivian Meazza a écrit :
  Melchior FRANZ

  Hmm ... ok. I'm just not sure if having two separate keys is a good
  thing. Maybe we should standardize on
 
  c ... toggle canopy C ... engage  disengage (toggle)
  catapult \__c as in carrier Ctrl-c ... launch catapult
  / control the crew :-)
 
 
  l ... lights (though most are operated via 3D cockpit
  switches!) L ... tail wheel lock Ctrl-l ... liveries (l for
  liveries is a bit exaggerated, anyway)
 

  Sounds reasonable to me.

  V.



I Agree too.

Alexis

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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-10 Thread Melchior FRANZ
* Stuart Buchanan -- Saturday 10 November 2007:
 The included livery is for the well-known fictional beer company, 

Hmm ... I'm not sure if that's fictional enough. 20th Century Fox
has already sued an Australian brewery for making Duff beer, although
they aren't brewing beer themselves, obviously. They are quite
greedy and sue-happy, I think.

How's that different from using airline liveries? As long as we
are depicting real aircraft that's IMHO like painting a picture
or making a photo and giving it away, which is perfectly legal.
And airlines don't lose anything from it. On the contrary. It's
free advertisement.

Personally, I don't have anything against the livery. But I don't
want to be the one who commits it and is responsible for it being
in CVS. I won't complain if someone else commits.  :-)

m.

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread Melchior FRANZ
* alexis bory -- Saturday 10 November 2007:
 Vivian Meazza a écrit :
   Sounds reasonable to me.

 I Agree too.

Umm ... it's only that I had forgotten that Ctrl-c is
toggle clickable panel hotspots. So the plan doesn't
work out exactly like that.

m.

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread gerard robin
On sam 10 novembre 2007, Melchior FRANZ wrote:
 * alexis bory -- Saturday 10 November 2007:
  Vivian Meazza a écrit :
Sounds reasonable to me.
 
  I Agree too.

 Umm ... it's only that I had forgotten that Ctrl-c is
 toggle clickable panel hotspots. So the plan doesn't
 work out exactly like that.

 m.

A stupid question:

Why is it necessary to have a key for lights, isn't it a cockpit feature with 
hotspot, and switch ?

Regards




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http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread Roy Vegard Ovesen
On Saturday 10 November 2007, gerard robin wrote:
 A stupid question:

 Why is it necessary to have a key for lights, isn't it a cockpit feature
 with hotspot, and switch ?

I'm guessing because pressing a key on the keyboard resembles the gesture of 
pressing a key inside a cockpit of a real aircraft.


-- 
Roy Vegard Ovesen

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Re: [Flightgear-devel] [RFC] c172x ... fix or kill?

2007-11-10 Thread Jon S. Berndt
The C172x is an experimental model for use with JSBSim by itself. It's the
aircraft model I use to test all the new features. It should not be
released.

Jon


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Melchior FRANZ
 Sent: Saturday, November 10, 2007 5:29 AM
 To: flightgear-devel@lists.sourceforge.net
 Subject: [Flightgear-devel] [RFC] c172x ... fix or kill?
 
 The c172c by John CHECK is broken since a long time.
 It references a file that doesn't exist:
 
   Error reading default aircraft: Failed to open file
at $FG_ROOT/Aircraft/c172x/../c172r/c172r-base.xml
 
 And even if one changes that to use ../c172r/c172r-set.xml
 it doesn't work:
 
   Could not open thruster file: prop_Clark_Y7570.xml
   Could not open file: $FG_ROOT/Aircraft/c172x/c172ap.xml
 
 Engine file c172x/Engines/prop_75in2f.xml is identical with
 the one in c172r/Engines/, but c172x/Engines/eng_io320.xml
 differs slightly, which is a bad sign.
 
 So, what are we going to do with the c172x? Anyone interested
 in fixing it? Otherwise I move it to the Attic/.
 
 m.
 
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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-10 Thread Stuart Buchanan


 Melchior wrote:
 * Stuart Buchanan -- Saturday 10 November 2007:
  The included livery is for the well-known fictional beer company, 
 
 Hmm ... I'm not sure if that's fictional enough. 20th Century Fox
 has already sued an Australian brewery for making Duff beer, although
 they aren't brewing beer themselves, obviously. They are quite
 greedy and sue-happy, I think.
 
 How's that different from using airline liveries? As long as we
 are depicting real aircraft that's IMHO like painting a picture
 or making a photo and giving it away, which is perfectly legal.
 And airlines don't lose anything from it. On the contrary. It's
 free advertisement.
 
 Personally, I don't have anything against the livery. But I don't
 want to be the one who commits it and is responsible for it being
 in CVS. I won't complain if someone else commits.  :-)


OK. Better safe than sorry, I guess. I'll update the livery to something more 
fictional.

Good job I made it so easy to re-paint then!

-Stuart



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Re: [Flightgear-devel] [RFC] c172x ... fix or kill?

2007-11-10 Thread Melchior FRANZ
* Jon S. Berndt -- Saturday 10 November 2007:
 The C172x is an experimental model for use with JSBSim by itself.
 It's the aircraft model I use to test all the new features. It
 should not be released.

That only explains why it is in JSBSim's CVS. It does not explain
why it should be in FGFS' CVS. It includes a non existent file
and is broken. Again: does anyone intend to *FIX* it? Otherwise
it should be removed.

m.

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread Anders Gidenstam
On Sat, 10 Nov 2007, David Megginson wrote:

 So, in summary, I think a single switch to turn on all required
 interior and exterior lights for night flying can be a big win for
 FlightGear.

That sounds reasonable. But maybe a menu entry or setup dialog would be 
better for this - after all it would usually only be used once per flight.

Just my 0.05 SEK..

Cheers,

Anders
-- 
---
Anders Gidenstam
mail: anders(at)gidenstam.org
WWW: http://www.gidenstam.org/FlightGear/JSBSim-LTA/

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Re: [Flightgear-devel] [RFC] c172x ... fix or kill?

2007-11-10 Thread Melchior FRANZ
* Jon S. Berndt -- Saturday 10 November 2007:
 The C172x is an experimental model for use with JSBSim by itself.
 It's the aircraft model I use to test all the new features.

The funny thing is, after I removed the reference to the non-existent
file ...

  --- c172x-set.xml   20 Sep 2003 03:57:13 -  1.1
  +++ c172x-set.xml   10 Nov 2007 14:28:00 -
  @@ -10 +10 @@ Started October 23 2001 by John Check, f
  -PropertyList include=../c172r/c172r-base.xml
  +PropertyList

... JSBSim *segfaults*. Still want to keep it?  :-}

m.

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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-10 Thread Stuart Buchanan
I wrote:
 From: Stuart Buchanan [EMAIL PROTECTED]
 To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net
 Sent: Saturday, 10 November, 2007 1:56:40 PM
 Subject: Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C
 
 
 
  Melchior wrote:
  * Stuart Buchanan -- Saturday 10 November 2007:
   The included livery is for the well-known fictional beer company, 
  
  Hmm ... I'm not sure if that's fictional enough. 20th Century Fox
  has already sued an Australian brewery for making Duff beer, although
  they aren't brewing beer themselves, obviously. They are quite
  greedy and sue-happy, I think.
  
  How's that different from using airline liveries? As long as we
  are depicting real aircraft that's IMHO like painting a picture
  or making a photo and giving it away, which is perfectly legal.
  And airlines don't lose anything from it. On the contrary. It's
  free advertisement.
  
  Personally, I don't have anything against the livery. But I don't
  want to be the one who commits it and is responsible for it being
  in CVS. I won't complain if someone else commits.  :-)
 
 
 OK. Better safe than sorry, I guess. I'll update the livery
 to
 
 something more fictional.


New version with FlightGear livery (well, we might as wel advertise ourselves) 
available from:

http://www.nanjika.co.uk/flightgear/pittss1c.tar.gz

-Stuart



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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread SydSandy
On Sat, 10 Nov 2007 10:59:58 +0100
Melchior FRANZ [EMAIL PROTECTED] wrote:

 
 
   l  ... lights  (though most are operated via 3D cockpit switches!)
   L  ... tail wheel lock
   Ctrl-l ... liveries  (l for liveries is a bit exaggerated, anyway)
 
 m.
 

Im not sure what you mean by exaggerated , but its temporary anyway , until 
someone adds a sim/model/texture property , that is...
If that gets implemented I'd like to add a livery dialogue to the help section 
, (without keypress to save keys ) , and I dont like the current popup dialog 
method ... we shouldn't need a separate folder just to enable livery changes 

thats MY 2 cents worth ;)
Cheers 


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Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data keyboard.xml, 1.99, 1.100

2007-11-10 Thread gerard robin
On sam 10 novembre 2007, David Megginson wrote:
 Update of /var/cvs/FlightGear-0.9/data
 In directory baron:/tmp/cvs-serv32383

 Modified Files:
   keyboard.xml
 Log Message:
 Reassign tail-wheel locking from 'l' to 'L' (previously unused), and
 use 'l' to toggle lighting.


 Index: keyboard.xml
 ===
 RCS file: /var/cvs/FlightGear-0.9/data/keyboard.xml,v
 retrieving revision 1.99
 retrieving revision 1.100
 diff -C 2 -r1.99 -r1.100
 *** keyboard.xml  1 Aug 2007 08:20:21 -   1.99
 --- keyboard.xml  10 Nov 2007 01:30:04 -  1.100
 ***
 *** 625,628 
 --- 625,637 
/key

 +  key n=76
 +   nameL/name
 +   descToggle tail-wheel lock./desc
 +   binding
 +commandproperty-toggle/command
 +property/controls/gear/tailwheel-lock/property
 +   /binding
 +  /key
 +
key n=77
 nameM/name
 ***
 *** 856,863 
key n=108
 namel/name
 !   descToggle tail-wheel lock./desc
 binding
 !commandproperty-toggle/command
 !property/controls/gear/tailwheel-lock/property
 /binding
/key
 --- 865,872 
key n=108
 namel/name
 !   descTurn on aircraft panel lighting./desc
 binding
 !commandnasal/command
 !scriptcontrols.toggleLights()/script
 /binding
/key


I can notice the update has been done , before we could give any opinion on 
the topic.
Does it mean , that there is not any other alternative, and the CHOICE is that 
way nothing else  :) :) :)

Regards


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Re: [Flightgear-devel] [RFC] c172x ... fix or kill?

2007-11-10 Thread Jon S. Berndt
 * Jon S. Berndt -- Saturday 10 November 2007:
  The C172x is an experimental model for use with JSBSim by itself.
  It's the aircraft model I use to test all the new features. It
  should not be released.
 
 That only explains why it is in JSBSim's CVS. It does not explain
 why it should be in FGFS' CVS. It includes a non existent file
 and is broken. Again: does anyone intend to *FIX* it? Otherwise
 it should be removed.
 
 m.

I think you missed my point. I was stating that I believe it should be
removed from FlightGear CVS. It shouldn't have been there in the first
place.

Some features from the C172x migrate to the other C172 models, which is
fine, but again the c172x is not for prime time. It doesn't really
represent a real aircraft, as far as I am concerned.

Jon



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Re: [Flightgear-devel] [RFC] c172x ... fix or kill?

2007-11-10 Thread Melchior FRANZ
* Jon S. Berndt -- Saturday 10 November 2007:
  * Jon S. Berndt -- Saturday 10 November 2007:
   The C172x is an experimental model [...] It should not be released.

 I think you missed my point. I was stating that I believe it should be
 removed from FlightGear CVS. It shouldn't have been there in the first
 place.

Oh, sorry. I didn't consider moving files from JSBSim/CVS to fgfs/CVS
a release, and even less so on the fgfs mailing list (where we
desperately wait for a release since ... a year? :-)  Erik routinely
merges JSBSim code into our CVS, and this was never seen as a release.
So I thought you defended the c172x' presence in fgfs/CVS and only
meant it shouldn't be released with fgfs.



 Some features from the C172x migrate to the other C172 models, which is
 fine, but again the c172x is not for prime time. It doesn't really
 represent a real aircraft, as far as I am concerned.

OK. Yes, the c172x dir in our CVS looks like an empty shell, unmaintained
since years, broken since years. The c172x-set.xml is almost empty, etc.
I'm not quick with removing stuff. I even kept as350 for now, although
Maik wanted to get rid of it. But I'll remove the c172x, then. Thanks for
clearing this up.  :-) 

m.

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Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data keyboard.xml, 1.99, 1.100

2007-11-10 Thread David Megginson
On 10/11/2007, gerard robin [EMAIL PROTECTED] wrote:

 I can notice the update has been done , before we could give any opinion on
 the topic.
 Does it mean , that there is not any other alternative, and the CHOICE is that
 way nothing else  :) :) :)

From my original message:

quote
I just moved tailwheel-lock from lowercase 'l' to uppercase 'L', and
reassigned lowercase 'l' to toggle lighting (for easy night starts
without searching for switches).  I assigned lighting to the lowercase
'l' because I think it would be much more commonly used than tailwheel
lock, but if there are general objections (from DC-3 users?) I can
swap the two around so that tailwheel lock goes back to 'l'.

Let me know what you think.
/quote

I or anyone else with access can change it again once there's a
consensus -- remember that CVS is the experimentation branch, not the
release branch.


All the best,


David

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Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data keyboard.xml, 1.99, 1.100

2007-11-10 Thread gerard robin
On sam 10 novembre 2007, David Megginson wrote:
 On 10/11/2007, gerard robin [EMAIL PROTECTED] wrote:
  I can notice the update has been done , before we could give any opinion
  on the topic.
  Does it mean , that there is not any other alternative, and the CHOICE is
  that way nothing else  :) :) :)
 
 From my original message:

 quote
 I just moved tailwheel-lock from lowercase 'l' to uppercase 'L', and
 reassigned lowercase 'l' to toggle lighting (for easy night starts
 without searching for switches).  I assigned lighting to the lowercase
 'l' because I think it would be much more commonly used than tailwheel
 lock, but if there are general objections (from DC-3 users?) I can
 swap the two around so that tailwheel lock goes back to 'l'.

 Let me know what you think.
 /quote

 I or anyone else with access can change it again once there's a
 consensus -- remember that CVS is the experimentation branch, not the
 release branch.


 All the best,


 David

Oh, i am only like the dog which try to catch his tail.

Since we had the 'L used with carrier , (this was talked before), i only 
wonder if it would not have been  better to find a global agreement on 
which key can do what, before to make that update.

There is some  aircraft within CVS which are  carrier compatible.

With that update the launchbar  will not work now.

Regards 

-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data keyboard.xml, 1.99, 1.100

2007-11-10 Thread Vivian Meazza
gerard robin

 Sent: 10 November 2007 18:37
 To: FlightGear developers discussions
 Subject: Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: 
 data keyboard.xml,1.99, 1.100
 
 
 On sam 10 novembre 2007, David Megginson wrote:
  On 10/11/2007, gerard robin [EMAIL PROTECTED] wrote:
   I can notice the update has been done , before we could give any 
   opinion on the topic. Does it mean , that there is not any other 
   alternative, and the CHOICE is that way nothing else  :) :) :)
  
  From my original message:
 
  quote
  I just moved tailwheel-lock from lowercase 'l' to uppercase 
 'L', and 
  reassigned lowercase 'l' to toggle lighting (for easy night starts 
  without searching for switches).  I assigned lighting to 
 the lowercase 
  'l' because I think it would be much more commonly used 
 than tailwheel 
  lock, but if there are general objections (from DC-3 users?) I can 
  swap the two around so that tailwheel lock goes back to 'l'.
 
  Let me know what you think.
  /quote
 
  I or anyone else with access can change it again once there's a 
  consensus -- remember that CVS is the experimentation 
 branch, not the 
  release branch.
 
 
  All the best,
 
 
  David
 
 Oh, i am only like the dog which try to catch his tail.
 
 Since we had the 'L used with carrier , (this was talked 
 before), i only 
 wonder if it would not have been  better to find a global 
 agreement on 
 which key can do what, before to make that update.
 
 There is some  aircraft within CVS which are  carrier compatible.
 
 With that update the launchbar  will not work now.
 

Should be OK, the carrier bindings will over-write the keyboard bindings. It
will be a problem if there is an aircraft with both tail wheel lock _and_
carrier launch bar (F4U?) I haven't checked that.

And perhaps we can come up with a long term solution. I'm sure Melchior's
little grey cells are working overtime.

Still, perhaps we shouldn't be making changes until we are clearer about the
consequences.

Vivian 


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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread dave perry
David Megginson wrote:
 Switches are hard to find, especially (a) if you're not a real pilot,
 or (b) if you're not familiar with the aircraft.  A single key to turn
 on all the lights can be very useful for a new user, or even for an
 experienced user who just wants to fly at night and doesn't know the
 aircraft or doesn't want to pan around the panel.

   
snip
 So, in summary, I think a single switch to turn on all required
 interior and exterior lights for night flying can be a big win for
 FlightGear.


   
Hi Dave,

I just looked at the changes in cvs.  There is a significant problem 
with at least this implementation of one key to turn on all the lights 
for all AC.  There is no standard followed for how to implement nasal 
electrical systems.  The patches you made to cvs will accomplish your 
stated goal for the pa24 and pa28, but not for the SenecaII or the 
dhc2.  This is because when I wrote electrical.nas for the pa28, I 
started from the eleictrical.nas for the pa24.  Some of the nasal 
electrical systems bypass switches all together and toggle properties 
such as /electrical/landinglights.  Others include functional circuit 
breakers that would need to be verified.

A second observation is that I virtually never turn on the white cabin 
light or the map light because I don't want to ruin my night vision.  So 
even for the pa24, I would not want to have all the light on for most 
flights.

For both the pa24 and the pa28, the keys assigned to toggle the switches 
are in the same order on the keyboard as in the AC.  This was to make it 
easier to quickly turn on or off the switches you want w/o moving the 
mouse or view.  Also, the  Help  Aircraft Help menu for the pa24 or 
pa28 gives complete switch info and starting procedure.  What frustrates 
me with some AC is that I am left in the cockpit with no hot spots and 
also no help to allow me to find the magneto switch(es) or fuel valve.  
My vote would be to require either (1) hot start with engine running and 
all normal things turned on, or (2) a clearly written Help  Aircraft 
Help that gets you started with what you need to be ready to take-off.

Regards,
Dave Perry

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-10 Thread David Megginson
On 10/11/2007, dave perry [EMAIL PROTECTED] wrote:

 I just looked at the changes in cvs.  There is a significant problem
 with at least this implementation of one key to turn on all the lights
 for all AC.  There is no standard followed for how to implement nasal
 electrical systems.  The patches you made to cvs will accomplish your
 stated goal for the pa24 and pa28, but not for the SenecaII or the
 dhc2.  This is because when I wrote electrical.nas for the pa28, I
 started from the eleictrical.nas for the pa24.  Some of the nasal
 electrical systems bypass switches all together and toggle properties
 such as /electrical/landinglights.  Others include functional circuit
 breakers that would need to be verified.

This sounds like a pretty big problem beyond just my patch.  Nasal has
been great for letting people add functionality to FlightGear, but it
causes a lot of problems for the property system, especially when
people use different property names, override stuff, etc.  It might be
time for a refactoring pass through some of the models.

 A second observation is that I virtually never turn on the white cabin
 light or the map light because I don't want to ruin my night vision.  So
 even for the pa24, I would not want to have all the light on for most
 flights.

I know -- I don't turn them on either -- but I put them in just for
completeness for now.  I have no problem pulling them out, once we
agree on a common subset (and fix some of the property
inconsistencies).


All the best,


David

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[Flightgear-devel] [ANN] - Buccaneer - Back seat ride

2007-11-10 Thread Vivian Meazza
Hi, 

Tonight we carried out our first ride in the backseat of a Buccaneer over
MP, thanks to some excellent recent work by Melchior and Anders. AJ was the
intrepid Observer/passenger, and reported himself well pleased with the
experience.

To try it you need the Pilot and Observer on MP in the Buccaneer, and then
the Observer selects the Model Cockpit View (V/v), then cycles through the
cockpit views (Q/q) until he reaches the back seat of the Buccaneer. That's
it - the Pilot can then fly with his Observer aboard. Sick bag might be
necessary :-).

Only available in cvs, of course, and there's much work to be done to both
generalise this to all mp aircraft, and to provide the appropriate
facilities and connectivity in the backseat so that the Observer can be more
than just a passenger. AJ was navigating using the MPMap, so that's a start.


Anders is hard at work extending this into a co-pilot facility - watch this
space. Meanwhile - if you are on MP we're aboard and watching you :-).

Regards

Vivian 



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Re: [Flightgear-devel] [ANN] - Buccaneer - Back seat ride

2007-11-10 Thread Vivian Meazza
I wrote:

 -Original Message-
 From: Vivian Meazza [mailto:[EMAIL PROTECTED] 
 Sent: 10 November 2007 23:20
 To: 'FlightGear developers discussions'
 Subject: [ANN] - Buccaneer - Back seat ride
 
 
 Hi, 
 
 Tonight we carried out our first ride in the backseat of a 
 Buccaneer over MP, thanks to some excellent recent work by 
 Melchior and Anders. AJ was the intrepid Observer/passenger, 
 and reported himself well pleased with the experience.
 
 To try it you need the Pilot and Observer on MP in the 
 Buccaneer, and then the Observer selects the Model Cockpit 
 View (V/v), then cycles through the cockpit views (Q/q) until 
 he reaches the back seat of the Buccaneer. That's it - the 
 Pilot can then fly with his Observer aboard. Sick bag might 
 be necessary :-).
 
 Only available in cvs, of course, and there's much work to be 
 done to both generalise this to all mp aircraft, and to 
 provide the appropriate facilities and connectivity in the 
 backseat so that the Observer can be more than just a 
 passenger. AJ was navigating using the MPMap, so that's a start. 
 
 Anders is hard at work extending this into a co-pilot 
 facility - watch this space. Meanwhile - if you are on MP 
 we're aboard and watching you :-).
 
 Regards
 
 Vivian 
 


P.S. Clipping plane problems mean that this only works properly in OSG. We
can probably fix it quite quickly in plib, but haven't thought through the
consequences yet.

V.



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Re: [Flightgear-devel] [ANN] - Buccaneer - Back seat ride

2007-11-10 Thread LeeE
On Saturday 10 November 2007 23:20, Vivian Meazza wrote:
 Hi,

 Tonight we carried out our first ride in the backseat of a Buccaneer
 over MP, thanks to some excellent recent work by Melchior and Anders.
 AJ was the intrepid Observer/passenger, and reported himself well
 pleased with the experience.

 To try it you need the Pilot and Observer on MP in the Buccaneer, and
 then the Observer selects the Model Cockpit View (V/v), then cycles
 through the cockpit views (Q/q) until he reaches the back seat of the
 Buccaneer. That's it - the Pilot can then fly with his Observer
 aboard. Sick bag might be necessary :-).

 Only available in cvs, of course, and there's much work to be done to
 both generalise this to all mp aircraft, and to provide the
 appropriate facilities and connectivity in the backseat so that the
 Observer can be more than just a passenger. AJ was navigating using
 the MPMap, so that's a start.


 Anders is hard at work extending this into a co-pilot facility -
 watch this space. Meanwhile - if you are on MP we're aboard and
 watching you :-).

 Regards

 Vivian

Nice work:)

LeeE

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[Flightgear-devel] Weekly CVS Changelog Summary: SimGear

2007-11-10 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-08_23:52:58 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGNodeMasks.hxx

Update node masks


2f585eeea02e2c79d7b1d8c4963bae2d

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[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear source

2007-11-10 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-05_16:12:01 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Main/viewer.cxx

revert swapping of x  y offsets in lookat mode
This was correct in the old repository and in revision 1.1 of the new,
but then broken in revision 1.2. After that, lookat and lookfrom
mode used different coordinate systems, and the Adjust View Distance
didn't work correctly in lookat mode.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-06_06:01:11 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Main/main.cxx

change update order to fdm - events - viewmanager
This removes some jitter in cases where Nasal is used to set up view
parameters from FDM data, such as position and orientation. (The event
subsystem handles Nasal's settimer() calls.)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-06_15:07:02 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Main/main.cxx

move event_mgr and view_mgr bundle right before the requestRedraw()
This fixes the last jitter problems with views attached to MP/AI
objects, and doesn't seem to cause any new ones.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-07_09:52:28 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Main/main.cxx

mainloop: move event_mgr and viewmgr updated before spatial sound calculations


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-07_11:43:39 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Network/native_fdm.cxx

don't overwrite rudder position with nose wheel position


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-09_06:45:23 (mfranz)
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.hxx

backport callsign handling from fg/osg, so that traffic manager
aircraft show up with proper callsign


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-09_11:39:43 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Main/viewmgr.cxx

also copy name  type to /sim/current-view
That's useful for animations, and we can't rely on numbers. And shouldn't.


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