[Freeciv-Dev] [bug #24339] Some Qt-client strings not going through gettext() at runtime

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: Some Qt-client strings not going through gettext()
at runtime
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 05:26:36 PM EET
Category: client-qt
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.3, 2.6.0, 3.0.0

___

Details:

Most of these are about N_() being used for just collecting the strings,
instead of _() to also translate them runtime.




___

File Attachments:


---
Date: Fri 22 Jan 2016 05:26:36 PM EET  Name: QtTranslatables.patch  Size: 4kB 
 By: cazfi



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[Freeciv-Dev] [bug #23305] Barbarians never finish pillaging

2016-01-22 Thread Marko Lindqvist
Update of bug #23305 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6841] Configure option to select if winsock is to be used

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: Configure option to select if winsock is to be used
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 10:28:53 PM EET
Category: bootstrap
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

At least when testing different approaches to get msys2 based build to work,
I've been switching between attempts to use winsock and unix emulation layer
based networking solutions.

Attached patch adds confiure option to select which one to use. This is not a
commit candidate. At the moment I don't even know if we will ever really want
this. Ticket is just for discussion, storing the patch, and for cases where I
want to have something to refer to as the list of models.



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File Attachments:


---
Date: Fri 22 Jan 2016 10:28:53 PM EET  Name: WinsockConfigureOption.patch 
Size: 3kB   By: cazfi



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[Freeciv-Dev] [patch #6818] Make Vista the minimum requirement for Windows Installer builds

2016-01-22 Thread Marko Lindqvist
Follow-up Comment #4, patch #6818 (project freeciv):

> this is a slightly odd suggestion.

Are you really against this, or is it "just surprising" patch?

If it's not clear from the original submission, the reason for this is that as
long as we build our binaries in a way that they are compatible with older
Windows versions that Vista, they can't contain anything that require at least
Vista. The system headers we include specifically give us access only to such
functionality that is available in all the supported Windows versions.
At the moment this is blocking Windows from using more recent freeciv
networking code. Windows builds end up using something of a fallback of a
fallback code.

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[Freeciv-Dev] [patch #6842] Do not include netintf.h to mapimg.c

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: Do not include netintf.h to mapimg.c
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 10:50:27 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.3, 2.6.0, 3.0.0

___

Details:

Include of netintf.h has been in mapimg.c from the beginning -> it has not
been added when it has been required. Mapimg should have nothing to do with
networking, and as it compiles fine without, attached patch removes the
include.

If there's one "blindly" added include there, it's quite possible that some of
the other includes are unnecessary too. Feel free to investigate that, but I'm
now interested about removal of this more troublesome include contributing to
the networking code mess.



___

File Attachments:


---
Date: Fri 22 Jan 2016 10:50:27 PM EET  Name: MapimgNetHdrNot.patch  Size: 369B
  By: cazfi



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[Freeciv-Dev] [patch #6843] net_types.h

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: net_types.h
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 11:05:00 PM EET
Category: general
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Move parts of netintf.h to new net_types.h header:

/* This header contains some upper level types related to networking.
 * The idea is that this header can be included without need to special
 * handling of the conflicts of definitions of lower level types that
 * appear in netintf.h */



___

File Attachments:


---
Date: Fri 22 Jan 2016 11:05:00 PM EET  Name: NetTypes.patch  Size: 4kB   By:
cazfi



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[Freeciv-Dev] [patch #6351] River outlets on the flat(unblended) sides of a hex tileset

2016-01-22 Thread Marko Lindqvist
Update of patch #6351 (project freeciv):

  Status: In Progress => Ready For Test 
 Planned Release:2.6.0, 3.0.0 => 2.5.3, 2.6.0, 3.0.0

___

Follow-up Comment #2:

- Added S2_5 version as a bugfix. The sprites that were (erronously) not used
before, are now used if present (but are optional)
- S2_6/TRUNK version updated with the same optionality functionality. After
all it's only fair to have the "new" sprites optional in first feature release
(tileset authors might not even notice that we've fixed this between 2.5.2 and
2.5.3 of the 2.5 series) where they are used at all. This eases transition.

Once we get isophex issue solved, we may make the sprites mandatory in TRUNK.

(file #26421, file #26422)
___

Additional Item Attachment:

File name: HexCardinalRiverOutlets-2.patch Size:2 KB
File name: HexCardinalRiverOutlets-S2_5.patch Size:2 KB


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[Freeciv-Dev] [bug #24337] Welcome message asks one to see "'Copying' item in Help Menu" though gui doesn't have such

2016-01-22 Thread Marko Lindqvist
Update of bug #24337 (project freeciv):

  Status: In Progress => Ready For Test 

___

Follow-up Comment #1:

Fix attached:
Make chat_welcome_message() to take boolean parameter telling if it should
mention Help Menu or only COPYING file in freeciv distribution. Sdl-clients
set this to FALSE (no Help Menu)


(file #26410, file #26411, file #26412)
___

Additional Item Attachment:

File name: WelcomeWithoutHelpMenu.patch   Size:4 KB
File name: WelcomeWithoutHelpMenu-S2_6.patch Size:4 KB
File name: WelcomeWithoutHelpMenu-S2_5.patch Size:3 KB


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[Freeciv-Dev] [bug #24337] Welcome message asks one to see "'Copying' item in Help Menu" though gui doesn't have such

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: Welcome message asks one to see "'Copying' item in
Help Menu" though gui doesn't have such
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 10:51:09 AM EET
Category: client-sdl2
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.3, 2.6.0, 3.0.0

___

Details:

The message common to all guis, chat_welcome_message(), refers to Help Menu,
but sdl-clients' do not have it.

Before Qt-client had the menu, we resolved this same issue for it by not
calling chat_welcome_message() at all.




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[Freeciv-Dev] [bug #24338] alio.tilespec not included in distribution

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: alio.tilespec not included in distribution
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 01:36:10 PM EET
Category: bootstrap
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 3.0.0

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Details:






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[Freeciv-Dev] [bug #24338] alio.tilespec not included in distribution

2016-01-22 Thread Marko Lindqvist
Update of bug #24338 (project freeciv):

  Status: In Progress => Ready For Test 

___

Follow-up Comment #1:

Fix

(file #26413)
___

Additional Item Attachment:

File name: AlioTSDist.patch   Size:0 KB


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[Freeciv-Dev] [patch #6823] Gettext-0.19.7 bootstrap files

2016-01-22 Thread Marko Lindqvist
Update of patch #6823 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #16668] Per-topology client tileset preference

2016-01-22 Thread Marko Lindqvist
Update of bug #16668 (project freeciv):

 Planned Release:   2.6.0 => 2.6.0, 3.0.0   


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[Freeciv-Dev] [bug #16668] Per-topology client tileset preference

2016-01-22 Thread Marko Lindqvist
Update of bug #16668 (project freeciv):

  Depends on: => patch #6844


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[Freeciv-Dev] [patch #6844] tileset_load_toplevel() to support requests for specific topology

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: tileset_load_toplevel() to support requests for
specific topology
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 23 Jan 2016 02:11:33 AM EET
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

As a step towards fixing bug #16668, this patch adds tileset_load_toplevel()
support for requesting that topology is checked to be specified one.
get_tileset_list() can later use this to build up list of tilesets matching
certain topology.



___

File Attachments:


---
Date: Sat 23 Jan 2016 02:11:33 AM EET  Name: TopoSpecificTSReadToplevel.patch 
Size: 4kB   By: cazfi



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[Freeciv-Dev] [bug #24289] Missing stdarg.h includes

2016-01-22 Thread Marko Lindqvist
Update of bug #24289 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6760] Explicitly 'int' isdigit() parameters in cvercmp

2016-01-22 Thread Marko Lindqvist
Update of patch #6760 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #23289] New Japanese translation for Freeciv ver2.4.4

2016-01-22 Thread Marko Lindqvist
Follow-up Comment #10, bug #23289 (project freeciv):

Latest commit messages shown here are really about bug #24289

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[Freeciv-Dev] [bug #24289] Missing stdarg.h includes

2016-01-22 Thread Marko Lindqvist
Follow-up Comment #1, bug #24289 (project freeciv):

TRUNK & S2_6 committed in r31459 & 31460

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[Freeciv-Dev] [bug #24331] Typos "occured"

2016-01-22 Thread Marko Lindqvist
Update of bug #24331 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6825] Ai to not to even consider treaties with someone with whom diplomacy is impossible

2016-01-22 Thread Marko Lindqvist
Update of patch #6825 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6839] Do not save '0' seeds

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: Do not save '0' seeds
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 06:22:47 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

As the actual seeds are now saved as documentation only, it's better not to
save confusing '0' (not set, for any of many reasons) at all.

There are other, bigger, issues with this seed documentation saving, but this
is not really a d3f blocker as format is already correct and even when there's
a bad value it's not affecting anything.



___

File Attachments:


---
Date: Fri 22 Jan 2016 06:22:47 PM EET  Name: SaveNotZeroSeed.patch  Size: 1kB 
 By: cazfi


---
Date: Fri 22 Jan 2016 06:22:47 PM EET  Name: SaveNotZeroSeed-S2_6.patch  Size:
1kB   By: cazfi



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[Freeciv-Dev] [bug #24319] No way to save scenario without random seeds

2016-01-22 Thread Marko Lindqvist
Update of bug #24319 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6836] fc_prehdrs.h to include winsock headers first

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: fc_prehdrs.h to include winsock headers first
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 03:16:51 PM EET
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

On MSYS2 compilations one needs to include winsock2.h before ANSI C headers,
or not to be included at all. They conflict with each other, but if winsock2.h
is included first, standard headers know how to adapt.

Attached patch works toward correct include order by introducing
utility/fc_prehdrs.h. The idea is to collect such include order problems to
that one header instead of every individual source file.
Alone this patch doesn't do much good, fc_prehdrs.h being included only to
astring.c (first source file in the compilation order that suffered from the
problem) but I still would commit it already before going through all the
source files. Testing this in various systems should already expose any major
problems, before going through all the work of full implementation.



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File Attachments:


---
Date: Fri 22 Jan 2016 03:16:51 PM EET  Name: FcPreHdrs.patch  Size: 2kB   By:
cazfi



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[Freeciv-Dev] [patch #6837] winsock2.h configure check to work on MSYS2

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: winsock2.h configure check to work on MSYS2
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 03:40:24 PM EET
Category: bootstrap
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

I've already sent email to autoconf people asking about the below issue if
there's any official support for a case like it, but meanwhile I'm testing
things down the road with attached patch allowing me to get correct results
from configure.

In msys2 winsock2.h can't be included after unistd.h, only before (unistd.h
does handle things correctly if it sees macros set by winsock2.h). Many
autoconf macros use tests where standard set of headers are included before
anything by configure.ac author. Together these mean that msys2 winsock2.h
can't be used in these tests, as they would then always fail.

Attached patch makes our winsock2.h test to directly prepend winsock2.h
include to the autoconf's internal list.



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File Attachments:


---
Date: Fri 22 Jan 2016 03:40:24 PM EET  Name: WinsockM4.patch  Size: 2kB   By:
cazfi



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[Freeciv-Dev] [patch #6829] Replace "Resource" reqs with "Extra" reqs in supplied rulesets

2016-01-22 Thread Marko Lindqvist
Update of patch #6829 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6840] Set name for tileset-demo scenario

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: Set name for tileset-demo scenario
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 06:38:49 PM EET
Category: rulesets
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

Set name field, now considered mandatory (by the saving side code at least)
for scenarios, to tileset-demo scenario.



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File Attachments:


---
Date: Fri 22 Jan 2016 06:38:49 PM EET  Name: TilesetDemoName.patch  Size: 412B
  By: cazfi



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[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2016-01-22 Thread Sveinung Kvilhaugsvik
Update of patch #6168 (project freeciv):

  Depends on: => patch #5085


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[Freeciv-Dev] [patch #6833] Max paratroopers_range is 255

2016-01-22 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #6833 (project freeciv):

> Wouldn't it be better just to lift the limit by changing it to UINT16 in
network protocol?
I considered to increase the limit to 65536 (UNIT16) in a follow up patch.

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[Freeciv-Dev] [patch #6838] Convert "Resource" requirements to "Extra" requirements in compat mode

2016-01-22 Thread Marko Lindqvist
URL:
  

 Summary: Convert "Resource" requirements to "Extra"
requirements in compat mode
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 22 Jan 2016 04:42:55 PM EET
Category: freeciv-ruledit
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0

___

Details:





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File Attachments:


---
Date: Fri 22 Jan 2016 04:42:55 PM EET  Name: ResourceReqCompat.patch  Size:
9kB   By: cazfi



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[Freeciv-Dev] [patch #6833] Max paratroopers_range is 255

2016-01-22 Thread Marko Lindqvist
Follow-up Comment #3, patch #6833 (project freeciv):

I'm thinking what to do with S2_5. If we consider this undocumented limitation
(paratrooper range can't be big enough for enabling world-range paradropping
on larger maps) a bug, we may even want to change network protocol there, with
an optional capability.

Since the limitation is not a regression from older versions, I think that
changing the protocol to support it would be more like protocol freeze
breakage (new ruleset relying on the change would not work on freeciv 2.5.0 -
2.5.2) than a bugfix -> just document the situation in S2_5.

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[Freeciv-Dev] [patch #6535] Remove obsolete give_random_free_tech()

2016-01-22 Thread Marko Lindqvist
Update of patch #6535 (project freeciv):

Category:None => general
  Status:None => Ready For Test 
 Planned Release: => 2.6.0, 3.0.0   

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Follow-up Comment #1:

Patch

(file #26429)
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Additional Item Attachment:

File name: GRFTRm.patch   Size:1 KB


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[Freeciv-Dev] [bug #17595] Odd code in client/gui-gtk-2.0/wldlg.c:refresh_worklist()

2016-01-22 Thread Marko Lindqvist
Update of bug #17595 (project freeciv):

  Status:None => Ready For Test 

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Follow-up Comment #2:

Cleanup patch

(file #26427, file #26428)
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Additional Item Attachment:

File name: WlRefrClean.patch  Size:5 KB
File name: WlRefrClean-S2_6.patch Size:3 KB


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