Re: [Audyssey] Raceway, news, plans, and updates.
Are you going to put some British names in because I could give you some. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, October 06, 2006 12:30 AM Subject: [Audyssey] Raceway, news, plans, and updates. Hi gamers, Here is a quick informal update on what USA Games will be doing with USA Raceway. I know it has been a very long time since I have updated everyone on what is going on with this title. so I would like to take this time to fill everyone in. I'd like to caution gamers not to expect an early release date on this title. I'm still very much at the beginning of development on this product, and basicly redoing allot of work James North did simply as I felt I could do a better job on some aspects of the game, and not to mention Raceway will be using the .NET Framework version 2.0 since that is now what I am directly supporting. However, on the bright side of things earlier today I located several free racing effects of a pretty high quality. Not maybe as good as I could find from a professional vender of sound effects, but certainly good enough to jump start the game with some sounds, and will be great for testing, and so on. In addition to the new sounds I have now created a selection menu where you can select a driver, (character,) who you will be playing. None of the characters are actual drivers that I am aware of, but the names I picked are common American names and you might be a woman driver named Shelly Copeland, Amanda Erickson, Kelly Anderson, or you can be a guy driver like Tony Miller, Frank Mitchel, or Bryan Campbell. Like I said the names are common first and last names, and well sound like American Nascar drivers but aren't really. Cool huh? Another feature I added that wasn't in the Alchemy version I personally find cool is the ability to select the sponser who you will be driving for. You might be driving for Anheuser-Busch Beer, McDonald's, Pepsi Kola, Radio Shack, Good Year, Valvoline, and several others. After you select the driver who you will be and the sponsorship you will have Raceway will asign your car a number from 1 to 99. From that point you will be that driver, number, and have to drive for that sponsor for the entire racing season. Which brings me to the next bit of news. In the Alchemy version of Raceway the game was pretty much designed to play one race. The USA Raceway version is much different. You will actually be playing out an entire season on several different tracks in different States. An example of how this works is you go to the game start menu and select start new season. You will be walked through selecting a driver, a sponsor, and then the game will randomly pick a season schedule for you. Once that is done you will be asked to run a preseason race to practice your time, racing, whatever. If you finish the preseason race or skip it you will be sent to your first race on the schedule. Once you finish the race, win or lose, you will be taken back to the Raceway start menu where you can check your season standings, earnings, or continue the season. If you press exit game it will exit saving your place in the season. If you select continue season you will be sent to your next location on your schedule. Obviously, the guy who wins the race gets the prize money, cups, and well your goal is to become the USA Raceway Champion. Where are we now? Well, there is allot to go. I have to basicly write a physics engine that will hopefully emulate realistic driving physics. I'm also hoping to add in FF Racing Wheels, and of course I have to write all the racing tracks. I basicly have one strait road I have been using to test things with. In short a long ways to go, but I am making progress. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.407 / Virus Database: 268.12.13/463 - Release Date: 04/10/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hello Thomas, I don't post often, but I want to thank you for the update. I am an early purchaser, so the good news is very welcome. Gerry - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, October 05, 2006 5:30 PM Subject: [Audyssey] Raceway, news, plans, and updates. Hi gamers, Here is a quick informal update on what USA Games will be doing with USA Raceway. I know it has been a very long time since I have updated everyone on what is going on with this title. so I would like to take this time to fill everyone in. I'd like to caution gamers not to expect an early release date on this title. I'm still very much at the beginning of development on this product, and basicly redoing allot of work James North did simply as I felt I could do a better job on some aspects of the game, and not to mention Raceway will be using the .NET Framework version 2.0 since that is now what I am directly supporting. However, on the bright side of things earlier today I located several free racing effects of a pretty high quality. Not maybe as good as I could find from a professional vender of sound effects, but certainly good enough to jump start the game with some sounds, and will be great for testing, and so on. In addition to the new sounds I have now created a selection menu where you can select a driver, (character,) who you will be playing. None of the characters are actual drivers that I am aware of, but the names I picked are common American names and you might be a woman driver named Shelly Copeland, Amanda Erickson, Kelly Anderson, or you can be a guy driver like Tony Miller, Frank Mitchel, or Bryan Campbell. Like I said the names are common first and last names, and well sound like American Nascar drivers but aren't really. Cool huh? Another feature I added that wasn't in the Alchemy version I personally find cool is the ability to select the sponser who you will be driving for. You might be driving for Anheuser-Busch Beer, McDonald's, Pepsi Kola, Radio Shack, Good Year, Valvoline, and several others. After you select the driver who you will be and the sponsorship you will have Raceway will asign your car a number from 1 to 99. From that point you will be that driver, number, and have to drive for that sponsor for the entire racing season. Which brings me to the next bit of news. In the Alchemy version of Raceway the game was pretty much designed to play one race. The USA Raceway version is much different. You will actually be playing out an entire season on several different tracks in different States. An example of how this works is you go to the game start menu and select start new season. You will be walked through selecting a driver, a sponsor, and then the game will randomly pick a season schedule for you. Once that is done you will be asked to run a preseason race to practice your time, racing, whatever. If you finish the preseason race or skip it you will be sent to your first race on the schedule. Once you finish the race, win or lose, you will be taken back to the Raceway start menu where you can check your season standings, earnings, or continue the season. If you press exit game it will exit saving your place in the season. If you select continue season you will be sent to your next location on your schedule. Obviously, the guy who wins the race gets the prize money, cups, and well your goal is to become the USA Raceway Champion. Where are we now? Well, there is allot to go. I have to basicly write a physics engine that will hopefully emulate realistic driving physics. I'm also hoping to add in FF Racing Wheels, and of course I have to write all the racing tracks. I basicly have one strait road I have been using to test things with. In short a long ways to go, but I am making progress. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hi Phil, I don't know, but when I got Raceway and asked for the sounds I got a big zero from Alchemy, AKA James North, so I've been left digging and looking around for the sound effects. Not only that the source code for Raceway is basicly in two different versions of VB. He originally began the game in VB 6, he stopped, and started over in VB.NET, and it is all a bit of a mess at this point. What I am doing is simply rewriting the entire mess from scratch since the two different languages plus neither is anything looking like complete needs to just be redone. Phil Vlasak wrote: Hi Tom, One American name I would like to race against would be, Tom Ward! When James did the trailer for Raceway it had racing sounds so were they just placeholders for better ones or what? Sounds like you already have a quarter mile race track finished! Good luck, Phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hi Charles, Well, i would hope I'd have something before 2010. That is allot of time you are giving me. Grin. As for getting your paws on it allot of laidies and gentalmen are wanting that, and it is going to take it's time, but it is finally on the drawing board. As for Carolina Shepherd the name is certainly unique. Charles Rivard wrote: Tom: I want the game by the year 2010. (ornery grin). Thanks for the update on a game I can't wait to get my paws on! No, this is not Carolina Shepherd who is sending this message. Hey, how's that for a name? he he he he he! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] 3D games was Thoughts about Montezuma's Revenge.
I never have heard those songs mentioned. I never knew of their existance. At 12:50 a.m. 6/10/2006, you wrote: Hi, That would be me. Space Invaders all the way. Man it's been ages since I heard the Space Invaders song or Packman Fevor on the radio. Wouldn't hurt the pop/rock stations to give us 80's nurds some of our favorite classics again. I was just a kid when those songs came out, and I use to crank the radio up in my room when they were on, and of course I went around singing the songs back then. Everytime I got out packman or Space Invaders to put in my Atari unit I would break out in to song. Grin. Ken the Crazy wrotte: There ya go, Phil, another guy who knows the space invaders song--you can always tell the space invaders junkies! Ken Downey President DreamTechInteractive! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hi Reinhard, See my answers below your questions. Reinhard Stebner wrote: 1) In the future, is it going to be possible to have real companies provide sponsorship? I am talking about companies such as l-works, Freedom Scientific or GwMicro. There are real companies providing sponsorship, but they are mainstream corperations such as Pens Oil, Valvoline, Pepsi Kola Corperation, and other large companies you would normally think of sponsoring a race. To date no adaptive companies have been used. Only the major everyday business and corperations the average American deals with. 2) Are there plans to make RaceWay an on-line racing simulator? I don't know yet. It is a feature high in demand, but of course has it's own challenges, special requirements for coding, and that is one of those things on the back burner at the moment. 3) Will you be needing assistance with physics mottling? Have you thought about teeming up with a university for there physics students to building a realistic physics simulator for the game? Well, I did get allot of physics notes from Alchemy for the game and that is a good start. Beyond that until I actually start work on it I don't know what I'll need. 4) Have you thought about recording real car noises from friends cars, the TV? Sure. However, not all car noises off of tv for example are clear enough or can be used for a game. While I could record average car noises, shop noises, etc I'll probably put that as a last resort option. Thank you very much for bringing us up to date on the game. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hi Raul, That certainly can be arranged. However, I have neverheard of that company. What do they make? Raul A. Gallegos wrote: Hi Tom. This is great news. If you do allow sponsorships of other companies may I suggest AsmoTec, LLC as one of them? I personally know the CEO of that company. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hi Samual, I certainly could add a few foreigners of different nationalities if others of you would like to see them, but do keep in mind the reason it is called USA Raceway is the game is based on American stockcar racing here in the USA. If you wish to submit names from your country or nationality I only ask that you send at least one male and one female name to keep it even so both guys and girls can have a driver from that nationality. I might also add so far all of the names included have been white male and female Americans. Some of you in the African-American and Hispanic comunity can certainly feel free to send in your name suggestions as well. Samuel Wilkins wrote: Are you going to put some British names in because I could give you some. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, October 06, 2006 12:30 AM Subject: [Audyssey] Raceway, news, plans, and updates. Hi gamers, Here is a quick informal update on what USA Games will be doing with USA Raceway. I know it has been a very long time since I have updated everyone on what is going on with this title. so I would like to take this time to fill everyone in. I'd like to caution gamers not to expect an early release date on this title. I'm still very much at the beginning of development on this product, and basicly redoing allot of work James North did simply as I felt I could do a better job on some aspects of the game, and not to mention Raceway will be using the .NET Framework version 2.0 since that is now what I am directly supporting. However, on the bright side of things earlier today I located several free racing effects of a pretty high quality. Not maybe as good as I could find from a professional vender of sound effects, but certainly good enough to jump start the game with some sounds, and will be great for testing, and so on. In addition to the new sounds I have now created a selection menu where you can select a driver, (character,) who you will be playing. None of the characters are actual drivers that I am aware of, but the names I picked are common American names and you might be a woman driver named Shelly Copeland, Amanda Erickson, Kelly Anderson, or you can be a guy driver like Tony Miller, Frank Mitchel, or Bryan Campbell. Like I said the names are common first and last names, and well sound like American Nascar drivers but aren't really. Cool huh? Another feature I added that wasn't in the Alchemy version I personally find cool is the ability to select the sponser who you will be driving for. You might be driving for Anheuser-Busch Beer, McDonald's, Pepsi Kola, Radio Shack, Good Year, Valvoline, and several others. After you select the driver who you will be and the sponsorship you will have Raceway will asign your car a number from 1 to 99. From that point you will be that driver, number, and have to drive for that sponsor for the entire racing season. Which brings me to the next bit of news. In the Alchemy version of Raceway the game was pretty much designed to play one race. The USA Raceway version is much different. You will actually be playing out an entire season on several different tracks in different States. An example of how this works is you go to the game start menu and select start new season. You will be walked through selecting a driver, a sponsor, and then the game will randomly pick a season schedule for you. Once that is done you will be asked to run a preseason race to practice your time, racing, whatever. If you finish the preseason race or skip it you will be sent to your first race on the schedule. Once you finish the race, win or lose, you will be taken back to the Raceway start menu where you can check your season standings, earnings, or continue the season. If you press exit game it will exit saving your place in the season. If you select continue season you will be sent to your next location on your schedule. Obviously, the guy who wins the race gets the prize money, cups, and well your goal is to become the USA Raceway Champion. Where are we now? Well, there is allot to go. I have to basicly write a physics engine that will hopefully emulate realistic driving physics. I'm also hoping to add in FF Racing Wheels, and of course I have to write all the racing tracks. I basicly have one strait road I have been using to test things with. In short a long ways to go, but I am making progress. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.407 / Virus Database: 268.12.13/463 - Release Date: 04/10/2006 ___ Gamers
Re: [Audyssey] Raceway, news, plans, and updates.
Hi, Thanks. I hope I can have something playable by 2007, but I've got allot in my personal life going on that effects production performence. Not the least I am searching for a new apartment, and planning on moving this or next month. Gerry Leary wrote: Hello Thomas, I don't post often, but I want to thank you for the update. I am an early purchaser, so the good news is very welcome. Gerry ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
It's my own small business. I'm the CEO. smile I thought of another name you could add to the drivers list. Carlos Garcia for the male. Elena Rivas for the female. * Thomas Ward [EMAIL PROTECTED] [061006 07:32]: Hi Raul, That certainly can be arranged. However, I have neverheard of that company. What do they make? -- And Elijah the Tishbite, who was of the inhabitants of Gilead, said unto Ahab, As the LORD God of Israel liveth, before whom I stand, there shall not be dew nor rain these years, but according to my word. -- 1 Kings 17:1 Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
There is one Scottish driver from the Grom Prix called David Cult-heart but I'm not sure about female names. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 2:38 PM Subject: Re: [Audyssey] Raceway, news, plans, and updates. Hi Samual, I certainly could add a few foreigners of different nationalities if others of you would like to see them, but do keep in mind the reason it is called USA Raceway is the game is based on American stockcar racing here in the USA. If you wish to submit names from your country or nationality I only ask that you send at least one male and one female name to keep it even so both guys and girls can have a driver from that nationality. I might also add so far all of the names included have been white male and female Americans. Some of you in the African-American and Hispanic comunity can certainly feel free to send in your name suggestions as well. Samuel Wilkins wrote: Are you going to put some British names in because I could give you some. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, October 06, 2006 12:30 AM Subject: [Audyssey] Raceway, news, plans, and updates. Hi gamers, Here is a quick informal update on what USA Games will be doing with USA Raceway. I know it has been a very long time since I have updated everyone on what is going on with this title. so I would like to take this time to fill everyone in. I'd like to caution gamers not to expect an early release date on this title. I'm still very much at the beginning of development on this product, and basicly redoing allot of work James North did simply as I felt I could do a better job on some aspects of the game, and not to mention Raceway will be using the .NET Framework version 2.0 since that is now what I am directly supporting. However, on the bright side of things earlier today I located several free racing effects of a pretty high quality. Not maybe as good as I could find from a professional vender of sound effects, but certainly good enough to jump start the game with some sounds, and will be great for testing, and so on. In addition to the new sounds I have now created a selection menu where you can select a driver, (character,) who you will be playing. None of the characters are actual drivers that I am aware of, but the names I picked are common American names and you might be a woman driver named Shelly Copeland, Amanda Erickson, Kelly Anderson, or you can be a guy driver like Tony Miller, Frank Mitchel, or Bryan Campbell. Like I said the names are common first and last names, and well sound like American Nascar drivers but aren't really. Cool huh? Another feature I added that wasn't in the Alchemy version I personally find cool is the ability to select the sponser who you will be driving for. You might be driving for Anheuser-Busch Beer, McDonald's, Pepsi Kola, Radio Shack, Good Year, Valvoline, and several others. After you select the driver who you will be and the sponsorship you will have Raceway will asign your car a number from 1 to 99. From that point you will be that driver, number, and have to drive for that sponsor for the entire racing season. Which brings me to the next bit of news. In the Alchemy version of Raceway the game was pretty much designed to play one race. The USA Raceway version is much different. You will actually be playing out an entire season on several different tracks in different States. An example of how this works is you go to the game start menu and select start new season. You will be walked through selecting a driver, a sponsor, and then the game will randomly pick a season schedule for you. Once that is done you will be asked to run a preseason race to practice your time, racing, whatever. If you finish the preseason race or skip it you will be sent to your first race on the schedule. Once you finish the race, win or lose, you will be taken back to the Raceway start menu where you can check your season standings, earnings, or continue the season. If you press exit game it will exit saving your place in the season. If you select continue season you will be sent to your next location on your schedule. Obviously, the guy who wins the race gets the prize money, cups, and well your goal is to become the USA Raceway Champion. Where are we now? Well, there is allot to go. I have to basicly write a physics engine that will hopefully emulate realistic driving physics. I'm also hoping to add in FF Racing Wheels, and of course I have to write all the racing tracks. I basicly have one strait road I have been using to test things with. In short a long ways to go, but I am making progress. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
Re: [Audyssey] Raceway, news, plans, and updates.
Hi Tom, I think James is more of a programmer than a sound designer. I could say the same for David Greenwood and my old friend Carl Mickla. Carl liked to develop our games without sound effects so he put words in where the sounds should go. It was my job to add the sounds in, and in a lot of times that effected the play of the game. Carl was right in that the triggers and functions need to work correctly before any sound playing is added, but I try to do both at the same time. A lot of people ordered Raceway based on the sounds and features in the trailer, so maybe you could use them? sincerely, Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 9:15 AM Subject: Re: [Audyssey] Raceway, news, plans, and updates. Hi Phil, I don't know, but when I got Raceway and asked for the sounds I got a big zero from Alchemy, AKA James North, so I've been left digging and looking around for the sound effects. Not only that the source code for Raceway is basicly in two different versions of VB. He originally began the game in VB 6, he stopped, and started over in VB.NET, and it is all a bit of a mess at this point. What I am doing is simply rewriting the entire mess from scratch since the two different languages plus neither is anything looking like complete needs to just be redone. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hi Phil, I wasn'T aware that there was a trailer of Raceway. do you know if I could still get it somewhere, just to get an idea of what James imagined? Thanks, Lukas - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 5:24 PM Subject: Re: [Audyssey] Raceway, news, plans, and updates. Hi Tom, I think James is more of a programmer than a sound designer. I could say the same for David Greenwood and my old friend Carl Mickla. Carl liked to develop our games without sound effects so he put words in where the sounds should go. It was my job to add the sounds in, and in a lot of times that effected the play of the game. Carl was right in that the triggers and functions need to work correctly before any sound playing is added, but I try to do both at the same time. A lot of people ordered Raceway based on the sounds and features in the trailer, so maybe you could use them? sincerely, Phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
And what ever happened to Karl anyway? Thanks a lot. Matthew Tired of HotMail? Try Runbox. 1 gig of storage for a reasonable price. Use this link as your referral. http://1362.runbox.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Microsoft Flight Simulator
Hi Phil, Just i know, the plugin fs navegator open a new window that have components in text accessible, just a normal window of windows, them we can enter numeric values, select comands in a combobox, reply a flight trafic control that send comands in voice. To play need have know of aviation and especific terms, the automatic pilot is optional, but is possible and needed most comands from the player. I send your mail of the my friend Roger, that is a pilot virtual blind, after your reply i post in this list. Regards. Wagner Maia www.audiogames.rg.com.br Homepage: www.wagnermaia.rg.com.br Orkut: http://www.orkut.com/Home.aspx?xid=6702076379381092035 msn: [EMAIL PROTECTED] Skype: wagnermaia0 Telefone: 22 27224707 Telefone celular: 22 81214088 E-Mail: [EMAIL PROTECTED] Brazil, Rio de Janeiro, Campos dos Goytacazes Date: Wed, 4 Oct 2006 14:12:26 -0400 From: Phil Vlasak [EMAIL PROTECTED] Subject: Re: [Audyssey] Microsoft Flight Simulator To: Gamers Discussion list gamers@audyssey.org Hi folks, I was cureious about the Microsoft Flight Simulator plug in so I did a google search and found the following: Microsoft Flight Simulator 2004 Fs Navegator What it is: FSNavigator is a fully integrated plug-in for FS2004, FS2002, FS2000, and FS98. The program is activated with the F9 key. Pressing this key makes Flight Simulator change its face to become FSNavigator. At the same time all Flight Simulator functions continue normally. The Menu and all FS keys remaine active. In the alternative display mode FSNavigator is a separate window, that can be positioned freely anywhere in the Flight Simulator Window. For display of the world map FSNavigator uses your own Flight Simulator scenery. Addon scenery which has been added to your scenery library in FS, is also displayed on the world map. PRICE: EUR35.00 (~US$45.00) FSNavigator Features: Integrated Module for FS2004, FS2002, FS2000, FS98 Navigational Map and Flight Planner Flight Management System Automatically flies flight planned routes and holdings World-wide Search Find function for Airports and Navigational Aids Additional Autopilot for comfortable operation World-wide current Airway and Intersection Database Graphical SID/STAR Editor SID/STAR direct Up-/Download from dedicated Internet Server Automatic Routing by Airways and SID/STARs Flight Simulator compatible Multiplayer client for Internet and Intranet with display all involved airplanes http://fsnavigator.com/ Now Phil. I do not see how this can make the game accessible except for the ability to use the auto pilot feature. ___ Novidade no Yahoo! Mail: receba alertas de novas mensagens no seu celular. Registre seu aparelho agora! http://br.mobile.yahoo.com/mailalertas/ ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hi, I'd like to point out though I am not looking for real people and their names. I am looking for generic names that are common for those nationalities. Smile. Samuel Wilkins wrote: There is one Scottish driver from the Grom Prix called David Cult-heart but I'm not sure about female names. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hi Phil, Phil Vlasak wrote: A lot of people ordered Raceway based on the sounds and features in the trailer, so maybe you could use them? I don't see how. I don't have the trailor or any of the sound effects James North used in it that I am aware of. I have checked the disk with the Raceway source and didn't get any effects. Hth. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
I'm glad I am not the only one in the dark about the Raceway trailor as well. I'd be happy to get a copy myself to look at what he had planned. Neo wrote: Hi Phil, I wasn'T aware that there was a trailer of Raceway. do you know if I could still get it somewhere, just to get an idea of what James imagined? Thanks, Lukas ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Carl Mickla, was Raceway, news, plans, and updates.
Hi Matthew Carl Mickla has been working as a programmer for IBM for the past six years, making much more money than he did developing tgames for PCS. Phil - Original Message - From: Matthew Bullis [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 1:27 PM Subject: Re: [Audyssey] Raceway, news, plans, and updates. And what ever happened to Karl anyway? Thanks a lot. Matthew Tired of HotMail? Try Runbox. 1 gig of storage for a reasonable price. Use this link as your referral. http://1362.runbox.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] bg boggle
I want a copy of this game! I have written two or three times, to the address on the Spoonbill website. I haven't gotten anything back. I have gotten some of the other bg games. My email address has changed in the last year. I put my new address in the body of the letter, and I still haven't received it. I know Ian Humfreys is in Australia, so I'm aware of the time difference. Can anyone help! Glenna Glenna Burgess Windows Messenger screen name, earthmother122 AIM Screen Name, earthmother122 Yahoo Messenger Screen Name, earthmother122 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
Glenna, I have forwarded your message on to Ian. He will probably contact you shortly. If you don't hear from him in a few days then let me know and I'll contact him again. Take care. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
Have you gotten the game yet? Just wondering, because I have not. Thanks. It ain't pretty when the pretty leaves you with no place to go. - Original Message - From: brenda green [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 2:39 PM Subject: Re: [Audyssey] bg boggle Glenna, I have forwarded your message on to Ian. He will probably contact you shortly. If you don't hear from him in a few days then let me know and I'll contact him again. Take care. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
Yes, I have the game Charles. It was in my mail box when I returned from a vacation on Thursday. It had been there several days. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
Thank you very much Brenda. Glenna Glenna Burgess Windows Messenger screen name, earthmother122 AIM Screen Name, earthmother122 Yahoo Messenger Screen Name, earthmother122 - Original Message - From: brenda green [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 5:39 PM Subject: Re: [Audyssey] bg boggle Glenna, I have forwarded your message on to Ian. He will probably contact you shortly. If you don't hear from him in a few days then let me know and I'll contact him again. Take care. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
Yeah, I've emailed him and asked for the game twice and haven't gotten any results yet. - Original Message - From: Glenna [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 5:59 PM Subject: Re: [Audyssey] bg boggle Thank you very much Brenda. Glenna Glenna Burgess Windows Messenger screen name, earthmother122 AIM Screen Name, earthmother122 Yahoo Messenger Screen Name, earthmother122 - Original Message - From: brenda green [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 5:39 PM Subject: Re: [Audyssey] bg boggle Glenna, I have forwarded your message on to Ian. He will probably contact you shortly. If you don't hear from him in a few days then let me know and I'll contact him again. Take care. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway, news, plans, and updates.
Hi Gary, I have placed my answers below in the body of your message. Gary Wittington wrote: Hi Tom. It sounds like your building from the chassis up. That would be an adiquit description of what is happening with Raceway. Most of the game is under going a major rewrite and revision. Why not just have the driver's name editable? Short and simple answer is because I am not using a qualified Sapi TTS engine such as MS Sapi or ATT Natural Speech directly, but am using prerecorded wav clips of a tts engine talking. The end result is everything has to be static. I am hoping that once can resume a season schedule at different times and not have to restart completely anew. When you exit Raceway it saves your place automaticly in the season. When you start Raceway again simply go to continue season to pickup where you left off in that season. If a gamer wants to restart a season reply then that too sure be an option. If you want to restart a season from the beginning go to start new season, and a new season will be created for the player. 1. a way to save the game in the middle of a race. I am sure this would be manditory for 500 mile races, or any race that would take a substantial amount of time to complete. Now, when ever a race has to be saved, I know it would be a lot of work and programming to have all the elements in the race to be saved like where the cars are at on the track and so forth. Actually, it isn't as complex as you might think. In the .NET languages such as C# there is called serialized objects. What this means that everything about an object, say a car, can be written out and saved to a data file. As soon as the file is loaded in the object then can retrieve the exact state it was in before the save took place. So in short all needs to be done is write a save function that gets the state of all the cars, tracks, etc and write it out to a save file. Then, write a function that retrieves the state of every object. That feature can be done in about a day. If a race is to be save, just make it be like a Yellow flag or a red flag condition. This way when the game is saving the race it only needs to know which cars are still in the race what laps there are on and what are there rankings to the leader. Then when the race is restored the info can be retrieved. A red flag condition would certainly fit the situation. Also for anytime when the pause key is pressed. Of course other thing to put in the options is the number of laps and number of cars to be included in the race format. We will have to see about that. For example, I don't believe Raceway is going to be able to have the triditional 43 cars on the track. Especially, if you want all the cars to have all the proper sounds of squeeling tires, crashes, engines, etc... There is only so many sound effects I can load before the buffers begin messing up performence and having sounds cut out completely do to memory and other issues. This is why I hesitate to give an end user that much control over amount of cars that can be on the road. As for choosing milage Nascar sets the rules for that. In the same way Raceway should be given charge of how many laps and milage is required to complete a race. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
Hi, I contacted Ian last Tuesday and asked for a copy, but haven't received it yet. Maybe I'm just being impatient. Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net For high-quality audio productions at affordable prices, visit KJS Productions at: http://www.kjsproductions.com You can also visit my personal website at: http://www.ksapergia.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
Give the guy a break guys. I've just gotten off the phone with him, he's backlogged real bad, he's working as fast as he can, give the guy time. thanks. shane - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Friday, October 06, 2006 9:19 PM Subject: Re: [Audyssey] bg boggle Hi, I contacted Ian last Tuesday and asked for a copy, but haven't received it yet. Maybe I'm just being impatient. Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net For high-quality audio productions at affordable prices, visit KJS Productions at: http://www.kjsproductions.com You can also visit my personal website at: http://www.ksapergia.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
I talked to him a couple months ago, and he doesn't want to post the downloads on a server for what ever reason. I actually can't blame him, but it's too bad he has such back logs. - Original Message - From: Shane Davidson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 8:24 PM Subject: Re: [Audyssey] bg boggle Give the guy a break guys. I've just gotten off the phone with him, he's backlogged real bad, he's working as fast as he can, give the guy time. thanks. shane - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Friday, October 06, 2006 9:19 PM Subject: Re: [Audyssey] bg boggle Hi, I contacted Ian last Tuesday and asked for a copy, but haven't received it yet. Maybe I'm just being impatient. Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net For high-quality audio productions at affordable prices, visit KJS Productions at: http://www.kjsproductions.com You can also visit my personal website at: http://www.ksapergia.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1.1792 (20061005) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
I suggested to him once that he might want to put the games on his website. It would be a lot easier for him, and more convenient for everyone else. aI'm not complaining. All of his games are great! Glenna Glenna Burgess Windows Messenger screen name, earthmother122 AIM Screen Name, earthmother122 Yahoo Messenger Screen Name, earthmother122 - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 9:34 PM Subject: Re: [Audyssey] bg boggle I talked to him a couple months ago, and he doesn't want to post the downloads on a server for what ever reason. I actually can't blame him, but it's too bad he has such back logs. - Original Message - From: Shane Davidson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 8:24 PM Subject: Re: [Audyssey] bg boggle Give the guy a break guys. I've just gotten off the phone with him, he's backlogged real bad, he's working as fast as he can, give the guy time. thanks. shane - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Friday, October 06, 2006 9:19 PM Subject: Re: [Audyssey] bg boggle Hi, I contacted Ian last Tuesday and asked for a copy, but haven't received it yet. Maybe I'm just being impatient. Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net For high-quality audio productions at affordable prices, visit KJS Productions at: http://www.kjsproductions.com You can also visit my personal website at: http://www.ksapergia.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1.1792 (20061005) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
aah. I didn't know the guy posted his non email info on his site. I can understand that though, at least there is a reason. I had a virus swamp the network a couple weeks back. Fortunately the router and other things stopped it going network wide so it didn't have a chance to hit the server and the one other workstation here. But it completely trashed the laptop I use and although I had backups it took me 2 days to get back up and a ferter 3 to get through my mail. At 02:24 p.m. 7/10/2006, you wrote: Give the guy a break guys. I've just gotten off the phone with him, he's backlogged real bad, he's working as fast as he can, give the guy time. thanks. shane - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Friday, October 06, 2006 9:19 PM Subject: Re: [Audyssey] bg boggle Hi, I contacted Ian last Tuesday and asked for a copy, but haven't received it yet. Maybe I'm just being impatient. Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net For high-quality audio productions at affordable prices, visit KJS Productions at: http://www.kjsproductions.com You can also visit my personal website at: http://www.ksapergia.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bg boggle
He explained to me he wanted the personal approach, aparently. I suppose if you do it the way he is doing it you do meet your players. The disadvantage is if you get issues, then well People are not as free as they could be. However you don't get server issues which could be harder to solve. At 02:39 p.m. 7/10/2006, you wrote: I suggested to him once that he might want to put the games on his website. It would be a lot easier for him, and more convenient for everyone else. aI'm not complaining. All of his games are great! Glenna Glenna Burgess Windows Messenger screen name, earthmother122 AIM Screen Name, earthmother122 Yahoo Messenger Screen Name, earthmother122 - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 9:34 PM Subject: Re: [Audyssey] bg boggle I talked to him a couple months ago, and he doesn't want to post the downloads on a server for what ever reason. I actually can't blame him, but it's too bad he has such back logs. - Original Message - From: Shane Davidson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 06, 2006 8:24 PM Subject: Re: [Audyssey] bg boggle Give the guy a break guys. I've just gotten off the phone with him, he's backlogged real bad, he's working as fast as he can, give the guy time. thanks. shane - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Friday, October 06, 2006 9:19 PM Subject: Re: [Audyssey] bg boggle Hi, I contacted Ian last Tuesday and asked for a copy, but haven't received it yet. Maybe I'm just being impatient. Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net For high-quality audio productions at affordable prices, visit KJS Productions at: http://www.kjsproductions.com You can also visit my personal website at: http://www.ksapergia.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1.1792 (20061005) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Java platform was 3D games
Ummm! I am a PC dummy. Excuse me for not understanding this and just now getting back to you. I use jfw and XP and magic and openbook. Can I safely load Java platform and how? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.