Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts

2009-02-27 Thread Thomas Ward

Hi,
Yeah, sort of feels that way for me as well. Kind of like turning in a 
rough draft of a paper only to be told by the teacher to correct this, 
change that, improve the other thing, whatever. In a sense fixing bugs, 
working on end user suggestions, is like homework since I can't sell the 
game until most of these problems and issues are resolved 
satisfactorally. Only when I do the comunity will give me my grade.

Smile.

Clement Chou wrote:

Sounds like the feeling when I get major school projects. lol.



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Re: [Audyssey] Installing DirectX Updates

2009-02-27 Thread Thomas Ward

Hi Charles,
That, or simply include the manage components with the game. Adding just 
the managed components won't take up much extra install space or make 
the setup file much larger. Provided the person is running a fairly 
recent DirectX, released in the last year or so, the components won't 
need anything else but the .NET Framework just like the game.


Charles Rivard wrote:
I would prefer using the web setup tool based on the answer you gave to 
the question you replied to.


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Re: [Audyssey] podcast on the Wii

2009-02-27 Thread shaun everiss
ok well do it and give us the link, I'll get it.
At 06:26 p.m. 28/02/2009, you wrote:
>I could do a complete sony cast. lol. Since I have all four consoles.
>- Original Message - From: "Charles Rivard" 
>To: "Gamers Discussion list" 
>Sent: Friday, February 27, 2009 11:21 PM
>Subject: Re: [Audyssey] podcast on the Wii
>
>
>>Got a question for you that might answer your wondering.  Here it is.  Why 
>>not?
>>
>>---
>>If guns cause crime, pencils cause misspelled words.
>>- Original Message - From: "Constantine" 
>>To: "Gamers Discussion list" 
>>Sent: Friday, February 27, 2009 5:37 PM
>>Subject: Re: [Audyssey] podcast on the Wii
>>
>>
>>>I've offen wondered weather or not to do a podcast on older systems. They 
>>>can be picked up for fairly cheap - and there are some worth while games for 
>>>them.
>>>
>>>
>>>
>>>contact details:
>>>
>>>email: tcwoo...@shaw.ca
>>>
>>>and others
>>>msn: the_conman...@hotmail.com
>>>skype: the_conman283
>>>
>>>system details:
>>>Hp pavillion dv5220CA notebook pc
>>>AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
>>>100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>>>- Original Message - From: "Orin" 
>>>To: "Gamers Discussion list" 
>>>Sent: Thursday, February 26, 2009 2:03 PM
>>>Subject: Re: [Audyssey] podcast on the Wii
>>>
>>>
Hmm. I might have to do another Rock Band review. I sent mine in  almost 
two weeks ago and it's not up yet. Maybe it was a cold I had  coming on and 
they don't like it, a brief problem I had with my PS3  during the review, 
among other things perhaps. I tried to review it as  best as I can although 
Rock Band isn't really a game that you could  teach someone. Being blind we 
either have to get sighted help or learn  it ourselves. Whenever my brother 
wants to play with me that's cool  and I'll get pointers from him. Even if 
he or anyone else isn't around  that won't stop me from learning, and I've 
been quite successful  playing and learning on my own.
On Feb 26, 2009, at 11:07 AM, Ken wrote:

>Many of you wanted a close and personal look at the Wii without  having to 
>buy one, so I created a podcast at BlindCoolTech.com.  In  it, I describe 
>how to start the Wii, select the game channel, and  played through the 
>five wii sports games of tennis, baseball,  bowling, golf and boxing.  
>You'll hear the Wii in glorious stereo,  (not that it gives many cues 
>about game play but it's still cool.) I  gave hints about playing each 
>game successfully, and described the  features of the Wii controllers as 
>well.  It should be up in the  next few hours.
>\Ken Downey
>DTI
>---
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>>>
>>>
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>>
>>
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Re: [Audyssey] mota potential glitch?

2009-02-27 Thread shaun everiss
which is why I like hal.
I can turn its voice and hotkeys off on the fly.
the only time I have to exit is when running some stuff like mudsplat on my hd 
card.
At 04:57 p.m. 28/02/2009, you wrote:
>Hi Al,
>Well, to be honest the Jaws and DirectInput problem is a fairly common problem 
>with most accessible games, and it is so common that I assumed it was common 
>knowledge. As a result I never documented it, but I guess I should in the 
>trouble shooting section of the manual I am working on. What is interesting 
>DirectInput doesn't seam to bother Window Eyes 7, NVDA, and a couple of other 
>Windows screen readers. It always seams to be Jaws that has the conflict with 
>DirectInput. Must be something do with the way it handles keyboard input.
>
>Allan Thompson wrote:
>>Hi,
>>Thanks. I must have missed the instructions to put jaws to sleep mode.
>>thanks,
>>a;l
>
>
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Re: [Audyssey] Installing DirectX Updates

2009-02-27 Thread shaun everiss
Well since I have 3 computers on this home network its easier to share and 
deploy.
its also good for systems that say I install the system on then I load all the 
programs, and all offline updates before I load the security stuff on it, 
connect to the net and get the updates.
On a patch site the author did not put the latest dotnet because you had to get 
extra updates from windows update, the update was 248mb with everything, but if 
I got the main part of the update which was 231mb I only had to get 16mb from 
windowsupdate.
At 04:47 p.m. 28/02/2009, you wrote:
>Hi,
>Smile. Actually, that is one advantage of using the web setup tool. It is much 
>much smaller. The setup file is like 1 MB or there abouts, and it downloads 
>only what is needed from the internet. So depending on what you exactly need 
>you might need a couple of MB of stuff or the entire 300 MB. Just depends on 
>how out of date your directX install is.
>Good thing here is the setup can be packed with the game if necessary since it 
>is so small.
>
>Constantine wrote:
>>Iether 1 and 2. I actually would love option 1. Direct x is sort of a big 
>>file. Not huge by any means but no slouch. I'm wondering if the live 
>>installer would just update files, but we wouldn't have to download such a 
>>big file, would we? Or does it still download the hole thing? - If just a few 
>>files needed updating.
>>contact details:
>>email: tcwoo...@shaw.ca
>>and others
>>msn: the_conman...@hotmail.com
>>skype: the_conman283
>>system details:
>>Hp pavillion dv5220CA notebook pc
>>AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
>>100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>
>
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>please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] podcast on the Wii

2009-02-27 Thread shaun everiss
you should host it on your own site man.
However to get more hits try to post it to feedburner and itunes.
I think those options are all free.
I think there are various podcast directorys to so you should be able to get 
there.
On that note what is your web site and is the first cast still up there.
I may take a gander.
I'll add your contact info to my various systems and we can continue this off 
list.
At 04:33 p.m. 28/02/2009, you wrote:
>Hmm, I'll try. When my Mom actually puts some money in the bank for me and I 
>can put that into pay pal. It'll be my second podcast. My first didn't get a 
>lot of reviews - mainly because I hosted it on my own website. I'm not sure 
>how I'll do this - I might do a few on how to hook up a sega genesis to a sega 
>cd, as some people asked me about that. I'll probably also do a history of 
>each, how it effected the games we play today, etc.
>I'm still not sure how to go about demonstrating games themselves, though.
>
>contact details:
>
>email: tcwoo...@shaw.ca
>
>and others
>msn: the_conman...@hotmail.com
>skype: the_conman283
>
>system details:
>Hp pavillion dv5220CA notebook pc
>AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
>100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>- Original Message - From: "shaun everiss" 
>To: "Gamers Discussion list" 
>Sent: Friday, February 27, 2009 9:09 PM
>Subject: Re: [Audyssey] podcast on the Wii
>
>
>>well I'd like podcast on older systems.
>>I have a friend that is into old music and older systems.
>>and both of us have a large library his being larger than mine.
>>Anyway for both of us that would really cick some serious but.
>>If you did do a cast though I would like info on the systems, ie how the 
>>music etc chips worked, when they were used, etc, and all the tech on the 
>>console.
>>or whatever would be cool to have a cast.
>>At 02:37 p.m. 28/02/2009, you wrote:
>>>I've offen wondered weather or not to do a podcast on older systems. They 
>>>can be picked up for fairly cheap - and there are some worth while games for 
>>>them.
>>>
>>>
>>>
>>>contact details:
>>>
>>>email: tcwoo...@shaw.ca
>>>
>>>and others
>>>msn: the_conman...@hotmail.com
>>>skype: the_conman283
>>>
>>>system details:
>>>Hp pavillion dv5220CA notebook pc
>>>AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
>>>100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>>>- Original Message - From: "Orin" 
>>>To: "Gamers Discussion list" 
>>>Sent: Thursday, February 26, 2009 2:03 PM
>>>Subject: Re: [Audyssey] podcast on the Wii
>>>
>>>
Hmm. I might have to do another Rock Band review. I sent mine in  almost 
two weeks ago and it's not up yet. Maybe it was a cold I had  coming on and 
they don't like it, a brief problem I had with my PS3  during the review, 
among other things perhaps. I tried to review it as  best as I can although 
Rock Band isn't really a game that you could  teach someone. Being blind we 
either have to get sighted help or learn  it ourselves. Whenever my brother 
wants to play with me that's cool  and I'll get pointers from him. Even if 
he or anyone else isn't around  that won't stop me from learning, and I've 
been quite successful  playing and learning on my own.
On Feb 26, 2009, at 11:07 AM, Ken wrote:

>Many of you wanted a close and personal look at the Wii without  having to 
>buy one, so I created a podcast at BlindCoolTech.com.  In  it, I describe 
>how to start the Wii, select the game channel, and  played through the 
>five wii sports games of tennis, baseball,  bowling, golf and boxing.  
>You'll hear the Wii in glorious stereo,  (not that it gives many cues 
>about game play but it's still cool.) I  gave hints about playing each 
>game successfully, and described the  features of the Wii controllers as 
>well.  It should be up in the  next few hours.
>\Ken Downey
>DTI
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to 
>gamers-unsubscr...@audyssey.org .
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>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/gam...@audyssey.org.
>If you have any questions or concerns regarding the management of  the 
>list,
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>>>

Re: [Audyssey] Installing DirectX Updates

2009-02-27 Thread Charles Rivard
I would prefer using the web setup tool based on the answer you gave to the 
question you replied to.


---
If guns cause crime, pencils cause misspelled words.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 7:47 PM
Subject: Re: [Audyssey] Installing DirectX Updates



Hi,
Smile. Actually, that is one advantage of using the web setup tool. It is 
much much smaller. The setup file is like 1 MB or there abouts, and it 
downloads only what is needed from the internet. So depending on what you 
exactly need you might need a couple of MB of stuff or the entire 300 MB. 
Just depends on how out of date your directX install is.
Good thing here is the setup can be packed with the game if necessary 
since it is so small.


Constantine wrote:
Iether 1 and 2. I actually would love option 1. Direct x is sort of a big 
file. Not huge by any means but no slouch. I'm wondering if the live 
installer would just update files, but we wouldn't have to download such 
a big file, would we? Or does it still download the hole thing? - If just 
a few files needed updating.


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio



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Re: [Audyssey] podcast on the Wii

2009-02-27 Thread Clement Chou

I could do a complete sony cast. lol. Since I have all four consoles.
- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 11:21 PM
Subject: Re: [Audyssey] podcast on the Wii


Got a question for you that might answer your wondering.  Here it is.  Why 
not?


---
If guns cause crime, pencils cause misspelled words.
- Original Message - 
From: "Constantine" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 5:37 PM
Subject: Re: [Audyssey] podcast on the Wii


I've offen wondered weather or not to do a podcast on older systems. They 
can be picked up for fairly cheap - and there are some worth while games 
for them.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 2:03 PM
Subject: Re: [Audyssey] podcast on the Wii


Hmm. I might have to do another Rock Band review. I sent mine in  almost 
two weeks ago and it's not up yet. Maybe it was a cold I had  coming on 
and they don't like it, a brief problem I had with my PS3  during the 
review, among other things perhaps. I tried to review it as  best as I 
can although Rock Band isn't really a game that you could  teach 
someone. Being blind we either have to get sighted help or learn  it 
ourselves. Whenever my brother wants to play with me that's cool  and 
I'll get pointers from him. Even if he or anyone else isn't around  that 
won't stop me from learning, and I've been quite successful  playing and 
learning on my own.

On Feb 26, 2009, at 11:07 AM, Ken wrote:

Many of you wanted a close and personal look at the Wii without  having 
to buy one, so I created a podcast at BlindCoolTech.com.  In  it, I 
describe how to start the Wii, select the game channel, and  played 
through the five wii sports games of tennis, baseball,  bowling, golf 
and boxing.  You'll hear the Wii in glorious stereo,  (not that it 
gives many cues about game play but it's still cool.) I  gave hints 
about playing each game successfully, and described the  features of 
the Wii controllers as well.  It should be up in the  next few hours.

\Ken Downey
DTI
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Re: [Audyssey] MOTA starting over when you die

2009-02-27 Thread Charles Rivard

Oh, rats.  I don't have that demo yet.  (grin)

---
If guns cause crime, pencils cause misspelled words.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 5:56 PM
Subject: Re: [Audyssey] MOTA starting over when you die



Hi,
Well, as of today's latest build of MOTA it now restores your position 
from a saved checkpoint rather than starting over from the beginning of 
the level. I have to confess this is actually much nicer as you are much 
closer to the point where you died, and resolves another miner issue I was 
having with the respaun code to begin with.
As far as extra lives goes there is an extra life system in place. You 
just can't get them in the demo, because it is a limited demo.

HTH

Willem wrote:

I think maybe just make the player replay the level.
Shadow Dragon wrote:
I think it'd be a good idea for the later difficulty levels. I also 
think that lives should be taken into account when your score is counted 
up though, and there should be a way to get more lives during arcade 
mode. Maybe take the old ninja turtles game route and give you another 
life for x number of points dependant on the difficulty level? So like 
every 5000 points on beginner, 1 on intermediate, etc.



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Re: [Audyssey] podcast on the Wii

2009-02-27 Thread Charles Rivard
Got a question for you that might answer your wondering.  Here it is.  Why 
not?


---
If guns cause crime, pencils cause misspelled words.
- Original Message - 
From: "Constantine" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 5:37 PM
Subject: Re: [Audyssey] podcast on the Wii


I've offen wondered weather or not to do a podcast on older systems. They 
can be picked up for fairly cheap - and there are some worth while games 
for them.




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- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 2:03 PM
Subject: Re: [Audyssey] podcast on the Wii


Hmm. I might have to do another Rock Band review. I sent mine in  almost 
two weeks ago and it's not up yet. Maybe it was a cold I had  coming on 
and they don't like it, a brief problem I had with my PS3  during the 
review, among other things perhaps. I tried to review it as  best as I 
can although Rock Band isn't really a game that you could  teach someone. 
Being blind we either have to get sighted help or learn  it ourselves. 
Whenever my brother wants to play with me that's cool  and I'll get 
pointers from him. Even if he or anyone else isn't around  that won't 
stop me from learning, and I've been quite successful  playing and 
learning on my own.

On Feb 26, 2009, at 11:07 AM, Ken wrote:

Many of you wanted a close and personal look at the Wii without  having 
to buy one, so I created a podcast at BlindCoolTech.com.  In  it, I 
describe how to start the Wii, select the game channel, and  played 
through the five wii sports games of tennis, baseball,  bowling, golf 
and boxing.  You'll hear the Wii in glorious stereo,  (not that it gives 
many cues about game play but it's still cool.) I  gave hints about 
playing each game successfully, and described the  features of the Wii 
controllers as well.  It should be up in the  next few hours.

\Ken Downey
DTI
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Re: [Audyssey] any RPG Games?

2009-02-27 Thread Jason Allen
Hi James,

That's an XNA previous install. Go to your Add / Remove Programs and
uninstall XNA Framework. Then reinstall Entombed. It should then work.

Jason

On Sat, Feb 28, 2009 at 2:44 PM, Constantine  wrote:

> Sorry - what game is this? I probably missed it.
>
>
> contact details:
>
> email: tcwoo...@shaw.ca
>
> and others
> msn: the_conman...@hotmail.com
> skype: the_conman283
>
> system details:
> Hp pavillion dv5220CA notebook pc
> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
> 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
> - Original Message - From: "lelia" 
> To: "Gamers Discussion list" 
> Sent: Friday, February 27, 2009 9:40 PM
>
> Subject: Re: [Audyssey] any RPG Games?
>
>
>  I am and tomorrow is my Friday so I've got the whole weekend to play!!!
>>
>> lelia
>> - Original Message - From: "Ron Schamerhorn" <
>> blindwon...@cogeco.ca>
>> To: "Gamers Discussion list" 
>> Sent: Friday, February 27, 2009 7:53 PM
>> Subject: Re: [Audyssey] any RPG Games?
>>
>>
>>  Hi Lelia
>>>
>>>  The game does sometimes run into a bug or two but works fairly well.
>>> Hope
>>> you are enjoying it.
>>>
>>> Ron
>>>
>>> - Original Message - From: "lelia" 
>>> To: "Gamers Discussion list" 
>>> Sent: Friday, February 27, 2009 8:47 PM
>>> Subject: Re: [Audyssey] any RPG Games?
>>>
>>>
>>> Wow that game could become really addicting I did get an error in the
>>> middle
>>> of a fight. which might be good as I was losing lol
>>>
>>> lelia
>>>
>>>
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>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
>>
>>
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>
>
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Re: [Audyssey] mota potential glitch?

2009-02-27 Thread Thomas Ward

Hi Al,
Well, to be honest the Jaws and DirectInput problem is a fairly common 
problem with most accessible games, and it is so common that I assumed 
it was common knowledge. As a result I never documented it, but I guess 
I should in the trouble shooting section of the manual I am working on. 
What is interesting DirectInput doesn't seam to bother Window Eyes 7, 
NVDA, and a couple of other Windows screen readers. It always seams to 
be Jaws that has the conflict with DirectInput. Must be something do 
with the way it handles keyboard input.


Allan Thompson wrote:

Hi,
Thanks. I must have missed the instructions to put jaws to sleep mode.
thanks,
a;l




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Re: [Audyssey] Installing DirectX Updates

2009-02-27 Thread Thomas Ward

Hi,
Smile. Actually, that is one advantage of using the web setup tool. It 
is much much smaller. The setup file is like 1 MB or there abouts, and 
it downloads only what is needed from the internet. So depending on what 
you exactly need you might need a couple of MB of stuff or the entire 
300 MB. Just depends on how out of date your directX install is.
Good thing here is the setup can be packed with the game if necessary 
since it is so small.


Constantine wrote:
Iether 1 and 2. I actually would love option 1. Direct x is sort of a 
big file. Not huge by any means but no slouch. I'm wondering if the live 
installer would just update files, but we wouldn't have to download such 
a big file, would we? Or does it still download the hole thing? - If 
just a few files needed updating.


contact details:

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Re: [Audyssey] any RPG Games?

2009-02-27 Thread Constantine

Sorry - what game is this? I probably missed it.


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100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "lelia" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 9:40 PM
Subject: Re: [Audyssey] any RPG Games?



I am and tomorrow is my Friday so I've got the whole weekend to play!!!

lelia
- Original Message - 
From: "Ron Schamerhorn" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 7:53 PM
Subject: Re: [Audyssey] any RPG Games?



Hi Lelia

 The game does sometimes run into a bug or two but works fairly well. 
Hope

you are enjoying it.

Ron

- Original Message - 
From: "lelia" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 8:47 PM
Subject: Re: [Audyssey] any RPG Games?


Wow that game could become really addicting I did get an error in the 
middle

of a fight. which might be good as I was losing lol

lelia


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Re: [Audyssey] any RPG Games?

2009-02-27 Thread lelia

I am and tomorrow is my Friday so I've got the whole weekend to play!!!

lelia
- Original Message - 
From: "Ron Schamerhorn" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 7:53 PM
Subject: Re: [Audyssey] any RPG Games?



Hi Lelia

 The game does sometimes run into a bug or two but works fairly well. 
Hope

you are enjoying it.

Ron

- Original Message - 
From: "lelia" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 8:47 PM
Subject: Re: [Audyssey] any RPG Games?


Wow that game could become really addicting I did get an error in the 
middle

of a fight. which might be good as I was losing lol

lelia


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Re: [Audyssey] podcast on the Wii

2009-02-27 Thread Constantine
Hmm, I'll try. When my Mom actually puts some money in the bank for me and I 
can put that into pay pal. It'll be my second podcast. My first didn't get a 
lot of reviews - mainly because I hosted it on my own website. I'm not sure 
how I'll do this - I might do a few on how to hook up a sega genesis to a 
sega cd, as some people asked me about that. I'll probably also do a history 
of each, how it effected the games we play today, etc.

I'm still not sure how to go about demonstrating games themselves, though.

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- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 9:09 PM
Subject: Re: [Audyssey] podcast on the Wii



well I'd like podcast on older systems.
I have a friend that is into old music and older systems.
and both of us have a large library his being larger than mine.
Anyway for both of us that would really cick some serious but.
If you did do a cast though I would like info on the systems, ie how the 
music etc chips worked, when they were used, etc, and all the tech on the 
console.

or whatever would be cool to have a cast.
At 02:37 p.m. 28/02/2009, you wrote:
I've offen wondered weather or not to do a podcast on older systems. They 
can be picked up for fairly cheap - and there are some worth while games 
for them.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio

- Original Message - From: "Orin" 
To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 2:03 PM
Subject: Re: [Audyssey] podcast on the Wii


Hmm. I might have to do another Rock Band review. I sent mine in  almost 
two weeks ago and it's not up yet. Maybe it was a cold I had  coming on 
and they don't like it, a brief problem I had with my PS3  during the 
review, among other things perhaps. I tried to review it as  best as I 
can although Rock Band isn't really a game that you could  teach someone. 
Being blind we either have to get sighted help or learn  it ourselves. 
Whenever my brother wants to play with me that's cool  and I'll get 
pointers from him. Even if he or anyone else isn't around  that won't 
stop me from learning, and I've been quite successful  playing and 
learning on my own.

On Feb 26, 2009, at 11:07 AM, Ken wrote:

Many of you wanted a close and personal look at the Wii without  having 
to buy one, so I created a podcast at BlindCoolTech.com.  In  it, I 
describe how to start the Wii, select the game channel, and  played 
through the five wii sports games of tennis, baseball,  bowling, golf 
and boxing.  You'll hear the Wii in glorious stereo,  (not that it gives 
many cues about game play but it's still cool.) I  gave hints about 
playing each game successfully, and described the  features of the Wii 
controllers as well.  It should be up in the  next few hours.

\Ken Downey
DTI
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Re: [Audyssey] Installing DirectX Updates

2009-02-27 Thread Constantine
Iether 1 and 2. I actually would love option 1. Direct x is sort of a big 
file. Not huge by any means but no slouch. I'm wondering if the live 
installer would just update files, but we wouldn't have to download such a 
big file, would we? Or does it still download the hole thing? - If just a 
few files needed updating.


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 8:18 PM
Subject: [Audyssey] Installing DirectX Updates



Hello gamers,
I've noticed over the passed three or four days several of you have had 
difficulties getting Microsoft DirectX installed. Most of it is confusion 
over how the setup asks you to unpack files to the temp directory and than 
manually run dxsetup.exe after the files are unzipped. With this mind I 
want to switch to an installlation that is easier and more intuative for 
you gamers in the future. I'm wondering wich of the following you want me 
to try.


1. Instead of having gamers download and install the full runtime i can 
use the Microsoft web setup tool which will detect which DirectX 
components need upgraded or installed and will do this live from the 
internet.  The good news is it is very easy to use, not confusing, but you 
should have a high speed internet connection to use it.
2. I can repack the installer with winzip self-extractor and force it to 
run dxsetup.exe, and that might resolved the problem with the temp 
directory.
3. Perhaps rather than either method I should just pack the Managed 
DirectX components in the MOTA installer and forget about the rest. I'm 
not sure if there are any compatibility issues with doing this, but I do 
know the Microsoft license agreement frowns on doing this. On the good 
side though is you'll get the files with install.


Any thoughts, suggestions, or comments?
Thanks.

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Re: [Audyssey] Installing DirectX Updates

2009-02-27 Thread Casey Mathews
My vote is the dxweb installer. the initial file is small, and it is 
automatic. Most people seem to have broadband.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 9:18 PM
Subject: [Audyssey] Installing DirectX Updates



Hello gamers,
I've noticed over the passed three or four days several of you have had 
difficulties getting Microsoft DirectX installed. Most of it is confusion 
over how the setup asks you to unpack files to the temp directory and than 
manually run dxsetup.exe after the files are unzipped. With this mind I 
want to switch to an installlation that is easier and more intuative for 
you gamers in the future. I'm wondering wich of the following you want me 
to try.


1. Instead of having gamers download and install the full runtime i can 
use the Microsoft web setup tool which will detect which DirectX 
components need upgraded or installed and will do this live from the 
internet.  The good news is it is very easy to use, not confusing, but you 
should have a high speed internet connection to use it.
2. I can repack the installer with winzip self-extractor and force it to 
run dxsetup.exe, and that might resolved the problem with the temp 
directory.
3. Perhaps rather than either method I should just pack the Managed 
DirectX components in the MOTA installer and forget about the rest. I'm 
not sure if there are any compatibility issues with doing this, but I do 
know the Microsoft license agreement frowns on doing this. On the good 
side though is you'll get the files with install.


Any thoughts, suggestions, or comments?
Thanks.

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Re: [Audyssey] Moderator Warning was Accessible Mainstream Games

2009-02-27 Thread Constantine

Ah...yeah. Sorry about that..
Next time I'll use something like geez, or something.

contact details:

email: tcwoo...@shaw.ca

and others
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skype: the_conman283

system details:
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- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 8:03 PM
Subject: [Audyssey] Moderator Warning was Accessible Mainstream Games



Hi,
This is a moderator warning reminding you not to use profanity on list. In 
this case what you said could be extremely offensive to Christian members 
of the list. Please, remember to watch your language here.

Thanks.

Constantine wrote:

Hi

I'm a classic gamer myself. I think I'm one in 100 because there 
doesn't seem to be much interest here.


Anyway, onto my report - I'll make this as detailed as I can, sorta.

Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do 
and dreamcast - I also own a n64, and gamecube.


Sega Genesis:
Well, this heres pretty obvious - the 16 bit lovable genesis released in 
1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my 
all time favorite games - and while I can't beat it, I can get to level 4 
pretty easy - I made  it to level 5 once, but that was by luck. If I 
practiced enough, I could beat it - but I get enough enjoyment out of it 
that beating it doesn't matter to me.
Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't 
care. I'm slowly learning all the moves. I love mk 3, though, its got the 
coolest music, and my favorite MK character of all - nightwolf!


Sega CD:
This heres an add on to the genesis. Its got the same color pallit - but 
better sound, more storage space - which means more things talk and more 
accessibility is here...
Mortal Kombat for this system wasn't widely recognized. Bad graphics. 
Jesus. Who cares about graphics!
Its basically MK1 for the genesis revamped to have characters names 
spoken, and music from the arcade version. The most horrible thing here 
though is the load times. Nearly 30 seconds between each fight. If you do 
a fatality, you have to wait about a second before it actually does it.
Keep in mind I'm only brushing the top. I could go into much more details 
over each game, each system, etc.
I'm missing a system or two here - but you get the idea. Mostly fighting 
games - but then again, Rush 2: extreme racing for the n64 was and still 
is one of the coolest racing games of all time.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

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Re: [Audyssey] samples of me playing guitar rage

2009-02-27 Thread Constantine
Hmm it might not. Some programs only support up to xp. Its wierd, though, 
since vista has something called, if I'm not mistaken, compatibility mode. I 
have no idea what that does, though.



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- Original Message - 
From: "James Howard" 

To: ; "Gamers Discussion list" 
Sent: Friday, February 27, 2009 8:03 PM
Subject: Re: [Audyssey] samples of me playing guitar rage



I can't get the game to work, it starts playing muse, and nothing else
happens. I can't even get it to read menus or anything, does it not
like vista or something?

On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida
 wrote:

extremely fun
extremely fun!
you person never mentioned this  to me before, bad!
now, who developed, and where can i get it?

mauricio  almeida aca bianca paulino
-Mensagem original-
De: "Matheus" 
Para: 
Data: 27 de Fevereiro de 2009 22:44
Assunto: [Audyssey] samples of me playing guitar rage

hey all!
i just recorded two samples of me playing guitar rage, the song one step
closer - linkin park and eye of the tiger - survivor.
here are the links to download then if you like.
it worth remembering that i made some errors hehe.
but anyway, it's just to show you that never played this game that's
really accessible and fun, so you can have a idea.
hope that you guys like it.
http://www.sendspace.com/file/22bfx4
http://www.sendspace.com/file/u24h04
thanks.

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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Ron Schamerhorn
Hi Pranav

  As long as it's a game it's quite welcome to talk about here.  I'd like to 
know more about the ones you mentioned.

Ron

- Original Message - 
From: "Pranav Lal" 
To: "'Gamers Discussion list'" 
Sent: Friday, February 27, 2009 9:56 PM
Subject: Re: [Audyssey] Accessible Mainstream Games


High,

When talking about games, do we also include game books such as
www.projectaon.org and www.ffproject.com?

If yes, then those are of course completely accessible. In some cases,
static content such as maps needs to be rendered in an accessible form.

Pranav


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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread shaun everiss
well I suppose if you play console games hard core you should be able to figure 
these out.
But myself a blind friendly game is the only accessible game really.
Ofcause if comercial  games can be modded to be accessible to a sertain extent 
then I am all for that to.
Like audio quake.
it cost me 25 bucks to get the actual quake, but the mod was free enough.
One thing though.
Usagames will be the next big step.
We have not seen a new engine since adventure by enspiredcode and agm which 
were not that spectactular  and then there was gma before that that was quite 
good and still is.
But its getting a bit out dated now.
I am pleased we are getting another thing going.
and ofcause streamway whenever it goes out will make things quite a bit more 
better if the reviews I hear from devs are true.
We have to many arcade games, and to many card games right now.
Ofcause anything else takes longer to code.
I also noticed tha frenzied development of games has dropped after the initial 
serge.
Although we are now getting better games. as well as the experimental games 
which can be interesting.
 
At 03:15 p.m. 28/02/2009, you wrote:
>I play mainstream fighting games myself, and I agree with all the comments 
>I've read on this list. I own an n64, super nintendo, ps1, 2 and ps3. the 
>latest games I've acquired are Mortal Kombat VS. DC Universe and Street 
>Fighter IV. I'd probably get more if I had some cash handy lol. It takes a lot 
>of patience and practice to fully master a game as a blind person since 
>everything you hear isn't always obvious.
>
>- Original Message - From: "Constantine" 
>To: "Gamers Discussion list" 
>Sent: Friday, February 27, 2009 8:49 PM
>Subject: Re: [Audyssey] Accessible Mainstream Games
>
>
>>Hi
>>
>>I'm a classic gamer myself. I think I'm one in 100 because there doesn't 
>>seem to be much interest here.
>>
>>Anyway, onto my report - I'll make this as detailed as I can, sorta.
>>
>>Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do and 
>>dreamcast - I also own a n64, and gamecube.
>>
>>Sega Genesis:
>>Well, this heres pretty obvious - the 16 bit lovable genesis released in 
>>1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my all 
>>time favorite games - and while I can't beat it, I can get to level 4 pretty 
>>easy - I made  it to level 5 once, but that was by luck. If I practiced 
>>enough, I could beat it - but I get enough enjoyment out of it that beating 
>>it doesn't matter to me.
>>Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't care. 
>>I'm slowly learning all the moves. I love mk 3, though, its got the coolest 
>>music, and my favorite MK character of all - nightwolf!
>>
>>Sega CD:
>>This heres an add on to the genesis. Its got the same color pallit - but 
>>better sound, more storage space - which means more things talk and more 
>>accessibility is here...
>>Mortal Kombat for this system wasn't widely recognized. Bad graphics. Jesus. 
>>Who cares about graphics!
>>Its basically MK1 for the genesis revamped to have characters names spoken, 
>>and music from the arcade version. The most horrible thing here though is the 
>>load times. Nearly 30 seconds between each fight. If you do a fatality, you 
>>have to wait about a second before it actually does it.
>>Keep in mind I'm only brushing the top. I could go into much more details 
>>over each game, each system, etc.
>>I'm missing a system or two here - but you get the idea. Mostly fighting 
>>games - but then again, Rush 2: extreme racing for the n64 was and still is 
>>one of the coolest racing games of all time.
>>
>>
>>contact details:
>>
>>email: tcwoo...@shaw.ca
>>
>>and others
>>msn: the_conman...@hotmail.com
>>skype: the_conman283
>>
>>system details:
>>Hp pavillion dv5220CA notebook pc
>>AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
>>100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>>- Original Message - From: "Mani Djazmi" 
>>To: 
>>Sent: Friday, February 27, 2009 10:11 AM
>>Subject: [Audyssey] Accessible Mainstream Games
>>
>>
>>>
>>>Hi,
>>>
>>>
>>>
>>>my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC 
>>>Radio 4 in England. I'm currently researching a feature on the accessability 
>>>of computer games for blind and partially sighted people. The impression I'm 
>>>getting is that mainstream games generally aren't very accessible so bespoke 
>>>ones are being produced. Is this fair? Do any of you guys play mainstream 
>>>games and how do you find them?
>>>
>>>
>>>
>>>I look forward to hearing your thoughts and knowledge.
>>>
>>>
>>>
>>>Cheers
>>>
>>>Mani
>>>
>>>
>>>
>>>_
>>>Check out the new and improved services from Windows Live. Learn more!
>>>http://clk.atdmt.com/UKM/go/132630768/direct/01/
>>>---
>>>Gamers mailing list __ Gamers@audyssey.org
>>>If you want to leave the list, send E-mail to 
>>>gamers-unsubs

Re: [Audyssey] podcast on the Wii

2009-02-27 Thread shaun everiss
well I'd like podcast on older systems.
I have a friend that is into old music and older systems.
and both of us have a large library his being larger than mine.
Anyway for both of us that would really cick some serious but.
If you did do a cast though I would like info on the systems, ie how the music 
etc chips worked, when they were used, etc, and all the tech on the console.
or whatever would be cool to have a cast.
At 02:37 p.m. 28/02/2009, you wrote:
>I've offen wondered weather or not to do a podcast on older systems. They can 
>be picked up for fairly cheap - and there are some worth while games for them.
>
>
>
>contact details:
>
>email: tcwoo...@shaw.ca
>
>and others
>msn: the_conman...@hotmail.com
>skype: the_conman283
>
>system details:
>Hp pavillion dv5220CA notebook pc
>AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
>100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>- Original Message - From: "Orin" 
>To: "Gamers Discussion list" 
>Sent: Thursday, February 26, 2009 2:03 PM
>Subject: Re: [Audyssey] podcast on the Wii
>
>
>>Hmm. I might have to do another Rock Band review. I sent mine in  almost two 
>>weeks ago and it's not up yet. Maybe it was a cold I had  coming on and they 
>>don't like it, a brief problem I had with my PS3  during the review, among 
>>other things perhaps. I tried to review it as  best as I can although Rock 
>>Band isn't really a game that you could  teach someone. Being blind we either 
>>have to get sighted help or learn  it ourselves. Whenever my brother wants to 
>>play with me that's cool  and I'll get pointers from him. Even if he or 
>>anyone else isn't around  that won't stop me from learning, and I've been 
>>quite successful  playing and learning on my own.
>>On Feb 26, 2009, at 11:07 AM, Ken wrote:
>>
>>>Many of you wanted a close and personal look at the Wii without  having to 
>>>buy one, so I created a podcast at BlindCoolTech.com.  In  it, I describe 
>>>how to start the Wii, select the game channel, and  played through the five 
>>>wii sports games of tennis, baseball,  bowling, golf and boxing.  You'll 
>>>hear the Wii in glorious stereo,  (not that it gives many cues about game 
>>>play but it's still cool.) I  gave hints about playing each game 
>>>successfully, and described the  features of the Wii controllers as well.  
>>>It should be up in the  next few hours.
>>>\Ken Downey
>>>DTI
>>>---
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>>
>>
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Re: [Audyssey] samples of me playing guitar rage

2009-02-27 Thread Ron Schamerhorn
Well it works better with turning off jfw or whatever screenreader.  Though 
I also haven't gotten the game to do anything and no clue how it works.

Ron

- Original Message - 
From: "James Howard" 
To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 9:19 PM
Subject: Re: [Audyssey] samples of me playing guitar rage


ok, then how do I make it do stuff, I can't even get it to start a new
game. arrows, nothing will work.



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Re: [Audyssey] samples of me playing guitar rage

2009-02-27 Thread shaun everiss
i had that on xp to.
I pushed enter a few  times and then the game locked.
Or it looked like the system had locked.
when I rebooted my desktop and menus did not display right.
I had to reset my display solution on my system.
After which everything worked ofcause.
I couldn't get the game to work and promptly deleted it.
At 03:03 p.m. 28/02/2009, you wrote:
>I can't get the game to work, it starts playing muse, and nothing else
>happens. I can't even get it to read menus or anything, does it not
>like vista or something?
>
>On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida
> wrote:
>> extremely fun
>> extremely fun!
>> you person never mentioned this  to me before, bad!
>> now, who developed, and where can i get it?
>>
>> mauricio  almeida aca bianca paulino
>> -Mensagem original-
>> De: "Matheus" 
>> Para: 
>> Data: 27 de Fevereiro de 2009 22:44
>> Assunto: [Audyssey] samples of me playing guitar rage
>>
>> hey all!
>> i just recorded two samples of me playing guitar rage, the song one step
>> closer - linkin park and eye of the tiger - survivor.
>> here are the links to download then if you like.
>> it worth remembering that i made some errors hehe.
>> but anyway, it's just to show you that never played this game that's
>> really accessible and fun, so you can have a idea.
>> hope that you guys like it.
>> http://www.sendspace.com/file/22bfx4
>> http://www.sendspace.com/file/u24h04
>> thanks.
>>
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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Ron Schamerhorn
Hi

  I recall totally by accident making the first fatality with mk against my 
sighted nephew he and I both thought it was great but took a few more games 
to redo the sequence with Scorpion.  Also did Rayden and sub zero.  That's 
why I'd like to find a good working copy of the games again.

Ron

- Original Message - 
From: "Constantine" 
To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 8:54 PM
Subject: Re: [Audyssey] Accessible Mainstream Games


Hi,

I couldn't agree more here. I've said it again and again. USA games will be
our next gen "console". I think that Che was our "PS2".
Anyway, I agree with you there. A huge help, for some games at least, is
gamefaqs.com. They have FAQS for almost all games - except, of course, some
classics  - which is my cup of tea.

Oh, and there's a lot of memorization involved here, too. Memorizing menus,
controler buttons, special moves - say left, high punch, low kick, etc.
It can be quite frustrating. I'll never forget, though, when I did my first
ever fatality and heard the doo doo doo! Music on mk3. I tried for days to
master it. And when I did, it seemed that I could do any sort of special
move on mortal kombat.



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Re: [Audyssey] any RPG Games?

2009-02-27 Thread Ron Schamerhorn
Hi Lelia

  The game does sometimes run into a bug or two but works fairly well.  Hope 
you are enjoying it.

Ron

- Original Message - 
From: "lelia" 
To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 8:47 PM
Subject: Re: [Audyssey] any RPG Games?


Wow that game could become really addicting I did get an error in the middle
of a fight. which might be good as I was losing lol

lelia


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Re: [Audyssey] potential programmers, was : idea fora new game

2009-02-27 Thread Pranav Lal
Hi Chris,

I cannot comment on Windows Vista since I have not used that operating
system. However, try putting them in the shared path. Also, see the section
on manual installation.

I'm still using Windows XP professional and, on this, even though I use the
executible installer, I still have to carry out the steps listed in the
manual installation section of the documentation.

Pranav


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Re: [Audyssey] game recording of Mysteries of the Ancients

2009-02-27 Thread Pranav Lal
Hi Thomas,

I did not light my torch since I thought that I would needed for some other
place. I was able to find the key, the shotgun and an ancient scroll without
any difficulty.

Pranav


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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Pranav Lal
High,

When talking about games, do we also include game books such as
www.projectaon.org and www.ffproject.com?

If yes, then those are of course completely accessible. In some cases,
static content such as maps needs to be rendered in an accessible form.

Pranav


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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Michael Feir
Hello Mani. I've been an intermittant listener of In Touch for years. A very 
well-done show indeed. Your arrival on this list is most timely. Tom Ward 
has just galvanised things with the release of his first public beta level 
of Mysteries of the Ancients. That's woken the list up for certain. Che 
Martin is another developer you'll definitely want to chat with. Quite a few 
of the people currently developing accessible games either had sight or have 
it. All of our developers have their own interesting stories. As the creator 
and former editor of Audyssey Magazine, I got to know several of them over 
the years. People get into this for the passion and interest in what they 
do. We've certainly come a long way together since I published the first 
issue in 96. Ron Schamerhorn's the current editor and has a somewhat better 
grasp on the state of things these days. Life has pulled me in some 
different directions but I still keep an ear on things and try to help where 
I can. I'd be happy to answer any questions you might have about past 
developments.


You'll find quite a range of oppinion here concerning what constitutes an 
accessible game. I'm happy to see that you've already gotten a few 
responses. There are plenty more to be had as the debate is one of long 
standing in this community. There is a stronger sense among sighted game 
developers these days regarding the use of sound as more than window 
dressing. That's going to eventually pay off for us but I don't believe 
we're anywhere near that point yet.


Personally, I'm from the old school which says that a game can only be 
counted as accessible if blind people can truly play it as it was intended 
to be played and have access to all information. They shouldn't be 
handycapped in any way in terms of how far they can get with a game due to 
being blind. Sight brings an incredible amount of information very rapidly 
to a person. To be accessible, a great deal of thought must go into the 
sound of a game as well as the interface. That means I don't view arcade 
games designed for sighted people as technically accessible. We're just not 
privy to all the information. Playing something via shere memorisation and 
luck just doesn't count for me. Other people have fun doing that sort of 
thing. There was a fellow who is now world famous due to his skill in 
playing Mortal Combat.As a child, I used to be more in the "if I can have 
fun with it, then it's accessible" camp. My father would take me to arcades 
and we'd try to play the videogames together. He'd desperately try to 
describe things as fast as possible and I'd be in charge of the controls. It 
was certainly fun at the time and there was a good degree of cameradery. 
However, when you take all the bells and whistles away, I was just following 
my father's instructions as quickly as possible. I eventually tried a game 
on my own and found out just how much of the experience I was missing as I 
got obliterated due to having no idea of the game situation.  When you 
reduce a game to purely responding to sound cues and memorization, it stops 
being at all the same kind of fun that sighted people enjoy.


There are a number of tragic cases of games which are almost accessible and 
could easily have been made so to the benefit of all players whether sighted 
or blind. The most disappointing one during my editorship of Audyssey was 
the North American version of Who Wants to Be a Millionaire. The questions 
were printed onto the screen rather than read out loud as they are in the 
show and apparently in the UK version of the computer game. A very 
disappointingly inaccessible Christmas present for our family. Other games 
like the You Don't Know Jack series are again very close to being 
accessible. In fact, for the earlier games in that series, nearly all of the 
game was. There were some visual questions making reference to pictures 
though. Also, there were the jack attacks which flashed up printed clues and 
information which had to be matched. With some elements like that, it simply 
can become impossible to accomodate. You could have a trivia game with 
questions all read aloud and no visual questions but it wouldn't be You 
Don't Know Jack. The same goes for such elements in many video games. We're 
simply too small a market to be worth a company's while. That's the major 
problem.

Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


- Original Message - 
From: "Mani Djazmi" 

To: 
Sent: Friday, February 27, 2009 11:11 AM
Subject: [Audyssey] Accessible Mainstream Games




Hi,



my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC 
Radio 4 in England. I'm 

Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Clement Chou

Did you finally get the game? lol.
- Original Message - 
From: "Yohandy" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 6:15 PM
Subject: Re: [Audyssey] Accessible Mainstream Games


I play mainstream fighting games myself, and I agree with all the comments 
I've read on this list. I own an n64, super nintendo, ps1, 2 and ps3. the 
latest games I've acquired are Mortal Kombat VS. DC Universe and Street 
Fighter IV. I'd probably get more if I had some cash handy lol. It takes a 
lot of patience and practice to fully master a game as a blind person since 
everything you hear isn't always obvious.


- Original Message - 
From: "Constantine" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 8:49 PM
Subject: Re: [Audyssey] Accessible Mainstream Games



Hi

I'm a classic gamer myself. I think I'm one in 100 because there 
doesn't seem to be much interest here.


Anyway, onto my report - I'll make this as detailed as I can, sorta.

Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do 
and dreamcast - I also own a n64, and gamecube.


Sega Genesis:
Well, this heres pretty obvious - the 16 bit lovable genesis released in 
1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my 
all time favorite games - and while I can't beat it, I can get to level 4 
pretty easy - I made  it to level 5 once, but that was by luck. If I 
practiced enough, I could beat it - but I get enough enjoyment out of it 
that beating it doesn't matter to me.
Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't 
care. I'm slowly learning all the moves. I love mk 3, though, its got the 
coolest music, and my favorite MK character of all - nightwolf!


Sega CD:
This heres an add on to the genesis. Its got the same color pallit - but 
better sound, more storage space - which means more things talk and more 
accessibility is here...
Mortal Kombat for this system wasn't widely recognized. Bad graphics. 
Jesus. Who cares about graphics!
Its basically MK1 for the genesis revamped to have characters names 
spoken, and music from the arcade version. The most horrible thing here 
though is the load times. Nearly 30 seconds between each fight. If you do 
a fatality, you have to wait about a second before it actually does it.
Keep in mind I'm only brushing the top. I could go into much more details 
over each game, each system, etc.
I'm missing a system or two here - but you get the idea. Mostly fighting 
games - but then again, Rush 2: extreme racing for the n64 was and still 
is one of the coolest racing games of all time.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Mani Djazmi" 

To: 
Sent: Friday, February 27, 2009 10:11 AM
Subject: [Audyssey] Accessible Mainstream Games




Hi,



my name's Mani Djazmi and I'm a reporter on the In Touch programme at 
BBC Radio 4 in England. I'm currently researching a feature on the 
accessability of computer games for blind and partially sighted people. 
The impression I'm getting is that mainstream games generally aren't 
very accessible so bespoke ones are being produced. Is this fair? Do any 
of you guys play mainstream games and how do you find them?




I look forward to hearing your thoughts and knowledge.



Cheers

Mani



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All messages are 

Re: [Audyssey] samples of me playing guitar rage

2009-02-27 Thread Matheus
if arrows don't make some sound wen pressing up and down, then vista
have some problems with the game...
-Mensagem original-
De: James Howard 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 21:19
Assunto: Re: [Audyssey] samples of me playing guitar rage

ok, then how do I make it do stuff, I can't even get it to start a new
game. arrows, nothing will work.

On 27 Feb 2009 23:14:10 -0300, Matheus  wrote:
> it shouldn't read anything, you need to remember then,it's a main stream
> game, not a accessible one.
> -Mensagem original-
> De: James Howard 
> Para: mauricio...@uol.com.br, Gamers Discussion list 
> Data: Sexta, 27 de Fevereiro de 2009 21:03
> Assunto: Re: [Audyssey] samples of me playing guitar rage
>
> I can't get the game to work, it starts playing muse, and nothing else
> happens. I can't even get it to read menus or anything, does it not
> like vista or something?
>
> On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida
>  wrote:
>> extremely fun
>> extremely fun!
>> you person never mentioned this  to me before, bad!
>> now, who developed, and where can i get it?
>>
>> mauricio  almeida aca bianca paulino
>> -Mensagem original-
>> De: "Matheus" 
>> Para: 
>> Data: 27 de Fevereiro de 2009 22:44
>> Assunto: [Audyssey] samples of me playing guitar rage
>>
>> hey all!
>> i just recorded two samples of me playing guitar rage, the song one step
>> closer - linkin park and eye of the tiger - survivor.
>> here are the links to download then if you like.
>> it worth remembering that i made some errors hehe.
>> but anyway, it's just to show you that never played this game that's
>> really accessible and fun, so you can have a idea.
>> hope that you guys like it.
>> http://www.sendspace.com/file/22bfx4
>> http://www.sendspace.com/file/u24h04
>> thanks.
>>
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Re: [Audyssey] samples of me playing guitar rage

2009-02-27 Thread James Howard
ok, then how do I make it do stuff, I can't even get it to start a new
game. arrows, nothing will work.

On 27 Feb 2009 23:14:10 -0300, Matheus  wrote:
> it shouldn't read anything, you need to remember then,it's a main stream
> game, not a accessible one.
> -Mensagem original-
> De: James Howard 
> Para: mauricio...@uol.com.br, Gamers Discussion list 
> Data: Sexta, 27 de Fevereiro de 2009 21:03
> Assunto: Re: [Audyssey] samples of me playing guitar rage
>
> I can't get the game to work, it starts playing muse, and nothing else
> happens. I can't even get it to read menus or anything, does it not
> like vista or something?
>
> On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida
>  wrote:
>> extremely fun
>> extremely fun!
>> you person never mentioned this  to me before, bad!
>> now, who developed, and where can i get it?
>>
>> mauricio  almeida aca bianca paulino
>> -Mensagem original-
>> De: "Matheus" 
>> Para: 
>> Data: 27 de Fevereiro de 2009 22:44
>> Assunto: [Audyssey] samples of me playing guitar rage
>>
>> hey all!
>> i just recorded two samples of me playing guitar rage, the song one step
>> closer - linkin park and eye of the tiger - survivor.
>> here are the links to download then if you like.
>> it worth remembering that i made some errors hehe.
>> but anyway, it's just to show you that never played this game that's
>> really accessible and fun, so you can have a idea.
>> hope that you guys like it.
>> http://www.sendspace.com/file/22bfx4
>> http://www.sendspace.com/file/u24h04
>> thanks.
>>
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[Audyssey] Installing DirectX Updates

2009-02-27 Thread Thomas Ward

Hello gamers,
I've noticed over the passed three or four days several of you have had 
difficulties getting Microsoft DirectX installed. Most of it is 
confusion over how the setup asks you to unpack files to the temp 
directory and than manually run dxsetup.exe after the files are 
unzipped. With this mind I want to switch to an installlation that is 
easier and more intuative for you gamers in the future. I'm wondering 
wich of the following you want me to try.


1. Instead of having gamers download and install the full runtime i can 
use the Microsoft web setup tool which will detect which DirectX 
components need upgraded or installed and will do this live from the 
internet.  The good news is it is very easy to use, not confusing, but 
you should have a high speed internet connection to use it.
2. I can repack the installer with winzip self-extractor and force it to 
run dxsetup.exe, and that might resolved the problem with the temp 
directory.
3. Perhaps rather than either method I should just pack the Managed 
DirectX components in the MOTA installer and forget about the rest. I'm 
not sure if there are any compatibility issues with doing this, but I do 
know the Microsoft license agreement frowns on doing this. On the good 
side though is you'll get the files with install.


Any thoughts, suggestions, or comments?
Thanks.

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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Clement Chou
My personal special move was the first time I pulled off Akuma's raging 
demon in street fighter alpha 3. light punch, light punch, forward, low 
kick, hard punch. For anyone wanting to visualize who's experienced sony 
controllers, the input was square, square, forward, x, r1. That took me 
forever to master. Two months, give or take. My first fatality was an 
achievement as well, as well as another street fighter favorite of mine, fei 
long, and to pull off one of his kicks it's a half circle forward, up and 
forward plus a kick. That one took a couple months too. lol.
- Original Message - 
From: "Constantine" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 5:54 PM
Subject: Re: [Audyssey] Accessible Mainstream Games



Hi,

I couldn't agree more here. I've said it again and again. USA games will 
be our next gen "console". I think that Che was our "PS2".
Anyway, I agree with you there. A huge help, for some games at least, is 
gamefaqs.com. They have FAQS for almost all games - except, of course, 
some classics  - which is my cup of tea.


Oh, and there's a lot of memorization involved here, too. Memorizing 
menus, controler buttons, special moves - say left, high punch, low kick, 
etc.
It can be quite frustrating. I'll never forget, though, when I did my 
first ever fatality and heard the doo doo doo! Music on mk3. I tried for 
days to master it. And when I did, it seemed that I could do any sort of 
special move on mortal kombat.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Scott Chesworth" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 11:40 AM
Subject: Re: [Audyssey] Accessible Mainstream Games



Hi Mani,

I'm not sure if it can be summed up quite so simply.  For me, there's
a big difference between totally accessible and playable with gaming,
just as there's a difference between totally accessible and usable
with other flavours of software.  Mainstream games usually require a
bit of extra work in that it's exceedingly rare to find a talking
menue system, things like high scores usually aren't accessible to us,
and there are a couple of genres that if I were generalising I'd
classify as unplayable.  All that said, there are a fair few VI gamers
who don't mind that extra work and enjoy sharing their findings, so
word tends to spread if a game is playable.

Recently, I've realised that I have a completely different approach to
gaming that depends on whether I'm playing a mainstream or an
accessible title.  When I'm playing mainstream titles it tends to all
be quite lighthearted.  The geek in me often can't resist digging that
little bit deeper into special moves etc than perhaps I'd need too to
finish a game, but that's a character trait.  When I'm playing
accessible games on the other hand, I find myself taking it a lot more
seriously.  I suppose this is because after years of playing
mainstream titles that were playable for the fun of it, with a
specialised title geared toward a VI player I've finally got control
over every single option and I know that if there's any part of that
game I can't master, it's not because I'm at any sort of disadvantage,
it's simply down to the fact that someone has written a game that I
can't beat yet.

I think it's crucial that people (especially developers of accessible
titles() have experience of both sides of the coin.  It's because of
this that you're now starting to see accessible titles with
controller/mouse support, online play, unlockable content, and some of
the other goodies that are pretty much standard stuff with mainstream
titles.  There's no getting away from the fact that some modern
mainstream games are leaps and bounds ahead of what we've got in terms
of complexity, but if you compare the budgets and man-hours spent on
the creations of both industries that's hardly surprising.  On the
downside, we can't play some amazing mainstream titles, but on the
upside that probably inspires developers of accessible titles to dig
deep more than anything else.

There's older and more seasoned gamers than me on this list as I'm
only in my mid 20's, but from what I can tell, we seem to be moving
forward at a faster rate than mainstream titles ever have.  It was
only a few years ago that every accessible game I encountered was too
basic or too easy to hold my attention for long.  Now I'm happy to say
that I've bought copies of a few and spent way too much time enraged
by them... in a good way of course.

It's a bit of a ramble, but hope it helps in some way.  Feel free to
hit me back on or off list if there's anything I can expand upon or
anything else I can do should In Touch want to run the feature.

Cheers
Scott

On 2/27/09, Mani Djazmi  wrote:



Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Yohandy
I play mainstream fighting games myself, and I agree with all the comments 
I've read on this list. I own an n64, super nintendo, ps1, 2 and ps3. the 
latest games I've acquired are Mortal Kombat VS. DC Universe and Street 
Fighter IV. I'd probably get more if I had some cash handy lol. It takes a 
lot of patience and practice to fully master a game as a blind person since 
everything you hear isn't always obvious.


- Original Message - 
From: "Constantine" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 8:49 PM
Subject: Re: [Audyssey] Accessible Mainstream Games



Hi

I'm a classic gamer myself. I think I'm one in 100 because there 
doesn't seem to be much interest here.


Anyway, onto my report - I'll make this as detailed as I can, sorta.

Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do 
and dreamcast - I also own a n64, and gamecube.


Sega Genesis:
Well, this heres pretty obvious - the 16 bit lovable genesis released in 
1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my 
all time favorite games - and while I can't beat it, I can get to level 4 
pretty easy - I made  it to level 5 once, but that was by luck. If I 
practiced enough, I could beat it - but I get enough enjoyment out of it 
that beating it doesn't matter to me.
Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't 
care. I'm slowly learning all the moves. I love mk 3, though, its got the 
coolest music, and my favorite MK character of all - nightwolf!


Sega CD:
This heres an add on to the genesis. Its got the same color pallit - but 
better sound, more storage space - which means more things talk and more 
accessibility is here...
Mortal Kombat for this system wasn't widely recognized. Bad graphics. 
Jesus. Who cares about graphics!
Its basically MK1 for the genesis revamped to have characters names 
spoken, and music from the arcade version. The most horrible thing here 
though is the load times. Nearly 30 seconds between each fight. If you do 
a fatality, you have to wait about a second before it actually does it.
Keep in mind I'm only brushing the top. I could go into much more details 
over each game, each system, etc.
I'm missing a system or two here - but you get the idea. Mostly fighting 
games - but then again, Rush 2: extreme racing for the n64 was and still 
is one of the coolest racing games of all time.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Mani Djazmi" 

To: 
Sent: Friday, February 27, 2009 10:11 AM
Subject: [Audyssey] Accessible Mainstream Games




Hi,



my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC 
Radio 4 in England. I'm currently researching a feature on the 
accessability of computer games for blind and partially sighted people. 
The impression I'm getting is that mainstream games generally aren't very 
accessible so bespoke ones are being produced. Is this fair? Do any of 
you guys play mainstream games and how do you find them?




I look forward to hearing your thoughts and knowledge.



Cheers

Mani



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Re: [Audyssey] samples of me playing guitar rage

2009-02-27 Thread Matheus
it shouldn't read anything, you need to remember then,it's a main stream
game, not a accessible one.
-Mensagem original-
De: James Howard 
Para: mauricio...@uol.com.br, Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 21:03
Assunto: Re: [Audyssey] samples of me playing guitar rage

I can't get the game to work, it starts playing muse, and nothing else
happens. I can't even get it to read menus or anything, does it not
like vista or something?

On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida
 wrote:
> extremely fun
> extremely fun!
> you person never mentioned this  to me before, bad!
> now, who developed, and where can i get it?
>
> mauricio  almeida aca bianca paulino
> -Mensagem original-
> De: "Matheus" 
> Para: 
> Data: 27 de Fevereiro de 2009 22:44
> Assunto: [Audyssey] samples of me playing guitar rage
>
> hey all!
> i just recorded two samples of me playing guitar rage, the song one step
> closer - linkin park and eye of the tiger - survivor.
> here are the links to download then if you like.
> it worth remembering that i made some errors hehe.
> but anyway, it's just to show you that never played this game that's
> really accessible and fun, so you can have a idea.
> hope that you guys like it.
> http://www.sendspace.com/file/22bfx4
> http://www.sendspace.com/file/u24h04
> thanks.
>
> ---
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> gamers-unsubscr...@audyssey.org.
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>
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Re: [Audyssey] tomb/vista and direct x

2009-02-27 Thread Thomas Ward

Hi,
Any temperary directory will do. If you don't know the path to one just 
enter something like

c:\temp
into the edit box and you will b fine. Curse Microsoft for there setup 
installer as this is the number one complaint with installing DirectX.

Smile.

important wrote:
Thanks, "temp directory"? like what? there is a browse button to choose 
from a list, can you explain a bit more Tom? Thanks



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Re: [Audyssey] samples of me playing guitar rage

2009-02-27 Thread James Howard
I can't get the game to work, it starts playing muse, and nothing else
happens. I can't even get it to read menus or anything, does it not
like vista or something?

On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida
 wrote:
> extremely fun
> extremely fun!
> you person never mentioned this  to me before, bad!
> now, who developed, and where can i get it?
>
> mauricio  almeida aca bianca paulino
> -Mensagem original-
> De: "Matheus" 
> Para: 
> Data: 27 de Fevereiro de 2009 22:44
> Assunto: [Audyssey] samples of me playing guitar rage
>
> hey all!
> i just recorded two samples of me playing guitar rage, the song one step
> closer - linkin park and eye of the tiger - survivor.
> here are the links to download then if you like.
> it worth remembering that i made some errors hehe.
> but anyway, it's just to show you that never played this game that's
> really accessible and fun, so you can have a idea.
> hope that you guys like it.
> http://www.sendspace.com/file/22bfx4
> http://www.sendspace.com/file/u24h04
> thanks.
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>
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> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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[Audyssey] Moderator Warning was Accessible Mainstream Games

2009-02-27 Thread Thomas Ward

Hi,
This is a moderator warning reminding you not to use profanity on list. 
In this case what you said could be extremely offensive to Christian 
members of the list. Please, remember to watch your language here.

Thanks.

Constantine wrote:

Hi

I'm a classic gamer myself. I think I'm one in 100 because there 
doesn't seem to be much interest here.


Anyway, onto my report - I'll make this as detailed as I can, sorta.

Well, to start off with, I own a sega genesis, soon to own a sega cd, 
3do and dreamcast - I also own a n64, and gamecube.


Sega Genesis:
Well, this heres pretty obvious - the 16 bit lovable genesis released in 
1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my 
all time favorite games - and while I can't beat it, I can get to level 
4 pretty easy - I made  it to level 5 once, but that was by luck. If I 
practiced enough, I could beat it - but I get enough enjoyment out of it 
that beating it doesn't matter to me.
Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't 
care. I'm slowly learning all the moves. I love mk 3, though, its got 
the coolest music, and my favorite MK character of all - nightwolf!


Sega CD:
This heres an add on to the genesis. Its got the same color pallit - but 
better sound, more storage space - which means more things talk and more 
accessibility is here...
Mortal Kombat for this system wasn't widely recognized. Bad graphics. 
Jesus. Who cares about graphics!
Its basically MK1 for the genesis revamped to have characters names 
spoken, and music from the arcade version. The most horrible thing here 
though is the load times. Nearly 30 seconds between each fight. If you 
do a fatality, you have to wait about a second before it actually does it.
Keep in mind I'm only brushing the top. I could go into much more 
details over each game, each system, etc.
I'm missing a system or two here - but you get the idea. Mostly fighting 
games - but then again, Rush 2: extreme racing for the n64 was and still 
is one of the coolest racing games of all time.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio



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Re: [Audyssey] MOTA starting over when you die

2009-02-27 Thread Thomas Ward

Hi,
Well, as of today's latest build of MOTA it now restores your position 
from a saved checkpoint rather than starting over from the beginning of 
the level. I have to confess this is actually much nicer as you are much 
closer to the point where you died, and resolves another miner issue I 
was having with the respaun code to begin with.
As far as extra lives goes there is an extra life system in place. You 
just can't get them in the demo, because it is a limited demo.

HTH

Willem wrote:

I think maybe just make the player replay the level.
Shadow Dragon wrote:
I think it'd be a good idea for the later difficulty levels. I also 
think that lives should be taken into account when your score is 
counted up though, and there should be a way to get more lives during 
arcade mode. Maybe take the old ninja turtles game route and give you 
another life for x number of points dependant on the difficulty level? 
So like every 5000 points on beginner, 1 on intermediate, etc.



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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Constantine

Hi,

I couldn't agree more here. I've said it again and again. USA games will be 
our next gen "console". I think that Che was our "PS2".
Anyway, I agree with you there. A huge help, for some games at least, is 
gamefaqs.com. They have FAQS for almost all games - except, of course, some 
classics  - which is my cup of tea.


Oh, and there's a lot of memorization involved here, too. Memorizing menus, 
controler buttons, special moves - say left, high punch, low kick, etc.
It can be quite frustrating. I'll never forget, though, when I did my first 
ever fatality and heard the doo doo doo! Music on mk3. I tried for days to 
master it. And when I did, it seemed that I could do any sort of special 
move on mortal kombat.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Scott Chesworth" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 11:40 AM
Subject: Re: [Audyssey] Accessible Mainstream Games



Hi Mani,

I'm not sure if it can be summed up quite so simply.  For me, there's
a big difference between totally accessible and playable with gaming,
just as there's a difference between totally accessible and usable
with other flavours of software.  Mainstream games usually require a
bit of extra work in that it's exceedingly rare to find a talking
menue system, things like high scores usually aren't accessible to us,
and there are a couple of genres that if I were generalising I'd
classify as unplayable.  All that said, there are a fair few VI gamers
who don't mind that extra work and enjoy sharing their findings, so
word tends to spread if a game is playable.

Recently, I've realised that I have a completely different approach to
gaming that depends on whether I'm playing a mainstream or an
accessible title.  When I'm playing mainstream titles it tends to all
be quite lighthearted.  The geek in me often can't resist digging that
little bit deeper into special moves etc than perhaps I'd need too to
finish a game, but that's a character trait.  When I'm playing
accessible games on the other hand, I find myself taking it a lot more
seriously.  I suppose this is because after years of playing
mainstream titles that were playable for the fun of it, with a
specialised title geared toward a VI player I've finally got control
over every single option and I know that if there's any part of that
game I can't master, it's not because I'm at any sort of disadvantage,
it's simply down to the fact that someone has written a game that I
can't beat yet.

I think it's crucial that people (especially developers of accessible
titles() have experience of both sides of the coin.  It's because of
this that you're now starting to see accessible titles with
controller/mouse support, online play, unlockable content, and some of
the other goodies that are pretty much standard stuff with mainstream
titles.  There's no getting away from the fact that some modern
mainstream games are leaps and bounds ahead of what we've got in terms
of complexity, but if you compare the budgets and man-hours spent on
the creations of both industries that's hardly surprising.  On the
downside, we can't play some amazing mainstream titles, but on the
upside that probably inspires developers of accessible titles to dig
deep more than anything else.

There's older and more seasoned gamers than me on this list as I'm
only in my mid 20's, but from what I can tell, we seem to be moving
forward at a faster rate than mainstream titles ever have.  It was
only a few years ago that every accessible game I encountered was too
basic or too easy to hold my attention for long.  Now I'm happy to say
that I've bought copies of a few and spent way too much time enraged
by them... in a good way of course.

It's a bit of a ramble, but hope it helps in some way.  Feel free to
hit me back on or off list if there's anything I can expand upon or
anything else I can do should In Touch want to run the feature.

Cheers
Scott

On 2/27/09, Mani Djazmi  wrote:


Hi,



my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC
Radio 4 in England. I'm currently researching a feature on the 
accessability
of computer games for blind and partially sighted people. The impression 
I'm
getting is that mainstream games generally aren't very accessible so 
bespoke

ones are being produced. Is this fair? Do any of you guys play mainstream
games and how do you find them?



I look forward to hearing your thoughts and knowledge.



Cheers

Mani



_
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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Constantine

Hi

I'm a classic gamer myself. I think I'm one in 100 because there doesn't 
seem to be much interest here.


Anyway, onto my report - I'll make this as detailed as I can, sorta.

Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do 
and dreamcast - I also own a n64, and gamecube.


Sega Genesis:
Well, this heres pretty obvious - the 16 bit lovable genesis released in 
1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my all 
time favorite games - and while I can't beat it, I can get to level 4 pretty 
easy - I made  it to level 5 once, but that was by luck. If I practiced 
enough, I could beat it - but I get enough enjoyment out of it that beating 
it doesn't matter to me.
Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't care. 
I'm slowly learning all the moves. I love mk 3, though, its got the coolest 
music, and my favorite MK character of all - nightwolf!


Sega CD:
This heres an add on to the genesis. Its got the same color pallit - but 
better sound, more storage space - which means more things talk and more 
accessibility is here...
Mortal Kombat for this system wasn't widely recognized. Bad graphics. Jesus. 
Who cares about graphics!
Its basically MK1 for the genesis revamped to have characters names spoken, 
and music from the arcade version. The most horrible thing here though is 
the load times. Nearly 30 seconds between each fight. If you do a fatality, 
you have to wait about a second before it actually does it.
Keep in mind I'm only brushing the top. I could go into much more details 
over each game, each system, etc.
I'm missing a system or two here - but you get the idea. Mostly fighting 
games - but then again, Rush 2: extreme racing for the n64 was and still is 
one of the coolest racing games of all time.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Mani Djazmi" 

To: 
Sent: Friday, February 27, 2009 10:11 AM
Subject: [Audyssey] Accessible Mainstream Games




Hi,



my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC 
Radio 4 in England. I'm currently researching a feature on the 
accessability of computer games for blind and partially sighted people. 
The impression I'm getting is that mainstream games generally aren't very 
accessible so bespoke ones are being produced. Is this fair? Do any of you 
guys play mainstream games and how do you find them?




I look forward to hearing your thoughts and knowledge.



Cheers

Mani



_
Check out the new and improved services from Windows Live. Learn more!
http://clk.atdmt.com/UKM/go/132630768/direct/01/
---
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] samples of me playing guitar rage

2009-02-27 Thread Mauricio peixoto de Mattos Almeida
extremely fun
extremely fun!
you person never mentioned this  to me before, bad!
now, who developed, and where can i get it?

mauricio  almeida aca bianca paulino
-Mensagem original-
De: "Matheus" 
Para: 
Data: 27 de Fevereiro de 2009 22:44
Assunto: [Audyssey] samples of me playing guitar rage

hey all!
i just recorded two samples of me playing guitar rage, the song one step
closer - linkin park and eye of the tiger - survivor.
here are the links to download then if you like.
it worth remembering that i made some errors hehe.
but anyway, it's just to show you that never played this game that's
really accessible and fun, so you can have a idea.
hope that you guys like it.
http://www.sendspace.com/file/22bfx4
http://www.sendspace.com/file/u24h04
thanks.

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Re: [Audyssey] any RPG Games?

2009-02-27 Thread lelia
Wow that game could become really addicting I did get an error in the middle 
of a fight. which might be good as I was losing lol


lelia
- Original Message - 
From: "Jason Allen" 
To: "The Kolesar Brothers" ; "Gamers Discussion 
list" 

Sent: Friday, February 27, 2009 1:04 PM
Subject: Re: [Audyssey] any RPG Games?



Hello,

Entombed is the RPG game I'm currently programming. It uses a rogue-like
philosophy on content, focusing on re-playability. It's heavily randomized
and completely different each time you play.

Anyway, the link is here: http://www.blind-games.com/EntombedSetup.exe

Documentation is here: http://wiki.blind-games.com

For more information on the rouge-like genre, try this wikipedia article:
http://en.wikipedia.org/wiki/Rougelike

Anyway, it's a work in progress and has a few bugs.

Jason

On Sat, Feb 28, 2009 at 12:26 AM, The Kolesar Brothers <
kolesar16...@roadrunner.com> wrote:

If you're into rpg games? You might want to test drive the online 
trucking

game. The game is called trukz and the web page is
www.trukz.com
If you decide to give it a test drive and you're in the states? Give me a
e-mail and I'll ship you a couple txt files that no trucker should be
without.
HTH Ron and Leader Dog boz who's coming up on Five years together here in
March
Matt & Ron Kolesar & there great Dogs!

kolesar16...@roadrunner.com
- Original Message -
From: "James Howard" 
To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 10:14 PM
Subject: [Audyssey] any RPG Games?


anyone know of any good RPG games?  I'm really int to games like that.

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[Audyssey] samples of me playing guitar rage

2009-02-27 Thread Matheus
hey all!
i just recorded two samples of me playing guitar rage, the song one step
closer - linkin park and eye of the tiger - survivor.
here are the links to download then if you like.
it worth remembering that i made some errors hehe.
but anyway, it's just to show you that never played this game that's
really accessible and fun, so you can have a idea.
hope that you guys like it.
http://www.sendspace.com/file/22bfx4
http://www.sendspace.com/file/u24h04
thanks.

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Re: [Audyssey] tomb hunter

2009-02-27 Thread Constantine

Hi,

This is just a pointer - but instead of creating a new message, why not just 
reply to the one you want. - I have outlook express going in convorsation 
view, which makes things easier to read. I can see the subject, and if I 
want more info I can right aro and read the replies to it.


Just some advice that might make your life easier in the future.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: 

To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 3:33 PM
Subject: [Audyssey] tomb hunter


Thanks for the tip on holstering your weapon?  Once I did that, I can jump 
to the stone ledge with no problem.

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Re: [Audyssey] podcast on the Wii

2009-02-27 Thread Constantine
I've offen wondered weather or not to do a podcast on older systems. They 
can be picked up for fairly cheap - and there are some worth while games for 
them.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 2:03 PM
Subject: Re: [Audyssey] podcast on the Wii


Hmm. I might have to do another Rock Band review. I sent mine in  almost 
two weeks ago and it's not up yet. Maybe it was a cold I had  coming on 
and they don't like it, a brief problem I had with my PS3  during the 
review, among other things perhaps. I tried to review it as  best as I can 
although Rock Band isn't really a game that you could  teach someone. 
Being blind we either have to get sighted help or learn  it ourselves. 
Whenever my brother wants to play with me that's cool  and I'll get 
pointers from him. Even if he or anyone else isn't around  that won't stop 
me from learning, and I've been quite successful  playing and learning on 
my own.

On Feb 26, 2009, at 11:07 AM, Ken wrote:

Many of you wanted a close and personal look at the Wii without  having 
to buy one, so I created a podcast at BlindCoolTech.com.  In  it, I 
describe how to start the Wii, select the game channel, and  played 
through the five wii sports games of tennis, baseball,  bowling, golf and 
boxing.  You'll hear the Wii in glorious stereo,  (not that it gives many 
cues about game play but it's still cool.) I  gave hints about playing 
each game successfully, and described the  features of the Wii 
controllers as well.  It should be up in the  next few hours.

\Ken Downey
DTI
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Re: [Audyssey] .exe

2009-02-27 Thread Daniel Villalon

For example, I can open the all in play setup package with win rar, and extrat 
all the content in another folder, This is a good use. Example: You can locate 
the subinstaller that can install the scripts files for jaws, if you need 
change the jaws version, you can run directly the installer, and not is 
neccessary reinstall the complete aplication.

 

Greetings,

Dani.
 
> From: ha...@ka-net.dk
> To: Gamers@audyssey.org
> Date: Fri, 27 Feb 2009 14:48:58 +0100
> Subject: [Audyssey] .exe
> 
> it is just the exe files that you have created with WinRAR which you can open 
> 
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_
Anímate y disfruta con los mejores juegos de Messenger, ¡descúbrelos!
http://www.vivelive.com/juegos/  
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Re: [Audyssey] MOTA starting over when you die

2009-02-27 Thread Willem

I think maybe just make the player replay the level.
Shadow Dragon wrote:
I think it'd be a good idea for the later difficulty levels. I also 
think that lives should be taken into account when your score is 
counted up though, and there should be a way to get more lives during 
arcade mode. Maybe take the old ninja turtles game route and give you 
another life for x number of points dependant on the difficulty level? 
So like every 5000 points on beginner, 1 on intermediate, etc.



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Re: [Audyssey] any RPG Games?

2009-02-27 Thread James Howard
I tried playing this game, but everytime I go to load it, I get this error.
Microsoft.Xna.Framework
Error loading "Content\title". This file was compiled using the wrong
version of
the XNA Framework. Microsoft.Xna.Framework System.IO.Stream
PrepareStream(System.IO.Stream, System.String)
What should I do?

On 2/27/09, Jason Allen  wrote:
> Hello,
>
> Entombed is the RPG game I'm currently programming. It uses a rogue-like
> philosophy on content, focusing on re-playability. It's heavily randomized
> and completely different each time you play.
>
> Anyway, the link is here: http://www.blind-games.com/EntombedSetup.exe
>
> Documentation is here: http://wiki.blind-games.com
>
> For more information on the rouge-like genre, try this wikipedia article:
> http://en.wikipedia.org/wiki/Rougelike
>
> Anyway, it's a work in progress and has a few bugs.
>
> Jason
>
> On Sat, Feb 28, 2009 at 12:26 AM, The Kolesar Brothers <
> kolesar16...@roadrunner.com> wrote:
>
>> If you're into rpg games? You might want to test drive the online trucking
>> game. The game is called trukz and the web page is
>> www.trukz.com
>> If you decide to give it a test drive and you're in the states? Give me a
>> e-mail and I'll ship you a couple txt files that no trucker should be
>> without.
>> HTH Ron and Leader Dog boz who's coming up on Five years together here in
>> March
>> Matt & Ron Kolesar & there great Dogs!
>>
>> kolesar16...@roadrunner.com
>> - Original Message -
>> From: "James Howard" 
>> To: "Gamers Discussion list" 
>> Sent: Thursday, February 26, 2009 10:14 PM
>> Subject: [Audyssey] any RPG Games?
>>
>>
>> anyone know of any good RPG games?  I'm really int to games like that.
>>
>> ---
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>> gamers-unsubscr...@audyssey.org.
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>>
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Re: [Audyssey] a game for pc, based on guitar hero a nd rock band.

2009-02-27 Thread Matheus
hm, this is the first time i ear this problem man, it's really
strange...

-Mensagem original-
De: shaun everiss 
Para: Gamers Discussion list 
Data: Sabado, 28 de Fevereiro de 2009 12:15
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock  band.

well I tried the game last night and it mangled itself.
on restart it mangled my display resolution which I then had to reset.
I couldn't get anything out of the game.
Stupid realtech card in stupid laptop.
At 03:01 a.m. 28/02/2009, you wrote:
>Hi
>
>  I've tried the game and have absolutely no idea what I'm doing.  I wish I
>understood it better as it's probably alot of fun.  Any help welcome.
>
>Ron
>
>- Original Message -
>From: "Scott Chesworth" 
>To: "Gamers Discussion list" 
>Sent: Thursday, February 26, 2009 9:44 PM
>Subject: Re: [Audyssey] a game for pc, based on guitar hero and rock band.
>
>
>This is cool! Just managed to get through the included coheed song on
>bass and drums, stumbled my wayh through on guitar and absolutely
>failed at the solo. Think it helped a bit that I know the song on all
>3 of those instruments in real life roughly, but I've never bothered
>to learn the solo note for note.
>
>Has anyone ever checked out frets on fire?  A quick google search for
>other projects along these lines turned it up.  Looks like there's
>rock band mods for it now so we'd have guitar bass and drums, plus the
>star rating system etc.  I like that rage is portable, but from the
>looks of it frets on fire seems further developed.  I'm pretty much
>tied for time until middle of next week, but if anyone checks it out
>be sure to report back for us!
>
>cheers
>Scott
>
>
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Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread shaun everiss
well I tried the game last night and it mangled itself.
on restart it mangled my display resolution which I then had to reset.
I couldn't get anything out of the game.
Stupid realtech card in stupid laptop.
At 03:01 a.m. 28/02/2009, you wrote:
>Hi
>
>  I've tried the game and have absolutely no idea what I'm doing.  I wish I 
>understood it better as it's probably alot of fun.  Any help welcome.
>
>Ron
>
>- Original Message - 
>From: "Scott Chesworth" 
>To: "Gamers Discussion list" 
>Sent: Thursday, February 26, 2009 9:44 PM
>Subject: Re: [Audyssey] a game for pc, based on guitar hero and rock band.
>
>
>This is cool! Just managed to get through the included coheed song on
>bass and drums, stumbled my wayh through on guitar and absolutely
>failed at the solo. Think it helped a bit that I know the song on all
>3 of those instruments in real life roughly, but I've never bothered
>to learn the solo note for note.
>
>Has anyone ever checked out frets on fire?  A quick google search for
>other projects along these lines turned it up.  Looks like there's
>rock band mods for it now so we'd have guitar bass and drums, plus the
>star rating system etc.  I like that rage is portable, but from the
>looks of it frets on fire seems further developed.  I'm pretty much
>tied for time until middle of next week, but if anyone checks it out
>be sure to report back for us!
>
>cheers
>Scott
>
>
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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Darren Harris
Hi,

This is a tricky one because it depends on your definition of
accessible. For example, a lot of these games that are available for
blind people to play, are not accessible or not so accessible to people
who are lets say deaf blind. So firstly it's important to accurately
define who these games are accessible for. In the majority of cases, you
would need to be able to hear what you are doing in order to play the
game, just as a sighted person would need their vision to be able to
play the mainstream game. Or what I would consider to be mainstream. 

Now having said that, there are some games out there, that by accident,
not design, are playable to various degrees whether you are totally
blind or if you have some vision. There are some games out there which
has already been said, that do require visual input as it were. For
example, the x series of games from http://www.egosoft.com. Now I have
only 10% vision in the left eye, and only light perception in the right.
Yet I can fly the various ships within those games, tell them where to
go, trade and fight. The thing that bugs me with these games, is that
they have a pretty good audio system in the game, but they haven't made
full use of it. At least not enough where by people like myself can play
it. Now even if they did that, a totally blind person couldn't fly the
ship or even fly it into combat and get out alive. But because of the
fact that I can see, if only a little, a fully integrated audio system
would go a long way towards making those games and games like it
accessible. Now on the blind friendly games side of things, there isn't
a game unfortunately that even comes close to this series of games,
which I have followed and played avidly for 10 years now. Which I think
is very sad because this is my favourite type of game. Whilst Thomas has
said and quite accurately that the street fighter games and such are
probably the most accessible form of game to play, that may be true but
stuff like that just doesn't work for me for very long because that's
not what I want. I used to play the origional Elite back in the 80's
when I was 10 so that gives you an idea as to what type of gamer I am.
And unfortunately nothing even remotely like the most simplistic forms
of space sim has even come out on this community. So something like the
x series of games from egosoft I would dearly love to see created. 

But all is not lost. There are online, web based games out there that
people can play. I play 1 such game, http://www.war-facts.com. This is
an online, empire building type of space game where by you start off on
a planet with a single colony and you go out into the universe of over
10 star systems and well over 100 planets to colonise, explore,
or conker depending on who's on it. This game hasn't been designed at
all for blind persons to play, yet it is completely accessible thanks to
some tweaking I have been suggesting to the developers over the years.
They have listened and as such acted. It's what's kept me going back
since 2004. and paying to go premium because I like the game. I wouldn't
give my money if I didn't. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Mani Djazmi
Sent: 27 February 2009 16:11
To: gamers@audyssey.org
Subject: [Audyssey] Accessible Mainstream Games



Hi,

 

my name's Mani Djazmi and I'm a reporter on the In Touch programme at
BBC Radio 4 in England. I'm currently researching a feature on the
accessability of computer games for blind and partially sighted people.
The impression I'm getting is that mainstream games generally aren't
very accessible so bespoke ones are being produced. Is this fair? Do any
of you guys play mainstream games and how do you find them?

 

I look forward to hearing your thoughts and knowledge.

 

Cheers

Mani

 

_
Check out the new and improved services from Windows Live. Learn more! 
http://clk.atdmt.com/UKM/go/132630768/direct/01/
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Re: [Audyssey] tomb/vista and direct x

2009-02-27 Thread important
Thanks, "temp directory"? like what? there is a browse button to choose from 
a list, can you explain a bit more Tom? Thanks


- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 10:41 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Hi,
Extrac the archive to any temp directory, and then open that temp 
directory and run dxsetup.exe.

HTH

important wrote:
Hello, I have Vista and downloaded the framework, I then downloaded the 
direct x from the link on the products page from the USA site; after 
downloading the direct x a diologue appeared asking where I wanted the 
download to be placed, where would that be? thanks

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Re: [Audyssey] BG Chess Challenge and Choppy Speech

2009-02-27 Thread Yvonne Neubert
Hi, I have BG Chess so I will try it this weekend. I have the other BG games
as well so I will be able to compare them.

Yvonne

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kelly Sapergia
Sent: Friday, February 27, 2009 1:38 PM
To: gamers@audyssey.org
Subject: [Audyssey] BG Chess Challenge and Choppy Speech

Hi,
   I've been playing BG Chess Challenge for awhile, and although I don't
know anything about chess, it's not a bad game. However, I've noticed that
the speech in this game sounds somewhat choppy on my laptop when it starts
talking, but not with the other games in the BG series. Has anyone else
experienced this issue?
   Thanks.

Yours Sincerely,
Kelly John Sapergia
Personal Website: http://www.ksapergia.net
Need to relax and unwind? Listen to "Northern Lights", Thursdays from 01:00
to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the
Blind) Radio Interactive at http://interactive.acbradio.org
Visit the show's website at http://nl.ksapergia.net
If you need jingles, voiceovers and music for your project at an affordable
price, visit KJS Productions at: http://www.kjsproductions.com


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Re: [Audyssey] frets on fire

2009-02-27 Thread Ron Schamerhorn
I think I'd quite enjoy trying it out but I don't understand how to get the 
game running, menu selection, and such.  Basically I'd need quite a 
instruction file. *grin*

Ron

- Original Message - 
From: "Orin" 
To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 3:02 PM
Subject: Re: [Audyssey] frets on fire


Hmm. Well, the RB and GH guitars are much easier to strum. Pressing
enter for strumming and than F1-F5 for frets isn't all that simple.
Besides, I don't know where the programmer of this program on the
easier difficulty's programmed it to where you're using four frets,
because you're only supposed to use three, if it's a true port. On
hard and expert, it's five. And what I gather from playing Medium also
goes into double frets. Easy does this too but not as much. I've
completed songs before on expert and I'll say it's pretty easy to know
what frets are what if you listen carefuly to the song and you listen
for what notes are played. In a note goes high than it switches
perhaps two notes down the scale, it's most likely going to be a lower
fret. I've only encountered one song where this isn't the case. In
addition, the strumming is faster. I may have to give this a look and
see if on the easier difficulty's the strumming is accounted for, as
you don't have to strum as fast on easy than Medium, and so on.


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Re: [Audyssey] any RPG Games?

2009-02-27 Thread Jason Allen
Hello,

Entombed is the RPG game I'm currently programming. It uses a rogue-like
philosophy on content, focusing on re-playability. It's heavily randomized
and completely different each time you play.

Anyway, the link is here: http://www.blind-games.com/EntombedSetup.exe

Documentation is here: http://wiki.blind-games.com

For more information on the rouge-like genre, try this wikipedia article:
http://en.wikipedia.org/wiki/Rougelike

Anyway, it's a work in progress and has a few bugs.

Jason

On Sat, Feb 28, 2009 at 12:26 AM, The Kolesar Brothers <
kolesar16...@roadrunner.com> wrote:

> If you're into rpg games? You might want to test drive the online trucking
> game. The game is called trukz and the web page is
> www.trukz.com
> If you decide to give it a test drive and you're in the states? Give me a
> e-mail and I'll ship you a couple txt files that no trucker should be
> without.
> HTH Ron and Leader Dog boz who's coming up on Five years together here in
> March
> Matt & Ron Kolesar & there great Dogs!
>
> kolesar16...@roadrunner.com
> - Original Message -
> From: "James Howard" 
> To: "Gamers Discussion list" 
> Sent: Thursday, February 26, 2009 10:14 PM
> Subject: [Audyssey] any RPG Games?
>
>
> anyone know of any good RPG games?  I'm really int to games like that.
>
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Re: [Audyssey] frets on fire

2009-02-27 Thread Orin
Hmm. Well, the RB and GH guitars are much easier to strum. Pressing  
enter for strumming and than F1-F5 for frets isn't all that simple.  
Besides, I don't know where the programmer of this program on the  
easier difficulty's programmed it to where you're using four frets,  
because you're only supposed to use three, if it's a true port. On  
hard and expert, it's five. And what I gather from playing Medium also  
goes into double frets. Easy does this too but not as much. I've  
completed songs before on expert and I'll say it's pretty easy to know  
what frets are what if you listen carefuly to the song and you listen  
for what notes are played. In a note goes high than it switches  
perhaps two notes down the scale, it's most likely going to be a lower  
fret. I've only encountered one song where this isn't the case. In  
addition, the strumming is faster. I may have to give this a look and  
see if on the easier difficulty's the strumming is accounted for, as  
you don't have to strum as fast on easy than Medium, and so on.

On Feb 27, 2009, at 12:08 PM, william lomas wrote:

english is not his first language, so why don't you quit your usual  
wining


On 27 Feb 2009, at 18:23, Charles Rivard wrote:

Help with games would really be helpful if punctuation, grammar,  
and spelling were corrected before messages were sent.  Spell  
checkers aren't that hard to use, and they're not that difficult to  
find if you don't have one.


---
If guns cause crime, pencils cause misspelled words.
- Original Message - From: "Matheus" 
To: 
Sent: Friday, February 27, 2009 6:20 AM
Subject: Re: [Audyssey] frets on fire



hi.
maybe its just me, but i was not able to play even a single music,  
or

part of it...
also, wen you will configure options, the menus for me are more, and
thats means more options to memorise and harder, and considere  
more that
i don't know if it also haves in fof, but if yes, i don't found in  
the
options how to disable this thing that you will need press the  
enter key

along with the note that you are playing, trust me, this for who are
starting and i don't know, even for the advanced players, will got  
you

confused.
again, that's personal opinion.
if you wana see it out, just google for download frets on fire and  
you

will find it.
for me, it also have lag that i awreade sayd.
in game, the controls are f1 thoug f4 the notes i think (and f5 for
expert) and enter key to play then.
HTH.
-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 14:14
Assunto: [Audyssey] frets on fire

 hi how usable is the frets on fire game compared to  
guitar rage, for

PC


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Re: [Audyssey] mota potential glitch?

2009-02-27 Thread Allan Thompson

Hi Tom,
That did the trick. Thanks for the help from everyone.
al
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 11:38 PM
Subject: Re: [Audyssey] mota potential glitch?



Hi Al,
Make sure your screen reader is in sleep mode or unloaded when playing. 
Jaws, inparticular, has conflicts with Microsoft DirectInput that won't 
allow you to use the arrow keys. Try unloading Jaws from memory and see if 
that resolves the issue.

HTH

Allan Thompson wrote:

Hi Tom,
I installed the net framework, and the Direct x files, and then installed 
mota into the usa games interactive folder. I already have stfc in there 
as well.
Stfc seems to work fine (although I am not sure if the echo effect for 
the voice is intentional or not, if it is intentional, it is kind of 
annoying).
Anyway, I click on Mota and I get the nice theme music and some credits, 
and then the voice says select menu item. From there I can not  go any 
further. I can use the alt f4 keys to turn off the program, but I can not 
use any function keys nor the cursor keys to try to move to other menu 
items. The keys still give me my usual sound feedback, but nothing else 
pertaining to the game.
I use jaws 8.0, dell laptop (I use a USB keyboard with it), I am well 
over the hardware requirements, and I have windows xp pro with SP3. As a 
side note, I like the User's manual for Mota being a web manual instead 
of being a text document. It made reading the manual much easier. al



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[Audyssey] BG Chess Challenge and Choppy Speech

2009-02-27 Thread Kelly Sapergia

Hi,
  I've been playing BG Chess Challenge for awhile, and although I don't
know anything about chess, it's not a bad game. However, I've noticed that
the speech in this game sounds somewhat choppy on my laptop when it starts
talking, but not with the other games in the BG series. Has anyone else
experienced this issue?
  Thanks.

Yours Sincerely,
Kelly John Sapergia
Personal Website: http://www.ksapergia.net
Need to relax and unwind? Listen to "Northern Lights", Thursdays from 01:00
to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the
Blind) Radio Interactive at http://interactive.acbradio.org
Visit the show's website at http://nl.ksapergia.net
If you need jingles, voiceovers and music for your project at an affordable
price, visit KJS Productions at: http://www.kjsproductions.com


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Re: [Audyssey] Chess Games

2009-02-27 Thread Charles Rivard
One of the best tools for the blind to learn chess that I have come across 
is the Hadley School.  They offer a correspondence course in either braille 
or on audio cassettes for beginners.  After you complete this course, if 
interested, they offer a more advanced course in the same formats.  Each 
comes with a set of braille diagrams as part of the study material.  You 
learn at your own pace, and the instructor is patient and friendly.  The 
courses come with everything you need, even a chess set adapted for blind 
players that is very nice with the course for beginners.  After completing 
these courses, you can keep the study materials for future reference. 
Offhand, I don't recall the web address, although I'm certain that you can 
find it using your favorite search engine.


---
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- Original Message - 
From: "william lomas" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 9:18 AM
Subject: Re: [Audyssey] Chess Games


I am currently learning the game of chess, it sounds a fascinating  game to 
get in to.


On 27 Feb 2009, at 02:55, dark wrote:


Hi Robert.

The two Kchess games, ilete and advanced are I think what you want.

both have board printing options, and indeed a graphical board, but  are 
highly screen reader friendly, with all the standard windows  commands in 
menues for example and various ways of reviewing the  board.


They also save games in multiple file formats which should help in  your 
postal games I think.


The only bad news is they're not free, but both have a 30 day  evaluation 
period.


For more info go to: http://www.arkangles.com/

Hth.

Beware the Grue!

Dark.
- Original Message - From: "Robert Montowski" 

>
To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 2:42 AM
Subject: [Audyssey] Chess Games


Does anyone know how many blind accessible chess games there are  out 
there for computers?
I would like to play long distance snail mail chess games with a  buddy 
of mine.
Do any of these games let a blind person play chess and will also  show 
the chess board or offer the option of printing the chess  board to mail 
toa sighted person to look at?

thanks for any help you folks can offer.
Robert
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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Mich
hello Mani and all. For my self I have not tried any of the mainstream games 
like ones for the ps3 or ps2 so can't speak to there  accessibility. I do 
enjoy playing games for the blind though like shades of doom from game 
games, and other first person shooter type games. I know that there are 
others on this list though who have tried mainstream games and can play them 
quite fine. well these are my thoughts. from Mich Verrier from New Liskeard 
Ontario Canada. 



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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Scott Chesworth
Hi Mani,

I'm not sure if it can be summed up quite so simply.  For me, there's
a big difference between totally accessible and playable with gaming,
just as there's a difference between totally accessible and usable
with other flavours of software.  Mainstream games usually require a
bit of extra work in that it's exceedingly rare to find a talking
menue system, things like high scores usually aren't accessible to us,
and there are a couple of genres that if I were generalising I'd
classify as unplayable.  All that said, there are a fair few VI gamers
who don't mind that extra work and enjoy sharing their findings, so
word tends to spread if a game is playable.

Recently, I've realised that I have a completely different approach to
gaming that depends on whether I'm playing a mainstream or an
accessible title.  When I'm playing mainstream titles it tends to all
be quite lighthearted.  The geek in me often can't resist digging that
little bit deeper into special moves etc than perhaps I'd need too to
finish a game, but that's a character trait.  When I'm playing
accessible games on the other hand, I find myself taking it a lot more
seriously.  I suppose this is because after years of playing
mainstream titles that were playable for the fun of it, with a
specialised title geared toward a VI player I've finally got control
over every single option and I know that if there's any part of that
game I can't master, it's not because I'm at any sort of disadvantage,
it's simply down to the fact that someone has written a game that I
can't beat yet.

I think it's crucial that people (especially developers of accessible
titles() have experience of both sides of the coin.  It's because of
this that you're now starting to see accessible titles with
controller/mouse support, online play, unlockable content, and some of
the other goodies that are pretty much standard stuff with mainstream
titles.  There's no getting away from the fact that some modern
mainstream games are leaps and bounds ahead of what we've got in terms
of complexity, but if you compare the budgets and man-hours spent on
the creations of both industries that's hardly surprising.  On the
downside, we can't play some amazing mainstream titles, but on the
upside that probably inspires developers of accessible titles to dig
deep more than anything else.

There's older and more seasoned gamers than me on this list as I'm
only in my mid 20's, but from what I can tell, we seem to be moving
forward at a faster rate than mainstream titles ever have.  It was
only a few years ago that every accessible game I encountered was too
basic or too easy to hold my attention for long.  Now I'm happy to say
that I've bought copies of a few and spent way too much time enraged
by them... in a good way of course.

It's a bit of a ramble, but hope it helps in some way.  Feel free to
hit me back on or off list if there's anything I can expand upon or
anything else I can do should In Touch want to run the feature.

Cheers
Scott

On 2/27/09, Mani Djazmi  wrote:
>
> Hi,
>
>
>
> my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC
> Radio 4 in England. I'm currently researching a feature on the accessability
> of computer games for blind and partially sighted people. The impression I'm
> getting is that mainstream games generally aren't very accessible so bespoke
> ones are being produced. Is this fair? Do any of you guys play mainstream
> games and how do you find them?
>
>
>
> I look forward to hearing your thoughts and knowledge.
>
>
>
> Cheers
>
> Mani
>
>
>
> _
> Check out the new and improved services from Windows Live. Learn more!
> http://clk.atdmt.com/UKM/go/132630768/direct/01/
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Re: [Audyssey] Chess Games

2009-02-27 Thread william lomas
I am currently learning the game of chess, it sounds a fascinating  
game to get in to.


On 27 Feb 2009, at 02:55, dark wrote:


Hi Robert.

The two Kchess games, ilete and advanced are I think what you want.

both have board printing options, and indeed a graphical board, but  
are highly screen reader friendly, with all the standard windows  
commands in menues for example and various ways of reviewing the  
board.


They also save games in multiple file formats which should help in  
your postal games I think.


The only bad news is they're not free, but both have a 30 day  
evaluation period.


For more info go to: http://www.arkangles.com/

Hth.

Beware the Grue!

Dark.
- Original Message - From: "Robert Montowski" >

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 2:42 AM
Subject: [Audyssey] Chess Games


Does anyone know how many blind accessible chess games there are  
out there for computers?
I would like to play long distance snail mail chess games with a  
buddy of mine.
Do any of these games let a blind person play chess and will also  
show the chess board or offer the option of printing the chess  
board to mail toa sighted person to look at?

thanks for any help you folks can offer.
Robert
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Re: [Audyssey] frets on fire

2009-02-27 Thread william lomas

Hi Charles and al,


The original poster to this message does not have English as his  
native language although care should be taken I guess, snce the lists'  
main language is English but if you have moaning to do I suggest  
people complain to the poster not to the whole list, or have people  
forgotten how to reply to sender.


It doesn't bother me the post was not that easy  to read, I made sense  
of it. Take issues up with people directly, why clutter up a whole  
list with them, just my 2 cents worth like it or lump it

.
Will


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Re: [Audyssey] frets on fire

2009-02-27 Thread william lomas
english is not his first language, so why don't you quit your usual  
wining


On 27 Feb 2009, at 18:23, Charles Rivard wrote:

Help with games would really be helpful if punctuation, grammar, and  
spelling were corrected before messages were sent.  Spell checkers  
aren't that hard to use, and they're not that difficult to find if  
you don't have one.


---
If guns cause crime, pencils cause misspelled words.
- Original Message - From: "Matheus" 
To: 
Sent: Friday, February 27, 2009 6:20 AM
Subject: Re: [Audyssey] frets on fire



hi.
maybe its just me, but i was not able to play even a single music, or
part of it...
also, wen you will configure options, the menus for me are more, and
thats means more options to memorise and harder, and considere more  
that
i don't know if it also haves in fof, but if yes, i don't found in  
the
options how to disable this thing that you will need press the  
enter key

along with the note that you are playing, trust me, this for who are
starting and i don't know, even for the advanced players, will got  
you

confused.
again, that's personal opinion.
if you wana see it out, just google for download frets on fire and  
you

will find it.
for me, it also have lag that i awreade sayd.
in game, the controls are f1 thoug f4 the notes i think (and f5 for
expert) and enter key to play then.
HTH.
-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 14:14
Assunto: [Audyssey] frets on fire

  hi how usable is the frets on fire game compared to  
guitar rage, for

PC


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Re: [Audyssey] frets on fire

2009-02-27 Thread Shadow Dragon
Keep in mind that not everyone on this list is from america. Language 
barriers do amount to something.


--
From: "Charles Rivard" 
Sent: Friday, February 27, 2009 11:23 AM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] frets on fire

Help with games would really be helpful if punctuation, grammar, and 
spelling were corrected before messages were sent.  Spell checkers aren't 
that hard to use, and they're not that difficult to find if you don't have 
one.


---
If guns cause crime, pencils cause misspelled words.
- Original Message - 
From: "Matheus" 

To: 
Sent: Friday, February 27, 2009 6:20 AM
Subject: Re: [Audyssey] frets on fire



hi.
maybe its just me, but i was not able to play even a single music, or
part of it...
also, wen you will configure options, the menus for me are more, and
thats means more options to memorise and harder, and considere more that
i don't know if it also haves in fof, but if yes, i don't found in the
options how to disable this thing that you will need press the enter key
along with the note that you are playing, trust me, this for who are
starting and i don't know, even for the advanced players, will got you
confused.
again, that's personal opinion.
if you wana see it out, just google for download frets on fire and you
will find it.
for me, it also have lag that i awreade sayd.
in game, the controls are f1 thoug f4 the notes i think (and f5 for
expert) and enter key to play then.
HTH.
-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 14:14
Assunto: [Audyssey] frets on fire

   hi how usable is the frets on fire game compared to guitar 
rage, for

PC


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Re: [Audyssey] Accessible Mainstream Games

2009-02-27 Thread Thomas Ward

Hi Mani,
Yes, that is pretty close to the truth. There are a few mainstream 
games, mostly in the fighting genre, that are accessible, but by and 
large most mainstream games aren't very accessible at all. That is why 
we have a very active community of blind game developers that write 
audio based games for the community. Some are free and some are 
commercially driven.
Since you asked for mainstream games as I said above it largely appears 
like games in the hand to hand fighting genre such as Mortal Kombat, 
Street Fighter, etc can be fairly accessible after the blind gamer 
practices and memorizes how to play the game. Also the WWE wrestling 
games such as WWE Smack down VS Raw series is fairly playable once the 
blind gamer gets use to listening to the various sounds, learns the 
moves, and does a lot of practice with it other games very depending on 
how much sight is required to play it.. In all cases a blind gamer has 
to write down or memorize things like menu layout, which buttons do 
what, as well as get familiar with what sounds mean what. So even if a 
mainstream game is playable it still takes a fair amount of practice, 
memorization, and learning to get any good with it.


Mani Djazmi wrote:

Hi,

 


my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 
4 in England. I'm currently researching a feature on the accessability of 
computer games for blind and partially sighted people. The impression I'm 
getting is that mainstream games generally aren't very accessible so bespoke 
ones are being produced. Is this fair? Do any of you guys play mainstream games 
and how do you find them?

 


I look forward to hearing your thoughts and knowledge.

 


Cheers

Mani

 


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[Audyssey] Accessible Mainstream Games

2009-02-27 Thread Mani Djazmi

Hi,

 

my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 
4 in England. I'm currently researching a feature on the accessability of 
computer games for blind and partially sighted people. The impression I'm 
getting is that mainstream games generally aren't very accessible so bespoke 
ones are being produced. Is this fair? Do any of you guys play mainstream games 
and how do you find them?

 

I look forward to hearing your thoughts and knowledge.

 

Cheers

Mani

 

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Re: [Audyssey] mota potential glitch?

2009-02-27 Thread Allan Thompson

Thanks Charles, I will try it both ways and see what I get from it, grin.
Thanks again,
al
- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 10:28 PM
Subject: Re: [Audyssey] mota potential glitch?


Is JAWS unloaded?, or merely asleep when you start the game.  I have found 
that unloading it from memory with insert f4 gets superior results, as it 
is still in memory if merely put to sleep.  Maybe that's the problem.  HTH


---
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- Original Message - 
From: "Allan Thompson" 

To: "gamers discussion list" 
Sent: Thursday, February 26, 2009 3:24 PM
Subject: [Audyssey] mota potential glitch?



Hi Tom,
I installed the net framework, and the Direct x files, and then installed 
mota into the usa games interactive folder. I already have stfc in there 
as well.
Stfc seems to work fine (although I am not sure if the echo effect for 
the voice is intentional or not, if it is intentional, it is kind of 
annoying).
Anyway, I click on Mota and I get the nice theme music and some credits, 
and then the voice says select menu item. From there I can not  go any 
further. I can use the alt f4 keys to turn off the program, but I can not 
use any function keys nor the cursor keys to try to move to other menu 
items. The keys still give me my usual sound feedback, but nothing else 
pertaining to the game.
I use jaws 8.0, dell laptop (I use a USB keyboard with it), I am well 
over the hardware requirements, and I have windows xp pro with SP3.


As a side note, I like the User's manual for Mota being a web manual 
instead of being a text document. It made reading the manual much easier.


al
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Re: [Audyssey] frets on fire

2009-02-27 Thread Charles Rivard
Help with games would really be helpful if punctuation, grammar, and 
spelling were corrected before messages were sent.  Spell checkers aren't 
that hard to use, and they're not that difficult to find if you don't have 
one.


---
If guns cause crime, pencils cause misspelled words.
- Original Message - 
From: "Matheus" 

To: 
Sent: Friday, February 27, 2009 6:20 AM
Subject: Re: [Audyssey] frets on fire



hi.
maybe its just me, but i was not able to play even a single music, or
part of it...
also, wen you will configure options, the menus for me are more, and
thats means more options to memorise and harder, and considere more that
i don't know if it also haves in fof, but if yes, i don't found in the
options how to disable this thing that you will need press the enter key
along with the note that you are playing, trust me, this for who are
starting and i don't know, even for the advanced players, will got you
confused.
again, that's personal opinion.
if you wana see it out, just google for download frets on fire and you
will find it.
for me, it also have lag that i awreade sayd.
in game, the controls are f1 thoug f4 the notes i think (and f5 for
expert) and enter key to play then.
HTH.
-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 14:14
Assunto: [Audyssey] frets on fire

   hi how usable is the frets on fire game compared to guitar 
rage, for

PC


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Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts

2009-02-27 Thread Clement Chou

Sounds like the feeling when I get major school projects. lol.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 4:13 AM
Subject: Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts



Hi,
I'm not saying your idea is a bad one, but I have no plans to add a sword 
to sword combat system in MOTA at this time. I love realism as best as the 
next guy, but I also have to begin thinking priorities too. I have pretty 
much decided June is the cut off date for development on this game, and 
I'm going to do everything possible to meet that goal. In order to do that 
I simply can't include every single end user suggestion, desired feature, 
etc and make it on time. I've still got 9 levels to do, and instead of 
working on that I have myself buried under a long list of requests and bug 
fixes for the next week or two. I'll work on bug fixes and as many end 
user suggestions as I rreasonably can. After that though I want to just 
get it done and over with.

Smile.

Clement Chou wrote:
On that thought, maybe not. but swords could still be used for the 
occasional perry, could they not? But because of her guessed stature from 
the rope-climbing and all, I'd say make it one or two blocks dependent on 
the strength of the enemy, as in the beat em up sengoku.



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Re: [Audyssey] mota potential glitch?

2009-02-27 Thread Allan Thompson

Hi,
Thanks. I must have missed the instructions to put jaws to sleep mode.
thanks,
a;l


- Original Message - 
From: "Che" 

To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 6:25 PM
Subject: Re: [Audyssey] mota potential glitch?



 Hi allan, make sure jaws is in sleep mode or simply off.
 You can get to the configuration manager with jaws key plus the number 
six on the number row.

 Later,
che

- Original Message - 
From: "Allan Thompson" 

To: "gamers discussion list" 
Sent: Thursday, February 26, 2009 5:24 PM
Subject: [Audyssey] mota potential glitch?



Hi Tom,
I installed the net framework, and the Direct x files, and then installed 
mota into the usa games interactive folder. I already have stfc in there 
as well.
Stfc seems to work fine (although I am not sure if the echo effect for 
the voice is intentional or not, if it is intentional, it is kind of 
annoying).
Anyway, I click on Mota and I get the nice theme music and some credits, 
and then the voice says select menu item. From there I can not  go any 
further. I can use the alt f4 keys to turn off the program, but I can not 
use any function keys nor the cursor keys to try to move to other menu 
items. The keys still give me my usual sound feedback, but nothing else 
pertaining to the game.
I use jaws 8.0, dell laptop (I use a USB keyboard with it), I am well 
over the hardware requirements, and I have windows xp pro with SP3.


As a side note, I like the User's manual for Mota being a web manual 
instead of being a text document. It made reading the manual much easier.


al
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Re: [Audyssey] Mysteries of the Ancients wont wurk.

2009-02-27 Thread Wil James
I ran the game on an Asus Netbook, EeePC904HA with a 1.6 GHZ processor, and
2 GB of RAM.  I had to update the direct-x, and it ran like a charm.


Thought you would like to know.


There is such a thing as "Real Rock." Come check it out!
http://www.livingontheedgeradio.com

E-mail/Windows Live messenger: w...@wilanddenise.com
AOL Instant messenger: wilanddenise1
Yahoo Messenger: wiljames4
Twitter: http://www.twitter.com/wiljames
Personal Web Page: http://www.wilanddenise.com/wil


-Original Message-
From: Thomas Ward [mailto:thomasward1...@gmail.com] 
Sent: Friday, February 27, 2009 7:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mysteries of the Ancients wont wurk.

Hi jimmy,
Then, I haven't a clue why it is crashing. It runs on 99% of systems 
fairly stable so the only way I am going to resolve your issue if you 
can write down the specific error message and e-mail it to me.
FYI, you might want to wait for version Beta 2 which has a number of bug 
fixes currently fixed or in the process of being fixed right now. My 
change log is growing quite large, and wo it may be possible Beta 2 
might run more stable on your system next time round. If not I 
definitely need to see that error message.

Jimmy Odin Kristoffersen wrote:
> Hi Thomas.
> 
> Just tried what you advised, but i still got that box up, any idea for 
> what could be wrong then?
> I let her try the game on my own computer, but it still crashing down at 
> some points, so i don't think she got the feeling of the game, therefore 
> I'm trying to install it on her computer.
> Thanks for any help.
> Jimmy


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Re: [Audyssey] frets on fire

2009-02-27 Thread Matheus
i'll be on msn after hmm, one hour i think, but i'll be more on it after
3 or 4 hours, cause i'm on school, but wen i can i'll login and explain
to you better.
-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 14:33
Assunto: Re: [Audyssey] frets on fire

mate can you go on msn to talk me through this game
this rage one

On 27 Feb 2009, at 14:20, Matheus wrote:

> hi.
> maybe its just me, but i was not able to play even a single music, or
> part of it...
> also, wen you will configure options, the menus for me are more, and
> thats means more options to memorise and harder, and considere more
> that
> i don't know if it also haves in fof, but if yes, i don't found in the
> options how to disable this thing that you will need press the enter
> key
> along with the note that you are playing, trust me, this for who are
> starting and i don't know, even for the advanced players, will got you
> confused.
> again, that's personal opinion.
> if you wana see it out, just google for download frets on fire and you
> will find it.
> for me, it also have lag that i awreade sayd.
> in game, the controls are f1 thoug f4 the notes i think (and f5 for
> expert) and enter key to play then.
> HTH.
> -Mensagem original-
> De: william lomas 
> Para: Gamers Discussion list 
> Data: Sexta, 27 de Fevereiro de 2009 14:14
> Assunto: [Audyssey] frets on fire
>
>hi how usable is the frets on fire game compared to
> guitar rage, for
> PC
>
>
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Re: [Audyssey] frets on fire

2009-02-27 Thread william lomas

mate can you go on msn to talk me through this game
this rage one

On 27 Feb 2009, at 14:20, Matheus wrote:


hi.
maybe its just me, but i was not able to play even a single music, or
part of it...
also, wen you will configure options, the menus for me are more, and
thats means more options to memorise and harder, and considere more  
that

i don't know if it also haves in fof, but if yes, i don't found in the
options how to disable this thing that you will need press the enter  
key

along with the note that you are playing, trust me, this for who are
starting and i don't know, even for the advanced players, will got you
confused.
again, that's personal opinion.
if you wana see it out, just google for download frets on fire and you
will find it.
for me, it also have lag that i awreade sayd.
in game, the controls are f1 thoug f4 the notes i think (and f5 for
expert) and enter key to play then.
HTH.
-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 14:14
Assunto: [Audyssey] frets on fire

   hi how usable is the frets on fire game compared to  
guitar rage, for

PC


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Re: [Audyssey] frets on fire

2009-02-27 Thread Matheus
hi.
maybe its just me, but i was not able to play even a single music, or
part of it...
also, wen you will configure options, the menus for me are more, and
thats means more options to memorise and harder, and considere more that
i don't know if it also haves in fof, but if yes, i don't found in the
options how to disable this thing that you will need press the enter key
along with the note that you are playing, trust me, this for who are
starting and i don't know, even for the advanced players, will got you
confused.
again, that's personal opinion.
if you wana see it out, just google for download frets on fire and you
will find it.
for me, it also have lag that i awreade sayd.
in game, the controls are f1 thoug f4 the notes i think (and f5 for
expert) and enter key to play then.
HTH.
-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 14:14
Assunto: [Audyssey] frets on fire

hi how usable is the frets on fire game compared to guitar 
rage, for
PC


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[Audyssey] frets on fire

2009-02-27 Thread william lomas
		hi how usable is the frets on fire game compared to guitar rage, for  
PC



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Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread Matheus
hi Ron.
well, let's see. where you don't understood in the game?
did you figured out how the menus work with my explanation?
the idea in the musics are to you go into the training mode, then use
the keys a s j k (in the guitar) and try to know how to play then (i.e)
certain key pressed at certain time.
so, you will need train some times to know how to play all the song.
but i don't know where you are having difficulty, so explain it better,
and i'll do my best to help ya.
HTH.

-Mensagem original-
De: "Ron Schamerhorn" 
Para: "Gamers Discussion list" 
Data: Sexta, 27 de Fevereiro de 2009 09:01
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock band.

Hi

  I've tried the game and have absolutely no idea what I'm doing.  I wish I
understood it better as it's probably alot of fun.  Any help welcome.

Ron

- Original Message -
From: "Scott Chesworth" 
To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 9:44 PM
Subject: Re: [Audyssey] a game for pc, based on guitar hero and rock band.


This is cool! Just managed to get through the included coheed song on
bass and drums, stumbled my wayh through on guitar and absolutely
failed at the solo. Think it helped a bit that I know the song on all
3 of those instruments in real life roughly, but I've never bothered
to learn the solo note for note.

Has anyone ever checked out frets on fire?  A quick google search for
other projects along these lines turned it up.  Looks like there's
rock band mods for it now so we'd have guitar bass and drums, plus the
star rating system etc.  I like that rage is portable, but from the
looks of it frets on fire seems further developed.  I'm pretty much
tied for time until middle of next week, but if anyone checks it out
be sure to report back for us!

cheers
Scott


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Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread Matheus
well, they are just for fun, i decided to not upgrade to the last
version bekause these modes are not usefull for me.
wen they pu the training sections in the musics, or something usefull to
me at least, i'll download the new version.

-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 13:53
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock band.

has this got that solo mode mentioned and the "crazy" mode?
what is the idea of all this sorry to sound like a dumm ass as you
american folk call it

On 27 Feb 2009, at 10:32, Scott Chesworth wrote:

> Ah ok, if frets on fire runs slow then Rage is probably what I'll
> stick too, especially considering it's portable.
>
> One thing - as far as I could tell from a look at FoF's documentation,
> enter key is for strumming-picking, so it gives your right hand some
> work to do and makes coordination between both hands important like on
> a real guitar.  It's cool that Rage has a feature to disable it for
> one handed players or maybe people with less dexterity, and it also
> gives us one less thing to think about when we're trying to figure out
> a new song I guess, but dude if you have fully functioning limbs,
> practice using it and I can promise it'll add a new level of challenge
> to the game for you.
>
> Wonder if it'd be a big job to get this translated into english?  I
> suck at playing the drum layout that comes as standard, need to have
> my right hand working on hats and cymbals, left thumb on kick and my
> left fingers for snares/toms.
>
> Scott
>
> On 27 Feb 2009 7:19:11 -0300, Matheus  wrote:
>> hi scott.
>> onestly man, i think that frets on fire is a rubbish... logic, it's
>> personal opinion.
>> 1. it runs slow on my computer.
>> 2. in the original game, after you press each not, you need press
>> enter
>> after it to each nots play correctly.
>> in this game, you can disable it.
>> and i reported this one bekause, in my machine there is no lag in the
>> songs, and i awreade downloaded all the rock band 2 musics, and i got
>> the links for gh 1, gh 2, gh encore, gh 3, gh aerosmith, and gh world
>> tur, and rock band 1.
>> and if you search in the net, you can even find many good musics
>> for it.
>>
>> -Mensagem original-
>> De: Scott Chesworth 
>> Para: Gamers Discussion list 
>> Data: Sexta, 27 de Fevereiro de 2009 02:44
>> Assunto: Re: [Audyssey] a game for pc, based on guitar hero and
>> rock band.
>>
>> This is cool! Just managed to get through the included coheed song on
>> bass and drums, stumbled my wayh through on guitar and absolutely
>> failed at the solo. Think it helped a bit that I know the song on all
>> 3 of those instruments in real life roughly, but I've never bothered
>> to learn the solo note for note.
>>
>> Has anyone ever checked out frets on fire?  A quick google search for
>> other projects along these lines turned it up.  Looks like there's
>> rock band mods for it now so we'd have guitar bass and drums, plus
>> the
>> star rating system etc.  I like that rage is portable, but from the
>> looks of it frets on fire seems further developed.  I'm pretty much
>> tied for time until middle of next week, but if anyone checks it out
>> be sure to report back for us!
>>
>> cheers
>> Scott
>>
>> On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:
>>> hey all.
>>> i've posted that in brandon's mailing list and the ag forum, but i'm
>>> posting that here bekause there are different peoples in different
>>> places that don't read the messages posted, for example, in the
>>> forum.
>>> well, so to who awreade received it, sorry for the spam, and for who
>>> don't, i hope that you got interested in that and try it all, so
>>> here it
>>> goes:
>>>
>>> searching for some games, i just found the game called "guitar
>>> rage".
>>> it's based in guitar hero and rockband, and it's for pc.
>>> you can even play with drums and bass, it's really awesome.
>>> well, to download new musics it's very simple, you only need the
>>> keyboard in the game, but i think that if you have a guitar, you can
>>> also use it.
>>> the only two bad problems are as follows:
>>> *the game is in portuguese, but i awreade got all of the menus
>>> recognised so if anyone is going to try  that, it will be not hard
>>> to
>>> i explain what is what.
>>> *the menu wraps, but there are not many menus, and it's easy to
>>> recognise...
>>> and the bad, and really!! bad thing.
>>> *in the training mode, you can't train a specific section of the
>>> music
>>> from what i searched, you only can train all of the song.
>>> but there are sounds that are not easy, and in less than a hour i'm
>>> almost done with a song, i just need practice in a solo in the
>>> middle of
>>> the music, and i'm done.
>>> then if you guys want, i can try to record and send here.
>>> it's from Black Sabbath, called paranoid.
>>> and for who don't have guitar hero or rockband, i really recomend
>>> this
>>> one. bekause 

Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread Ron Schamerhorn
Hi

  I've tried the game and have absolutely no idea what I'm doing.  I wish I 
understood it better as it's probably alot of fun.  Any help welcome.

Ron

- Original Message - 
From: "Scott Chesworth" 
To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 9:44 PM
Subject: Re: [Audyssey] a game for pc, based on guitar hero and rock band.


This is cool! Just managed to get through the included coheed song on
bass and drums, stumbled my wayh through on guitar and absolutely
failed at the solo. Think it helped a bit that I know the song on all
3 of those instruments in real life roughly, but I've never bothered
to learn the solo note for note.

Has anyone ever checked out frets on fire?  A quick google search for
other projects along these lines turned it up.  Looks like there's
rock band mods for it now so we'd have guitar bass and drums, plus the
star rating system etc.  I like that rage is portable, but from the
looks of it frets on fire seems further developed.  I'm pretty much
tied for time until middle of next week, but if anyone checks it out
be sure to report back for us!

cheers
Scott


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Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread william lomas

has this got that solo mode mentioned and the "crazy" mode?
what is the idea of all this sorry to sound like a dumm ass as you  
american folk call it


On 27 Feb 2009, at 10:32, Scott Chesworth wrote:


Ah ok, if frets on fire runs slow then Rage is probably what I'll
stick too, especially considering it's portable.

One thing - as far as I could tell from a look at FoF's documentation,
enter key is for strumming-picking, so it gives your right hand some
work to do and makes coordination between both hands important like on
a real guitar.  It's cool that Rage has a feature to disable it for
one handed players or maybe people with less dexterity, and it also
gives us one less thing to think about when we're trying to figure out
a new song I guess, but dude if you have fully functioning limbs,
practice using it and I can promise it'll add a new level of challenge
to the game for you.

Wonder if it'd be a big job to get this translated into english?  I
suck at playing the drum layout that comes as standard, need to have
my right hand working on hats and cymbals, left thumb on kick and my
left fingers for snares/toms.

Scott

On 27 Feb 2009 7:19:11 -0300, Matheus  wrote:

hi scott.
onestly man, i think that frets on fire is a rubbish... logic, it's
personal opinion.
1. it runs slow on my computer.
2. in the original game, after you press each not, you need press  
enter

after it to each nots play correctly.
in this game, you can disable it.
and i reported this one bekause, in my machine there is no lag in the
songs, and i awreade downloaded all the rock band 2 musics, and i got
the links for gh 1, gh 2, gh encore, gh 3, gh aerosmith, and gh world
tur, and rock band 1.
and if you search in the net, you can even find many good musics  
for it.


-Mensagem original-
De: Scott Chesworth 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 02:44
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and  
rock band.


This is cool! Just managed to get through the included coheed song on
bass and drums, stumbled my wayh through on guitar and absolutely
failed at the solo. Think it helped a bit that I know the song on all
3 of those instruments in real life roughly, but I've never bothered
to learn the solo note for note.

Has anyone ever checked out frets on fire?  A quick google search for
other projects along these lines turned it up.  Looks like there's
rock band mods for it now so we'd have guitar bass and drums, plus  
the

star rating system etc.  I like that rage is portable, but from the
looks of it frets on fire seems further developed.  I'm pretty much
tied for time until middle of next week, but if anyone checks it out
be sure to report back for us!

cheers
Scott

On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:

hey all.
i've posted that in brandon's mailing list and the ag forum, but i'm
posting that here bekause there are different peoples in different
places that don't read the messages posted, for example, in the  
forum.

well, so to who awreade received it, sorry for the spam, and for who
don't, i hope that you got interested in that and try it all, so  
here it

goes:

searching for some games, i just found the game called "guitar  
rage".

it's based in guitar hero and rockband, and it's for pc.
you can even play with drums and bass, it's really awesome.
well, to download new musics it's very simple, you only need the
keyboard in the game, but i think that if you have a guitar, you can
also use it.
the only two bad problems are as follows:
*the game is in portuguese, but i awreade got all of the menus
recognised so if anyone is going to try  that, it will be not hard  
to

i explain what is what.
*the menu wraps, but there are not many menus, and it's easy to
recognise...
and the bad, and really!! bad thing.
*in the training mode, you can't train a specific section of the  
music

from what i searched, you only can train all of the song.
but there are sounds that are not easy, and in less than a hour i'm
almost done with a song, i just need practice in a solo in the  
middle of

the music, and i'm done.
then if you guys want, i can try to record and send here.
it's from Black Sabbath, called paranoid.
and for who don't have guitar hero or rockband, i really recomend  
this

one. bekause it is good for pasting the time, it's small (46 mb, the
game comes with 3 musics) and it's fry.
well, now let me continue trying to make the solo to play all the  
music,

then i'll try with drums.
if anyone wana awreade trying this game, it's at
http://www.grgame.com.br/pasta_downloads_gr/grbeta5.zip
and it's portable, so you can carry with you. it's just unzip,  
then open

the folder of the game and click on game.exe.
then the menus are as follows:
online play
(i don't tested this one)
offline mode
practice
train the drums
informations
exit the game.
then wen you choose something, for example offline mode, it will  
just
have one option, that it's the folder of the musics, in this  

[Audyssey] .exe

2009-02-27 Thread Hayri Tulumcu
  it is just the exe files that you have created with WinRAR which you can 
open 

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Re: [Audyssey] any RPG Games?

2009-02-27 Thread The Kolesar Brothers
If you're into rpg games? You might want to test drive the online trucking 
game. The game is called trukz and the web page is
www.trukz.com
If you decide to give it a test drive and you're in the states? Give me a 
e-mail and I'll ship you a couple txt files that no trucker should be 
without.
HTH Ron and Leader Dog boz who's coming up on Five years together here in 
March
Matt & Ron Kolesar & there great Dogs!

kolesar16...@roadrunner.com
- Original Message - 
From: "James Howard" 
To: "Gamers Discussion list" 
Sent: Thursday, February 26, 2009 10:14 PM
Subject: [Audyssey] any RPG Games?


anyone know of any good RPG games?  I'm really int to games like that.

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Re: [Audyssey] .exe

2009-02-27 Thread Daniel Villalon

Hey!

 

You can open some .exe's like installers, using win rar. in aplications menú, 
in some files you can see an option called open with win rar.

 

Gregreetings and blesings,

Starchild.
 
> From: ha...@ka-net.dk
> To: Gamers@audyssey.org
> Date: Fri, 27 Feb 2009 13:22:08 +0100
> Subject: [Audyssey] .exe
> 
> how can I browse an exe file like in Windows Explorer? and add and remove and 
> copy files? 
> 
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_
Consigue gratis el nuevo Messenger. ¡Descárgatelo! 
http://download.live.com/
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[Audyssey] .exe

2009-02-27 Thread Hayri Tulumcu
  how can I browse an exe file like in Windows Explorer? and add and remove 
and copy files? 

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Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts

2009-02-27 Thread Thomas Ward

Hi Dark,
Yeah, it has been something I've wanted to work on for a while, but 
never took the time to really look into. However, now that the beta is 
out and people are flooding my inbox to do this and that it seams I 
should get this done fairly soon as the game needs to have this resolved 
to make the game more enjoyable for all.
As for the audio output I'm glad you like it. This is a totally 
different gaming engine, in fact, it is a modified Genesis 3D Engine so 
it has a lot of the good stuff to power the game. Montezuma's Revenge on 
the other hand was primarily a port of James Norths game from VB 6 to 
C#, and then whatever features I added to it.


dark wrote:

Hi tom.

I'll be looking forward to the possibility of a dodge move, sinse imho 
the damage per second system where you just automatically take damage as 
you hit the creature has several problems.


When I said "dodge" i did mean that,  ie, having to move around, 
duck and possibly jump,  provided that there is always a possibility 
of avoiding enemy attacks if your good enough with your controls.


I've noticed that the sterrio panning of game elements in Mota is much 
more precise than it was in Monti (presumably down to all your engine 
debugging), which is why I thought such a dodge system might be workable.


Beware the Grue!

Dark.



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Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts

2009-02-27 Thread Thomas Ward

Hi,
I'm not saying your idea is a bad one, but I have no plans to add a 
sword to sword combat system in MOTA at this time. I love realism as 
best as the next guy, but I also have to begin thinking priorities too. 
I have pretty much decided June is the cut off date for development on 
this game, and I'm going to do everything possible to meet that goal. In 
order to do that I simply can't include every single end user 
suggestion, desired feature, etc and make it on time. I've still got 9 
levels to do, and instead of working on that I have myself buried under 
a long list of requests and bug fixes for the next week or two. I'll 
work on bug fixes and as many end user suggestions as I rreasonably can. 
After that though I want to just get it done and over with.

Smile.

Clement Chou wrote:
On that thought, maybe not. but swords could still be used for the 
occasional perry, could they not? But because of her guessed stature 
from the rope-climbing and all, I'd say make it one or two blocks 
dependent on the strength of the enemy, as in the beat em up sengoku.



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Re: [Audyssey] Mysteries of the Ancients wont wurk.

2009-02-27 Thread Thomas Ward

Hi jimmy,
Then, I haven't a clue why it is crashing. It runs on 99% of systems 
fairly stable so the only way I am going to resolve your issue if you 
can write down the specific error message and e-mail it to me.
FYI, you might want to wait for version Beta 2 which has a number of bug 
fixes currently fixed or in the process of being fixed right now. My 
change log is growing quite large, and wo it may be possible Beta 2 
might run more stable on your system next time round. If not I 
definitely need to see that error message.


Jimmy Odin Kristoffersen wrote:

Hi Thomas.

Just tried what you advised, but i still got that box up, any idea for 
what could be wrong then?
I let her try the game on my own computer, but it still crashing down at 
some points, so i don't think she got the feeling of the game, therefore 
I'm trying to install it on her computer.

Thanks for any help.
Jimmy



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Re: [Audyssey] new link

2009-02-27 Thread Hayri Tulumcu

 The MP3 file which is downloaded from send space comes not from
 www.usagamesinteractive.com
 I have made this clip in a recording program called Samplitude 
Professional V 1.81 and I have recorded this clip to show that it is quite 
easy to clear the game in no time! and also because you can take things 
without using those torches



- Original Message - 
From: "shaun everiss" 

To: "Gamers Discussion list" 
Sent: Friday, February 27, 2009 5:40 AM
Subject: Re: [Audyssey] new link



it seems to be a copy of the trailer released on usagamesinteractive.
At 01:36 p.m. 27/02/2009, you wrote:

its an mp3 file, not an exe file as far as I can see.
I know there is a trailer but I am getting the file now anyway.
At 12:51 p.m. 27/02/2009, you wrote:
First of all, I do believe the file is nicely hosted at the USA games 
website, thanks.
Second of all, if your going to give a link, say what its for - instead 
of just saying the game - is it the old version? or the new beta? or 
what?



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio

- Original Message - From: "Hayri Tulumcu" 
To: 
Sent: Thursday, February 26, 2009 8:30 AM
Subject: [Audyssey] new link



Mysteries of the Ancients:
www.sendspace.com/file/hk9ntd
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Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread Matheus
ok its all here, from first gh to rock band 2, it's in text files with
the links.
download link:
http://www.sendspace.com/file/03eorj
HTH.
-Mensagem original-
De: shaun everiss 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 23:35
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock  band.

yeah you can, I tried to run it but the menus did not seem to speak.
I pushed a few keys and then the system locked and I had to reboot.
After which I killed the game.
You can download other musics, but there are page errors in the site its not 
really up to scratch, some frame or another or a few are busted and I will get 
page 
not found errors along with the actual site in ie6.
At 11:28 p.m. 27/02/2009, you wrote:
>oh wow can you get more tunes for this easily without sight?
>
>On 27 Feb 2009, at 10:19, Matheus wrote:
>
>>hi scott.
>>onestly man, i think that frets on fire is a rubbish... logic, it's
>>personal opinion.
>>1. it runs slow on my computer.
>>2. in the original game, after you press each not, you need press
>>enter
>>after it to each nots play correctly.
>>in this game, you can disable it.
>>and i reported this one bekause, in my machine there is no lag in the
>>songs, and i awreade downloaded all the rock band 2 musics, and i got
>>the links for gh 1, gh 2, gh encore, gh 3, gh aerosmith, and gh world
>>tur, and rock band 1.
>>and if you search in the net, you can even find many good musics for
>>it.
>>
>>-Mensagem original-
>>De: Scott Chesworth 
>>Para: Gamers Discussion list 
>>Data: Sexta, 27 de Fevereiro de 2009 02:44
>>Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock
>>band.
>>
>>This is cool! Just managed to get through the included coheed song on
>>bass and drums, stumbled my wayh through on guitar and absolutely
>>failed at the solo. Think it helped a bit that I know the song on all
>>3 of those instruments in real life roughly, but I've never bothered
>>to learn the solo note for note.
>>
>>Has anyone ever checked out frets on fire?  A quick google search for
>>other projects along these lines turned it up.  Looks like there's
>>rock band mods for it now so we'd have guitar bass and drums, plus the
>>star rating system etc.  I like that rage is portable, but from the
>>looks of it frets on fire seems further developed.  I'm pretty much
>>tied for time until middle of next week, but if anyone checks it out
>>be sure to report back for us!
>>
>>cheers
>>Scott
>>
>>On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:
>>>hey all.
>>>i've posted that in brandon's mailing list and the ag forum, but i'm
>>>posting that here bekause there are different peoples in different
>>>places that don't read the messages posted, for example, in the
>>>forum.
>>>well, so to who awreade received it, sorry for the spam, and for who
>>>don't, i hope that you got interested in that and try it all, so
>>>here it
>>>goes:
>>>
>>>searching for some games, i just found the game called "guitar rage".
>>>it's based in guitar hero and rockband, and it's for pc.
>>>you can even play with drums and bass, it's really awesome.
>>>well, to download new musics it's very simple, you only need the
>>>keyboard in the game, but i think that if you have a guitar, you can
>>>also use it.
>>>the only two bad problems are as follows:
>>>*the game is in portuguese, but i awreade got all of the menus
>>>recognised so if anyone is going to try  that, it will be not hard to
>>>i explain what is what.
>>>*the menu wraps, but there are not many menus, and it's easy to
>>>recognise...
>>>and the bad, and really!! bad thing.
>>>*in the training mode, you can't train a specific section of the
>>>music
>>>from what i searched, you only can train all of the song.
>>>but there are sounds that are not easy, and in less than a hour i'm
>>>almost done with a song, i just need practice in a solo in the
>>>middle of
>>>the music, and i'm done.
>>>then if you guys want, i can try to record and send here.
>>>it's from Black Sabbath, called paranoid.
>>>and for who don't have guitar hero or rockband, i really recomend
>>>this
>>>one. bekause it is good for pasting the time, it's small (46 mb, the
>>>game comes with 3 musics) and it's fry.
>>>well, now let me continue trying to make the solo to play all the
>>>music,
>>>then i'll try with drums.
>>>if anyone wana awreade trying this game, it's at
>>>http://www.grgame.com.br/pasta_downloads_gr/grbeta5.zip
>>>and it's portable, so you can carry with you. it's just unzip, then
>>>open
>>>the folder of the game and click on game.exe.
>>>then the menus are as follows:
>>>online play
>>>(i don't tested this one)
>>>offline mode
>>>practice
>>>train the drums
>>>informations
>>>exit the game.
>>>then wen you choose something, for example offline mode, it will just
>>>have one option, that it's the folder of the musics, in this cased,
>>>it's
>>>called rockband, so you press enter, and the preview of the musics
>>>will
>>>come, so you can choose with t

Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread william lomas

is it a chalenging game or too easy?

On 27 Feb 2009, at 10:41, Matheus wrote:


hi.
yes, i have fully functional limbs. i just find that pressing enter in
each note is still tow hard for me, and guitar rage also have this
feature in the configuration.
a, and you can set all options for example, map the keys just like how
you like, and enjoy.
yes, it's in portuguese, and i don't think that the developer will  
wana

translate it into english, but i'll try to contact him.
well, wen i arrive at my house in a few hours, i'll get all the config
file, and say what is what, explaining each tab that you press what
things mean, so you will can remap all of your keys to guitar, drums  
and

i think bass tow, if that helps.
i hope so.
-Mensagem original-
De: Scott Chesworth 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 10:32
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock  
band.


Ah ok, if frets on fire runs slow then Rage is probably what I'll
stick too, especially considering it's portable.

One thing - as far as I could tell from a look at FoF's documentation,
enter key is for strumming-picking, so it gives your right hand some
work to do and makes coordination between both hands important like on
a real guitar.  It's cool that Rage has a feature to disable it for
one handed players or maybe people with less dexterity, and it also
gives us one less thing to think about when we're trying to figure out
a new song I guess, but dude if you have fully functioning limbs,
practice using it and I can promise it'll add a new level of challenge
to the game for you.

Wonder if it'd be a big job to get this translated into english?  I
suck at playing the drum layout that comes as standard, need to have
my right hand working on hats and cymbals, left thumb on kick and my
left fingers for snares/toms.

Scott

On 27 Feb 2009 7:19:11 -0300, Matheus  wrote:

hi scott.
onestly man, i think that frets on fire is a rubbish... logic, it's
personal opinion.
1. it runs slow on my computer.
2. in the original game, after you press each not, you need press  
enter

after it to each nots play correctly.
in this game, you can disable it.
and i reported this one bekause, in my machine there is no lag in the
songs, and i awreade downloaded all the rock band 2 musics, and i got
the links for gh 1, gh 2, gh encore, gh 3, gh aerosmith, and gh world
tur, and rock band 1.
and if you search in the net, you can even find many good musics  
for it.


-Mensagem original-
De: Scott Chesworth 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 02:44
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and  
rock band.


This is cool! Just managed to get through the included coheed song on
bass and drums, stumbled my wayh through on guitar and absolutely
failed at the solo. Think it helped a bit that I know the song on all
3 of those instruments in real life roughly, but I've never bothered
to learn the solo note for note.

Has anyone ever checked out frets on fire?  A quick google search for
other projects along these lines turned it up.  Looks like there's
rock band mods for it now so we'd have guitar bass and drums, plus  
the

star rating system etc.  I like that rage is portable, but from the
looks of it frets on fire seems further developed.  I'm pretty much
tied for time until middle of next week, but if anyone checks it out
be sure to report back for us!

cheers
Scott

On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:

hey all.
i've posted that in brandon's mailing list and the ag forum, but i'm
posting that here bekause there are different peoples in different
places that don't read the messages posted, for example, in the  
forum.

well, so to who awreade received it, sorry for the spam, and for who
don't, i hope that you got interested in that and try it all, so  
here it

goes:

searching for some games, i just found the game called "guitar  
rage".

it's based in guitar hero and rockband, and it's for pc.
you can even play with drums and bass, it's really awesome.
well, to download new musics it's very simple, you only need the
keyboard in the game, but i think that if you have a guitar, you can
also use it.
the only two bad problems are as follows:
*the game is in portuguese, but i awreade got all of the menus
recognised so if anyone is going to try  that, it will be not hard  
to

i explain what is what.
*the menu wraps, but there are not many menus, and it's easy to
recognise...
and the bad, and really!! bad thing.
*in the training mode, you can't train a specific section of the  
music

from what i searched, you only can train all of the song.
but there are sounds that are not easy, and in less than a hour i'm
almost done with a song, i just need practice in a solo in the  
middle of

the music, and i'm done.
then if you guys want, i can try to record and send here.
it's from Black Sabbath, called paranoid.
and for who don't have guitar hero or rockband, i 

Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread Matheus
hi.
yes, i have fully functional limbs. i just find that pressing enter in
each note is still tow hard for me, and guitar rage also have this
feature in the configuration.
a, and you can set all options for example, map the keys just like how
you like, and enjoy.
yes, it's in portuguese, and i don't think that the developer will wana
translate it into english, but i'll try to contact him.
well, wen i arrive at my house in a few hours, i'll get all the config
file, and say what is what, explaining each tab that you press what
things mean, so you will can remap all of your keys to guitar, drums and
i think bass tow, if that helps.
i hope so.
-Mensagem original-
De: Scott Chesworth 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 10:32
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock band.

Ah ok, if frets on fire runs slow then Rage is probably what I'll
stick too, especially considering it's portable.

One thing - as far as I could tell from a look at FoF's documentation,
enter key is for strumming-picking, so it gives your right hand some
work to do and makes coordination between both hands important like on
a real guitar.  It's cool that Rage has a feature to disable it for
one handed players or maybe people with less dexterity, and it also
gives us one less thing to think about when we're trying to figure out
a new song I guess, but dude if you have fully functioning limbs,
practice using it and I can promise it'll add a new level of challenge
to the game for you.

Wonder if it'd be a big job to get this translated into english?  I
suck at playing the drum layout that comes as standard, need to have
my right hand working on hats and cymbals, left thumb on kick and my
left fingers for snares/toms.

Scott

On 27 Feb 2009 7:19:11 -0300, Matheus  wrote:
> hi scott.
> onestly man, i think that frets on fire is a rubbish... logic, it's
> personal opinion.
> 1. it runs slow on my computer.
> 2. in the original game, after you press each not, you need press enter
> after it to each nots play correctly.
> in this game, you can disable it.
> and i reported this one bekause, in my machine there is no lag in the
> songs, and i awreade downloaded all the rock band 2 musics, and i got
> the links for gh 1, gh 2, gh encore, gh 3, gh aerosmith, and gh world
> tur, and rock band 1.
> and if you search in the net, you can even find many good musics for it.
>
> -Mensagem original-
> De: Scott Chesworth 
> Para: Gamers Discussion list 
> Data: Sexta, 27 de Fevereiro de 2009 02:44
> Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock band.
>
> This is cool! Just managed to get through the included coheed song on
> bass and drums, stumbled my wayh through on guitar and absolutely
> failed at the solo. Think it helped a bit that I know the song on all
> 3 of those instruments in real life roughly, but I've never bothered
> to learn the solo note for note.
>
> Has anyone ever checked out frets on fire?  A quick google search for
> other projects along these lines turned it up.  Looks like there's
> rock band mods for it now so we'd have guitar bass and drums, plus the
> star rating system etc.  I like that rage is portable, but from the
> looks of it frets on fire seems further developed.  I'm pretty much
> tied for time until middle of next week, but if anyone checks it out
> be sure to report back for us!
>
> cheers
> Scott
>
> On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:
>> hey all.
>> i've posted that in brandon's mailing list and the ag forum, but i'm
>> posting that here bekause there are different peoples in different
>> places that don't read the messages posted, for example, in the forum.
>> well, so to who awreade received it, sorry for the spam, and for who
>> don't, i hope that you got interested in that and try it all, so here it
>> goes:
>>
>> searching for some games, i just found the game called "guitar rage".
>> it's based in guitar hero and rockband, and it's for pc.
>> you can even play with drums and bass, it's really awesome.
>> well, to download new musics it's very simple, you only need the
>> keyboard in the game, but i think that if you have a guitar, you can
>> also use it.
>> the only two bad problems are as follows:
>> *the game is in portuguese, but i awreade got all of the menus
>> recognised so if anyone is going to try  that, it will be not hard to
>> i explain what is what.
>> *the menu wraps, but there are not many menus, and it's easy to
>> recognise...
>> and the bad, and really!! bad thing.
>> *in the training mode, you can't train a specific section of the music
>> from what i searched, you only can train all of the song.
>> but there are sounds that are not easy, and in less than a hour i'm
>> almost done with a song, i just need practice in a solo in the middle of
>> the music, and i'm done.
>> then if you guys want, i can try to record and send here.
>> it's from Black Sabbath, called paranoid.
>> and for who don't 

Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread Matheus
yes you can get more musics for it.
i have all the links to you get all the musics from the first guitar
hero until rock band 2.
the only sucker thing is that in many packs, you will need get music per
music, but i got all 84 songs of rb yesterday in the evening without
problems.

-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 10:28
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock band.

oh wow can you get more tunes for this easily without sight?

On 27 Feb 2009, at 10:19, Matheus wrote:

> hi scott.
> onestly man, i think that frets on fire is a rubbish... logic, it's
> personal opinion.
> 1. it runs slow on my computer.
> 2. in the original game, after you press each not, you need press
> enter
> after it to each nots play correctly.
> in this game, you can disable it.
> and i reported this one bekause, in my machine there is no lag in the
> songs, and i awreade downloaded all the rock band 2 musics, and i got
> the links for gh 1, gh 2, gh encore, gh 3, gh aerosmith, and gh world
> tur, and rock band 1.
> and if you search in the net, you can even find many good musics for
> it.
>
> -Mensagem original-
> De: Scott Chesworth 
> Para: Gamers Discussion list 
> Data: Sexta, 27 de Fevereiro de 2009 02:44
> Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock
> band.
>
> This is cool! Just managed to get through the included coheed song on
> bass and drums, stumbled my wayh through on guitar and absolutely
> failed at the solo. Think it helped a bit that I know the song on all
> 3 of those instruments in real life roughly, but I've never bothered
> to learn the solo note for note.
>
> Has anyone ever checked out frets on fire?  A quick google search for
> other projects along these lines turned it up.  Looks like there's
> rock band mods for it now so we'd have guitar bass and drums, plus the
> star rating system etc.  I like that rage is portable, but from the
> looks of it frets on fire seems further developed.  I'm pretty much
> tied for time until middle of next week, but if anyone checks it out
> be sure to report back for us!
>
> cheers
> Scott
>
> On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:
>> hey all.
>> i've posted that in brandon's mailing list and the ag forum, but i'm
>> posting that here bekause there are different peoples in different
>> places that don't read the messages posted, for example, in the
>> forum.
>> well, so to who awreade received it, sorry for the spam, and for who
>> don't, i hope that you got interested in that and try it all, so
>> here it
>> goes:
>>
>> searching for some games, i just found the game called "guitar rage".
>> it's based in guitar hero and rockband, and it's for pc.
>> you can even play with drums and bass, it's really awesome.
>> well, to download new musics it's very simple, you only need the
>> keyboard in the game, but i think that if you have a guitar, you can
>> also use it.
>> the only two bad problems are as follows:
>> *the game is in portuguese, but i awreade got all of the menus
>> recognised so if anyone is going to try  that, it will be not hard to
>> i explain what is what.
>> *the menu wraps, but there are not many menus, and it's easy to
>> recognise...
>> and the bad, and really!! bad thing.
>> *in the training mode, you can't train a specific section of the
>> music
>> from what i searched, you only can train all of the song.
>> but there are sounds that are not easy, and in less than a hour i'm
>> almost done with a song, i just need practice in a solo in the
>> middle of
>> the music, and i'm done.
>> then if you guys want, i can try to record and send here.
>> it's from Black Sabbath, called paranoid.
>> and for who don't have guitar hero or rockband, i really recomend
>> this
>> one. bekause it is good for pasting the time, it's small (46 mb, the
>> game comes with 3 musics) and it's fry.
>> well, now let me continue trying to make the solo to play all the
>> music,
>> then i'll try with drums.
>> if anyone wana awreade trying this game, it's at
>> http://www.grgame.com.br/pasta_downloads_gr/grbeta5.zip
>> and it's portable, so you can carry with you. it's just unzip, then
>> open
>> the folder of the game and click on game.exe.
>> then the menus are as follows:
>> online play
>> (i don't tested this one)
>> offline mode
>> practice
>> train the drums
>> informations
>> exit the game.
>> then wen you choose something, for example offline mode, it will just
>> have one option, that it's the folder of the musics, in this cased,
>> it's
>> called rockband, so you press enter, and the preview of the musics
>> will
>> come, so you can choose with the arrow keys what you want, and press
>> enter (the musics don't wrap)
>> then it will come the difficulties. first is easy where you are,
>> then it
>> comes normal, and hard, and expert.
>> after you choose the difficulty, it's just choose what you want,
>> first
>> is guitar, second i

Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread shaun everiss
yeah you can, I tried to run it but the menus did not seem to speak.
I pushed a few keys and then the system locked and I had to reboot.
After which I killed the game.
You can download other musics, but there are page errors in the site its not 
really up to scratch, some frame or another or a few are busted and I will get 
page not found errors along with the actual site in ie6.
At 11:28 p.m. 27/02/2009, you wrote:
>oh wow can you get more tunes for this easily without sight?
>
>On 27 Feb 2009, at 10:19, Matheus wrote:
>
>>hi scott.
>>onestly man, i think that frets on fire is a rubbish... logic, it's
>>personal opinion.
>>1. it runs slow on my computer.
>>2. in the original game, after you press each not, you need press  
>>enter
>>after it to each nots play correctly.
>>in this game, you can disable it.
>>and i reported this one bekause, in my machine there is no lag in the
>>songs, and i awreade downloaded all the rock band 2 musics, and i got
>>the links for gh 1, gh 2, gh encore, gh 3, gh aerosmith, and gh world
>>tur, and rock band 1.
>>and if you search in the net, you can even find many good musics for  
>>it.
>>
>>-Mensagem original-
>>De: Scott Chesworth 
>>Para: Gamers Discussion list 
>>Data: Sexta, 27 de Fevereiro de 2009 02:44
>>Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock  
>>band.
>>
>>This is cool! Just managed to get through the included coheed song on
>>bass and drums, stumbled my wayh through on guitar and absolutely
>>failed at the solo. Think it helped a bit that I know the song on all
>>3 of those instruments in real life roughly, but I've never bothered
>>to learn the solo note for note.
>>
>>Has anyone ever checked out frets on fire?  A quick google search for
>>other projects along these lines turned it up.  Looks like there's
>>rock band mods for it now so we'd have guitar bass and drums, plus the
>>star rating system etc.  I like that rage is portable, but from the
>>looks of it frets on fire seems further developed.  I'm pretty much
>>tied for time until middle of next week, but if anyone checks it out
>>be sure to report back for us!
>>
>>cheers
>>Scott
>>
>>On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:
>>>hey all.
>>>i've posted that in brandon's mailing list and the ag forum, but i'm
>>>posting that here bekause there are different peoples in different
>>>places that don't read the messages posted, for example, in the  
>>>forum.
>>>well, so to who awreade received it, sorry for the spam, and for who
>>>don't, i hope that you got interested in that and try it all, so  
>>>here it
>>>goes:
>>>
>>>searching for some games, i just found the game called "guitar rage".
>>>it's based in guitar hero and rockband, and it's for pc.
>>>you can even play with drums and bass, it's really awesome.
>>>well, to download new musics it's very simple, you only need the
>>>keyboard in the game, but i think that if you have a guitar, you can
>>>also use it.
>>>the only two bad problems are as follows:
>>>*the game is in portuguese, but i awreade got all of the menus
>>>recognised so if anyone is going to try  that, it will be not hard to
>>>i explain what is what.
>>>*the menu wraps, but there are not many menus, and it's easy to
>>>recognise...
>>>and the bad, and really!! bad thing.
>>>*in the training mode, you can't train a specific section of the  
>>>music
>>>from what i searched, you only can train all of the song.
>>>but there are sounds that are not easy, and in less than a hour i'm
>>>almost done with a song, i just need practice in a solo in the  
>>>middle of
>>>the music, and i'm done.
>>>then if you guys want, i can try to record and send here.
>>>it's from Black Sabbath, called paranoid.
>>>and for who don't have guitar hero or rockband, i really recomend  
>>>this
>>>one. bekause it is good for pasting the time, it's small (46 mb, the
>>>game comes with 3 musics) and it's fry.
>>>well, now let me continue trying to make the solo to play all the  
>>>music,
>>>then i'll try with drums.
>>>if anyone wana awreade trying this game, it's at
>>>http://www.grgame.com.br/pasta_downloads_gr/grbeta5.zip
>>>and it's portable, so you can carry with you. it's just unzip, then  
>>>open
>>>the folder of the game and click on game.exe.
>>>then the menus are as follows:
>>>online play
>>>(i don't tested this one)
>>>offline mode
>>>practice
>>>train the drums
>>>informations
>>>exit the game.
>>>then wen you choose something, for example offline mode, it will just
>>>have one option, that it's the folder of the musics, in this cased,  
>>>it's
>>>called rockband, so you press enter, and the preview of the musics  
>>>will
>>>come, so you can choose with the arrow keys what you want, and press
>>>enter (the musics don't wrap)
>>>then it will come the difficulties. first is easy where you are,  
>>>then it
>>>comes normal, and hard, and expert.
>>>after you choose the difficulty, it's just choose what you want,  
>>>first
>>>is guitar, second is bass, and third is

Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread Matheus
no, just the menus that wrap and wen playing, the music normal just like
rb and gh.
but i explained the menus
now, there's a more advanced version of the game, but it don't got me
interested, the only things that it have is a solo mode that you need
play a music without a single error, and the crazy mode that comes with
musics, with random nots, from easy to hard.

-Mensagem original-
De: william lomas 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 10:28
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock band.

does the game talk or just have the music to play

On 27 Feb 2009, at 10:26, Matheus wrote:

> hi.
> yes, you need turn your screen reader first before running the game,
> or
> disable it in the game, i don't know.
> i don't have problems with it, cause i'm using another screen reader.
> but that's maybe the problem.
>
> -Mensagem original-
> De: Scott Chesworth 
> Para: Gamers Discussion list 
> Data: Sexta, 27 de Fevereiro de 2009 04:49
> Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock
> band.
>
> James,
>
> If you haven't already, make sure your screen reader is either killed
> or at least in some form of sleep/standby. I mention it because that
> got me the first time i ran it earlier.
>
> hth
> scott
>
> On 2/27/09, James Howard  wrote:
>> um thats odd, I can't get it to do anything, it plaies music, and I
>> can't seem to move through minues or anything, its annoying.
>>
>> On 2/26/09, Scott Chesworth  wrote:
>>> This is cool! Just managed to get through the included coheed song
>>> on
>>> bass and drums, stumbled my wayh through on guitar and absolutely
>>> failed at the solo. Think it helped a bit that I know the song on
>>> all
>>> 3 of those instruments in real life roughly, but I've never bothered
>>> to learn the solo note for note.
>>>
>>> Has anyone ever checked out frets on fire?  A quick google search
>>> for
>>> other projects along these lines turned it up.  Looks like there's
>>> rock band mods for it now so we'd have guitar bass and drums, plus
>>> the
>>> star rating system etc.  I like that rage is portable, but from the
>>> looks of it frets on fire seems further developed.  I'm pretty much
>>> tied for time until middle of next week, but if anyone checks it out
>>> be sure to report back for us!
>>>
>>> cheers
>>> Scott
>>>
>>> On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:
 hey all.
 i've posted that in brandon's mailing list and the ag forum, but
 i'm
 posting that here bekause there are different peoples in different
 places that don't read the messages posted, for example, in the
 forum.
 well, so to who awreade received it, sorry for the spam, and for
 who
 don't, i hope that you got interested in that and try it all, so
 here it
 goes:

 searching for some games, i just found the game called "guitar
 rage".
 it's based in guitar hero and rockband, and it's for pc.
 you can even play with drums and bass, it's really awesome.
 well, to download new musics it's very simple, you only need the
 keyboard in the game, but i think that if you have a guitar, you
 can
 also use it.
 the only two bad problems are as follows:
 *the game is in portuguese, but i awreade got all of the menus
 recognised so if anyone is going to try  that, it will be not
 hard to
 i explain what is what.
 *the menu wraps, but there are not many menus, and it's easy to
 recognise...
 and the bad, and really!! bad thing.
 *in the training mode, you can't train a specific section of the
 music
 from what i searched, you only can train all of the song.
 but there are sounds that are not easy, and in less than a hour i'm
 almost done with a song, i just need practice in a solo in the
 middle of
 the music, and i'm done.
 then if you guys want, i can try to record and send here.
 it's from Black Sabbath, called paranoid.
 and for who don't have guitar hero or rockband, i really recomend
 this
 one. bekause it is good for pasting the time, it's small (46 mb,
 the
 game comes with 3 musics) and it's fry.
 well, now let me continue trying to make the solo to play all the
 music,
 then i'll try with drums.
 if anyone wana awreade trying this game, it's at
 http://www.grgame.com.br/pasta_downloads_gr/grbeta5.zip
 and it's portable, so you can carry with you. it's just unzip,
 then open
 the folder of the game and click on game.exe.
 then the menus are as follows:
 online play
 (i don't tested this one)
 offline mode
 practice
 train the drums
 informations
 exit the game.
 then wen you choose something, for example offline mode, it will
 just
 have one option, that it's the folder of the musics, in this
 cased, it's
 called rockband, so you press enter, and the preview of the
 musics will

Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread Scott Chesworth
Ah ok, if frets on fire runs slow then Rage is probably what I'll
stick too, especially considering it's portable.

One thing - as far as I could tell from a look at FoF's documentation,
enter key is for strumming-picking, so it gives your right hand some
work to do and makes coordination between both hands important like on
a real guitar.  It's cool that Rage has a feature to disable it for
one handed players or maybe people with less dexterity, and it also
gives us one less thing to think about when we're trying to figure out
a new song I guess, but dude if you have fully functioning limbs,
practice using it and I can promise it'll add a new level of challenge
to the game for you.

Wonder if it'd be a big job to get this translated into english?  I
suck at playing the drum layout that comes as standard, need to have
my right hand working on hats and cymbals, left thumb on kick and my
left fingers for snares/toms.

Scott

On 27 Feb 2009 7:19:11 -0300, Matheus  wrote:
> hi scott.
> onestly man, i think that frets on fire is a rubbish... logic, it's
> personal opinion.
> 1. it runs slow on my computer.
> 2. in the original game, after you press each not, you need press enter
> after it to each nots play correctly.
> in this game, you can disable it.
> and i reported this one bekause, in my machine there is no lag in the
> songs, and i awreade downloaded all the rock band 2 musics, and i got
> the links for gh 1, gh 2, gh encore, gh 3, gh aerosmith, and gh world
> tur, and rock band 1.
> and if you search in the net, you can even find many good musics for it.
>
> -Mensagem original-
> De: Scott Chesworth 
> Para: Gamers Discussion list 
> Data: Sexta, 27 de Fevereiro de 2009 02:44
> Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock band.
>
> This is cool! Just managed to get through the included coheed song on
> bass and drums, stumbled my wayh through on guitar and absolutely
> failed at the solo. Think it helped a bit that I know the song on all
> 3 of those instruments in real life roughly, but I've never bothered
> to learn the solo note for note.
>
> Has anyone ever checked out frets on fire?  A quick google search for
> other projects along these lines turned it up.  Looks like there's
> rock band mods for it now so we'd have guitar bass and drums, plus the
> star rating system etc.  I like that rage is portable, but from the
> looks of it frets on fire seems further developed.  I'm pretty much
> tied for time until middle of next week, but if anyone checks it out
> be sure to report back for us!
>
> cheers
> Scott
>
> On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:
>> hey all.
>> i've posted that in brandon's mailing list and the ag forum, but i'm
>> posting that here bekause there are different peoples in different
>> places that don't read the messages posted, for example, in the forum.
>> well, so to who awreade received it, sorry for the spam, and for who
>> don't, i hope that you got interested in that and try it all, so here it
>> goes:
>>
>> searching for some games, i just found the game called "guitar rage".
>> it's based in guitar hero and rockband, and it's for pc.
>> you can even play with drums and bass, it's really awesome.
>> well, to download new musics it's very simple, you only need the
>> keyboard in the game, but i think that if you have a guitar, you can
>> also use it.
>> the only two bad problems are as follows:
>> *the game is in portuguese, but i awreade got all of the menus
>> recognised so if anyone is going to try  that, it will be not hard to
>> i explain what is what.
>> *the menu wraps, but there are not many menus, and it's easy to
>> recognise...
>> and the bad, and really!! bad thing.
>> *in the training mode, you can't train a specific section of the music
>> from what i searched, you only can train all of the song.
>> but there are sounds that are not easy, and in less than a hour i'm
>> almost done with a song, i just need practice in a solo in the middle of
>> the music, and i'm done.
>> then if you guys want, i can try to record and send here.
>> it's from Black Sabbath, called paranoid.
>> and for who don't have guitar hero or rockband, i really recomend this
>> one. bekause it is good for pasting the time, it's small (46 mb, the
>> game comes with 3 musics) and it's fry.
>> well, now let me continue trying to make the solo to play all the music,
>> then i'll try with drums.
>> if anyone wana awreade trying this game, it's at
>> http://www.grgame.com.br/pasta_downloads_gr/grbeta5.zip
>> and it's portable, so you can carry with you. it's just unzip, then open
>> the folder of the game and click on game.exe.
>> then the menus are as follows:
>> online play
>> (i don't tested this one)
>> offline mode
>> practice
>> train the drums
>> informations
>> exit the game.
>> then wen you choose something, for example offline mode, it will just
>> have one option, that it's the folder of the musics, in this cased, it's
>> called rockband, so you pr

Re: [Audyssey] a game for pc, based on guitar hero and rock band.

2009-02-27 Thread william lomas

does the game talk or just have the music to play

On 27 Feb 2009, at 10:26, Matheus wrote:


hi.
yes, you need turn your screen reader first before running the game,  
or

disable it in the game, i don't know.
i don't have problems with it, cause i'm using another screen reader.
but that's maybe the problem.

-Mensagem original-
De: Scott Chesworth 
Para: Gamers Discussion list 
Data: Sexta, 27 de Fevereiro de 2009 04:49
Assunto: Re: [Audyssey] a game for pc, based on guitar hero and rock  
band.


James,

If you haven't already, make sure your screen reader is either killed
or at least in some form of sleep/standby. I mention it because that
got me the first time i ran it earlier.

hth
scott

On 2/27/09, James Howard  wrote:

um thats odd, I can't get it to do anything, it plaies music, and I
can't seem to move through minues or anything, its annoying.

On 2/26/09, Scott Chesworth  wrote:
This is cool! Just managed to get through the included coheed song  
on

bass and drums, stumbled my wayh through on guitar and absolutely
failed at the solo. Think it helped a bit that I know the song on  
all

3 of those instruments in real life roughly, but I've never bothered
to learn the solo note for note.

Has anyone ever checked out frets on fire?  A quick google search  
for

other projects along these lines turned it up.  Looks like there's
rock band mods for it now so we'd have guitar bass and drums, plus  
the

star rating system etc.  I like that rage is portable, but from the
looks of it frets on fire seems further developed.  I'm pretty much
tied for time until middle of next week, but if anyone checks it out
be sure to report back for us!

cheers
Scott

On 26 Feb 2009 21:52:3 -0300, Matheus  wrote:

hey all.
i've posted that in brandon's mailing list and the ag forum, but  
i'm

posting that here bekause there are different peoples in different
places that don't read the messages posted, for example, in the  
forum.
well, so to who awreade received it, sorry for the spam, and for  
who
don't, i hope that you got interested in that and try it all, so  
here it

goes:

searching for some games, i just found the game called "guitar  
rage".

it's based in guitar hero and rockband, and it's for pc.
you can even play with drums and bass, it's really awesome.
well, to download new musics it's very simple, you only need the
keyboard in the game, but i think that if you have a guitar, you  
can

also use it.
the only two bad problems are as follows:
*the game is in portuguese, but i awreade got all of the menus
recognised so if anyone is going to try  that, it will be not  
hard to

i explain what is what.
*the menu wraps, but there are not many menus, and it's easy to
recognise...
and the bad, and really!! bad thing.
*in the training mode, you can't train a specific section of the  
music

from what i searched, you only can train all of the song.
but there are sounds that are not easy, and in less than a hour i'm
almost done with a song, i just need practice in a solo in the  
middle of

the music, and i'm done.
then if you guys want, i can try to record and send here.
it's from Black Sabbath, called paranoid.
and for who don't have guitar hero or rockband, i really recomend  
this
one. bekause it is good for pasting the time, it's small (46 mb,  
the

game comes with 3 musics) and it's fry.
well, now let me continue trying to make the solo to play all the  
music,

then i'll try with drums.
if anyone wana awreade trying this game, it's at
http://www.grgame.com.br/pasta_downloads_gr/grbeta5.zip
and it's portable, so you can carry with you. it's just unzip,  
then open

the folder of the game and click on game.exe.
then the menus are as follows:
online play
(i don't tested this one)
offline mode
practice
train the drums
informations
exit the game.
then wen you choose something, for example offline mode, it will  
just
have one option, that it's the folder of the musics, in this  
cased, it's
called rockband, so you press enter, and the preview of the  
musics will
come, so you can choose with the arrow keys what you want, and  
press

enter (the musics don't wrap)
then it will come the difficulties. first is easy where you are,  
then it

comes normal, and hard, and expert.
after you choose the difficulty, it's just choose what you want,  
first

is guitar, second is bass, and third is drums.
and to play, for example in the guitar, you use the keys a s j k,  
and in

expert is used l tow i think.
and with drums, you use the spacebar, a s k and l i think.
well, i don't tested, but i think that the first mode that will  
come
configured, is that one that you will need press the enter key  
with the
other key that you want, but i hate it, so to disable it, its  
just open

the file "configurar.exe"
and well. now the options will be in portuguese.
but it's just read with your jaws in the option that says "modo
palhetada" that is marked "sim" mark the option "nao" and click
"salvar". so its just close it nor

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