[Audyssey] Announcing the first expansion to Entombed: The Dungeon Creator
Hello, This came across the entombed discussion group a few days ago. And thought it worthy of being posted to the audyssey group. - Original Message - From: Jason Allen I'd like to announce the first expansion for Entombed: The Entombed Dungeon Creator. Create new items, weapons, armor, monsters, dungeon layouts, and even job classes. Adjust experience levels, difficulty, treasure, and more! Craft it all into your own dungeon and share it with others all over the world. Rate the dungeons you play and help push the best ones to the top! Development is in the early stages and a limited beta will be available to anyone who owns the full version of Entombed. I've created a very preliminary FAQ here: http://wiki.blind-games.com/wiki/doku.php?id=entombed-dungeoncreator-main Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Entombed Online Manual Updated.
Hi, i don't believe this announcement was ever posted to the list, so here it is. The wicki pages are still all not complete. But the following links will filll in some missing details. - Original Message - From: Jason Allen Sent: Monday, April 05, 2010 6:29 PM Hello, I've added some more information to the online manual. You might be interested in statistics or some details on the Twilight Bazaar. Keep in mind, although I gave some information about the bazaar, I haven't released the next version yet that contains it. The bazaar has a whole load of implications that I have to plan for, but it's nearly complete. For stats: http://wiki.blind-games.com/wiki/doku.php?id=entombed-characters For town and bazaar information: http://wiki.blind-games.com/wiki/doku.php?id=entombed-town Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed new version
Hello, The latest version to be released is 1.01. Jason hopes to have a new update out in the very near future. Rich - Original Message - From: michael barnes Sent: Thursday, April 08, 2010 8:12 PM does anyone know if there is a new version? and if there is what is it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] bugs with battle boomer
Hi kevin. well bugs. I found several sound files in attacks and grunts folders for female and male. I deleted these because the system gave errors. the fight started. However i kept getting invalid sound errors and so i deleted the game. looks good from what I saw though. I have also looked at the platform jump not much to it so I also got rid of the game I can clock it in 5 seconds. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] entombed new version
does anyone know if there is a new version? and if there is what is it? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Hi, Definitely. I think people completely forget the fact BGT has a lot of the hard work done. If a developer has to write something like PB Streamway, for example, that's going to take time. DirectSound 8 is ok, but it has none of the features of Streamway like the support for compressed file types, sound encryption, and doesn't even have a way to load PCm wav files without you creating a wrapper class for that purpose. So right there the audio support in BGT is first rate, and better than DirectSound by itself. Another thing that most new BGT users probably don't understand is how much easier using it is compared to using C/C++ directly. For one thing you don't have to mess with pointers which are always something of a pain. Every pointer you asign you have to remember somewhere in your program to release/destroy it to free up that block of memory. Most people hear probably have no idea whatI'm talking about, but the lack of having to deal with pointers is a very good thing for new programmers. Also BGT seams to handle strings without worrying about unicode vs ascii code. that's a good thing, because a C++ application written for Windows generally gets pretty picky about string types. To pas an unicode string to a string constant you have to do something like LPWSTR strText = L"Hello world!"; which cconverts the words "Hello world" to unicode and stores it in the string constant strText. We don't have to worry too much about that in BGT which makes it much less confusing. Bottom line, some of these people really have no idea what they are talking about here. BGT is simple and easy to use which is worth its wait in gold right there. The builtin features and simplicity of the scripting language makes it a great tool to use for game development if you don't have the years of experience as a software developer that someone like me has. Then, as I pointed out before professional tools cost money. Visual Studio itself isn't cheep. Oh, there is the Express version, which is free, but it is also a very stripped down version lacking most of the features and tools you get with Visual Studio Pro. One of these additional tools you don't get with Express is Microsoft Advance Setup Installer which is really the best installation system for Windows. There is Dotfuscator which helps a developer protect his/her .NET applications from reverse engineering. On and on we can go. So if you want to develope a game right and have all the pro tools you are going to pay some serious big bucks for the tools, and still have to write your own game engine from scratch. It isn't worth it for someone who doesn't have that stuff to begin with. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] to kevin
hey this new game what kind of game is? if you was to use a video game what game would be best to say your game is like. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Hi Thomas, Thank you for this long and thorough explanation. I get this question all the time, as a matter of fact. What one is paying for is not the scripting, because as Tom says there are already plenty of scripting engines out there. The scripting is merely one of many parts forming the chain that makes it, in my humble opinion, at least 10 times easier to develop an audio game than it would in C++. The statement that if one can learn BGT one can directly learn C++ as well is not true. The syntax, sure, but a language is so much more than its syntax. C++ itself has none of the advantages that BGT offers, and if you need to acquire these you'll be talking an even higher price tag and with more work on the part of the programmer as well. And for those who want to make free games, the lite version is considerably cheaper. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 11:37 PM Subject: Re: [Audyssey] news Request Hello Tom, Actually, $800 is a pretty fair price for a tool like BGT Pro. I think your opinion that it is over priced is do to the fact you haven't had any experience as a professional software developer. I can tell you for a fact that similar tools in the programming market would cost far more in comparison. Especially, if you begin adding up the cost for various software products. Here is some things to look at. FMOD Ex (Shareware License) $100.00 FMOD Ex (Casual License) $3,000.00 FMOD Ex (Commercial License) $6,000.00 Play Station SDK $20,000.00 Visual Studio Standard $299.00 Visual Studio Professional (without MSDN) $569 Visual Studio Professional (with MSDN) $1,299.00 Visual Studio Premium (with MSDN) $2,499.00 Just that alone can run you into thousands of dollars, and we haven't even began talking about sounds, music, and voice acting yet. Plus the fact BGT is or will be a fully qualified game engine complete with scripting, sound encryption, Sapi support, etc out of the box. If you use Visual Studio and say FMOD Ex you are going to pay more and still have to write a bunch of that stuff from scratch anyway. Plus if you want to support a special game console like Play Station Sony charges a wopping $20,000 to license their tools and libraries. So $800 isn't a bad price realistically speaking. If you are comercially selling your games you will earn back that $800 pretty quickly. MOTA grosed more than that during preordering, and I'm sure the final release will even earn more. On 4/8/10, lirin wrote: BTW, how many will be cost BGT? i don't know it is true or not, but i've hear something about 800$. When i am thinkinh about this price, i am trying to get a question for my ansfer. Firstly, 800$ is a dramatically price from a nightmare, i mean pro version of BGT. Why we must paying for something like that? Okay, we can only paying for a examples, but for nothing more. If i can learn BGT, i can learn a C++ language too, so, where is a target to get it? Sorry for of topic anyway. On the marked we have tools like that, maybe not for games, but we have, autohotkey, autoit, etc etc, and we have it for free. Maybe i am not a programmer, and don't know it very well, but for me it's something from hell, with full of respect. Tom --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The new game
well nopefully not to much keven, I have 2gb on a 2ghz system. saying that I probably can give you all the cpu power as I don't store that much. if you want it tested put it on pkb where the group can fiddle At 10:56 p.m. 8/04/2010, you wrote: >HI there, just another update I wanted to give ya'll. >Right now I am actively working ont he game. I am trying to get the sounds >working as I want them to, though it is still having some buffer >problems. The only way I can possibly fix that is loading the sounds all >at once into memory, but that has some draw-backs. First, the game takes >on my computer about 2,4 GHZ with 4.00 GB of ram, about 30 seconds to >load because ofa ll the massive sounds. second you need more memory than >you used to need. I haven't figured out how much yet, but quiet a bit. I >hope I can fix this issue with that. >So jsut wanted to give you an update that I am in fact right now owkring on >the project. > >- Original Message - >From: "Kevin Weispfennig" >To: "Gamers Discussion list" >Date: Thu, 08 Apr 2010 11:59:57 +0200 >Subject: Re: [Audyssey] The new game > >> HI jim, >> >> I looked at that file, and I wanted to go to VB, but it seems like it >isn#t >> supported after win 7 anymore, or that is what I've read, if someone can >> correct me on that I would switch. >> >> - Original Message - >> From: "Jim Kitchen" >> To: "Kevin Weispfennig" >> Date: Thu, 08 Apr 2010 05:40:46 -0400 >> Subject: Re: [Audyssey] The new game >> >> > Battleboomer, Released! >> > Hi Kevin, >> > >> > If you want to look at the code of a simple sample guess the number >game, >> there is the file guessvb.zip on my free windows sapi5 text to speech >> games page. The VB6 code is documented so as to show what each line >> does. Just look at the guess.frm file. The actual code starts with the >> line that reads >> > ' Sample guess the number game By Jim Kitchen >> > >> > HTH >> > >> > BFN >> > >> > Jim >> > >> > I like Visual Basic 6.0 because I can not C. >> > >> > j...@kitchensinc.net >> > http://www.kitchensinc.net >> > (440) 286-6920 >> > Chardon Ohio USA >> > --- >> > Gamers mailing list __ Gamers@audyssey.org >> > If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> > You can make changes or update your subscription via the web, at >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> > All messages are archived and can be searched and read at >> > http://www.mail-archive.com/gam...@audyssey.org. >> > If you have any questions or concerns regarding the management of the >> list, >> > please send E-mail to gamers-ow...@audyssey.org. >> > >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >list, >> please send E-mail to gamers-ow...@audyssey.org. >> > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] David Greenwood on ACB radio's Main Menu
Hi Folks, On this week's Main Menu show we visit with David Greenwood of GMA Games about a new game currently in public beta entitled Time of Conflict. David tells us about the current game as well as the history of the company. Next we bring you more highlights of CSUN 2010 from Blind Bargains. Main Menu airs on Saturdays at 1:00 UTC; that's Fridays at 9:00 Eastern in the U.S. http://www.acbradio.org/mainstream.html Subscribe to the Main Menu podcast feed at: http://mainmenu.acbradio.org/rss.php --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Next version of platform jumping BGT script/game
Oh yes, and if you walk into the left end, it'll alert you that you crashed into it, and the P key will at any point tell you the point number and whether up or down on floor - like mentioned, put in my own sayNumber method there as well. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "Jacob Kruger" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 11:44 PM Subject: Re: [Audyssey] Next version of platform jumping BGT script/game You're more than welcome to have a look and let me know what you think. Basically, you start off at point number 1, and if you move to the right, there are two raised platforms inbetween there and point 50, of a length of 3 spaces each, and when you walk into one of them, you hear that bump sound, and if you hit space bar while facing it, you'll jump up onto it, and you can then walk across it, where you'll then drop back to floor, and if you reach the far right - point 50, you've reached the end, and an alert will pop up telling you how many seconds it took you. You can walk in both directions, since like the name suggests, I used to love true platform jumping games in the old sighted days when was quite a lot younger, so might take it a bit further etc. Also, presume you're trying out the second version, where I tried to implement just holding in the left/right keys to keep on moving instead of pushing them one step at a time, and there am just sort of telling it to wait inside the loop for around the time that matches the length of the relevant sound effect. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 11:03 PM Subject: Re: [Audyssey] Next version of platform jumping BGT script/game Hi Jacob, I've tride the little platform game and it certainly runs just fine, though I don't quite understand what I should be doing. I hear a little note played on a mouth organ I believe when I press the space bar and I can walk into walls, though one time when I was pressing the arrow keys fast I got a message box that I unfortunately pressed enter on before I could read it. I'll take a peak in the source a little later today and give you some more feedback privately, if you'd like? Keep experimenting, for sure. You're well on your way. Kind regards, Philip Bennefall - Original Message - From: "Jacob Kruger" To: Sent: Thursday, April 08, 2010 12:53 AM Subject: [Audyssey] Next version of platform jumping BGT script/game http://www.blindza.co.za/uploads/platformJumping2.zip Now includes just holding in left and right keys to make the character keep on moving instead of repeatedly pressing them. Still have to figure out how exactly to stop it from looping excessively past certain events/happenings, but have already implemented some boolean state variables which do help a bit, but not perfect as of yet, and also played around with/edited sound effects to make them work a bit better, as well as making the applet wait for them to play before carrying on, and did that by using the wait method for now instead of play_wait, but will maybe try out different versions or something. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5008 (20100407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5011 (20100408) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus,
Re: [Audyssey] Next version of platform jumping BGT script/game
You're more than welcome to have a look and let me know what you think. Basically, you start off at point number 1, and if you move to the right, there are two raised platforms inbetween there and point 50, of a length of 3 spaces each, and when you walk into one of them, you hear that bump sound, and if you hit space bar while facing it, you'll jump up onto it, and you can then walk across it, where you'll then drop back to floor, and if you reach the far right - point 50, you've reached the end, and an alert will pop up telling you how many seconds it took you. You can walk in both directions, since like the name suggests, I used to love true platform jumping games in the old sighted days when was quite a lot younger, so might take it a bit further etc. Also, presume you're trying out the second version, where I tried to implement just holding in the left/right keys to keep on moving instead of pushing them one step at a time, and there am just sort of telling it to wait inside the loop for around the time that matches the length of the relevant sound effect. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 11:03 PM Subject: Re: [Audyssey] Next version of platform jumping BGT script/game Hi Jacob, I've tride the little platform game and it certainly runs just fine, though I don't quite understand what I should be doing. I hear a little note played on a mouth organ I believe when I press the space bar and I can walk into walls, though one time when I was pressing the arrow keys fast I got a message box that I unfortunately pressed enter on before I could read it. I'll take a peak in the source a little later today and give you some more feedback privately, if you'd like? Keep experimenting, for sure. You're well on your way. Kind regards, Philip Bennefall - Original Message - From: "Jacob Kruger" To: Sent: Thursday, April 08, 2010 12:53 AM Subject: [Audyssey] Next version of platform jumping BGT script/game http://www.blindza.co.za/uploads/platformJumping2.zip Now includes just holding in left and right keys to make the character keep on moving instead of repeatedly pressing them. Still have to figure out how exactly to stop it from looping excessively past certain events/happenings, but have already implemented some boolean state variables which do help a bit, but not perfect as of yet, and also played around with/edited sound effects to make them work a bit better, as well as making the applet wait for them to play before carrying on, and did that by using the wait method for now instead of play_wait, but will maybe try out different versions or something. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5008 (20100407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5011 (20100408) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5011 (20100408) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5011 (20100408) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messa
Re: [Audyssey] news Request
Hello Tom, Actually, $800 is a pretty fair price for a tool like BGT Pro. I think your opinion that it is over priced is do to the fact you haven't had any experience as a professional software developer. I can tell you for a fact that similar tools in the programming market would cost far more in comparison. Especially, if you begin adding up the cost for various software products. Here is some things to look at. FMOD Ex (Shareware License) $100.00 FMOD Ex (Casual License) $3,000.00 FMOD Ex (Commercial License) $6,000.00 Play Station SDK $20,000.00 Visual Studio Standard $299.00 Visual Studio Professional (without MSDN) $569 Visual Studio Professional (with MSDN) $1,299.00 Visual Studio Premium (with MSDN) $2,499.00 Just that alone can run you into thousands of dollars, and we haven't even began talking about sounds, music, and voice acting yet. Plus the fact BGT is or will be a fully qualified game engine complete with scripting, sound encryption, Sapi support, etc out of the box. If you use Visual Studio and say FMOD Ex you are going to pay more and still have to write a bunch of that stuff from scratch anyway. Plus if you want to support a special game console like Play Station Sony charges a wopping $20,000 to license their tools and libraries. So $800 isn't a bad price realistically speaking. If you are comercially selling your games you will earn back that $800 pretty quickly. MOTA grosed more than that during preordering, and I'm sure the final release will even earn more. On 4/8/10, lirin wrote: > BTW, how many will be cost BGT? i don't know it is true or not, but > i've hear something about 800$. > > When i am thinkinh about this price, i am trying to get a question for > my ansfer. > > Firstly, 800$ is a dramatically price from a nightmare, i mean pro > version of BGT. > > Why we must paying for something like that? Okay, we can only paying for > a examples, but for nothing more. > > If i can learn BGT, i can learn a C++ language too, so, where is a > target to get it? > > Sorry for of topic anyway. > > On the marked we have tools like that, maybe not for games, but we have, > autohotkey, autoit, etc etc, and we have it for free. > > > Maybe i am not a programmer, and don't know it very well, but for me > it's something from hell, with full of respect. > > > Tom > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Next version of platform jumping BGT script/game
Hi Jacob, I've tride the little platform game and it certainly runs just fine, though I don't quite understand what I should be doing. I hear a little note played on a mouth organ I believe when I press the space bar and I can walk into walls, though one time when I was pressing the arrow keys fast I got a message box that I unfortunately pressed enter on before I could read it. I'll take a peak in the source a little later today and give you some more feedback privately, if you'd like? Keep experimenting, for sure. You're well on your way. Kind regards, Philip Bennefall - Original Message - From: "Jacob Kruger" To: Sent: Thursday, April 08, 2010 12:53 AM Subject: [Audyssey] Next version of platform jumping BGT script/game http://www.blindza.co.za/uploads/platformJumping2.zip Now includes just holding in left and right keys to make the character keep on moving instead of repeatedly pressing them. Still have to figure out how exactly to stop it from looping excessively past certain events/happenings, but have already implemented some boolean state variables which do help a bit, but not perfect as of yet, and also played around with/edited sound effects to make them work a bit better, as well as making the applet wait for them to play before carrying on, and did that by using the wait method for now instead of play_wait, but will maybe try out different versions or something. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5008 (20100407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
BTW, how many will be cost BGT? i don't know it is true or not, but i've hear something about 800$. When i am thinkinh about this price, i am trying to get a question for my ansfer. Firstly, 800$ is a dramatically price from a nightmare, i mean pro version of BGT. Why we must paying for something like that? Okay, we can only paying for a examples, but for nothing more. If i can learn BGT, i can learn a C++ language too, so, where is a target to get it? Sorry for of topic anyway. On the marked we have tools like that, maybe not for games, but we have, autohotkey, autoit, etc etc, and we have it for free. Maybe i am not a programmer, and don't know it very well, but for me it's something from hell, with full of respect. Tom --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Fair enough then, I did think this was the case but thought I ought to check. Generally, I don't mind posting public betas, but there has to be a certain quality to them, so that would make sense. it will also though make life easier when bgt can do solo compiling of one sort or another, sinse then when people think they've got something vaguely playable, they can compile it, sort of like gift wrapping for the general public. Beware the Grue! Dark. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 6:58 PM Subject: Re: [Audyssey] news Request Hi Thomas, I tend to agree. While some of the things being created by BGT users certainly are of high quality, they obviously cannot yet function without the BGT engine being present on the user's system. This is a serious drawback for anything that is to be professionally distributed. Besides, BGT will be able to do so much more in the 1.0 release so that the functionality that is currently present can be considered fairly limited in comparison to what will come. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 7:53 PM Subject: Re: [Audyssey] news Request Hi Dark, One thing that might help is to consider here that BGT itself is in beta testing. Therefore anything currently being created using it is likewise a work in progress. Some of the new games are for the most part just practice appplications or scripts at this point. Were I you I wouldn't really consider them news worthy until they are stable, built using the full BGT engine, and can be compiled into redistributable files. However, thisis just my opinion based on my own view of professionalism here. On 4/8/10, dark wrote: Hi. With the bgt just releasd, lots of clever people are making games, which is obviously good. The only problem is, as news hound for audiogames.net, I'm not precisely certain at what point people want the games reported on the front of audiogames.net as news items, and at what point their just private betas shown off on this list. This has occasionally also happened on the audiogames.net forum, when someone has posted a comparatively unfinished version of a game (often a programming example or first attempt game which is more like a programming example). so, could people please let me know if their posting bgt projects as just work in progress type affairs, or whether they want them considdered as at least public beta status and therefore needing reporting and eventually adding to the database. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hello phillip, You are making me think hard here... Of course I would have to buy it, and I need to save money up for that. I would even do it, but I can only get the standart version, I don't think I would come anywhere near the pro *smiles* but now that you got me thinking... Oh man, it is hard to decide... I am getting many ofers trying to learn a language, but now, that I think about it BGT is designed for audio game programming, so I think if I go that road I cannot go wrong, I guess. Yes, I would need loats of help because I haven't even touched BGT. I mean I looked at some of the example codes and when I tried starting a project on my own it failed miserabely. *smiles* Best reggards, Kevin - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Date: Thu, 8 Apr 2010 20:04:21 +0200 Subject: Re: [Audyssey] Battle boomer question > Hi Kevin, > > BGT will definitely have a compiler in the 1.0 release, so a port of your > game to this language would not be a bad idea in my opinion. Of course, I'm > bound to say that but seriously though, VB 6, like AutoIt, is a language > that I would not recommend. It certainly works better than AutoIt but it's > so old now so that it's getting nearly impossible to maintain forward > compatibility with new Windows versions. Sure your games will run on Xp, but > above that it gets trickier and trickier. I'll be glad to help you port to > BGT, should you decide to take that root. Remember that for freeware games, > BGT will only sell for some 65 USD. > > Kind regards, > > Philip Bennefall > - Original Message - > From: "Kevin Weispfennig" > To: > Sent: Thursday, April 08, 2010 7:55 PM > Subject: [Audyssey] Battle boomer question > > > > Hello, > > > > and now at least I found out that AutoIt is not capable of running so... > > let's call it... Power full games, that it crashes. It has loats of > > buffer errors and sound issues. I need to get it ported over to > > something, I am not thinking of bgt, because that hasn't got a compiler > > yset though if it once odes I will gladly switch over. Can someone help > > me with getting it ported to something like... VB6 or something? I am > > just not advanced enough. > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gam...@audyssey.org. > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game please
What! one of jims' games for free! - don't you know how important the income from those games is to jim? With his ten million dollar det to o v a draft and son, creddit card company, and the monthly wrent he has to pay to Jo mcstingy his landlord for the plywood shed he lives in, it's only nights spent up programming those games and days out working on the tobacco plantation that stops him from being kicked out into the cold, deported, having everything he owns taken by the balifs and sent to live in the London sewers! And then you, sitting in your cumfy arm chair ask for a free game? how can you be so heartless! sorry jim, was feeling random and this one sort of happened, and while the recessions bad, I hope it's not that! bad ;D. Beware the Grue! Dark. - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 3:57 PM Subject: Re: [Audyssey] Football game please Do I get a free game for advertising? --- In God we trust. - Original Message - From: "Jim Kitchen" To: "Charles Rivard" Sent: Thursday, April 08, 2010 4:40 AM Subject: Re: [Audyssey] Football game please Hi Charles, Unfortunately I believe that he is looking for a Soccer game not American football. But thank you very much Charles for the promo. BFN - Original Message - Try Jim Kitchen's football game. It's found at www.kitchensinc.net in the section of free text to speech Windows games. On offense, you choose from a list of plays, and on defense, well, you defend. It's a good fun free game with good sounds. Be sure to download and install the other necessary files first, as described at the site. And, while you're at it, try the other free games from there, too. There's a lot of fun to be found there. HTH. - Original Message - From: "Ramy Moustafa" To: "Gamers Discussion list" Sent: Wednesday, April 07, 2010 1:56 PM Subject: [Audyssey] Football game please hi all; really I love football so much and I need to play it on computer, while I was at school we were playing football, but now no hope. so I tried playing it on computer until I found the super football, it has many good things like its name is football game. but, really it's a very boring game, also, no competitions or something inside the game, no updates, and the support team is not good. also, when playing, no intertainment at all, cause computer will do all things for you, u can't control the ball at all, Just when the player speak s from the right you will send the ball right etc. also, can't play online at all, can't find any parteners. so, now can't we find any other good football game for blinds? really I love this game, and if I find one I will buy it soon. Thanks in advance Cheers: Ramy Moustafa If music be the food of love, play on... Tel: 0020102221750 Personal email, msn and yahoo messengers: flutelo...@link.net skype: roma30 facebook: moustafa.r...@gmail.com --- Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi Kevin, Yeah, AutoIt was never designed for the kinds of games you are thinking of here. Far too many would be game developers tried it, trying to take the easy road to game development, and crashed and burned using that scripting language. So obviously you need a more professional language to use for agame like Battle Boomer. Now, the question here is what sort of programming language do you have in mind for the port? I wouldn't recommend Visual Basic 6 simply for the fact it is no longer officially supported on Windows Vista and Windows 7. Basically, it is a dead language, and only a handful of developers are still using it professionally. It isn't that I don't like Visual Basic 6, but I do feel strongly that if you are going to take the time learning a language and writing games in it you should start with something current. I know that C++ isn't the easiest language to learn, but like Philip I'm coming to believe it really is the best language for games. There really aren't any languages that compare with C/C++ for game development. however, if I had to pick a good second it would be Microsoft's C# .NET language which I was using for Tomb Hunter Mysteries of the Ancients and Star Trek Final Conflict. So I would be able to help with either one, and rrecommend one of those for your Battle Boomer project. On 4/8/10, Kevin Weispfennig wrote: > Hello, > > and now at least I found out that AutoIt is not capable of running so... > let's call it... Power full games, that it crashes. It has loats of > buffer errors and sound issues. I need to get it ported over to > something, I am not thinking of bgt, because that hasn't got a compiler > yset though if it once odes I will gladly switch over. Can someone help > me with getting it ported to something like... VB6 or something? I am > just not advanced enough. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi Kevin, BGT will definitely have a compiler in the 1.0 release, so a port of your game to this language would not be a bad idea in my opinion. Of course, I'm bound to say that but seriously though, VB 6, like AutoIt, is a language that I would not recommend. It certainly works better than AutoIt but it's so old now so that it's getting nearly impossible to maintain forward compatibility with new Windows versions. Sure your games will run on Xp, but above that it gets trickier and trickier. I'll be glad to help you port to BGT, should you decide to take that root. Remember that for freeware games, BGT will only sell for some 65 USD. Kind regards, Philip Bennefall - Original Message - From: "Kevin Weispfennig" To: Sent: Thursday, April 08, 2010 7:55 PM Subject: [Audyssey] Battle boomer question Hello, and now at least I found out that AutoIt is not capable of running so... let's call it... Power full games, that it crashes. It has loats of buffer errors and sound issues. I need to get it ported over to something, I am not thinking of bgt, because that hasn't got a compiler yset though if it once odes I will gladly switch over. Can someone help me with getting it ported to something like... VB6 or something? I am just not advanced enough. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Hi Thomas, I tend to agree. While some of the things being created by BGT users certainly are of high quality, they obviously cannot yet function without the BGT engine being present on the user's system. This is a serious drawback for anything that is to be professionally distributed. Besides, BGT will be able to do so much more in the 1.0 release so that the functionality that is currently present can be considered fairly limited in comparison to what will come. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 7:53 PM Subject: Re: [Audyssey] news Request Hi Dark, One thing that might help is to consider here that BGT itself is in beta testing. Therefore anything currently being created using it is likewise a work in progress. Some of the new games are for the most part just practice appplications or scripts at this point. Were I you I wouldn't really consider them news worthy until they are stable, built using the full BGT engine, and can be compiled into redistributable files. However, thisis just my opinion based on my own view of professionalism here. On 4/8/10, dark wrote: Hi. With the bgt just releasd, lots of clever people are making games, which is obviously good. The only problem is, as news hound for audiogames.net, I'm not precisely certain at what point people want the games reported on the front of audiogames.net as news items, and at what point their just private betas shown off on this list. This has occasionally also happened on the audiogames.net forum, when someone has posted a comparatively unfinished version of a game (often a programming example or first attempt game which is more like a programming example). so, could people please let me know if their posting bgt projects as just work in progress type affairs, or whether they want them considdered as at least public beta status and therefore needing reporting and eventually adding to the database. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Battle boomer question
Hello, and now at least I found out that AutoIt is not capable of running so... let's call it... Power full games, that it crashes. It has loats of buffer errors and sound issues. I need to get it ported over to something, I am not thinking of bgt, because that hasn't got a compiler yset though if it once odes I will gladly switch over. Can someone help me with getting it ported to something like... VB6 or something? I am just not advanced enough. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Hi Dark, One thing that might help is to consider here that BGT itself is in beta testing. Therefore anything currently being created using it is likewise a work in progress. Some of the new games are for the most part just practice appplications or scripts at this point. Were I you I wouldn't really consider them news worthy until they are stable, built using the full BGT engine, and can be compiled into redistributable files. However, thisis just my opinion based on my own view of professionalism here. On 4/8/10, dark wrote: > Hi. > > With the bgt just releasd, lots of clever people are making games, > which is obviously good. > > The only problem is, as news hound for audiogames.net, I'm not precisely > certain at what point people want the games reported on the front of > audiogames.net as news items, and at what point their just private betas > shown off on this list. > > This has occasionally also happened on the audiogames.net forum, when > someone has posted a comparatively unfinished version of a game (often a > programming example or first attempt game which is more like a programming > example). > > so, could people please let me know if their posting bgt projects as just > work in progress type affairs, or whether they want them considdered as at > least public beta status and therefore needing reporting and eventually > adding to the database. > > Beware the grue! > > Dark. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle Boomer, next release
Says can't find file when I clicked on link. "No one ever kicked ass by saying I can't." Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.rhythmqwest.com/TheCat http://www.cdbaby.com/thecat2 The king who stands poised With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai - Original Message - From: "Kevin Weispfennig" To: Sent: Thursday, April 08, 2010 9:25 AM Subject: [Audyssey] Battle Boomer, next release Hi there folks, Sorry for the long delay, but I have been away for ages until I finally got around to post this. Here is the new battle boomer. The next time I upload a new version ill make a set up and it will include a readme. So go grab it at: http://dl.dropbox.com/u/1617788/BattleBoomer.zip Please send any suggestions and comments! Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Battle Boomer
What I suggest you do is go into the folder it tells you and delete the file it cannot load, sometimes they are corrupt and then it will work. - Original Message - From: "Ryan Conroy" To: gamers@audyssey.org Date: Thu, 8 Apr 2010 17:21:29 GMT Subject: Re: [Audyssey] Problem with Battle Boomer > OK, I got it working. When I go to start a fight however, I get the following error.. > > Error > Could not load sounds\attacks\female/168.ogg. Please make sure the file exists. > OK > > The same thing happens when I choose a male, but it can't locate the male sound. > > > > -- Original Message -- > From: "Ryan Conroy" > To: kevin.weispfen...@gmx.net, gamers@audyssey.org > Subject: Re: [Audyssey] Problem with Battle Boomer > Date: Thu, 8 Apr 2010 17:10:46 GMT > > OK, now I get the following error: > > Error graphic 412 > graphic 904 Could not load sounds\music\normal.ogg. Please make sure the file exists. > OK > > The file does exist, I see it there. What should I do next? > > > > > -- Original Message -- > From: "Kevin Weispfennig" > To: "Gamers Discussion list" > Subject: Re: [Audyssey] Problem with Battle Boomer > Date: Thu, 08 Apr 2010 19:01:20 +0200 > > Well, as though I posted the version of the script with the actual script > included, or at least I ment to do that, the dll should be included. If > not, just paste the dll file in the project folder: > http://dl.dropbox.com/u/1617788/PureAudio.dll > That must work. > > > - Original Message - > From: "Ryan Conroy" > To: gamers@audyssey.org > Date: Thu, 8 Apr 2010 16:56:34 GMT > Subject: [Audyssey] Problem with Battle Boomer > > > Hello, > > > > I keep getting this error when trying to start the game: > > > > Error graphic 412 > > graphic 904 Error initializing the sound system library. > > OK > > > > What can I do? > > > > > > > > > > > > Get Free Email with Video Mail & Video Chat! > > http://www.juno.com/freeemail?refcd=JUTAGOUT1FREM0210 > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gam...@audyssey.org. > > If you have any questions or concerns regarding the management of the > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > > Cheap Flights & Hotels > Compare Rates & Save! Search Top Travel Sites on BookingBuddy.com > http://thirdpartyoffers.juno.com/TGL3131/4bbe0e8289e3215eee0st06vuc > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > > Penny Stock Jumping 2000% > Sign up to the #1 voted penny stock newsletter for free today! > http://thirdpartyoffers.juno.com/TGL3131/4bbe10e55431215f661st06vuc > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the manag
Re: [Audyssey] Problem with Battle Boomer
OK, I got it working. When I go to start a fight however, I get the following error.. Error Could not load sounds\attacks\female/168.ogg. Please make sure the file exists. OK The same thing happens when I choose a male, but it can't locate the male sound. -- Original Message -- From: "Ryan Conroy" To: kevin.weispfen...@gmx.net, gamers@audyssey.org Subject: Re: [Audyssey] Problem with Battle Boomer Date: Thu, 8 Apr 2010 17:10:46 GMT OK, now I get the following error: Error graphic 412 graphic 904 Could not load sounds\music\normal.ogg. Please make sure the file exists. OK The file does exist, I see it there. What should I do next? -- Original Message -- From: "Kevin Weispfennig" To: "Gamers Discussion list" Subject: Re: [Audyssey] Problem with Battle Boomer Date: Thu, 08 Apr 2010 19:01:20 +0200 Well, as though I posted the version of the script with the actual script included, or at least I ment to do that, the dll should be included. If not, just paste the dll file in the project folder: http://dl.dropbox.com/u/1617788/PureAudio.dll That must work. - Original Message - From: "Ryan Conroy" To: gamers@audyssey.org Date: Thu, 8 Apr 2010 16:56:34 GMT Subject: [Audyssey] Problem with Battle Boomer > Hello, > > I keep getting this error when trying to start the game: > > Error graphic 412 > graphic 904 Error initializing the sound system library. > OK > > What can I do? > > > > > > Get Free Email with Video Mail & Video Chat! > http://www.juno.com/freeemail?refcd=JUTAGOUT1FREM0210 > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Cheap Flights & Hotels Compare Rates & Save! Search Top Travel Sites on BookingBuddy.com http://thirdpartyoffers.juno.com/TGL3131/4bbe0e8289e3215eee0st06vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Penny Stock Jumping 2000% Sign up to the #1 voted penny stock newsletter for free today! http://thirdpartyoffers.juno.com/TGL3131/4bbe10e55431215f661st06vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Battle Boomer
Though, a new version of the .dll file. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Ryan Conroy" To: ; Sent: Thursday, April 08, 2010 6:10 PM Subject: Re: [Audyssey] Problem with Battle Boomer OK, now I get the following error: Error graphic 412 graphic 904 Could not load sounds\music\normal.ogg. Please make sure the file exists. OK The file does exist, I see it there. What should I do next? -- Original Message -- From: "Kevin Weispfennig" To: "Gamers Discussion list" Subject: Re: [Audyssey] Problem with Battle Boomer Date: Thu, 08 Apr 2010 19:01:20 +0200 Well, as though I posted the version of the script with the actual script included, or at least I ment to do that, the dll should be included. If not, just paste the dll file in the project folder: http://dl.dropbox.com/u/1617788/PureAudio.dll That must work. - Original Message - From: "Ryan Conroy" To: gamers@audyssey.org Date: Thu, 8 Apr 2010 16:56:34 GMT Subject: [Audyssey] Problem with Battle Boomer Hello, I keep getting this error when trying to start the game: Error graphic 412 graphic 904 Error initializing the sound system library. OK What can I do? Get Free Email with Video Mail & Video Chat! http://www.juno.com/freeemail?refcd=JUTAGOUT1FREM0210 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Cheap Flights & Hotels Compare Rates & Save! Search Top Travel Sites on BookingBuddy.com http://thirdpartyoffers.juno.com/TGL3131/4bbe0e8289e3215eee0st06vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Battle Boomer
That's why Kevin's releasing a new file. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Ryan Conroy" To: ; Sent: Thursday, April 08, 2010 6:10 PM Subject: Re: [Audyssey] Problem with Battle Boomer OK, now I get the following error: Error graphic 412 graphic 904 Could not load sounds\music\normal.ogg. Please make sure the file exists. OK The file does exist, I see it there. What should I do next? -- Original Message -- From: "Kevin Weispfennig" To: "Gamers Discussion list" Subject: Re: [Audyssey] Problem with Battle Boomer Date: Thu, 08 Apr 2010 19:01:20 +0200 Well, as though I posted the version of the script with the actual script included, or at least I ment to do that, the dll should be included. If not, just paste the dll file in the project folder: http://dl.dropbox.com/u/1617788/PureAudio.dll That must work. - Original Message - From: "Ryan Conroy" To: gamers@audyssey.org Date: Thu, 8 Apr 2010 16:56:34 GMT Subject: [Audyssey] Problem with Battle Boomer Hello, I keep getting this error when trying to start the game: Error graphic 412 graphic 904 Error initializing the sound system library. OK What can I do? Get Free Email with Video Mail & Video Chat! http://www.juno.com/freeemail?refcd=JUTAGOUT1FREM0210 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Cheap Flights & Hotels Compare Rates & Save! Search Top Travel Sites on BookingBuddy.com http://thirdpartyoffers.juno.com/TGL3131/4bbe0e8289e3215eee0st06vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The new game, Battleboomer, Released!
Hi, You can get the FMOD Ex API from fmodex.com. the fmodex.dll file is a com component so I don't see why it wouldn't work with AutoIt. It works with just about everything else including C#, Visual Basic, C++, you name it. Smile. On 4/8/10, Kevin Weispfennig wrote: > HI, > > If you can use it in autoit, which I suppose that it is a dll, I would > gladly switch to that. But I still need to learn how to use it, and more > importantly, where to get it. *smiles* --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Battle Boomer
OK, now I get the following error: Error graphic 412 graphic 904 Could not load sounds\music\normal.ogg. Please make sure the file exists. OK The file does exist, I see it there. What should I do next? -- Original Message -- From: "Kevin Weispfennig" To: "Gamers Discussion list" Subject: Re: [Audyssey] Problem with Battle Boomer Date: Thu, 08 Apr 2010 19:01:20 +0200 Well, as though I posted the version of the script with the actual script included, or at least I ment to do that, the dll should be included. If not, just paste the dll file in the project folder: http://dl.dropbox.com/u/1617788/PureAudio.dll That must work. - Original Message - From: "Ryan Conroy" To: gamers@audyssey.org Date: Thu, 8 Apr 2010 16:56:34 GMT Subject: [Audyssey] Problem with Battle Boomer > Hello, > > I keep getting this error when trying to start the game: > > Error graphic 412 > graphic 904 Error initializing the sound system library. > OK > > What can I do? > > > > > > Get Free Email with Video Mail & Video Chat! > http://www.juno.com/freeemail?refcd=JUTAGOUT1FREM0210 > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Cheap Flights & Hotels Compare Rates & Save! Search Top Travel Sites on BookingBuddy.com http://thirdpartyoffers.juno.com/TGL3131/4bbe0e8289e3215eee0st06vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] How did you start?
Hi Jim, I wouldn't be a bit suprised. Dos and Linux shared many of the same commandline applications back in those days. It was much easier to create cross-platform applications like lynx, sox, pine, ncftp, etc than it is today. Today programming is more complicated because instead of printing text directly to the screen or looking for keyboard ascii codes we have full fledged graphical tool kits that are generally operating system specific, unicode text, and special scan codes for special keys such as the Windows key and other keys that don't return a triditional ascii code. However, I know all too well about trying to shell out to play a wav file. Back when I was writing my first text games in the mid 90's in C I would use the system function like system ("play shuffle.wav"); which would shell out, play the shuffle file using sox, and then return to normal game play. It definitely was a pretty crude but effective way of adding sounds to otherwise text games. As you said it was sortof fun trying to figure out where to shell out, play the sound, and then come back so it didn't seam as though it was all out of place. Smile. On 4/8/10, Jim Kitchen wrote: > Hi Thomas, > > I also have and used a wav file player named sox. They must have also made > a dos version. But all that we did was use the Basic shell command to shell > out and play the wav file. It worked and was great to be able to add wav > files to our games, but as you can imagine shelling out was not exactly > congruent to smooth continuous game play. But that was part of the fun. > You know figuring out how to make a good game and blend in that shelling out > to play sounds. I was writing my games in PDS7. That is Microsoft > Professional Development System version 7. Also known as Extended Quick > Basic. That golf game was though written in GW Basic by a PC Users group > from Pittsburgh. I also wrote in GW Basic, BasicA, QBasic, Quick Basic 3.0 > and Quick Basic 4.5. And Microsoft Extended Basic for the TI 99 4A and > Atari home computers. Oh yeah and wrote a couple of little games for my Dad > on his TRS80 in whatever Basic that was. > > BFN > > Jim > > I like Visual Basic 6.0 because I can not C. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Battle Boomer
Well, as though I posted the version of the script with the actual script included, or at least I ment to do that, the dll should be included. If not, just paste the dll file in the project folder: http://dl.dropbox.com/u/1617788/PureAudio.dll That must work. - Original Message - From: "Ryan Conroy" To: gamers@audyssey.org Date: Thu, 8 Apr 2010 16:56:34 GMT Subject: [Audyssey] Problem with Battle Boomer > Hello, > > I keep getting this error when trying to start the game: > > Error graphic 412 > graphic 904 Error initializing the sound system library. > OK > > What can I do? > > > > > > Get Free Email with Video Mail & Video Chat! > http://www.juno.com/freeemail?refcd=JUTAGOUT1FREM0210 > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Problem with Battle Boomer
Hello, I keep getting this error when trying to start the game: Error graphic 412 graphic 904 Error initializing the sound system library. OK What can I do? Get Free Email with Video Mail & Video Chat! http://www.juno.com/freeemail?refcd=JUTAGOUT1FREM0210 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] How did you start?
Hay darren, let me know if you want a discussion of limited vision stuff off list, I'm currently beta testing a random occurence game with various colour and contrast modes and sapified menues, pluss there are some great freeware things around with graffics that aren't too evil and 3D. Obviously though this isn't right for the audeasy list, so appologies to everyone else. Beware the grue! Dark. - Original Message - From: "Darren Harris" To: "'Gamers Discussion list'" Sent: Monday, April 05, 2010 10:03 PM Subject: Re: [Audyssey] How did you start? I really can't remember precisely when I stumbled across whitestick but that really was where my audio gaming jerney began. It was either late 2003 or in 2004. I'm thinking more 2003 actually as packman talks is the first game I bought I think. For the most part I've been playing mainstream games as I do have some sight so being very honest there aren't many audio games that really do impress me. In terms of size of game and content replayability and complexity. Phil's packman talks and GMA tank commander, lw are the real games that have impressed me. Entombed is fantastic as well, so too I'm sure time of conflict will be. I haven't looked at that yet because am always caucious with regards to beta software even if I do trust the source. But I've been reading all the comments that the public testers have fed back to the list and with great interest. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Hi!
Hi, Welcome to the Audyssey list. We have a great bunch of people and developers here. As far as finding games audiogames.net really is our central resource. Unfortunately several game developers have come and gone abandoning there games, and for some games there are no links to download. So that is part of the reason why the Audiogames.net database is the way it is. As far as the method of speech output goes that tends to be a difference in game developers. Some developers such as Jim Kitchen prefer using Sapi because it is easier to program and he owns some of the higher quality voices which isn't too bad for gaming. Others like Philip use human speech in games like Q9 because it sounds better and more professional. Not much we can do about what the developer likes to use. You get what you get in this business. Smile. On 4/7/10, Szabó Edit wrote: > Hi everybody! > > I'm new here. My name is Edit, and 27 years old, from Hungary. (Please > forgive my english mistakes.) I would like to know some webpages where I > can find audio games, with normal voice not with sapi5 because this is > hard to understand for me. I liked the Tomb Hunter and the q9(yet the > demo) ,the Tarzan, The GMA Tank Comander and some of on the > audiogames.net, but I don't know actually how many programmers on the > market who makes audiogames. (This site has got a lot of missing links, > where I can't download game from.) Thanks for answering. > > Edit > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Update on Battle Boomer
Hi, OhSo what are you using for audio now? I don't know if there is code on the internet for it, but I know XAudio2 is now compatible with AutoIt as well as a bunch of other languages through Windows COM support. I haven't yet updated my own games to XAudio2 yet, but it looks pretty decent for game development. On 4/8/10, Kevin Weispfennig wrote: > Hi there, > > Another update, everything is running fine, here at least. Also I have > gotten 2 voices already. Come Thanks to the people who submitted their > voice. ALso, the new version is uploading as we speak, or I mail. It will > only take one more hour and then youa ll will jhave the link. I also > changed audio engines so we won't be having some stupid audio engine > problems! Yay! > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Battle Boomer, next release
Hi there folks, Sorry for the long delay, but I have been away for ages until I finally got around to post this. Here is the new battle boomer. The next time I upload a new version ill make a set up and it will include a readme. So go grab it at: http://dl.dropbox.com/u/1617788/BattleBoomer.zip Please send any suggestions and comments! Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game please
Do I get a free game for advertising? --- In God we trust. - Original Message - From: "Jim Kitchen" To: "Charles Rivard" Sent: Thursday, April 08, 2010 4:40 AM Subject: Re: [Audyssey] Football game please Hi Charles, Unfortunately I believe that he is looking for a Soccer game not American football. But thank you very much Charles for the promo. BFN - Original Message - Try Jim Kitchen's football game. It's found at www.kitchensinc.net in the section of free text to speech Windows games. On offense, you choose from a list of plays, and on defense, well, you defend. It's a good fun free game with good sounds. Be sure to download and install the other necessary files first, as described at the site. And, while you're at it, try the other free games from there, too. There's a lot of fun to be found there. HTH. - Original Message - From: "Ramy Moustafa" To: "Gamers Discussion list" Sent: Wednesday, April 07, 2010 1:56 PM Subject: [Audyssey] Football game please hi all; really I love football so much and I need to play it on computer, while I was at school we were playing football, but now no hope. so I tried playing it on computer until I found the super football, it has many good things like its name is football game. but, really it's a very boring game, also, no competitions or something inside the game, no updates, and the support team is not good. also, when playing, no intertainment at all, cause computer will do all things for you, u can't control the ball at all, Just when the player speak s from the right you will send the ball right etc. also, can't play online at all, can't find any parteners. so, now can't we find any other good football game for blinds? really I love this game, and if I find one I will buy it soon. Thanks in advance Cheers: Ramy Moustafa If music be the food of love, play on... Tel: 0020102221750 Personal email, msn and yahoo messengers: flutelo...@link.net skype: roma30 facebook: moustafa.r...@gmail.com --- Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] the new update for battle boomer has bin delayed.
Kind of because of the connection. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 3:19 PM Subject: Re: [Audyssey] the new update for battle boomer has bin delayed. Well, It was because of the bug. I found a new bug that I had to squash before going public with it. And not because of my connection whish is bad, I kmust admit, but the most delay is because of that bad bug I had to fix but couldn't but finally got around to know what it was all about. - Original Message - From: Muhammed Deniz To: "Gamers Discussion list" Date: Thu, 8 Apr 2010 15:06:28 +0100 Subject: [Audyssey] the new update for battle boomer has bin delayed. The new update has been delayed not because of the bug, its really because of the connection that Kevin has. So, 47 minutes left. Maybe me or Kevin will poste the update. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] the new update for battle boomer has bin delayed.
Well, It was because of the bug. I found a new bug that I had to squash before going public with it. And not because of my connection whish is bad, I kmust admit, but the most delay is because of that bad bug I had to fix but couldn't but finally got around to know what it was all about. - Original Message - From: Muhammed Deniz To: "Gamers Discussion list" Date: Thu, 8 Apr 2010 15:06:28 +0100 Subject: [Audyssey] the new update for battle boomer has bin delayed. > The new update has been delayed not because of the bug, its really because of the connection that Kevin has. So, 47 minutes left. Maybe me or Kevin will poste the update. > My audio games for the blind group. > Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. > audiogamesfortheblind+subscr...@googlegroups.com > With the subject subscribe in the subject line. > Contact infermation. > email: > muhamme...@googlemail.com > msn: > muhammed123...@hotmail.co.uk > Skype: > muhammed.deniz > Klango username. > muhammed > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] the new update for battle boomer has bin delayed.
The new update has been delayed not because of the bug, its really because of the connection that Kevin has. So, 47 minutes left. Maybe me or Kevin will poste the update. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] dealy with uploading
HI there, After uploading I noticed that there were still some bugs which were acomplished by not... Ur, compiling the script? That was stupid of me, I know but now I am re uploading and it will be available. I tested and got to level 21 without any erorrs, yeah I must be a freak. Lol. So atleast to level 21 it works fine. Lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Update on Battle Boomer
Hi there, Another update, everything is running fine, here at least. Also I have gotten 2 voices already. Come Thanks to the people who submitted their voice. ALso, the new version is uploading as we speak, or I mail. It will only take one more hour and then youa ll will jhave the link. I also changed audio engines so we won't be having some stupid audio engine problems! Yay! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] frogger game
Hi Folks, There already is an accessible frogger game. Frogger Description: Audio version of frogger Developer: Nikki Kuppens Requirements: Flash Instructions: Up and down arrow keys Link: Play http://www.audiogames.net/playcenter/index_exp.php --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Hi!
Go to. http://www.pcsgames.net My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Szabó Edit" To: Sent: Wednesday, April 07, 2010 11:10 AM Subject: [Audyssey] Hi! Hi everybody! I'm new here. My name is Edit, and 27 years old, from Hungary. (Please forgive my english mistakes.) I would like to know some webpages where I can find audio games, with normal voice not with sapi5 because this is hard to understand for me. I liked the Tomb Hunter and the q9(yet the demo) ,the Tarzan, The GMA Tank Comander and some of on the audiogames.net, but I don't know actually how many programmers on the market who makes audiogames. (This site has got a lot of missing links, where I can't download game from.) Thanks for answering. Edit --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game idea (Wall Street), need guidance on where to start
You curently cannot do graphics with bgt - Original Message - From: "Reinhard Stebner" To: "'Gamers Discussion list'" Date: Tue, 6 Apr 2010 21:19:19 -0400 Subject: [Audyssey] Game idea (Wall Street), need guidance on where to start > Below is a idea for a game that I am currently thinking about writing. > There are several questions I have for the list and I would appreciate your > guidance. First of all, I was thinking of using the BGT to write the game. > I would like to make this game for both sighted and blind users to play so, > I was thinking of including graphics that a friend of mine would put > together. First the game scenario: > > Wall Street (currently the game name, but will most likely need to be > changed do to this name being used in the "real world") > > Intro > You are progeny of a wall street tycoon. Your father was not only > successful in manipulating the market but a genius in economics. He, > however, has become annoyed with living at home and mooching off his golden > egg. You have been kicked out of the house and decided to try your own hand > at the stock exchange. It turns out, all your friends have been kicked out > of their homes as well, and now you all are racing to build up the sweetest > nest egg. It is a man eat man world out there. > > > Game Objective > > The players represent young adults of different backgrounds trying to see > who can save up the most money for retirement. To achieve it, they have to > accumulate knowledge and money. > > > Game setup > The 6 characters are random. Each player receives 2 trust funds which stay > in their investment portfolio. Additionally each player receives a starting > amount of money which is weighted according to his starting strengths. Each > player can start using their knowledge from the start of the game. There is > not only a token to keep track of everyone's score but a token to keep track > of the level of each player's strengths. Players may buy additional levels > during the game. There are also various acquisitions available for > purchase. Of each type of acquisition, there are half as many as there are > players (rounded up). As the game progresses, the acquisitions become more > valuable. > > Game sequence > The game is played in turns called years. The turn order for the first year > is random. Each year consists of 3 phases. In the first phase, players will > collect income. Then each player will reinvest their money in over the > course of the year. Players' points are adjusted according to their > investments on the board instantaneously, however, turn order for the next > year is not decided until phase 3. During phase 3, the computer determines > whether ending criteria are met, if the next year will be a recession, and > turn order based on points. > > > Phase 1: > At the start of each year, the acquisition slots are filled so that there > are as many acquisitions as there are players. Each player earns income. > This will include a $2,000 allowance from your father each year as well as > money from assets. Some acquisitions also contribute to player's income. > The following is a list of assets and the money that they generate. > > Trust Funds: The first trust fund generates $3,000. The second generates > $5000. Each additional trust generates $10,000. Thus, the starting income > for every player is $10,000 > > Government Bonds: On average, bonds make $20,000 a year. > > Mutual Funds: On average, mutual funds make $50,000 a year. > Stocks: On average, stocks make $100,000 a year. > Speculation Funds: On average, speculated funds make $200,000 a year. > Also in phase 1, debts are settled. Players must use their income to pay > their debt, until either their debt is paid off, or they have no more income > this year. > > Phase 2: > During phase 2, each players get to make decisions on how to spend their > money according to the turn order. No player is allowed to spend more money > while they are currently in debt. So the first player will spend his money > as he desires. When he is done, the second player may go, and then so on. > Choices of actions for this phase are; buying assets, taking seminars, > placing acquisitions up for bid, investing in their 401K, and taking other > players to court. > Buying assets > > At the beginning of the game, players are only able to buy trust funds and > government bonds. After purchasing certain acquisitions, players are then > able to buy the more risky assets. To buy speculated funds, one must > advance in the knowledge of speculation. There is a limit to how many > assets you are able to keep track of. At the beginning of the game, you are > only able to follow 5 assets, but as the game progresses, you will increase > in knowledge and acquisitions which will allow you to own more assets. If > at any point in the game, a player owns more assets then he can keep track > of, the num
[Audyssey] Hi!
Hi everybody! I'm new here. My name is Edit, and 27 years old, from Hungary. (Please forgive my english mistakes.) I would like to know some webpages where I can find audio games, with normal voice not with sapi5 because this is hard to understand for me. I liked the Tomb Hunter and the q9(yet the demo) ,the Tarzan, The GMA Tank Comander and some of on the audiogames.net, but I don't know actually how many programmers on the market who makes audiogames. (This site has got a lot of missing links, where I can't download game from.) Thanks for answering. Edit --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Game idea (Wall Street), need guidance on where to start
Below is a idea for a game that I am currently thinking about writing. There are several questions I have for the list and I would appreciate your guidance. First of all, I was thinking of using the BGT to write the game. I would like to make this game for both sighted and blind users to play so, I was thinking of including graphics that a friend of mine would put together. First the game scenario: Wall Street (currently the game name, but will most likely need to be changed do to this name being used in the "real world") Intro You are progeny of a wall street tycoon. Your father was not only successful in manipulating the market but a genius in economics. He, however, has become annoyed with living at home and mooching off his golden egg. You have been kicked out of the house and decided to try your own hand at the stock exchange. It turns out, all your friends have been kicked out of their homes as well, and now you all are racing to build up the sweetest nest egg. It is a man eat man world out there. Game Objective The players represent young adults of different backgrounds trying to see who can save up the most money for retirement. To achieve it, they have to accumulate knowledge and money. Game setup The 6 characters are random. Each player receives 2 trust funds which stay in their investment portfolio. Additionally each player receives a starting amount of money which is weighted according to his starting strengths. Each player can start using their knowledge from the start of the game. There is not only a token to keep track of everyone's score but a token to keep track of the level of each player's strengths. Players may buy additional levels during the game. There are also various acquisitions available for purchase. Of each type of acquisition, there are half as many as there are players (rounded up). As the game progresses, the acquisitions become more valuable. Game sequence The game is played in turns called years. The turn order for the first year is random. Each year consists of 3 phases. In the first phase, players will collect income. Then each player will reinvest their money in over the course of the year. Players' points are adjusted according to their investments on the board instantaneously, however, turn order for the next year is not decided until phase 3. During phase 3, the computer determines whether ending criteria are met, if the next year will be a recession, and turn order based on points. Phase 1: At the start of each year, the acquisition slots are filled so that there are as many acquisitions as there are players. Each player earns income. This will include a $2,000 allowance from your father each year as well as money from assets. Some acquisitions also contribute to player's income. The following is a list of assets and the money that they generate. Trust Funds: The first trust fund generates $3,000. The second generates $5000. Each additional trust generates $10,000. Thus, the starting income for every player is $10,000 Government Bonds: On average, bonds make $20,000 a year. Mutual Funds: On average, mutual funds make $50,000 a year. Stocks: On average, stocks make $100,000 a year. Speculation Funds: On average, speculated funds make $200,000 a year. Also in phase 1, debts are settled. Players must use their income to pay their debt, until either their debt is paid off, or they have no more income this year. Phase 2: During phase 2, each players get to make decisions on how to spend their money according to the turn order. No player is allowed to spend more money while they are currently in debt. So the first player will spend his money as he desires. When he is done, the second player may go, and then so on. Choices of actions for this phase are; buying assets, taking seminars, placing acquisitions up for bid, investing in their 401K, and taking other players to court. Buying assets At the beginning of the game, players are only able to buy trust funds and government bonds. After purchasing certain acquisitions, players are then able to buy the more risky assets. To buy speculated funds, one must advance in the knowledge of speculation. There is a limit to how many assets you are able to keep track of. At the beginning of the game, you are only able to follow 5 assets, but as the game progresses, you will increase in knowledge and acquisitions which will allow you to own more assets. If at any point in the game, a player owns more assets then he can keep track of, the number in excess is the number of assets he will not earn income from starting from the highest yielding. At any point in the game, players may sell assets for half their cost to the player. Taking seminars Every player starts off at level 1 in knowledge of the field their father specializes in. Players may buy entrance to seminars to increase their knowledge. Also players may buy the ability to take seminars in other fields of knowledge.
Re: [Audyssey] How did you start?
I really can't remember precisely when I stumbled across whitestick but that really was where my audio gaming jerney began. It was either late 2003 or in 2004. I'm thinking more 2003 actually as packman talks is the first game I bought I think. For the most part I've been playing mainstream games as I do have some sight so being very honest there aren't many audio games that really do impress me. In terms of size of game and content replayability and complexity. Phil's packman talks and GMA tank commander, lw are the real games that have impressed me. Entombed is fantastic as well, so too I'm sure time of conflict will be. I haven't looked at that yet because am always caucious with regards to beta software even if I do trust the source. But I've been reading all the comments that the public testers have fed back to the list and with great interest. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The new game
Hi, yeah I am currently running win 7 pro and your games work awesomely. I have no idea, I was fiddeling with VB6 a little, I am planning on doing some more with it, though not right now. I will see. - Original Message - From: "Jim Kitchen" To: "Kevin Weispfennig" Date: Thu, 08 Apr 2010 07:41:45 -0400 Subject: Re: [Audyssey] The new game > Hi Kevin, > > I don't think that even Vista or Windows 7 shipped with the VB6 run time libraries, but my WinKit.zip file installs them and my games run just fine then under Vista and Windows 7. Or so I have been told. I am still running Windows XP and programming all of my games in VB6. > > HTH > > BFN > > - Original Message - > HI jim, > > I looked at that file, and I wanted to go to VB, but it seems like it isn#t > supported after win 7 anymore, or that is what I've read, if someone can > correct me on that I would switch. > > - Original Message - > From: "Jim Kitchen" > To: "Kevin Weispfennig" > Date: Thu, 08 Apr 2010 05:40:46 -0400 > Subject: Re: [Audyssey] The new game > > > Battleboomer, Released! > > Hi Kevin, > > > > If you want to look at the code of a simple sample guess the number game, > there is the file guessvb.zip on my free windows sapi5 text to speech > games page. The VB6 code is documented so as to show what each line > does. Just look at the guess.frm file. The actual code starts with the > line that reads > > ' Sample guess the number game By Jim Kitchen > > > > HTH > > > > BFN > > > > Jim > > > > I like Visual Basic 6.0 because I can not C. > > > > j...@kitchensinc.net > > http://www.kitchensinc.net > > (440) 286-6920 > > Chardon Ohio USA > > --- > > Jim > > Kitchen's Inc, for games that are up to 110 percent funner to play. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Another update on what I have been doing
Hi there, Yes yes, I know, a little annoying but what can you do? I have been working on the audio engine, and guess what? It works now! I will post a link soon. BTW, I still need more voices. I've got one so far, but I need at least 5 until I add character selection. Just mail me! Either at kevin.weispfen...@gmx.net or weis...@googlemail.com HOpe to hear from you soon Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The new game
Hi Kevin, I don't think that even Vista or Windows 7 shipped with the VB6 run time libraries, but my WinKit.zip file installs them and my games run just fine then under Vista and Windows 7. Or so I have been told. I am still running Windows XP and programming all of my games in VB6. HTH BFN - Original Message - HI jim, I looked at that file, and I wanted to go to VB, but it seems like it isn#t supported after win 7 anymore, or that is what I've read, if someone can correct me on that I would switch. - Original Message - From: "Jim Kitchen" To: "Kevin Weispfennig" Date: Thu, 08 Apr 2010 05:40:46 -0400 Subject: Re: [Audyssey] The new game Battleboomer, Released! Hi Kevin, If you want to look at the code of a simple sample guess the number game, there is the file guessvb.zip on my free windows sapi5 text to speech games page. The VB6 code is documented so as to show what each line does. Just look at the guess.frm file. The actual code starts with the line that reads ' Sample guess the number game By Jim Kitchen HTH BFN Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The new game, Battleboomer, Released!
Hi, The BASS sound library is free for non-commercial use, as is FMOD. Here is a wrapper someone made for BASS: http://www.autoitscript.com/forum/index.php?showtopic=83481 I don't have much experience with BASS myself, but I'm sure it's much better then COMAudio. Thanks. -Ryam On Thu, Apr 8, 2010 at 4:31 AM, Kevin Weispfennig wrote: > HI, > > If you can use it in autoit, which I suppose that it is a dll, I would > gladly switch to that. But I still need to learn how to use it, and more > importantly, where to get it. *smiles* > > - Original Message - > From: Thomas Ward > To: Gamers Discussion list > Date: Wed, 7 Apr 2010 22:18:40 -0400 > Subject: Re: [Audyssey] The new game, Battleboomer, Released! > >> Hi, >> Just wanted to add to Philip's post here. FMOD only needs to be >> licensed if the developer intends to use it commercially. If it is a >> freeware project theFMOD API can be used free of charge. Compared to >> DirectSound, XAudio2, OpenAL, etc FMOD is far easier to use. >> >> >> On 4/7/10, Philip Bennefall wrote: >> > Hi Kevin, >> > >> > COMAudio has well known issues and is not currently suitable for game >> > development. There are the Bass and FMOD libraries, but they are > expensive >> > to license. Also, I would strongly advise against using AutoIt for > serious >> > game development. I found out the hard way that it really isn't up to > the >> > task. I would recommend C++, or if you are looking for something easier > then >> > perhaps BGT would be your best bet. >> > >> > Kind regards, >> > >> > Philip Bennefall >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The new game
HI there, just another update I wanted to give ya'll. Right now I am actively working ont he game. I am trying to get the sounds working as I want them to, though it is still having some buffer problems. The only way I can possibly fix that is loading the sounds all at once into memory, but that has some draw-backs. First, the game takes on my computer about 2,4 GHZ with 4.00 GB of ram, about 30 seconds to load because ofa ll the massive sounds. second you need more memory than you used to need. I haven't figured out how much yet, but quiet a bit. I hope I can fix this issue with that. So jsut wanted to give you an update that I am in fact right now owkring on the project. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Date: Thu, 08 Apr 2010 11:59:57 +0200 Subject: Re: [Audyssey] The new game > HI jim, > > I looked at that file, and I wanted to go to VB, but it seems like it isn#t > supported after win 7 anymore, or that is what I've read, if someone can > correct me on that I would switch. > > - Original Message - > From: "Jim Kitchen" > To: "Kevin Weispfennig" > Date: Thu, 08 Apr 2010 05:40:46 -0400 > Subject: Re: [Audyssey] The new game > > > Battleboomer, Released! > > Hi Kevin, > > > > If you want to look at the code of a simple sample guess the number game, > there is the file guessvb.zip on my free windows sapi5 text to speech > games page. The VB6 code is documented so as to show what each line > does. Just look at the guess.frm file. The actual code starts with the > line that reads > > ' Sample guess the number game By Jim Kitchen > > > > HTH > > > > BFN > > > > Jim > > > > I like Visual Basic 6.0 because I can not C. > > > > j...@kitchensinc.net > > http://www.kitchensinc.net > > (440) 286-6920 > > Chardon Ohio USA > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gam...@audyssey.org. > > If you have any questions or concerns regarding the management of the > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The new game
HI jim, I looked at that file, and I wanted to go to VB, but it seems like it isn#t supported after win 7 anymore, or that is what I've read, if someone can correct me on that I would switch. - Original Message - From: "Jim Kitchen" To: "Kevin Weispfennig" Date: Thu, 08 Apr 2010 05:40:46 -0400 Subject: Re: [Audyssey] The new game > Battleboomer, Released! > Hi Kevin, > > If you want to look at the code of a simple sample guess the number game, there is the file guessvb.zip on my free windows sapi5 text to speech games page. The VB6 code is documented so as to show what each line does. Just look at the guess.frm file. The actual code starts with the line that reads > ' Sample guess the number game By Jim Kitchen > > HTH > > BFN > > Jim > > I like Visual Basic 6.0 because I can not C. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
That's what I suspected myself, hence the question, but as people are doing this with the bgt in general I thought it'd be worth asking. Beware the grue! Dark. - Original Message - From: "Jacob Kruger" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 8:12 AM Subject: Re: [Audyssey] news Request Well, will just say, any of my 'attempts' are still somewhat/rather experimental. If I (ever) actually finish off a game as such, I'll let you know, since at this stage am just posting them here as examples, and also in case anyone has feedback/suggestions, etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "dark" To: Sent: Thursday, April 08, 2010 8:00 AM Subject: [Audyssey] news Request Hi. With the bgt just releasd, lots of clever people are making games, which is obviously good. The only problem is, as news hound for audiogames.net, I'm not precisely certain at what point people want the games reported on the front of audiogames.net as news items, and at what point their just private betas shown off on this list. This has occasionally also happened on the audiogames.net forum, when someone has posted a comparatively unfinished version of a game (often a programming example or first attempt game which is more like a programming example). so, could people please let me know if their posting bgt projects as just work in progress type affairs, or whether they want them considdered as at least public beta status and therefore needing reporting and eventually adding to the database. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5008 (20100407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5008 (20100407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] How did you start?
Hi Thomas, I also have and used a wav file player named sox. They must have also made a dos version. But all that we did was use the Basic shell command to shell out and play the wav file. It worked and was great to be able to add wav files to our games, but as you can imagine shelling out was not exactly congruent to smooth continuous game play. But that was part of the fun. You know figuring out how to make a good game and blend in that shelling out to play sounds. I was writing my games in PDS7. That is Microsoft Professional Development System version 7. Also known as Extended Quick Basic. That golf game was though written in GW Basic by a PC Users group from Pittsburgh. I also wrote in GW Basic, BasicA, QBasic, Quick Basic 3.0 and Quick Basic 4.5. And Microsoft Extended Basic for the TI 99 4A and Atari home computers. Oh yeah and wrote a couple of little games for my Dad on his TRS80 in whatever Basic that was. BFN Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The new game
Battleboomer, Released! Hi Kevin, If you want to look at the code of a simple sample guess the number game, there is the file guessvb.zip on my free windows sapi5 text to speech games page. The VB6 code is documented so as to show what each line does. Just look at the guess.frm file. The actual code starts with the line that reads ' Sample guess the number game By Jim Kitchen HTH BFN Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game please
Hi Charles, Unfortunately I believe that he is looking for a Soccer game not American football. But thank you very much Charles for the promo. BFN - Original Message - Try Jim Kitchen's football game. It's found at www.kitchensinc.net in the section of free text to speech Windows games. On offense, you choose from a list of plays, and on defense, well, you defend. It's a good fun free game with good sounds. Be sure to download and install the other necessary files first, as described at the site. And, while you're at it, try the other free games from there, too. There's a lot of fun to be found there. HTH. - Original Message - From: "Ramy Moustafa" To: "Gamers Discussion list" Sent: Wednesday, April 07, 2010 1:56 PM Subject: [Audyssey] Football game please hi all; really I love football so much and I need to play it on computer, while I was at school we were playing football, but now no hope. so I tried playing it on computer until I found the super football, it has many good things like its name is football game. but, really it's a very boring game, also, no competitions or something inside the game, no updates, and the support team is not good. also, when playing, no intertainment at all, cause computer will do all things for you, u can't control the ball at all, Just when the player speak s from the right you will send the ball right etc. also, can't play online at all, can't find any parteners. so, now can't we find any other good football game for blinds? really I love this game, and if I find one I will buy it soon. Thanks in advance Cheers: Ramy Moustafa If music be the food of love, play on... Tel: 0020102221750 Personal email, msn and yahoo messengers: flutelo...@link.net skype: roma30 facebook: moustafa.r...@gmail.com --- Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] installer for battle boomer.
I am working on the errors. Right now I am switching audio engines and it works pritty well so far. Already did the menus and the music, now let's see if we can make it work with the in-game-sounds. - Original Message - From: Muhammed Deniz To: "Gamers Discussion list" Date: Thu, 8 Apr 2010 09:45:14 +0100 Subject: [Audyssey] installer for battle boomer. > Hi all, > I made an installer for battle boomer. Its gonna be uploded and you guys are gonna get the file. But I typed in game...@audyssey so it'll come to you guys first. Though, I had an autoit file error. > My audio games for the blind group. > Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. > audiogamesfortheblind+subscr...@googlegroups.com > With the subject subscribe in the subject line. > Contact infermation. > email: > muhamme...@googlemail.com > msn: > muhammed123...@hotmail.co.uk > Skype: > muhammed.deniz > Klango username. > muhammed > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] installer for battle boomer.
Hi all, I made an installer for battle boomer. Its gonna be uploded and you guys are gonna get the file. But I typed in game...@audyssey so it'll come to you guys first. Though, I had an autoit file error. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
My ones are only for little tests. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Jacob Kruger" To: "Gamers Discussion list" Sent: Thursday, April 08, 2010 8:12 AM Subject: Re: [Audyssey] news Request Well, will just say, any of my 'attempts' are still somewhat/rather experimental. If I (ever) actually finish off a game as such, I'll let you know, since at this stage am just posting them here as examples, and also in case anyone has feedback/suggestions, etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "dark" To: Sent: Thursday, April 08, 2010 8:00 AM Subject: [Audyssey] news Request Hi. With the bgt just releasd, lots of clever people are making games, which is obviously good. The only problem is, as news hound for audiogames.net, I'm not precisely certain at what point people want the games reported on the front of audiogames.net as news items, and at what point their just private betas shown off on this list. This has occasionally also happened on the audiogames.net forum, when someone has posted a comparatively unfinished version of a game (often a programming example or first attempt game which is more like a programming example). so, could people please let me know if their posting bgt projects as just work in progress type affairs, or whether they want them considdered as at least public beta status and therefore needing reporting and eventually adding to the database. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5008 (20100407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5008 (20100407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The new game, Battleboomer, Released!
HI, If you can use it in autoit, which I suppose that it is a dll, I would gladly switch to that. But I still need to learn how to use it, and more importantly, where to get it. *smiles* - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 7 Apr 2010 22:18:40 -0400 Subject: Re: [Audyssey] The new game, Battleboomer, Released! > Hi, > Just wanted to add to Philip's post here. FMOD only needs to be > licensed if the developer intends to use it commercially. If it is a > freeware project theFMOD API can be used free of charge. Compared to > DirectSound, XAudio2, OpenAL, etc FMOD is far easier to use. > > > On 4/7/10, Philip Bennefall wrote: > > Hi Kevin, > > > > COMAudio has well known issues and is not currently suitable for game > > development. There are the Bass and FMOD libraries, but they are expensive > > to license. Also, I would strongly advise against using AutoIt for serious > > game development. I found out the hard way that it really isn't up to the > > task. I would recommend C++, or if you are looking for something easier then > > perhaps BGT would be your best bet. > > > > Kind regards, > > > > Philip Bennefall > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Well, will just say, any of my 'attempts' are still somewhat/rather experimental. If I (ever) actually finish off a game as such, I'll let you know, since at this stage am just posting them here as examples, and also in case anyone has feedback/suggestions, etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "dark" To: Sent: Thursday, April 08, 2010 8:00 AM Subject: [Audyssey] news Request Hi. With the bgt just releasd, lots of clever people are making games, which is obviously good. The only problem is, as news hound for audiogames.net, I'm not precisely certain at what point people want the games reported on the front of audiogames.net as news items, and at what point their just private betas shown off on this list. This has occasionally also happened on the audiogames.net forum, when someone has posted a comparatively unfinished version of a game (often a programming example or first attempt game which is more like a programming example). so, could people please let me know if their posting bgt projects as just work in progress type affairs, or whether they want them considdered as at least public beta status and therefore needing reporting and eventually adding to the database. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5008 (20100407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5008 (20100407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.