[Audyssey] mud connection problems

2013-03-20 Thread Keith
Hi, I've been creeping around the mud connector webiste and found a lot of 
games I'd like to try.  So, I gathered the info from the site: line of each 
game page and entered them into the mush z client and waited for the 
connection to be established.  I blieve iwas able to connect to 2 of them, 
out of 8.  the rifts ones do not connect (from the Palladium category), the 
fallout one does not connect, and several of the shadow run ones do not 
connect or time out.


The X-men flame of darkness one connects but I do not know how to create a 
character, and the alter awon one, of course, works (most likely because the 
code is upated regularly by Dennis Town and the server capacity is high.


So, what to do, what to do...

Keith 



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[Audyssey] Upgrading smugglers 5.

2013-03-20 Thread Lindsay Cowell
Hi all.

How do I update my smugglers 5?

Lindsay Cowell.
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[Audyssey] Smugglers 5.

2013-03-20 Thread Lindsay Cowell
I seem to have lost my smugglers 5 shortcut, how do I run it?

Lindsay Cowell.
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Re: [Audyssey] Storm8 games information

2013-03-20 Thread dark

Hi tom.

i totally agree on the story angle there tom, however in the case of 
vampires and warewolves it counts even more. The field has been so heavily 
worked over by fiction writers, (especially after twilight and other such 
popular series), that to be really interesting such a story has to have 
appealing characters and a different take on things.


One example of this was the recent series being human from the Bbc, about a 
vampire, a warewolf and a ghost who shared a house together. What made that 
however was the fact that the characters were so well rounded. Vampires were 
basically represented as like basically a totally out of control gang of 
druggies who even their leaders found hard to control, indeed part of the 
point of the second series was that just after the main character killed off 
the head vamp of the area, he suddenly realized that all the arrangements 
they had with the police etc totally fell out.


the vampire character himself was also not entirely a good guy either, since 
there were points he tried to give up feeding, points he tried to sell the 
idea to other vampires and other points that he totally lost it or was made 
to lose it by those around him, (since being human was as m uch about the 
people as it was about the paranormal).


My point however is that that sort of level of character is just not 
possible in such a short game which just has a click hear to do mission 
type of setup, indeed even for sighted players the cutscenes only provide 
appealing photos, not any sort of story or choices.


Hmmm, I'm now thinking of trying choiceofgames gamebook, choice of the 
vampire to see what that turns out like (though i believe that is somewhat 
influenced by anne rice given that you start off in 19th century 
neworleans).


Same goes for fantasy rpgs though and to a greater or lesser extent pretty 
much any genre of game, if the backstory and exploration is missing all your 
left with is stat management and economics, which might be interesting on 
it's own to some people, but not to myself,  at least not when it is 
just a question of doing the same thing over again rather than actually 
having some sort of reactive based system of actions to follow.


Beware the Grue!

Dark. 



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Re: [Audyssey] Storm8 games information

2013-03-20 Thread dark
On the matter of replayable, I agree that the system sryth has with 
grindable areas with many monsters but unique missions works. Core exiles is 
much the same given that there are specific! missions you can do for npcs, 
but also general cargo, courier or mining missions which are just like trips 
on the company pay roll, sort of the way a taxi driver might work for some 
specific private higher individuals sometimes, but can always go back to a 
big taxi company to get generall jobs.


Another system I quite like is that in puppet nightmares, whereby the game 
has several very long episodes that that a good while toc omplete, but are 
repeatable oncedone, indeed this is quite a common system in games nowadays, 
the action/rpg game darksouls that my brother is a huge fan of has this sort 
of thing, where by you can finish the game completely after many hours of 
playing but restart with your levels and experience intact on a tougher 
difficulty (also setting yourself up for online play with other people).


To be honest though I don't think it's really the case that storm8 thought 
that a specific prince would get captured by goblins again and again, rather 
they just set a mission with specific reward chances and a button and needed 
a cool fantasy name and photo to go with it. you might as well just call it 
mission 5 for all the practical good it actually does in the game, which is 
again probably why the storm8 games are so much mods of eachother just with 
differently named stuff and some mildly different numbers in their 
crunching.


Beware the Grue!

Dark. 



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Re: [Audyssey] Moderator Important Message for the List

2013-03-20 Thread dark

Hi Tom.

I agree on the topic structure being good in forums, though in fairness 
deleting messages in a thread I'm not interested in on a mailing list isn't 
too much trouble either.


Just as an informational point however, when looking on the index, the 
general new link at the top will indeed give you all new topics on the 
forum, however next to each forum room there is a link labled new posts 
that will give you just the new posts in that room.


this is as I said why i am a fan of the Punbb system, since it doesn't have 
a load of random pointless links to navigate all over the place the way some 
forums I've seen do, much less when reading posts, and the links it does 
have are actually usefull ones.


Beware the Grue!

Dark. 



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Re: [Audyssey] Upgrading smugglers 5.

2013-03-20 Thread dark

Hi lindsay.

Just download the update program from the section on the nielsbauer site and 
run it. When it says directory to update files to, check that it has the 
correct one for where your smugglers5 game is installed (if not click the 
button and rouse to the directory), then just keep hitting next until your 
done.


hth.

All the best,

Dark.
- Original Message - 
From: Lindsay Cowell lindsay_cow...@btinternet.com

To: gamers@audyssey.org
Sent: Wednesday, March 20, 2013 7:51 AM
Subject: [Audyssey] Upgrading smugglers 5.



Hi all.

How do I update my smugglers 5?

Lindsay Cowell.
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Re: [Audyssey] Smugglers 5.

2013-03-20 Thread dark

Hi Lindsay.

first you could go to the programs menue and look for the program group, 
(it's installed in a folder called nielsbauer games I believe). This is 
actually what I do all the time myself since I prefer running things from 
the start menue and leaving my desktop for important shortcuts that I want 
keys for.


If this doesn't work, just find the smugglers5.exe file in the games 
directory and run it that way, though you should have to do this unless 
you've really lost all your shortcuts and the start menue as well.



Hth.

all the best,

Dark.
- Original Message - 
From: Lindsay Cowell lindsay_cow...@btinternet.com

To: gamers@audyssey.org
Sent: Wednesday, March 20, 2013 8:25 AM
Subject: [Audyssey] Smugglers 5.



I seem to have lost my smugglers 5 shortcut, how do I run it?

Lindsay Cowell.
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Re: [Audyssey] mud connection problems

2013-03-20 Thread Dennis Towne
Keith,

The thing to remember is that most muds are hobby games at best, and
most of them are only up for a few months before being shut down
forever.  My guess is that at least two thirds of the games on mud
connector aren't up or available anymore, and of those only perhaps
ten percent have reliable uptime and population.  Unfortunately,
you're just going to have to sort through the bad ones to find what
you're looking for.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Wed, Mar 20, 2013 at 6:07 AM, Keith ks.steinbac...@gmail.com wrote:
 Hi, I've been creeping around the mud connector webiste and found a lot of
 games I'd like to try.  So, I gathered the info from the site: line of each
 game page and entered them into the mush z client and waited for the
 connection to be established.  I blieve iwas able to connect to 2 of them,
 out of 8.  the rifts ones do not connect (from the Palladium category), the
 fallout one does not connect, and several of the shadow run ones do not
 connect or time out.

 The X-men flame of darkness one connects but I do not know how to create a
 character, and the alter awon one, of course, works (most likely because the
 code is upated regularly by Dennis Town and the server capacity is high.

 So, what to do, what to do...

 Keith

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Re: [Audyssey] Moderator Important Message for the List

2013-03-20 Thread Dallas O'Brien
Hi,
On the other hand, if the forum is set up correctly, you can subscribe to 
threads with your email address. In which case new posts to the thread will be 
delivered to your mailbox much like an email list. However, there is still 
something about an email list that lends itself to what we're doing. Oh well, I 
guess we'll just see what happens. LOL.
Regards:
Dallas


On 20/03/2013, at 5:15, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dark,
 
 That's understandable. I would probably not visit Audiogames.net as
 often if Audyssey had a forum since there wouldn't be a need to check
 both forums as often.
 
 With the list setup it is much easier than a forum anyway because
 messages get delivered directly to your e-mail inbox. Every time you
 check your mail the messages from the list are in your mail inbox
 rather than having to go to a forum, log in, and locate the new posts.
 
 Cheers!
 

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Re: [Audyssey] harry potter games

2013-03-20 Thread Harmony Neil
Know what you mean. Sarah and The Castle Of Witchcraft or whatever it's called 
isn't online either, that's just to play on your own computer.
On 20 Mar 2013, at 04:50, James Howard coldshadow...@gmail.com wrote:

 As the Subject says, I'm looking for harry potter games to play
 online, preferably something that isn't hl.
 
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Re: [Audyssey] Moderator Important Message for the List

2013-03-20 Thread dark
Yes, audiogames.net also has that feature, though bare in mind it doesn't 
actually send posts to your inbox, just a mail with a link to view the new 
reply on the forum, which is actually why i don't use that feature myself 
since I just find it quicker and easier to log in and check manually.


Beware the Grue!

Dark.
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 20, 2013 12:25 PM
Subject: Re: [Audyssey] Moderator Important Message for the List



Hi,
On the other hand, if the forum is set up correctly, you can subscribe to 
threads with your email address. In which case new posts to the thread 
will be delivered to your mailbox much like an email list. However, there 
is still something about an email list that lends itself to what we're 
doing. Oh well, I guess we'll just see what happens. LOL.

Regards:
Dallas


On 20/03/2013, at 5:15, Thomas Ward thomasward1...@gmail.com wrote:


Hi Dark,

That's understandable. I would probably not visit Audiogames.net as
often if Audyssey had a forum since there wouldn't be a need to check
both forums as often.

With the list setup it is much easier than a forum anyway because
messages get delivered directly to your e-mail inbox. Every time you
check your mail the messages from the list are in your mail inbox
rather than having to go to a forum, log in, and locate the new posts.

Cheers!



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[Audyssey] forums or Email - Re: Moderator Important Message for the List

2013-03-20 Thread Charles Rivard
I prefer Email lists like this one because I don't have to search topics and 
threads to find what I'm looking.  This is why I stress the importance of 
subject lines.  I get hundreds every day, so I read or delete based on that 
subject line.  Example:  I changed the subject line here because it more 
correctly tells what I'm talking about.  I'm not discussing the important 
message from a moderator.  I'm discussing the pros and cons of forums and 
Email lists, giving my preference.


Would you run into the same problem with a forum?  If someone posts to 
wherever they feel like rather than where they should, wouldn't messages get 
to where they shouldn't?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 20, 2013 8:23 AM
Subject: Re: [Audyssey] Moderator Important Message for the List


Yes, audiogames.net also has that feature, though bare in mind it doesn't 
actually send posts to your inbox, just a mail with a link to view the new 
reply on the forum, which is actually why i don't use that feature myself 
since I just find it quicker and easier to log in and check manually.


Beware the Grue!



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Re: [Audyssey] forums or Email - Re: Moderator Important Message forthe List

2013-03-20 Thread dark

Hi Charlse.

that is why forums have moderators, just as lists do, plus it's why forums 
have various rooms for discussion.


Beware the Grue!

Dark.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 20, 2013 3:33 PM
Subject: [Audyssey] forums or Email - Re: Moderator Important Message forthe 
List



I prefer Email lists like this one because I don't have to search topics 
and threads to find what I'm looking.  This is why I stress the importance 
of subject lines.  I get hundreds every day, so I read or delete based on 
that subject line.  Example:  I changed the subject line here because it 
more correctly tells what I'm talking about.  I'm not discussing the 
important message from a moderator.  I'm discussing the pros and cons of 
forums and Email lists, giving my preference.


Would you run into the same problem with a forum?  If someone posts to 
wherever they feel like rather than where they should, wouldn't messages 
get to where they shouldn't?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 20, 2013 8:23 AM
Subject: Re: [Audyssey] Moderator Important Message for the List


Yes, audiogames.net also has that feature, though bare in mind it doesn't 
actually send posts to your inbox, just a mail with a link to view the 
new reply on the forum, which is actually why i don't use that feature 
myself since I just find it quicker and easier to log in and check 
manually.


Beware the Grue!



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[Audyssey] Help with Inquisitor.

2013-03-20 Thread michael barnes

Hello, To those who have the Inquisitor on the computer.
I just received the update.
But I am still having trouble with the dead body part.
Is anyone else having trouble getting pass the dead body?
If you have past this part please explain how you did it.
Thanks!

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[Audyssey] Storm8 ID

2013-03-20 Thread Shadow Dragon
Well, I think I've answered my own question on Storm8 ID's. It looks like if 
you set it up in one game, it automatically links your ID in all the other 
games, I found 2 others where I can access the settings tab with VoiceOver and 
they already showed my created ID, so I assume this applies to the games where 
you can't get into settings as well, like Racing or Pets.

Anyway, for anyone who plays, if you'd like to add me, my ID is bladestorm360. 
Not sure how long I'll be interested in these games, but it'd definitely be 
nice to have a bigger army while it lasts. Thanks.
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Re: [Audyssey] Forums or Email - Moderator Important Message for the List

2013-03-20 Thread Thomas Ward
Hi Charles,

Yes, if someone posted wherever they felt like on a forum posts would
get quite lost. Fortunately, most forum users tend to be more orderly
than list members when it comes to subject lines and topic content,
and a big part of that could be because all posts are arranged by
topic rather than responded to  in a first come first received manner
as is the case on list.

The other advantage of forums I see is because all the posts of a
particular thread are there you can see every post from the first one
to the current one so you don't get a lot of extraneous crap. A
moderator can move  topics to a different room, or can delete certain
posts if they stray too far off the topic at hand. Forums are by there
very nature more orderly and organized than lists.

Cheers!

On 3/20/13, Charles Rivard wee1s...@fidnet.com wrote:
 I prefer Email lists like this one because I don't have to search topics and

 threads to find what I'm looking.  This is why I stress the importance of
 subject lines.  I get hundreds every day, so I read or delete based on that

 subject line.  Example:  I changed the subject line here because it more
 correctly tells what I'm talking about.  I'm not discussing the important
 message from a moderator.  I'm discussing the pros and cons of forums and
 Email lists, giving my preference.

 Would you run into the same problem with a forum?  If someone posts to
 wherever they feel like rather than where they should, wouldn't messages get

 to where they shouldn't?

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Re: [Audyssey] Forums or Email - Moderator Important Message for the List

2013-03-20 Thread Thomas Ward
Hi Dark,

Have to agree with you there. PunBB seems to be the easiest forum I've
used. I've been on some forums such as the Microsoft XNA forum where
there is a bunch of useless links that take you all over creation
trying to find things.. Audiogames.net is so much easier than some of
the huge corporate forums I've seen such as Microsoft's forums which
are so bloated you need a GPS to find your way around it. :D

Cheers!


On 3/20/13, dark d...@xgam.org wrote:
 Hi Tom.

 I agree on the topic structure being good in forums, though in fairness
 deleting messages in a thread I'm not interested in on a mailing list isn't

 too much trouble either.

 Just as an informational point however, when looking on the index, the
 general new link at the top will indeed give you all new topics on the
 forum, however next to each forum room there is a link labled new posts
 that will give you just the new posts in that room.

 this is as I said why i am a fan of the Punbb system, since it doesn't have

 a load of random pointless links to navigate all over the place the way some

 forums I've seen do, much less when reading posts, and the links it does
 have are actually usefull ones.

 Beware the Grue!

 Dark.

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Re: [Audyssey] Storm8 games information

2013-03-20 Thread Thomas Ward
Hi Dark,

Well, not necessarily. You say due to Twilight and other such popular
series that to be interesting a game about vampires and werewolves has
to have appealing characters and a different take on things. While I
can agree with that to a certain point I also know a lot of that stuff
just isn't available to a blind gamer.

If we were sighted we could buy a copy of Castlevania or Wolfenstine,
and play it to our hearts content. When you are totally blind like me
that's not so much of an option. If someone creates a blind friendly
text adventure or roll playing game based on Castlevania or
Wolfenstine  that might be old hat to those who have had the
opportunity to play those games, but is a completely new experience
for the blind guy who is just experiencing it for the first time.

Bottom line, while it is true that vampires and werewolves have been
worked over by mainstream game developers and authors to the point it
is difficult to come up with something new and original that still is
beside the point that we are talking about a group of people who have
to a large extent been deprived of access to those materials.  I know,
for example, you have played Super Castlevania. What if you never
played it before and some V.I. game developer produced an accessible
audio version. Would it be a new experience?

Well, of course, it would be. Therefore I'm less concerned at this
point of originality than making games available to the V.I. community
that are a new experience for the majority of people who have been
deprived of access to the originals.

These Storm8 games have given me a bit of inspiration to write a text
based game about vampires and at this point I really don't care if I
borrow ideas from the Vampire Chronicals, Twilight, or any other
popular series because I really haven't played many games about
vampires and do not belong to a guild or similar RPG group. So for me
it is all kind of new.

Cheers!


On 3/20/13, dark d...@xgam.org wrote:
 Hi tom.

 i totally agree on the story angle there tom, however in the case of
 vampires and warewolves it counts even more. The field has been so heavily
 worked over by fiction writers, (especially after twilight and other such
 popular series), that to be really interesting such a story has to have
 appealing characters and a different take on things.

 One example of this was the recent series being human from the Bbc, about a

 vampire, a warewolf and a ghost who shared a house together. What made that

 however was the fact that the characters were so well rounded. Vampires were

 basically represented as like basically a totally out of control gang of
 druggies who even their leaders found hard to control, indeed part of the
 point of the second series was that just after the main character killed off

 the head vamp of the area, he suddenly realized that all the arrangements
 they had with the police etc totally fell out.

 the vampire character himself was also not entirely a good guy either, since

 there were points he tried to give up feeding, points he tried to sell the
 idea to other vampires and other points that he totally lost it or was made

 to lose it by those around him, (since being human was as m uch about the
 people as it was about the paranormal).

 My point however is that that sort of level of character is just not
 possible in such a short game which just has a click hear to do mission
 type of setup, indeed even for sighted players the cutscenes only provide
 appealing photos, not any sort of story or choices.

 Hmmm, I'm now thinking of trying choiceofgames gamebook, choice of the
 vampire to see what that turns out like (though i believe that is somewhat
 influenced by anne rice given that you start off in 19th century
 neworleans).

 Same goes for fantasy rpgs though and to a greater or lesser extent pretty
 much any genre of game, if the backstory and exploration is missing all your

 left with is stat management and economics, which might be interesting on
 it's own to some people, but not to myself,  at least not when it is
 just a question of doing the same thing over again rather than actually
 having some sort of reactive based system of actions to follow.

 Beware the Grue!

 Dark.

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Re: [Audyssey] Upgrading smugglers 5.

2013-03-20 Thread shaun everiss

well if you are registered you will get updates.
if you don't get them or if you lost them the neilsbauer site should 
have updates in  it I forget where there is a patches link in 
downloads I think.


At 08:51 PM 3/20/2013, you wrote:

Hi all.

How do I update my smugglers 5?

Lindsay Cowell.
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Re: [Audyssey] Help with Inquisitor.

2013-03-20 Thread Mike Maslo
Michael:
I downloaded it also and I have the same problem.

I tried to resume the old game and I wonder if I need to start over?

I use a mac computer. 

Any one else who can help would be appreciated.
On Mar 20, 2013, at 3:14 PM, michael barnes c...@samobile.net wrote:

 Hello, To those who have the Inquisitor on the computer.
 I just received the update.
 But I am still having trouble with the dead body part.
 Is anyone else having trouble getting pass the dead body?
 If you have past this part please explain how you did it.
 Thanks!
 
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[Audyssey] Looking For Something New to Play

2013-03-20 Thread Thomas Ward
Hi all,

Okay, I am looking at the Audiogames.net website for something new to
play, something interesting, and correct me if I'm wrong but it seems
the only accessible games that seem to be under active development and
are being talked about these days are games for iOS. It seems the
accessible PC games have just stopped or are rapidly being taken over
by games for smart phones and tablets. The only PC games I can see
that I haven't tried are the Japanese audio games like Bokura No
Daibouken which I have no intentions of trying unless a fully English
version is produced that doesn't require  translation from Japanese to
English. Otherwise I don't see much new I haven't tried. I can't go
for iOS because I don't as yet own my own iPhone or IPad so that's an
instant out, and the game has to run on Windows or Linux.

So have any suggestions for me what to play? I don't want to play
Swamp or Road To Rage because I am not really into player verses
player games. I want something I can download and play solo. I've
tried Jim's new Press Your Luck, and it was good for what it is, but I
want something more with exploration, adventures, etc. I don't really
see anything like that for the PC these days. I'm sure there is
something out there be it a mud, web based RPG game, or an audio game
that will suit but I just as yet don't know what to try.

Cheers!

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Re: [Audyssey] Looking For Something New to Play

2013-03-20 Thread Zachary Kline
Hi Thomas,
The only major game release I'm aware of in the past while has been The 
Inquisitor audio adventure. It has an iOS version along with PC and Mac and can 
be compared to old-style point-and-click adventures for the sighted, such as 
those from Sierra Online or Lucas Arts.
I'm not sure if this is quite what you're looking for, but it's what came to 
mind. Find it at http://www.eymerich.it/index.php?center … p;lang=eng.
Best,
Zack.
On Mar 20, 2013, at 3:42 PM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi all,
 
 Okay, I am looking at the Audiogames.net website for something new to
 play, something interesting, and correct me if I'm wrong but it seems
 the only accessible games that seem to be under active development and
 are being talked about these days are games for iOS. It seems the
 accessible PC games have just stopped or are rapidly being taken over
 by games for smart phones and tablets. The only PC games I can see
 that I haven't tried are the Japanese audio games like Bokura No
 Daibouken which I have no intentions of trying unless a fully English
 version is produced that doesn't require  translation from Japanese to
 English. Otherwise I don't see much new I haven't tried. I can't go
 for iOS because I don't as yet own my own iPhone or IPad so that's an
 instant out, and the game has to run on Windows or Linux.
 
 So have any suggestions for me what to play? I don't want to play
 Swamp or Road To Rage because I am not really into player verses
 player games. I want something I can download and play solo. I've
 tried Jim's new Press Your Luck, and it was good for what it is, but I
 want something more with exploration, adventures, etc. I don't really
 see anything like that for the PC these days. I'm sure there is
 something out there be it a mud, web based RPG game, or an audio game
 that will suit but I just as yet don't know what to try.
 
 Cheers!
 
 ---
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Re: [Audyssey] Help with Inquisitor.

2013-03-20 Thread Ibrahim Gucukoglu

Hi Michael.

I completed the game on IS in the end and haven't played through the game 
using the new update, however, however you need to keep examining the corpse 
and once you've completed your examination, you should be able to proceed to 
the square.  If you cant go to the village square then examine the body 
again and make sure you've observed everything.


All the best, Ibrahim.

-Original Message- 
From: michael barnes

Sent: Wednesday, March 20, 2013 8:14 PM
To: gamers@audyssey.org
Subject: [Audyssey] Help with Inquisitor.

Hello, To those who have the Inquisitor on the computer.
I just received the update.
But I am still having trouble with the dead body part.
Is anyone else having trouble getting pass the dead body?
If you have past this part please explain how you did it.
Thanks!

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Re: [Audyssey] Help with Inquisitor.

2013-03-20 Thread Bryan Peterson
There seems to be a rather serious bug in the IOS version. It works fine on the 
menu but once you get to the actual game the two-finger touch does nothing.

Sent from my iPhone

On Mar 20, 2013, at 5:44 PM, Ibrahim Gucukoglu ibrahim_gucuko...@sent.com 
wrote:

 Hi Michael.
 
 I completed the game on IS in the end and haven't played through the game 
 using the new update, however, however you need to keep examining the corpse 
 and once you've completed your examination, you should be able to proceed to 
 the square.  If you cant go to the village square then examine the body again 
 and make sure you've observed everything.
 
 All the best, Ibrahim.
 
 -Original Message- From: michael barnes
 Sent: Wednesday, March 20, 2013 8:14 PM
 To: gamers@audyssey.org
 Subject: [Audyssey] Help with Inquisitor.
 
 Hello, To those who have the Inquisitor on the computer.
 I just received the update.
 But I am still having trouble with the dead body part.
 Is anyone else having trouble getting pass the dead body?
 If you have past this part please explain how you did it.
 Thanks!
 
 ---
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Re: [Audyssey] Looking For Something New to Play

2013-03-20 Thread Thomas Ward
Hi Zachary,

Do you know if they have a free demo available. All I can find is the
version I have to pay $19 EUR for, and at the moment I am running low
on cash. So might make do with a free demo for the time being if one
is available.

On 3/20/13, Zachary Kline zkl...@speedpost.net wrote:
 Hi Thomas,
 The only major game release I'm aware of in the past while has been The
 Inquisitor audio adventure. It has an iOS version along with PC and Mac and
 can be compared to old-style point-and-click adventures for the sighted,
 such as those from Sierra Online or Lucas Arts.
 I'm not sure if this is quite what you're looking for, but it's what came to
 mind. Find it at http://www.eymerich.it/index.php?center … p;lang=eng.
 Best,
 Zack.

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Re: [Audyssey] Looking For Something New to Play

2013-03-20 Thread Zachary Kline
Hi Tom,
Unfortunately, I don't believe they have a demo available. I could be wrong, 
but I don't recall seeing one.
Yours,
Zack.
On Mar 20, 2013, at 4:57 PM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Zachary,
 
 Do you know if they have a free demo available. All I can find is the
 version I have to pay $19 EUR for, and at the moment I am running low
 on cash. So might make do with a free demo for the time being if one
 is available.
 
 On 3/20/13, Zachary Kline zkl...@speedpost.net wrote:
 Hi Thomas,
 The only major game release I'm aware of in the past while has been The
 Inquisitor audio adventure. It has an iOS version along with PC and Mac and
 can be compared to old-style point-and-click adventures for the sighted,
 such as those from Sierra Online or Lucas Arts.
 I'm not sure if this is quite what you're looking for, but it's what came to
 mind. Find it at http://www.eymerich.it/index.php?center … p;lang=eng.
 Best,
 Zack.
 
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Re: [Audyssey] Looking For Something New to Play

2013-03-20 Thread Thomas Ward
Hi Zack,

I see. Well, scratch that idea then, because at this time of the month
the checkbook is quite low, and I'm not sure if I want to risk 19
Euros on a game I may or may not like. Although, the game does sound
interesting from what I've heard about it so far.

On 3/20/13, Zachary Kline zkl...@speedpost.net wrote:
 Hi Tom,
 Unfortunately, I don't believe they have a demo available. I could be wrong,
 but I don't recall seeing one.
 Yours,
 Zack.

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[Audyssey] demos or not - Re: Looking For Something New to Play

2013-03-20 Thread Charles Rivard
Ah.  A possible sale lost, at least for the time being, due to the lack of a 
demo.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 20, 2013 7:25 PM
Subject: Re: [Audyssey] Looking For Something New to Play



Hi Zack,

I see. Well, scratch that idea then, because at this time of the month
the checkbook is quite low, and I'm not sure if I want to risk 19
Euros on a game I may or may not like. Although, the game does sound
interesting from what I've heard about it so far.

On 3/20/13, Zachary Kline zkl...@speedpost.net wrote:

Hi Tom,
Unfortunately, I don't believe they have a demo available. I could be 
wrong,

but I don't recall seeing one.
Yours,
Zack.


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list,
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Re: [Audyssey] Looking For Something New to Play

2013-03-20 Thread shaun everiss
Yeah it looks that way, a lot of the big blind gamer companies well 
not all of them obviously but a lot of them are either concentrating 
on the msmartphone markets or simply not releasing anything pc related.
The ag forums team of opensourcers and hackers did keep things going 
but thats stopped to.

Most stuff is for android  or the i devices mostly the latter.
This was part of my rants a bit ago,  it feels like just about 
everything has died or stopped for an extended length of time.

I can't name who has stopped but as a whole its stopped.
Its just possible that with the rise in access especially for the ios 
devices the blind community is seriously having second thoughts about 
where to go.
Right now myself, the next revolution in gaming for the pc needs to 
be the touch screen and in particularly even though this will 
probably disadvantage a large percentage of the community at  large 
for some time the windows8 system.

A lot of stores are pulling out of pc gaming in general for cds at any rate.
Mostly because the games now are all cloud based web games or simply 
using things like steam, etc.
I think the market is switching from a lot of standalone games to 
multiplayer games of large size.
I  still like the pc games but that market is getting smaller and 
smaller as pcs well  focus is shifted to handheld devices.
I'm not suggesting that the pc  game market is totally dead and I 
don't think it is the end of gaming for the blind or gaming for pcs 
in general but its quiet out there.
Even when I go online these days bar the occational security update, 
virus or hacker attack on the network or news article the net  is 
slowed right down  for me at any rate.

I can't explain it but thats what it is.

At 11:42 AM 3/21/2013, you wrote:

Hi all,

Okay, I am looking at the Audiogames.net website for something new to
play, something interesting, and correct me if I'm wrong but it seems
the only accessible games that seem to be under active development and
are being talked about these days are games for iOS. It seems the
accessible PC games have just stopped or are rapidly being taken over
by games for smart phones and tablets. The only PC games I can see
that I haven't tried are the Japanese audio games like Bokura No
Daibouken which I have no intentions of trying unless a fully English
version is produced that doesn't require  translation from Japanese to
English. Otherwise I don't see much new I haven't tried. I can't go
for iOS because I don't as yet own my own iPhone or IPad so that's an
instant out, and the game has to run on Windows or Linux.

So have any suggestions for me what to play? I don't want to play
Swamp or Road To Rage because I am not really into player verses
player games. I want something I can download and play solo. I've
tried Jim's new Press Your Luck, and it was good for what it is, but I
want something more with exploration, adventures, etc. I don't really
see anything like that for the PC these days. I'm sure there is
something out there be it a mud, web based RPG game, or an audio game
that will suit but I just as yet don't know what to try.

Cheers!

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Re: [Audyssey] Looking For Something New to Play

2013-03-20 Thread shaun everiss

30 bucks is a bit steep for 1 ep though.
and there is replay value for that to.

At 12:17 PM 3/21/2013, you wrote:

Hi Thomas,
The only major game release I'm aware of in the 
past while has been The Inquisitor audio 
adventure. It has an iOS version along with PC 
and Mac and can be compared to old-style 
point-and-click adventures for the sighted, such 
as those from Sierra Online or Lucas Arts.
I'm not sure if this is quite what you're 
looking for, but it's what came to mind. Find it 
at http://www.eymerich.it/index.php?center … p;lang=eng.

Best,
Zack.
On Mar 20, 2013, at 3:42 PM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi all,

 Okay, I am looking at the Audiogames.net website for something new to
 play, something interesting, and correct me if I'm wrong but it seems
 the only accessible games that seem to be under active development and
 are being talked about these days are games for iOS. It seems the
 accessible PC games have just stopped or are rapidly being taken over
 by games for smart phones and tablets. The only PC games I can see
 that I haven't tried are the Japanese audio games like Bokura No
 Daibouken which I have no intentions of trying unless a fully English
 version is produced that doesn't require  translation from Japanese to
 English. Otherwise I don't see much new I haven't tried. I can't go
 for iOS because I don't as yet own my own iPhone or IPad so that's an
 instant out, and the game has to run on Windows or Linux.

 So have any suggestions for me what to play? I don't want to play
 Swamp or Road To Rage because I am not really into player verses
 player games. I want something I can download and play solo. I've
 tried Jim's new Press Your Luck, and it was good for what it is, but I
 want something more with exploration, adventures, etc. I don't really
 see anything like that for the PC these days. I'm sure there is
 something out there be it a mud, web based RPG game, or an audio game
 that will suit but I just as yet don't know what to try.

 Cheers!

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[Audyssey] Still stuck in The Inquisitor.

2013-03-20 Thread michael barnes

Hello.
I have examine the dead body a few times, and still can't go anywhere.
After I have examine the body it seems that I can only press escape to 
go back to the section where I can pick the square, path, and dead body.

Can anyone please give me some help?
Thanks!

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Re: [Audyssey] Forums or Email - Moderator Important Message fortheList

2013-03-20 Thread dark

Hi Tom.

Well I agree keeping topics in correct rooms is a moderator's responsability 
and one job I do on audiogames.net, however there is another side to things. 
I have seen forums where any post that a certain mod considders to not match 
the subject gets utterly crucified, or gets their posts deleted, which just 
makes for an unfriendly atmosphere. To take one example, in a brouser game I 
played recently, I couldn't find any in game help at all, so i posted a 
general introduction on the forum, said who I was etc, and asked if anyone 
could please tell me where the in game help was which, for an intro message 
I didn't see as unreasonable at all. however I instantly get three members, 
including the admin jumping down my throat for daning to ask a game help 
question in the intro forum,  needless to say that is not a forum i 
visit anymore :D.


People can be real nazis about those sorts of things I find.

The rule I use with audiogames.net, is that so long as there is a continuous 
discussion thread from one message to the next in a topic, it's fine, even 
if this means discussion changes slightly. So for instance, we might be 
discussing swamp, which leads on a general discussion about fps games and 
discussions of the relative merrits of shades of doom. This is fine, even if 
the topi subject were still about swamp, since afterall everyone can read 
the continuous discussion and understand why! we're suddenly talking about 
shades of doom. if however someone jumped into the thread and asked about 
something entirely different, like how to run Jim kitchin's games for 
instance, then! it would be off topic posting and I'd likely post a mod 
warning. of course, if it did! spark another thought that was completely 
unrelated, say someone got to thinking about comparing ideas for in game 
monsters, they'd likely post another topic and refer back to the old one as 
you describe rather than derailing the thread completely with a tangent.


that system seems to work very well for audiogames.net, and is imho the 
right balance betwene order and free discussion. Then again, something like 
that would of course not! work on a mailing list, since obviously past 
messages are not visible thus the flow of discussion is less obvious to 
anyone joining the thread later. This is however once again another reason 
why forums and mailing lists both have their good and bad points.


Beware the Grue!

Dark. 



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Re: [Audyssey] Storm8 games information

2013-03-20 Thread dark

Hi Tom.

while I see your point on originality being less of a concern due to access, 
I'm afraid I do not necessarily agree, not when we're talking about text 
adventures and rpgs, as opposed to action type games like super castlevania, 
since experiencing even a very generic spooky castle dracula with all the 
sterriotypical opening cofins, creaky stairs, shambling ghoul butlers etc 
would be quite a different ethos to having a fully fleshed out game with 
background and character, considder for example the difference betwene 
playing the esp pinball classic haunted house table with all it's sounds, 
evil organ music etc, and just reading a very generic description of a 
creapy old ruined house.


I'll also add that for me, super castlevania only really became interesting 
in it's environments later on in the game, when i reached places like the 
swirling room in the clockwork mantion or draculas treasury, the first few 
levels in the generic castle area and the standard forest I didn't find half 
as interesting in terms of their background and setting.


Getting back to text games though, to take one example, The choiceofgames 
choice of the vampire has clearly been enspired by anne rice first book, 
since your vampire starts off on a plantation in late 19th century 
neworleans. now, if I were to write a vampire text adventure game with the 
same historical setting, it would be far less interesting since we have seen 
what vampires are like there and have even played as one. Likewise there are 
so many interactive fiction games, eamon rpgs, gamebooks etc that are either 
directly set in castle dracula in transilvania or in a very similar 
system,  isolated community of fearful peasants ruled over by vampire 
lord living in his giant medieval castle, that it would not be a new setting 
to explore,  indeed if you look through the list of Eamon adventures 
there are so many with this form it's quite unbelieveable.


of course, good writing or game design can always make a generic setting 
worth trying anyway, but even so, I'd myself much prefer a game with a 
slightly different ethos.


To take one example, one thing i've not yet seen is a vampire game set on an 
estate in a time of termoil. Suppose for example, I wrote a game set in 18th 
century England at the time of the battle of colludan, in which England was 
at war with Scotland regarding King James the sixth being king of both 
countries.


You could have the vampire as in fact a leader of a Scotish clan which was 
comparatively undiscovered, but which has come betwene the encampments of 
both an English and Scotish regiment. The vampire of course, wants both 
sides to get lost and leave him alone and to not be discovered, since both 
the English and Scotish church would agree on his extermination, so 
therefore starts reanimating corpses on both sides to fight against each 
other, in an effort to wipe out both regiments so that no news gets back to 
either London or   edinborough. So, in the game you could either play an 
english or scotish soldier, (the english being better armed but the scotish 
having better starting stats). Part of the game would be fighting the enemy 
army, then the vampire's plans would be discovered, and the second part of 
the game would involve the two forces combining to fight off the undead, 
before storming the manner house of the vampire himself. The game would 
therefore be set mainly in rugged country sides, battling with 18th century 
weaponry against both humans, and the undead and whatever the vamp could 
throw.


I'm not actually suggesting you take on this idea in itselff, 9since 
obviously it depends upon historical knolidge), but merely pointing out that 
by just tweaking the time and plot of even a standard vampire story, you can 
wind up with something with a lot more dimention to play.


I will freely admit however, that as a general theme I'm a little sick of 
vampires at the moment, everyone going nuts over what is essentially a human 
mosquito, especially with all the romantic rubbish (I wonder how romantic a 
leach is). Then there is the constant winging and wining about vampires 
having to kill people to survive!  for goodness sake grow up! :D.


this isn't to say i won't play anything with a vampire in it or give 
something with a vamp a try, it's just that as a general concetp I'm getting 
pretty sick of them in their standard form, and to interest me as an idea in 
a story,  interactive or otherwise, there needs to be a little more, or 
at the least, some darn good writing!


Of course as I said, this is totally different from the question of an audio 
game, since there you have the action, atmosphere and sound, not to mention 
exploration to considder over and above the general theme,  heck I'm not 
crazy about modern war stories, but I do very much enjoy games like Zero 
site, gma tank commander and lone wolf purely as games and experiences. So, 
feel free to come up with an 

Re: [Audyssey] Forums or Email - Moderator Important Message fortheList

2013-03-20 Thread Thomas Ward
Hi Dark,

Being able to go back and review prior posts is definitely an
advantage of forums, and is one reason we archive messages for the
mailing list. Anyone who wants to go back and see how a certain topic
got started can. Although the method of checking the list archives
isn't as straight forward as a forum and that is where a forum does
have a slight advantage.

However, I have seen a few mods of forums who are absolute dictators,
as you describe, and they go too far with moderation.  I realize the
desire to keep everything organized and orderly, which is something I
readily agree with, but when the mod in question flips out and
crucifies  a new member for posting a topic in the wrong room he or
she has a serious control problem. :D

To steer things back to the original topic at hand though since a
person can not just easily pull up an entire topic and read it through
it is a good idea if emails are properly identified with a subject
line that reflects the topic being discussed so later readers can find
information on what they are hunting for. :D

Cheers!

On 3/20/13, dark d...@xgam.org wrote:
 Hi Tom.

 Well I agree keeping topics in correct rooms is a moderator's responsability

 and one job I do on audiogames.net, however there is another side to things.

 I have seen forums where any post that a certain mod considders to not match

 the subject gets utterly crucified, or gets their posts deleted, which just

 makes for an unfriendly atmosphere. To take one example, in a brouser game I

 played recently, I couldn't find any in game help at all, so i posted a
 general introduction on the forum, said who I was etc, and asked if anyone
 could please tell me where the in game help was which, for an intro message

 I didn't see as unreasonable at all. however I instantly get three members,

 including the admin jumping down my throat for daning to ask a game help
 question in the intro forum,  needless to say that is not a forum i
 visit anymore :D.

 People can be real nazis about those sorts of things I find.

 The rule I use with audiogames.net, is that so long as there is a continuous

 discussion thread from one message to the next in a topic, it's fine, even
 if this means discussion changes slightly. So for instance, we might be
 discussing swamp, which leads on a general discussion about fps games and
 discussions of the relative merrits of shades of doom. This is fine, even if

 the topi subject were still about swamp, since afterall everyone can read
 the continuous discussion and understand why! we're suddenly talking about
 shades of doom. if however someone jumped into the thread and asked about
 something entirely different, like how to run Jim kitchin's games for
 instance, then! it would be off topic posting and I'd likely post a mod
 warning. of course, if it did! spark another thought that was completely
 unrelated, say someone got to thinking about comparing ideas for in game
 monsters, they'd likely post another topic and refer back to the old one as

 you describe rather than derailing the thread completely with a tangent.

 that system seems to work very well for audiogames.net, and is imho the
 right balance betwene order and free discussion. Then again, something like

 that would of course not! work on a mailing list, since obviously past
 messages are not visible thus the flow of discussion is less obvious to
 anyone joining the thread later. This is however once again another reason
 why forums and mailing lists both have their good and bad points.

 Beware the Grue!

 Dark.


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Re: [Audyssey] Looking For Something New to Play

2013-03-20 Thread dark

Hi Tom.

since smugglers 5, the main releases we've had for pc have tended to be 
smaller games like Jim's and the BG ones, however there are some I wonder if 
you've played as yet, several of which have had new updates.


Firstly, kerkerkruip had a new version quite recently, just before 
christmas, if you don't know kerkerkruip, see the audiogames.net db, but 
it's a full on solo dungeon rpg written in glulx format, and is highly worth 
a try, especially for it's incredibly detailed combat.


Another game that has recently had an update is Kirt wolf shrine of the 
lynx. This is an audio adventure game, but one with full 3D graphics. it has 
animal protagonists similar to carsh bandicoot etc, and a cutesy spy 
atmosphere, but it is a ful game where you can walk in all 360 degrees, jump 
gaps, and do stealth missions. For more info see the db.


then, a brouser game I've been playing a lot recently is puppet nightmares. 
This is an anime style game, with probably the most complex rpg battles I've 
ever seen. It somewhat resembles pokemon in that you collect and train soul 
puppets, but it's story and ethos are set around a game played by children 
in a small german town taught by a mystical mage called the toy maker, and 
your quest to find your missing brother.


Pvp is entirely option, and the game even has a solo story. It lacks battle 
descriptions, but the characters, itesm etc have text, and the battles are 
very complex and reactive.


hth.

all the best,

Dark. 



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Re: [Audyssey] Forums or Email - Moderator Important MessagefortheList

2013-03-20 Thread dark

Hi tom.

Yes, i know about the list archives, but they do take more time searching 
than just reading up the page, in fact I will admit the only time I've 
searched the audeasy list archives was when looking or a specific peace of 
info like a link or a solution to a problem, not just if someone starts a 
thread and I missed the beginning of it. on the plus side however, 
responding to multiple threads or keeping many conversations going is much 
easier on a mailing list since you just respond to when replies come in,w 
here as on a forum you have to sepcificaly go and check each thread you 
might wish to read or reply to.


Beware the Grue!

dark.

Beware the Grue!

Dark. 



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Re: [Audyssey] Looking For Something New to Play

2013-03-20 Thread Thomas Ward
Hi Shaun,

You may be right. I guess I'm just surprised with the availability of
tools like BGT its now easier than ever to develop audio games for
Windows quickly, easily, and within a person's low income budget and
game releases for PC seem to be dropping off instead of increasing.

For a while there, perhaps last year, there were a number of freebies
written in BGT that were released. They weren't award winning games by
any means, but they were something to download and play. I had hoped
some of those up and coming developers would release something else by
now, but a lot of them released one or two simple freebies and
disappeared. Some of them like Battle Zone was showing promise, and I
haven't heard anything new on that project for a while.

It seems to me that a lot of people are buying iPhones or iPads, and
there are a wealth of games there that has redirected focus to the
smart phone and tablet market.   Eventually, I myself will be buying
one when I have the money, but as someone who has just a regular cell
phone I don't have instant access to all the new cool games. I have
been able to borrow my in-laws iPhone to get a feel for the device and
played a few games on it, but since its not mine I don't have access
to it 24/7.  However, because of the up serge in interest in such
devices I'm wondering if USA Games might be better off investing in
the tools to write games for iOS and get out of the PC business while
the iron is still hot. :D

However, even though I sound a bit dire I do think it is just a trend.
There is a certain logic in having games on an iPhone and that is a
matter of convenience. If someone is riding a train, sitting outside
waiting for a class to start, taking a lunch break, he or she can just
take out there iPhone and play Lost Cities or something while they
wait. You can't do that with a PC unless you have a Netbook or
something like that along. Even then an iPhone is probably handier.

There is still a market for PC games given that an average desktop or
laptop has more CPU power, can handle graphics better, has a larger
screen, and of course may have better audio as well. Those kinds of
features will most likely encourage developers to produce better games
for Windows while they continue to develop simpler games like the
Storm8 games for iOS.

Cheers!

On 3/20/13, shaun everiss sm.ever...@gmail.com wrote:
 Yeah it looks that way, a lot of the big blind gamer companies well
 not all of them obviously but a lot of them are either concentrating
 on the msmartphone markets or simply not releasing anything pc related.
 The ag forums team of opensourcers and hackers did keep things going
 but thats stopped to.
 Most stuff is for android  or the i devices mostly the latter.
 This was part of my rants a bit ago,  it feels like just about
 everything has died or stopped for an extended length of time.
 I can't name who has stopped but as a whole its stopped.
 Its just possible that with the rise in access especially for the ios
 devices the blind community is seriously having second thoughts about
 where to go.
 Right now myself, the next revolution in gaming for the pc needs to
 be the touch screen and in particularly even though this will
 probably disadvantage a large percentage of the community at  large
 for some time the windows8 system.
 A lot of stores are pulling out of pc gaming in general for cds at any
 rate.
 Mostly because the games now are all cloud based web games or simply
 using things like steam, etc.
 I think the market is switching from a lot of standalone games to
 multiplayer games of large size.
 I  still like the pc games but that market is getting smaller and
 smaller as pcs well  focus is shifted to handheld devices.
 I'm not suggesting that the pc  game market is totally dead and I
 don't think it is the end of gaming for the blind or gaming for pcs
 in general but its quiet out there.
 Even when I go online these days bar the occational security update,
 virus or hacker attack on the network or news article the net  is
 slowed right down  for me at any rate.
 I can't explain it but thats what it is.


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Re: [Audyssey] demos or not - Re: Looking For Something New to Play

2013-03-20 Thread Thomas Ward
Hi Charles,

Perhaps yes perhaps no. I haven't decided to buy the game or not, and
the main reason simply comes down to the state of my bank account. At
this time of the month my cash is getting low and I tend to watch what
I spend more than I would if my bank account was full.

In the case of this game 19 Euros isn't really a big deal, and I would
probably risk it if I had it to spend. If it were the end of the
month, there were no more bills going out, and I had say $300 for
spending cash I might risk a few bucks  on a game demo or no demo.
However, when my bank account is less than $150 and more than a week
left before my next check comes I'm not going to buy something unless
I am darn sure I will enjoy it.

So in summary I will pay a small fee for a game if there is no demo if
I have it to risk, but if I don't have it to just throw away I would
prefer a demo to see what I'm buying in advance. Of course, if I don't
have the cash to spend in either case then the game won't get
purchased demo or no demo. :D


On 3/20/13, Charles Rivard wee1s...@fidnet.com wrote:
 Ah.  A possible sale lost, at least for the time being, due to the lack of a

 demo.

 ---
 Shepherds are the best beasts, but Labs are a close second.

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Re: [Audyssey] Moderator Important Message for the List

2013-03-20 Thread Dallas O'Brien
Actually, that's not correct. When it emails me an update about the post, it 
puts a copy of the post in the email as well. Not sure why you're not getting 
the same thing, but it's doing it for me.
Regards:
Dallas


On 20/03/2013, at 23:23, dark d...@xgam.org wrote:

 Yes, audiogames.net also has that feature, though bare in mind it doesn't 
 actually send posts to your inbox, just a mail with a link to view the new 
 reply on the forum, which is actually why i don't use that feature myself 
 since I just find it quicker and easier to log in and check manually.
 
 Beware the Grue!
 

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[Audyssey] Please help with Inquisitor.

2013-03-20 Thread michael barnes

Hello, Ibrahim.
I was wondering if you might could help me with something on Inquisitor?
I examine the body, after the part were he says Our father this is no 
stone, it's a human ear.

The game acts like it is frozen.
I have to press the escape key to get back to the selection screen to 
pick if I want to go to the square, path, and puddle.
However I have done this more then five times, and I am wondering how 
many times did you have to examine the body?

And is there a way I can check the version number for the game on the Mac?
Thanks for all of your help and understanding!

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Re: [Audyssey] Looking For Something New to Play

2013-03-20 Thread Allan Thompson
Hi Tom,
God forbid that the audio dependant has to be shuffled into the iPhone as a 
game platform. Honestly, while I love the iPhone for what it does, I really 
haven't enjoyed anything in the game department that I thought I had to really 
have when it came to the IOS apps. Give me a PC any day of the week. Does this 
mean your wrestling game is hanging on this particular decision?

As for new games, there is Tactical Battles and that shadowgate adventure and 
they are free...I got to check out what Dark mentioned too.

Let me rephrase what I said earlier. I know IOS is probably the latest fad, but 
I am hoping a developer could do both, and not drop the one for the other.

Well, that's my two copper coins.
al  

The truth will set you free
Jesus Christ of Nazareth 33A.D.
  - Original Message - 
  From: Thomas Ward 
  To: Gamers Discussion list 
  Sent: Wednesday, March 20, 2013 11:36 PM
  Subject: Re: [Audyssey] Looking For Something New to Play
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