Re: [Audyssey] New programming language. sounds promising.
Hi Thomas, I have never created a dll file. Honestly I don't know how to. But so what I do is, I have a starter.frm that contains all of the routines that I use in my games and when I go to start work on a new game I just make a copy of the starter.frm with the name of the new game. I can then modify or delete routines as needed for that new game and if there are routines that I have used in other games that are not in the starter.frm I just copy that code from the old game into the new one. I know that method is not as sophisticated as creating a dll, but hey it works for me. BFN Jim Represented by the law firm of Dewy, Cheatem and How. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
Hi Jim, Yeah, VB 6 has some object oriented design. It had some ability for building classes and modules which was good, but it hadn't gone full blown oop until VB.NET. My initial post was concerning none oop languages such as the classic C language which was not as safe as C++ and other spin offs. Even though you could arrange variables according to structs, structures, they were all publicly accessible, and if you were not careful you could easily fry a variable you didn't want over written. When C++ came along suddenly you could give variables private, public, protected, static states. With the new class structure you could expand them via inheritance, and extend or build upon original code base without rewriting it. perhaps the most famous example of this is the .NET Framework. Basically, what you have is several dll files containing hundreds of full featured classes. You can extend the classes by inheriting it such as a application form or you can create an object that references the code in those classes. In my game programming experience I find this valuable as not only does the storage classes for most of my games stay the same, but the way classes are I can expand upon the basic classes to get more functionality out of them without rewriting the underlying classes. Cheers. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
Hi Thomas, In VB6 a variable is not public unless you name or dimension it a public variable. I use the same variable in all of the different subs without fear of it being seen in other subs or form load etc. Of course it is also cool in VB6 to be able to name and use public variables when you want or need them. BFN - Original Message - Hi Josh, It can compile exe files from what I have read on the FAQ, and the author mentioned writing games, but I don't honestly see really complex games being designed. Especially, games where there are several game characters, weapons, etc involved like an rpg. One of the things I did not like about this simple language is it takes us right back to the bad old days of structured programming rather than object oriented programming. Why is that bad? Well, in structured programming generally speaking for every game character you created, weapon, etc had to have it's own variables. Even if they were placed in a struct, (structure,) they were not very safe as they were publically visible to the rest of the program, and risked being over written accidently. When object oriented design came out it simplified things for developers by arranging variables and functions according to classes, and were referenced by an object name.The end result was you could use the same variables over and over by creating a new instance of them, and there were greater protection involved since each variable, function, could be restricted to public, private, or protected status. I suppose I could go on and on about object oriented design verses structured design, but needless to say it is just better suited for writing games. You can refere to that game character, weapon, but a real object name, such as vader, skywalker, r2, leia, etc rather than a list of associated variables. Jim Education is what remains after one has forgotten everything he learned in school - Albert Einstein [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
Hi Josh, It can compile exe files from what I have read on the FAQ, and the author mentioned writing games, but I don't honestly see really complex games being designed. Especially, games where there are several game characters, weapons, etc involved like an rpg. One of the things I did not like about this simple language is it takes us right back to the bad old days of structured programming rather than object oriented programming. Why is that bad? Well, in structured programming generally speaking for every game character you created, weapon, etc had to have it's own variables. Even if they were placed in a struct, (structure,) they were not very safe as they were publically visible to the rest of the program, and risked being over written accidently. When object oriented design came out it simplified things for developers by arranging variables and functions according to classes, and were referenced by an object name.The end result was you could use the same variables over and over by creating a new instance of them, and there were greater protection involved since each variable, function, could be restricted to public, private, or protected status. I suppose I could go on and on about object oriented design verses structured design, but needless to say it is just better suited for writing games. You can refere to that game character, weapon, but a real object name, such as vader, skywalker, r2, leia, etc rather than a list of associated variables. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
Hi Damien, I was thinking something along the same lines. Everything thinks the simple language is the most awesome, but if they were exposed to a true qualified language they would realise very shortly how much was taken out of the simple languages to make it simple. damien c. sadler - head of x-sight interactive wrote: > hmm. sounds like autoit to me ... i've already switched to something > different, now i've realised just how much i didn't know previously when i > thought autoit was the bees knees! > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
I'm guessing, if you learn the language. It's supposed to be a full blown language. I'm going to try it and see what happens. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 25, 2007 9:20 AM Subject: Re: [Audyssey] New programming language. sounds promising. > but if you're not a c++ programmer, can you still use it to make > high-quality audio games? > > Josh > > - Original Message - > From: "Yohandy" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, February 25, 2007 8:30 AM > Subject: Re: [Audyssey] New programming language. sounds promising. > > >>I doubt it. It said that if you're a C++ programmer, you can use it to >> compile C++ code as well. So I doubt it's as bad as autoit. lol >> >> >> >> - >> >> For an amazing video gaming site containing original soundtracks, game >> art, >> etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> >> - Original Message - >> From: "damien c. sadler - head of x-sight interactive" >> <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Sunday, February 25, 2007 2:44 AM >> Subject: Re: [Audyssey] New programming language. sounds promising. >> >> >>> hmm. sounds like autoit to me ... i've already switched to something >>> different, now i've realised just how much i didn't know previously when >>> i >>> thought autoit was the bees knees! >>> >>> regards, >>> >>> damien >>> >>> >>> >>> >>> - Original Message - >>> From: "Yohandy" <[EMAIL PROTECTED]> >>> To: "Gamers Discussion list" >>> Sent: Sunday, February 25, 2007 3:43 AM >>> Subject: [Audyssey] New programming language. sounds promising. >>> >>> >>>> Hello all, >>>> I just came across the following programming language. It's called >>>> SiMPLE - the computer programming language for kids. I've read a bit >>>> about >>>> it, and it definitely sounds interesting. Here's the site. >>>> http://www.simplecodeworks.com >>>> >>>> >>>> - >>>> >>>> For an amazing video gaming site containing original soundtracks, game >>>> art, etc, go here. >>>> >>>> http://gh.ffshrine.org?r=16426 >>>> >>>> ___ >>>> Gamers mailing list .. Gamers@audyssey.org >>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>> visit >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>> any subscription changes via the web. >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
Hi Yohandy, The new simple language looks cool as gfar as the advertisements about it goes, but being a developer I am a bit sceptical as to it's true strength and ability to design a wide range of powerful applications and games. Although, it does contain a stripped down C++ compiler which gives it some better features than just a off the wall simple amatures language. However, two things that concerns me about this simple language is it doesn't mention anything about being able to include third party libraries such as DirectX, Sapi, etc which are necessary for designing the kinds of games we on this list are interested in. If he is using something like com audio in his language which comes with Windows then accesible gaming using this language will be virtually impossible as the audio playback is not advanced enough for 3D audio environments, support for joysticks, etc. Cheers. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
Hi Josh, According to what I have read on the language the author stated some ability to write games, but I have no idea if that extends to accessible games, or to how high quality you can make them. In all seriousness I think a blind computer user interested in languages is better served by using a mainstream language, compiler, and tools. Although, C#.NET might seam daunting at first I think a language like C#.NET is a very good beginner language for most amatures. It has all the features of a full programming language, is much simpler than C++, and all the really tough stuff it contained in the framework, and the framework carries out the tough stuff. Alternatively VB.NET is also is pretty strong, easier than most languages, and my only beaf with it is that VB's sintacs is based on the basic still rather than the C/C++ style sintacs. Josh wrote: > can it be used to make high quality audio games? > Also can it compile executables? > > > Josh > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
but if you're not a c++ programmer, can you still use it to make high-quality audio games? Josh - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 25, 2007 8:30 AM Subject: Re: [Audyssey] New programming language. sounds promising. >I doubt it. It said that if you're a C++ programmer, you can use it to > compile C++ code as well. So I doubt it's as bad as autoit. lol > > > > - > > For an amazing video gaming site containing original soundtracks, game > art, > etc, go here. > > http://gh.ffshrine.org?r=16426 > > > - Original Message - > From: "damien c. sadler - head of x-sight interactive" > <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, February 25, 2007 2:44 AM > Subject: Re: [Audyssey] New programming language. sounds promising. > > >> hmm. sounds like autoit to me ... i've already switched to something >> different, now i've realised just how much i didn't know previously when >> i >> thought autoit was the bees knees! >> >> regards, >> >> damien >> >> >> >> >> - Original Message - >> From: "Yohandy" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Sunday, February 25, 2007 3:43 AM >> Subject: [Audyssey] New programming language. sounds promising. >> >> >>> Hello all, >>> I just came across the following programming language. It's called >>> SiMPLE - the computer programming language for kids. I've read a bit >>> about >>> it, and it definitely sounds interesting. Here's the site. >>> http://www.simplecodeworks.com >>> >>> >>> - >>> >>> For an amazing video gaming site containing original soundtracks, game >>> art, etc, go here. >>> >>> http://gh.ffshrine.org?r=16426 >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
Then it seems to be some sort of a library like Allegro is. - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 25, 2007 2:30 PM Subject: Re: [Audyssey] New programming language. sounds promising. I doubt it. It said that if you're a C++ programmer, you can use it to compile C++ code as well. So I doubt it's as bad as autoit. lol - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 25, 2007 2:44 AM Subject: Re: [Audyssey] New programming language. sounds promising. > hmm. sounds like autoit to me ... i've already switched to something > different, now i've realised just how much i didn't know previously when i > thought autoit was the bees knees! > > regards, > > damien > > > > > - Original Message - > From: "Yohandy" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, February 25, 2007 3:43 AM > Subject: [Audyssey] New programming language. sounds promising. > > >> Hello all, >> I just came across the following programming language. It's called >> SiMPLE - the computer programming language for kids. I've read a bit >> about >> it, and it definitely sounds interesting. Here's the site. >> http://www.simplecodeworks.com >> >> >> - >> >> For an amazing video gaming site containing original soundtracks, game >> art, etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
Well I haven't tried it yet. The FAQ says that it can compile executables. It didn't say anything about audio games, but it can handle audio, so I'm pretty sure it can. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, February 24, 2007 11:03 PM Subject: Re: [Audyssey] New programming language. sounds promising. > can it be used to make high quality audio games? > Also can it compile executables? > > > Josh > > - Original Message - > From: "Yohandy" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Saturday, February 24, 2007 10:43 PM > Subject: [Audyssey] New programming language. sounds promising. > > >> Hello all, >> I just came across the following programming language. It's called >> SiMPLE - the computer programming language for kids. I've read a bit >> about >> it, and it definitely sounds interesting. Here's the site. >> http://www.simplecodeworks.com >> >> >> - >> >> For an amazing video gaming site containing original soundtracks, game >> art, etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
I doubt it. It said that if you're a C++ programmer, you can use it to compile C++ code as well. So I doubt it's as bad as autoit. lol - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 25, 2007 2:44 AM Subject: Re: [Audyssey] New programming language. sounds promising. > hmm. sounds like autoit to me ... i've already switched to something > different, now i've realised just how much i didn't know previously when i > thought autoit was the bees knees! > > regards, > > damien > > > > > - Original Message - > From: "Yohandy" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, February 25, 2007 3:43 AM > Subject: [Audyssey] New programming language. sounds promising. > > >> Hello all, >> I just came across the following programming language. It's called >> SiMPLE - the computer programming language for kids. I've read a bit >> about >> it, and it definitely sounds interesting. Here's the site. >> http://www.simplecodeworks.com >> >> >> - >> >> For an amazing video gaming site containing original soundtracks, game >> art, etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
hmm. sounds like autoit to me ... i've already switched to something different, now i've realised just how much i didn't know previously when i thought autoit was the bees knees! regards, damien - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 25, 2007 3:43 AM Subject: [Audyssey] New programming language. sounds promising. > Hello all, > I just came across the following programming language. It's called > SiMPLE - the computer programming language for kids. I've read a bit about > it, and it definitely sounds interesting. Here's the site. > http://www.simplecodeworks.com > > > - > > For an amazing video gaming site containing original soundtracks, game > art, etc, go here. > > http://gh.ffshrine.org?r=16426 > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New programming language. sounds promising.
can it be used to make high quality audio games? Also can it compile executables? Josh - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, February 24, 2007 10:43 PM Subject: [Audyssey] New programming language. sounds promising. > Hello all, > I just came across the following programming language. It's called > SiMPLE - the computer programming language for kids. I've read a bit about > it, and it definitely sounds interesting. Here's the site. > http://www.simplecodeworks.com > > > - > > For an amazing video gaming site containing original soundtracks, game > art, etc, go here. > > http://gh.ffshrine.org?r=16426 > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] New programming language. sounds promising.
Hello all, I just came across the following programming language. It's called SiMPLE - the computer programming language for kids. I've read a bit about it, and it definitely sounds interesting. Here's the site. http://www.simplecodeworks.com - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.