Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-08 Thread Clement Chou
Well, if you want to mess around with a fighting game on the wii, nab 
yourself a classic controller and pick up Tatsunoko Vs. Capcom. That's 
probably the best fighting game on the wii right now.
- Original Message - 
From: "Paul Lemm" 

To: "'Gamers Discussion list'" 
Sent: Monday, February 06, 2012 2:38 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!



Well after all this my ps2 doesn't work anymore so it looks like I'll have
to wait and see how I find playing a fighting game. I do still play a few
main stream games but had just never considered a fighting game. My little
boy has a WII and there are a few games that are playable  and some games
such as WII sports tennis I can even beat a few of my sighted friends that
are experienced gamers so do appreciate that with enough practise that it 
is

possible to play some main stream games.) but agree with the point these
games are playable rather than accessible  also hats off to the company
making the game this subject was about as I understand the point of the 
game

is that it can be play by either a sighted person or a none sighted person
on a completely even playing field with no disadvantage to eitherperson
playing the game

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 06 February 2012 06:20
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

The amount of info you get is largely dependent on the game. I can almost
always tell what I'm doing in tekken, based off what buttons I press. 
Little


details like where exactly I punch someone to knock them out don't 
matter..

and if you find a good movelist the move names are pretty informative, and
some people even describe the moves. But to each their own, I guess.
- Original Message - 
From: "Dakotah Rickard" 

To: "Gamers Discussion list" 
Sent: Sunday, February 05, 2012 2:54 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!



Well, first off, I like that there's a group out there trying to
develop an accessible game for a mainstream console. Yeah, I play
games by memorization, but I have to be honest that I do like the idea
of a game where I don't have to memorize it to be certain of my
choices.
I play Tekken games, and I have to admit that I do, in fact, beat the
tar out of some people, but part of that is luck, something on which
my counterparts don't so much depend. Part of it, true, is skill, but
we mustn't simply dismiss a complaint because we don't like it, that
is that most games aren't really accessible.
If I do something truly extraordinary on Tekken and nobody's there to
describe it, I know I've done something awesome, but I can't be
certain of what it is. Sometimes, it's something really silly that
gets me a win, like punching someone's foot which knocks them out.
Truthfully, though we're playing inaccessible games, they aren't truly
as open to us as they are to the sighted folk, only because they have
more information, so seeing a game that is entirely accessible,
complicated or not, is a great boost to my confidence that games that
are like in effect although different in scope might be developed more
often, leveling the playing field of those with and iwithot useful
vision.

To make things more concise, it isn't fair to dismiss a game as not
complex enough without trying it, and it isn't fair to dismiss a game
as too complex without trying it. We should all do what we can to be
fair and open-minded to all the gaming opportunities that exist.

Signed:
Dakotah Rickard

On 2/5/12, Paul Lemm  wrote:
Appreciated for the reply, my bad with the spelling mistake I should 
have

got it right to since you referred to it as mk in the original post too,
MC
just wouldn't sound the same!  well I've played a lot of main stream
games
before I lost my sight  so already have a fairly good understanding of
them
and how  they work but just guess I'd never really considered trying to
play
them without sight. I think I'm going to dig out my PS2 and tekken and
give
it a go.

-Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of BRYAN PETERSON
Sent: 05 February 2012 21:45
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I don't know how best to explain it. Certainly it requires practice
but if you're willing to make that effort you can get the hang of it.
And just a slight correction, it's Kombat with a K, not Combat with a
C. I'm not sure of the reasons behind the spelling but that's what it
is. I suppose it's different for me because i'd played nothing but
mainstream games my whole life before discovering audio gam

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-08 Thread Clement Chou
Yeah, gotta agree with Shadow Dragon here... button-mashing can only get you 
so far. And if you play fighting games with human opponents, mashing is a 
one-way ticket to losing against anyone who even knows slightly what they're 
doing, blind or sighted.
- Original Message - 
From: "Shadow Dragon" 

To: "Gamers Discussion list" 
Sent: Monday, February 06, 2012 5:55 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!


I certainly do not just hit random buttons and listen to random sounds. I 
actually play the game. As has been said before, in messages, in recorded 
gameplay, whatever, it's definitely possible. BTW there are sighted gamers 
that play by hitting random buttons, just so you know, they're called 
button mashers. And ironically in fighting games that tactic tends to work 
if you set the difficulty pretty low or play a really fast character with 
exploitable moves. However, if Dan Cook is the Dan I'm thinking of, I seem 
to recall he was playing some of final fantasy XIII at one point, and 
hitting random buttons would do little more in that game than have you 
probably selecting random choices in the menues and not playing the game at 
all. So if he managed to advance in the storyline he obviously learned how 
to navigate, fight etc.


I say again, just because it doesn't have audiogame or blind in the title 
doesn't mean it isn't playable or learnable. Preconceptions are I think 
what get a lot of blind people in trouble, or lock them out of a lot of 
activities that are possible but that they refuse to do because they can't 
see how it would be done.


--
From: "Trouble" 
Sent: Monday, February 06, 2012 06:52 AM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

See your playing games or think you are by hitting a random combo of 
buttons on the joy pad. i did that once with a James Bond game. The 
sounds where great, but only sound feed back to go by didn't give me the 
thrill of the game or even feel like I was playing it.
One game that is accessible don't justify the purchase of a machine that 
only makes noise. I can get that by  highlighting all sounds and letting 
winamp have fun.
As long as they are moving towards accessibility its something to look 
forward to and possibly justify it.


At 05:51 AM 2/6/2012, you wrote:

I agree with Clement, and the others, which shouldn't surprise any of
you that know me. :)
All mainstream fighting games for example require is a rezilient 
attitude.

What I mean is that like anything, there is a lot of trial and error
involved, as you're not going to figure anything out all in one go.
JUst keep trying and eventually you'll succeed.
Heck i'm trying blazblue CT at the moment, boy that game's faster than
any other mainstream game i've played and I've been playing them all
my life.
At the moment, i'm kind of struggling and only getting wins by turning
the stick and pressing A b c or d, attempting to get used to moves.
I'm sure it'll come eventually though, because just because something
seems hard at first, doesn't mean its necessarily impossible.
So Michael and others, take a capcom wii game for example, and start
by fiddling around with it.  eventually you'll get the hang of it.
hope this made sense as i've sort of got to run now.

On 2/6/12, BRYAN PETERSON  wrote:
> That's getting right to the point. Smile.
>
> On 2/6/12, Mich  wrote:
>> I agree with this you do lern. even after I lost my sight I still was
>> verry
>>
>> good at playing duck hunt and I also used to play mk as well and I 
>> used to
>> play lew kang since he had a kick that you could hear when you have 
>> hit

>> the
>>
>> other person. from Mich.
>> - Original Message -
>> From: "Ben" 
>> To: "'Gamers Discussion list'" 
>> Sent: Monday, February 06, 2012 2:27 AM
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>>
>>> You learn. That's it. And I'm sorry to say this so bluntly, but it 
>>> is

>>> simply
>>> that you never considered trying something new.
>>>
>>> -Original Message-
>>> From: gamers-boun...@audyssey.org 
>>> [mailto:gamers-boun...@audyssey.org] On

>>> Behalf Of Paul Lemm
>>> Sent: 05 February 2012 21:19
>>> To: 'Gamers Discussion list'
>>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>>
>>> Hi,
>>>
>>> I'm intrigued you say that you all play these main stream games 
>>> like

>>> mortal
>>> co

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-08 Thread BRYAN PETERSON
I agree with Trouble. While at first you may be just that, hitting
buttons and hearing sounds, you can with patience and practice learn
to play many mainstream games and not just fighters. I used to have
endless fun with the old NES game Excitebike just to pick one at
random. And while I did crash my bike a lot at first I quickly learned
how to minimize or at least greatly reduce those occurrences based on,
you guessed it, sound alone. And you can bet I did get the thrilll of
racing along the race track even without the wind rushing by me.

On 2/6/12, Paul Lemm  wrote:
> Well after all this my ps2 doesn't work anymore so it looks like I'll have
> to wait and see how I find playing a fighting game. I do still play a few
> main stream games but had just never considered a fighting game. My little
> boy has a WII and there are a few games that are playable  and some games
> such as WII sports tennis I can even beat a few of my sighted friends that
> are experienced gamers so do appreciate that with enough practise that it
> is
> possible to play some main stream games.) but agree with the point these
> games are playable rather than accessible  also hats off to the company
> making the game this subject was about as I understand the point of the
> game
> is that it can be play by either a sighted person or a none sighted person
> on a completely even playing field with no disadvantage to eitherperson
> playing the game
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Clement Chou
> Sent: 06 February 2012 06:20
> To: Gamers Discussion list
> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>
> The amount of info you get is largely dependent on the game. I can almost
> always tell what I'm doing in tekken, based off what buttons I press.
> Little
>
> details like where exactly I punch someone to knock them out don't matter..
>
> and if you find a good movelist the move names are pretty informative, and
> some people even describe the moves. But to each their own, I guess.
> - Original Message -
> From: "Dakotah Rickard" 
> To: "Gamers Discussion list" 
> Sent: Sunday, February 05, 2012 2:54 PM
> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>
>
>> Well, first off, I like that there's a group out there trying to
>> develop an accessible game for a mainstream console. Yeah, I play
>> games by memorization, but I have to be honest that I do like the idea
>> of a game where I don't have to memorize it to be certain of my
>> choices.
>> I play Tekken games, and I have to admit that I do, in fact, beat the
>> tar out of some people, but part of that is luck, something on which
>> my counterparts don't so much depend. Part of it, true, is skill, but
>> we mustn't simply dismiss a complaint because we don't like it, that
>> is that most games aren't really accessible.
>> If I do something truly extraordinary on Tekken and nobody's there to
>> describe it, I know I've done something awesome, but I can't be
>> certain of what it is. Sometimes, it's something really silly that
>> gets me a win, like punching someone's foot which knocks them out.
>> Truthfully, though we're playing inaccessible games, they aren't truly
>> as open to us as they are to the sighted folk, only because they have
>> more information, so seeing a game that is entirely accessible,
>> complicated or not, is a great boost to my confidence that games that
>> are like in effect although different in scope might be developed more
>> often, leveling the playing field of those with and iwithot useful
>> vision.
>>
>> To make things more concise, it isn't fair to dismiss a game as not
>> complex enough without trying it, and it isn't fair to dismiss a game
>> as too complex without trying it. We should all do what we can to be
>> fair and open-minded to all the gaming opportunities that exist.
>>
>> Signed:
>> Dakotah Rickard
>>
>> On 2/5/12, Paul Lemm  wrote:
>>> Appreciated for the reply, my bad with the spelling mistake I should
>>> have
>>> got it right to since you referred to it as mk in the original post too,
>>>
>>> MC
>>> just wouldn't sound the same!  well I've played a lot of main stream
>>> games
>>> before I lost my sight  so already have a fairly good understanding of
>>> them
>>> and how  they work but just guess I'd never really considered trying to
>>> play
>>> them without sight. I think I'

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-07 Thread Paul Lemm
Well after all this my ps2 doesn't work anymore so it looks like I'll have
to wait and see how I find playing a fighting game. I do still play a few
main stream games but had just never considered a fighting game. My little
boy has a WII and there are a few games that are playable  and some games
such as WII sports tennis I can even beat a few of my sighted friends that
are experienced gamers so do appreciate that with enough practise that it is
possible to play some main stream games.) but agree with the point these
games are playable rather than accessible  also hats off to the company
making the game this subject was about as I understand the point of the game
is that it can be play by either a sighted person or a none sighted person
on a completely even playing field with no disadvantage to eitherperson
playing the game

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 06 February 2012 06:20
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

The amount of info you get is largely dependent on the game. I can almost 
always tell what I'm doing in tekken, based off what buttons I press. Little

details like where exactly I punch someone to knock them out don't matter.. 
and if you find a good movelist the move names are pretty informative, and 
some people even describe the moves. But to each their own, I guess.
- Original Message - 
From: "Dakotah Rickard" 
To: "Gamers Discussion list" 
Sent: Sunday, February 05, 2012 2:54 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!


> Well, first off, I like that there's a group out there trying to
> develop an accessible game for a mainstream console. Yeah, I play
> games by memorization, but I have to be honest that I do like the idea
> of a game where I don't have to memorize it to be certain of my
> choices.
> I play Tekken games, and I have to admit that I do, in fact, beat the
> tar out of some people, but part of that is luck, something on which
> my counterparts don't so much depend. Part of it, true, is skill, but
> we mustn't simply dismiss a complaint because we don't like it, that
> is that most games aren't really accessible.
> If I do something truly extraordinary on Tekken and nobody's there to
> describe it, I know I've done something awesome, but I can't be
> certain of what it is. Sometimes, it's something really silly that
> gets me a win, like punching someone's foot which knocks them out.
> Truthfully, though we're playing inaccessible games, they aren't truly
> as open to us as they are to the sighted folk, only because they have
> more information, so seeing a game that is entirely accessible,
> complicated or not, is a great boost to my confidence that games that
> are like in effect although different in scope might be developed more
> often, leveling the playing field of those with and iwithot useful
> vision.
>
> To make things more concise, it isn't fair to dismiss a game as not
> complex enough without trying it, and it isn't fair to dismiss a game
> as too complex without trying it. We should all do what we can to be
> fair and open-minded to all the gaming opportunities that exist.
>
> Signed:
> Dakotah Rickard
>
> On 2/5/12, Paul Lemm  wrote:
>> Appreciated for the reply, my bad with the spelling mistake I should have
>> got it right to since you referred to it as mk in the original post too, 
>> MC
>> just wouldn't sound the same!  well I've played a lot of main stream 
>> games
>> before I lost my sight  so already have a fairly good understanding of 
>> them
>> and how  they work but just guess I'd never really considered trying to 
>> play
>> them without sight. I think I'm going to dig out my PS2 and tekken and 
>> give
>> it a go.
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of BRYAN PETERSON
>> Sent: 05 February 2012 21:45
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>> I don't know how best to explain it. Certainly it requires practice
>> but if you're willing to make that effort you can get the hang of it.
>> And just a slight correction, it's Kombat with a K, not Combat with a
>> C. I'm not sure of the reasons behind the spelling but that's what it
>> is. I suppose it's different for me because i'd played nothing but
>> mainstream games my whole life before discovering audio games.
>> Needless to say I was extremel

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-07 Thread Shadow Dragon
I certainly do not just hit random buttons and listen to random sounds. I 
actually play the game. As has been said before, in messages, in recorded 
gameplay, whatever, it's definitely possible. BTW there are sighted gamers 
that play by hitting random buttons, just so you know, they're called button 
mashers. And ironically in fighting games that tactic tends to work if you 
set the difficulty pretty low or play a really fast character with 
exploitable moves. However, if Dan Cook is the Dan I'm thinking of, I seem 
to recall he was playing some of final fantasy XIII at one point, and 
hitting random buttons would do little more in that game than have you 
probably selecting random choices in the menues and not playing the game at 
all. So if he managed to advance in the storyline he obviously learned how 
to navigate, fight etc.


I say again, just because it doesn't have audiogame or blind in the title 
doesn't mean it isn't playable or learnable. Preconceptions are I think what 
get a lot of blind people in trouble, or lock them out of a lot of 
activities that are possible but that they refuse to do because they can't 
see how it would be done.


--
From: "Trouble" 
Sent: Monday, February 06, 2012 06:52 AM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

See your playing games or think you are by hitting a random combo of 
buttons on the joy pad. i did that once with a James Bond game. The sounds 
where great, but only sound feed back to go by didn't give me the thrill 
of the game or even feel like I was playing it.
One game that is accessible don't justify the purchase of a machine that 
only makes noise. I can get that by  highlighting all sounds and letting 
winamp have fun.
As long as they are moving towards accessibility its something to look 
forward to and possibly justify it.


At 05:51 AM 2/6/2012, you wrote:

I agree with Clement, and the others, which shouldn't surprise any of
you that know me. :)
All mainstream fighting games for example require is a rezilient attitude.
What I mean is that like anything, there is a lot of trial and error
involved, as you're not going to figure anything out all in one go.
JUst keep trying and eventually you'll succeed.
Heck i'm trying blazblue CT at the moment, boy that game's faster than
any other mainstream game i've played and I've been playing them all
my life.
At the moment, i'm kind of struggling and only getting wins by turning
the stick and pressing A b c or d, attempting to get used to moves.
I'm sure it'll come eventually though, because just because something
seems hard at first, doesn't mean its necessarily impossible.
So Michael and others, take a capcom wii game for example, and start
by fiddling around with it.  eventually you'll get the hang of it.
hope this made sense as i've sort of got to run now.

On 2/6/12, BRYAN PETERSON  wrote:
> That's getting right to the point. Smile.
>
> On 2/6/12, Mich  wrote:
>> I agree with this you do lern. even after I lost my sight I still was
>> verry
>>
>> good at playing duck hunt and I also used to play mk as well and I 
>> used to
>> play lew kang since he had a kick that you could hear when you have 
>> hit

>> the
>>
>> other person. from Mich.
>> - Original Message -
>> From: "Ben" 
>> To: "'Gamers Discussion list'" 
>> Sent: Monday, February 06, 2012 2:27 AM
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>>
>>> You learn. That's it. And I'm sorry to say this so bluntly, but it is
>>> simply
>>> that you never considered trying something new.
>>>
>>> -Original Message-
>>> From: gamers-boun...@audyssey.org 
>>> [mailto:gamers-boun...@audyssey.org] On

>>> Behalf Of Paul Lemm
>>> Sent: 05 February 2012 21:19
>>> To: 'Gamers Discussion list'
>>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>>
>>> Hi,
>>>
>>> I'm intrigued you say that you all play these main stream games  like
>>> mortal
>>> combat etc but I can't see how that would work?maybe its just because
>>> I've
>>> never considered trying to play a main stream game since I lost my 
>>> sight

>>> but
>>> surely with no sight you wouldn't know where the other person is , 
>>> for

>>> instance if they jumped over you wouldn't even know which side of you
>>> they
>>> are anymore?  Again sorry if I've miss understood  but if others

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-06 Thread Ben
Not unless you do the right thing and buy from uk dealers who are always
willing to do that lol

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 06 February 2012 16:25
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

Hi,

And I might add the fact the sum you gave usually does not include
accessories like balancing boards, extra Wii-motes, etc as well as the games
themselves.

On 2/6/12, Trouble  wrote:
> Sorry you didn't think but you did bring up the topic.
> So those that have this WII. The price is around $150 and it has 1 
> accessible game. Sounds high for just one game for the blind.
> Don't think many of you will buy it, because you already gripe about 
> the prices of accessible games that are for the blind.
> Looks like a double standard here with no ground to stand on.
>

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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-06 Thread Trouble
See your playing games or think you are by hitting a random combo of 
buttons on the joy pad. i did that once with a James Bond game. The 
sounds where great, but only sound feed back to go by didn't give me 
the thrill of the game or even feel like I was playing it.
One game that is accessible don't justify the purchase of a machine 
that only makes noise. I can get that by  highlighting all sounds and 
letting winamp have fun.
As long as they are moving towards accessibility its something to 
look forward to and possibly justify it.


At 05:51 AM 2/6/2012, you wrote:

I agree with Clement, and the others, which shouldn't surprise any of
you that know me. :)
All mainstream fighting games for example require is a rezilient attitude.
What I mean is that like anything, there is a lot of trial and error
involved, as you're not going to figure anything out all in one go.
JUst keep trying and eventually you'll succeed.
Heck i'm trying blazblue CT at the moment, boy that game's faster than
any other mainstream game i've played and I've been playing them all
my life.
At the moment, i'm kind of struggling and only getting wins by turning
the stick and pressing A b c or d, attempting to get used to moves.
I'm sure it'll come eventually though, because just because something
seems hard at first, doesn't mean its necessarily impossible.
So Michael and others, take a capcom wii game for example, and start
by fiddling around with it.  eventually you'll get the hang of it.
hope this made sense as i've sort of got to run now.

On 2/6/12, BRYAN PETERSON  wrote:
> That's getting right to the point. Smile.
>
> On 2/6/12, Mich  wrote:
>> I agree with this you do lern. even after I lost my sight I still was
>> verry
>>
>> good at playing duck hunt and I also used to play mk as well and I used to
>> play lew kang since he had a kick that you could hear when you have hit
>> the
>>
>> other person. from Mich.
>> - Original Message -----
>> From: "Ben" 
>> To: "'Gamers Discussion list'" 
>> Sent: Monday, February 06, 2012 2:27 AM
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>>
>>> You learn. That's it. And I'm sorry to say this so bluntly, but it is
>>> simply
>>> that you never considered trying something new.
>>>
>>> -Original Message-
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>> Behalf Of Paul Lemm
>>> Sent: 05 February 2012 21:19
>>> To: 'Gamers Discussion list'
>>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>>
>>> Hi,
>>>
>>> I'm intrigued you say that you all play these main stream games  like
>>> mortal
>>> combat etc but I can't see how that would work?maybe its just because
>>> I've
>>> never considered trying to play a main stream game since I lost my sight
>>> but
>>> surely with no sight you wouldn't know where the other person is , for
>>> instance if they jumped over you wouldn't even know which side of you
>>> they
>>> are anymore?  Again sorry if I've miss understood  but if others with no
>>> sight have managed these types of games with success then I may give them
>>>
>>> a
>>> try myself.
>>>
>>>
>>> --Original Message-
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>> Behalf Of BRYAN PETERSON
>>> Sent: 05 February 2012 19:36
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>>
>>> I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
>>> they're perfectly playable without sighted help. Granted that doesn't do
>>> any
>>> good if you're not into fighting games but it still proves my point.
>>> Besides, whhat I want to know is how these people got permission to
>>> develop
>>> games for the Wii since that couldn't have come cheaply.
>>>
>>> On 2/5/12, Clement Chou  wrote:
>>>> Lol at games not being accessible just because the menus are tough to
>>> figure
>>>>
>>>> out... all three of you are trying to make points and noone and
>>>> listening.
>>>> Let me just step in for a moment and say that in Michael's defense,
>>>> mainstream games can be hard to get into, especially for people
>>>> spoiled
>>> with
>>&g

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-06 Thread Clement Chou
The amount of info you get is largely dependent on the game. I can almost 
always tell what I'm doing in tekken, based off what buttons I press. Little 
details like where exactly I punch someone to knock them out don't matter.. 
and if you find a good movelist the move names are pretty informative, and 
some people even describe the moves. But to each their own, I guess.
- Original Message - 
From: "Dakotah Rickard" 

To: "Gamers Discussion list" 
Sent: Sunday, February 05, 2012 2:54 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!



Well, first off, I like that there's a group out there trying to
develop an accessible game for a mainstream console. Yeah, I play
games by memorization, but I have to be honest that I do like the idea
of a game where I don't have to memorize it to be certain of my
choices.
I play Tekken games, and I have to admit that I do, in fact, beat the
tar out of some people, but part of that is luck, something on which
my counterparts don't so much depend. Part of it, true, is skill, but
we mustn't simply dismiss a complaint because we don't like it, that
is that most games aren't really accessible.
If I do something truly extraordinary on Tekken and nobody's there to
describe it, I know I've done something awesome, but I can't be
certain of what it is. Sometimes, it's something really silly that
gets me a win, like punching someone's foot which knocks them out.
Truthfully, though we're playing inaccessible games, they aren't truly
as open to us as they are to the sighted folk, only because they have
more information, so seeing a game that is entirely accessible,
complicated or not, is a great boost to my confidence that games that
are like in effect although different in scope might be developed more
often, leveling the playing field of those with and iwithot useful
vision.

To make things more concise, it isn't fair to dismiss a game as not
complex enough without trying it, and it isn't fair to dismiss a game
as too complex without trying it. We should all do what we can to be
fair and open-minded to all the gaming opportunities that exist.

Signed:
Dakotah Rickard

On 2/5/12, Paul Lemm  wrote:

Appreciated for the reply, my bad with the spelling mistake I should have
got it right to since you referred to it as mk in the original post too, 
MC
just wouldn't sound the same!  well I've played a lot of main stream 
games
before I lost my sight  so already have a fairly good understanding of 
them
and how  they work but just guess I'd never really considered trying to 
play
them without sight. I think I'm going to dig out my PS2 and tekken and 
give

it a go.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 21:45
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I don't know how best to explain it. Certainly it requires practice
but if you're willing to make that effort you can get the hang of it.
And just a slight correction, it's Kombat with a K, not Combat with a
C. I'm not sure of the reasons behind the spelling but that's what it
is. I suppose it's different for me because i'd played nothing but
mainstream games my whole life before discovering audio games.
Needless to say I was extremely disappointed at the simplicity of a
lot of games. NOthing in the style of Metroid or Zelda (although Airik
the Cleric is a nice representation of the latter).

On 2/5/12, Paul Lemm  wrote:

Hi,

I'm intrigued you say that you all play these main stream games  like
mortal
combat etc but I can't see how that would work?maybe its just because 
I've

never considered trying to play a main stream game since I lost my sight
but
surely with no sight you wouldn't know where the other person is , for
instance if they jumped over you wouldn't even know which side of you 
they

are anymore?  Again sorry if I've miss understood  but if others with no
sight have managed these types of games with success then I may give 
them

a

try myself.


--Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of BRYAN PETERSON
Sent: 05 February 2012 19:36
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't
do any good if you're not into fighting games but it still proves my
point. Besides, whhat I want to know is how these people got
permission to develop games for the Wii since that couldn't have come
cheaply.

On 2/5/12, Clement Chou  wrote:

Lol at games not being accessible just because the menus are

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-06 Thread Trouble

Sorry you didn't think but you did bring up the topic.
So those that have this WII. The price is around $150 and it has 1 
accessible game. Sounds high for just one game for the blind.
Don't think many of you will buy it, because you already gripe about 
the prices of accessible games that are for the blind.

Looks like a double standard here with no ground to stand on.

At 02:27 AM 2/6/2012, you wrote:

You learn. That's it. And I'm sorry to say this so bluntly, but it is simply
that you never considered trying something new.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Paul Lemm
Sent: 05 February 2012 21:19
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

Hi,

I'm intrigued you say that you all play these main stream games  like mortal
combat etc but I can't see how that would work?maybe its just because I've
never considered trying to play a main stream game since I lost my sight but
surely with no sight you wouldn't know where the other person is , for
instance if they jumped over you wouldn't even know which side of you they
are anymore?  Again sorry if I've miss understood  but if others with no
sight have managed these types of games with success then I may give them a
try myself.


--Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 19:36
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't do any
good if you're not into fighting games but it still proves my point.
Besides, whhat I want to know is how these people got permission to develop
games for the Wii since that couldn't have come cheaply.

On 2/5/12, Clement Chou  wrote:
> Lol at games not being accessible just because the menus are tough to
figure
>
> out... all three of you are trying to make points and noone and listening.
> Let me just step in for a moment and say that in Michael's defense,
> mainstream games can be hard to get into, especially for people
> spoiled
with
>
> self-voicing menus. Michael, to be fair, you should give the games
> that
are
>
> indeed playable on the wii a chance, rather than just writing them off
> as not playable simply because you can't go through menus. And what
> exactly
is
>
> wrong with memorization? It's attitudes like that, the lack of
> willingness for change that has kept audio games in a rut for so long
> and produced so many good but similar games. Personally, I think menus
> don't need to be voiced, at least, main menus shouldn't. In game menus
> are a different
thing,
>
> but it should be good enough for people to read the documentation and
> get the main menu into their heads, and then work based from memory.
> Just my personal opinion though. One last note... Michael, if you find
> a game
which
>
> is playable, or try out a game given on this list, odds are at least
> one
of
>
> us might have knowledge of the menus or at least the important ones.
> And
if
>
> not, if the game sounds interesting, one of the people with sighted
> assistance will get it, figure it out and post the results. This is
> why I almost exclusively play fighting games... other than the genre
> we can get into the most, I don't need any sighted assistance at all,
> figuring out menus is something I can do on my own, since, funnily
> enough, most
fighting
>
> games have a similar main menu structure.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org If you want to leave the
> list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the
list,
> please send E-mail to gamers-ow...@audyssey.org.
>

---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.
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No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.1913 / 

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-06 Thread dan cook
I agree with Clement, and the others, which shouldn't surprise any of
you that know me. :)
All mainstream fighting games for example require is a rezilient attitude.
What I mean is that like anything, there is a lot of trial and error
involved, as you're not going to figure anything out all in one go.
JUst keep trying and eventually you'll succeed.
Heck i'm trying blazblue CT at the moment, boy that game's faster than
any other mainstream game i've played and I've been playing them all
my life.
At the moment, i'm kind of struggling and only getting wins by turning
the stick and pressing A b c or d, attempting to get used to moves.
I'm sure it'll come eventually though, because just because something
seems hard at first, doesn't mean its necessarily impossible.
So Michael and others, take a capcom wii game for example, and start
by fiddling around with it.  eventually you'll get the hang of it.
hope this made sense as i've sort of got to run now.

On 2/6/12, BRYAN PETERSON  wrote:
> That's getting right to the point. Smile.
>
> On 2/6/12, Mich  wrote:
>> I agree with this you do lern. even after I lost my sight I still was
>> verry
>>
>> good at playing duck hunt and I also used to play mk as well and I used to
>> play lew kang since he had a kick that you could hear when you have hit
>> the
>>
>> other person. from Mich.
>> ----- Original Message -----
>> From: "Ben" 
>> To: "'Gamers Discussion list'" 
>> Sent: Monday, February 06, 2012 2:27 AM
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>>
>>> You learn. That's it. And I'm sorry to say this so bluntly, but it is
>>> simply
>>> that you never considered trying something new.
>>>
>>> -----Original Message-
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>> Behalf Of Paul Lemm
>>> Sent: 05 February 2012 21:19
>>> To: 'Gamers Discussion list'
>>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>>
>>> Hi,
>>>
>>> I'm intrigued you say that you all play these main stream games  like
>>> mortal
>>> combat etc but I can't see how that would work?maybe its just because
>>> I've
>>> never considered trying to play a main stream game since I lost my sight
>>> but
>>> surely with no sight you wouldn't know where the other person is , for
>>> instance if they jumped over you wouldn't even know which side of you
>>> they
>>> are anymore?  Again sorry if I've miss understood  but if others with no
>>> sight have managed these types of games with success then I may give them
>>>
>>> a
>>> try myself.
>>>
>>>
>>> --Original Message-
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>> Behalf Of BRYAN PETERSON
>>> Sent: 05 February 2012 19:36
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>>
>>> I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
>>> they're perfectly playable without sighted help. Granted that doesn't do
>>> any
>>> good if you're not into fighting games but it still proves my point.
>>> Besides, whhat I want to know is how these people got permission to
>>> develop
>>> games for the Wii since that couldn't have come cheaply.
>>>
>>> On 2/5/12, Clement Chou  wrote:
>>>> Lol at games not being accessible just because the menus are tough to
>>> figure
>>>>
>>>> out... all three of you are trying to make points and noone and
>>>> listening.
>>>> Let me just step in for a moment and say that in Michael's defense,
>>>> mainstream games can be hard to get into, especially for people
>>>> spoiled
>>> with
>>>>
>>>> self-voicing menus. Michael, to be fair, you should give the games
>>>> that
>>> are
>>>>
>>>> indeed playable on the wii a chance, rather than just writing them off
>>>> as not playable simply because you can't go through menus. And what
>>>> exactly
>>> is
>>>>
>>>> wrong with memorization? It's attitudes like that, the lack of
>>>> willingness for change that has kept audio games in a rut for so long
>>>> and produced so many go

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-06 Thread BRYAN PETERSON
That's getting right to the point. Smile.

On 2/6/12, Mich  wrote:
> I agree with this you do lern. even after I lost my sight I still was verry
>
> good at playing duck hunt and I also used to play mk as well and I used to
> play lew kang since he had a kick that you could hear when you have hit the
>
> other person. from Mich.
> - Original Message -
> From: "Ben" 
> To: "'Gamers Discussion list'" 
> Sent: Monday, February 06, 2012 2:27 AM
> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>
>
>> You learn. That's it. And I'm sorry to say this so bluntly, but it is
>> simply
>> that you never considered trying something new.
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Paul Lemm
>> Sent: 05 February 2012 21:19
>> To: 'Gamers Discussion list'
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>> Hi,
>>
>> I'm intrigued you say that you all play these main stream games  like
>> mortal
>> combat etc but I can't see how that would work?maybe its just because
>> I've
>> never considered trying to play a main stream game since I lost my sight
>> but
>> surely with no sight you wouldn't know where the other person is , for
>> instance if they jumped over you wouldn't even know which side of you
>> they
>> are anymore?  Again sorry if I've miss understood  but if others with no
>> sight have managed these types of games with success then I may give them
>>
>> a
>> try myself.
>>
>>
>> --Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of BRYAN PETERSON
>> Sent: 05 February 2012 19:36
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>> I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
>> they're perfectly playable without sighted help. Granted that doesn't do
>> any
>> good if you're not into fighting games but it still proves my point.
>> Besides, whhat I want to know is how these people got permission to
>> develop
>> games for the Wii since that couldn't have come cheaply.
>>
>> On 2/5/12, Clement Chou  wrote:
>>> Lol at games not being accessible just because the menus are tough to
>> figure
>>>
>>> out... all three of you are trying to make points and noone and
>>> listening.
>>> Let me just step in for a moment and say that in Michael's defense,
>>> mainstream games can be hard to get into, especially for people
>>> spoiled
>> with
>>>
>>> self-voicing menus. Michael, to be fair, you should give the games
>>> that
>> are
>>>
>>> indeed playable on the wii a chance, rather than just writing them off
>>> as not playable simply because you can't go through menus. And what
>>> exactly
>> is
>>>
>>> wrong with memorization? It's attitudes like that, the lack of
>>> willingness for change that has kept audio games in a rut for so long
>>> and produced so many good but similar games. Personally, I think menus
>>> don't need to be voiced, at least, main menus shouldn't. In game menus
>>> are a different
>> thing,
>>>
>>> but it should be good enough for people to read the documentation and
>>> get the main menu into their heads, and then work based from memory.
>>> Just my personal opinion though. One last note... Michael, if you find
>>> a game
>> which
>>>
>>> is playable, or try out a game given on this list, odds are at least
>>> one
>> of
>>>
>>> us might have knowledge of the menus or at least the important ones.
>>> And
>> if
>>>
>>> not, if the game sounds interesting, one of the people with sighted
>>> assistance will get it, figure it out and post the results. This is
>>> why I almost exclusively play fighting games... other than the genre
>>> we can get into the most, I don't need any sighted assistance at all,
>>> figuring out menus is something I can do on my own, since, funnily
>>> enough, most
>> fighting
>>>
>>> games have a similar main menu structure.
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the
>>> li

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-06 Thread Mich
I agree with this you do lern. even after I lost my sight I still was verry 
good at playing duck hunt and I also used to play mk as well and I used to 
play lew kang since he had a kick that you could hear when you have hit the 
other person. from Mich.
- Original Message - 
From: "Ben" 

To: "'Gamers Discussion list'" 
Sent: Monday, February 06, 2012 2:27 AM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!


You learn. That's it. And I'm sorry to say this so bluntly, but it is 
simply

that you never considered trying something new.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Paul Lemm
Sent: 05 February 2012 21:19
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

Hi,

I'm intrigued you say that you all play these main stream games  like 
mortal

combat etc but I can't see how that would work?maybe its just because I've
never considered trying to play a main stream game since I lost my sight 
but

surely with no sight you wouldn't know where the other person is , for
instance if they jumped over you wouldn't even know which side of you they
are anymore?  Again sorry if I've miss understood  but if others with no
sight have managed these types of games with success then I may give them 
a

try myself.


--Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 19:36
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't do 
any

good if you're not into fighting games but it still proves my point.
Besides, whhat I want to know is how these people got permission to 
develop

games for the Wii since that couldn't have come cheaply.

On 2/5/12, Clement Chou  wrote:

Lol at games not being accessible just because the menus are tough to

figure


out... all three of you are trying to make points and noone and 
listening.

Let me just step in for a moment and say that in Michael's defense,
mainstream games can be hard to get into, especially for people
spoiled

with


self-voicing menus. Michael, to be fair, you should give the games
that

are


indeed playable on the wii a chance, rather than just writing them off
as not playable simply because you can't go through menus. And what
exactly

is


wrong with memorization? It's attitudes like that, the lack of
willingness for change that has kept audio games in a rut for so long
and produced so many good but similar games. Personally, I think menus
don't need to be voiced, at least, main menus shouldn't. In game menus
are a different

thing,


but it should be good enough for people to read the documentation and
get the main menu into their heads, and then work based from memory.
Just my personal opinion though. One last note... Michael, if you find
a game

which


is playable, or try out a game given on this list, odds are at least
one

of


us might have knowledge of the menus or at least the important ones.
And

if


not, if the game sounds interesting, one of the people with sighted
assistance will get it, figure it out and post the results. This is
why I almost exclusively play fighting games... other than the genre
we can get into the most, I don't need any sighted assistance at all,
figuring out menus is something I can do on my own, since, funnily
enough, most

fighting


games have a similar main menu structure.


---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the
list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the

list,

please send E-mail to gamers-ow...@audyssey.org.



---
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,

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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Ben
You learn. That's it. And I'm sorry to say this so bluntly, but it is simply
that you never considered trying something new.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Paul Lemm
Sent: 05 February 2012 21:19
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

Hi,

I'm intrigued you say that you all play these main stream games  like mortal
combat etc but I can't see how that would work?maybe its just because I've
never considered trying to play a main stream game since I lost my sight but
surely with no sight you wouldn't know where the other person is , for
instance if they jumped over you wouldn't even know which side of you they
are anymore?  Again sorry if I've miss understood  but if others with no
sight have managed these types of games with success then I may give them a
try myself.


--Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 19:36
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't do any
good if you're not into fighting games but it still proves my point.
Besides, whhat I want to know is how these people got permission to develop
games for the Wii since that couldn't have come cheaply.

On 2/5/12, Clement Chou  wrote:
> Lol at games not being accessible just because the menus are tough to
figure
>
> out... all three of you are trying to make points and noone and listening.
> Let me just step in for a moment and say that in Michael's defense, 
> mainstream games can be hard to get into, especially for people 
> spoiled
with
>
> self-voicing menus. Michael, to be fair, you should give the games 
> that
are
>
> indeed playable on the wii a chance, rather than just writing them off 
> as not playable simply because you can't go through menus. And what 
> exactly
is
>
> wrong with memorization? It's attitudes like that, the lack of 
> willingness for change that has kept audio games in a rut for so long 
> and produced so many good but similar games. Personally, I think menus 
> don't need to be voiced, at least, main menus shouldn't. In game menus 
> are a different
thing,
>
> but it should be good enough for people to read the documentation and 
> get the main menu into their heads, and then work based from memory. 
> Just my personal opinion though. One last note... Michael, if you find 
> a game
which
>
> is playable, or try out a game given on this list, odds are at least 
> one
of
>
> us might have knowledge of the menus or at least the important ones. 
> And
if
>
> not, if the game sounds interesting, one of the people with sighted 
> assistance will get it, figure it out and post the results. This is 
> why I almost exclusively play fighting games... other than the genre 
> we can get into the most, I don't need any sighted assistance at all, 
> figuring out menus is something I can do on my own, since, funnily 
> enough, most
fighting
>
> games have a similar main menu structure.
>
>
> ---
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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Clement Chou
Amen to this. I agree with everything you just said... especially about 
figuring the things out bit. It isn't hard to learn.
- Original Message - 
From: "Shadow Dragon" 

To: "Gamers Discussion list" 
Sent: Sunday, February 05, 2012 8:16 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!


Just wanted to put in my two cents here. This is a reply to a message 
posted a while back. You can't really say you don't know what's going on 
on the screen when you actually do and can learn how to tell. I picked up 
the pokemon games just fine without sighted assistance, all I needed to do 
was find an FAQ on the internet and learn a bit of the menu structure. And 
fight games are extremely playable, just because a game isn't an audiogame 
doesn't mean you can't play it, or even that you need someone sighted to 
help you play it. I'm actually a little surprised at all of this, since 
you were the one that found oubliette, mike, back before it was made 
accessible in any way, and you didn't seem to have a problem with that 
until I pointed out a few flaws. Playing mainstream games is much the 
same, and 9 times out of 10 they have more depth than audiogames by far, 
the only game comprable at all to anything mainstream, in my opinion at 
least, is Bokurano Daiboukenn. Airik the Cleric falls far, far short of 
the mark, but it's closer than most, along with entombed and sound RTS. 
Bokurano might as well just be a mainstream game though. Anyway I 
basically just wanted to say that there are a lot of neat games out there 
if you're willing to experiment, and just because it doesn't say that it's 
for the blind or that it's an audiogame doesn't mean it should hold you 
back from playing it.


--
From: "Paul Lemm" 
Sent: Sunday, February 05, 2012 02:18 PM
To: "'Gamers Discussion list'" 
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!


Hi,

I'm intrigued you say that you all play these main stream games  like 
mortal
combat etc but I can't see how that would work?maybe its just because 
I've
never considered trying to play a main stream game since I lost my sight 
but

surely with no sight you wouldn't know where the other person is , for
instance if they jumped over you wouldn't even know which side of you 
they

are anymore?  Again sorry if I've miss understood  but if others with no
sight have managed these types of games with success then I may give them 
a

try myself.


--Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 19:36
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't
do any good if you're not into fighting games but it still proves my
point. Besides, whhat I want to know is how these people got
permission to develop games for the Wii since that couldn't have come
cheaply.

On 2/5/12, Clement Chou  wrote:

Lol at games not being accessible just because the menus are tough to

figure


out... all three of you are trying to make points and noone and 
listening.

Let me just step in for a moment and say that in Michael's defense,
mainstream games can be hard to get into, especially for people spoiled

with


self-voicing menus. Michael, to be fair, you should give the games that

are


indeed playable on the wii a chance, rather than just writing them off 
as

not playable simply because you can't go through menus. And what exactly

is


wrong with memorization? It's attitudes like that, the lack of 
willingness
for change that has kept audio games in a rut for so long and produced 
so

many good but similar games. Personally, I think menus don't need to be
voiced, at least, main menus shouldn't. In game menus are a different

thing,


but it should be good enough for people to read the documentation and 
get

the main menu into their heads, and then work based from memory. Just my
personal opinion though. One last note... Michael, if you find a game

which


is playable, or try out a game given on this list, odds are at least one

of


us might have knowledge of the menus or at least the important ones. And

if


not, if the game sounds interesting, one of the people with sighted
assistance will get it, figure it out and post the results. This is why 
I
almost exclusively play fighting games... other than the genre we can 
get

into the most, I don't need any sighted assistance at all, figuring out
menus is something I can do on my own, since, funnily enough, most

fighting


games have a similar main menu structure.


---
Gamers ma

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Clement Chou
The only thing that's important is keeping track of where you are yourself. 
Start with that, and then start getting into where your opponent is. 
Fighting games, especially modern ones have always had a great deal of 
audio, at least the good ones have. Street fighter old and new always had a 
lot of sounds, and SF 4 is the best game for it. But the fact is, that's 
where the strategy in fighting games comes in and shows the game's true 
depth. positioning is important, and you, as the player need to make your 
opponent move where you want them to. In fighting games terminology, it's 
called controlling space. It's a very deep genre, and one that's quite often 
underrated.
- Original Message - 
From: "Paul Lemm" 

To: "'Gamers Discussion list'" 
Sent: Sunday, February 05, 2012 1:18 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!



Hi,

I'm intrigued you say that you all play these main stream games  like 
mortal

combat etc but I can't see how that would work?maybe its just because I've
never considered trying to play a main stream game since I lost my sight 
but

surely with no sight you wouldn't know where the other person is , for
instance if they jumped over you wouldn't even know which side of you they
are anymore?  Again sorry if I've miss understood  but if others with no
sight have managed these types of games with success then I may give them 
a

try myself.


--Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 19:36
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't
do any good if you're not into fighting games but it still proves my
point. Besides, whhat I want to know is how these people got
permission to develop games for the Wii since that couldn't have come
cheaply.

On 2/5/12, Clement Chou  wrote:

Lol at games not being accessible just because the menus are tough to

figure


out... all three of you are trying to make points and noone and 
listening.

Let me just step in for a moment and say that in Michael's defense,
mainstream games can be hard to get into, especially for people spoiled

with


self-voicing menus. Michael, to be fair, you should give the games that

are


indeed playable on the wii a chance, rather than just writing them off as
not playable simply because you can't go through menus. And what exactly

is


wrong with memorization? It's attitudes like that, the lack of 
willingness

for change that has kept audio games in a rut for so long and produced so
many good but similar games. Personally, I think menus don't need to be
voiced, at least, main menus shouldn't. In game menus are a different

thing,


but it should be good enough for people to read the documentation and get
the main menu into their heads, and then work based from memory. Just my
personal opinion though. One last note... Michael, if you find a game

which


is playable, or try out a game given on this list, odds are at least one

of


us might have knowledge of the menus or at least the important ones. And

if


not, if the game sounds interesting, one of the people with sighted
assistance will get it, figure it out and post the results. This is why I
almost exclusively play fighting games... other than the genre we can get
into the most, I don't need any sighted assistance at all, figuring out
menus is something I can do on my own, since, funnily enough, most

fighting


games have a similar main menu structure.


---
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gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the

list,

please send E-mail to gamers-ow...@audyssey.org.



---
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gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.
-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12


---
Gamers mailing list __ Gamers@audys

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread BRYAN PETERSON
Agreed. And I didn't know about the Oubliette business. A bit ironic, no?

On 2/5/12, Shadow Dragon  wrote:
> Just wanted to put in my two cents here. This is a reply to a message posted
>
> a while back. You can't really say you don't know what's going on on the
> screen when you actually do and can learn how to tell. I picked up the
> pokemon games just fine without sighted assistance, all I needed to do was
> find an FAQ on the internet and learn a bit of the menu structure. And fight
>
> games are extremely playable, just because a game isn't an audiogame doesn't
>
> mean you can't play it, or even that you need someone sighted to help you
> play it. I'm actually a little surprised at all of this, since you were the
>
> one that found oubliette, mike, back before it was made accessible in any
> way, and you didn't seem to have a problem with that until I pointed out a
> few flaws. Playing mainstream games is much the same, and 9 times out of 10
>
> they have more depth than audiogames by far, the only game comprable at all
>
> to anything mainstream, in my opinion at least, is Bokurano Daiboukenn.
> Airik the Cleric falls far, far short of the mark, but it's closer than
> most, along with entombed and sound RTS. Bokurano might as well just be a
> mainstream game though. Anyway I basically just wanted to say that there are
>
> a lot of neat games out there if you're willing to experiment, and just
> because it doesn't say that it's for the blind or that it's an audiogame
> doesn't mean it should hold you back from playing it.
>
> ------------------------------
> From: "Paul Lemm" 
> Sent: Sunday, February 05, 2012 02:18 PM
> To: "'Gamers Discussion list'" 
> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>
>> Hi,
>>
>> I'm intrigued you say that you all play these main stream games  like
>> mortal
>> combat etc but I can't see how that would work?maybe its just because
>> I've
>> never considered trying to play a main stream game since I lost my sight
>> but
>> surely with no sight you wouldn't know where the other person is , for
>> instance if they jumped over you wouldn't even know which side of you
>> they
>> are anymore?  Again sorry if I've miss understood  but if others with no
>> sight have managed these types of games with success then I may give them
>>
>> a
>> try myself.
>>
>>
>> --Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of BRYAN PETERSON
>> Sent: 05 February 2012 19:36
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>> I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
>> they're perfectly playable without sighted help. Granted that doesn't
>> do any good if you're not into fighting games but it still proves my
>> point. Besides, whhat I want to know is how these people got
>> permission to develop games for the Wii since that couldn't have come
>> cheaply.
>>
>> On 2/5/12, Clement Chou  wrote:
>>> Lol at games not being accessible just because the menus are tough to
>> figure
>>>
>>> out... all three of you are trying to make points and noone and
>>> listening.
>>> Let me just step in for a moment and say that in Michael's defense,
>>> mainstream games can be hard to get into, especially for people spoiled
>> with
>>>
>>> self-voicing menus. Michael, to be fair, you should give the games that
>> are
>>>
>>> indeed playable on the wii a chance, rather than just writing them off
>>> as
>>> not playable simply because you can't go through menus. And what exactly
>> is
>>>
>>> wrong with memorization? It's attitudes like that, the lack of
>>> willingness
>>> for change that has kept audio games in a rut for so long and produced
>>> so
>>> many good but similar games. Personally, I think menus don't need to be
>>> voiced, at least, main menus shouldn't. In game menus are a different
>> thing,
>>>
>>> but it should be good enough for people to read the documentation and
>>> get
>>> the main menu into their heads, and then work based from memory. Just my
>>> personal opinion though. One last note... Michael, if you find a game
>> which
>>>
>>> is playable, or try out a gam

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Shadow Dragon
Just wanted to put in my two cents here. This is a reply to a message posted 
a while back. You can't really say you don't know what's going on on the 
screen when you actually do and can learn how to tell. I picked up the 
pokemon games just fine without sighted assistance, all I needed to do was 
find an FAQ on the internet and learn a bit of the menu structure. And fight 
games are extremely playable, just because a game isn't an audiogame doesn't 
mean you can't play it, or even that you need someone sighted to help you 
play it. I'm actually a little surprised at all of this, since you were the 
one that found oubliette, mike, back before it was made accessible in any 
way, and you didn't seem to have a problem with that until I pointed out a 
few flaws. Playing mainstream games is much the same, and 9 times out of 10 
they have more depth than audiogames by far, the only game comprable at all 
to anything mainstream, in my opinion at least, is Bokurano Daiboukenn. 
Airik the Cleric falls far, far short of the mark, but it's closer than 
most, along with entombed and sound RTS. Bokurano might as well just be a 
mainstream game though. Anyway I basically just wanted to say that there are 
a lot of neat games out there if you're willing to experiment, and just 
because it doesn't say that it's for the blind or that it's an audiogame 
doesn't mean it should hold you back from playing it.


--
From: "Paul Lemm" 
Sent: Sunday, February 05, 2012 02:18 PM
To: "'Gamers Discussion list'" 
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!


Hi,

I'm intrigued you say that you all play these main stream games  like 
mortal

combat etc but I can't see how that would work?maybe its just because I've
never considered trying to play a main stream game since I lost my sight 
but

surely with no sight you wouldn't know where the other person is , for
instance if they jumped over you wouldn't even know which side of you they
are anymore?  Again sorry if I've miss understood  but if others with no
sight have managed these types of games with success then I may give them 
a

try myself.


--Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 19:36
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't
do any good if you're not into fighting games but it still proves my
point. Besides, whhat I want to know is how these people got
permission to develop games for the Wii since that couldn't have come
cheaply.

On 2/5/12, Clement Chou  wrote:

Lol at games not being accessible just because the menus are tough to

figure


out... all three of you are trying to make points and noone and 
listening.

Let me just step in for a moment and say that in Michael's defense,
mainstream games can be hard to get into, especially for people spoiled

with


self-voicing menus. Michael, to be fair, you should give the games that

are


indeed playable on the wii a chance, rather than just writing them off as
not playable simply because you can't go through menus. And what exactly

is


wrong with memorization? It's attitudes like that, the lack of 
willingness

for change that has kept audio games in a rut for so long and produced so
many good but similar games. Personally, I think menus don't need to be
voiced, at least, main menus shouldn't. In game menus are a different

thing,


but it should be good enough for people to read the documentation and get
the main menu into their heads, and then work based from memory. Just my
personal opinion though. One last note... Michael, if you find a game

which


is playable, or try out a game given on this list, odds are at least one

of


us might have knowledge of the menus or at least the important ones. And

if


not, if the game sounds interesting, one of the people with sighted
assistance will get it, figure it out and post the results. This is why I
almost exclusively play fighting games... other than the genre we can get
into the most, I don't need any sighted assistance at all, figuring out
menus is something I can do on my own, since, funnily enough, most

fighting


games have a similar main menu structure.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Dakotah Rickard
Well, first off, I like that there's a group out there trying to
develop an accessible game for a mainstream console. Yeah, I play
games by memorization, but I have to be honest that I do like the idea
of a game where I don't have to memorize it to be certain of my
choices.
I play Tekken games, and I have to admit that I do, in fact, beat the
tar out of some people, but part of that is luck, something on which
my counterparts don't so much depend. Part of it, true, is skill, but
we mustn't simply dismiss a complaint because we don't like it, that
is that most games aren't really accessible.
If I do something truly extraordinary on Tekken and nobody's there to
describe it, I know I've done something awesome, but I can't be
certain of what it is. Sometimes, it's something really silly that
gets me a win, like punching someone's foot which knocks them out.
Truthfully, though we're playing inaccessible games, they aren't truly
as open to us as they are to the sighted folk, only because they have
more information, so seeing a game that is entirely accessible,
complicated or not, is a great boost to my confidence that games that
are like in effect although different in scope might be developed more
often, leveling the playing field of those with and iwithot useful
vision.

To make things more concise, it isn't fair to dismiss a game as not
complex enough without trying it, and it isn't fair to dismiss a game
as too complex without trying it. We should all do what we can to be
fair and open-minded to all the gaming opportunities that exist.

Signed:
Dakotah Rickard

On 2/5/12, Paul Lemm  wrote:
> Appreciated for the reply, my bad with the spelling mistake I should have
> got it right to since you referred to it as mk in the original post too, MC
> just wouldn't sound the same!  well I've played a lot of main stream games
> before I lost my sight  so already have a fairly good understanding of them
> and how  they work but just guess I'd never really considered trying to play
> them without sight. I think I'm going to dig out my PS2 and tekken and give
> it a go.
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of BRYAN PETERSON
> Sent: 05 February 2012 21:45
> To: Gamers Discussion list
> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>
> I don't know how best to explain it. Certainly it requires practice
> but if you're willing to make that effort you can get the hang of it.
> And just a slight correction, it's Kombat with a K, not Combat with a
> C. I'm not sure of the reasons behind the spelling but that's what it
> is. I suppose it's different for me because i'd played nothing but
> mainstream games my whole life before discovering audio games.
> Needless to say I was extremely disappointed at the simplicity of a
> lot of games. NOthing in the style of Metroid or Zelda (although Airik
> the Cleric is a nice representation of the latter).
>
> On 2/5/12, Paul Lemm  wrote:
>> Hi,
>>
>> I'm intrigued you say that you all play these main stream games  like
>> mortal
>> combat etc but I can't see how that would work?maybe its just because I've
>> never considered trying to play a main stream game since I lost my sight
>> but
>> surely with no sight you wouldn't know where the other person is , for
>> instance if they jumped over you wouldn't even know which side of you they
>> are anymore?  Again sorry if I've miss understood  but if others with no
>> sight have managed these types of games with success then I may give them
> a
>> try myself.
>>
>>
>> --Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of BRYAN PETERSON
>> Sent: 05 February 2012 19:36
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>> I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
>> they're perfectly playable without sighted help. Granted that doesn't
>> do any good if you're not into fighting games but it still proves my
>> point. Besides, whhat I want to know is how these people got
>> permission to develop games for the Wii since that couldn't have come
>> cheaply.
>>
>> On 2/5/12, Clement Chou  wrote:
>>> Lol at games not being accessible just because the menus are tough to
>> figure
>>>
>>> out... all three of you are trying to make points and noone and
>>> listening.
>>> Let me just step in for a moment and say that in Michael's d

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Paul Lemm
Appreciated for the reply, my bad with the spelling mistake I should have
got it right to since you referred to it as mk in the original post too, MC
just wouldn't sound the same!  well I've played a lot of main stream games
before I lost my sight  so already have a fairly good understanding of them
and how  they work but just guess I'd never really considered trying to play
them without sight. I think I'm going to dig out my PS2 and tekken and give
it a go. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 21:45
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I don't know how best to explain it. Certainly it requires practice
but if you're willing to make that effort you can get the hang of it.
And just a slight correction, it's Kombat with a K, not Combat with a
C. I'm not sure of the reasons behind the spelling but that's what it
is. I suppose it's different for me because i'd played nothing but
mainstream games my whole life before discovering audio games.
Needless to say I was extremely disappointed at the simplicity of a
lot of games. NOthing in the style of Metroid or Zelda (although Airik
the Cleric is a nice representation of the latter).

On 2/5/12, Paul Lemm  wrote:
> Hi,
>
> I'm intrigued you say that you all play these main stream games  like
> mortal
> combat etc but I can't see how that would work?maybe its just because I've
> never considered trying to play a main stream game since I lost my sight
> but
> surely with no sight you wouldn't know where the other person is , for
> instance if they jumped over you wouldn't even know which side of you they
> are anymore?  Again sorry if I've miss understood  but if others with no
> sight have managed these types of games with success then I may give them
a
> try myself.
>
>
> --Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of BRYAN PETERSON
> Sent: 05 February 2012 19:36
> To: Gamers Discussion list
> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>
> I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
> they're perfectly playable without sighted help. Granted that doesn't
> do any good if you're not into fighting games but it still proves my
> point. Besides, whhat I want to know is how these people got
> permission to develop games for the Wii since that couldn't have come
> cheaply.
>
> On 2/5/12, Clement Chou  wrote:
>> Lol at games not being accessible just because the menus are tough to
> figure
>>
>> out... all three of you are trying to make points and noone and
>> listening.
>> Let me just step in for a moment and say that in Michael's defense,
>> mainstream games can be hard to get into, especially for people spoiled
> with
>>
>> self-voicing menus. Michael, to be fair, you should give the games that
> are
>>
>> indeed playable on the wii a chance, rather than just writing them off as
>> not playable simply because you can't go through menus. And what exactly
> is
>>
>> wrong with memorization? It's attitudes like that, the lack of
>> willingness
>> for change that has kept audio games in a rut for so long and produced so
>> many good but similar games. Personally, I think menus don't need to be
>> voiced, at least, main menus shouldn't. In game menus are a different
> thing,
>>
>> but it should be good enough for people to read the documentation and get
>> the main menu into their heads, and then work based from memory. Just my
>> personal opinion though. One last note... Michael, if you find a game
> which
>>
>> is playable, or try out a game given on this list, odds are at least one
> of
>>
>> us might have knowledge of the menus or at least the important ones. And
> if
>>
>> not, if the game sounds interesting, one of the people with sighted
>> assistance will get it, figure it out and post the results. This is why I
>> almost exclusively play fighting games... other than the genre we can get
>> into the most, I don't need any sighted assistance at all, figuring out
>> menus is something I can do on my own, since, funnily enough, most
> fighting
>>
>> games have a similar main menu structure.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the we

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread BRYAN PETERSON
I don't know how best to explain it. Certainly it requires practice
but if you're willing to make that effort you can get the hang of it.
And just a slight correction, it's Kombat with a K, not Combat with a
C. I'm not sure of the reasons behind the spelling but that's what it
is. I suppose it's different for me because i'd played nothing but
mainstream games my whole life before discovering audio games.
Needless to say I was extremely disappointed at the simplicity of a
lot of games. NOthing in the style of Metroid or Zelda (although Airik
the Cleric is a nice representation of the latter).

On 2/5/12, Paul Lemm  wrote:
> Hi,
>
> I'm intrigued you say that you all play these main stream games  like
> mortal
> combat etc but I can't see how that would work?maybe its just because I've
> never considered trying to play a main stream game since I lost my sight
> but
> surely with no sight you wouldn't know where the other person is , for
> instance if they jumped over you wouldn't even know which side of you they
> are anymore?  Again sorry if I've miss understood  but if others with no
> sight have managed these types of games with success then I may give them a
> try myself.
>
>
> --Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of BRYAN PETERSON
> Sent: 05 February 2012 19:36
> To: Gamers Discussion list
> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>
> I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
> they're perfectly playable without sighted help. Granted that doesn't
> do any good if you're not into fighting games but it still proves my
> point. Besides, whhat I want to know is how these people got
> permission to develop games for the Wii since that couldn't have come
> cheaply.
>
> On 2/5/12, Clement Chou  wrote:
>> Lol at games not being accessible just because the menus are tough to
> figure
>>
>> out... all three of you are trying to make points and noone and
>> listening.
>> Let me just step in for a moment and say that in Michael's defense,
>> mainstream games can be hard to get into, especially for people spoiled
> with
>>
>> self-voicing menus. Michael, to be fair, you should give the games that
> are
>>
>> indeed playable on the wii a chance, rather than just writing them off as
>> not playable simply because you can't go through menus. And what exactly
> is
>>
>> wrong with memorization? It's attitudes like that, the lack of
>> willingness
>> for change that has kept audio games in a rut for so long and produced so
>> many good but similar games. Personally, I think menus don't need to be
>> voiced, at least, main menus shouldn't. In game menus are a different
> thing,
>>
>> but it should be good enough for people to read the documentation and get
>> the main menu into their heads, and then work based from memory. Just my
>> personal opinion though. One last note... Michael, if you find a game
> which
>>
>> is playable, or try out a game given on this list, odds are at least one
> of
>>
>> us might have knowledge of the menus or at least the important ones. And
> if
>>
>> not, if the game sounds interesting, one of the people with sighted
>> assistance will get it, figure it out and post the results. This is why I
>> almost exclusively play fighting games... other than the genre we can get
>> into the most, I don't need any sighted assistance at all, figuring out
>> menus is something I can do on my own, since, funnily enough, most
> fighting
>>
>> games have a similar main menu structure.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>>
>
> ---
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> All messages are archived and can be searched and read at
> http://www.mail-archive.co

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Paul Lemm
Hi,

I'm intrigued you say that you all play these main stream games  like mortal
combat etc but I can't see how that would work?maybe its just because I've
never considered trying to play a main stream game since I lost my sight but
surely with no sight you wouldn't know where the other person is , for
instance if they jumped over you wouldn't even know which side of you they
are anymore?  Again sorry if I've miss understood  but if others with no
sight have managed these types of games with success then I may give them a
try myself.


--Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 19:36
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't
do any good if you're not into fighting games but it still proves my
point. Besides, whhat I want to know is how these people got
permission to develop games for the Wii since that couldn't have come
cheaply.

On 2/5/12, Clement Chou  wrote:
> Lol at games not being accessible just because the menus are tough to
figure
>
> out... all three of you are trying to make points and noone and listening.
> Let me just step in for a moment and say that in Michael's defense,
> mainstream games can be hard to get into, especially for people spoiled
with
>
> self-voicing menus. Michael, to be fair, you should give the games that
are
>
> indeed playable on the wii a chance, rather than just writing them off as
> not playable simply because you can't go through menus. And what exactly
is
>
> wrong with memorization? It's attitudes like that, the lack of willingness
> for change that has kept audio games in a rut for so long and produced so
> many good but similar games. Personally, I think menus don't need to be
> voiced, at least, main menus shouldn't. In game menus are a different
thing,
>
> but it should be good enough for people to read the documentation and get
> the main menu into their heads, and then work based from memory. Just my
> personal opinion though. One last note... Michael, if you find a game
which
>
> is playable, or try out a game given on this list, odds are at least one
of
>
> us might have knowledge of the menus or at least the important ones. And
if
>
> not, if the game sounds interesting, one of the people with sighted
> assistance will get it, figure it out and post the results. This is why I
> almost exclusively play fighting games... other than the genre we can get
> into the most, I don't need any sighted assistance at all, figuring out
> menus is something I can do on my own, since, funnily enough, most
fighting
>
> games have a similar main menu structure.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the
list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread BRYAN PETERSON
I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't
do any good if you're not into fighting games but it still proves my
point. Besides, whhat I want to know is how these people got
permission to develop games for the Wii since that couldn't have come
cheaply.

On 2/5/12, Clement Chou  wrote:
> Lol at games not being accessible just because the menus are tough to figure
>
> out... all three of you are trying to make points and noone and listening.
> Let me just step in for a moment and say that in Michael's defense,
> mainstream games can be hard to get into, especially for people spoiled with
>
> self-voicing menus. Michael, to be fair, you should give the games that are
>
> indeed playable on the wii a chance, rather than just writing them off as
> not playable simply because you can't go through menus. And what exactly is
>
> wrong with memorization? It's attitudes like that, the lack of willingness
> for change that has kept audio games in a rut for so long and produced so
> many good but similar games. Personally, I think menus don't need to be
> voiced, at least, main menus shouldn't. In game menus are a different thing,
>
> but it should be good enough for people to read the documentation and get
> the main menu into their heads, and then work based from memory. Just my
> personal opinion though. One last note... Michael, if you find a game which
>
> is playable, or try out a game given on this list, odds are at least one of
>
> us might have knowledge of the menus or at least the important ones. And if
>
> not, if the game sounds interesting, one of the people with sighted
> assistance will get it, figure it out and post the results. This is why I
> almost exclusively play fighting games... other than the genre we can get
> into the most, I don't need any sighted assistance at all, figuring out
> menus is something I can do on my own, since, funnily enough, most fighting
>
> games have a similar main menu structure.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Clement Chou
Lol at games not being accessible just because the menus are tough to figure 
out... all three of you are trying to make points and noone and listening. 
Let me just step in for a moment and say that in Michael's defense, 
mainstream games can be hard to get into, especially for people spoiled with 
self-voicing menus. Michael, to be fair, you should give the games that are 
indeed playable on the wii a chance, rather than just writing them off as 
not playable simply because you can't go through menus. And what exactly is 
wrong with memorization? It's attitudes like that, the lack of willingness 
for change that has kept audio games in a rut for so long and produced so 
many good but similar games. Personally, I think menus don't need to be 
voiced, at least, main menus shouldn't. In game menus are a different thing, 
but it should be good enough for people to read the documentation and get 
the main menu into their heads, and then work based from memory. Just my 
personal opinion though. One last note... Michael, if you find a game which 
is playable, or try out a game given on this list, odds are at least one of 
us might have knowledge of the menus or at least the important ones. And if 
not, if the game sounds interesting, one of the people with sighted 
assistance will get it, figure it out and post the results. This is why I 
almost exclusively play fighting games... other than the genre we can get 
into the most, I don't need any sighted assistance at all, figuring out 
menus is something I can do on my own, since, funnily enough, most fighting 
games have a similar main menu structure. 



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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread michael barnes

Hey, Orin.
That's my point of why I enjoy fully accessible games, like the ones 
that people make especially for the blind.
Now I'm not saying the way that some people on here play their Wii is a 
bad thing, but for me I would rather play a game that is fully 
accessible to the blind.  The Explorer And The Mystery Of The Diamond 
Scarab, yes it is a maze game however you do have to do different tasks 
such as battle with snakes ghosts and etc.
The neat thing about the game is not only do you use the balance board 
to move around in the game but you also use the Wii remote and the 
nunchuck to battle with.


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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Orin
No, we can't play Zelda without sighted help, just as we can't play shooters 
without help. Sad but true.

Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Feb 5, 2012, at 9:57 AM, michael barnes wrote:

> Well I have tried to play games without sighted help but I still would like 
> to know what is in the menus.
> I would like to also know what is on the screen.  These details are important 
> for me, so I can enjoy the game more!
> Can anyone play The Legend Of Zelda games with no sight?  I don't think so.
> 
> -- 
> Email services provided by the System Access Mobile Network.  Visit 
> www.serotek.com to learn more about accessibility anywhere.
> 
> 
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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Ben
I only have help when a game absolutely needs it, but other than that I get
help from friends on here or in other places.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Orin
Sent: 05 February 2012 14:48
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

Hello,
I never have sighted assistance when playing games you call inaccessible
such as fighting games, so would you please stop saying crap about how
inaccessible they are when you aren't even trying to learn? When I do play,
I can play fighting games just fine and never once had sighted assistance.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Feb 4, 2012, at 10:41 PM, michael barnes wrote:

> Once again, some of you might have sighted assistance to read to you all
the menus and other game stuff.
> But I don't have anyone around to help me with the games that I got for my
Wii, however if I didn't have to remember the menus then I would be happy.
Take some of the audio games for exsample, in Shades of doom the menus talk
so you know what you are on, and doing the game play you know what is going
on in the game.
> With a game like Pokemon the menus and game play screen is not accessible
so you don't really know what is going on.
> 
> --
> Email services provided by the System Access Mobile Network.  Visit
www.serotek.com to learn more about accessibility anywhere.
> 
> 
> ---
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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread michael barnes
Well I have tried to play games without sighted help but I still would 
like to know what is in the menus.
I would like to also know what is on the screen.  These details are 
important for me, so I can enjoy the game more!

Can anyone play The Legend Of Zelda games with no sight?  I don't think so.

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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Orin
Hello,
I never have sighted assistance when playing games you call inaccessible such 
as fighting games, so would you please stop saying crap about how inaccessible 
they are when you aren't even trying to learn? When I do play, I can play 
fighting games just fine and never once had sighted assistance.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Feb 4, 2012, at 10:41 PM, michael barnes wrote:

> Once again, some of you might have sighted assistance to read to you all the 
> menus and other game stuff.
> But I don't have anyone around to help me with the games that I got for my 
> Wii, however if I didn't have to remember the menus then I would be happy.  
> Take some of the audio games for exsample, in Shades of doom the menus talk 
> so you know what you are on, and doing the game play you know what is going 
> on in the game.
> With a game like Pokemon the menus and game play screen is not accessible so 
> you don't really know what is going on.
> 
> -- 
> Email services provided by the System Access Mobile Network.  Visit 
> www.serotek.com to learn more about accessibility anywhere.
> 
> 
> ---
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> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-05 Thread Phil Vlasak

Hi Michael,
I sent this message to this list about that game back on
January 22, 2012.
'The Explorer and the Mystery of the Diamond Scarab' Launch
Published by: BillGameBase on 24th Mar 2011 | View all blogs by BillGameBase

On Friday 25 March 2011, Royal Dutch Visio, Centre of Expertise for blind
and partially sighted people will host the worldwide launch of a unique game
for the Wii game computer. For the first time, children with and without
visual impairment can play together on an equal level, thanks to the game
called "The Explorer and the Mystery of the Diamond Scarab". The Mayor of
Haren - no less - will be present at the launching of this game, which will
take place at Visio Education Centre in Haren. Mayor Boumans will compete
against the best player from Visio.

Visio supports, encourages and counsels visually impaired people by
providing various courses, training and programmes. In addition to the
positive effect of playing unhindered with peers on an equal level, this
game also contributes to improving motoric functions and physical
coordination.

International introduction
In addition to the school in Haren, four other Visio schools will be
involved in the introduction of this game. A school in Sarajevo (Bosnia)
will also participate in the launch via the partnership with Visio
International. Via Skype connection, the various sites will be connected
with the main site in Haren so they will experience the official
presentation live. Before the launch, all the schools will work on a
week-long subject: Egypt. The education institutes already have contact with
each other via Skype and Facebook. See www.visio.org/Wii-game

Development
At the end of 2008 the collaboration partners - MAD multimedia, Principal
Blue, TNO and Royal Dutch Visio - had decided to give the concept of Serious
Gaming a new dimension. Within two years and with a subsidy from Innovative
Action Programme in Groningen (Dutch: IAG2) the first official Nintendo Wii
game was developed for children with or without visual impairment. The
process used for this development is called co-creation, a technique in
which the end user is involved in the development of new products and
services. Visually impaired, blind and full sighted children contributed to
the content and form of this game, while physical therapists, exercise
specialists and teachers monitored the motoric aspects.

The outcome
In this game you play the role of Ben the Archaeologist who is searching for
the Temple of the Diamond Scarab. Once he is in the temple he meets Tiri, an
enchanting Egyptian princess. Going through a maze of underground passages
they look for ancient Egyptian treasures and confront various challenges.
The Guardian leads them step by step to the exit. The game is played on a
Balance Board, a standard Wii accessory. With this you can move through the
maze, find treasures and enter challenging situations. Since this is the
first game in the world developed jointly for visually impaired, blind and
fully sighted children, the game can be played in Dutch and in English.

To order the Wii game
As of April the wii game The Explorer can be ordered here:
http://www.visio.org/Wii-game


http://www.gamebase.info/magazine/read/the-explorer-and-the-mystery-of-the-diamond-scarab-launch_489.html


- Original Message - 
From: "michael barnes" 

To: 
Sent: Saturday, February 04, 2012 8:20 PM
Subject: [Audyssey] FINALLY! There is a Wii game for the blind!



Hey, All.
I just recieved my copy of the fully blind accessible Wii game call '"The 
Explorer and the Mystery of the Diamond Scarab'

From the way things look the game is free to get!  All you have to do

is go to http://www.visio.org
and click on the link call knowledge expertise & innovation, and then you 
will see the link where you can order you a copy.
I didn't pay for the game so I know it is free.  You just put your name 
and address and email and in about a week or two you should get your copy.


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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1424 / Virus Database: 2112/4788 - Release Date: 02/04/12




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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread Clement Chou
Yeah... gotta agree with Brian. Maze games are all well and good... but 
doesn't sound too complex. I'll take Tatsunoko vs. Capcom any day.
- Original Message - 
From: "BRYAN PETERSON" 

To: "Gamers Discussion list" 
Sent: Saturday, February 04, 2012 6:54 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!



I'm with the others. There are a lot more interesting titles out there.




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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread michael barnes

Hey, that is great!
For those who want to know more about the game you can download the 
manuel in a audio format.  The tracks 18 and up are the english part of 
the manuel.

The rest is the manuel in dutch.

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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread Ron Kolesar

Ok mike.
I filled out the info for the game.
I too will need to pick up a balance board as well.
I also wrote them a nice letter asking what this blind person can do to help 
them beta test new up coming products for we who also want to get in on the 
new wii virual reality gaming world like our sighted friends are already 
doing.

Will keep everyone up to date if I hear of anything.
Ron

-Original Message- 
From: michael barnes

Sent: Saturday, February 04, 2012 11:31 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

That is odd, because when you feel in the edit boxes it does not have
anywhere to pay for the game.
So I can say this just fill out the form and if you get a copy then the
game was free.

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Ron and current Leader Dog boz who states "that a service dog beats a cane 
hands down any day of the week." 



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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread michael barnes
That is odd, because when you feel in the edit boxes it does not have 
anywhere to pay for the game.
So I can say this just fill out the form and if you get a copy then the 
game was free.


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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread Ron Kolesar



-Original Message- 
From: michael barnes

Sent: Saturday, February 04, 2012 8:20 PM
To: gamers@audyssey.org
Subject: [Audyssey] FINALLY! There is a Wii game for the blind!

Hey, All.
I just recieved my copy of the fully blind accessible Wii game call
'"The Explorer and the Mystery of the Diamond Scarab'

From the way things look the game is free to get!  All you have to do

is go to http://www.visio.org
and click on the link call knowledge expertise & innovation, and then
you will see the link where you can order you a copy.
I didn't pay for the game so I know it is free.  You just put your name
and address and email and in about a week or two you should get your copy.

--
Are you sure it's free?
I just went out to the site and it looks like they are charging $10.00 for 
it.

Need more info on it if possible.
Thanks.

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Ron and current Leader Dog boz who states "that a service dog beats a cane 
hands down any day of the week." 



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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread michael barnes

Well Brian.
If you go to website then you will see what I'm talking about.

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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread michael barnes
Yes it is fully accessible to the blind without sighted assistance.  
The neat thing about the game is you move around on the board to move 
your character.

I'll be getting a board for my Wii so I can play it.

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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread BRYAN PETERSON
Not only that but it doesn't seem in character for Nintendo to allow a
game to be marketed on one of their consoles for free.

On 2/4/12, Ron Kolesar  wrote:
> Hey Mike.
> Get a hold of me.
> Is this 100 percent blind friendly, or do we need sighted assitance?
> The price is right but is it realy fully blind friendly?
> Many Thanks.
>
>
> -Original Message-
> From: michael barnes
> Sent: Saturday, February 04, 2012 8:20 PM
> To: gamers@audyssey.org
> Subject: [Audyssey] FINALLY! There is a Wii game for the blind!
>
> Hey, All.
> I just recieved my copy of the fully blind accessible Wii game call
> '"The Explorer and the Mystery of the Diamond Scarab'
> >From the way things look the game is free to get!  All you have to do
> is go to http://www.visio.org
> and click on the link call knowledge expertise & innovation, and then
> you will see the link where you can order you a copy.
> I didn't pay for the game so I know it is free.  You just put your name
> and address and email and in about a week or two you should get your copy.
>
> --
> Email services provided by the System Access Mobile Network.  Visit
> www.serotek.com to learn more about accessibility anywhere.
>
>
> ---
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> gamers-unsubscr...@audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
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>
> Ron and current Leader Dog boz who states "that a service dog beats a cane
> hands down any day of the week."
>
>
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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread Ron Kolesar

Hey Mike.
Get a hold of me.
Is this 100 percent blind friendly, or do we need sighted assitance?
The price is right but is it realy fully blind friendly?
Many Thanks.


-Original Message- 
From: michael barnes

Sent: Saturday, February 04, 2012 8:20 PM
To: gamers@audyssey.org
Subject: [Audyssey] FINALLY! There is a Wii game for the blind!

Hey, All.
I just recieved my copy of the fully blind accessible Wii game call
'"The Explorer and the Mystery of the Diamond Scarab'

From the way things look the game is free to get!  All you have to do

is go to http://www.visio.org
and click on the link call knowledge expertise & innovation, and then
you will see the link where you can order you a copy.
I didn't pay for the game so I know it is free.  You just put your name
and address and email and in about a week or two you should get your copy.

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Ron and current Leader Dog boz who states "that a service dog beats a cane 
hands down any day of the week." 



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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread michael barnes
Once again, some of you might have sighted assistance to read to you 
all the menus and other game stuff.
But I don't have anyone around to help me with the games that I got for 
my Wii, however if I didn't have to remember the menus then I would be 
happy.  Take some of the audio games for exsample, in Shades of doom 
the menus talk so you know what you are on, and doing the game play you 
know what is going on in the game.
With a game like Pokemon the menus and game play screen is not 
accessible so you don't really know what is going on.


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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread BRYAN PETERSON
I'm with the others. There are a lot more interesting titles out there.

On 2/4/12, michael barnes  wrote:
> Well it's a maze game that is fully accessible for the totally blind.
> The game requires the player to use the balance board, and the story is
> you are looking for treasure.  You will face different kinds of challenges.
>
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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread michael barnes

Well it's a maze game that is fully accessible for the totally blind.
The game requires the player to use the balance board, and the story is 
you are looking for treasure.  You will face different kinds of challenges.


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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread michael barnes
Well, those games sound nice but they are not fully accessible for 
someone who is totally blind.
I understand that you can play those games, but however I don't like 
that I have to remember menus and have to have a sighted person to help 
me play the games.

That is why I am into accessible games for the blind.

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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread Clement Chou
Can we have some details about what kind of game this actually is? Action? 
Puzzle?
- Original Message - 
From: "michael barnes" 

To: 
Sent: Saturday, February 04, 2012 5:20 PM
Subject: [Audyssey] FINALLY! There is a Wii game for the blind!



Hey, All.
I just recieved my copy of the fully blind accessible Wii game call '"The 
Explorer and the Mystery of the Diamond Scarab'

From the way things look the game is free to get!  All you have to do

is go to http://www.visio.org
and click on the link call knowledge expertise & innovation, and then you 
will see the link where you can order you a copy.
I didn't pay for the game so I know it is free.  You just put your name 
and address and email and in about a week or two you should get your copy.


--
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Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread ryan chou
uh, no offense intended, but there are quite a number of accessible
wii games, wii sports, dragon ball Z budokai tenkaichi 3 and tatsunoko
VS capcom to list a few

On 2/4/12, michael barnes  wrote:
> Hey, All.
> I just recieved my copy of the fully blind accessible Wii game call
> '"The Explorer and the Mystery of the Diamond Scarab'
> >From the way things look the game is free to get!  All you have to do
> is go to http://www.visio.org
> and click on the link call knowledge expertise & innovation, and then
> you will see the link where you can order you a copy.
> I didn't pay for the game so I know it is free.  You just put your name
> and address and email and in about a week or two you should get your copy.
>
> --
> Email services provided by the System Access Mobile Network.  Visit
> www.serotek.com to learn more about accessibility anywhere.
>
>
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