Re: UIBinder Benefits?

2010-06-25 Thread Stefan Bachert
Hi,
 * a further language. No way to debug it
 FALSE: xml is not a new language, there is an XSD, there is also a eclipse
 editor with auto complete and inline problem highlighting to work with your
 own ui.xml template.

XML is rather structure of a language. When you consider this as a
language,
englisch, german, french, russian, italian needs to consider be the
same language because the have the same structure.
They do building words with characters from an alphabet. This is
different from corean or chinese.



 * limited to a set of widgets
 FALSE: the only requirement to attach a widget in a ui.xml is that it is a
 widget.

I checked this again and you are right.
I missed that the namespace is assigned to a package.
Probably comes from using the namespace for non widget (g:north for
example)

Beside, I still do not see, how own container analog to
DockLayoutPanel can be setup.
However, this is neither a focus of my generator approach.

With this aspect my generator approach and UiBinder are nearly the
same

My generator approach is still a little bit better. Rename your widget
in eclipse. Eclipse also change the class name in the definition
interface, UiBinder produces errors.
Or rename UiBinder.ui.xml, the class isn't renamed, producing errors.


 * it is a graphic designer mindset (we do this app, the app is our concern)
  not a developer mindset (we do this class of apps, we separate concerns)
 *TRUE: and this is actually a very good thing for several reasons

This depends how many application you are going to do with GWT.
When you are going to build multiple application, topics like
reusability, consistency and separation of concerns become important.
graphic design in general do not consider such aspects (there are
exception from the rule)

 * no clear separation, no SoC. A big bunch of widgets and css-styles.
 *FALSE: You're java code does not contain layout or styling. There is SoC,
 you can manipulate rebuild your look and feel, layout, style without
 touching the java code.

Separation of Look and Feel is just one level of SoC.
And UiBuilder mixes up structure and layout. This is the opposite of
SoC.
To separate further is not possible, dead end as I have shown it.


 * no separation of theme/skin
 *FALSE: you can switch the (ui.xml) template file

a new UiBinder per theme? graphic designer mind set?
This is a good as to write a new application per theme.
Achieving reuse is a major goal for developers.

or CssResource several
 ways, and you can always load @external styles in the css/ui.xml or
 programatically set/implement them.

Maybe you should explain this in a separate thread.
To have a use case, please show how you would change color, font and
padding at a central place outside UiBinder but with impact to
UiBinder.


 Hope that's the factual information you were looking for :)

Yes, there was some.
But what about the following

  generator: layout automatically according css-style and annotations
  UiBinder: dialog designer does it manually.

  generator: i18n constant change at any time
  UiBinder: i18n per compilation

  generator: automatic labeling, yes
  UiBinder: automatic labeling, no

  generator: consistent layout is automatically asured
  UiBinder: layout by accident/capability of the designer

Stefan Bachert
http://gwtworld.de



 On Wed, Jun 23, 2010 at 11:45 PM, Stefan Bachert 
 stefanbach...@yahoo.dewrote: Hi,

  On Jun 22, 3:36 pm, Andrew Hughes ahhug...@gmail.com wrote:
   Almost all of the problem's listed below are bad advice and I suggest
  you
   disregard them.

  Do you, or others, have any valid arguments (opinions are no valid
  arguments)

  I am not going to do things the wrong or the poor way just because
  most people are doing so.

   The main problem I have with UiBinder is that when you try and use it
  with
   the MVP architecture best practice, you have to boilerplate all the
   parent/child (view) widget's. Which means you'll see a lot of.

  I am explaining the long story about my lessons I learned.

  The problem with any pure declarative language is that you reached the
  dead end of separation.
  Either a dedicated aspect of separation is build in, or you are lost.
  There is always a tradeof where declarative languages will become more
  complex than an imperative one.

  UiBuilder is a pure declarative language.

  Let us look at CSS as a simple pure declarative language for example.
  Consider there are two aspects/concern defining an value.
  aspect 1) general theming. you want a certain padding
  aspect 2) behaviour, you want to simulate a pressed state. Therefore
  you need to change padding depending on the state

  With a imperative language (java) you would just combine/add both
  aspects.
  With a language like css either this is supported or not. In css it is
  not, bad luck.
  (CSS3 supports a little imperativity with calc, but only FF is
  supporting this somehow)

  And the pure declarative language CSS 2.1 still fails to 

Re: UIBinder Benefits?

2010-06-25 Thread Stefan Bachert
Hi Sri,

rewind where the discussion starts from

readability:
I state java is much more readable the xml.
readablity improves understanding.
Could you agree with me?

debuggability
the understanding of a declarative language depends totally on the
documentation
(We all know that document might missing, wrong, incomplete,
misleading, oh, yes sometimes it is even correct ;-)
while for an imperative language debugging is a further way to get
insights, to see what is going on.

debuggability improves understanding.
Could you agree with me?


The most important advantage of the generator approach is, to be able
to drive more generators, or extend the existing one.

Capabilities with generator approach
* rules are in the generator, one place
* control combined widgets (text + label for example making both
enable/disable/hidden)
* input is usable for further code generation
Ideas
* generate controller code, too (input DialogInterface and an
interface defining a domain/app/session object)
* generate request code, too
* generate client cache code, too
* ...

I do see no way to use UiBinder for that.

Do you have an idea how to generate such things using the UiBinder
definition?


Stefan Bachert
http://gwtworld.de





On Jun 24, 10:57 pm, Sripathi Krishnan sripathi.krish...@gmail.com
wrote:
 Lets try to discuss the statement XML is declarative, and therefore not
 debuggable. UIBinder uses XML, and therefore, is not debuggable.

 Totally agree on the first part of the statement - XML is a mess if you put
 logic into it. But, here is the key point - you cannot put logic in *.ui.xml
 even if you wanted to. There just isn't any way to do so. If you have seen
 the design notes, the GWT does not/will not ever allow things like if
 statements and while loops into *.ui.xml. The logic of your application
 stays 100% in java code, and is 100% debuggable.

 Lets pursue debugging in java a bit more. Say you have this fragment in
 *.ui.xml
 g:HTMLPaneldiv class=newsGood News! Click the button/divg:Button
 ui:field=clickMe//g:HTMLPanel

 Assume that you wrote the equivalent java code for that. Now you are
 testing, and you see the text is not appearing in red color as it should.
 Tell me, how will you debug that in Eclipse? You can't - its a UI issue, and
 you have to mess with tools like firebug to figure out why the particular
 css class does not apply.

 UIBinder is no new language. In fact, it isn't a programming language at
 all. Think of it is an intelligent way to externalize your html markup and
 css.

 --Sri

 On 24 June 2010 23:45, Stefan Bachert stefanbach...@yahoo.de wrote:

  On Jun 23, 7:49 pm, Blessed Geek blessedg...@gmail.com wrote:
   Looking at your annotation, I find that I have to learn yet another
   language.

  Annotation are regular java. And UiBinder is using annotations, too.

   I mean learning the annotation style as a language.

   UiBinder is in XML and if you are familiar with XML, it's a breeze to
   understand what's going on.

  You missed the point. XML is a totally different language than java
  and it is not debuggable because pure declarative.
  Java is much more user readable than XML.

   For the many many years doing distributed computing in industrial
   environment ...

  You are going off topic, and you are not debating in honest way.

   Once these two issues are settled - hmmm ... there seems to be no
   bounds to what my enthusiasm could do with UiBinder.

  Ok, you won't be able to use your gui definition to generate more
  programming artefacts.

  You seems to feel well in the dead end, your choice.
  I do not intend to live in the dead end, my choice.

  Stefan Bachert
 http://gwtworld.de

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Re: UIBinder Benefits?

2010-06-25 Thread Jaroslav Záruba
On Fri, Jun 25, 2010 at 7:28 PM, Stefan Bachert stefanbach...@yahoo.dewrote:

 Hi Sri,

 rewind where the discussion starts from

 readability:
 I state java is much more readable the xml.
 readablity improves understanding.
 Could you agree with me?


Not when it comes to designing UI. To be honest, such claim almost sounds
funny to me.

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Re: UIBinder Benefits?

2010-06-24 Thread Stefan Bachert

On Jun 23, 7:49 pm, Blessed Geek blessedg...@gmail.com wrote:
 Looking at your annotation, I find that I have to learn yet another
 language.

Annotation are regular java. And UiBinder is using annotations, too.

 I mean learning the annotation style as a language.

 UiBinder is in XML and if you are familiar with XML, it's a breeze to
 understand what's going on.

You missed the point. XML is a totally different language than java
and it is not debuggable because pure declarative.
Java is much more user readable than XML.


 For the many many years doing distributed computing in industrial
 environment ...

You are going off topic, and you are not debating in honest way.

 Once these two issues are settled - hmmm ... there seems to be no
 bounds to what my enthusiasm could do with UiBinder.

Ok, you won't be able to use your gui definition to generate more
programming artefacts.

You seems to feel well in the dead end, your choice.
I do not intend to live in the dead end, my choice.

Stefan Bachert
http://gwtworld.de

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Re: UIBinder Benefits?

2010-06-24 Thread Sripathi Krishnan
Lets try to discuss the statement XML is declarative, and therefore not
debuggable. UIBinder uses XML, and therefore, is not debuggable.

Totally agree on the first part of the statement - XML is a mess if you put
logic into it. But, here is the key point - you cannot put logic in *.ui.xml
even if you wanted to. There just isn't any way to do so. If you have seen
the design notes, the GWT does not/will not ever allow things like if
statements and while loops into *.ui.xml. The logic of your application
stays 100% in java code, and is 100% debuggable.

Lets pursue debugging in java a bit more. Say you have this fragment in
*.ui.xml
g:HTMLPaneldiv class=newsGood News! Click the button/divg:Button
ui:field=clickMe//g:HTMLPanel

Assume that you wrote the equivalent java code for that. Now you are
testing, and you see the text is not appearing in red color as it should.
Tell me, how will you debug that in Eclipse? You can't - its a UI issue, and
you have to mess with tools like firebug to figure out why the particular
css class does not apply.

UIBinder is no new language. In fact, it isn't a programming language at
all. Think of it is an intelligent way to externalize your html markup and
css.

--Sri


On 24 June 2010 23:45, Stefan Bachert stefanbach...@yahoo.de wrote:


 On Jun 23, 7:49 pm, Blessed Geek blessedg...@gmail.com wrote:
  Looking at your annotation, I find that I have to learn yet another
  language.

 Annotation are regular java. And UiBinder is using annotations, too.

  I mean learning the annotation style as a language.
 
  UiBinder is in XML and if you are familiar with XML, it's a breeze to
  understand what's going on.

 You missed the point. XML is a totally different language than java
 and it is not debuggable because pure declarative.
 Java is much more user readable than XML.

 
  For the many many years doing distributed computing in industrial
  environment ...

 You are going off topic, and you are not debating in honest way.

  Once these two issues are settled - hmmm ... there seems to be no
  bounds to what my enthusiasm could do with UiBinder.

 Ok, you won't be able to use your gui definition to generate more
 programming artefacts.

 You seems to feel well in the dead end, your choice.
 I do not intend to live in the dead end, my choice.

 Stefan Bachert
 http://gwtworld.de

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Re: UIBinder Benefits?

2010-06-24 Thread Andrew Hughes
There's some good doco on this on the GWT site

* a further language. No way to debug it
FALSE: xml is not a new language, there is an XSD, there is also a eclipse
editor with auto complete and inline problem highlighting to work with your
own ui.xml template.

* limited to a set of widgets
FALSE: the only requirement to attach a widget in a ui.xml is that it is a
widget.

* it is a graphic designer mindset (we do this app, the app is our concern)
 not a developer mindset (we do this class of apps, we separate concerns)
*TRUE: and this is actually a very good thing for several reasons

* no clear separation, no SoC. A big bunch of widgets and css-styles.
*FALSE: You're java code does not contain layout or styling. There is SoC,
you can manipulate rebuild your look and feel, layout, style without
touching the java code.

* no separation of theme/skin
*FALSE: you can switch the (ui.xml) template file or CssResource several
ways, and you can always load @external styles in the css/ui.xml or
programatically set/implement them.


Hope that's the factual information you were looking for :)


On Wed, Jun 23, 2010 at 11:45 PM, Stefan Bachert stefanbach...@yahoo.dewrote:

 Hi,

 On Jun 22, 3:36 pm, Andrew Hughes ahhug...@gmail.com wrote:
  Almost all of the problem's listed below are bad advice and I suggest
 you
  disregard them.

 Do you, or others, have any valid arguments (opinions are no valid
 arguments)

 I am not going to do things the wrong or the poor way just because
 most people are doing so.


  The main problem I have with UiBinder is that when you try and use it
 with
  the MVP architecture best practice, you have to boilerplate all the
  parent/child (view) widget's. Which means you'll see a lot of.

 I am explaining the long story about my lessons I learned.

 The problem with any pure declarative language is that you reached the
 dead end of separation.
 Either a dedicated aspect of separation is build in, or you are lost.
 There is always a tradeof where declarative languages will become more
 complex than an imperative one.

 UiBuilder is a pure declarative language.

 Let us look at CSS as a simple pure declarative language for example.
 Consider there are two aspects/concern defining an value.
 aspect 1) general theming. you want a certain padding
 aspect 2) behaviour, you want to simulate a pressed state. Therefore
 you need to change padding depending on the state

 With a imperative language (java) you would just combine/add both
 aspects.
 With a language like css either this is supported or not. In css it is
 not, bad luck.
 (CSS3 supports a little imperativity with calc, but only FF is
 supporting this somehow)

 And the pure declarative language CSS 2.1 still fails to support some
 simpliest common needs.
 Remember all the time the topic of centering widget is coming up.

 UiBinder fails the same way. It limits always your capabilities as a
 developer. Either a concept is explicitly supported, or you are lost.

 There are other ways to be more declarative. One way is to use fluent
 interfaces. Than you use both declarative and imperative approaches,
 and can switched to the one which is more appropriate

 the way I am currently using is to define interfaces and use
 generators.
 The input looks like the interfaces at the end of this mail.
 It defines a dialog with 2 subdialog.

 To create you need just.
 LogonDialog logon = GWT.create(LogonDialog.class);
 ..
 logon.layout();
 logon.setI18N (..Constants);

 Accessing is a easy as
  String text = logon.eingabe.eMail().getText()

 Let us compare this approach with UiBinder

 generator: only one annotated interface for deferred binding
 UiBinder: class and UiBinder.XML with XMTL, CSS and WidgetsTags

 generator: layout automatically according css-style and annotations
 UiBinder: dialog designer does it manually.

 generator: i18n constant change at any time
 UiBinder: i18n per compilation

 generator: automatic labeling, yes
 UiBinder: automatic labeling, no

 generator: styles based theming
 UiBinder: styles based on accident

 generator: widgets, any with a default constructor
 UiBinder: some widgets

 generator: consistent layout is automatically asured
 UiBinder: layout by accident/capability of the designer

 generator: debugging: yes, pure java
 UiBinder: no chance

 Open questions with UiBinder
 * how to deal when the themes
 * how to use it a input for further code generation (I think no way)

 Capabilities with generator approach
 * rules are in the generator, one place
 * control combined widgets (text + label for example making both
 enable/disable/hidden)
 * input is usable for further code generation
 Ideas
 * generate controller code, too (input DialogInterface and an
 interface defining a domain/app/session object)
 * generate request code, too
 * generate client cache code, too
 * ...


 UiBinder is for the one how like to stay in a death end.

 When you want to generate boiler plate code,
 you need to get rid 

Re: UIBinder Benefits?

2010-06-24 Thread Blessed Geek

On Jun 24, 11:15 am, Stefan Bachert stefanbach...@yahoo.de wrote:
 You are going off topic, and you are not debating in honest way.

Nope, never meant to debate but simply to relate why I am
dishonestly, mysteriously, inexplicably biased towards XML.

You are looking to win a debate, I see. Sorry, you win the debate. I
concede.

I wasn't debating but attempting to persuade why you too might need to
engage in being familiar with dishonest  use of XML.

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Re: UIBinder Benefits?

2010-06-23 Thread Stefan Bachert
Hi,

On Jun 22, 3:36 pm, Andrew Hughes ahhug...@gmail.com wrote:
 Almost all of the problem's listed below are bad advice and I suggest you
 disregard them.

Do you, or others, have any valid arguments (opinions are no valid
arguments)

I am not going to do things the wrong or the poor way just because
most people are doing so.


 The main problem I have with UiBinder is that when you try and use it with
 the MVP architecture best practice, you have to boilerplate all the
 parent/child (view) widget's. Which means you'll see a lot of.

I am explaining the long story about my lessons I learned.

The problem with any pure declarative language is that you reached the
dead end of separation.
Either a dedicated aspect of separation is build in, or you are lost.
There is always a tradeof where declarative languages will become more
complex than an imperative one.

UiBuilder is a pure declarative language.

Let us look at CSS as a simple pure declarative language for example.
Consider there are two aspects/concern defining an value.
aspect 1) general theming. you want a certain padding
aspect 2) behaviour, you want to simulate a pressed state. Therefore
you need to change padding depending on the state

With a imperative language (java) you would just combine/add both
aspects.
With a language like css either this is supported or not. In css it is
not, bad luck.
(CSS3 supports a little imperativity with calc, but only FF is
supporting this somehow)

And the pure declarative language CSS 2.1 still fails to support some
simpliest common needs.
Remember all the time the topic of centering widget is coming up.

UiBinder fails the same way. It limits always your capabilities as a
developer. Either a concept is explicitly supported, or you are lost.

There are other ways to be more declarative. One way is to use fluent
interfaces. Than you use both declarative and imperative approaches,
and can switched to the one which is more appropriate

the way I am currently using is to define interfaces and use
generators.
The input looks like the interfaces at the end of this mail.
It defines a dialog with 2 subdialog.

To create you need just.
LogonDialog logon = GWT.create(LogonDialog.class);
..
logon.layout();
logon.setI18N (..Constants);

Accessing is a easy as
  String text = logon.eingabe.eMail().getText()

Let us compare this approach with UiBinder

generator: only one annotated interface for deferred binding
UiBinder: class and UiBinder.XML with XMTL, CSS and WidgetsTags

generator: layout automatically according css-style and annotations
UiBinder: dialog designer does it manually.

generator: i18n constant change at any time
UiBinder: i18n per compilation

generator: automatic labeling, yes
UiBinder: automatic labeling, no

generator: styles based theming
UiBinder: styles based on accident

generator: widgets, any with a default constructor
UiBinder: some widgets

generator: consistent layout is automatically asured
UiBinder: layout by accident/capability of the designer

generator: debugging: yes, pure java
UiBinder: no chance

Open questions with UiBinder
* how to deal when the themes
* how to use it a input for further code generation (I think no way)

Capabilities with generator approach
* rules are in the generator, one place
* control combined widgets (text + label for example making both
enable/disable/hidden)
* input is usable for further code generation
Ideas
* generate controller code, too (input DialogInterface and an
interface defining a domain/app/session object)
* generate request code, too
* generate client cache code, too
* ...


UiBinder is for the one how like to stay in a death end.

When you want to generate boiler plate code,
you need to get rid of UiBinder.

Stefan Bachert
http://gwtworld.de

-
@SpaceStyle(a1-DialogSpace)
public interface LogonDialog extends DialogInterface {

@OnlyI18N
static interface Eingabe extends DialogInterface {

@Label(eMail)
@NewLine()
public TextBox eMail ();

@Label(kennwort)
@NewLine()
public PasswordTextBox kennwort ();

@Label(kennwortWiederholung)
@NewLine()
public PasswordTextBox kennwortWiederholung ();

public void setI18N (Lokalisierung pI18N);
}

@OnlyI18N
@SpaceStyle(a1-ButtonSpace)
static interface Schaltflaeche extends DialogInterface {

@Text(anmelden)
@NewLine(LineBreak.BREAKEND)
public Button anmelden ();

@Text(kennwortVergessen)
@NewLine(LineBreak.BREAKEND)
public Button kennwortVergessen ();

@Text(registrieren)
@NewLine(LineBreak.BREAKEND)
public Button registrieren ();

public void setI18N (Lokalisierung pI18N);
}

@Placement(horizontal=Alignment.GROW)
public Eingabe eingabe ();

@NewLine (LineBreak.BREAKEND)
public Schaltflaeche schaltflaechen ();


Re: UIBinder Benefits?

2010-06-23 Thread Blessed Geek
Looking at your annotation, I find that I have to learn yet another
language.
I mean learning the annotation style as a language.

UiBinder is in XML and if you are familiar with XML, it's a breeze to
understand what's going on.

For the many many years doing distributed computing in industrial
environment - I find the unfortunate situation that data come in many
formats. There are log sheets that each vendor equipment invented with
their own respective formats. Frequently, the same equipment maker
willy-nilly comes out with a slight variation just because they have a
new line of models. Some are text, some are XML. if you do not strive
to be familiar with XML, you don't get to work.

So, every time I need to write a data loader for a piece of equipment,
should I have complained to management - I have to learn another
language, sir/maam?

Moreover, databases I encountered are of differing schemata of course.
Getting familiarized with an XML schema is similar to encountering yet
another database schema. I am personally guilty of inventing more
database and XML schemata (the plural for schema is schemata,
http://h2g2java.blessedgeek.com/2010/03/data-is-already-plural.html)
and adding to the plethora of new languages people who worked with
me had to learn.

For those of us who've had the misfortune of having to frequently work
with deciphering new XML and database schemata, which in your sense -
frequently having to learn new languages, UiBinder comes as natural as
mother tongue. So my condolences that you find UiBinder difficult for
you due to your less exposure to XML. It is indeed an unfortunate
situation that the people who came out with UiBinder did not take into
consideration that not all people are familiar with XML or are
resonant to data schemata. After all, UiBinder inventors probably made
a high presumption that every and any one using GWT has an industrial
purpose to using it.

Fortunately for me, and to your undue inconvenience  (my apologies
again), there must be a lot of programmers out there who are like-
minded with me about the convenience of UiBinder due to our
inexplicable and mysterious bias towards XML. I think it is safe for
me to say that I am representative of those appreciative of UiBinder -
that our tacit complain are the following mysteries: Having invented
such a wonderous framework,

- why did the UiBinder inventors forgot about the need to provide a
means to register custorm parsers?
- why did they not realise the extreme inconvenience of not being able
extend Uibinderable classes properly?

Once these two issues are settled - hmmm ... there seems to be no
bounds to what my enthusiasm could do with UiBinder.

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Re: UIBinder Benefits?

2010-06-23 Thread jocke eriksson
Great post!

Jocke

2010/6/23 Blessed Geek blessedg...@gmail.com

 Looking at your annotation, I find that I have to learn yet another
 language.
 I mean learning the annotation style as a language.

 UiBinder is in XML and if you are familiar with XML, it's a breeze to
 understand what's going on.

 For the many many years doing distributed computing in industrial
 environment - I find the unfortunate situation that data come in many
 formats. There are log sheets that each vendor equipment invented with
 their own respective formats. Frequently, the same equipment maker
 willy-nilly comes out with a slight variation just because they have a
 new line of models. Some are text, some are XML. if you do not strive
 to be familiar with XML, you don't get to work.

 So, every time I need to write a data loader for a piece of equipment,
 should I have complained to management - I have to learn another
 language, sir/maam?

 Moreover, databases I encountered are of differing schemata of course.
 Getting familiarized with an XML schema is similar to encountering yet
 another database schema. I am personally guilty of inventing more
 database and XML schemata (the plural for schema is schemata,
 http://h2g2java.blessedgeek.com/2010/03/data-is-already-plural.html)
 and adding to the plethora of new languages people who worked with
 me had to learn.

 For those of us who've had the misfortune of having to frequently work
 with deciphering new XML and database schemata, which in your sense -
 frequently having to learn new languages, UiBinder comes as natural as
 mother tongue. So my condolences that you find UiBinder difficult for
 you due to your less exposure to XML. It is indeed an unfortunate
 situation that the people who came out with UiBinder did not take into
 consideration that not all people are familiar with XML or are
 resonant to data schemata. After all, UiBinder inventors probably made
 a high presumption that every and any one using GWT has an industrial
 purpose to using it.

 Fortunately for me, and to your undue inconvenience  (my apologies
 again), there must be a lot of programmers out there who are like-
 minded with me about the convenience of UiBinder due to our
 inexplicable and mysterious bias towards XML. I think it is safe for
 me to say that I am representative of those appreciative of UiBinder -
 that our tacit complain are the following mysteries: Having invented
 such a wonderous framework,

 - why did the UiBinder inventors forgot about the need to provide a
 means to register custorm parsers?
 - why did they not realise the extreme inconvenience of not being able
 extend Uibinderable classes properly?

 Once these two issues are settled - hmmm ... there seems to be no
 bounds to what my enthusiasm could do with UiBinder.

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Re: UIBinder Benefits?

2010-06-23 Thread Chris Boertien
That has to be the most disturbing use of annotations I have ever
seen... on so many levels...

On Wed, Jun 23, 2010 at 11:52 AM, jocke eriksson jock...@gmail.com wrote:
 Great post!
 Jocke

 2010/6/23 Blessed Geek blessedg...@gmail.com

 Looking at your annotation, I find that I have to learn yet another
 language.
 I mean learning the annotation style as a language.

 UiBinder is in XML and if you are familiar with XML, it's a breeze to
 understand what's going on.

 For the many many years doing distributed computing in industrial
 environment - I find the unfortunate situation that data come in many
 formats. There are log sheets that each vendor equipment invented with
 their own respective formats. Frequently, the same equipment maker
 willy-nilly comes out with a slight variation just because they have a
 new line of models. Some are text, some are XML. if you do not strive
 to be familiar with XML, you don't get to work.

 So, every time I need to write a data loader for a piece of equipment,
 should I have complained to management - I have to learn another
 language, sir/maam?

 Moreover, databases I encountered are of differing schemata of course.
 Getting familiarized with an XML schema is similar to encountering yet
 another database schema. I am personally guilty of inventing more
 database and XML schemata (the plural for schema is schemata,
 http://h2g2java.blessedgeek.com/2010/03/data-is-already-plural.html)
 and adding to the plethora of new languages people who worked with
 me had to learn.

 For those of us who've had the misfortune of having to frequently work
 with deciphering new XML and database schemata, which in your sense -
 frequently having to learn new languages, UiBinder comes as natural as
 mother tongue. So my condolences that you find UiBinder difficult for
 you due to your less exposure to XML. It is indeed an unfortunate
 situation that the people who came out with UiBinder did not take into
 consideration that not all people are familiar with XML or are
 resonant to data schemata. After all, UiBinder inventors probably made
 a high presumption that every and any one using GWT has an industrial
 purpose to using it.

 Fortunately for me, and to your undue inconvenience  (my apologies
 again), there must be a lot of programmers out there who are like-
 minded with me about the convenience of UiBinder due to our
 inexplicable and mysterious bias towards XML. I think it is safe for
 me to say that I am representative of those appreciative of UiBinder -
 that our tacit complain are the following mysteries: Having invented
 such a wonderous framework,

 - why did the UiBinder inventors forgot about the need to provide a
 means to register custorm parsers?
 - why did they not realise the extreme inconvenience of not being able
 extend Uibinderable classes properly?

 Once these two issues are settled - hmmm ... there seems to be no
 bounds to what my enthusiasm could do with UiBinder.

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Re: UIBinder Benefits?

2010-06-22 Thread Andrew Hughes
Almost all of the problem's listed below are bad advice and I suggest you
disregard them. Except for the it's a graphic designer mindset - this
statement is correct. Thankfully we no longer need to code our layout and
style in java!

The main problem I have with UiBinder is that when you try and use it with
the MVP architecture best practice, you have to boilerplate all the
parent/child (view) widget's. Which means you'll see a lot of.

@UiField(provided=true)

You then need to programatically decide/code when the uibinder should be
called.


I would still recommend it.


On Mon, Jun 21, 2010 at 11:47 PM, Stefan Bachert stefanbach...@yahoo.dewrote:

 Hi,

 I don't use UiBinder in general. It may be nice for some hacks.

 UiBinder has a lot of problems
 * a further language. No way to debug it

* limited to a set of widgets
 * it is a graphic designer mindset (we do this app, the app is our
 concern)  not a developer mindset (we do this class of apps, we
 separate concerns)
 * no clear separation, no SoC. A big bunch of widgets and css-styles.
 * no separation of theme/skin

 When you watch the video with Ray Rian (gwt wave, discussion) you
 clearly read between the lines that he doesn't like UiBinder, too.

 The only advantage I see, it is faster to create a fragment of HTML
 code than to build it via java/javascript code. But how often you will
 create a html-structure? In a good design this will rarely happen.
 And performance is one but the only design goal.

 Stefan Bachert
 http://gwtworld.de


 On Jun 21, 3:23 am, spierce7 spier...@gmail.com wrote:
  Does using the UI Binder provide any benefits? I watched some of the I/
  O conference, and it seemed like they made reference that the UI
  Binder using the browsers native rendering engine (or something like
  that), and it being a lot faster, but they didn't really specify
  whether that was the layout panels, or using the ui binder.
 
  What are the benefits to using the UIBinder, and where can I learn to
  use it?

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Re: UIBinder Benefits?

2010-06-21 Thread Gal Dolber
Beside of how easier its to write layouts in xml instead of java and the
fact that you can easily embed css, images and other resources, if you use
uiBinder with HTMLPanel you will get the best effortless performance with
gwt.

2010/6/20 spierce7 spier...@gmail.com

 thanks :-)

 On Jun 20, 9:39 pm, Jaroslav Záruba jaroslav.zar...@gmail.com wrote:
  http://code.google.com/webtoolkit/doc/latest/DevGuideUiBinder.html
 
  I think you will have idea of the benefits once you start reading that.
 :)
 
  On Mon, Jun 21, 2010 at 3:23 AM, spierce7 spier...@gmail.com wrote:
   Does using the UI Binder provide any benefits? I watched some of the I/
   O conference, and it seemed like they made reference that the UI
   Binder using the browsers native rendering engine (or something like
   that), and it being a lot faster, but they didn't really specify
   whether that was the layout panels, or using the ui binder.
 
   What are the benefits to using the UIBinder, and where can I learn to
   use it?
 
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Re: UIBinder Benefits?

2010-06-21 Thread Stefan Bachert
Hi,

I don't use UiBinder in general. It may be nice for some hacks.

UiBinder has a lot of problems
* a further language. No way to debug it
* limited to a set of widgets
* it is a graphic designer mindset (we do this app, the app is our
concern)  not a developer mindset (we do this class of apps, we
separate concerns)
* no clear separation, no SoC. A big bunch of widgets and css-styles.
* no separation of theme/skin

When you watch the video with Ray Rian (gwt wave, discussion) you
clearly read between the lines that he doesn't like UiBinder, too.

The only advantage I see, it is faster to create a fragment of HTML
code than to build it via java/javascript code. But how often you will
create a html-structure? In a good design this will rarely happen.
And performance is one but the only design goal.

Stefan Bachert
http://gwtworld.de


On Jun 21, 3:23 am, spierce7 spier...@gmail.com wrote:
 Does using the UI Binder provide any benefits? I watched some of the I/
 O conference, and it seemed like they made reference that the UI
 Binder using the browsers native rendering engine (or something like
 that), and it being a lot faster, but they didn't really specify
 whether that was the layout panels, or using the ui binder.

 What are the benefits to using the UIBinder, and where can I learn to
 use it?

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Re: UIBinder Benefits?

2010-06-21 Thread Sripathi Krishnan
I think I disagree with you on almost all points. I have been using UIBinder
much before GWT2.0 was officially released, and I think to use GWT
straight-from-trunk to leverage UIBinder was the best architectural decision
we made.

a further language. No way to debug it

Its the language of the web. If you are building websites, you ought to know
html. There is no escaping that fact. And because it is HTML, debugging
layout problems is just a matter of pulling out tools like firebug and the
like.

limited to a set of widgets

.. but you are free to develop and use your own widgets. Besides, you have
the full power of HTML. And, when it comes to widgets, its GWT in general
which is poor; it has nothing to do with UiBinder. I mean, there are only
4-5 widgets that are supported by GWT but not by UIBinder.

it is a graphic designer mindset (we do this app, the app is our concern)
  not a developer mindset (we do this class of apps, we separate
 concerns). no clear separation, no SoC. A big bunch of widgets and
 css-styles.

It actually is the best possible separation of concerns. Graphic designer
works on the *.ui.xml - its just html, so he doesn't need to learn anything
new. The developer works on the corresponding *.java file - he doesn't care
about the layout or styling information. Both teams make changes almost
independently, and its best utilization of each teams skills.

When you watch the video with Ray Rian (gwt wave, discussion) you clearly
 read between the lines that he doesn't like UiBinder, too.

Er, no. I certainly didn't read such a message.

 But how often you will create a html-structure? In a good design this will
 rarely happen.

I find myself creating or changing HTML a lot frequently than changing the
logic. Again, as I said, you are building for the browser, and there just
isn't a way to escape HTML. Embrace html, and you will surely be a lot more
productive.

And performance is one but not the only design goal.

Agree that performance is not the only goal. But when you make a
web-application (think gmail) that will not be refreshed/reloaded for long
time periods, you cannot afford to perform DOM manipulations all the time.
innerHTML is order of magnitudes faster than corresponding dom insertions..


--Sri


On 21 June 2010 19:47, Stefan Bachert stefanbach...@yahoo.de wrote:

 Hi,

 I don't use UiBinder in general. It may be nice for some hacks.

 UiBinder has a lot of problems
 * a further language. No way to debug it
 * limited to a set of widgets
 * it is a graphic designer mindset (we do this app, the app is our
 concern)  not a developer mindset (we do this class of apps, we
 separate concerns)
 * no clear separation, no SoC. A big bunch of widgets and css-styles.
 * no separation of theme/skin

 When you watch the video with Ray Rian (gwt wave, discussion) you
 clearly read between the lines that he doesn't like UiBinder, too.

 The only advantage I see, it is faster to create a fragment of HTML
 code than to build it via java/javascript code. But how often you will
 create a html-structure? In a good design this will rarely happen.
 And performance is one but the only design goal.

 Stefan Bachert
 http://gwtworld.de


 On Jun 21, 3:23 am, spierce7 spier...@gmail.com wrote:
  Does using the UI Binder provide any benefits? I watched some of the I/
  O conference, and it seemed like they made reference that the UI
  Binder using the browsers native rendering engine (or something like
  that), and it being a lot faster, but they didn't really specify
  whether that was the layout panels, or using the ui binder.
 
  What are the benefits to using the UIBinder, and where can I learn to
  use it?

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 I think the decision to build from gwt trunk was the best architectural
decision we took

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Re: UIBinder Benefits?

2010-06-21 Thread rakesh wagh
uibinder separate layout out of your ui. pre uibinder we would use
inner class to create hierarchy like structure for layout right inside
java! That kind of code would look bit messy and unstructured to some
one who is not familiar with the style of programming. As a developer,
I would like to keep complete control with me and avoid more moving
parts, especially non debug-able xml code!

But in a way your java code looks much cleaner with uibinder. Since
uibinder is responsible only for laying out your components, it nicely
separates itself from the corresponding java class. Once you get used
to it, you start liking it. When uibinder was introduced, I was
hesitant myself but now I have adopted it. In fact I am craving for
better support of some panels and widgets. Gwt  programming is such
that in most cases(unless you go out of the way) you end of creating
not more than one or 2 pages of ui.xml files. hence uibinder files are
very readable and usable!

Infact my question is, why xml? why not yaml or
json?

Rakesh Wagh

On Jun 20, 6:23 pm, spierce7 spier...@gmail.com wrote:
 Does using the UI Binder provide any benefits? I watched some of the I/
 O conference, and it seemed like they made reference that the UI
 Binder using the browsers native rendering engine (or something like
 that), and it being a lot faster, but they didn't really specify
 whether that was the layout panels, or using the ui binder.

 What are the benefits to using the UIBinder, and where can I learn to
 use it?

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Re: UIBinder Benefits?

2010-06-21 Thread Jaroslav Záruba
On Mon, Jun 21, 2010 at 9:43 PM, rakesh wagh rake...@gmail.com wrote:

 Infact my question is, why xml? why not yaml or json?


Because HTML is de-facto XML? And given UiBinder is mix of HTML + the
UI-definition the choice has been obvious, IMO. Not speaking of
data-structure definition, format validation, transformations - i.e. overall
support.
I don't really see single reason for using anything else.

Rakesh Wagh

 On Jun 20, 6:23 pm, spierce7 spier...@gmail.com wrote:
  Does using the UI Binder provide any benefits? I watched some of the I/
  O conference, and it seemed like they made reference that the UI
  Binder using the browsers native rendering engine (or something like
  that), and it being a lot faster, but they didn't really specify
  whether that was the layout panels, or using the ui binder.
 
  What are the benefits to using the UIBinder, and where can I learn to
  use it?

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Re: UIBinder Benefits?

2010-06-20 Thread Jaroslav Záruba
http://code.google.com/webtoolkit/doc/latest/DevGuideUiBinder.html

I think you will have idea of the benefits once you start reading that. :)

On Mon, Jun 21, 2010 at 3:23 AM, spierce7 spier...@gmail.com wrote:

 Does using the UI Binder provide any benefits? I watched some of the I/
 O conference, and it seemed like they made reference that the UI
 Binder using the browsers native rendering engine (or something like
 that), and it being a lot faster, but they didn't really specify
 whether that was the layout panels, or using the ui binder.

 What are the benefits to using the UIBinder, and where can I learn to
 use it?

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Re: UIBinder Benefits?

2010-06-20 Thread spierce7
thanks :-)

On Jun 20, 9:39 pm, Jaroslav Záruba jaroslav.zar...@gmail.com wrote:
 http://code.google.com/webtoolkit/doc/latest/DevGuideUiBinder.html

 I think you will have idea of the benefits once you start reading that. :)

 On Mon, Jun 21, 2010 at 3:23 AM, spierce7 spier...@gmail.com wrote:
  Does using the UI Binder provide any benefits? I watched some of the I/
  O conference, and it seemed like they made reference that the UI
  Binder using the browsers native rendering engine (or something like
  that), and it being a lot faster, but they didn't really specify
  whether that was the layout panels, or using the ui binder.

  What are the benefits to using the UIBinder, and where can I learn to
  use it?

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