[hlds] 14 slot L4D?
Is there something weird going on? All the sudden all my servers are showing up as 14 slots in L4D. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
I've noticed it on one of my servers. The other 2 are at the normal 8 or 4. On Sun, Mar 8, 2009 at 3:31 PM, Cc2iscooL wrote: > Is there something weird going on? All the sudden all my servers are > showing > up as 14 slots in L4D. > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
Also to note, even though the server says 8/14, it's still impossible to join that game unless someone leaves. On Sun, Mar 8, 2009 at 3:39 PM, Brent Veal wrote: > I've noticed it on one of my servers. The other 2 are at the normal 8 or 4. > > > On Sun, Mar 8, 2009 at 3:31 PM, Cc2iscooL wrote: > >> Is there something weird going on? All the sudden all my servers are >> showing >> up as 14 slots in L4D. >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
Versus mode? > Is there something weird going on? All the sudden all my servers are showing > up as 14 slots in L4D. > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > __ Information from ESET NOD32 Antivirus, version of virus signature > database 3917 (20090307) __ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > > > -- Mailing List Conversations - mail...@ml86.de - Please don´t spam :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
Nope. Single and versus both show up as 14, but as another person said, it won't allow people to join. I was just curious if it was something I did inadvertently. On Sun, Mar 8, 2009 at 4:45 PM, Maximilian L. wrote: > Versus mode? > > Is there something weird going on? All the sudden all my servers are > showing > > up as 14 slots in L4D. > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > __ Information from ESET NOD32 Antivirus, version of virus > signature database 3917 (20090307) __ > > > > The message was checked by ESET NOD32 Antivirus. > > > > http://www.eset.com > > > > > > > > > > > > > -- > Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > - Show quoted text - > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
there are 14 slots in L4D just that only 8 are playable. The rest are slots the director uses the other slots to spawn mobs. afaik anyway Maximilian L. wrote: > Versus mode? > >> Is there something weird going on? All the sudden all my servers are showing >> up as 14 slots in L4D. >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> __ Information from ESET NOD32 Antivirus, version of virus signature >> database 3917 (20090307) __ >> >> The message was checked by ESET NOD32 Antivirus. >> >> http://www.eset.com >> >> >> >> >> >> > > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
this has happened to me as well. Just happened this morning. my provider automatically disabled all my servers because I was using extra slots Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 > Date: Sun, 8 Mar 2009 23:45:47 +0100 > From: mail...@ml86.de > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] 14 slot L4D? > > Versus mode? > > Is there something weird going on? All the sudden all my servers are showing > > up as 14 slots in L4D. > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > __ Information from ESET NOD32 Antivirus, version of virus > > signature database 3917 (20090307) __ > > > > The message was checked by ESET NOD32 Antivirus. > > > > http://www.eset.com > > > > > > > > > > > > > -- > Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _ Hotmail® is up to 70% faster. Now good news travels really fast. http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
*"there are 14 slots in L4D just that only 8 are playable. The rest are slots the director uses the other slots to spawn mobs. afaik anyway"* That's true, but the extra slots normally shouldn't be showing up. It makes it look like you're able to have extra players in the game. On Sun, Mar 8, 2009 at 3:57 PM, Alec Sanger wrote: > > this has happened to me as well. Just happened this morning. my provider > automatically disabled all my servers because I was using extra slots > > Thank you, > Alec Sanger > P: 248.941.3813 > F: 313.286.8945 > > > > > Date: Sun, 8 Mar 2009 23:45:47 +0100 > > From: mail...@ml86.de > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] 14 slot L4D? > > > > Versus mode? > > > Is there something weird going on? All the sudden all my servers are > showing > > > up as 14 slots in L4D. > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > __ Information from ESET NOD32 Antivirus, version of virus > signature database 3917 (20090307) __ > > > > > > The message was checked by ESET NOD32 Antivirus. > > > > > > http://www.eset.com > > > > > > > > > > > > > > > > > > > > > -- > > Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _ > Hotmail® is up to 70% faster. Now good news travels really fast. > http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
Same happened to me... > From: eclyp...@hotmail.com > To: hlds@list.valvesoftware.com > Date: Sun, 8 Mar 2009 18:57:16 -0400 > Subject: Re: [hlds] 14 slot L4D? > > > this has happened to me as well. Just happened this morning. my provider > automatically disabled all my servers because I was using extra slots > > Thank you, > Alec Sanger > P: 248.941.3813 > F: 313.286.8945 > > > > > Date: Sun, 8 Mar 2009 23:45:47 +0100 > > From: mail...@ml86.de > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] 14 slot L4D? > > > > Versus mode? > > > Is there something weird going on? All the sudden all my servers are > > > showing > > > up as 14 slots in L4D. > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > __ Information from ESET NOD32 Antivirus, version of virus > > > signature database 3917 (20090307) __ > > > > > > The message was checked by ESET NOD32 Antivirus. > > > > > > http://www.eset.com > > > > > > > > > > > > > > > > > > > > > -- > > Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _ > Hotmail® is up to 70% faster. Now good news travels really fast. > http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live™: Life without walls. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_032009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
Now 2 of my 3 servers are saying they are 14 slotThis one just changed randomly, no one entered or left the server before it bumped itself up to 14. On Sun, Mar 8, 2009 at 4:05 PM, Blood Letter wrote: > > Same happened to me... > > > From: eclyp...@hotmail.com > > To: hlds@list.valvesoftware.com > > Date: Sun, 8 Mar 2009 18:57:16 -0400 > > Subject: Re: [hlds] 14 slot L4D? > > > > > > this has happened to me as well. Just happened this morning. my provider > automatically disabled all my servers because I was using extra slots > > > > Thank you, > > Alec Sanger > > P: 248.941.3813 > > F: 313.286.8945 > > > > > > > > > Date: Sun, 8 Mar 2009 23:45:47 +0100 > > > From: mail...@ml86.de > > > To: hlds@list.valvesoftware.com > > > Subject: Re: [hlds] 14 slot L4D? > > > > > > Versus mode? > > > > Is there something weird going on? All the sudden all my servers are > showing > > > > up as 14 slots in L4D. > > > > ___ > > > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > __ Information from ESET NOD32 Antivirus, version of virus > signature database 3917 (20090307) __ > > > > > > > > The message was checked by ESET NOD32 Antivirus. > > > > > > > > http://www.eset.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _ > > Hotmail® is up to 70% faster. Now good news travels really fast. > > > http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _ > Windows Live™: Life without walls. > http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_032009 > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
I saw the same thing on mine and restarted the server. It still shows 14 slots in the console, but in HLSW and Game-Monitor, it went back to 4 or 8, depending upon the type of game being played. -Richard Eid On Sun, Mar 8, 2009 at 6:23 PM, Brent Veal wrote: > Now 2 of my 3 servers are saying they are 14 slotThis one just changed > randomly, no one entered or left the server before it bumped itself up to > 14. > > On Sun, Mar 8, 2009 at 4:05 PM, Blood Letter >wrote: > > > > > Same happened to me... > > > > > From: eclyp...@hotmail.com > > > To: hlds@list.valvesoftware.com > > > Date: Sun, 8 Mar 2009 18:57:16 -0400 > > > Subject: Re: [hlds] 14 slot L4D? > > > > > > > > > this has happened to me as well. Just happened this morning. my > provider > > automatically disabled all my servers because I was using extra slots > > > > > > Thank you, > > > Alec Sanger > > > P: 248.941.3813 > > > F: 313.286.8945 > > > > > > > > > > > > > Date: Sun, 8 Mar 2009 23:45:47 +0100 > > > > From: mail...@ml86.de > > > > To: hlds@list.valvesoftware.com > > > > Subject: Re: [hlds] 14 slot L4D? > > > > > > > > Versus mode? > > > > > Is there something weird going on? All the sudden all my servers > are > > showing > > > > > up as 14 slots in L4D. > > > > > ___ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > __ Information from ESET NOD32 Antivirus, version of virus > > signature database 3917 (20090307) __ > > > > > > > > > > The message was checked by ESET NOD32 Antivirus. > > > > > > > > > > http://www.eset.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > > > > > > > > > > > > ___ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _ > > > Hotmail® is up to 70% faster. Now good news travels really fast. > > > > > > http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _ > > Windows Live™: Life without walls. > > http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_032009 > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
hmmm, when I'm looking at my servers in HLSW, they say 14 slots no matter what kind of game is going on On Sun, Mar 8, 2009 at 4:31 PM, Richard Eid wrote: > I saw the same thing on mine and restarted the server. It still shows 14 > slots in the console, but in HLSW and Game-Monitor, it went back to 4 or 8, > depending upon the type of game being played. > >-Richard Eid > > > On Sun, Mar 8, 2009 at 6:23 PM, Brent Veal > wrote: > > > Now 2 of my 3 servers are saying they are 14 slotThis one just > changed > > randomly, no one entered or left the server before it bumped itself up to > > 14. > > > > On Sun, Mar 8, 2009 at 4:05 PM, Blood Letter > >wrote: > > > > > > > > Same happened to me... > > > > > > > From: eclyp...@hotmail.com > > > > To: hlds@list.valvesoftware.com > > > > Date: Sun, 8 Mar 2009 18:57:16 -0400 > > > > Subject: Re: [hlds] 14 slot L4D? > > > > > > > > > > > > this has happened to me as well. Just happened this morning. my > > provider > > > automatically disabled all my servers because I was using extra slots > > > > > > > > Thank you, > > > > Alec Sanger > > > > P: 248.941.3813 > > > > F: 313.286.8945 > > > > > > > > > > > > > > > > > Date: Sun, 8 Mar 2009 23:45:47 +0100 > > > > > From: mail...@ml86.de > > > > > To: hlds@list.valvesoftware.com > > > > > Subject: Re: [hlds] 14 slot L4D? > > > > > > > > > > Versus mode? > > > > > > Is there something weird going on? All the sudden all my servers > > are > > > showing > > > > > > up as 14 slots in L4D. > > > > > > ___ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > __ Information from ESET NOD32 Antivirus, version of > virus > > > signature database 3917 (20090307) __ > > > > > > > > > > > > The message was checked by ESET NOD32 Antivirus. > > > > > > > > > > > > http://www.eset.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > Mailing List Conversations - mail...@ml86.de - Please don´t spam > :) > > > > > > > > > > > > > > > ___ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > _ > > > > Hotmail® is up to 70% faster. Now good news travels really fast. > > > > > > > > > > http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 > > > > ___ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _ > > > Windows Live™: Life without walls. > > > > http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_032009 > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
I have half a dozen of them doing that as well. HLSW would show 4/14 and 8/14 respectively depending on if verses was running. This is new and has just recently started, its not from any update either. There hasn't been any as of late. From: Cc2iscooL To: Half-Life dedicated Win32 server mailing list Sent: Sunday, March 8, 2009 5:55:02 PM Subject: Re: [hlds] 14 slot L4D? Nope. Single and versus both show up as 14, but as another person said, it won't allow people to join. I was just curious if it was something I did inadvertently. On Sun, Mar 8, 2009 at 4:45 PM, Maximilian L. wrote: > Versus mode? > > Is there something weird going on? All the sudden all my servers are > showing > > up as 14 slots in L4D. > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > __ Information from ESET NOD32 Antivirus, version of virus > signature database 3917 (20090307) __ > > > > The message was checked by ESET NOD32 Antivirus. > > > > http://www.eset.com > > > > > > > > > > > > > -- > Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > - Show quoted text - > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
In the meantime... one could add sv_visiblemaxplayers 8 to their server configs. That way it would not trigger any alarms in TCAdmin or any other shared server host control panel. Although I don't see why anyone would rent an LFD server from a GSP. Perhaps if one has a totally horrible connection... perhaps. On Sun, Mar 8, 2009 at 6:57 PM, Alec Sanger wrote: > > this has happened to me as well. Just happened this morning. my provider > automatically disabled all my servers because I was using extra slots > > Thank you, > Alec Sanger > P: 248.941.3813 > F: 313.286.8945 > > > > > Date: Sun, 8 Mar 2009 23:45:47 +0100 > > From: mail...@ml86.de > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] 14 slot L4D? > > > > Versus mode? > > > Is there something weird going on? All the sudden all my servers are > showing > > > up as 14 slots in L4D. > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > __ Information from ESET NOD32 Antivirus, version of virus > signature database 3917 (20090307) __ > > > > > > The message was checked by ESET NOD32 Antivirus. > > > > > > http://www.eset.com > > > > > > > > > > > > > > > > > > > > > -- > > Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _ > Hotmail® is up to 70% faster. Now good news travels really fast. > http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
That cvar is not helping in this case. I think this is only happening to modded servers. STOCK servers dont have this issue..as far as I know..:) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Sunday, March 08, 2009 8:54 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] 14 slot L4D? In the meantime... one could add sv_visiblemaxplayers 8 to their server configs. That way it would not trigger any alarms in TCAdmin or any other shared server host control panel. Although I don't see why anyone would rent an LFD server from a GSP. Perhaps if one has a totally horrible connection... perhaps. On Sun, Mar 8, 2009 at 6:57 PM, Alec Sanger wrote: > > this has happened to me as well. Just happened this morning. my provider > automatically disabled all my servers because I was using extra slots > > Thank you, > Alec Sanger > P: 248.941.3813 > F: 313.286.8945 > > > > > Date: Sun, 8 Mar 2009 23:45:47 +0100 > > From: mail...@ml86.de > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] 14 slot L4D? > > > > Versus mode? > > > Is there something weird going on? All the sudden all my servers are > showing > > > up as 14 slots in L4D. > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > __ Information from ESET NOD32 Antivirus, version of virus > signature database 3917 (20090307) __ > > > > > > The message was checked by ESET NOD32 Antivirus. > > > > > > http://www.eset.com > > > > > > > > > > > > > > > > > > > > > -- > > Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _ > Hotmail® is up to 70% faster. Now good news travels really fast. > http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
we run a stock server and in hlsw and everwhere else we see the slot count based on the game type..i.e no 14 players. Bobby35ny wrote: > That cvar is not helping in this case. I think this is only happening to > modded servers. STOCK servers don’t have this issue..as far as I know..:) > > > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane > Sent: Sunday, March 08, 2009 8:54 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] 14 slot L4D? > > In the meantime... one could add sv_visiblemaxplayers 8 to their server > configs. That way it would not trigger any alarms in TCAdmin or any other > shared server host control panel. Although I don't see why anyone would rent > an LFD server from a GSP. Perhaps if one has a totally horrible > connection... perhaps. > > > On Sun, Mar 8, 2009 at 6:57 PM, Alec Sanger wrote: > > >> this has happened to me as well. Just happened this morning. my provider >> automatically disabled all my servers because I was using extra slots >> >> Thank you, >> Alec Sanger >> P: 248.941.3813 >> F: 313.286.8945 >> >> >> >> >>> Date: Sun, 8 Mar 2009 23:45:47 +0100 >>> From: mail...@ml86.de >>> To: hlds@list.valvesoftware.com >>> Subject: Re: [hlds] 14 slot L4D? >>> >>> Versus mode? >>> Is there something weird going on? All the sudden all my servers are >> showing >> up as 14 slots in L4D. ___ To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus >> signature database 3917 (20090307) __ >> The message was checked by ESET NOD32 Antivirus. http://www.eset.com >>> -- >>> Mailing List Conversations - mail...@ml86.de - Please don´t spam :) >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _ >> Hotmail® is up to 70% faster. Now good news travels really fast. >> http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] TF2 Servers Crashing on Non Default Port
I have 4 servers running on one box: Ports: * 27015 * 27016 * 27017 * 27018 Ever since the patch released on Friday for TF2, all my servers have been crashing out in the middle of the map at random times. All except the one on port 27015. It appears the server running on stock port works completely fine. And it's not the installation as I have used the installation of the 27015 on a different problem and it occurs too. Anyone else experiencing anything like this on their servers too? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D?
After rebooting the servers it goes back to normal. Must have been a DST thing. On Sun, Mar 8, 2009 at 7:49 PM, steve grout wrote: > we run a stock server and in hlsw and everwhere else we see the slot > count based on the game type..i.e no 14 players. > - Show quoted text - > > Bobby35ny wrote: > > That cvar is not helping in this case. I think this is only happening to > > modded servers. STOCK servers don’t have this issue..as far as I know..:) > > > > > > > > -Original Message- > > From: hlds-boun...@list.valvesoftware.com > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane > > Sent: Sunday, March 08, 2009 8:54 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] 14 slot L4D? > > > > In the meantime... one could add sv_visiblemaxplayers 8 to their server > > configs. That way it would not trigger any alarms in TCAdmin or any other > > shared server host control panel. Although I don't see why anyone would > rent > > an LFD server from a GSP. Perhaps if one has a totally horrible > > connection... perhaps. > > > > > > On Sun, Mar 8, 2009 at 6:57 PM, Alec Sanger > wrote: > > > > > >> this has happened to me as well. Just happened this morning. my provider > >> automatically disabled all my servers because I was using extra slots > >> > >> Thank you, > >> Alec Sanger > >> P: 248.941.3813 > >> F: 313.286.8945 > >> > >> > >> > >> > >>> Date: Sun, 8 Mar 2009 23:45:47 +0100 > >>> From: mail...@ml86.de > >>> To: hlds@list.valvesoftware.com > >>> Subject: Re: [hlds] 14 slot L4D? > >>> > >>> Versus mode? > >>> > Is there something weird going on? All the sudden all my servers are > > >> showing > >> > up as 14 slots in L4D. > ___ > To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > > __ Information from ESET NOD32 Antivirus, version of virus > > >> signature database 3917 (20090307) __ > >> > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > > > > > >>> -- > >>> Mailing List Conversations - mail...@ml86.de - Please don´t spam :) > >>> > >>> > >>> ___ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> > >> please visit: > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >> _ > >> Hotmail® is up to 70% faster. Now good news travels really fast. > >> > http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_HM_70faster_032009 > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] symlink multiple servers
I won't point out the finer detail of this being a Win32 server mailing list... oops.. :P Google "windows junctions" to get info on how to use junction points. You have found where you would need to link the shared content. Because you would want cfg and addons separated (yes, I suppose you could pass an exec for custom autoexec.. but come on..), it means you would want, then, to link the other folders at that level (materials, models, maps.. etc). However, compared to many other things to look at, I don't believe you would gain all too much. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook Sent: Thursday, March 05, 2009 2:55 PM Having multiple servers accessing the same files would actually be faster. The files will be in the cache, reducing reads to the hard drive. The disk i/o block scheduler may or may not be faster depending on what else is being read. If more then one process tries to read the same sector such that both requests go into the same head scan, then it will come out faster, but that probably isn't too likely. I would count on the cache to increase performance, but not the i/o scheduler. - Original Message - From: "Arg!" Sent: Thursday, March 05, 2009 2:29 PM > im a bit of a linux noob, but wouldnt there be some potential latency > involved with multiple server accessing the same files? > > i wonder if this would work with windows junction points as well :P > > On Fri, Mar 6, 2009 at 5:09 AM, f0rkz wrote: > >> You could share the source shared content as a single symlink point. >> Getting any deeper into sharing content may get tricky, but its >> possible. >> >> For instance, you set up something like /home/serverfiles/hl2 >> You could then symlink that in your server's directory.. >> /home/myuser/mygameserver/ >> ln -s /home/serverfiles/hl2 /home/myuser/mygameserver/hl2 >> >> Further than that may get messy... >> >> On Mar 5, 2009, at 1:04 PM, Chris Oryschak wrote: >> >> > Currently i'm running multiple TF2 servers each from their own >> > installation directory and have heard of people symlink'ing all the >> > additional servers to one installation folder. This would probably >> > clean up data along with making server updates much easier across >> > all servers in one shot. >> > >> > Anyone here setup the additional servers via symlink? >> > >> > If so how did you go about doing it so that /addons and /cfg folders >> > arn't shared? >> > >> > I'm curious to hear everyones opinion on this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] symlink multiple servers
Good point. I once ran an OP4 server from a network share. The server was an old PIII/800 box with an old 5400rpm 20GB Maxtor. It ran fine. At least there was no noticable lag due to file i/o. I assumed that file i/o would not be steller running it across the network like that. I watched bandwidth, and it never really used that much. A better reason to symlink some of your directories might to be if you have multiple servers using same map set and you don't want multiple copies of your maps and resources. It would be nice if we could do this with Windows. Hmm...anyone old enough to remember the old DOS append command? And all the trouble it caused? Yeah,yeah - not quite the same as using a symbolic link. - Original Message - From: "Ian Watts" To: "'Half-Life dedicated Win32 server mailing list'" Sent: Sunday, March 08, 2009 8:55 PM Subject: Re: [hlds] symlink multiple servers >I won't point out the finer detail of this being a Win32 server mailing > list... oops.. :P Google "windows junctions" to get info on how to use > junction points. > > You have found where you would need to link the shared content. Because > you > would want cfg and addons separated (yes, I suppose you could pass an exec > for custom autoexec.. but come on..), it means you would want, then, to > link > the other folders at that level (materials, models, maps.. etc). > > However, compared to many other things to look at, I don't believe you > would > gain all too much. > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook > Sent: Thursday, March 05, 2009 2:55 PM > > Having multiple servers accessing the same files would actually be faster. > The files will be in the cache, reducing reads to the hard drive. The disk > i/o block scheduler may or may not be faster depending on what else is > being > > read. If more then one process tries to read the same sector such that > both > requests go into the same head scan, then it will come out faster, but > that > probably isn't too likely. I would count on the cache to increase > performance, but not the i/o scheduler. > > > - Original Message - > From: "Arg!" > Sent: Thursday, March 05, 2009 2:29 PM > >> im a bit of a linux noob, but wouldnt there be some potential latency >> involved with multiple server accessing the same files? >> >> i wonder if this would work with windows junction points as well :P >> >> On Fri, Mar 6, 2009 at 5:09 AM, f0rkz wrote: >> >>> You could share the source shared content as a single symlink point. >>> Getting any deeper into sharing content may get tricky, but its >>> possible. >>> >>> For instance, you set up something like /home/serverfiles/hl2 >>> You could then symlink that in your server's directory.. >>> /home/myuser/mygameserver/ >>> ln -s /home/serverfiles/hl2 /home/myuser/mygameserver/hl2 >>> >>> Further than that may get messy... >>> >>> On Mar 5, 2009, at 1:04 PM, Chris Oryschak wrote: >>> >>> > Currently i'm running multiple TF2 servers each from their own >>> > installation directory and have heard of people symlink'ing all the >>> > additional servers to one installation folder. This would probably >>> > clean up data along with making server updates much easier across >>> > all servers in one shot. >>> > >>> > Anyone here setup the additional servers via symlink? >>> > >>> > If so how did you go about doing it so that /addons and /cfg folders >>> > arn't shared? >>> > >>> > I'm curious to hear everyones opinion on this. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] OGSRCON
OGS Rconsends console commands to hlds or hlds:s via bat files. I am looking for this tool. I have found several referances to this tool. But I can't seem to get a hold of it. Does anyone know where to get it or who I need to talk to. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] symlink multiple servers
Vista has much better symlink support. I haven't tried it for game servers myself. Would be nice if TCAdmin will support this in version 2.0. Ook wrote: > Good point. I once ran an OP4 server from a network share. The server was an > old PIII/800 box with an old 5400rpm 20GB Maxtor. It ran fine. At least > there was no noticable lag due to file i/o. I assumed that file i/o would > not be steller running it across the network like that. I watched bandwidth, > and it never really used that much. > > A better reason to symlink some of your directories might to be if you have > multiple servers using same map set and you don't want multiple copies of > your maps and resources. It would be nice if we could do this with Windows. > Hmm...anyone old enough to remember the old DOS append command? And all the > trouble it caused? Yeah,yeah - not quite the same as using a symbolic link. > > - Original Message - > From: "Ian Watts" > To: "'Half-Life dedicated Win32 server mailing list'" > > Sent: Sunday, March 08, 2009 8:55 PM > Subject: Re: [hlds] symlink multiple servers > > > >> I won't point out the finer detail of this being a Win32 server mailing >> list... oops.. :P Google "windows junctions" to get info on how to use >> junction points. >> >> You have found where you would need to link the shared content. Because >> you >> would want cfg and addons separated (yes, I suppose you could pass an exec >> for custom autoexec.. but come on..), it means you would want, then, to >> link >> the other folders at that level (materials, models, maps.. etc). >> >> However, compared to many other things to look at, I don't believe you >> would >> gain all too much. >> >> -Original Message- >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook >> Sent: Thursday, March 05, 2009 2:55 PM >> >> Having multiple servers accessing the same files would actually be faster. >> The files will be in the cache, reducing reads to the hard drive. The disk >> i/o block scheduler may or may not be faster depending on what else is >> being >> >> read. If more then one process tries to read the same sector such that >> both >> requests go into the same head scan, then it will come out faster, but >> that >> probably isn't too likely. I would count on the cache to increase >> performance, but not the i/o scheduler. >> >> >> - Original Message - >> From: "Arg!" >> Sent: Thursday, March 05, 2009 2:29 PM >> >> >>> im a bit of a linux noob, but wouldnt there be some potential latency >>> involved with multiple server accessing the same files? >>> >>> i wonder if this would work with windows junction points as well :P >>> >>> On Fri, Mar 6, 2009 at 5:09 AM, f0rkz wrote: >>> >>> You could share the source shared content as a single symlink point. Getting any deeper into sharing content may get tricky, but its possible. For instance, you set up something like /home/serverfiles/hl2 You could then symlink that in your server's directory.. /home/myuser/mygameserver/ ln -s /home/serverfiles/hl2 /home/myuser/mygameserver/hl2 Further than that may get messy... On Mar 5, 2009, at 1:04 PM, Chris Oryschak wrote: > Currently i'm running multiple TF2 servers each from their own > installation directory and have heard of people symlink'ing all the > additional servers to one installation folder. This would probably > clean up data along with making server updates much easier across > all servers in one shot. > > Anyone here setup the additional servers via symlink? > > If so how did you go about doing it so that /addons and /cfg folders > arn't shared? > > I'm curious to hear everyones opinion on this. > >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] symlink multiple servers
Does XP/2003/2000 have symlink equivalents? Never actually tried it under Winbloze. - Original Message - From: "Midnight" To: "Half-Life dedicated Win32 server mailing list" Sent: Sunday, March 08, 2009 9:23 PM Subject: Re: [hlds] symlink multiple servers > Vista has much better symlink support. I haven't tried it for game > servers myself. Would be nice if TCAdmin will support this in version > 2.0. > > Ook wrote: >> Good point. I once ran an OP4 server from a network share. The server was >> an >> old PIII/800 box with an old 5400rpm 20GB Maxtor. It ran fine. At least >> there was no noticable lag due to file i/o. I assumed that file i/o would >> not be steller running it across the network like that. I watched >> bandwidth, >> and it never really used that much. >> >> A better reason to symlink some of your directories might to be if you >> have >> multiple servers using same map set and you don't want multiple copies of >> your maps and resources. It would be nice if we could do this with >> Windows. >> Hmm...anyone old enough to remember the old DOS append command? And all >> the >> trouble it caused? Yeah,yeah - not quite the same as using a symbolic >> link. >> >> - Original Message - >> From: "Ian Watts" >> To: "'Half-Life dedicated Win32 server mailing list'" >> >> Sent: Sunday, March 08, 2009 8:55 PM >> Subject: Re: [hlds] symlink multiple servers >> >> >> >>> I won't point out the finer detail of this being a Win32 server mailing >>> list... oops.. :P Google "windows junctions" to get info on how to use >>> junction points. >>> >>> You have found where you would need to link the shared content. Because >>> you >>> would want cfg and addons separated (yes, I suppose you could pass an >>> exec >>> for custom autoexec.. but come on..), it means you would want, then, to >>> link >>> the other folders at that level (materials, models, maps.. etc). >>> >>> However, compared to many other things to look at, I don't believe you >>> would >>> gain all too much. >>> >>> -Original Message- >>> From: hlds-boun...@list.valvesoftware.com >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook >>> Sent: Thursday, March 05, 2009 2:55 PM >>> >>> Having multiple servers accessing the same files would actually be >>> faster. >>> The files will be in the cache, reducing reads to the hard drive. The >>> disk >>> i/o block scheduler may or may not be faster depending on what else is >>> being >>> >>> read. If more then one process tries to read the same sector such that >>> both >>> requests go into the same head scan, then it will come out faster, but >>> that >>> probably isn't too likely. I would count on the cache to increase >>> performance, but not the i/o scheduler. >>> >>> >>> - Original Message - >>> From: "Arg!" >>> Sent: Thursday, March 05, 2009 2:29 PM >>> >>> im a bit of a linux noob, but wouldnt there be some potential latency involved with multiple server accessing the same files? i wonder if this would work with windows junction points as well :P On Fri, Mar 6, 2009 at 5:09 AM, f0rkz wrote: > You could share the source shared content as a single symlink point. > Getting any deeper into sharing content may get tricky, but its > possible. > > For instance, you set up something like /home/serverfiles/hl2 > You could then symlink that in your server's directory.. > /home/myuser/mygameserver/ > ln -s /home/serverfiles/hl2 /home/myuser/mygameserver/hl2 > > Further than that may get messy... > > On Mar 5, 2009, at 1:04 PM, Chris Oryschak wrote: > > >> Currently i'm running multiple TF2 servers each from their own >> installation directory and have heard of people symlink'ing all the >> additional servers to one installation folder. This would probably >> clean up data along with making server updates much easier across >> all servers in one shot. >> >> Anyone here setup the additional servers via symlink? >> >> If so how did you go about doing it so that /addons and /cfg folders >> arn't shared? >> >> I'm curious to hear everyones opinion on this. >> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list
Re: [hlds] 14 slot L4D? (L4DMods.com)
I believe this issue is caused by SourceMod and Metamod Source. Out server that have this installed show up as x/14 and those without does not show this problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] symlink multiple servers
Yes but they are more limited. I think it doesn't support it on folders the way you might expect, ie. it is more like an alias and not a symlink like you might think about it in linux. Ook wrote: > Does XP/2003/2000 have symlink equivalents? Never actually tried it under > Winbloze. > > - Original Message - > From: "Midnight" > To: "Half-Life dedicated Win32 server mailing list" > > Sent: Sunday, March 08, 2009 9:23 PM > Subject: Re: [hlds] symlink multiple servers > > > >> Vista has much better symlink support. I haven't tried it for game >> servers myself. Would be nice if TCAdmin will support this in version >> 2.0. >> >> Ook wrote: >> >>> Good point. I once ran an OP4 server from a network share. The server was >>> an >>> old PIII/800 box with an old 5400rpm 20GB Maxtor. It ran fine. At least >>> there was no noticable lag due to file i/o. I assumed that file i/o would >>> not be steller running it across the network like that. I watched >>> bandwidth, >>> and it never really used that much. >>> >>> A better reason to symlink some of your directories might to be if you >>> have >>> multiple servers using same map set and you don't want multiple copies of >>> your maps and resources. It would be nice if we could do this with >>> Windows. >>> Hmm...anyone old enough to remember the old DOS append command? And all >>> the >>> trouble it caused? Yeah,yeah - not quite the same as using a symbolic >>> link. >>> >>> - Original Message - >>> From: "Ian Watts" >>> To: "'Half-Life dedicated Win32 server mailing list'" >>> >>> Sent: Sunday, March 08, 2009 8:55 PM >>> Subject: Re: [hlds] symlink multiple servers >>> >>> >>> >>> I won't point out the finer detail of this being a Win32 server mailing list... oops.. :P Google "windows junctions" to get info on how to use junction points. You have found where you would need to link the shared content. Because you would want cfg and addons separated (yes, I suppose you could pass an exec for custom autoexec.. but come on..), it means you would want, then, to link the other folders at that level (materials, models, maps.. etc). However, compared to many other things to look at, I don't believe you would gain all too much. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook Sent: Thursday, March 05, 2009 2:55 PM Having multiple servers accessing the same files would actually be faster. The files will be in the cache, reducing reads to the hard drive. The disk i/o block scheduler may or may not be faster depending on what else is being read. If more then one process tries to read the same sector such that both requests go into the same head scan, then it will come out faster, but that probably isn't too likely. I would count on the cache to increase performance, but not the i/o scheduler. - Original Message - From: "Arg!" Sent: Thursday, March 05, 2009 2:29 PM > im a bit of a linux noob, but wouldnt there be some potential latency > involved with multiple server accessing the same files? > > i wonder if this would work with windows junction points as well :P > > On Fri, Mar 6, 2009 at 5:09 AM, f0rkz wrote: > > > >> You could share the source shared content as a single symlink point. >> Getting any deeper into sharing content may get tricky, but its >> possible. >> >> For instance, you set up something like /home/serverfiles/hl2 >> You could then symlink that in your server's directory.. >> /home/myuser/mygameserver/ >> ln -s /home/serverfiles/hl2 /home/myuser/mygameserver/hl2 >> >> Further than that may get messy... >> >> On Mar 5, 2009, at 1:04 PM, Chris Oryschak wrote: >> >> >> >>> Currently i'm running multiple TF2 servers each from their own >>> installation directory and have heard of people symlink'ing all the >>> additional servers to one installation folder. This would probably >>> clean up data along with making server updates much easier across >>> all servers in one shot. >>> >>> Anyone here setup the additional servers via symlink? >>> >>> If so how did you go about doing it so that /addons and /cfg folders >>> arn't shared? >>> >>> I'm curious to hear everyones opinion on this. >>> >>> ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds >>> ___ >>> To unsubscribe, edit your list preferences, or view
Re: [hlds] 14 slot L4D? (L4DMods.com)
I have it showing as 14 on only two of my L4D servers, all of which have SM. We have 2 campaign, and 2 versus. ONE OF EACH is showing 14.. :/ -Atreus On Sun, Mar 8, 2009 at 10:31 PM, Stephan Botha wrote: > I believe this issue is caused by SourceMod and Metamod Source. Out server > that have this installed show up as x/14 and those without does not show > this problem. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 14 slot L4D? (L4DMods.com)
I restarted my server and it set it back to the 4/8 slots depending on the game play. Hasn't switched back to 14 yet, but I guess I'll wait and see. On Sun, Mar 8, 2009 at 11:30 PM, Jeff Sugar wrote: > I have it showing as 14 on only two of my L4D servers, all of which have > SM. > We have 2 campaign, and 2 versus. ONE OF EACH is showing 14.. :/ > > > -Atreus > > > On Sun, Mar 8, 2009 at 10:31 PM, Stephan Botha >wrote: > > > I believe this issue is caused by SourceMod and Metamod Source. Out > server > > that have this installed show up as x/14 and those without does not show > > this problem. > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds