RE: [hlds] Problems with steam client and HLDS
I hear ya .. But most people on this list do care about the details. We want to pin point the specific flaws and give this feed back to Valve. That is part of this list's purpose. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Friday, July 30, 2004 1:25 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS K. Mike Bradley wrote: > Not a steam issue (software) it is a bandwidth issue. I don't care where the fault lies. In the overall system the end effect is the same. It doesn't work and people can't play until the issue has passed. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Problems with steam client and HLDS
K. Mike Bradley wrote: Not a steam issue (software) it is a bandwidth issue. I don't care where the fault lies. In the overall system the end effect is the same. It doesn't work and people can't play until the issue has passed. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
Not a steam issue (software) it is a bandwidth issue. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Thursday, July 29, 2004 12:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS K. Mike Bradley wrote: > The real problem is the updates, to this game or that, are not tested > by Valve. > > This is the bad thing. > What bugs me is that people keep saying, "Steam sucks" When valve releases a patch of just a few files for CS and people get "game unavailable" for half a day, thats Steam's issue. And Steam is made by Valve just like their beta patches. They both come from the same place. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Problems with steam client and HLDS
As a server admin you do have a small amount of choice. You can run with auto updates off. For GSP's this should be the default as you don't want 100's of machines downloading the same update and consuming your NET bandwidth. I know we run this way. The issue comes when there is incompatibles between server / client. Personally the biggest issue I've found with steam is the delivery method itself. With a manual download u can always go to a different site do download if the primary one is busy / very slow. With steam you don't get a choice and is sits their for hours and hours every time a release gets put out trying to download from either overloaded or badly connected servers. N.B. Locality does not guarantee speed, I often end up downloading files from the US from the UK as they are quicker. This should not be an issue by providing one or more of: 1. A content server list to choose from with the option to save a preference ( default ). 2. A method to tests download speeds to potential servers. 3. The ability to download from multiple places simultaneously ( ala bit torrent ). 4. The option to update multiple / all mods at the same time therefore reducing bandwidth requirements as it removes the multiple tests for the common components. These are not hard things to implement really and would greatly help both server providers and clients. Steve / K - Original Message - From: "David Fencik" > I think everyone's gripes about the content delivered by steam would > just go away if we had a way of selecting what updates to receive. > Ideally for server admins, we'd have an ability to download whatever > version we want, like: This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
Indirectly. Steam was unavailable because of denial of service attacks. While one could blame Steam for provoking the attack, I wouldn't necessarily call it a steam issue. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Thursday, July 29, 2004 12:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS K. Mike Bradley wrote: > The real problem is the updates, to this game or that, are not tested by > Valve. > > This is the bad thing. > What bugs me is that people keep saying, "Steam sucks" When valve releases a patch of just a few files for CS and people get "game unavailable" for half a day, thats Steam's issue. And Steam is made by Valve just like their beta patches. They both come from the same place. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
Well said I agree with that totally - the idea of steam doesn't suck at all - in fact its a good idea. The PROBLEM is the use of everyone as valves beta testers Regards, Matt White [ [EMAIL PROTECTED] ] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik Sent: 29 July 2004 17:40 To: [EMAIL PROTECTED] Subject: RE: [hlds] Problems with steam client and HLDS I think everyone's gripes about the content delivered by steam would just go away if we had a way of selecting what updates to receive. Ideally for server admins, we'd have an ability to download whatever version we want, like: Hldsupdatetool -command update -version X ... I don't think this is feasible for valve, as it would increase their bandwidth usage and would mean more administration for them. I can see their wish to have only one version out there to support. I think about WON with hlds version 4.1.1.0 through 4.1.1.1d. I remember 3 beta versions being released in one day. If we were using steam at the time, this would mean 3 steam updates...not acceptable. I think it has been said a few times already, but a command switch like this would be awesome: Hldsupdatetool -command update -nobeta ... I think that most people who are praising won are really praising the ability to control what version they are running. This would satisfy them, and would also mean a slight reduction in bandwidth usage for valve. It is an established practice for any software developer to release beta software before a final is released. Steam is an excellent content delivery mechanism, however, it cannot do away with this practice. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley Sent: Thursday, July 29, 2004 9:45 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] Problems with steam client and HLDS Look people . This is how it is. At this time there is nothing wrong with the Steam client. Steam works pretty good. Having updates automatically works good to and is a wonderful thing except ... The real problem is the updates, to this game or that, are not tested by Valve. This is the bad thing. What bugs me is that people keep saying, "Steam sucks" Be we must remember Steam is a content delivery and authentication system client. It is a totally separate piece of software that is not really connected to the game content of HL or CS or any other game they may add in the future. It's not Steam that sucks ... It's the untested updates to HL1 and CS et al... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rob Harwood Sent: Wednesday, July 28, 2004 2:24 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Problems with steam client and HLDS I think people just start accepting it again before it gets made worse. -- Rob -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 28 July 2004 19:09 To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS A) How come so many people have been running Steam servers for almost a year successfully, yet when one person doesn't read the docs and can't get it running, it is a failure. B) part of me wishes I had archived the crying and gripes from every version upgrade from the time I started playing/adminning HL (beta 6ish). It would be great to show people how silly it sounds, as they praise the "last good version" that at one time was the bane of their existence. C) why is A) a prevailing philosophy? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
I think everyone's gripes about the content delivered by steam would just go away if we had a way of selecting what updates to receive. Ideally for server admins, we'd have an ability to download whatever version we want, like: Hldsupdatetool -command update -version X ... I don't think this is feasible for valve, as it would increase their bandwidth usage and would mean more administration for them. I can see their wish to have only one version out there to support. I think about WON with hlds version 4.1.1.0 through 4.1.1.1d. I remember 3 beta versions being released in one day. If we were using steam at the time, this would mean 3 steam updates...not acceptable. I think it has been said a few times already, but a command switch like this would be awesome: Hldsupdatetool -command update -nobeta ... I think that most people who are praising won are really praising the ability to control what version they are running. This would satisfy them, and would also mean a slight reduction in bandwidth usage for valve. It is an established practice for any software developer to release beta software before a final is released. Steam is an excellent content delivery mechanism, however, it cannot do away with this practice. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley Sent: Thursday, July 29, 2004 9:45 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] Problems with steam client and HLDS Look people . This is how it is. At this time there is nothing wrong with the Steam client. Steam works pretty good. Having updates automatically works good to and is a wonderful thing except ... The real problem is the updates, to this game or that, are not tested by Valve. This is the bad thing. What bugs me is that people keep saying, "Steam sucks" Be we must remember Steam is a content delivery and authentication system client. It is a totally separate piece of software that is not really connected to the game content of HL or CS or any other game they may add in the future. It's not Steam that sucks ... It's the untested updates to HL1 and CS et al... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rob Harwood Sent: Wednesday, July 28, 2004 2:24 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Problems with steam client and HLDS I think people just start accepting it again before it gets made worse. -- Rob -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 28 July 2004 19:09 To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS A) How come so many people have been running Steam servers for almost a year successfully, yet when one person doesn't read the docs and can't get it running, it is a failure. B) part of me wishes I had archived the crying and gripes from every version upgrade from the time I started playing/adminning HL (beta 6ish). It would be great to show people how silly it sounds, as they praise the "last good version" that at one time was the bane of their existence. C) why is A) a prevailing philosophy? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
You do have a good point there, but you also said things pertaining to the shield (and other game related things) in CS, which has nothing to do with steam itself. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Thursday, July 29, 2004 9:10 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS K. Mike Bradley wrote: > The real problem is the updates, to this game or that, are not tested by > Valve. > > This is the bad thing. > What bugs me is that people keep saying, "Steam sucks" When valve releases a patch of just a few files for CS and people get "game unavailable" for half a day, thats Steam's issue. And Steam is made by Valve just like their beta patches. They both come from the same place. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Problems with steam client and HLDS
K. Mike Bradley wrote: The real problem is the updates, to this game or that, are not tested by Valve. This is the bad thing. What bugs me is that people keep saying, "Steam sucks" When valve releases a patch of just a few files for CS and people get "game unavailable" for half a day, thats Steam's issue. And Steam is made by Valve just like their beta patches. They both come from the same place. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
I forgot to add the recent steam log on issues were a DOS attack. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
Look people . This is how it is. At this time there is nothing wrong with the Steam client. Steam works pretty good. Having updates automatically works good to and is a wonderful thing except ... The real problem is the updates, to this game or that, are not tested by Valve. This is the bad thing. What bugs me is that people keep saying, "Steam sucks" Be we must remember Steam is a content delivery and authentication system client. It is a totally separate piece of software that is not really connected to the game content of HL or CS or any other game they may add in the future. It's not Steam that sucks ... It's the untested updates to HL1 and CS et al... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rob Harwood Sent: Wednesday, July 28, 2004 2:24 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Problems with steam client and HLDS I think people just start accepting it again before it gets made worse. -- Rob -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 28 July 2004 19:09 To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS A) How come so many people have been running Steam servers for almost a year successfully, yet when one person doesn't read the docs and can't get it running, it is a failure. B) part of me wishes I had archived the crying and gripes from every version upgrade from the time I started playing/adminning HL (beta 6ish). It would be great to show people how silly it sounds, as they praise the "last good version" that at one time was the bane of their existence. C) why is A) a prevailing philosophy? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
> -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of spartibus > Sent: Tuesday, July 27, 2004 9:29 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlds] Problems with steam client and HLDS > > > Tissue? > > Seem's like you are almost out to make steam crash/not work just so you > have something to gripe about. Nobody cares. > Well, I didn't want this to get blown so far out of proportion, but since you're attacking my integrity, I have to respond. Yes, that's exactly what I'm trying to do. I want to destroy the game I've been playing for 5 years on one box, and destroy my server on another box just to annoy you because I have so much spare time on my hands I just don't know what else to do. First of all, as I said, I've been playing TFC for 5 years now. Installation was a snap. Upgrades were all a snap (albeit very large downloads). Not a single one ever caused the game to stop working. A year ago I decided to start a server. I set it up with Adminmod and Metamod without a hitch. Then I added Foxbot, again without a hitch. Then HLGuard, Hookmod, Cheating Death, HLBooster, and about 5 more minor add-ons, without a single problem. Suddenly, I switch to Steam, which I resisted because I read DAILY that someone is having MAJOR problems, and lo and behold, major problems. I figured maybe I'll be lucky and get it running without too much trouble. And just FYI I DID read the documentation, and followed it line by line, as I always do. I also have been a member of this list for a year, and saved any and all messages having to do with the setup and configuration of Steam, for future reference. Unfortunately, I assumed that since so many admins were using NT for an OS that Valve would have made an effort to keep Steam compatible, or at the very LEAST, make it clear that it would not work with NT. I guess that's my fault for assuming anything about Valve after all that's happened, but after reading every single message on this list for a year, I can't remember that issue ever coming up. And as for nobody caring...I must have missed the meeting where you were elected spokesman for everyone on this list. The whole purpose of this list is to exchange information about HLDS, or were you looking for the Oprah Winfrey book club list? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
Yep -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of m0gely Sent: Wednesday, July 28, 2004 7:30 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS John wrote: > I have had no problems. So am I liar? Yep, you're saying your server did not experience the lag issue a little while ago, that you're magically protected against the shield glitches that have always existed (assuming you run CS), that Alfred has never muttered on the list "We have a fix in testing" or "bug fix for this early next week", that HLTV has never had a memory leak (assuming you use it), that czero has always started up by adding -game czero to your startup, that you have always been able to connect to Steam even through DDoS attacks that people use against it because everyone loves steam so much because it always works, that it has never overwritten a config file of yours, that you have never had the recent mass player drop or the svc_bad mass player drop.. You want me to keep going? I could go on forever. Just look at the changelog on the Steam website. These are issues that everyone experienced but you I guess. Where's your server company I want to sign up! -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.729 / Virus Database: 484 - Release Date: 7/27/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Problems with steam client and HLDS
John wrote: I have had no problems. So am I liar? Yep, you're saying your server did not experience the lag issue a little while ago, that you're magically protected against the shield glitches that have always existed (assuming you run CS), that Alfred has never muttered on the list "We have a fix in testing" or "bug fix for this early next week", that HLTV has never had a memory leak (assuming you use it), that czero has always started up by adding -game czero to your startup, that you have always been able to connect to Steam even through DDoS attacks that people use against it because everyone loves steam so much because it always works, that it has never overwritten a config file of yours, that you have never had the recent mass player drop or the svc_bad mass player drop.. You want me to keep going? I could go on forever. Just look at the changelog on the Steam website. These are issues that everyone experienced but you I guess. Where's your server company I want to sign up! -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Problems with steam client and HLDS
> Anyone who > says they have no problems with steam/valves (beta) releases is a liar > or has no memory. I guess i'm lucky then. Personally, I have not had nearly enough issues with Steam (W32 or linux) that would cause me to call it "an absolute piece of sh*t" and claim that "Valve will die soon if they're banking on this crap". That is ignorant, and that is furstration talking, frustration that could be avoided if he read the docs or paid attention to this list. My point was that, almost a year into the Steam implementation, there are not enough issues with server setup that warrant a reaction like his. Especially if the docs had been read. His negative post reeked of ignorance if he has been a member of this list for even just the past several months (which he has). Expecting a turnkey solution is not realistic any way. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
I have had no problems. So am I liar? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of m0gely Sent: Wednesday, July 28, 2004 6:42 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS [EMAIL PROTECTED] wrote: > A) How come so many people have been running Steam servers for almost > a year successfully, yet when one person doesn't read the docs and > can't get it running, it is a failure. Because you've been living under a rock? The success stories are people who have problems and don't complain, or are part of a lucky few. And no way has the lucky few been exempt from all the issues. Anyone who says they have no problems with steam/valves (beta) releases is a liar or has no memory. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.729 / Virus Database: 484 - Release Date: 7/27/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Problems with steam client and HLDS
[EMAIL PROTECTED] wrote: A) How come so many people have been running Steam servers for almost a year successfully, yet when one person doesn't read the docs and can't get it running, it is a failure. Because you've been living under a rock? The success stories are people who have problems and don't complain, or are part of a lucky few. And no way has the lucky few been exempt from all the issues. Anyone who says they have no problems with steam/valves (beta) releases is a liar or has no memory. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
I think people just start accepting it again before it gets made worse. -- Rob -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 28 July 2004 19:09 To: [EMAIL PROTECTED] Subject: Re: [hlds] Problems with steam client and HLDS A) How come so many people have been running Steam servers for almost a year successfully, yet when one person doesn't read the docs and can't get it running, it is a failure. B) part of me wishes I had archived the crying and gripes from every version upgrade from the time I started playing/adminning HL (beta 6ish). It would be great to show people how silly it sounds, as they praise the "last good version" that at one time was the bane of their existence. C) why is A) a prevailing philosophy? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Problems with steam client and HLDS
A) How come so many people have been running Steam servers for almost a year successfully, yet when one person doesn't read the docs and can't get it running, it is a failure. B) part of me wishes I had archived the crying and gripes from every version upgrade from the time I started playing/adminning HL (beta 6ish). It would be great to show people how silly it sounds, as they praise the "last good version" that at one time was the bane of their existence. C) why is A) a prevailing philosophy? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
I couldn't help but think that this is the exact resistance to change that leads people to praise WON over steam. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dennis Sent: Wednesday, July 28, 2004 10:22 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] Problems with steam client and HLDS > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Maarten van der > Zwaart > Sent: Wednesday, July 28, 2004 6:59 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlds] Problems with steam client and HLDS > > Windows NT is not supported. Quote from steampowered.com: > SYSTEM REQUIREMENTS > Windows 98, ME, 2000 or XP > 64 MB RAM > 400 Mhz processor > 1GB HD space (recommended) > Broadband Internet connection (recommended but not required) > > Even Microsoft is stopping their support of NT. Try upgrading to 2k or > Linux. > > Maarten Thanks Maarten, that explains it. I've made several attempts to switch to Steam over the past month and it's been very frustrating experience up to now. Hopefully, this will solve my problems. Thanks again! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
> -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Maarten van der > Zwaart > Sent: Wednesday, July 28, 2004 6:59 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlds] Problems with steam client and HLDS > > Windows NT is not supported. Quote from steampowered.com: > SYSTEM REQUIREMENTS > Windows 98, ME, 2000 or XP > 64 MB RAM > 400 Mhz processor > 1GB HD space (recommended) > Broadband Internet connection (recommended but not required) > > Even Microsoft is stopping their support of NT. Try upgrading to 2k or > Linux. > > Maarten Thanks Maarten, that explains it. I've made several attempts to switch to Steam over the past month and it's been very frustrating experience up to now. Hopefully, this will solve my problems. Thanks again! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Problems with steam client and HLDS
On Tue, 27 Jul 2004 21:22:22 -0400, Dennis <[EMAIL PROTECTED]> wrote: Also, after installing Steam on my server box (Windows NT), and running HLDSUpdateTool with the -create option, I get the following: "The procedure entry point GetLongPathNameA could not be located in the dynamic link library kernal32.dll" Windows NT is not supported. Quote from steampowered.com: SYSTEM REQUIREMENTS Windows 98, ME, 2000 or XP 64 MB RAM 400 Mhz processor 1GB HD space (recommended) Broadband Internet connection (recommended but not required) Even Microsoft is stopping their support of NT. Try upgrading to 2k or Linux. Maarten -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
Never have had any client issues with steam so I cant share your opinion. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Dennis Sent: Tuesday, July 27, 2004 8:22 PM To: [EMAIL PROTECTED] Subject: [hlds] Problems with steam client and HLDS I finally decided that resistance is futile, and I'm TRYING to convert to Steam. Just last night I converted my client box to Steam with very little trouble (so I thought). I played TFC for about an hour. In that time I only crashed once...very nice. Now suddenly tonight, when I double-click "Team Fortress Classic" in the games window, I get this: "Preparing to play Team Fortress Classic", then a popup window with this: "SteamStartup(0xf,0x62f9d8) failed with error 108: The local Steam Service is not running." It would be nice if someone, someday, came up with a USEFUL error message. Why the f*ck was the local Steam Service running LAST NIGHT, and it's just decided that it doesn't feel like running all of a sudden??? Also, after installing Steam on my server box (Windows NT), and running HLDSUpdateTool with the -create option, I get the following: "The procedure entry point GetLongPathNameA could not be located in the dynamic link library kernal32.dll" Well I had a feeling that Steam was an absolute piece of sh*t, and it certainly didn't disappoint me. Valve will die soon if they're banking on this crap. Pretty goddamn sad, nice job guys. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.729 / Virus Database: 484 - Release Date: 7/27/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Problems with steam client and HLDS
I finally decided that resistance is futile, and I'm TRYING to convert to Steam. Just last night I converted my client box to Steam with very little trouble (so I thought). I played TFC for about an hour. In that time I only crashed once...very nice. Now suddenly tonight, when I double-click "Team Fortress Classic" in the games window, I get this: "Preparing to play Team Fortress Classic", then a popup window with this: "SteamStartup(0xf,0x62f9d8) failed with error 108: The local Steam Service is not running." It would be nice if someone, someday, came up with a USEFUL error message. Why the f*ck was the local Steam Service running LAST NIGHT, and it's just decided that it doesn't feel like running all of a sudden??? Also, after installing Steam on my server box (Windows NT), and running HLDSUpdateTool with the -create option, I get the following: "The procedure entry point GetLongPathNameA could not be located in the dynamic link library kernal32.dll" Well I had a feeling that Steam was an absolute piece of sh*t, and it certainly didn't disappoint me. Valve will die soon if they're banking on this crap. Pretty goddamn sad, nice job guys. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Problems with steam client and HLDS
Tissue? Seem's like you are almost out to make steam crash/not work just so you have something to gripe about. Nobody cares. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dennis Sent: Tuesday, July 27, 2004 6:22 PM To: [EMAIL PROTECTED] Subject: [hlds] Problems with steam client and HLDS I finally decided that resistance is futile, and I'm TRYING to convert to Steam. Just last night I converted my client box to Steam with very little trouble (so I thought). I played TFC for about an hour. In that time I only crashed once...very nice. Now suddenly tonight, when I double-click "Team Fortress Classic" in the games window, I get this: "Preparing to play Team Fortress Classic", then a popup window with this: "SteamStartup(0xf,0x62f9d8) failed with error 108: The local Steam Service is not running." It would be nice if someone, someday, came up with a USEFUL error message. Why the f*ck was the local Steam Service running LAST NIGHT, and it's just decided that it doesn't feel like running all of a sudden??? Also, after installing Steam on my server box (Windows NT), and running HLDSUpdateTool with the -create option, I get the following: "The procedure entry point GetLongPathNameA could not be located in the dynamic link library kernal32.dll" Well I had a feeling that Steam was an absolute piece of sh*t, and it certainly didn't disappoint me. Valve will die soon if they're banking on this crap. Pretty goddamn sad, nice job guys. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds