Re: [hlds] maxplayers in server.cfg for hlds
Yes, and given that the parsing style is limited (line based) this may solve you a minor problem. The only really likely time I could see it being an issue is if someone accidentally (or on purpose?!) uses some kind of text-flattener on their cfg - i've also seen some nasty ones generated by a few scripts. If you wanted to take it further you could look up the unix commands (available as binaries for windows) grep, awk, sed. AWK is actually a simple pattern programming language, but they are all commonly used for this kind of processing and are more powerful than windows for loops and find. On 7/18/05, dexion [EMAIL PROTECTED] wrote: actually im sort of thinking of a variation that does not allow the server to start. It will run before the service starts. If an illegal variable is detected, the wont allow the service to start. It will then squirt out and email to me and the client letting them know an illegal variable has been detected. Rather than change or remove it with the script, the client can change their server.cfg and restart the server. But, your way has merits too. I just have to figure out which is more fool proof. I like the idea of being notified by email with no changes being made, so I can actually go look myself in case a mistake is made. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:42 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds Yes indeed you can use the principle to do any cvar of course. The only thing you need to watch out for are potentially lines might be written like so: sv_something 1; sv_somethingelse 2; maxplayers 234; mp_another 0; As a solution you could build a parser with the for loop command which produces a carriage return after every semi-colon. But don't forget that you need to ignore semi-colon's inside of certain parenthesis. Isn't parsing fun? - You probably don't need to worry, but if you wanted to be complete... ...just a sidenote. On 7/18/05, dexion [EMAIL PROTECTED] wrote: never mind, I assumed it was with you post at the top, didnt scroll down. That is a good idea thanks I think I can expand on that to find and replace a few other svars that are troubling thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:26 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds bigger? o.0 On 7/18/05, dexion [EMAIL PROTECTED] wrote: great! windows flavor is fine can you make the file bigger so i can see it :) dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:04 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds -- Try this file, it's for windows, let me know if you need a *nix shell script to do the same job, but you should be able to get the idea. You can schedule this to run regularly using the 'schtasks' command. Enjoy. On 7/17/05, dexion [EMAIL PROTECTED] wrote: well i suppose I can squirt in a test line to their server.cfg if it is missing to exec a file they have no access too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands Sent: Sunday, July 17, 2005 1:31 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds You cant exec configs outside of the game folder, couldnt do it in hl1 engine either, and you cant do it in quake engine ... i see a pattern here ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: 17 July 2005 18:18 To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds
RE: [hlds] maxplayers in server.cfg for hlds
dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes they make. -- ironchef http://www.dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] maxplayers in server.cfg for hlds
Let me summerise... You are paying your host for a 10 player server and you want to rip him off by turning it into a 32 man server? G On 7/17/05, dexion [EMAIL PROTECTED] wrote: sorry, im not being clear. I want to disable, stop, invalidate any maxplayer command put anywhere other than the command line. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] maxplayers in server.cfg for hlds
Sorry I got that the wrong way around. You are the host trying to stop people ripping YOU off right? On 7/17/05, Graham Robinson [EMAIL PROTECTED] wrote: Let me summerise... You are paying your host for a 10 player server and you want to rip him off by turning it into a 32 man server? G On 7/17/05, dexion [EMAIL PROTECTED] wrote: sorry, im not being clear. I want to disable, stop, invalidate any maxplayer command put anywhere other than the command line. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] maxplayers in server.cfg for hlds
thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes they make. -- ironchef http://www.dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] maxplayers in server.cfg for hlds
yes, i am the host. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Graham Robinson Sent: Sunday, July 17, 2005 6:12 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds Sorry I got that the wrong way around. You are the host trying to stop people ripping YOU off right? On 7/17/05, Graham Robinson [EMAIL PROTECTED] wrote: Let me summerise... You are paying your host for a 10 player server and you want to rip him off by turning it into a 32 man server? G On 7/17/05, dexion [EMAIL PROTECTED] wrote: sorry, im not being clear. I want to disable, stop, invalidate any maxplayer command put anywhere other than the command line. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] maxplayers in server.cfg for hlds
woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes they make. -- ironchef http://www.dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] maxplayers in server.cfg for hlds
something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes they make. -- ironchef http://www.dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] maxplayers in server.cfg for hlds
ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes they make. -- ironchef http://www.dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] maxplayers in server.cfg for hlds
You cant exec configs outside of the game folder, couldnt do it in hl1 engine either, and you cant do it in quake engine ... i see a pattern here ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: 17 July 2005 18:18 To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes they make. -- ironchef http://www.dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] maxplayers in server.cfg for hlds
well i suppose I can squirt in a test line to their server.cfg if it is missing to exec a file they have no access too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands Sent: Sunday, July 17, 2005 1:31 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds You cant exec configs outside of the game folder, couldnt do it in hl1 engine either, and you cant do it in quake engine ... i see a pattern here ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: 17 July 2005 18:18 To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes they make. -- ironchef http://www.dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] maxplayers in server.cfg for hlds
-- Try this file, it's for windows, let me know if you need a *nix shell script to do the same job, but you should be able to get the idea. You can schedule this to run regularly using the 'schtasks' command. Enjoy. On 7/17/05, dexion [EMAIL PROTECTED] wrote: well i suppose I can squirt in a test line to their server.cfg if it is missing to exec a file they have no access too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands Sent: Sunday, July 17, 2005 1:31 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds You cant exec configs outside of the game folder, couldnt do it in hl1 engine either, and you cant do it in quake engine ... i see a pattern here ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: 17 July 2005 18:18 To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes they make. -- ironchef http://www.dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] maxplayers in server.cfg for hlds
great! windows flavor is fine can you make the file bigger so i can see it :) dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:04 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds -- Try this file, it's for windows, let me know if you need a *nix shell script to do the same job, but you should be able to get the idea. You can schedule this to run regularly using the 'schtasks' command. Enjoy. On 7/17/05, dexion [EMAIL PROTECTED] wrote: well i suppose I can squirt in a test line to their server.cfg if it is missing to exec a file they have no access too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands Sent: Sunday, July 17, 2005 1:31 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds You cant exec configs outside of the game folder, couldnt do it in hl1 engine either, and you cant do it in quake engine ... i see a pattern here ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: 17 July 2005 18:18 To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes they make. -- ironchef http://www.dexworld.org/ ___ To unsubscribe, edit your list preferences, or view the list archives, please
Re: [hlds] maxplayers in server.cfg for hlds
bigger? o.0 On 7/18/05, dexion [EMAIL PROTECTED] wrote: great! windows flavor is fine can you make the file bigger so i can see it :) dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:04 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds -- Try this file, it's for windows, let me know if you need a *nix shell script to do the same job, but you should be able to get the idea. You can schedule this to run regularly using the 'schtasks' command. Enjoy. On 7/17/05, dexion [EMAIL PROTECTED] wrote: well i suppose I can squirt in a test line to their server.cfg if it is missing to exec a file they have no access too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands Sent: Sunday, July 17, 2005 1:31 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds You cant exec configs outside of the game folder, couldnt do it in hl1 engine either, and you cant do it in quake engine ... i see a pattern here ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: 17 July 2005 18:18 To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server, overwriting any cvars you want restricted, like maxplayers. So for instance, for client 1, his startup becomes: +mapchangecfgfile client1.cfg And in client1.cfg, we have: exec Client1-editable.cfg // the file the client can edit maxplayers 16 // the value YOU want for maxplayers That should overwrite any changes
RE: [hlds] maxplayers in server.cfg for hlds
never mind, I assumed it was with you post at the top, didnt scroll down. That is a good idea thanks I think I can expand on that to find and replace a few other svars that are troubling thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:26 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds bigger? o.0 On 7/18/05, dexion [EMAIL PROTECTED] wrote: great! windows flavor is fine can you make the file bigger so i can see it :) dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:04 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds -- Try this file, it's for windows, let me know if you need a *nix shell script to do the same job, but you should be able to get the idea. You can schedule this to run regularly using the 'schtasks' command. Enjoy. On 7/17/05, dexion [EMAIL PROTECTED] wrote: well i suppose I can squirt in a test line to their server.cfg if it is missing to exec a file they have no access too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands Sent: Sunday, July 17, 2005 1:31 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds You cant exec configs outside of the game folder, couldnt do it in hl1 engine either, and you cant do it in quake engine ... i see a pattern here ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: 17 July 2005 18:18 To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds dexion wrote: I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex Odd, I was always under the impression that this variable was limited to startup only. I wonder if this changed with Source. I suppose you could also make a config file for each of your clients, and use the mapchangecfgfile cvar (does this work on Source?) to make
Re: [hlds] maxplayers in server.cfg for hlds
Yes indeed you can use the principle to do any cvar of course. The only thing you need to watch out for are potentially lines might be written like so: sv_something 1; sv_somethingelse 2; maxplayers 234; mp_another 0; As a solution you could build a parser with the for loop command which produces a carriage return after every semi-colon. But don't forget that you need to ignore semi-colon's inside of certain parenthesis. Isn't parsing fun? - You probably don't need to worry, but if you wanted to be complete... ...just a sidenote. On 7/18/05, dexion [EMAIL PROTECTED] wrote: never mind, I assumed it was with you post at the top, didnt scroll down. That is a good idea thanks I think I can expand on that to find and replace a few other svars that are troubling thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:26 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds bigger? o.0 On 7/18/05, dexion [EMAIL PROTECTED] wrote: great! windows flavor is fine can you make the file bigger so i can see it :) dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:04 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds -- Try this file, it's for windows, let me know if you need a *nix shell script to do the same job, but you should be able to get the idea. You can schedule this to run regularly using the 'schtasks' command. Enjoy. On 7/17/05, dexion [EMAIL PROTECTED] wrote: well i suppose I can squirt in a test line to their server.cfg if it is missing to exec a file they have no access too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands Sent: Sunday, July 17, 2005 1:31 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds You cant exec configs outside of the game folder, couldnt do it in hl1 engine either, and you cant do it in quake engine ... i see a pattern here ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: 17 July 2005 18:18 To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds woops thats supposed to read mmaxplayers works in hlds no idea about srcds -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: Sunday, July 17, 2005 9:57 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds thats not a bad idea unless they overwrite the server.cfg with their own (which they nearly often do, but I could work something up like that.) That maxplayer in the server.cfg world or hlds, not sure about srcds. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of ironchef Sent: Sunday, July 17, 2005 5:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers
RE: [hlds] maxplayers in server.cfg for hlds
actually im sort of thinking of a variation that does not allow the server to start. It will run before the service starts. If an illegal variable is detected, the wont allow the service to start. It will then squirt out and email to me and the client letting them know an illegal variable has been detected. Rather than change or remove it with the script, the client can change their server.cfg and restart the server. But, your way has merits too. I just have to figure out which is more fool proof. I like the idea of being notified by email with no changes being made, so I can actually go look myself in case a mistake is made. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:42 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds Yes indeed you can use the principle to do any cvar of course. The only thing you need to watch out for are potentially lines might be written like so: sv_something 1; sv_somethingelse 2; maxplayers 234; mp_another 0; As a solution you could build a parser with the for loop command which produces a carriage return after every semi-colon. But don't forget that you need to ignore semi-colon's inside of certain parenthesis. Isn't parsing fun? - You probably don't need to worry, but if you wanted to be complete... ...just a sidenote. On 7/18/05, dexion [EMAIL PROTECTED] wrote: never mind, I assumed it was with you post at the top, didnt scroll down. That is a good idea thanks I think I can expand on that to find and replace a few other svars that are troubling thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:26 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds bigger? o.0 On 7/18/05, dexion [EMAIL PROTECTED] wrote: great! windows flavor is fine can you make the file bigger so i can see it :) dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Tucker Sent: Sunday, July 17, 2005 10:04 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds -- Try this file, it's for windows, let me know if you need a *nix shell script to do the same job, but you should be able to get the idea. You can schedule this to run regularly using the 'schtasks' command. Enjoy. On 7/17/05, dexion [EMAIL PROTECTED] wrote: well i suppose I can squirt in a test line to their server.cfg if it is missing to exec a file they have no access too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands Sent: Sunday, July 17, 2005 1:31 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds You cant exec configs outside of the game folder, couldnt do it in hl1 engine either, and you cant do it in quake engine ... i see a pattern here ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dexion Sent: 17 July 2005 18:18 To: hlds@list.valvesoftware.com Subject: RE: [hlds] maxplayers in server.cfg for hlds ive tried to get it to execute something outside the gamefolder but with no success. I wanted to lock down a few other svars that people like to change. I believe it has a place it is coded to look and can not deviate from. Unless I am just plain not pathing it correctly. Anyone have any luck execing a config outside the game folder? I have sort of come up with a workaround in my head. Always adding a line at the end of their server.cfg via a dos window every time the server restarts that execs a cfg that is in the gamefolder that they do not have access to (remove permissions to it.) That would work, but I would prefer not to have to have so many steps, who knows what I have not thought of. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sprout Sent: Sunday, July 17, 2005 1:06 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds something you could do as I host is have it execute a server config thats not in the folder they have access to like if they have c:/games/source then set it in c:/games/source1.cfg have that as the config I don't think if you set it to another config file I don't think it executes the first one to do this you would prolly do havn't ever done this so correct me if im wrong exec ../../source1.cfg im just figuring from my dos learning days... so please correct me if im wrong or if this is even possible - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 9:06 AM Subject
[hlds] maxplayers in server.cfg for hlds
Is there any way to invalidate this svar in the server.cfg? Something like the -nobots in css? dex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] maxplayers in server.cfg for hlds
bind maxplayers none ? - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 2:42 PM Subject: [hlds] maxplayers in server.cfg for hlds Is there any way to invalidate this svar in the server.cfg? Something like the -nobots in css? dex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] maxplayers in server.cfg for hlds
I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong Sent: Sunday, July 17, 2005 12:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds bind maxplayers none ? - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 2:42 PM Subject: [hlds] maxplayers in server.cfg for hlds Is there any way to invalidate this svar in the server.cfg? Something like the -nobots in css? dex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] maxplayers in server.cfg for hlds
Tried just putting maxplayers 32 in the config file? Try not specifying the player count in the command line. - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 3:14 PM Subject: RE: [hlds] maxplayers in server.cfg for hlds I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong Sent: Sunday, July 17, 2005 12:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds bind maxplayers none ? - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 2:42 PM Subject: [hlds] maxplayers in server.cfg for hlds Is there any way to invalidate this svar in the server.cfg? Something like the -nobots in css? dex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] maxplayers in server.cfg for hlds
sorry, im not being clear. I want to disable, stop, invalidate any maxplayer command put anywhere other than the command line. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong Sent: Sunday, July 17, 2005 1:28 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds Tried just putting maxplayers 32 in the config file? Try not specifying the player count in the command line. - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 3:14 PM Subject: RE: [hlds] maxplayers in server.cfg for hlds I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong Sent: Sunday, July 17, 2005 12:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds bind maxplayers none ? - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 2:42 PM Subject: [hlds] maxplayers in server.cfg for hlds Is there any way to invalidate this svar in the server.cfg? Something like the -nobots in css? dex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] maxplayers in server.cfg for hlds
I don't believe that can be done - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 12:36 AM Subject: RE: [hlds] maxplayers in server.cfg for hlds sorry, im not being clear. I want to disable, stop, invalidate any maxplayer command put anywhere other than the command line. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong Sent: Sunday, July 17, 2005 1:28 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds Tried just putting maxplayers 32 in the config file? Try not specifying the player count in the command line. - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 3:14 PM Subject: RE: [hlds] maxplayers in server.cfg for hlds I guess i wasnt clear enough. When launching a hlds server in the command line one must specify a maxplayers -maxplayers 10 for instance. It is possible to put maxplayers 32 in the server.cfg and have the server launch with 32 players instead of 10. I would like a way to invalidate the command in the server.cfg and have only the command line one be used. dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong Sent: Sunday, July 17, 2005 12:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] maxplayers in server.cfg for hlds bind maxplayers none ? - Original Message - From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, July 17, 2005 2:42 PM Subject: [hlds] maxplayers in server.cfg for hlds Is there any way to invalidate this svar in the server.cfg? Something like the -nobots in css? dex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds