Re: [hlds] maxplayers in server.cfg for hlds

2005-07-18 Thread James Tucker
Yes, and given that the parsing style is limited (line based) this may
solve you a minor problem. The only really likely time I could see it
being an issue is if someone accidentally (or on purpose?!) uses some
kind of text-flattener on their cfg - i've also seen some nasty ones
generated by a few scripts.

If you wanted to take it further you could look up the unix commands
(available as binaries for windows) grep, awk, sed. AWK is actually a
simple pattern programming language, but they are all commonly used
for this kind of processing and are more powerful than windows for
loops and find.

On 7/18/05, dexion [EMAIL PROTECTED] wrote:
 actually im sort of thinking of a variation that does not allow the server
 to start. It will run before the service starts. If an illegal variable is
 detected, the wont allow the service to start. It will then squirt out and
 email to me and the client letting them know an illegal variable has been
 detected. Rather than change or remove it with the script, the client can
 change their server.cfg and restart the server. But, your way has merits
 too. I just have to figure out which is more fool proof. I like the idea of
 being notified by email with no changes being made, so I can actually go
 look myself in case a mistake is made.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of James Tucker
 Sent: Sunday, July 17, 2005 10:42 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] maxplayers in server.cfg for hlds


 Yes indeed you can use the principle to do any cvar of course.

 The only thing you need to watch out for are potentially lines might
 be written like so:

 sv_something 1; sv_somethingelse 2; maxplayers 234; mp_another 0;

 As a solution you could build a parser with the for loop command which
 produces a carriage return after every semi-colon. But don't forget
 that you need to ignore semi-colon's inside of certain parenthesis.
 Isn't parsing fun? - You probably don't need to worry, but if you
 wanted to be complete...

 ...just a sidenote.

 On 7/18/05, dexion [EMAIL PROTECTED] wrote:
  never mind, I assumed it was with you post at the top, didnt scroll down.
  That is a good idea thanks
 
  I think I can expand on that to find and replace a few other svars that
 are
  troubling thanks
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of James Tucker
  Sent: Sunday, July 17, 2005 10:26 PM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] maxplayers in server.cfg for hlds
 
 
  bigger? o.0
 
  On 7/18/05, dexion [EMAIL PROTECTED] wrote:
   great!
   windows flavor is fine
   can you make the file bigger so i can see it :)
  
   dex
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of James Tucker
   Sent: Sunday, July 17, 2005 10:04 PM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] maxplayers in server.cfg for hlds
  
  
   --
   Try this file, it's for windows, let me know if you need a *nix shell
   script to do the same job, but you should be able to get the idea.
  
   You can schedule this to run regularly using the 'schtasks' command.
  
   Enjoy.
  
   On 7/17/05, dexion [EMAIL PROTECTED] wrote:
well i suppose I can squirt in a test line to their server.cfg if it
 is
missing to exec a file they have no access too.
   
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Paul Sands
Sent: Sunday, July 17, 2005 1:31 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds
   
   
You cant exec configs outside of the game folder, couldnt do it in hl1
engine either, and you cant do it in quake engine ... i see a pattern
  here
;)
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of dexion
Sent: 17 July 2005 18:18
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds
   
   
ive tried to get it to execute something outside the gamefolder but
 with
   no
success. I wanted to lock down a few other svars that people like to
   change.
I believe it has a place it is coded to look and can not deviate from.
Unless I am  just plain not pathing it correctly. Anyone have any luck
execing a config outside the game folder? I have sort of come up with
 a
workaround in my head. Always adding a line at the end of their
  server.cfg
via a dos window every time the server restarts that execs a cfg that
 is
   in
the gamefolder that they do not have access to (remove permissions to
  it.)
That would work, but I would prefer not to have to have so many steps,
  who
knows what I have not thought of.
dex
   
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of sprout
Sent: Sunday, July 17, 2005 1:06 PM
To: hlds

RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread ironchef
dexion wrote:
 I guess i wasnt clear enough. When launching a hlds server in the
 command
 line one must specify a maxplayers -maxplayers 10 for instance. It is
 possible to put maxplayers 32 in the server.cfg and have the server
 launch
 with 32 players instead of 10. I would like a way to invalidate the
 command
 in the server.cfg and have only the command line one be used.
 dex

Odd, I was always under the impression that this variable was limited to
startup only. I wonder if this changed with Source.

I suppose you could also make a config file for each of your clients,
and  use the mapchangecfgfile cvar (does this work on Source?) to make
your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
overwriting any cvars you want restricted, like maxplayers.

So for instance, for client 1, his startup becomes:

+mapchangecfgfile client1.cfg

And in client1.cfg, we have:

exec Client1-editable.cfg // the file the client can edit
maxplayers 16 // the value YOU want for maxplayers

That should overwrite any changes they make.

--
ironchef
http://www.dexworld.org/



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Re: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread Graham Robinson
Let me summerise...

You are paying your host for a 10 player server and you want to rip
him off by turning it into a 32 man server?

G

On 7/17/05, dexion [EMAIL PROTECTED] wrote:
 sorry, im not being clear. I want to disable, stop, invalidate any maxplayer
 command put anywhere other than the command line.

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Re: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread Graham Robinson
Sorry I got that the wrong way around. You are the host trying to stop
people ripping YOU off right?

On 7/17/05, Graham Robinson [EMAIL PROTECTED] wrote:
 Let me summerise...

 You are paying your host for a 10 player server and you want to rip
 him off by turning it into a 32 man server?

 G

 On 7/17/05, dexion [EMAIL PROTECTED] wrote:
  sorry, im not being clear. I want to disable, stop, invalidate any maxplayer
  command put anywhere other than the command line.


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RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread dexion
thats not a bad idea unless they overwrite the server.cfg with their own
(which they nearly often do, but I could work something up like that.)

That maxplayer in the server.cfg world or hlds, not sure about srcds.
dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of ironchef
Sent: Sunday, July 17, 2005 5:22 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds


dexion wrote:
 I guess i wasnt clear enough. When launching a hlds server in the
 command
 line one must specify a maxplayers -maxplayers 10 for instance. It is
 possible to put maxplayers 32 in the server.cfg and have the server
 launch
 with 32 players instead of 10. I would like a way to invalidate the
 command
 in the server.cfg and have only the command line one be used.
 dex

Odd, I was always under the impression that this variable was limited to
startup only. I wonder if this changed with Source.

I suppose you could also make a config file for each of your clients,
and  use the mapchangecfgfile cvar (does this work on Source?) to make
your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
overwriting any cvars you want restricted, like maxplayers.

So for instance, for client 1, his startup becomes:

+mapchangecfgfile client1.cfg

And in client1.cfg, we have:

exec Client1-editable.cfg // the file the client can edit
maxplayers 16 // the value YOU want for maxplayers

That should overwrite any changes they make.

--
ironchef
http://www.dexworld.org/



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RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread dexion
yes, i am the host.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Graham Robinson
Sent: Sunday, July 17, 2005 6:12 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


Sorry I got that the wrong way around. You are the host trying to stop
people ripping YOU off right?

On 7/17/05, Graham Robinson [EMAIL PROTECTED] wrote:
 Let me summerise...

 You are paying your host for a 10 player server and you want to rip
 him off by turning it into a 32 man server?

 G

 On 7/17/05, dexion [EMAIL PROTECTED] wrote:
  sorry, im not being clear. I want to disable, stop, invalidate any
maxplayer
  command put anywhere other than the command line.


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RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread dexion
woops thats supposed to read mmaxplayers works in hlds no idea about srcds


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of dexion
Sent: Sunday, July 17, 2005 9:57 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds


thats not a bad idea unless they overwrite the server.cfg with their own
(which they nearly often do, but I could work something up like that.)

That maxplayer in the server.cfg world or hlds, not sure about srcds.
dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of ironchef
Sent: Sunday, July 17, 2005 5:22 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds


dexion wrote:
 I guess i wasnt clear enough. When launching a hlds server in the
 command
 line one must specify a maxplayers -maxplayers 10 for instance. It is
 possible to put maxplayers 32 in the server.cfg and have the server
 launch
 with 32 players instead of 10. I would like a way to invalidate the
 command
 in the server.cfg and have only the command line one be used.
 dex

Odd, I was always under the impression that this variable was limited to
startup only. I wonder if this changed with Source.

I suppose you could also make a config file for each of your clients,
and  use the mapchangecfgfile cvar (does this work on Source?) to make
your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
overwriting any cvars you want restricted, like maxplayers.

So for instance, for client 1, his startup becomes:

+mapchangecfgfile client1.cfg

And in client1.cfg, we have:

exec Client1-editable.cfg // the file the client can edit
maxplayers 16 // the value YOU want for maxplayers

That should overwrite any changes they make.

--
ironchef
http://www.dexworld.org/



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Re: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread sprout

something you could do as I host is have it execute a server config thats
not in the folder they have access to like if they have c:/games/source then
set it in
c:/games/source1.cfg have that as the config I don't think if you set it to
another config file I don't think it executes the first one
to do this you would prolly do havn't ever done this so correct me if im
wrong
exec ../../source1.cfg im just figuring from my dos learning days... so
please correct me if im wrong or if this is even possible
- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 9:06 AM
Subject: RE: [hlds] maxplayers in server.cfg for hlds



woops thats supposed to read mmaxplayers works in hlds no idea about srcds


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of dexion
Sent: Sunday, July 17, 2005 9:57 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds


thats not a bad idea unless they overwrite the server.cfg with their own
(which they nearly often do, but I could work something up like that.)

That maxplayer in the server.cfg world or hlds, not sure about srcds.
dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of ironchef
Sent: Sunday, July 17, 2005 5:22 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds


dexion wrote:

I guess i wasnt clear enough. When launching a hlds server in the
command
line one must specify a maxplayers -maxplayers 10 for instance. It is
possible to put maxplayers 32 in the server.cfg and have the server
launch
with 32 players instead of 10. I would like a way to invalidate the
command
in the server.cfg and have only the command line one be used.
dex


Odd, I was always under the impression that this variable was limited to
startup only. I wonder if this changed with Source.

I suppose you could also make a config file for each of your clients,
and  use the mapchangecfgfile cvar (does this work on Source?) to make
your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
overwriting any cvars you want restricted, like maxplayers.

So for instance, for client 1, his startup becomes:

+mapchangecfgfile client1.cfg

And in client1.cfg, we have:

exec Client1-editable.cfg // the file the client can edit
maxplayers 16 // the value YOU want for maxplayers

That should overwrite any changes they make.

--
ironchef
http://www.dexworld.org/



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RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread dexion
ive tried to get it to execute something outside the gamefolder but with no
success. I wanted to lock down a few other svars that people like to change.
I believe it has a place it is coded to look and can not deviate from.
Unless I am  just plain not pathing it correctly. Anyone have any luck
execing a config outside the game folder? I have sort of come up with a
workaround in my head. Always adding a line at the end of their server.cfg
via a dos window every time the server restarts that execs a cfg that is in
the gamefolder that they do not have access to (remove permissions to it.)
That would work, but I would prefer not to have to have so many steps, who
knows what I have not thought of.
dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of sprout
Sent: Sunday, July 17, 2005 1:06 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


something you could do as I host is have it execute a server config thats
not in the folder they have access to like if they have c:/games/source then
set it in
c:/games/source1.cfg have that as the config I don't think if you set it to
another config file I don't think it executes the first one
to do this you would prolly do havn't ever done this so correct me if im
wrong
exec ../../source1.cfg im just figuring from my dos learning days... so
please correct me if im wrong or if this is even possible
- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 9:06 AM
Subject: RE: [hlds] maxplayers in server.cfg for hlds


 woops thats supposed to read mmaxplayers works in hlds no idea about srcds


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of dexion
 Sent: Sunday, July 17, 2005 9:57 AM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 thats not a bad idea unless they overwrite the server.cfg with their own
 (which they nearly often do, but I could work something up like that.)

 That maxplayer in the server.cfg world or hlds, not sure about srcds.
 dex


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of ironchef
 Sent: Sunday, July 17, 2005 5:22 AM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 dexion wrote:
 I guess i wasnt clear enough. When launching a hlds server in the
 command
 line one must specify a maxplayers -maxplayers 10 for instance. It is
 possible to put maxplayers 32 in the server.cfg and have the server
 launch
 with 32 players instead of 10. I would like a way to invalidate the
 command
 in the server.cfg and have only the command line one be used.
 dex

 Odd, I was always under the impression that this variable was limited to
 startup only. I wonder if this changed with Source.

 I suppose you could also make a config file for each of your clients,
 and  use the mapchangecfgfile cvar (does this work on Source?) to make
 your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
 overwriting any cvars you want restricted, like maxplayers.

 So for instance, for client 1, his startup becomes:

 +mapchangecfgfile client1.cfg

 And in client1.cfg, we have:

 exec Client1-editable.cfg // the file the client can edit
 maxplayers 16 // the value YOU want for maxplayers

 That should overwrite any changes they make.

 --
 ironchef
 http://www.dexworld.org/



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 please visit:
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RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread Paul Sands
You cant exec configs outside of the game folder, couldnt do it in hl1
engine either, and you cant do it in quake engine ... i see a pattern here
;)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of dexion
Sent: 17 July 2005 18:18
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds


ive tried to get it to execute something outside the gamefolder but with no
success. I wanted to lock down a few other svars that people like to change.
I believe it has a place it is coded to look and can not deviate from.
Unless I am  just plain not pathing it correctly. Anyone have any luck
execing a config outside the game folder? I have sort of come up with a
workaround in my head. Always adding a line at the end of their server.cfg
via a dos window every time the server restarts that execs a cfg that is in
the gamefolder that they do not have access to (remove permissions to it.)
That would work, but I would prefer not to have to have so many steps, who
knows what I have not thought of.
dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of sprout
Sent: Sunday, July 17, 2005 1:06 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


something you could do as I host is have it execute a server config thats
not in the folder they have access to like if they have c:/games/source then
set it in
c:/games/source1.cfg have that as the config I don't think if you set it to
another config file I don't think it executes the first one
to do this you would prolly do havn't ever done this so correct me if im
wrong
exec ../../source1.cfg im just figuring from my dos learning days... so
please correct me if im wrong or if this is even possible
- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 9:06 AM
Subject: RE: [hlds] maxplayers in server.cfg for hlds


 woops thats supposed to read mmaxplayers works in hlds no idea about srcds


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of dexion
 Sent: Sunday, July 17, 2005 9:57 AM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 thats not a bad idea unless they overwrite the server.cfg with their own
 (which they nearly often do, but I could work something up like that.)

 That maxplayer in the server.cfg world or hlds, not sure about srcds.
 dex


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of ironchef
 Sent: Sunday, July 17, 2005 5:22 AM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 dexion wrote:
 I guess i wasnt clear enough. When launching a hlds server in the
 command
 line one must specify a maxplayers -maxplayers 10 for instance. It is
 possible to put maxplayers 32 in the server.cfg and have the server
 launch
 with 32 players instead of 10. I would like a way to invalidate the
 command
 in the server.cfg and have only the command line one be used.
 dex

 Odd, I was always under the impression that this variable was limited to
 startup only. I wonder if this changed with Source.

 I suppose you could also make a config file for each of your clients,
 and  use the mapchangecfgfile cvar (does this work on Source?) to make
 your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
 overwriting any cvars you want restricted, like maxplayers.

 So for instance, for client 1, his startup becomes:

 +mapchangecfgfile client1.cfg

 And in client1.cfg, we have:

 exec Client1-editable.cfg // the file the client can edit
 maxplayers 16 // the value YOU want for maxplayers

 That should overwrite any changes they make.

 --
 ironchef
 http://www.dexworld.org/



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 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread dexion
well i suppose I can squirt in a test line to their server.cfg if it is
missing to exec a file they have no access too.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Paul Sands
Sent: Sunday, July 17, 2005 1:31 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds


You cant exec configs outside of the game folder, couldnt do it in hl1
engine either, and you cant do it in quake engine ... i see a pattern here
;)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of dexion
Sent: 17 July 2005 18:18
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds


ive tried to get it to execute something outside the gamefolder but with no
success. I wanted to lock down a few other svars that people like to change.
I believe it has a place it is coded to look and can not deviate from.
Unless I am  just plain not pathing it correctly. Anyone have any luck
execing a config outside the game folder? I have sort of come up with a
workaround in my head. Always adding a line at the end of their server.cfg
via a dos window every time the server restarts that execs a cfg that is in
the gamefolder that they do not have access to (remove permissions to it.)
That would work, but I would prefer not to have to have so many steps, who
knows what I have not thought of.
dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of sprout
Sent: Sunday, July 17, 2005 1:06 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


something you could do as I host is have it execute a server config thats
not in the folder they have access to like if they have c:/games/source then
set it in
c:/games/source1.cfg have that as the config I don't think if you set it to
another config file I don't think it executes the first one
to do this you would prolly do havn't ever done this so correct me if im
wrong
exec ../../source1.cfg im just figuring from my dos learning days... so
please correct me if im wrong or if this is even possible
- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 9:06 AM
Subject: RE: [hlds] maxplayers in server.cfg for hlds


 woops thats supposed to read mmaxplayers works in hlds no idea about srcds


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of dexion
 Sent: Sunday, July 17, 2005 9:57 AM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 thats not a bad idea unless they overwrite the server.cfg with their own
 (which they nearly often do, but I could work something up like that.)

 That maxplayer in the server.cfg world or hlds, not sure about srcds.
 dex


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of ironchef
 Sent: Sunday, July 17, 2005 5:22 AM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 dexion wrote:
 I guess i wasnt clear enough. When launching a hlds server in the
 command
 line one must specify a maxplayers -maxplayers 10 for instance. It is
 possible to put maxplayers 32 in the server.cfg and have the server
 launch
 with 32 players instead of 10. I would like a way to invalidate the
 command
 in the server.cfg and have only the command line one be used.
 dex

 Odd, I was always under the impression that this variable was limited to
 startup only. I wonder if this changed with Source.

 I suppose you could also make a config file for each of your clients,
 and  use the mapchangecfgfile cvar (does this work on Source?) to make
 your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
 overwriting any cvars you want restricted, like maxplayers.

 So for instance, for client 1, his startup becomes:

 +mapchangecfgfile client1.cfg

 And in client1.cfg, we have:

 exec Client1-editable.cfg // the file the client can edit
 maxplayers 16 // the value YOU want for maxplayers

 That should overwrite any changes they make.

 --
 ironchef
 http://www.dexworld.org/



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread James Tucker
--
Try this file, it's for windows, let me know if you need a *nix shell
script to do the same job, but you should be able to get the idea.

You can schedule this to run regularly using the 'schtasks' command.

Enjoy.

On 7/17/05, dexion [EMAIL PROTECTED] wrote:
 well i suppose I can squirt in a test line to their server.cfg if it is
 missing to exec a file they have no access too.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands
 Sent: Sunday, July 17, 2005 1:31 PM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 You cant exec configs outside of the game folder, couldnt do it in hl1
 engine either, and you cant do it in quake engine ... i see a pattern here
 ;)

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of dexion
 Sent: 17 July 2005 18:18
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 ive tried to get it to execute something outside the gamefolder but with no
 success. I wanted to lock down a few other svars that people like to change.
 I believe it has a place it is coded to look and can not deviate from.
 Unless I am  just plain not pathing it correctly. Anyone have any luck
 execing a config outside the game folder? I have sort of come up with a
 workaround in my head. Always adding a line at the end of their server.cfg
 via a dos window every time the server restarts that execs a cfg that is in
 the gamefolder that they do not have access to (remove permissions to it.)
 That would work, but I would prefer not to have to have so many steps, who
 knows what I have not thought of.
 dex


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of sprout
 Sent: Sunday, July 17, 2005 1:06 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] maxplayers in server.cfg for hlds


 something you could do as I host is have it execute a server config thats
 not in the folder they have access to like if they have c:/games/source then
 set it in
 c:/games/source1.cfg have that as the config I don't think if you set it to
 another config file I don't think it executes the first one
 to do this you would prolly do havn't ever done this so correct me if im
 wrong
 exec ../../source1.cfg im just figuring from my dos learning days... so
 please correct me if im wrong or if this is even possible
 - Original Message -
 From: dexion [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Sunday, July 17, 2005 9:06 AM
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


  woops thats supposed to read mmaxplayers works in hlds no idea about srcds
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of dexion
  Sent: Sunday, July 17, 2005 9:57 AM
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
  thats not a bad idea unless they overwrite the server.cfg with their own
  (which they nearly often do, but I could work something up like that.)
 
  That maxplayer in the server.cfg world or hlds, not sure about srcds.
  dex
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of ironchef
  Sent: Sunday, July 17, 2005 5:22 AM
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
  dexion wrote:
  I guess i wasnt clear enough. When launching a hlds server in the
  command
  line one must specify a maxplayers -maxplayers 10 for instance. It is
  possible to put maxplayers 32 in the server.cfg and have the server
  launch
  with 32 players instead of 10. I would like a way to invalidate the
  command
  in the server.cfg and have only the command line one be used.
  dex
 
  Odd, I was always under the impression that this variable was limited to
  startup only. I wonder if this changed with Source.
 
  I suppose you could also make a config file for each of your clients,
  and  use the mapchangecfgfile cvar (does this work on Source?) to make
  your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
  overwriting any cvars you want restricted, like maxplayers.
 
  So for instance, for client 1, his startup becomes:
 
  +mapchangecfgfile client1.cfg
 
  And in client1.cfg, we have:
 
  exec Client1-editable.cfg // the file the client can edit
  maxplayers 16 // the value YOU want for maxplayers
 
  That should overwrite any changes they make.
 
  --
  ironchef
  http://www.dexworld.org/
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread dexion
great!
windows flavor is fine
can you make the file bigger so i can see it :)

dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of James Tucker
Sent: Sunday, July 17, 2005 10:04 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


--
Try this file, it's for windows, let me know if you need a *nix shell
script to do the same job, but you should be able to get the idea.

You can schedule this to run regularly using the 'schtasks' command.

Enjoy.

On 7/17/05, dexion [EMAIL PROTECTED] wrote:
 well i suppose I can squirt in a test line to their server.cfg if it is
 missing to exec a file they have no access too.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands
 Sent: Sunday, July 17, 2005 1:31 PM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 You cant exec configs outside of the game folder, couldnt do it in hl1
 engine either, and you cant do it in quake engine ... i see a pattern here
 ;)

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of dexion
 Sent: 17 July 2005 18:18
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


 ive tried to get it to execute something outside the gamefolder but with
no
 success. I wanted to lock down a few other svars that people like to
change.
 I believe it has a place it is coded to look and can not deviate from.
 Unless I am  just plain not pathing it correctly. Anyone have any luck
 execing a config outside the game folder? I have sort of come up with a
 workaround in my head. Always adding a line at the end of their server.cfg
 via a dos window every time the server restarts that execs a cfg that is
in
 the gamefolder that they do not have access to (remove permissions to it.)
 That would work, but I would prefer not to have to have so many steps, who
 knows what I have not thought of.
 dex


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of sprout
 Sent: Sunday, July 17, 2005 1:06 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] maxplayers in server.cfg for hlds


 something you could do as I host is have it execute a server config thats
 not in the folder they have access to like if they have c:/games/source
then
 set it in
 c:/games/source1.cfg have that as the config I don't think if you set it
to
 another config file I don't think it executes the first one
 to do this you would prolly do havn't ever done this so correct me if im
 wrong
 exec ../../source1.cfg im just figuring from my dos learning days... so
 please correct me if im wrong or if this is even possible
 - Original Message -
 From: dexion [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Sunday, July 17, 2005 9:06 AM
 Subject: RE: [hlds] maxplayers in server.cfg for hlds


  woops thats supposed to read mmaxplayers works in hlds no idea about
srcds
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of dexion
  Sent: Sunday, July 17, 2005 9:57 AM
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
  thats not a bad idea unless they overwrite the server.cfg with their own
  (which they nearly often do, but I could work something up like that.)
 
  That maxplayer in the server.cfg world or hlds, not sure about srcds.
  dex
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of ironchef
  Sent: Sunday, July 17, 2005 5:22 AM
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
  dexion wrote:
  I guess i wasnt clear enough. When launching a hlds server in the
  command
  line one must specify a maxplayers -maxplayers 10 for instance. It is
  possible to put maxplayers 32 in the server.cfg and have the server
  launch
  with 32 players instead of 10. I would like a way to invalidate the
  command
  in the server.cfg and have only the command line one be used.
  dex
 
  Odd, I was always under the impression that this variable was limited to
  startup only. I wonder if this changed with Source.
 
  I suppose you could also make a config file for each of your clients,
  and  use the mapchangecfgfile cvar (does this work on Source?) to make
  your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
  overwriting any cvars you want restricted, like maxplayers.
 
  So for instance, for client 1, his startup becomes:
 
  +mapchangecfgfile client1.cfg
 
  And in client1.cfg, we have:
 
  exec Client1-editable.cfg // the file the client can edit
  maxplayers 16 // the value YOU want for maxplayers
 
  That should overwrite any changes they make.
 
  --
  ironchef
  http://www.dexworld.org/
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please

Re: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread James Tucker
bigger? o.0

On 7/18/05, dexion [EMAIL PROTECTED] wrote:
 great!
 windows flavor is fine
 can you make the file bigger so i can see it :)

 dex


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of James Tucker
 Sent: Sunday, July 17, 2005 10:04 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] maxplayers in server.cfg for hlds


 --
 Try this file, it's for windows, let me know if you need a *nix shell
 script to do the same job, but you should be able to get the idea.

 You can schedule this to run regularly using the 'schtasks' command.

 Enjoy.

 On 7/17/05, dexion [EMAIL PROTECTED] wrote:
  well i suppose I can squirt in a test line to their server.cfg if it is
  missing to exec a file they have no access too.
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands
  Sent: Sunday, July 17, 2005 1:31 PM
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
  You cant exec configs outside of the game folder, couldnt do it in hl1
  engine either, and you cant do it in quake engine ... i see a pattern here
  ;)
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of dexion
  Sent: 17 July 2005 18:18
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
  ive tried to get it to execute something outside the gamefolder but with
 no
  success. I wanted to lock down a few other svars that people like to
 change.
  I believe it has a place it is coded to look and can not deviate from.
  Unless I am  just plain not pathing it correctly. Anyone have any luck
  execing a config outside the game folder? I have sort of come up with a
  workaround in my head. Always adding a line at the end of their server.cfg
  via a dos window every time the server restarts that execs a cfg that is
 in
  the gamefolder that they do not have access to (remove permissions to it.)
  That would work, but I would prefer not to have to have so many steps, who
  knows what I have not thought of.
  dex
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of sprout
  Sent: Sunday, July 17, 2005 1:06 PM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] maxplayers in server.cfg for hlds
 
 
  something you could do as I host is have it execute a server config thats
  not in the folder they have access to like if they have c:/games/source
 then
  set it in
  c:/games/source1.cfg have that as the config I don't think if you set it
 to
  another config file I don't think it executes the first one
  to do this you would prolly do havn't ever done this so correct me if im
  wrong
  exec ../../source1.cfg im just figuring from my dos learning days... so
  please correct me if im wrong or if this is even possible
  - Original Message -
  From: dexion [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Sunday, July 17, 2005 9:06 AM
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
   woops thats supposed to read mmaxplayers works in hlds no idea about
 srcds
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of dexion
   Sent: Sunday, July 17, 2005 9:57 AM
   To: hlds@list.valvesoftware.com
   Subject: RE: [hlds] maxplayers in server.cfg for hlds
  
  
   thats not a bad idea unless they overwrite the server.cfg with their own
   (which they nearly often do, but I could work something up like that.)
  
   That maxplayer in the server.cfg world or hlds, not sure about srcds.
   dex
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of ironchef
   Sent: Sunday, July 17, 2005 5:22 AM
   To: hlds@list.valvesoftware.com
   Subject: RE: [hlds] maxplayers in server.cfg for hlds
  
  
   dexion wrote:
   I guess i wasnt clear enough. When launching a hlds server in the
   command
   line one must specify a maxplayers -maxplayers 10 for instance. It is
   possible to put maxplayers 32 in the server.cfg and have the server
   launch
   with 32 players instead of 10. I would like a way to invalidate the
   command
   in the server.cfg and have only the command line one be used.
   dex
  
   Odd, I was always under the impression that this variable was limited to
   startup only. I wonder if this changed with Source.
  
   I suppose you could also make a config file for each of your clients,
   and  use the mapchangecfgfile cvar (does this work on Source?) to make
   your own, that'll: 1) exec the client's server.cfg; 2) exec YOUR server,
   overwriting any cvars you want restricted, like maxplayers.
  
   So for instance, for client 1, his startup becomes:
  
   +mapchangecfgfile client1.cfg
  
   And in client1.cfg, we have:
  
   exec Client1-editable.cfg // the file the client can edit
   maxplayers 16 // the value YOU want for maxplayers
  
   That should overwrite any changes

RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread dexion
never mind, I assumed it was with you post at the top, didnt scroll down.
That is a good idea thanks

I think I can expand on that to find and replace a few other svars that are
troubling thanks


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of James Tucker
Sent: Sunday, July 17, 2005 10:26 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


bigger? o.0

On 7/18/05, dexion [EMAIL PROTECTED] wrote:
 great!
 windows flavor is fine
 can you make the file bigger so i can see it :)

 dex


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of James Tucker
 Sent: Sunday, July 17, 2005 10:04 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] maxplayers in server.cfg for hlds


 --
 Try this file, it's for windows, let me know if you need a *nix shell
 script to do the same job, but you should be able to get the idea.

 You can schedule this to run regularly using the 'schtasks' command.

 Enjoy.

 On 7/17/05, dexion [EMAIL PROTECTED] wrote:
  well i suppose I can squirt in a test line to their server.cfg if it is
  missing to exec a file they have no access too.
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands
  Sent: Sunday, July 17, 2005 1:31 PM
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
  You cant exec configs outside of the game folder, couldnt do it in hl1
  engine either, and you cant do it in quake engine ... i see a pattern
here
  ;)
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of dexion
  Sent: 17 July 2005 18:18
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
  ive tried to get it to execute something outside the gamefolder but with
 no
  success. I wanted to lock down a few other svars that people like to
 change.
  I believe it has a place it is coded to look and can not deviate from.
  Unless I am  just plain not pathing it correctly. Anyone have any luck
  execing a config outside the game folder? I have sort of come up with a
  workaround in my head. Always adding a line at the end of their
server.cfg
  via a dos window every time the server restarts that execs a cfg that is
 in
  the gamefolder that they do not have access to (remove permissions to
it.)
  That would work, but I would prefer not to have to have so many steps,
who
  knows what I have not thought of.
  dex
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of sprout
  Sent: Sunday, July 17, 2005 1:06 PM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] maxplayers in server.cfg for hlds
 
 
  something you could do as I host is have it execute a server config
thats
  not in the folder they have access to like if they have c:/games/source
 then
  set it in
  c:/games/source1.cfg have that as the config I don't think if you set it
 to
  another config file I don't think it executes the first one
  to do this you would prolly do havn't ever done this so correct me if im
  wrong
  exec ../../source1.cfg im just figuring from my dos learning days... so
  please correct me if im wrong or if this is even possible
  - Original Message -
  From: dexion [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Sunday, July 17, 2005 9:06 AM
  Subject: RE: [hlds] maxplayers in server.cfg for hlds
 
 
   woops thats supposed to read mmaxplayers works in hlds no idea about
 srcds
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of dexion
   Sent: Sunday, July 17, 2005 9:57 AM
   To: hlds@list.valvesoftware.com
   Subject: RE: [hlds] maxplayers in server.cfg for hlds
  
  
   thats not a bad idea unless they overwrite the server.cfg with their
own
   (which they nearly often do, but I could work something up like that.)
  
   That maxplayer in the server.cfg world or hlds, not sure about srcds.
   dex
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of ironchef
   Sent: Sunday, July 17, 2005 5:22 AM
   To: hlds@list.valvesoftware.com
   Subject: RE: [hlds] maxplayers in server.cfg for hlds
  
  
   dexion wrote:
   I guess i wasnt clear enough. When launching a hlds server in the
   command
   line one must specify a maxplayers -maxplayers 10 for instance. It is
   possible to put maxplayers 32 in the server.cfg and have the server
   launch
   with 32 players instead of 10. I would like a way to invalidate the
   command
   in the server.cfg and have only the command line one be used.
   dex
  
   Odd, I was always under the impression that this variable was limited
to
   startup only. I wonder if this changed with Source.
  
   I suppose you could also make a config file for each of your clients,
   and  use the mapchangecfgfile cvar (does this work on Source?) to make

Re: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread James Tucker
Yes indeed you can use the principle to do any cvar of course.

The only thing you need to watch out for are potentially lines might
be written like so:

sv_something 1; sv_somethingelse 2; maxplayers 234; mp_another 0;

As a solution you could build a parser with the for loop command which
produces a carriage return after every semi-colon. But don't forget
that you need to ignore semi-colon's inside of certain parenthesis.
Isn't parsing fun? - You probably don't need to worry, but if you
wanted to be complete...

...just a sidenote.

On 7/18/05, dexion [EMAIL PROTECTED] wrote:
 never mind, I assumed it was with you post at the top, didnt scroll down.
 That is a good idea thanks

 I think I can expand on that to find and replace a few other svars that are
 troubling thanks


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of James Tucker
 Sent: Sunday, July 17, 2005 10:26 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] maxplayers in server.cfg for hlds


 bigger? o.0

 On 7/18/05, dexion [EMAIL PROTECTED] wrote:
  great!
  windows flavor is fine
  can you make the file bigger so i can see it :)
 
  dex
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of James Tucker
  Sent: Sunday, July 17, 2005 10:04 PM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] maxplayers in server.cfg for hlds
 
 
  --
  Try this file, it's for windows, let me know if you need a *nix shell
  script to do the same job, but you should be able to get the idea.
 
  You can schedule this to run regularly using the 'schtasks' command.
 
  Enjoy.
 
  On 7/17/05, dexion [EMAIL PROTECTED] wrote:
   well i suppose I can squirt in a test line to their server.cfg if it is
   missing to exec a file they have no access too.
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands
   Sent: Sunday, July 17, 2005 1:31 PM
   To: hlds@list.valvesoftware.com
   Subject: RE: [hlds] maxplayers in server.cfg for hlds
  
  
   You cant exec configs outside of the game folder, couldnt do it in hl1
   engine either, and you cant do it in quake engine ... i see a pattern
 here
   ;)
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of dexion
   Sent: 17 July 2005 18:18
   To: hlds@list.valvesoftware.com
   Subject: RE: [hlds] maxplayers in server.cfg for hlds
  
  
   ive tried to get it to execute something outside the gamefolder but with
  no
   success. I wanted to lock down a few other svars that people like to
  change.
   I believe it has a place it is coded to look and can not deviate from.
   Unless I am  just plain not pathing it correctly. Anyone have any luck
   execing a config outside the game folder? I have sort of come up with a
   workaround in my head. Always adding a line at the end of their
 server.cfg
   via a dos window every time the server restarts that execs a cfg that is
  in
   the gamefolder that they do not have access to (remove permissions to
 it.)
   That would work, but I would prefer not to have to have so many steps,
 who
   knows what I have not thought of.
   dex
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of sprout
   Sent: Sunday, July 17, 2005 1:06 PM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] maxplayers in server.cfg for hlds
  
  
   something you could do as I host is have it execute a server config
 thats
   not in the folder they have access to like if they have c:/games/source
  then
   set it in
   c:/games/source1.cfg have that as the config I don't think if you set it
  to
   another config file I don't think it executes the first one
   to do this you would prolly do havn't ever done this so correct me if im
   wrong
   exec ../../source1.cfg im just figuring from my dos learning days... so
   please correct me if im wrong or if this is even possible
   - Original Message -
   From: dexion [EMAIL PROTECTED]
   To: hlds@list.valvesoftware.com
   Sent: Sunday, July 17, 2005 9:06 AM
   Subject: RE: [hlds] maxplayers in server.cfg for hlds
  
  
woops thats supposed to read mmaxplayers works in hlds no idea about
  srcds
   
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of dexion
Sent: Sunday, July 17, 2005 9:57 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers in server.cfg for hlds
   
   
thats not a bad idea unless they overwrite the server.cfg with their
 own
(which they nearly often do, but I could work something up like that.)
   
That maxplayer in the server.cfg world or hlds, not sure about srcds.
dex
   
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of ironchef
Sent: Sunday, July 17, 2005 5:22 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] maxplayers

RE: [hlds] maxplayers in server.cfg for hlds

2005-07-17 Thread dexion
actually im sort of thinking of a variation that does not allow the server
to start. It will run before the service starts. If an illegal variable is
detected, the wont allow the service to start. It will then squirt out and
email to me and the client letting them know an illegal variable has been
detected. Rather than change or remove it with the script, the client can
change their server.cfg and restart the server. But, your way has merits
too. I just have to figure out which is more fool proof. I like the idea of
being notified by email with no changes being made, so I can actually go
look myself in case a mistake is made.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of James Tucker
Sent: Sunday, July 17, 2005 10:42 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


Yes indeed you can use the principle to do any cvar of course.

The only thing you need to watch out for are potentially lines might
be written like so:

sv_something 1; sv_somethingelse 2; maxplayers 234; mp_another 0;

As a solution you could build a parser with the for loop command which
produces a carriage return after every semi-colon. But don't forget
that you need to ignore semi-colon's inside of certain parenthesis.
Isn't parsing fun? - You probably don't need to worry, but if you
wanted to be complete...

...just a sidenote.

On 7/18/05, dexion [EMAIL PROTECTED] wrote:
 never mind, I assumed it was with you post at the top, didnt scroll down.
 That is a good idea thanks

 I think I can expand on that to find and replace a few other svars that
are
 troubling thanks


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of James Tucker
 Sent: Sunday, July 17, 2005 10:26 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] maxplayers in server.cfg for hlds


 bigger? o.0

 On 7/18/05, dexion [EMAIL PROTECTED] wrote:
  great!
  windows flavor is fine
  can you make the file bigger so i can see it :)
 
  dex
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Behalf Of James Tucker
  Sent: Sunday, July 17, 2005 10:04 PM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] maxplayers in server.cfg for hlds
 
 
  --
  Try this file, it's for windows, let me know if you need a *nix shell
  script to do the same job, but you should be able to get the idea.
 
  You can schedule this to run regularly using the 'schtasks' command.
 
  Enjoy.
 
  On 7/17/05, dexion [EMAIL PROTECTED] wrote:
   well i suppose I can squirt in a test line to their server.cfg if it
is
   missing to exec a file they have no access too.
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of Paul Sands
   Sent: Sunday, July 17, 2005 1:31 PM
   To: hlds@list.valvesoftware.com
   Subject: RE: [hlds] maxplayers in server.cfg for hlds
  
  
   You cant exec configs outside of the game folder, couldnt do it in hl1
   engine either, and you cant do it in quake engine ... i see a pattern
 here
   ;)
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of dexion
   Sent: 17 July 2005 18:18
   To: hlds@list.valvesoftware.com
   Subject: RE: [hlds] maxplayers in server.cfg for hlds
  
  
   ive tried to get it to execute something outside the gamefolder but
with
  no
   success. I wanted to lock down a few other svars that people like to
  change.
   I believe it has a place it is coded to look and can not deviate from.
   Unless I am  just plain not pathing it correctly. Anyone have any luck
   execing a config outside the game folder? I have sort of come up with
a
   workaround in my head. Always adding a line at the end of their
 server.cfg
   via a dos window every time the server restarts that execs a cfg that
is
  in
   the gamefolder that they do not have access to (remove permissions to
 it.)
   That would work, but I would prefer not to have to have so many steps,
 who
   knows what I have not thought of.
   dex
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Behalf Of sprout
   Sent: Sunday, July 17, 2005 1:06 PM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] maxplayers in server.cfg for hlds
  
  
   something you could do as I host is have it execute a server config
 thats
   not in the folder they have access to like if they have
c:/games/source
  then
   set it in
   c:/games/source1.cfg have that as the config I don't think if you set
it
  to
   another config file I don't think it executes the first one
   to do this you would prolly do havn't ever done this so correct me if
im
   wrong
   exec ../../source1.cfg im just figuring from my dos learning days...
so
   please correct me if im wrong or if this is even possible
   - Original Message -
   From: dexion [EMAIL PROTECTED]
   To: hlds@list.valvesoftware.com
   Sent: Sunday, July 17, 2005 9:06 AM
   Subject

[hlds] maxplayers in server.cfg for hlds

2005-07-16 Thread dexion
Is there any way to invalidate this svar in the server.cfg? Something like
the -nobots in css?
dex



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Re: [hlds] maxplayers in server.cfg for hlds

2005-07-16 Thread Andrew Armstrong

bind maxplayers none

?

- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 2:42 PM
Subject: [hlds] maxplayers in server.cfg for hlds



Is there any way to invalidate this svar in the server.cfg? Something like
the -nobots in css?
dex



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RE: [hlds] maxplayers in server.cfg for hlds

2005-07-16 Thread dexion
I guess i wasnt clear enough. When launching a hlds server in the command
line one must specify a maxplayers -maxplayers 10 for instance. It is
possible to put maxplayers 32 in the server.cfg and have the server launch
with 32 players instead of 10. I would like a way to invalidate the command
in the server.cfg and have only the command line one be used.
dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong
Sent: Sunday, July 17, 2005 12:52 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


bind maxplayers none

?

- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 2:42 PM
Subject: [hlds] maxplayers in server.cfg for hlds


 Is there any way to invalidate this svar in the server.cfg? Something like
 the -nobots in css?
 dex



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Re: [hlds] maxplayers in server.cfg for hlds

2005-07-16 Thread Andrew Armstrong

Tried just putting

maxplayers 32

in the config file?

Try not specifying the player count in the command line.

- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 3:14 PM
Subject: RE: [hlds] maxplayers in server.cfg for hlds



I guess i wasnt clear enough. When launching a hlds server in the command
line one must specify a maxplayers -maxplayers 10 for instance. It is
possible to put maxplayers 32 in the server.cfg and have the server launch
with 32 players instead of 10. I would like a way to invalidate the
command
in the server.cfg and have only the command line one be used.
dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong
Sent: Sunday, July 17, 2005 12:52 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


bind maxplayers none

?

- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 2:42 PM
Subject: [hlds] maxplayers in server.cfg for hlds



Is there any way to invalidate this svar in the server.cfg? Something
like
the -nobots in css?
dex



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RE: [hlds] maxplayers in server.cfg for hlds

2005-07-16 Thread dexion
sorry, im not being clear. I want to disable, stop, invalidate any maxplayer
command put anywhere other than the command line.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong
Sent: Sunday, July 17, 2005 1:28 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


Tried just putting

maxplayers 32

in the config file?

Try not specifying the player count in the command line.

- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 3:14 PM
Subject: RE: [hlds] maxplayers in server.cfg for hlds


I guess i wasnt clear enough. When launching a hlds server in the command
 line one must specify a maxplayers -maxplayers 10 for instance. It is
 possible to put maxplayers 32 in the server.cfg and have the server launch
 with 32 players instead of 10. I would like a way to invalidate the
 command
 in the server.cfg and have only the command line one be used.
 dex


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong
 Sent: Sunday, July 17, 2005 12:52 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] maxplayers in server.cfg for hlds


 bind maxplayers none

 ?

 - Original Message -
 From: dexion [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Sunday, July 17, 2005 2:42 PM
 Subject: [hlds] maxplayers in server.cfg for hlds


 Is there any way to invalidate this svar in the server.cfg? Something
 like
 the -nobots in css?
 dex



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Re: [hlds] maxplayers in server.cfg for hlds

2005-07-16 Thread sprout

I don't believe that can be done
- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 12:36 AM
Subject: RE: [hlds] maxplayers in server.cfg for hlds



sorry, im not being clear. I want to disable, stop, invalidate any
maxplayer
command put anywhere other than the command line.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong
Sent: Sunday, July 17, 2005 1:28 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


Tried just putting

maxplayers 32

in the config file?

Try not specifying the player count in the command line.

- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 3:14 PM
Subject: RE: [hlds] maxplayers in server.cfg for hlds



I guess i wasnt clear enough. When launching a hlds server in the command
line one must specify a maxplayers -maxplayers 10 for instance. It is
possible to put maxplayers 32 in the server.cfg and have the server
launch
with 32 players instead of 10. I would like a way to invalidate the
command
in the server.cfg and have only the command line one be used.
dex


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Andrew Armstrong
Sent: Sunday, July 17, 2005 12:52 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] maxplayers in server.cfg for hlds


bind maxplayers none

?

- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, July 17, 2005 2:42 PM
Subject: [hlds] maxplayers in server.cfg for hlds



Is there any way to invalidate this svar in the server.cfg? Something
like
the -nobots in css?
dex



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