Re: [hlds] Unannounced updates

2007-03-09 Thread Saint K.

Right, they keep differant update pages? Cause the steam news itself in
steam were every tiny update normally is placed too makes no mention about
it.

SaintK.
- Original Message -
From: Kevin Ottalini [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, March 09, 2007 1:27 PM
Subject: Re: [hlds] Unannounced updates



http://storefront.steampowered.com/v/index.php?area=news

Half-Life 1 Engine Update Released
March 8, 2007, 7:20 pm - Jason Ruymen

Updates to the Half-Life 1 Engine have been released.
The updates will be applied automatically when your Steam client is
restarted.
The specific changes include:

Half-Life 1 Engine

Fixed loading outdated client dlls


- Original Message -
From: Saint K. [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, March 09, 2007 3:28 AM
Subject: [hlds] Unannounced updates


VALVe,

When you decide to release an (client)update like today, i expect a
change
log. But no were its announced what has been changed. I dont like
recieving
updates without knowing what content is has, what it might, add or
remove.

Saint K.



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Re: [hlds] Unannounced updates

2007-03-09 Thread Kevin Ottalini

The individual mod news (right-click on game  news)  is rarely (if ever)
updated these days.

The main steampowered news page is updated all the time.


- Original Message -
From: Saint K.
To: hlds@list.valvesoftware.com
Sent: Friday, March 09, 2007 4:39 AM
Subject: Re: [hlds] Unannounced updates



Right, they keep differant update pages? Cause the steam news itself in
steam were every tiny update normally is placed too makes no mention about
it.

SaintK.
- Original Message -
From: Kevin Ottalini To: hlds@list.valvesoftware.com
Sent: Friday, March 09, 2007 1:27 PM
Subject: Re: [hlds] Unannounced updates



http://storefront.steampowered.com/v/index.php?area=news

Half-Life 1 Engine Update Released
March 8, 2007, 7:20 pm - Jason Ruymen

Updates to the Half-Life 1 Engine have been released.
The updates will be applied automatically when your Steam client is
restarted.
The specific changes include:

Half-Life 1 Engine

Fixed loading outdated client dlls


- Original Message -
From: Saint K. To: hlds@list.valvesoftware.com
Sent: Friday, March 09, 2007 3:28 AM
Subject: [hlds] Unannounced updates


VALVe,

When you decide to release an (client)update like today, i expect a
change
log. But no were its announced what has been changed. I dont like
recieving
updates without knowing what content is has, what it might, add or
remove.

Saint K.



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Re: [hlds] unannounced updates

2005-12-26 Thread artiecs
As a renter of a game server I'll say this. A couple peeps came in our
forums saying i can't get in the server looks like it needs to be updated.
So i logged into our server control page, ran the updater, and all was good.
Our GSP never heard from us cause we've been given the tools to take care of
simple matters like that ourselves. For something like that i'de rather just
do it myself cause it literally takes less time to do the update than it
would to fill out a ticket.

Yes Valve should provide notice of a mandatory update that's coming, and
they usually do. But at the same time, you should set yourself up Ray so
that your customers can do what we do, log into a webpage, click the update
server button, and get back to the game. Will at least cut down your tickets
a lot in situations like this (yeah some peeps are too stupid to click one
button, but most will manage just fine.)


- Original Message -
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, December 23, 2005 10:45 PM
Subject: [hlds] unannounced updates


 Alright, this is getting old. For the guys at Valve that don't have a
 clue

 WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!!

 I don't care what cool new tool you guys add or fix to these server files
 but Windows server operators need some god damned NOTICE!! When the
 customers that bought your game have to come to us to ask why their server
 is down and we find out there has been an update and that's why the Linux
 servers aren't restarting for 20+ minutes you create support issues for
 GSPs. Whoever you got in there authorizing these unannounced updates needs
 to get in this list and NOTIFY US of this shit. Years of running your
 servers and still we have to put up with this bullshit. Either run ALL the
 world's servers or have some respect for the companies, businesses, and
 people that actually give your customers a place to play.

 The group here can flame all you want and I promise not to respond but
we've
 absolutely had it with Alfred being the ONLY Valve staff member who
actually
 posts to this list and when he's gone we have piles of support contacts
 because the monkeys in Valve take the opportunity before a major holiday
to
 run updates (in the last case a mandatory one). Get your shit together or
 get out of the business. You shoved this STEAM shit down our throats and
 provide no way for Windows admins to autoupdate our servers. Your choices
 are fairly simple. Either code something into the binaries to autoupdate
 these things or give some god damn warning before you release shit.

 GRR!!

 Rayne


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RE: [hlds] unannounced updates

2005-12-25 Thread John McCollor


Windows (Scheduled Tasks)  Task 1.) check for update and download to master
folder.
   Task 2.) Use robocopy to sync production
game folders to master. If new files are copied, restart game server.

Anything can be automated. Just need to work at it, but it would be nice if
valve did it for us.

Cheers.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brandon
Sent: December 24, 2005 11:51 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] unannounced updates

--
[ Picked text/plain from multipart/alternative ] Alfred will be back from
his time off soon enough calm down

On 12/24/05, sprout [EMAIL PROTECTED] wrote:

 and to you Why should we even be a hour behind the update why not
 right away?  Why make a batch file that auto updates each time before
 restarting?
 thats dumb thats like 5 minutes of it being down that it doesn't have
 to be.
 And also why in gods name are u on this damn list if you run linux?
 Linux is great don't get me wrong I would get on it but my datacenter
 in atlanta doesn't support linux.  Where is your answer there? tell
 everyone who likes my atlanta datacenter to screw off?  Yeah that
 works out hmm lets see how much money a month I would lose thats
 somewhere around 3-400 dollars.  Great solution.  Not to mention
 serverdoc doesn't execute batch files.  So great 100% thought put into
 that stealth go back to your stealthy ways and don't open your mouth
 unless you know what your talking about.
 - Original Message -
 From: StealthMode [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Saturday, December 24, 2005 1:45 PM
 Subject: Re: [hlds] unannounced updates


  In regards to no windows autoupdate feature...
 
  Any GSP (using winblowz) worth a grain of salt have created batch
  files that are processed to run daily. Just to make sure there
  wasn't an update and to update servers if indeed there was an
  update. These batch files are set through task scheduler and
  executed automatically (as well as a server reboot to reduce lag). I
  see a minority of gsp owners on this list complaining. Perhaps that
  is because the majority of gsp owners now how
 to
  check for updates.
 
  Also, it is a known fact between 8-10pm est is when these updates
  are usually released. Again any GSP worth a grain of salt has taken
  steps to check for these updates. No offense Rayne, but if you ARE
  that lazy
 that
  you do not have a batch process for checking for updates yet, I
  think
 you
  are way behind in the game as far as the gsp business goes.
 
  I have been running and updating hl and hl2 mod servers for 6+ years
  now and I can tell you first hand. It does not take a rocket
  scientist to craft
 a
  batch file to check for updates. Here is a cycle you COULD consider.
 
  Batch is task scheduled to perform at 2000 and 2200 hours to a
  master folder, if there is an update it will download related mod's
  your gsp carries into this master folder. Now this is where you must
  get off your butt a little. The owner then takes and copies each
  mod's set of files into any clients setups. Once all mod's are taken
  care of in this manner, a master reboot is done (I use firedaemon)
  and guess what? All of your servers are up to date.
 
  With the exception of the linux debacle last week (yeah autoupdate
 feature
  did not help them much) it has been relatively smooth updating a
  game server. I did run a gsp for a while, but lacked the time to
  devote to it to see it grow. Numerous updates were ran and applied
  to my clients. To no ill effect.
 
  You could take the process above and automate it almost with some
  clever batch work (EG: copy and pasting of downloaded files into
  client directories and rebooting). Making it completely autonomous.
  In fact if you spent
 half
  as much time crafting batch files as you did typing that post to the
 list,
  you would have been done already.
 
  Sorry for the behavior to others in this list. I am just sick and
  tired
 of
  the haters around here flaming valve for their (the flamers)
 incompetence.
  Especially ones who claim to run a gsp who have no clue as to how to
  automate the update process. So get off the bash wagon already and
  learn how to run a gsp.
 
  In parting, in regards to the recent lag. The game is evolving,
  your hardware requirements are going to evolve too.
 
  Have a Merry Christmas and a Happy New Year everyone. Happy Holidays
  to those that don't celebrate Christmas.
 
  -StealthMode
 
 
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  archives, please visit:
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Re: [hlds] unannounced updates

2005-12-24 Thread Dan Stevens (IAmAI)
--
[ Picked text/plain from multipart/alternative ]
Whoa. I'm amazed at how frequenctly and easily some people resort to anger.
If it's not my mother, it's someone on the Internet. What is the world
coming to?

On 24/12/05, [xXx] con [EMAIL PROTECTED] wrote:

 i agree , in the past 3 months of updates Valve has literally crushed my
 chances of ever getting anywhere with my tiny little game server providor
 business.
 ive lost nearly half my customers because of laggy and unannounced updates
 that keep servers offline for hours.
 its hi time valve put out an ANNOUNCED optimization of the game.
 im sick of playing evry single game on earth and getting 250 fps, but
 barely
 clear 75 in source because free sound list is full error and many others
 run in console lowering fps and raising cpu.
 please just clean up the game errors
 - Original Message -
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Friday, December 23, 2005 9:45 PM
 Subject: [hlds] unannounced updates


  Alright, this is getting old. For the guys at Valve that don't have a
  clue
 
  WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!!
 
  I don't care what cool new tool you guys add or fix to these server
 files
  but Windows server operators need some god damned NOTICE!! When the
  customers that bought your game have to come to us to ask why their
 server
  is down and we find out there has been an update and that's why the
 Linux
  servers aren't restarting for 20+ minutes you create support issues for
  GSPs. Whoever you got in there authorizing these unannounced updates
 needs
  to get in this list and NOTIFY US of this shit. Years of running your
  servers and still we have to put up with this bullshit. Either run ALL
 the
  world's servers or have some respect for the companies, businesses, and
  people that actually give your customers a place to play.
 
  The group here can flame all you want and I promise not to respond but
 we've
  absolutely had it with Alfred being the ONLY Valve staff member who
 actually
  posts to this list and when he's gone we have piles of support contacts
  because the monkeys in Valve take the opportunity before a major holiday
 to
  run updates (in the last case a mandatory one). Get your shit together
 or
  get out of the business. You shoved this STEAM shit down our throats and
  provide no way for Windows admins to autoupdate our servers. Your
 choices
  are fairly simple. Either code something into the binaries to autoupdate
  these things or give some god damn warning before you release shit.
 
  GRR!!
 
  Rayne
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds] unannounced updates

2005-12-24 Thread Hell Phoenix

Well you have to admit it IS more than a little rediculous.  If they
dont want to announce non-mandatory updates ahead of time fine, I think
we can all live with that.  But not announcing mandatory updates is just
plain rude.  It is more than past the time that the folks at Valve got
their heads out of their asses =/

Dan Stevens (IAmAI) wrote:


--
[ Picked text/plain from multipart/alternative ]
Whoa. I'm amazed at how frequenctly and easily some people resort to anger.
If it's not my mother, it's someone on the Internet. What is the world
coming to?

On 24/12/05, [xXx] con [EMAIL PROTECTED] wrote:



i agree , in the past 3 months of updates Valve has literally crushed my
chances of ever getting anywhere with my tiny little game server providor
business.
ive lost nearly half my customers because of laggy and unannounced updates
that keep servers offline for hours.
its hi time valve put out an ANNOUNCED optimization of the game.
im sick of playing evry single game on earth and getting 250 fps, but
barely
clear 75 in source because free sound list is full error and many others
run in console lowering fps and raising cpu.
please just clean up the game errors
- Original Message -
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, December 23, 2005 9:45 PM
Subject: [hlds] unannounced updates





Alright, this is getting old. For the guys at Valve that don't have a
clue

WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!!

I don't care what cool new tool you guys add or fix to these server



files



but Windows server operators need some god damned NOTICE!! When the
customers that bought your game have to come to us to ask why their



server



is down and we find out there has been an update and that's why the



Linux



servers aren't restarting for 20+ minutes you create support issues for
GSPs. Whoever you got in there authorizing these unannounced updates



needs



to get in this list and NOTIFY US of this shit. Years of running your
servers and still we have to put up with this bullshit. Either run ALL



the



world's servers or have some respect for the companies, businesses, and
people that actually give your customers a place to play.

The group here can flame all you want and I promise not to respond but



we've



absolutely had it with Alfred being the ONLY Valve staff member who



actually



posts to this list and when he's gone we have piles of support contacts
because the monkeys in Valve take the opportunity before a major holiday



to



run updates (in the last case a mandatory one). Get your shit together



or



get out of the business. You shoved this STEAM shit down our throats and
provide no way for Windows admins to autoupdate our servers. Your



choices



are fairly simple. Either code something into the binaries to autoupdate
these things or give some god damn warning before you release shit.

GRR!!

Rayne


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please visit:



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Re: [hlds] unannounced updates

2005-12-24 Thread Ian mu
--
[ Picked text/plain from multipart/alternative ]
I'm guessing this was mostly down to Alfred being away (not criticizing
Alfred!), things seem not to follow the usual way in which we are accustomed
which is fairly decent. I get the impression Alfred is really the only one
who communicates direct and once he's away etc, there's no alternative
which really they need to look at.

On 12/24/05, Hell Phoenix [EMAIL PROTECTED] wrote:

 Well you have to admit it IS more than a little rediculous.  If they
 dont want to announce non-mandatory updates ahead of time fine, I think
 we can all live with that.  But not announcing mandatory updates is just
 plain rude.  It is more than past the time that the folks at Valve got
 their heads out of their asses =/

 Dan Stevens (IAmAI) wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 Whoa. I'm amazed at how frequenctly and easily some people resort to
 anger.
 If it's not my mother, it's someone on the Internet. What is the world
 coming to?
 
 On 24/12/05, [xXx] con [EMAIL PROTECTED] wrote:
 
 
 i agree , in the past 3 months of updates Valve has literally crushed my
 chances of ever getting anywhere with my tiny little game server
 providor
 business.
 ive lost nearly half my customers because of laggy and unannounced
 updates
 that keep servers offline for hours.
 its hi time valve put out an ANNOUNCED optimization of the game.
 im sick of playing evry single game on earth and getting 250 fps, but
 barely
 clear 75 in source because free sound list is full error and many
 others
 run in console lowering fps and raising cpu.
 please just clean up the game errors
 - Original Message -
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Friday, December 23, 2005 9:45 PM
 Subject: [hlds] unannounced updates
 
 
 
 
 Alright, this is getting old. For the guys at Valve that don't have a
 clue
 
 WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!!
 
 I don't care what cool new tool you guys add or fix to these server
 
 
 files
 
 
 but Windows server operators need some god damned NOTICE!! When the
 customers that bought your game have to come to us to ask why their
 
 
 server
 
 
 is down and we find out there has been an update and that's why the
 
 
 Linux
 
 
 servers aren't restarting for 20+ minutes you create support issues for
 GSPs. Whoever you got in there authorizing these unannounced updates
 
 
 needs
 
 
 to get in this list and NOTIFY US of this shit. Years of running your
 servers and still we have to put up with this bullshit. Either run ALL
 
 
 the
 
 
 world's servers or have some respect for the companies, businesses, and
 people that actually give your customers a place to play.
 
 The group here can flame all you want and I promise not to respond but
 
 
 we've
 
 
 absolutely had it with Alfred being the ONLY Valve staff member who
 
 
 actually
 
 
 posts to this list and when he's gone we have piles of support contacts
 because the monkeys in Valve take the opportunity before a major
 holiday
 
 
 to
 
 
 run updates (in the last case a mandatory one). Get your shit together
 
 
 or
 
 
 get out of the business. You shoved this STEAM shit down our throats
 and
 provide no way for Windows admins to autoupdate our servers. Your
 
 
 choices
 
 
 are fairly simple. Either code something into the binaries to
 autoupdate
 these things or give some god damn warning before you release shit.
 
 GRR!!
 
 Rayne
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 
 
 please visit:
 
 
 http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds] unannounced updates

2005-12-24 Thread StealthMode
In regards to no windows autoupdate feature...

Any GSP (using winblowz) worth a grain of salt have created batch files that
are processed to run daily. Just to make sure there wasn't an update and to
update servers if indeed there was an update. These batch files are set
through task scheduler and executed automatically (as well as a server
reboot to reduce lag). I see a minority of gsp owners on this list
complaining. Perhaps that is because the majority of gsp owners now how to
check for updates.

Also, it is a known fact between 8-10pm est is when these updates are
usually released. Again any GSP worth a grain of salt has taken steps to
check for these updates. No offense Rayne, but if you ARE that lazy that
you do not have a batch process for checking for updates yet, I think you
are way behind in the game as far as the gsp business goes.

I have been running and updating hl and hl2 mod servers for 6+ years now and
I can tell you first hand. It does not take a rocket scientist to craft a
batch file to check for updates. Here is a cycle you COULD consider.

Batch is task scheduled to perform at 2000 and 2200 hours to a master
folder, if there is an update it will download related mod's your gsp
carries into this master folder. Now this is where you must get off your
butt a little. The owner then takes and copies each mod's set of files into
any clients setups. Once all mod's are taken care of in this manner, a
master reboot is done (I use firedaemon) and guess what? All of your servers
are up to date.

With the exception of the linux debacle last week (yeah autoupdate feature
did not help them much) it has been relatively smooth updating a game
server. I did run a gsp for a while, but lacked the time to devote to it to
see it grow. Numerous updates were ran and applied to my clients. To no ill
effect.

You could take the process above and automate it almost with some clever
batch work (EG: copy and pasting of downloaded files into client directories
and rebooting). Making it completely autonomous. In fact if you spent half
as much time crafting batch files as you did typing that post to the list,
you would have been done already.

Sorry for the behavior to others in this list. I am just sick and tired of
the haters around here flaming valve for their (the flamers) incompetence.
Especially ones who claim to run a gsp who have no clue as to how to
automate the update process. So get off the bash wagon already and learn how
to run a gsp.

In parting, in regards to the recent lag. The game is evolving, your
hardware requirements are going to evolve too.

Have a Merry Christmas and a Happy New Year everyone. Happy Holidays to
those that don't celebrate Christmas.

-StealthMode


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RE: [hlds] unannounced updates

2005-12-24 Thread ray
Breaking the promise of silence here...Your suggestion is absurd sir.
Running batch files to a master?...done. Forcing restarts during rush
hour?...ignorance of your client's service pattern. With auditory and popup
notifications from the announcements list we've optimized our client's
experience to the best of our ability. The rest of your suggestion we have
in play. What you fail to see here is that the other day was a MANDATORY,
UNANNOUNCED update. There has been no recent rhyme or reason to their weekly
updates lately and they come at any given time or day. Our method works
flawlessly until they break stride and run down a dirt path.

Between their being no notice and killing every Linux server on the face of
planet Earth how can you stand on your soap box and judge us from afar when,
as you say, you never continued your path as a GSP. You may run a hand full
of servers on your end and I, for one, respect your opinions on subjects
you've posted about over the years. In this case however you suggest we
interrupt normal game play JUST in case Valve doesn't do their job as we've
gotten used to. When Alfred leaves there needs to be a secondary to AT LEAST
announce mandatory updates to this list if not for any issues related to
HLDS/SRCDS.

Ultimately there are many flaws in the way Valve does things related to the
server files. Allow me to highlight the most significant. Incomplete testing
of the major OS distributions, lack of announcements to the organizations
that make their product thrive, and COMPLETE lack of documentation.

I understand your point of view here but as you are not in the business
and you don't see what we do here or on what scale you lack the vision of
supporting clients in this game under the present conditions. Obviously we
have all of our ducks in a row on both OS platforms as that is our
responsibility. What is lacking is the acknowledgement of Valve's
responsibility to the groups that their clients simply could not do without.
The flamers of posts like mine liken to tree-huggers trying to save the
woodlands. Step out of your little world (no offense intended) and look at
things from afar. You'll find accuracy and wisdom in what I've said
irregardless of the manner in which it was originally delivered.

Rayne

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of StealthMode
Sent: Saturday, December 24, 2005 2:46 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] unannounced updates

In regards to no windows autoupdate feature...

Any GSP (using winblowz) worth a grain of salt have created batch files that
are processed to run daily. Just to make sure there wasn't an update and to
update servers if indeed there was an update. These batch files are set
through task scheduler and executed automatically (as well as a server
reboot to reduce lag). I see a minority of gsp owners on this list
complaining. Perhaps that is because the majority of gsp owners now how to
check for updates.

Also, it is a known fact between 8-10pm est is when these updates are
usually released. Again any GSP worth a grain of salt has taken steps to
check for these updates. No offense Rayne, but if you ARE that lazy that
you do not have a batch process for checking for updates yet, I think you
are way behind in the game as far as the gsp business goes.

I have been running and updating hl and hl2 mod servers for 6+ years now and
I can tell you first hand. It does not take a rocket scientist to craft a
batch file to check for updates. Here is a cycle you COULD consider.

Batch is task scheduled to perform at 2000 and 2200 hours to a master
folder, if there is an update it will download related mod's your gsp
carries into this master folder. Now this is where you must get off your
butt a little. The owner then takes and copies each mod's set of files into
any clients setups. Once all mod's are taken care of in this manner, a
master reboot is done (I use firedaemon) and guess what? All of your servers
are up to date.

With the exception of the linux debacle last week (yeah autoupdate feature
did not help them much) it has been relatively smooth updating a game
server. I did run a gsp for a while, but lacked the time to devote to it to
see it grow. Numerous updates were ran and applied to my clients. To no ill
effect.

You could take the process above and automate it almost with some clever
batch work (EG: copy and pasting of downloaded files into client directories
and rebooting). Making it completely autonomous. In fact if you spent half
as much time crafting batch files as you did typing that post to the list,
you would have been done already.

Sorry for the behavior to others in this list. I am just sick and tired of
the haters around here flaming valve for their (the flamers) incompetence.
Especially ones who claim to run a gsp who have no clue as to how to
automate the update process. So get off the bash wagon already and learn how
to run a gsp.

In parting, in regards

RE: [hlds] unannounced updates

2005-12-24 Thread Napier, Kevin
You know I may not agree with the tone, but I tend to agree with Ray's overall 
points (and have for years), and it's not the first time he's made it. While 
communication judgeing by this list has improved slightly in the last year it's 
been nearly all Alfred, I think that is because of his roots he understands the 
customer(serverops\gps) better, and does what he can, I think it's sad that the 
company as whole doesn't seem to take it that seriously, or at least that's the 
impression they project.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED]
Sent: Friday, December 23, 2005 10:45 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] unannounced updates

Alright, this is getting old. For the guys at Valve that don't have a
clue

clipped

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RE: [hlds] unannounced updates

2005-12-24 Thread Napier, Kevin
Exactly,
Alfred takes it upon himself to communicate because he seems to be able to 
relate better, but it's fairly clear it's not a corporate directive to 
communicate this stuff, it's him jumping in because he just personally knows 
it's the right way to handle it.  Too bad apparently nobody else in the company 
gives a crap.  Pssh.. and they wonder why I've not forked out the 50$ for thier 
current game software. See you on the battlefield. :)

Valve's Tagline should be:
Different year, same problems.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Ian mu
Sent: Saturday, December 24, 2005 2:45 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] unannounced updates
--
[ Picked text/plain from multipart/alternative ]
I'm guessing this was mostly down to Alfred being away (not criticizing
Alfred!), things seem not to follow the usual way in which we are accustomed
which is fairly decent. I get the impression Alfred is really the only one
who communicates direct and once he's away etc, there's no alternative
which really they need to look at.

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Re: [hlds] unannounced updates

2005-12-24 Thread Ian mu
--
[ Picked text/plain from multipart/alternative ]
Alfred may take it upon himself, but I'm sure its done with approval as
such. I think its important to focus on the good aspects and push those, so
there's more of it. There's some aspects of steam I don't like with the way
it updates, but I do think Valve are improving there which is why I don't
feel too pessimistic, especially compared to some others.

I was fairly annoyed at the last update with segfaults, but to be fair it
wasn't too long (relatively speaking) before there was a fix. I personally
would just ask Alfred if there's any way when he's not around just to see if
there's someone else who can sit in his place in that valuable space between
server admins and Valve communication, it's in boths interests ultimately.

I doubt its no one else gives a crap, I'd guess it's more lots of people
doing their own thing and focusing on that and just not thinking or
realising. I think Valve will realise they messed up a bit with this one,
test is a matter of time really, and see if they learn from their mistakes,
if so I have no problem with the odd mess up,  the majority seem to go well
for me (although I rarely update immediately unless necessary, which is
why I don't use many automated tasks, but manually start the automated tasks
when I'm happy if thats not a conflict of understanding :)).


On 12/24/05, Napier, Kevin [EMAIL PROTECTED] wrote:

 Exactly,
 Alfred takes it upon himself to communicate because he seems to be able to
 relate better, but it's fairly clear it's not a corporate directive to
 communicate this stuff, it's him jumping in because he just personally knows
 it's the right way to handle it.  Too bad apparently nobody else in the
 company gives a crap.  Pssh.. and they wonder why I've not forked out the
 50$ for thier current game software. See you on the battlefield. :)

 Valve's Tagline should be:
 Different year, same problems.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Ian mu
 Sent: Saturday, December 24, 2005 2:45 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] unannounced updates
 --
 [ Picked text/plain from multipart/alternative ]
 I'm guessing this was mostly down to Alfred being away (not criticizing
 Alfred!), things seem not to follow the usual way in which we are
 accustomed
 which is fairly decent. I get the impression Alfred is really the only one
 who communicates direct and once he's away etc, there's no alternative
 which really they need to look at.

 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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RE: [hlds] unannounced updates

2005-12-24 Thread Visitor Rodgers
Ah, not to interrupt a good cat fight; it this is a good one...

But irregardless is not a word...

Later Gators!

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: Saturday, December 24, 2005 12:27 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] unannounced updates

Breaking the promise of silence here...Your suggestion is absurd sir.
Running batch files to a master?...done. Forcing restarts during rush
hour?...ignorance of your client's service pattern. With auditory and
popup notifications from the announcements list we've optimized our
client's experience to the best of our ability. The rest of your
suggestion we have in play. What you fail to see here is that the other
day was a MANDATORY, UNANNOUNCED update. There has been no recent rhyme
or reason to their weekly updates lately and they come at any given time
or day. Our method works flawlessly until they break stride and run down
a dirt path.

Between their being no notice and killing every Linux server on the face
of planet Earth how can you stand on your soap box and judge us from
afar when, as you say, you never continued your path as a GSP. You may
run a hand full of servers on your end and I, for one, respect your
opinions on subjects you've posted about over the years. In this case
however you suggest we interrupt normal game play JUST in case Valve
doesn't do their job as we've gotten used to. When Alfred leaves there
needs to be a secondary to AT LEAST announce mandatory updates to this
list if not for any issues related to HLDS/SRCDS.

Ultimately there are many flaws in the way Valve does things related to
the server files. Allow me to highlight the most significant. Incomplete
testing of the major OS distributions, lack of announcements to the
organizations that make their product thrive, and COMPLETE lack of
documentation.

I understand your point of view here but as you are not in the
business
and you don't see what we do here or on what scale you lack the vision
of supporting clients in this game under the present conditions.
Obviously we have all of our ducks in a row on both OS platforms as that
is our responsibility. What is lacking is the acknowledgement of Valve's
responsibility to the groups that their clients simply could not do
without.
The flamers of posts like mine liken to tree-huggers trying to save the
woodlands. Step out of your little world (no offense intended) and look
at things from afar. You'll find accuracy and wisdom in what I've said
irregardless of the manner in which it was originally delivered.

Rayne

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of StealthMode
Sent: Saturday, December 24, 2005 2:46 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] unannounced updates

In regards to no windows autoupdate feature...

Any GSP (using winblowz) worth a grain of salt have created batch files
that are processed to run daily. Just to make sure there wasn't an
update and to update servers if indeed there was an update. These batch
files are set through task scheduler and executed automatically (as well
as a server reboot to reduce lag). I see a minority of gsp owners on
this list complaining. Perhaps that is because the majority of gsp
owners now how to check for updates.

Also, it is a known fact between 8-10pm est is when these updates are
usually released. Again any GSP worth a grain of salt has taken steps to
check for these updates. No offense Rayne, but if you ARE that lazy
that you do not have a batch process for checking for updates yet, I
think you are way behind in the game as far as the gsp business goes.

I have been running and updating hl and hl2 mod servers for 6+ years now
and I can tell you first hand. It does not take a rocket scientist to
craft a batch file to check for updates. Here is a cycle you COULD
consider.

Batch is task scheduled to perform at 2000 and 2200 hours to a master
folder, if there is an update it will download related mod's your gsp
carries into this master folder. Now this is where you must get off your
butt a little. The owner then takes and copies each mod's set of files
into any clients setups. Once all mod's are taken care of in this
manner, a master reboot is done (I use firedaemon) and guess what? All
of your servers are up to date.

With the exception of the linux debacle last week (yeah autoupdate
feature did not help them much) it has been relatively smooth updating a
game server. I did run a gsp for a while, but lacked the time to devote
to it to see it grow. Numerous updates were ran and applied to my
clients. To no ill effect.

You could take the process above and automate it almost with some clever
batch work (EG: copy and pasting of downloaded files into client
directories and rebooting). Making it completely autonomous. In fact if
you spent half as much time crafting batch files as you did typing that
post to the list, you would have been done

Re: [hlds] unannounced updates

2005-12-24 Thread richardwelsh

I am still waiting for the seamless auto updating that
Valve promissed when they first launched steam on us.
That would make all this garbage about Alfred doing his
thing and noone doing it when he is not around go away.


 Ah, not to interrupt a good cat fight; it this is a good
one...

 But irregardless is not a word...

 Later Gators!

 -Original Message-
From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
 Sent: Saturday, December 24, 2005 12:27 PM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] unannounced updates

 Breaking the promise of silence here...Your suggestion
is
absurd sir.
 Running batch files to a master?...done. Forcing
restarts
during rush
 hour?...ignorance of your client's service pattern. With
auditory and
 popup notifications from the announcements list we've
optimized our
 client's experience to the best of our ability. The rest
of your
 suggestion we have in play. What you fail to see here is
that the other
 day was a MANDATORY, UNANNOUNCED update. There has been
no recent rhyme
 or reason to their weekly updates lately and they come
at
any given time
 or day. Our method works flawlessly until they break
stride and run down
 a dirt path.

 Between their being no notice and killing every Linux
server on the face
 of planet Earth how can you stand on your soap box and
judge us from
 afar when, as you say, you never continued your path as
a
GSP. You may
 run a hand full of servers on your end and I, for one,
respect your
 opinions on subjects you've posted about over the years.
In this case
 however you suggest we interrupt normal game play JUST
in
case Valve
 doesn't do their job as we've gotten used to. When
Alfred
leaves there
 needs to be a secondary to AT LEAST announce mandatory
updates to this
 list if not for any issues related to HLDS/SRCDS.

 Ultimately there are many flaws in the way Valve does
things related to
 the server files. Allow me to highlight the most
significant. Incomplete
 testing of the major OS distributions, lack of
announcements to the
 organizations that make their product thrive, and
COMPLETE lack of
 documentation.

 I understand your point of view here but as you are not
in the
 business
 and you don't see what we do here or on what scale you
lack the vision
 of supporting clients in this game under the present
conditions.
 Obviously we have all of our ducks in a row on both OS
platforms as that
 is our responsibility. What is lacking is the
acknowledgement of Valve's
 responsibility to the groups that their clients simply
could not do
 without.
 The flamers of posts like mine liken to tree-huggers
trying to save the
 woodlands. Step out of your little world (no offense
intended) and look
 at things from afar. You'll find accuracy and wisdom in
what I've said
 irregardless of the manner in which it was originally
delivered.

 Rayne

 -Original Message-
From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
StealthMode
 Sent: Saturday, December 24, 2005 2:46 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] unannounced updates

 In regards to no windows autoupdate feature...

 Any GSP (using winblowz) worth a grain of salt have
created batch files
 that are processed to run daily. Just to make sure there
wasn't an
 update and to update servers if indeed there was an
update. These batch
 files are set through task scheduler and executed
automatically (as well
 as a server reboot to reduce lag). I see a minority of
gsp owners on
 this list complaining. Perhaps that is because the
majority of gsp
 owners now how to check for updates.

 Also, it is a known fact between 8-10pm est is when
these
updates are
 usually released. Again any GSP worth a grain of salt
has
taken steps to
 check for these updates. No offense Rayne, but if you
ARE that lazy
 that you do not have a batch process for checking for
updates yet, I
 think you are way behind in the game as far as the gsp
business goes.

 I have been running and updating hl and hl2 mod servers
for 6+ years now
 and I can tell you first hand. It does not take a rocket
scientist to
 craft a batch file to check for updates. Here is a cycle
you COULD
 consider.

 Batch is task scheduled to perform at 2000 and 2200
hours
to a master
 folder, if there is an update it will download related
mod's your gsp
 carries into this master folder. Now this is where you
must get off your
 butt a little. The owner then takes and copies each
mod's
set of files
 into any clients setups. Once all mod's are taken care
of
in this
 manner, a master reboot is done (I use firedaemon) and
guess what? All
 of your servers are up to date.

 With the exception of the linux debacle last week (yeah
autoupdate
 feature did not help them much) it has been relatively
smooth updating a
 game server. I did run a gsp for a while, but lacked the
time to devote
 to it to see it grow. Numerous updates were ran and
applied to my
 clients. To no ill effect.

 You could take

Re: [hlds] unannounced updates

2005-12-24 Thread sprout

I agree with you I don't know why they can't have the files sitting on a
server waiting for people to update at a dedicated time why the rush and
shoving it out there when your done why not say a day ahead and say EXACTLY
at 2 pm on december 24th you will have to update your servers.  That way
many of us that run servers can have a automated thing on our servers
automaticly shut down our game servers run the update and reboot our
servers?
Boom fixed
I always get flamed on this list but eh we all say it we just don't say it
to valve.  Alfred return to us PLEASE.  The apes are beating us down
- Original Message -
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, December 23, 2005 9:45 PM
Subject: [hlds] unannounced updates



Alright, this is getting old. For the guys at Valve that don't have a
clue

WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!!

I don't care what cool new tool you guys add or fix to these server files
but Windows server operators need some god damned NOTICE!! When the
customers that bought your game have to come to us to ask why their server
is down and we find out there has been an update and that's why the Linux
servers aren't restarting for 20+ minutes you create support issues for
GSPs. Whoever you got in there authorizing these unannounced updates needs
to get in this list and NOTIFY US of this shit. Years of running your
servers and still we have to put up with this bullshit. Either run ALL the
world's servers or have some respect for the companies, businesses, and
people that actually give your customers a place to play.

The group here can flame all you want and I promise not to respond but
we've
absolutely had it with Alfred being the ONLY Valve staff member who
actually
posts to this list and when he's gone we have piles of support contacts
because the monkeys in Valve take the opportunity before a major holiday
to
run updates (in the last case a mandatory one). Get your shit together or
get out of the business. You shoved this STEAM shit down our throats and
provide no way for Windows admins to autoupdate our servers. Your choices
are fairly simple. Either code something into the binaries to autoupdate
these things or give some god damn warning before you release shit.

GRR!!

Rayne


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Re: [hlds] unannounced updates

2005-12-24 Thread Whisper
--
[ Picked text/plain from multipart/alternative ]
Alfred will return in 2006

On 12/25/05, sprout [EMAIL PROTECTED] wrote:

 I agree with you I don't know why they can't have the files sitting on a
 server waiting for people to update at a dedicated time why the rush and
 shoving it out there when your done why not say a day ahead and say
 EXACTLY
 at 2 pm on december 24th you will have to update your servers.  That way
 many of us that run servers can have a automated thing on our servers
 automaticly shut down our game servers run the update and reboot our
 servers?
 Boom fixed
 I always get flamed on this list but eh we all say it we just don't say it
 to valve.  Alfred return to us PLEASE.  The apes are beating us down
 - Original Message -
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Friday, December 23, 2005 9:45 PM
 Subject: [hlds] unannounced updates


  Alright, this is getting old. For the guys at Valve that don't have a
  clue
 
  WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!!
 
  I don't care what cool new tool you guys add or fix to these server
 files
  but Windows server operators need some god damned NOTICE!! When the
  customers that bought your game have to come to us to ask why their
 server
  is down and we find out there has been an update and that's why the
 Linux
  servers aren't restarting for 20+ minutes you create support issues for
  GSPs. Whoever you got in there authorizing these unannounced updates
 needs
  to get in this list and NOTIFY US of this shit. Years of running your
  servers and still we have to put up with this bullshit. Either run ALL
 the
  world's servers or have some respect for the companies, businesses, and
  people that actually give your customers a place to play.
 
  The group here can flame all you want and I promise not to respond but
  we've
  absolutely had it with Alfred being the ONLY Valve staff member who
  actually
  posts to this list and when he's gone we have piles of support contacts
  because the monkeys in Valve take the opportunity before a major holiday
  to
  run updates (in the last case a mandatory one). Get your shit together
 or
  get out of the business. You shoved this STEAM shit down our throats and
  provide no way for Windows admins to autoupdate our servers. Your
 choices
  are fairly simple. Either code something into the binaries to autoupdate
  these things or give some god damn warning before you release shit.
 
  GRR!!
 
  Rayne
 
 
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  please visit:
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Re: [hlds] unannounced updates

2005-12-24 Thread sprout

and to you Why should we even be a hour behind the update why not right
away?  Why make a batch file that auto updates each time before restarting?
thats dumb thats like 5 minutes of it being down that it doesn't have to be.
And also why in gods name are u on this damn list if you run linux?  Linux
is great don't get me wrong I would get on it but my datacenter in atlanta
doesn't support linux.  Where is your answer there? tell everyone who likes
my atlanta datacenter to screw off?  Yeah that works out hmm lets see how
much money a month I would lose thats somewhere around 3-400 dollars.  Great
solution.  Not to mention serverdoc doesn't execute batch files.  So great
100% thought put into that stealth go back to your stealthy ways and don't
open your mouth unless you know what your talking about.
- Original Message -
From: StealthMode [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, December 24, 2005 1:45 PM
Subject: Re: [hlds] unannounced updates



In regards to no windows autoupdate feature...

Any GSP (using winblowz) worth a grain of salt have created batch files
that
are processed to run daily. Just to make sure there wasn't an update and
to
update servers if indeed there was an update. These batch files are set
through task scheduler and executed automatically (as well as a server
reboot to reduce lag). I see a minority of gsp owners on this list
complaining. Perhaps that is because the majority of gsp owners now how to
check for updates.

Also, it is a known fact between 8-10pm est is when these updates are
usually released. Again any GSP worth a grain of salt has taken steps to
check for these updates. No offense Rayne, but if you ARE that lazy that
you do not have a batch process for checking for updates yet, I think you
are way behind in the game as far as the gsp business goes.

I have been running and updating hl and hl2 mod servers for 6+ years now
and
I can tell you first hand. It does not take a rocket scientist to craft a
batch file to check for updates. Here is a cycle you COULD consider.

Batch is task scheduled to perform at 2000 and 2200 hours to a master
folder, if there is an update it will download related mod's your gsp
carries into this master folder. Now this is where you must get off your
butt a little. The owner then takes and copies each mod's set of files
into
any clients setups. Once all mod's are taken care of in this manner, a
master reboot is done (I use firedaemon) and guess what? All of your
servers
are up to date.

With the exception of the linux debacle last week (yeah autoupdate feature
did not help them much) it has been relatively smooth updating a game
server. I did run a gsp for a while, but lacked the time to devote to it
to
see it grow. Numerous updates were ran and applied to my clients. To no
ill
effect.

You could take the process above and automate it almost with some clever
batch work (EG: copy and pasting of downloaded files into client
directories
and rebooting). Making it completely autonomous. In fact if you spent half
as much time crafting batch files as you did typing that post to the list,
you would have been done already.

Sorry for the behavior to others in this list. I am just sick and tired of
the haters around here flaming valve for their (the flamers) incompetence.
Especially ones who claim to run a gsp who have no clue as to how to
automate the update process. So get off the bash wagon already and learn
how
to run a gsp.

In parting, in regards to the recent lag. The game is evolving, your
hardware requirements are going to evolve too.

Have a Merry Christmas and a Happy New Year everyone. Happy Holidays to
those that don't celebrate Christmas.

-StealthMode


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Re: [hlds] unannounced updates

2005-12-24 Thread Brandon
--
[ Picked text/plain from multipart/alternative ]
Alfred will be back from his time off soon enough calm down

On 12/24/05, sprout [EMAIL PROTECTED] wrote:

 and to you Why should we even be a hour behind the update why not right
 away?  Why make a batch file that auto updates each time before
 restarting?
 thats dumb thats like 5 minutes of it being down that it doesn't have to
 be.
 And also why in gods name are u on this damn list if you run linux?  Linux
 is great don't get me wrong I would get on it but my datacenter in atlanta
 doesn't support linux.  Where is your answer there? tell everyone who
 likes
 my atlanta datacenter to screw off?  Yeah that works out hmm lets see how
 much money a month I would lose thats somewhere around 3-400
 dollars.  Great
 solution.  Not to mention serverdoc doesn't execute batch files.  So great
 100% thought put into that stealth go back to your stealthy ways and don't
 open your mouth unless you know what your talking about.
 - Original Message -
 From: StealthMode [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Saturday, December 24, 2005 1:45 PM
 Subject: Re: [hlds] unannounced updates


  In regards to no windows autoupdate feature...
 
  Any GSP (using winblowz) worth a grain of salt have created batch files
  that
  are processed to run daily. Just to make sure there wasn't an update and
  to
  update servers if indeed there was an update. These batch files are set
  through task scheduler and executed automatically (as well as a server
  reboot to reduce lag). I see a minority of gsp owners on this list
  complaining. Perhaps that is because the majority of gsp owners now how
 to
  check for updates.
 
  Also, it is a known fact between 8-10pm est is when these updates are
  usually released. Again any GSP worth a grain of salt has taken steps to
  check for these updates. No offense Rayne, but if you ARE that lazy
 that
  you do not have a batch process for checking for updates yet, I think
 you
  are way behind in the game as far as the gsp business goes.
 
  I have been running and updating hl and hl2 mod servers for 6+ years now
  and
  I can tell you first hand. It does not take a rocket scientist to craft
 a
  batch file to check for updates. Here is a cycle you COULD consider.
 
  Batch is task scheduled to perform at 2000 and 2200 hours to a master
  folder, if there is an update it will download related mod's your gsp
  carries into this master folder. Now this is where you must get off your
  butt a little. The owner then takes and copies each mod's set of files
  into
  any clients setups. Once all mod's are taken care of in this manner, a
  master reboot is done (I use firedaemon) and guess what? All of your
  servers
  are up to date.
 
  With the exception of the linux debacle last week (yeah autoupdate
 feature
  did not help them much) it has been relatively smooth updating a game
  server. I did run a gsp for a while, but lacked the time to devote to it
  to
  see it grow. Numerous updates were ran and applied to my clients. To no
  ill
  effect.
 
  You could take the process above and automate it almost with some clever
  batch work (EG: copy and pasting of downloaded files into client
  directories
  and rebooting). Making it completely autonomous. In fact if you spent
 half
  as much time crafting batch files as you did typing that post to the
 list,
  you would have been done already.
 
  Sorry for the behavior to others in this list. I am just sick and tired
 of
  the haters around here flaming valve for their (the flamers)
 incompetence.
  Especially ones who claim to run a gsp who have no clue as to how to
  automate the update process. So get off the bash wagon already and learn
  how
  to run a gsp.
 
  In parting, in regards to the recent lag. The game is evolving, your
  hardware requirements are going to evolve too.
 
  Have a Merry Christmas and a Happy New Year everyone. Happy Holidays to
  those that don't celebrate Christmas.
 
  -StealthMode
 
 
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RE: [hlds] unannounced updates

2005-12-24 Thread ray
Added PRERUN wwwconfig.cfg option - will always run this command before
starting normal command
Just like the run line but this one is ran first when starting the server.

Serverdoc V0.88b

Merry Chistmas to all...
And to all a good night.

Rayne

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of sprout
Sent: Saturday, December 24, 2005 10:30 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] unannounced updates

and to you Why should we even be a hour behind the update why not right
away?  Why make a batch file that auto updates each time before restarting?
thats dumb thats like 5 minutes of it being down that it doesn't have to be.
And also why in gods name are u on this damn list if you run linux?  Linux
is great don't get me wrong I would get on it but my datacenter in atlanta
doesn't support linux.  Where is your answer there? tell everyone who likes
my atlanta datacenter to screw off?  Yeah that works out hmm lets see how
much money a month I would lose thats somewhere around 3-400 dollars.  Great
solution.  Not to mention serverdoc doesn't execute batch files.  So great
100% thought put into that stealth go back to your stealthy ways and don't
open your mouth unless you know what your talking about.
- Original Message -
From: StealthMode [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, December 24, 2005 1:45 PM
Subject: Re: [hlds] unannounced updates


 In regards to no windows autoupdate feature...

 Any GSP (using winblowz) worth a grain of salt have created batch files
 that
 are processed to run daily. Just to make sure there wasn't an update and
 to
 update servers if indeed there was an update. These batch files are set
 through task scheduler and executed automatically (as well as a server
 reboot to reduce lag). I see a minority of gsp owners on this list
 complaining. Perhaps that is because the majority of gsp owners now how to
 check for updates.

 Also, it is a known fact between 8-10pm est is when these updates are
 usually released. Again any GSP worth a grain of salt has taken steps to
 check for these updates. No offense Rayne, but if you ARE that lazy that
 you do not have a batch process for checking for updates yet, I think you
 are way behind in the game as far as the gsp business goes.

 I have been running and updating hl and hl2 mod servers for 6+ years now
 and
 I can tell you first hand. It does not take a rocket scientist to craft a
 batch file to check for updates. Here is a cycle you COULD consider.

 Batch is task scheduled to perform at 2000 and 2200 hours to a master
 folder, if there is an update it will download related mod's your gsp
 carries into this master folder. Now this is where you must get off your
 butt a little. The owner then takes and copies each mod's set of files
 into
 any clients setups. Once all mod's are taken care of in this manner, a
 master reboot is done (I use firedaemon) and guess what? All of your
 servers
 are up to date.

 With the exception of the linux debacle last week (yeah autoupdate feature
 did not help them much) it has been relatively smooth updating a game
 server. I did run a gsp for a while, but lacked the time to devote to it
 to
 see it grow. Numerous updates were ran and applied to my clients. To no
 ill
 effect.

 You could take the process above and automate it almost with some clever
 batch work (EG: copy and pasting of downloaded files into client
 directories
 and rebooting). Making it completely autonomous. In fact if you spent half
 as much time crafting batch files as you did typing that post to the list,
 you would have been done already.

 Sorry for the behavior to others in this list. I am just sick and tired of
 the haters around here flaming valve for their (the flamers) incompetence.
 Especially ones who claim to run a gsp who have no clue as to how to
 automate the update process. So get off the bash wagon already and learn
 how
 to run a gsp.

 In parting, in regards to the recent lag. The game is evolving, your
 hardware requirements are going to evolve too.

 Have a Merry Christmas and a Happy New Year everyone. Happy Holidays to
 those that don't celebrate Christmas.

 -StealthMode


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Re: [hlds] unannounced updates

2005-12-23 Thread Tom French

Ray,

I know you are steamed.. pun intended.
You make a good point, although - using a bit more colorful language
would have made your point.

We are left out as the bastard step childern of Valve, as server owners
and operators, using windozs.

Merry christmas everyone.

StarLog aka
Tom French

[EMAIL PROTECTED] wrote:


Alright, this is getting old. For the guys at Valve that don't have a
clue

WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!!

I don't care what cool new tool you guys add or fix to these server files
but Windows server operators need some god damned NOTICE!! When the
customers that bought your game have to come to us to ask why their server
is down and we find out there has been an update and that's why the Linux
servers aren't restarting for 20+ minutes you create support issues for
GSPs. Whoever you got in there authorizing these unannounced updates needs
to get in this list and NOTIFY US of this shit. Years of running your
servers and still we have to put up with this bullshit. Either run ALL the
world's servers or have some respect for the companies, businesses, and
people that actually give your customers a place to play.

The group here can flame all you want and I promise not to respond but we've
absolutely had it with Alfred being the ONLY Valve staff member who actually
posts to this list and when he's gone we have piles of support contacts
because the monkeys in Valve take the opportunity before a major holiday to
run updates (in the last case a mandatory one). Get your shit together or
get out of the business. You shoved this STEAM shit down our throats and
provide no way for Windows admins to autoupdate our servers. Your choices
are fairly simple. Either code something into the binaries to autoupdate
these things or give some god damn warning before you release shit.

GRR!!

Rayne


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Re: [hlds] unannounced updates

2005-12-23 Thread Brian M Frain (eternal)
--
[ Picked text/plain from multipart/alternative ]
I agree with the message but not necessarily the delivery. I was lucky to
catch the cs:s update, but got caught with the DoD:S update.
I would also like to say Alfred, we sure do miss you! :O)




On 12/23/05, Tom French [EMAIL PROTECTED] wrote:

 Ray,

 I know you are steamed.. pun intended.
 You make a good point, although - using a bit more colorful language
 would have made your point.

 We are left out as the bastard step childern of Valve, as server owners
 and operators, using windozs.

 Merry christmas everyone.

 StarLog aka
 Tom French

 [EMAIL PROTECTED] wrote:

 Alright, this is getting old. For the guys at Valve that don't have a
 clue
 
 WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!!
 
 I don't care what cool new tool you guys add or fix to these server files
 but Windows server operators need some god damned NOTICE!! When the
 customers that bought your game have to come to us to ask why their
 server
 is down and we find out there has been an update and that's why the Linux
 servers aren't restarting for 20+ minutes you create support issues for
 GSPs. Whoever you got in there authorizing these unannounced updates
 needs
 to get in this list and NOTIFY US of this shit. Years of running your
 servers and still we have to put up with this bullshit. Either run ALL
 the
 world's servers or have some respect for the companies, businesses, and
 people that actually give your customers a place to play.
 
 The group here can flame all you want and I promise not to respond but
 we've
 absolutely had it with Alfred being the ONLY Valve staff member who
 actually
 posts to this list and when he's gone we have piles of support contacts
 because the monkeys in Valve take the opportunity before a major holiday
 to
 run updates (in the last case a mandatory one). Get your shit together or
 get out of the business. You shoved this STEAM shit down our throats and
 provide no way for Windows admins to autoupdate our servers. Your choices
 are fairly simple. Either code something into the binaries to autoupdate
 these things or give some god damn warning before you release shit.
 
 GRR!!
 
 Rayne
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 

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Re: [hlds] unannounced updates

2005-12-23 Thread [xXx] con
i agree , in the past 3 months of updates Valve has literally crushed my
chances of ever getting anywhere with my tiny little game server providor
business.
ive lost nearly half my customers because of laggy and unannounced updates
that keep servers offline for hours.
its hi time valve put out an ANNOUNCED optimization of the game.
im sick of playing evry single game on earth and getting 250 fps, but barely
clear 75 in source because free sound list is full error and many others
run in console lowering fps and raising cpu.
please just clean up the game errors
- Original Message -
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, December 23, 2005 9:45 PM
Subject: [hlds] unannounced updates


 Alright, this is getting old. For the guys at Valve that don't have a
 clue

 WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!!

 I don't care what cool new tool you guys add or fix to these server files
 but Windows server operators need some god damned NOTICE!! When the
 customers that bought your game have to come to us to ask why their server
 is down and we find out there has been an update and that's why the Linux
 servers aren't restarting for 20+ minutes you create support issues for
 GSPs. Whoever you got in there authorizing these unannounced updates needs
 to get in this list and NOTIFY US of this shit. Years of running your
 servers and still we have to put up with this bullshit. Either run ALL the
 world's servers or have some respect for the companies, businesses, and
 people that actually give your customers a place to play.

 The group here can flame all you want and I promise not to respond but
we've
 absolutely had it with Alfred being the ONLY Valve staff member who
actually
 posts to this list and when he's gone we have piles of support contacts
 because the monkeys in Valve take the opportunity before a major holiday
to
 run updates (in the last case a mandatory one). Get your shit together or
 get out of the business. You shoved this STEAM shit down our throats and
 provide no way for Windows admins to autoupdate our servers. Your choices
 are fairly simple. Either code something into the binaries to autoupdate
 these things or give some god damn warning before you release shit.

 GRR!!

 Rayne


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please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




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