Re: [hlds] Unannounced updates
Right, they keep differant update pages? Cause the steam news itself in steam were every tiny update normally is placed too makes no mention about it. SaintK. - Original Message - From: Kevin Ottalini [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, March 09, 2007 1:27 PM Subject: Re: [hlds] Unannounced updates http://storefront.steampowered.com/v/index.php?area=news Half-Life 1 Engine Update Released March 8, 2007, 7:20 pm - Jason Ruymen Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Half-Life 1 Engine Fixed loading outdated client dlls - Original Message - From: Saint K. [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, March 09, 2007 3:28 AM Subject: [hlds] Unannounced updates VALVe, When you decide to release an (client)update like today, i expect a change log. But no were its announced what has been changed. I dont like recieving updates without knowing what content is has, what it might, add or remove. Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Unannounced updates
The individual mod news (right-click on game news) is rarely (if ever) updated these days. The main steampowered news page is updated all the time. - Original Message - From: Saint K. To: hlds@list.valvesoftware.com Sent: Friday, March 09, 2007 4:39 AM Subject: Re: [hlds] Unannounced updates Right, they keep differant update pages? Cause the steam news itself in steam were every tiny update normally is placed too makes no mention about it. SaintK. - Original Message - From: Kevin Ottalini To: hlds@list.valvesoftware.com Sent: Friday, March 09, 2007 1:27 PM Subject: Re: [hlds] Unannounced updates http://storefront.steampowered.com/v/index.php?area=news Half-Life 1 Engine Update Released March 8, 2007, 7:20 pm - Jason Ruymen Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Half-Life 1 Engine Fixed loading outdated client dlls - Original Message - From: Saint K. To: hlds@list.valvesoftware.com Sent: Friday, March 09, 2007 3:28 AM Subject: [hlds] Unannounced updates VALVe, When you decide to release an (client)update like today, i expect a change log. But no were its announced what has been changed. I dont like recieving updates without knowing what content is has, what it might, add or remove. Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
As a renter of a game server I'll say this. A couple peeps came in our forums saying i can't get in the server looks like it needs to be updated. So i logged into our server control page, ran the updater, and all was good. Our GSP never heard from us cause we've been given the tools to take care of simple matters like that ourselves. For something like that i'de rather just do it myself cause it literally takes less time to do the update than it would to fill out a ticket. Yes Valve should provide notice of a mandatory update that's coming, and they usually do. But at the same time, you should set yourself up Ray so that your customers can do what we do, log into a webpage, click the update server button, and get back to the game. Will at least cut down your tickets a lot in situations like this (yeah some peeps are too stupid to click one button, but most will manage just fine.) - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, December 23, 2005 10:45 PM Subject: [hlds] unannounced updates Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought your game have to come to us to ask why their server is down and we find out there has been an update and that's why the Linux servers aren't restarting for 20+ minutes you create support issues for GSPs. Whoever you got in there authorizing these unannounced updates needs to get in this list and NOTIFY US of this shit. Years of running your servers and still we have to put up with this bullshit. Either run ALL the world's servers or have some respect for the companies, businesses, and people that actually give your customers a place to play. The group here can flame all you want and I promise not to respond but we've absolutely had it with Alfred being the ONLY Valve staff member who actually posts to this list and when he's gone we have piles of support contacts because the monkeys in Valve take the opportunity before a major holiday to run updates (in the last case a mandatory one). Get your shit together or get out of the business. You shoved this STEAM shit down our throats and provide no way for Windows admins to autoupdate our servers. Your choices are fairly simple. Either code something into the binaries to autoupdate these things or give some god damn warning before you release shit. GRR!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] unannounced updates
Windows (Scheduled Tasks) Task 1.) check for update and download to master folder. Task 2.) Use robocopy to sync production game folders to master. If new files are copied, restart game server. Anything can be automated. Just need to work at it, but it would be nice if valve did it for us. Cheers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brandon Sent: December 24, 2005 11:51 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] unannounced updates -- [ Picked text/plain from multipart/alternative ] Alfred will be back from his time off soon enough calm down On 12/24/05, sprout [EMAIL PROTECTED] wrote: and to you Why should we even be a hour behind the update why not right away? Why make a batch file that auto updates each time before restarting? thats dumb thats like 5 minutes of it being down that it doesn't have to be. And also why in gods name are u on this damn list if you run linux? Linux is great don't get me wrong I would get on it but my datacenter in atlanta doesn't support linux. Where is your answer there? tell everyone who likes my atlanta datacenter to screw off? Yeah that works out hmm lets see how much money a month I would lose thats somewhere around 3-400 dollars. Great solution. Not to mention serverdoc doesn't execute batch files. So great 100% thought put into that stealth go back to your stealthy ways and don't open your mouth unless you know what your talking about. - Original Message - From: StealthMode [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, December 24, 2005 1:45 PM Subject: Re: [hlds] unannounced updates In regards to no windows autoupdate feature... Any GSP (using winblowz) worth a grain of salt have created batch files that are processed to run daily. Just to make sure there wasn't an update and to update servers if indeed there was an update. These batch files are set through task scheduler and executed automatically (as well as a server reboot to reduce lag). I see a minority of gsp owners on this list complaining. Perhaps that is because the majority of gsp owners now how to check for updates. Also, it is a known fact between 8-10pm est is when these updates are usually released. Again any GSP worth a grain of salt has taken steps to check for these updates. No offense Rayne, but if you ARE that lazy that you do not have a batch process for checking for updates yet, I think you are way behind in the game as far as the gsp business goes. I have been running and updating hl and hl2 mod servers for 6+ years now and I can tell you first hand. It does not take a rocket scientist to craft a batch file to check for updates. Here is a cycle you COULD consider. Batch is task scheduled to perform at 2000 and 2200 hours to a master folder, if there is an update it will download related mod's your gsp carries into this master folder. Now this is where you must get off your butt a little. The owner then takes and copies each mod's set of files into any clients setups. Once all mod's are taken care of in this manner, a master reboot is done (I use firedaemon) and guess what? All of your servers are up to date. With the exception of the linux debacle last week (yeah autoupdate feature did not help them much) it has been relatively smooth updating a game server. I did run a gsp for a while, but lacked the time to devote to it to see it grow. Numerous updates were ran and applied to my clients. To no ill effect. You could take the process above and automate it almost with some clever batch work (EG: copy and pasting of downloaded files into client directories and rebooting). Making it completely autonomous. In fact if you spent half as much time crafting batch files as you did typing that post to the list, you would have been done already. Sorry for the behavior to others in this list. I am just sick and tired of the haters around here flaming valve for their (the flamers) incompetence. Especially ones who claim to run a gsp who have no clue as to how to automate the update process. So get off the bash wagon already and learn how to run a gsp. In parting, in regards to the recent lag. The game is evolving, your hardware requirements are going to evolve too. Have a Merry Christmas and a Happy New Year everyone. Happy Holidays to those that don't celebrate Christmas. -StealthMode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
-- [ Picked text/plain from multipart/alternative ] Whoa. I'm amazed at how frequenctly and easily some people resort to anger. If it's not my mother, it's someone on the Internet. What is the world coming to? On 24/12/05, [xXx] con [EMAIL PROTECTED] wrote: i agree , in the past 3 months of updates Valve has literally crushed my chances of ever getting anywhere with my tiny little game server providor business. ive lost nearly half my customers because of laggy and unannounced updates that keep servers offline for hours. its hi time valve put out an ANNOUNCED optimization of the game. im sick of playing evry single game on earth and getting 250 fps, but barely clear 75 in source because free sound list is full error and many others run in console lowering fps and raising cpu. please just clean up the game errors - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, December 23, 2005 9:45 PM Subject: [hlds] unannounced updates Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought your game have to come to us to ask why their server is down and we find out there has been an update and that's why the Linux servers aren't restarting for 20+ minutes you create support issues for GSPs. Whoever you got in there authorizing these unannounced updates needs to get in this list and NOTIFY US of this shit. Years of running your servers and still we have to put up with this bullshit. Either run ALL the world's servers or have some respect for the companies, businesses, and people that actually give your customers a place to play. The group here can flame all you want and I promise not to respond but we've absolutely had it with Alfred being the ONLY Valve staff member who actually posts to this list and when he's gone we have piles of support contacts because the monkeys in Valve take the opportunity before a major holiday to run updates (in the last case a mandatory one). Get your shit together or get out of the business. You shoved this STEAM shit down our throats and provide no way for Windows admins to autoupdate our servers. Your choices are fairly simple. Either code something into the binaries to autoupdate these things or give some god damn warning before you release shit. GRR!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
Well you have to admit it IS more than a little rediculous. If they dont want to announce non-mandatory updates ahead of time fine, I think we can all live with that. But not announcing mandatory updates is just plain rude. It is more than past the time that the folks at Valve got their heads out of their asses =/ Dan Stevens (IAmAI) wrote: -- [ Picked text/plain from multipart/alternative ] Whoa. I'm amazed at how frequenctly and easily some people resort to anger. If it's not my mother, it's someone on the Internet. What is the world coming to? On 24/12/05, [xXx] con [EMAIL PROTECTED] wrote: i agree , in the past 3 months of updates Valve has literally crushed my chances of ever getting anywhere with my tiny little game server providor business. ive lost nearly half my customers because of laggy and unannounced updates that keep servers offline for hours. its hi time valve put out an ANNOUNCED optimization of the game. im sick of playing evry single game on earth and getting 250 fps, but barely clear 75 in source because free sound list is full error and many others run in console lowering fps and raising cpu. please just clean up the game errors - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, December 23, 2005 9:45 PM Subject: [hlds] unannounced updates Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought your game have to come to us to ask why their server is down and we find out there has been an update and that's why the Linux servers aren't restarting for 20+ minutes you create support issues for GSPs. Whoever you got in there authorizing these unannounced updates needs to get in this list and NOTIFY US of this shit. Years of running your servers and still we have to put up with this bullshit. Either run ALL the world's servers or have some respect for the companies, businesses, and people that actually give your customers a place to play. The group here can flame all you want and I promise not to respond but we've absolutely had it with Alfred being the ONLY Valve staff member who actually posts to this list and when he's gone we have piles of support contacts because the monkeys in Valve take the opportunity before a major holiday to run updates (in the last case a mandatory one). Get your shit together or get out of the business. You shoved this STEAM shit down our throats and provide no way for Windows admins to autoupdate our servers. Your choices are fairly simple. Either code something into the binaries to autoupdate these things or give some god damn warning before you release shit. GRR!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
-- [ Picked text/plain from multipart/alternative ] I'm guessing this was mostly down to Alfred being away (not criticizing Alfred!), things seem not to follow the usual way in which we are accustomed which is fairly decent. I get the impression Alfred is really the only one who communicates direct and once he's away etc, there's no alternative which really they need to look at. On 12/24/05, Hell Phoenix [EMAIL PROTECTED] wrote: Well you have to admit it IS more than a little rediculous. If they dont want to announce non-mandatory updates ahead of time fine, I think we can all live with that. But not announcing mandatory updates is just plain rude. It is more than past the time that the folks at Valve got their heads out of their asses =/ Dan Stevens (IAmAI) wrote: -- [ Picked text/plain from multipart/alternative ] Whoa. I'm amazed at how frequenctly and easily some people resort to anger. If it's not my mother, it's someone on the Internet. What is the world coming to? On 24/12/05, [xXx] con [EMAIL PROTECTED] wrote: i agree , in the past 3 months of updates Valve has literally crushed my chances of ever getting anywhere with my tiny little game server providor business. ive lost nearly half my customers because of laggy and unannounced updates that keep servers offline for hours. its hi time valve put out an ANNOUNCED optimization of the game. im sick of playing evry single game on earth and getting 250 fps, but barely clear 75 in source because free sound list is full error and many others run in console lowering fps and raising cpu. please just clean up the game errors - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, December 23, 2005 9:45 PM Subject: [hlds] unannounced updates Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought your game have to come to us to ask why their server is down and we find out there has been an update and that's why the Linux servers aren't restarting for 20+ minutes you create support issues for GSPs. Whoever you got in there authorizing these unannounced updates needs to get in this list and NOTIFY US of this shit. Years of running your servers and still we have to put up with this bullshit. Either run ALL the world's servers or have some respect for the companies, businesses, and people that actually give your customers a place to play. The group here can flame all you want and I promise not to respond but we've absolutely had it with Alfred being the ONLY Valve staff member who actually posts to this list and when he's gone we have piles of support contacts because the monkeys in Valve take the opportunity before a major holiday to run updates (in the last case a mandatory one). Get your shit together or get out of the business. You shoved this STEAM shit down our throats and provide no way for Windows admins to autoupdate our servers. Your choices are fairly simple. Either code something into the binaries to autoupdate these things or give some god damn warning before you release shit. GRR!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
In regards to no windows autoupdate feature... Any GSP (using winblowz) worth a grain of salt have created batch files that are processed to run daily. Just to make sure there wasn't an update and to update servers if indeed there was an update. These batch files are set through task scheduler and executed automatically (as well as a server reboot to reduce lag). I see a minority of gsp owners on this list complaining. Perhaps that is because the majority of gsp owners now how to check for updates. Also, it is a known fact between 8-10pm est is when these updates are usually released. Again any GSP worth a grain of salt has taken steps to check for these updates. No offense Rayne, but if you ARE that lazy that you do not have a batch process for checking for updates yet, I think you are way behind in the game as far as the gsp business goes. I have been running and updating hl and hl2 mod servers for 6+ years now and I can tell you first hand. It does not take a rocket scientist to craft a batch file to check for updates. Here is a cycle you COULD consider. Batch is task scheduled to perform at 2000 and 2200 hours to a master folder, if there is an update it will download related mod's your gsp carries into this master folder. Now this is where you must get off your butt a little. The owner then takes and copies each mod's set of files into any clients setups. Once all mod's are taken care of in this manner, a master reboot is done (I use firedaemon) and guess what? All of your servers are up to date. With the exception of the linux debacle last week (yeah autoupdate feature did not help them much) it has been relatively smooth updating a game server. I did run a gsp for a while, but lacked the time to devote to it to see it grow. Numerous updates were ran and applied to my clients. To no ill effect. You could take the process above and automate it almost with some clever batch work (EG: copy and pasting of downloaded files into client directories and rebooting). Making it completely autonomous. In fact if you spent half as much time crafting batch files as you did typing that post to the list, you would have been done already. Sorry for the behavior to others in this list. I am just sick and tired of the haters around here flaming valve for their (the flamers) incompetence. Especially ones who claim to run a gsp who have no clue as to how to automate the update process. So get off the bash wagon already and learn how to run a gsp. In parting, in regards to the recent lag. The game is evolving, your hardware requirements are going to evolve too. Have a Merry Christmas and a Happy New Year everyone. Happy Holidays to those that don't celebrate Christmas. -StealthMode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] unannounced updates
Breaking the promise of silence here...Your suggestion is absurd sir. Running batch files to a master?...done. Forcing restarts during rush hour?...ignorance of your client's service pattern. With auditory and popup notifications from the announcements list we've optimized our client's experience to the best of our ability. The rest of your suggestion we have in play. What you fail to see here is that the other day was a MANDATORY, UNANNOUNCED update. There has been no recent rhyme or reason to their weekly updates lately and they come at any given time or day. Our method works flawlessly until they break stride and run down a dirt path. Between their being no notice and killing every Linux server on the face of planet Earth how can you stand on your soap box and judge us from afar when, as you say, you never continued your path as a GSP. You may run a hand full of servers on your end and I, for one, respect your opinions on subjects you've posted about over the years. In this case however you suggest we interrupt normal game play JUST in case Valve doesn't do their job as we've gotten used to. When Alfred leaves there needs to be a secondary to AT LEAST announce mandatory updates to this list if not for any issues related to HLDS/SRCDS. Ultimately there are many flaws in the way Valve does things related to the server files. Allow me to highlight the most significant. Incomplete testing of the major OS distributions, lack of announcements to the organizations that make their product thrive, and COMPLETE lack of documentation. I understand your point of view here but as you are not in the business and you don't see what we do here or on what scale you lack the vision of supporting clients in this game under the present conditions. Obviously we have all of our ducks in a row on both OS platforms as that is our responsibility. What is lacking is the acknowledgement of Valve's responsibility to the groups that their clients simply could not do without. The flamers of posts like mine liken to tree-huggers trying to save the woodlands. Step out of your little world (no offense intended) and look at things from afar. You'll find accuracy and wisdom in what I've said irregardless of the manner in which it was originally delivered. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of StealthMode Sent: Saturday, December 24, 2005 2:46 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] unannounced updates In regards to no windows autoupdate feature... Any GSP (using winblowz) worth a grain of salt have created batch files that are processed to run daily. Just to make sure there wasn't an update and to update servers if indeed there was an update. These batch files are set through task scheduler and executed automatically (as well as a server reboot to reduce lag). I see a minority of gsp owners on this list complaining. Perhaps that is because the majority of gsp owners now how to check for updates. Also, it is a known fact between 8-10pm est is when these updates are usually released. Again any GSP worth a grain of salt has taken steps to check for these updates. No offense Rayne, but if you ARE that lazy that you do not have a batch process for checking for updates yet, I think you are way behind in the game as far as the gsp business goes. I have been running and updating hl and hl2 mod servers for 6+ years now and I can tell you first hand. It does not take a rocket scientist to craft a batch file to check for updates. Here is a cycle you COULD consider. Batch is task scheduled to perform at 2000 and 2200 hours to a master folder, if there is an update it will download related mod's your gsp carries into this master folder. Now this is where you must get off your butt a little. The owner then takes and copies each mod's set of files into any clients setups. Once all mod's are taken care of in this manner, a master reboot is done (I use firedaemon) and guess what? All of your servers are up to date. With the exception of the linux debacle last week (yeah autoupdate feature did not help them much) it has been relatively smooth updating a game server. I did run a gsp for a while, but lacked the time to devote to it to see it grow. Numerous updates were ran and applied to my clients. To no ill effect. You could take the process above and automate it almost with some clever batch work (EG: copy and pasting of downloaded files into client directories and rebooting). Making it completely autonomous. In fact if you spent half as much time crafting batch files as you did typing that post to the list, you would have been done already. Sorry for the behavior to others in this list. I am just sick and tired of the haters around here flaming valve for their (the flamers) incompetence. Especially ones who claim to run a gsp who have no clue as to how to automate the update process. So get off the bash wagon already and learn how to run a gsp. In parting, in regards
RE: [hlds] unannounced updates
You know I may not agree with the tone, but I tend to agree with Ray's overall points (and have for years), and it's not the first time he's made it. While communication judgeing by this list has improved slightly in the last year it's been nearly all Alfred, I think that is because of his roots he understands the customer(serverops\gps) better, and does what he can, I think it's sad that the company as whole doesn't seem to take it that seriously, or at least that's the impression they project. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Friday, December 23, 2005 10:45 PM To: hlds@list.valvesoftware.com Subject: [hlds] unannounced updates Alright, this is getting old. For the guys at Valve that don't have a clue clipped ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] unannounced updates
Exactly, Alfred takes it upon himself to communicate because he seems to be able to relate better, but it's fairly clear it's not a corporate directive to communicate this stuff, it's him jumping in because he just personally knows it's the right way to handle it. Too bad apparently nobody else in the company gives a crap. Pssh.. and they wonder why I've not forked out the 50$ for thier current game software. See you on the battlefield. :) Valve's Tagline should be: Different year, same problems. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ian mu Sent: Saturday, December 24, 2005 2:45 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] unannounced updates -- [ Picked text/plain from multipart/alternative ] I'm guessing this was mostly down to Alfred being away (not criticizing Alfred!), things seem not to follow the usual way in which we are accustomed which is fairly decent. I get the impression Alfred is really the only one who communicates direct and once he's away etc, there's no alternative which really they need to look at. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
-- [ Picked text/plain from multipart/alternative ] Alfred may take it upon himself, but I'm sure its done with approval as such. I think its important to focus on the good aspects and push those, so there's more of it. There's some aspects of steam I don't like with the way it updates, but I do think Valve are improving there which is why I don't feel too pessimistic, especially compared to some others. I was fairly annoyed at the last update with segfaults, but to be fair it wasn't too long (relatively speaking) before there was a fix. I personally would just ask Alfred if there's any way when he's not around just to see if there's someone else who can sit in his place in that valuable space between server admins and Valve communication, it's in boths interests ultimately. I doubt its no one else gives a crap, I'd guess it's more lots of people doing their own thing and focusing on that and just not thinking or realising. I think Valve will realise they messed up a bit with this one, test is a matter of time really, and see if they learn from their mistakes, if so I have no problem with the odd mess up, the majority seem to go well for me (although I rarely update immediately unless necessary, which is why I don't use many automated tasks, but manually start the automated tasks when I'm happy if thats not a conflict of understanding :)). On 12/24/05, Napier, Kevin [EMAIL PROTECTED] wrote: Exactly, Alfred takes it upon himself to communicate because he seems to be able to relate better, but it's fairly clear it's not a corporate directive to communicate this stuff, it's him jumping in because he just personally knows it's the right way to handle it. Too bad apparently nobody else in the company gives a crap. Pssh.. and they wonder why I've not forked out the 50$ for thier current game software. See you on the battlefield. :) Valve's Tagline should be: Different year, same problems. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ian mu Sent: Saturday, December 24, 2005 2:45 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] unannounced updates -- [ Picked text/plain from multipart/alternative ] I'm guessing this was mostly down to Alfred being away (not criticizing Alfred!), things seem not to follow the usual way in which we are accustomed which is fairly decent. I get the impression Alfred is really the only one who communicates direct and once he's away etc, there's no alternative which really they need to look at. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] unannounced updates
Ah, not to interrupt a good cat fight; it this is a good one... But irregardless is not a word... Later Gators! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Saturday, December 24, 2005 12:27 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] unannounced updates Breaking the promise of silence here...Your suggestion is absurd sir. Running batch files to a master?...done. Forcing restarts during rush hour?...ignorance of your client's service pattern. With auditory and popup notifications from the announcements list we've optimized our client's experience to the best of our ability. The rest of your suggestion we have in play. What you fail to see here is that the other day was a MANDATORY, UNANNOUNCED update. There has been no recent rhyme or reason to their weekly updates lately and they come at any given time or day. Our method works flawlessly until they break stride and run down a dirt path. Between their being no notice and killing every Linux server on the face of planet Earth how can you stand on your soap box and judge us from afar when, as you say, you never continued your path as a GSP. You may run a hand full of servers on your end and I, for one, respect your opinions on subjects you've posted about over the years. In this case however you suggest we interrupt normal game play JUST in case Valve doesn't do their job as we've gotten used to. When Alfred leaves there needs to be a secondary to AT LEAST announce mandatory updates to this list if not for any issues related to HLDS/SRCDS. Ultimately there are many flaws in the way Valve does things related to the server files. Allow me to highlight the most significant. Incomplete testing of the major OS distributions, lack of announcements to the organizations that make their product thrive, and COMPLETE lack of documentation. I understand your point of view here but as you are not in the business and you don't see what we do here or on what scale you lack the vision of supporting clients in this game under the present conditions. Obviously we have all of our ducks in a row on both OS platforms as that is our responsibility. What is lacking is the acknowledgement of Valve's responsibility to the groups that their clients simply could not do without. The flamers of posts like mine liken to tree-huggers trying to save the woodlands. Step out of your little world (no offense intended) and look at things from afar. You'll find accuracy and wisdom in what I've said irregardless of the manner in which it was originally delivered. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of StealthMode Sent: Saturday, December 24, 2005 2:46 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] unannounced updates In regards to no windows autoupdate feature... Any GSP (using winblowz) worth a grain of salt have created batch files that are processed to run daily. Just to make sure there wasn't an update and to update servers if indeed there was an update. These batch files are set through task scheduler and executed automatically (as well as a server reboot to reduce lag). I see a minority of gsp owners on this list complaining. Perhaps that is because the majority of gsp owners now how to check for updates. Also, it is a known fact between 8-10pm est is when these updates are usually released. Again any GSP worth a grain of salt has taken steps to check for these updates. No offense Rayne, but if you ARE that lazy that you do not have a batch process for checking for updates yet, I think you are way behind in the game as far as the gsp business goes. I have been running and updating hl and hl2 mod servers for 6+ years now and I can tell you first hand. It does not take a rocket scientist to craft a batch file to check for updates. Here is a cycle you COULD consider. Batch is task scheduled to perform at 2000 and 2200 hours to a master folder, if there is an update it will download related mod's your gsp carries into this master folder. Now this is where you must get off your butt a little. The owner then takes and copies each mod's set of files into any clients setups. Once all mod's are taken care of in this manner, a master reboot is done (I use firedaemon) and guess what? All of your servers are up to date. With the exception of the linux debacle last week (yeah autoupdate feature did not help them much) it has been relatively smooth updating a game server. I did run a gsp for a while, but lacked the time to devote to it to see it grow. Numerous updates were ran and applied to my clients. To no ill effect. You could take the process above and automate it almost with some clever batch work (EG: copy and pasting of downloaded files into client directories and rebooting). Making it completely autonomous. In fact if you spent half as much time crafting batch files as you did typing that post to the list, you would have been done
Re: [hlds] unannounced updates
I am still waiting for the seamless auto updating that Valve promissed when they first launched steam on us. That would make all this garbage about Alfred doing his thing and noone doing it when he is not around go away. Ah, not to interrupt a good cat fight; it this is a good one... But irregardless is not a word... Later Gators! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Saturday, December 24, 2005 12:27 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] unannounced updates Breaking the promise of silence here...Your suggestion is absurd sir. Running batch files to a master?...done. Forcing restarts during rush hour?...ignorance of your client's service pattern. With auditory and popup notifications from the announcements list we've optimized our client's experience to the best of our ability. The rest of your suggestion we have in play. What you fail to see here is that the other day was a MANDATORY, UNANNOUNCED update. There has been no recent rhyme or reason to their weekly updates lately and they come at any given time or day. Our method works flawlessly until they break stride and run down a dirt path. Between their being no notice and killing every Linux server on the face of planet Earth how can you stand on your soap box and judge us from afar when, as you say, you never continued your path as a GSP. You may run a hand full of servers on your end and I, for one, respect your opinions on subjects you've posted about over the years. In this case however you suggest we interrupt normal game play JUST in case Valve doesn't do their job as we've gotten used to. When Alfred leaves there needs to be a secondary to AT LEAST announce mandatory updates to this list if not for any issues related to HLDS/SRCDS. Ultimately there are many flaws in the way Valve does things related to the server files. Allow me to highlight the most significant. Incomplete testing of the major OS distributions, lack of announcements to the organizations that make their product thrive, and COMPLETE lack of documentation. I understand your point of view here but as you are not in the business and you don't see what we do here or on what scale you lack the vision of supporting clients in this game under the present conditions. Obviously we have all of our ducks in a row on both OS platforms as that is our responsibility. What is lacking is the acknowledgement of Valve's responsibility to the groups that their clients simply could not do without. The flamers of posts like mine liken to tree-huggers trying to save the woodlands. Step out of your little world (no offense intended) and look at things from afar. You'll find accuracy and wisdom in what I've said irregardless of the manner in which it was originally delivered. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of StealthMode Sent: Saturday, December 24, 2005 2:46 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] unannounced updates In regards to no windows autoupdate feature... Any GSP (using winblowz) worth a grain of salt have created batch files that are processed to run daily. Just to make sure there wasn't an update and to update servers if indeed there was an update. These batch files are set through task scheduler and executed automatically (as well as a server reboot to reduce lag). I see a minority of gsp owners on this list complaining. Perhaps that is because the majority of gsp owners now how to check for updates. Also, it is a known fact between 8-10pm est is when these updates are usually released. Again any GSP worth a grain of salt has taken steps to check for these updates. No offense Rayne, but if you ARE that lazy that you do not have a batch process for checking for updates yet, I think you are way behind in the game as far as the gsp business goes. I have been running and updating hl and hl2 mod servers for 6+ years now and I can tell you first hand. It does not take a rocket scientist to craft a batch file to check for updates. Here is a cycle you COULD consider. Batch is task scheduled to perform at 2000 and 2200 hours to a master folder, if there is an update it will download related mod's your gsp carries into this master folder. Now this is where you must get off your butt a little. The owner then takes and copies each mod's set of files into any clients setups. Once all mod's are taken care of in this manner, a master reboot is done (I use firedaemon) and guess what? All of your servers are up to date. With the exception of the linux debacle last week (yeah autoupdate feature did not help them much) it has been relatively smooth updating a game server. I did run a gsp for a while, but lacked the time to devote to it to see it grow. Numerous updates were ran and applied to my clients. To no ill effect. You could take
Re: [hlds] unannounced updates
I agree with you I don't know why they can't have the files sitting on a server waiting for people to update at a dedicated time why the rush and shoving it out there when your done why not say a day ahead and say EXACTLY at 2 pm on december 24th you will have to update your servers. That way many of us that run servers can have a automated thing on our servers automaticly shut down our game servers run the update and reboot our servers? Boom fixed I always get flamed on this list but eh we all say it we just don't say it to valve. Alfred return to us PLEASE. The apes are beating us down - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, December 23, 2005 9:45 PM Subject: [hlds] unannounced updates Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought your game have to come to us to ask why their server is down and we find out there has been an update and that's why the Linux servers aren't restarting for 20+ minutes you create support issues for GSPs. Whoever you got in there authorizing these unannounced updates needs to get in this list and NOTIFY US of this shit. Years of running your servers and still we have to put up with this bullshit. Either run ALL the world's servers or have some respect for the companies, businesses, and people that actually give your customers a place to play. The group here can flame all you want and I promise not to respond but we've absolutely had it with Alfred being the ONLY Valve staff member who actually posts to this list and when he's gone we have piles of support contacts because the monkeys in Valve take the opportunity before a major holiday to run updates (in the last case a mandatory one). Get your shit together or get out of the business. You shoved this STEAM shit down our throats and provide no way for Windows admins to autoupdate our servers. Your choices are fairly simple. Either code something into the binaries to autoupdate these things or give some god damn warning before you release shit. GRR!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
-- [ Picked text/plain from multipart/alternative ] Alfred will return in 2006 On 12/25/05, sprout [EMAIL PROTECTED] wrote: I agree with you I don't know why they can't have the files sitting on a server waiting for people to update at a dedicated time why the rush and shoving it out there when your done why not say a day ahead and say EXACTLY at 2 pm on december 24th you will have to update your servers. That way many of us that run servers can have a automated thing on our servers automaticly shut down our game servers run the update and reboot our servers? Boom fixed I always get flamed on this list but eh we all say it we just don't say it to valve. Alfred return to us PLEASE. The apes are beating us down - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, December 23, 2005 9:45 PM Subject: [hlds] unannounced updates Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought your game have to come to us to ask why their server is down and we find out there has been an update and that's why the Linux servers aren't restarting for 20+ minutes you create support issues for GSPs. Whoever you got in there authorizing these unannounced updates needs to get in this list and NOTIFY US of this shit. Years of running your servers and still we have to put up with this bullshit. Either run ALL the world's servers or have some respect for the companies, businesses, and people that actually give your customers a place to play. The group here can flame all you want and I promise not to respond but we've absolutely had it with Alfred being the ONLY Valve staff member who actually posts to this list and when he's gone we have piles of support contacts because the monkeys in Valve take the opportunity before a major holiday to run updates (in the last case a mandatory one). Get your shit together or get out of the business. You shoved this STEAM shit down our throats and provide no way for Windows admins to autoupdate our servers. Your choices are fairly simple. Either code something into the binaries to autoupdate these things or give some god damn warning before you release shit. GRR!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
and to you Why should we even be a hour behind the update why not right away? Why make a batch file that auto updates each time before restarting? thats dumb thats like 5 minutes of it being down that it doesn't have to be. And also why in gods name are u on this damn list if you run linux? Linux is great don't get me wrong I would get on it but my datacenter in atlanta doesn't support linux. Where is your answer there? tell everyone who likes my atlanta datacenter to screw off? Yeah that works out hmm lets see how much money a month I would lose thats somewhere around 3-400 dollars. Great solution. Not to mention serverdoc doesn't execute batch files. So great 100% thought put into that stealth go back to your stealthy ways and don't open your mouth unless you know what your talking about. - Original Message - From: StealthMode [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, December 24, 2005 1:45 PM Subject: Re: [hlds] unannounced updates In regards to no windows autoupdate feature... Any GSP (using winblowz) worth a grain of salt have created batch files that are processed to run daily. Just to make sure there wasn't an update and to update servers if indeed there was an update. These batch files are set through task scheduler and executed automatically (as well as a server reboot to reduce lag). I see a minority of gsp owners on this list complaining. Perhaps that is because the majority of gsp owners now how to check for updates. Also, it is a known fact between 8-10pm est is when these updates are usually released. Again any GSP worth a grain of salt has taken steps to check for these updates. No offense Rayne, but if you ARE that lazy that you do not have a batch process for checking for updates yet, I think you are way behind in the game as far as the gsp business goes. I have been running and updating hl and hl2 mod servers for 6+ years now and I can tell you first hand. It does not take a rocket scientist to craft a batch file to check for updates. Here is a cycle you COULD consider. Batch is task scheduled to perform at 2000 and 2200 hours to a master folder, if there is an update it will download related mod's your gsp carries into this master folder. Now this is where you must get off your butt a little. The owner then takes and copies each mod's set of files into any clients setups. Once all mod's are taken care of in this manner, a master reboot is done (I use firedaemon) and guess what? All of your servers are up to date. With the exception of the linux debacle last week (yeah autoupdate feature did not help them much) it has been relatively smooth updating a game server. I did run a gsp for a while, but lacked the time to devote to it to see it grow. Numerous updates were ran and applied to my clients. To no ill effect. You could take the process above and automate it almost with some clever batch work (EG: copy and pasting of downloaded files into client directories and rebooting). Making it completely autonomous. In fact if you spent half as much time crafting batch files as you did typing that post to the list, you would have been done already. Sorry for the behavior to others in this list. I am just sick and tired of the haters around here flaming valve for their (the flamers) incompetence. Especially ones who claim to run a gsp who have no clue as to how to automate the update process. So get off the bash wagon already and learn how to run a gsp. In parting, in regards to the recent lag. The game is evolving, your hardware requirements are going to evolve too. Have a Merry Christmas and a Happy New Year everyone. Happy Holidays to those that don't celebrate Christmas. -StealthMode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
-- [ Picked text/plain from multipart/alternative ] Alfred will be back from his time off soon enough calm down On 12/24/05, sprout [EMAIL PROTECTED] wrote: and to you Why should we even be a hour behind the update why not right away? Why make a batch file that auto updates each time before restarting? thats dumb thats like 5 minutes of it being down that it doesn't have to be. And also why in gods name are u on this damn list if you run linux? Linux is great don't get me wrong I would get on it but my datacenter in atlanta doesn't support linux. Where is your answer there? tell everyone who likes my atlanta datacenter to screw off? Yeah that works out hmm lets see how much money a month I would lose thats somewhere around 3-400 dollars. Great solution. Not to mention serverdoc doesn't execute batch files. So great 100% thought put into that stealth go back to your stealthy ways and don't open your mouth unless you know what your talking about. - Original Message - From: StealthMode [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, December 24, 2005 1:45 PM Subject: Re: [hlds] unannounced updates In regards to no windows autoupdate feature... Any GSP (using winblowz) worth a grain of salt have created batch files that are processed to run daily. Just to make sure there wasn't an update and to update servers if indeed there was an update. These batch files are set through task scheduler and executed automatically (as well as a server reboot to reduce lag). I see a minority of gsp owners on this list complaining. Perhaps that is because the majority of gsp owners now how to check for updates. Also, it is a known fact between 8-10pm est is when these updates are usually released. Again any GSP worth a grain of salt has taken steps to check for these updates. No offense Rayne, but if you ARE that lazy that you do not have a batch process for checking for updates yet, I think you are way behind in the game as far as the gsp business goes. I have been running and updating hl and hl2 mod servers for 6+ years now and I can tell you first hand. It does not take a rocket scientist to craft a batch file to check for updates. Here is a cycle you COULD consider. Batch is task scheduled to perform at 2000 and 2200 hours to a master folder, if there is an update it will download related mod's your gsp carries into this master folder. Now this is where you must get off your butt a little. The owner then takes and copies each mod's set of files into any clients setups. Once all mod's are taken care of in this manner, a master reboot is done (I use firedaemon) and guess what? All of your servers are up to date. With the exception of the linux debacle last week (yeah autoupdate feature did not help them much) it has been relatively smooth updating a game server. I did run a gsp for a while, but lacked the time to devote to it to see it grow. Numerous updates were ran and applied to my clients. To no ill effect. You could take the process above and automate it almost with some clever batch work (EG: copy and pasting of downloaded files into client directories and rebooting). Making it completely autonomous. In fact if you spent half as much time crafting batch files as you did typing that post to the list, you would have been done already. Sorry for the behavior to others in this list. I am just sick and tired of the haters around here flaming valve for their (the flamers) incompetence. Especially ones who claim to run a gsp who have no clue as to how to automate the update process. So get off the bash wagon already and learn how to run a gsp. In parting, in regards to the recent lag. The game is evolving, your hardware requirements are going to evolve too. Have a Merry Christmas and a Happy New Year everyone. Happy Holidays to those that don't celebrate Christmas. -StealthMode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] unannounced updates
Added PRERUN wwwconfig.cfg option - will always run this command before starting normal command Just like the run line but this one is ran first when starting the server. Serverdoc V0.88b Merry Chistmas to all... And to all a good night. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of sprout Sent: Saturday, December 24, 2005 10:30 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] unannounced updates and to you Why should we even be a hour behind the update why not right away? Why make a batch file that auto updates each time before restarting? thats dumb thats like 5 minutes of it being down that it doesn't have to be. And also why in gods name are u on this damn list if you run linux? Linux is great don't get me wrong I would get on it but my datacenter in atlanta doesn't support linux. Where is your answer there? tell everyone who likes my atlanta datacenter to screw off? Yeah that works out hmm lets see how much money a month I would lose thats somewhere around 3-400 dollars. Great solution. Not to mention serverdoc doesn't execute batch files. So great 100% thought put into that stealth go back to your stealthy ways and don't open your mouth unless you know what your talking about. - Original Message - From: StealthMode [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, December 24, 2005 1:45 PM Subject: Re: [hlds] unannounced updates In regards to no windows autoupdate feature... Any GSP (using winblowz) worth a grain of salt have created batch files that are processed to run daily. Just to make sure there wasn't an update and to update servers if indeed there was an update. These batch files are set through task scheduler and executed automatically (as well as a server reboot to reduce lag). I see a minority of gsp owners on this list complaining. Perhaps that is because the majority of gsp owners now how to check for updates. Also, it is a known fact between 8-10pm est is when these updates are usually released. Again any GSP worth a grain of salt has taken steps to check for these updates. No offense Rayne, but if you ARE that lazy that you do not have a batch process for checking for updates yet, I think you are way behind in the game as far as the gsp business goes. I have been running and updating hl and hl2 mod servers for 6+ years now and I can tell you first hand. It does not take a rocket scientist to craft a batch file to check for updates. Here is a cycle you COULD consider. Batch is task scheduled to perform at 2000 and 2200 hours to a master folder, if there is an update it will download related mod's your gsp carries into this master folder. Now this is where you must get off your butt a little. The owner then takes and copies each mod's set of files into any clients setups. Once all mod's are taken care of in this manner, a master reboot is done (I use firedaemon) and guess what? All of your servers are up to date. With the exception of the linux debacle last week (yeah autoupdate feature did not help them much) it has been relatively smooth updating a game server. I did run a gsp for a while, but lacked the time to devote to it to see it grow. Numerous updates were ran and applied to my clients. To no ill effect. You could take the process above and automate it almost with some clever batch work (EG: copy and pasting of downloaded files into client directories and rebooting). Making it completely autonomous. In fact if you spent half as much time crafting batch files as you did typing that post to the list, you would have been done already. Sorry for the behavior to others in this list. I am just sick and tired of the haters around here flaming valve for their (the flamers) incompetence. Especially ones who claim to run a gsp who have no clue as to how to automate the update process. So get off the bash wagon already and learn how to run a gsp. In parting, in regards to the recent lag. The game is evolving, your hardware requirements are going to evolve too. Have a Merry Christmas and a Happy New Year everyone. Happy Holidays to those that don't celebrate Christmas. -StealthMode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
Ray, I know you are steamed.. pun intended. You make a good point, although - using a bit more colorful language would have made your point. We are left out as the bastard step childern of Valve, as server owners and operators, using windozs. Merry christmas everyone. StarLog aka Tom French [EMAIL PROTECTED] wrote: Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought your game have to come to us to ask why their server is down and we find out there has been an update and that's why the Linux servers aren't restarting for 20+ minutes you create support issues for GSPs. Whoever you got in there authorizing these unannounced updates needs to get in this list and NOTIFY US of this shit. Years of running your servers and still we have to put up with this bullshit. Either run ALL the world's servers or have some respect for the companies, businesses, and people that actually give your customers a place to play. The group here can flame all you want and I promise not to respond but we've absolutely had it with Alfred being the ONLY Valve staff member who actually posts to this list and when he's gone we have piles of support contacts because the monkeys in Valve take the opportunity before a major holiday to run updates (in the last case a mandatory one). Get your shit together or get out of the business. You shoved this STEAM shit down our throats and provide no way for Windows admins to autoupdate our servers. Your choices are fairly simple. Either code something into the binaries to autoupdate these things or give some god damn warning before you release shit. GRR!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
-- [ Picked text/plain from multipart/alternative ] I agree with the message but not necessarily the delivery. I was lucky to catch the cs:s update, but got caught with the DoD:S update. I would also like to say Alfred, we sure do miss you! :O) On 12/23/05, Tom French [EMAIL PROTECTED] wrote: Ray, I know you are steamed.. pun intended. You make a good point, although - using a bit more colorful language would have made your point. We are left out as the bastard step childern of Valve, as server owners and operators, using windozs. Merry christmas everyone. StarLog aka Tom French [EMAIL PROTECTED] wrote: Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought your game have to come to us to ask why their server is down and we find out there has been an update and that's why the Linux servers aren't restarting for 20+ minutes you create support issues for GSPs. Whoever you got in there authorizing these unannounced updates needs to get in this list and NOTIFY US of this shit. Years of running your servers and still we have to put up with this bullshit. Either run ALL the world's servers or have some respect for the companies, businesses, and people that actually give your customers a place to play. The group here can flame all you want and I promise not to respond but we've absolutely had it with Alfred being the ONLY Valve staff member who actually posts to this list and when he's gone we have piles of support contacts because the monkeys in Valve take the opportunity before a major holiday to run updates (in the last case a mandatory one). Get your shit together or get out of the business. You shoved this STEAM shit down our throats and provide no way for Windows admins to autoupdate our servers. Your choices are fairly simple. Either code something into the binaries to autoupdate these things or give some god damn warning before you release shit. GRR!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unannounced updates
i agree , in the past 3 months of updates Valve has literally crushed my chances of ever getting anywhere with my tiny little game server providor business. ive lost nearly half my customers because of laggy and unannounced updates that keep servers offline for hours. its hi time valve put out an ANNOUNCED optimization of the game. im sick of playing evry single game on earth and getting 250 fps, but barely clear 75 in source because free sound list is full error and many others run in console lowering fps and raising cpu. please just clean up the game errors - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, December 23, 2005 9:45 PM Subject: [hlds] unannounced updates Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought your game have to come to us to ask why their server is down and we find out there has been an update and that's why the Linux servers aren't restarting for 20+ minutes you create support issues for GSPs. Whoever you got in there authorizing these unannounced updates needs to get in this list and NOTIFY US of this shit. Years of running your servers and still we have to put up with this bullshit. Either run ALL the world's servers or have some respect for the companies, businesses, and people that actually give your customers a place to play. The group here can flame all you want and I promise not to respond but we've absolutely had it with Alfred being the ONLY Valve staff member who actually posts to this list and when he's gone we have piles of support contacts because the monkeys in Valve take the opportunity before a major holiday to run updates (in the last case a mandatory one). Get your shit together or get out of the business. You shoved this STEAM shit down our throats and provide no way for Windows admins to autoupdate our servers. Your choices are fairly simple. Either code something into the binaries to autoupdate these things or give some god damn warning before you release shit. GRR!! Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds