Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Kyle
Ok back from golf ( I shot a 70 in howling wind),  

QUOTE "  calm and sober post"END QUOTE

Posting in a calm and sober manor has no bearing on anything.

Its very strange that so many people who have been posting on forums and
mailing lists for many more years then even I have, Still don't seem to know
anything about how to make a post or how to read one.

Even though someone may use a term like ( Mr smarty pants), That doesn't
automatically mean that the poster is flaming or insulting the original
poster.   Oh wait maybe I should have used the lame leet speak sign for just
joking :D  . You all need to take some lessons in diction.

Remember this is TYPE, not voice.   You cannot hear the inflection or tone
in my voice so some time's you have to ask how someone means something when
they say it. That or either really know how  to read well.

Now when I say moron then that's an insult for sure but if I do say it,  it
s well deserved. 

This and almost every other problem we as a society have to deal with stems
from everybody always just passing the buck when it comes to people talking
out their asses and saying oh well they will learn in time,   or hes just
young let him be, or even worse just ignoring the person and letting them
continue to be ignorant and influence others who are younger making them
more ignorant then they already are.

We have to put a stop to ignorance and start calling people on it and
correcting them, Instead of just letting spread more ignorance.

That's why when I disagree with someone and I'm not sure if I'm correct,   I
form it as a question instead of an absolute statement. That way no one
can say I'm a know it all.

Ok I'm done with this topic.   No more post from me, you can all have the
last word

This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Bento de Gier
Date: 05/21/08 15:59:59
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] HL1 Client Problems
 
Kyle, what answer? I couldnt find it in my mailbox i may have delete dit.
 
Bento
 
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Gebi
Verzonden: donderdag 22 mei 2008 0:38
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HL1 Client Problems
 
Kyle,
 
Your experience and technical knowledge undoubtedly have the potential to
build you a fine reputation on this mailing list.  Unfortunately you're
shooting yourself in the foot by choosing a tone that is inappropriate and
uncalled for.  Calling other people names doesn't add any more weight or
validity to what you have to say, so you might want to consider skipping
that part.  This isn't the WWF, let's all focus on the questions asked and
deal with them in a polite and professional manner.
 
If even a moron like myself is capable of a calm and sober post like this it
should be a piece of cake for a pro of many years like you.  Please don't
prove me wrong by submitting the most pompous and insulting reply ever.
Please keep sharing the technical information, I'm sure a lot of people
appreciate that.
 
Regards,
Gebi 
 
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Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Bento de Gier
Kyle, what answer? I couldnt find it in my mailbox i may have delete dit.

Bento

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Gebi
Verzonden: donderdag 22 mei 2008 0:38
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HL1 Client Problems

Kyle,

Your experience and technical knowledge undoubtedly have the potential to
build you a fine reputation on this mailing list.  Unfortunately you're
shooting yourself in the foot by choosing a tone that is inappropriate and
uncalled for.  Calling other people names doesn't add any more weight or
validity to what you have to say, so you might want to consider skipping
that part.  This isn't the WWF, let's all focus on the questions asked and
deal with them in a polite and professional manner.

If even a moron like myself is capable of a calm and sober post like this it
should be a piece of cake for a pro of many years like you.  Please don't
prove me wrong by submitting the most pompous and insulting reply ever.
Please keep sharing the technical information, I'm sure a lot of people
appreciate that.

Regards,
Gebi


-Ursprüngliche Nachricht-
Von: Half-Life dedicated Linux server mailing list

Gesendet: 21.05.08 08:57:33
An: "Half-Life dedicated Linux server mailing list"

Betreff: Re: [hlds_linux] HL1 Client Problems

I actually don't care what anyone thinks and I'm not here to prove to anyone
that I'm right. 
 
I just find it funny when people who don't know what their talking about
state things as absolutes instead of posing them as questions.
 
And of course as usual anytime people quote what other supposed valve
employees say they almost always fail to get the persons name so the people
who DO know what their talking about, can verify it.
 
I just point out were people are wrong and leave it at that.
 
Then theres morons like "Gebi"  who take almost any response either out of
context or the wrong way and those  D-bags post's are always fun to read.
 
Then theres people like you, QUOTE  "whomever this was ran through A
series of tests"  END QUOTE. 
 
 
Like me running servers for 4 years and doing countless tests, thousands of
times means nothing.
 
God,  forums are funny and they and the people who post on them will never
change.
They will be stupid until they die and always want someone to just give them
the answer or do a search for them or post a link were they can get the
answer to their problem because their too stupid or lazy to simply read and
learn for themselves.
 
 
FINALY  (since you say my link is broken that proves what I'm saying is
true),Heres a link to whispers server Wiki which I'll admit has many
errors some of which I have pointed out to him over the years we both have
been members of this list ( I been a member under many names for over 7
years),   But even he agrees that the sv_maxrate for hlds is 30.000 and all
I have said is that its 25.000 for Internet, which is true.   
Http://whisper.ausgamers.com/wiki/index
php/Noob_guide_to_netgraph_/_ping#RATE   
 
 
Oh and by the way whisper, you need to update you're server wiki, because
the command line is not the only place to add the sys_ticrate command for
hlds.I have it in my server.cfg and it works just fine, But I guess that
s what you get when you simply take quotes from the steam support web site
and call them you're own wiki. And if you mean that's just for SRCDS
then you need to define that properly in you're wiki.
 
Once again logic and intelligence prevails over lazy people.  READING
ftw

 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Richard Eid
Date: 5/20/2008 8:41:15 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HL1 Client Problems
 
I wish I could find it on the forums somewhere, but at one point, someone
actually tested the various rate settings and found that the max was 2.
Aside from AnAkIn's communication with Valve, whomever this was ran through
a series of tests and determined, not by e-mail or the like, by throughput,
the rate was a maximum value of 2.  Maybe it was AnAkIn...whoever it was
provided a nice set of pics to show the differences in rate values.
 
I'm not sure why you take that tone with him, though.  He's only trying to
be helpful.  He also has documentation stating that what he has posted here
are the correct values to use.  If you can provide some evidence to the
contrary, I'd love to see it.  I'd hate to be spreading misinformation by
advising people of a rate max of 2.
 
A

Re: [hlds_linux] Team Fortress 2 Update Released

2008-05-21 Thread Steve
One interesting issue I came across after updating, metamod will no longer
load using the gameinfo.txt method. I had to throw a VDF in my addons
folder to get it to run.



> And the required Team Fortress 2 update is now available.  Please run
> hldsupdatetool to receive it.  The specific changes include:
>
> - Fixed mat_queue_mode crash during level transitions
> - Fixed rapid weapon switching allowing Medics to prevent deployed
> UberCharges from draining
> - Improved prediction of Spy's speed changes when disguising
> - Fixed Stopwatch panel not updating if level designer ends round by
> hand instead of letting the gamerules end it
> - Optimized particle traces on multi-core machines
> - Fixed tracers sometimes firing with the wrong team color
> - Fixed rapid-fire weaponry critical hit checks getting out of synch
> between the server and client
> - Fixed map exploits in Gold Rush
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



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Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Gebi
Kyle,

Your experience and technical knowledge undoubtedly have the potential to build 
you a fine reputation on this mailing list.  Unfortunately you're shooting 
yourself in the foot by choosing a tone that is inappropriate and uncalled for. 
 Calling other people names doesn't add any more weight or validity to what you 
have to say, so you might want to consider skipping that part.  This isn't the 
WWF, let's all focus on the questions asked and deal with them in a polite and 
professional manner.

If even a moron like myself is capable of a calm and sober post like this it 
should be a piece of cake for a pro of many years like you.  Please don't prove 
me wrong by submitting the most pompous and insulting reply ever.  Please keep 
sharing the technical information, I'm sure a lot of people appreciate that.

Regards,
Gebi


-Ursprüngliche Nachricht-
Von: Half-Life dedicated Linux server mailing list 

Gesendet: 21.05.08 08:57:33
An: "Half-Life dedicated Linux server mailing list" 

Betreff: Re: [hlds_linux] HL1 Client Problems

I actually don't care what anyone thinks and I'm not here to prove to anyone
that I'm right. 
 
I just find it funny when people who don't know what their talking about
state things as absolutes instead of posing them as questions.
 
And of course as usual anytime people quote what other supposed valve
employees say they almost always fail to get the persons name so the people
who DO know what their talking about, can verify it.
 
I just point out were people are wrong and leave it at that.
 
Then theres morons like "Gebi"  who take almost any response either out of
context or the wrong way and those  D-bags post's are always fun to read.
 
Then theres people like you, QUOTE  "whomever this was ran through A
series of tests"  END QUOTE. 
 
 
Like me running servers for 4 years and doing countless tests, thousands of
times means nothing.
 
God,  forums are funny and they and the people who post on them will never
change.
They will be stupid until they die and always want someone to just give them
the answer or do a search for them or post a link were they can get the
answer to their problem because their too stupid or lazy to simply read and
learn for themselves.
 
 
FINALY  (since you say my link is broken that proves what I'm saying is
true),Heres a link to whispers server Wiki which I'll admit has many
errors some of which I have pointed out to him over the years we both have
been members of this list ( I been a member under many names for over 7
years),   But even he agrees that the sv_maxrate for hlds is 30.000 and all
I have said is that its 25.000 for Internet, which is true.   
Http://whisper.ausgamers.com/wiki/index
php/Noob_guide_to_netgraph_/_ping#RATE   
 
 
Oh and by the way whisper, you need to update you're server wiki, because
the command line is not the only place to add the sys_ticrate command for
hlds.I have it in my server.cfg and it works just fine, But I guess that
s what you get when you simply take quotes from the steam support web site
and call them you're own wiki. And if you mean that's just for SRCDS
then you need to define that properly in you're wiki.
 
Once again logic and intelligence prevails over lazy people.  READING
ftw

 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Richard Eid
Date: 5/20/2008 8:41:15 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HL1 Client Problems
 
I wish I could find it on the forums somewhere, but at one point, someone
actually tested the various rate settings and found that the max was 2.
Aside from AnAkIn's communication with Valve, whomever this was ran through
a series of tests and determined, not by e-mail or the like, by throughput,
the rate was a maximum value of 2.  Maybe it was AnAkIn...whoever it was
provided a nice set of pics to show the differences in rate values.
 
I'm not sure why you take that tone with him, though.  He's only trying to
be helpful.  He also has documentation stating that what he has posted here
are the correct values to use.  If you can provide some evidence to the
contrary, I'd love to see it.  I'd hate to be spreading misinformation by
advising people of a rate max of 2.
 
Also, your link is broken.
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[hlds_linux] Team Fortress 2 Update Released

2008-05-21 Thread Jason Ruymen
And the required Team Fortress 2 update is now available.  Please run
hldsupdatetool to receive it.  The specific changes include:
 
- Fixed mat_queue_mode crash during level transitions
- Fixed rapid weapon switching allowing Medics to prevent deployed
UberCharges from draining
- Improved prediction of Spy's speed changes when disguising
- Fixed Stopwatch panel not updating if level designer ends round by
hand instead of letting the gamerules end it
- Optimized particle traces on multi-core machines
- Fixed tracers sometimes firing with the wrong team color
- Fixed rapid-fire weaponry critical hit checks getting out of synch
between the server and client
- Fixed map exploits in Gold Rush

Jason

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[hlds_linux] Upcoming Team Fortress 2 Update

2008-05-21 Thread Jason Ruymen
A required update for Team Fortress 2 and it's dedicated servers should
be available within an hour.  I'll send another email once it is
available though.  Here's the list of changes:
 
- Fixed mat_queue_mode crash during level transitions
- Fixed rapid weapon switching allowing Medics to prevent deployed
UberCharges from draining
- Improved prediction of Spy's speed changes when disguising
- Fixed Stopwatch panel not updating if level designer ends round by
hand instead of letting the gamerules end it
- Optimized particle traces on multi-core machines
- Fixed tracers sometimes firing with the wrong team color
- Fixed rapid-fire weaponry critical hit checks getting out of synch
between the server and client
- Fixed map exploits in Gold Rush

Jason


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Re: [hlds_linux] Setting Affinity make any difference?

2008-05-21 Thread Dominic Baranski
ah, I do not share the core with any other srcds processes.  The key
here is "individually" on each core.  If you remove the taskset on the
processes the kernel is smart enough to take care of itself and assign 1
srcds process per core.

-Dom

On Tue, 2008-05-20 at 18:31 +0200, Bento de Gier wrote:
> We had 4 100 tick 13 slot warserver assigned to a dedicated core on a Dell
> PowerEdge with a 2.4Ghz Quadcore xeon and 4 GB of ram. It lagged like hell.
> Removing the taskset fixed the problem.
> 
> -Oorspronkelijk bericht-
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Dominic Baranski
> Verzonden: dinsdag 20 mei 2008 17:59
> Aan: Half-Life dedicated Linux server mailing list
> Onderwerp: Re: [hlds_linux] Setting Affinity make any difference?
> 
> I use it all the time.  I use a Xeon 2.33GHz quad core system and can
> run 4 32 player instances flawlessly at 500fps when they are placed
> individually on each core.  (No changes in priority either).  Sharing a
> core with 2 srcds instances is not so much fun though. The server FPS
> jump all over the place.
> 
> -Dom
> 
> On Tue, 2008-05-20 at 09:29 -0600, Chris Brunelle wrote:
> > Have you guys noticed any difference in fps/tickrate fluctuation or
> > consistency if you assign srcds to one specific cpu (taskset)?  I'm just
> > curious as to what other folks have experienced.
> > 
> >  
> > 
> > --Chris
> > 
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > 
> 
> 
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> 
> 
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> 


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Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Kyle
Maybe this discussion wont fix you're problem but as I said, I'm sure I can.
  
If you don't want help then that's fine.I'm going to go play golf.  :) 
 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Bento de Gier
Date: 05/21/08 13:00:51
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] HL1 Client Problems
 
This discussion won't fix my problem. Back on topic please :P
 
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kyle
Verzonden: woensdag 21 mei 2008 21:43
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HL1 Client Problems
 
Sorry I didn't read you're original post about what you're problem might be
but I'm sure I can help if it's not an unfixable steam bug.
 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Bento de Gier
Date: 5/21/2008 1:06:18 AM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] HL1 Client Problems
 
Alright, this doesn't solve my problem lads :) It still exists.
 
Met vriendelijke groet,
Regards,
 
Bento de Gier
[EMAIL PROTECTED]
 
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kyle
Verzonden: woensdag 21 mei 2008 8:51
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HL1 Client Problems
 
I actually don't care what anyone thinks and I'm not here to prove to anyone
that I'm right.
 
I just find it funny when people who don't know what their talking about
state things as absolutes instead of posing them as questions.
 
And of course as usual anytime people quote what other supposed valve
employees say they almost always fail to get the persons name so the people
who DO know what their talking about, can verify it.
 
I just point out were people are wrong and leave it at that.
 
Then theres morons like "Gebi"  who take almost any response either out of
context or the wrong way and those  D-bags post's are always fun to read.
 
Then theres people like you, QUOTE  "whomever this was ran through A
series of tests"  END QUOTE.
 
 
Like me running servers for 4 years and doing countless tests, thousands of
times means nothing.
 
God,  forums are funny and they and the people who post on them will never
change.
They will be stupid until they die and always want someone to just give them
the answer or do a search for them or post a link were they can get the
answer to their problem because their too stupid or lazy to simply read and
learn for themselves.
 
 
FINALY  (since you say my link is broken that proves what I'm saying is
true),Heres a link to whispers server Wiki which I'll admit has many
errors some of which I have pointed out to him over the years we both have
been members of this list ( I been a member under many names for over 7
years),   But even he agrees that the sv_maxrate for hlds is 30.000 and all
I have said is that its 25.000 for Internet, which is true.
Http://whisper.ausgamers.com/wiki/index
php/Noob_guide_to_netgraph_/_ping#RATE
 
 
Oh and by the way whisper, you need to update you're server wiki, because
the command line is not the only place to add the sys_ticrate command for
hlds.I have it in my server.cfg and it works just fine, But I guess that
s what you get when you simply take quotes from the steam support web site
and call them you're own wiki. And if you mean that's just for SRCDS
then you need to define that properly in you're wiki.
 
Once again logic and intelligence prevails over lazy people.  READING
ftw
 
 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Richard Eid
Date: 5/20/2008 8:41:15 PM
To: Half-Life dedi

Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Bento de Gier
This discussion won't fix my problem. Back on topic please :P

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kyle
Verzonden: woensdag 21 mei 2008 21:43
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HL1 Client Problems

Sorry I didn't read you're original post about what you're problem might be
but I'm sure I can help if it's not an unfixable steam bug. 
 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Bento de Gier
Date: 5/21/2008 1:06:18 AM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] HL1 Client Problems
 
Alright, this doesn't solve my problem lads :) It still exists.
 
Met vriendelijke groet,
Regards,
 
Bento de Gier
[EMAIL PROTECTED]
 
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kyle
Verzonden: woensdag 21 mei 2008 8:51
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HL1 Client Problems
 
I actually don't care what anyone thinks and I'm not here to prove to anyone
that I'm right.
 
I just find it funny when people who don't know what their talking about
state things as absolutes instead of posing them as questions.
 
And of course as usual anytime people quote what other supposed valve
employees say they almost always fail to get the persons name so the people
who DO know what their talking about, can verify it.
 
I just point out were people are wrong and leave it at that.
 
Then theres morons like "Gebi"  who take almost any response either out of
context or the wrong way and those  D-bags post's are always fun to read.
 
Then theres people like you, QUOTE  "whomever this was ran through A
series of tests"  END QUOTE.
 
 
Like me running servers for 4 years and doing countless tests, thousands of
times means nothing.
 
God,  forums are funny and they and the people who post on them will never
change.
They will be stupid until they die and always want someone to just give them
the answer or do a search for them or post a link were they can get the
answer to their problem because their too stupid or lazy to simply read and
learn for themselves.
 
 
FINALY  (since you say my link is broken that proves what I'm saying is
true),Heres a link to whispers server Wiki which I'll admit has many
errors some of which I have pointed out to him over the years we both have
been members of this list ( I been a member under many names for over 7
years),   But even he agrees that the sv_maxrate for hlds is 30.000 and all
I have said is that its 25.000 for Internet, which is true.
Http://whisper.ausgamers.com/wiki/index
php/Noob_guide_to_netgraph_/_ping#RATE
 
 
Oh and by the way whisper, you need to update you're server wiki, because
the command line is not the only place to add the sys_ticrate command for
hlds.I have it in my server.cfg and it works just fine, But I guess that
s what you get when you simply take quotes from the steam support web site
and call them you're own wiki. And if you mean that's just for SRCDS
then you need to define that properly in you're wiki.
 
Once again logic and intelligence prevails over lazy people.  READING
ftw
 
 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Richard Eid
Date: 5/20/2008 8:41:15 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HL1 Client Problems
 
I wish I could find it on the forums somewhere, but at one point, someone
actually tested the various rate settings and found that the max was 2.
Aside from AnAkIn's communication with Valve, whomever this was ran through
a series of tests and determined, not by e-mail or the like, by throughput,
the rate was a maximum value of 2.  Maybe it was AnAkIn...whoever it was
provided a nice set of pics to show the differences in rate values.
 
I'm not sure why you take that tone with him, though.  He's only trying to
be helpful.  He also has documentation stating that what he has posted here
are the correct values to use.  If you can provide some evidence to the
contrary, I'd love to see it.  I'd hate to 

Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Kyle
Sorry I didn't read you're original post about what you're problem might be
but I'm sure I can help if it's not an unfixable steam bug. 
 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Bento de Gier
Date: 5/21/2008 1:06:18 AM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] HL1 Client Problems
 
Alright, this doesn't solve my problem lads :) It still exists.
 
Met vriendelijke groet,
Regards,
 
Bento de Gier
[EMAIL PROTECTED]
 
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kyle
Verzonden: woensdag 21 mei 2008 8:51
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HL1 Client Problems
 
I actually don't care what anyone thinks and I'm not here to prove to anyone
that I'm right.
 
I just find it funny when people who don't know what their talking about
state things as absolutes instead of posing them as questions.
 
And of course as usual anytime people quote what other supposed valve
employees say they almost always fail to get the persons name so the people
who DO know what their talking about, can verify it.
 
I just point out were people are wrong and leave it at that.
 
Then theres morons like "Gebi"  who take almost any response either out of
context or the wrong way and those  D-bags post's are always fun to read.
 
Then theres people like you, QUOTE  "whomever this was ran through A
series of tests"  END QUOTE.
 
 
Like me running servers for 4 years and doing countless tests, thousands of
times means nothing.
 
God,  forums are funny and they and the people who post on them will never
change.
They will be stupid until they die and always want someone to just give them
the answer or do a search for them or post a link were they can get the
answer to their problem because their too stupid or lazy to simply read and
learn for themselves.
 
 
FINALY  (since you say my link is broken that proves what I'm saying is
true),Heres a link to whispers server Wiki which I'll admit has many
errors some of which I have pointed out to him over the years we both have
been members of this list ( I been a member under many names for over 7
years),   But even he agrees that the sv_maxrate for hlds is 30.000 and all
I have said is that its 25.000 for Internet, which is true.
Http://whisper.ausgamers.com/wiki/index
php/Noob_guide_to_netgraph_/_ping#RATE
 
 
Oh and by the way whisper, you need to update you're server wiki, because
the command line is not the only place to add the sys_ticrate command for
hlds.I have it in my server.cfg and it works just fine, But I guess that
s what you get when you simply take quotes from the steam support web site
and call them you're own wiki. And if you mean that's just for SRCDS
then you need to define that properly in you're wiki.
 
Once again logic and intelligence prevails over lazy people.  READING
ftw
 
 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
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from your system.
---Original Message---
 
From: Richard Eid
Date: 5/20/2008 8:41:15 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HL1 Client Problems
 
I wish I could find it on the forums somewhere, but at one point, someone
actually tested the various rate settings and found that the max was 2.
Aside from AnAkIn's communication with Valve, whomever this was ran through
a series of tests and determined, not by e-mail or the like, by throughput,
the rate was a maximum value of 2.  Maybe it was AnAkIn...whoever it was
provided a nice set of pics to show the differences in rate values.
 
I'm not sure why you take that tone with him, though.  He's only trying to
be helpful.  He also has documentation stating that what he has posted here
are the correct values to use.  If you can provide some evidence to the
contrary, I'd love to see it.  I'd hate to be spreading misinformation by
advising people of a rate max of 2.
 
Also, your link is broken.
___
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please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 

Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Kyle
WRONG THE MAXRATE FOR HLDS IS 25.000 
 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
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upon it is strictly prohibited.  If you have received this communication in
error, please return the message via email reply and immediately delete it
from your system.
---Original Message---
 
From: Crazy Canucks
Date: 5/21/2008 2:20:27 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HL1 Client Problems
 
As I understand it the maximum for HL is 2, while for HL2 and Source
mods, it is 25000.
 
Drek
 
Richard Eid wrote:
> I wish I could find it on the forums somewhere, but at one point, someone
> actually tested the various rate settings and found that the max was 2

> Aside from AnAkIn's communication with Valve, whomever this was ran
through
> a series of tests and determined, not by e-mail or the like, by throughput

> the rate was a maximum value of 2.  Maybe it was AnAkIn...whoever it
was
> provided a nice set of pics to show the differences in rate values.
>
> I'm not sure why you take that tone with him, though.  He's only trying to
> be helpful.  He also has documentation stating that what he has posted
here
> are the correct values to use.  If you can provide some evidence to the
> contrary, I'd love to see it.  I'd hate to be spreading misinformation by
> advising people of a rate max of 2.
>
> Also, your link is broken.
>
> On Tue, May 20, 2008 at 10:02 PM, Kyle <[EMAIL PROTECTED]> wrote:
>
>
>> Read it for yourself straight from the steam site on how to setup a stand
>> alone hlds.
>>
>> Server.cfg Settings
>> Sv_maxrate # - Set the maximum rate of bytes per second which the server
is
>> allowed to transmit where # is at minimum: 1000 / at default: 1 / at
>> maximum 25000  <<
>> Heres the link to that page.   HTTPS://support.steampowered
com/kb_article
>> php?ref=6758-TCMF-2234
>>
>> If someone at valve told you the sv_maxrate for a hlds is 20.000 either
>> their wrong or the person who wrote the above tutorial should be fired.
>> At a minium valve should update that page if I'm wrong.
>> But I'm not.   Have a good day Mr smarty pants.
>>
>> ELVIS HAS LEFT THE BLDG.
>>
>>
>> This communication and any accompanying document(s) are privileged and
>> confidential, and are intended for the sole use of the addressee(s).  If
>> you
>> have received this transmission in error, you are advised that any
>> disclosure, copying, distribution, or the taking of any action in
reliance
>> upon it is strictly prohibited.  If you have received this communication
in
>> error, please return the message via email reply and immediately delete
it
>> from your system.
>> ---Original Message---
>>
>> From: AnAkIn .
>> Date: 05/20/08 11:11:03
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] HL1 Client Problems
>>
>> Steam support site is wrong.
>>
>> I've asked a VALVe developer with a e-mail a while ago (he confirmed max
is
>> 2), and even did some tests myself, and the MAX is 2 and not
25000.
>>
>> cl_cmdrate can be set to your FPS value (100) with no problem.
>>
>> cl_updaterate, yes it depends of the server. Servers with a lot of people

>> you might get choke with cl_updaterate 100. But if the server is good, it
>> should be fine.
>>
>>
>> 2008/5/20 Kyle <[EMAIL PROTECTED]>:
>>
>>
>>> There is no reason to ever have you're cl_updaterate or cl_cmdrate set
to
>>> 100 or 101 for playing on the Internet.   Whoever is telling you that
>>> simply
>>> does not know how to configure client/server side settings.
>>>
>>> For all Internet based half life one mods, All you need is the following
>>> settings to run perfectly.
>>>
>>> Rate 25000  <<<  this is the max (for Internet) and don't let anyone
tell
>>> you any differently.   If you don't believe me then go to the steam
>>>
>> support
>>
>>> web site and see for yourself.
>>>
>>> Cl_updaterate 50   << best for client playing on the Internet.
>>>
>>> Cl_cmdrate 60  << best for client playing on the Internet.
>>>
>>>
>>> I have been running servers for 4 years now and have tested these
>>>
>> settings
>>
>>> and all possible server side settings and have found them to be the best

>>>
>>> I run my servers at 566 sys_ticrate with sv_maxrate 25000,  sv_minrate
at
>>> 1, sv_maxupdaterate 50, sv_minupdaterate 40
>>>
>>> My servers perform flawlessly with instant hit registration for all
>>> clients.
>>>
>>> With no choke or loss for anyone.
>>>
>>>
>>> YOU MUST REMEMBER THAT having you're cl_updaterate too high when the
>>>
>> server
>>
>>> wont allow it or you're rate wont allow it will cause choke and loss.
>>>
>>>
>>> Please for the love of god let this question be answered and done with
>>>
>> for
>>
>>> all time.

Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Kyle
I don't have to email anyone I already know what the max value for
sv_maxrate for hlds is, its 30.000 but what we have been discussing is what
the client should set their RATE too for Internet servers and that is 25.000


You all can keep talking until you're blue in the face but that fact will
not change.


Here is another source of proof for all you noobies,  The calbasic.cfg

Why would cal even have that setting set to 25000 if it was viable.
Learn how to read people.

// CAL DOD CONFIG
Hostname "CAL DoD Match In Progress"

Rateenforce 1
Rateenforce_type 2
Re_check

Mp_autocrosshair 0
Mp_flashlight 1
Mp_fadetoblack 0
Mp_timelimit 20
Mp_teamplay 11 
Mp_friendlyfire 1
Mp_consistency 1
Mp_deathmsg 1
Mp_forcechasecam 1
Mp_weaponstay 0
Sv_allowdownload 0
Sv_allowupload 0
Sv_cheats 0
Sv_maxspectators 2
Sv_maxrate 25000  
Sv_minrate 1
Decalfrequency 30
Fakelag 0 
Fakeloss 0
Pausable 0
Sv_accelerate 10
Sv_aim 0
Sv_airaccelerate 10
Sv_airmove 1
Sv_friction 4
Sv_gravity 800
Sv_bounce 1
Sv_clienttrace 3.5
Sv_clipmode 0
Sv_stepsize 18
Sv_stopspeed 100
Sv_maxspeed 500 
Sv_wateraccelerate 10
Sv_waterfriction 1
Edgefriction 2
Mp_falldamage 1
Mp_footsteps 1
Sv_unlag 1
Traceroffset 100
Tracerlength 0.45
Tracerred 1.3
Tracerblue 0.1
Tracergreen 0.7
Traceralpha 0.45
Tracerspeed 6250
Mp_bulletwhizz 0
Mp_allowspectators 1
Mp_limitallies30cal 1
Mp_limitalliesbar 2
Mp_limitalliescarbine 1
Mp_limitalliesgarand 3
Mp_limitalliesgreasegun 1
Mp_limitalliesspring 1
Mp_limitalliesthompson 2
Mp_limitaxisfg42 0
Mp_limitaxisfg42s 0
Mp_limitaxisk43 1
Mp_limitaxiskar 2
Mp_limitaxismg34 0
Mp_limitaxismg42 1
Mp_limitaxismp40 2
Mp_limitaxismp44 2
Mp_limitaxisscopedkar 1
Mp_limitbritassault -1
Mp_limitbritlight 2
Mp_limitbritmg 2
Mp_limitbritsniper 1
Mp_tkpenalty -1
Mp_teamlimit -1

Mp_clan_match 1
Mp_clan_timer 0
Mp_clan_scoring 1
Mp_clan_scoring_delay 30
Mp_clan_ready_signal ready

Mp_combinemglimits 1
Mp_limitbazooka 1
Mp_limitpschreck 1
Mp_limitpiat 1
Mp_forcecamera 4
Mp_allowroaming 0
Sv_minupdaterate 40
Sv_maxupdaterate 101

Log "on"

//CAL-DoD|Riopelle
//02-28-06


 
This communication and any accompanying document(s) are privileged and
confidential, and are intended for the sole use of the addressee(s).  If you
have received this transmission in error, you are advised that any
disclosure, copying, distribution, or the taking of any action in reliance
upon it is strictly prohibited.  If you have received this communication in
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from your system.
---Original Message---
 
From: AnAkIn .
Date: 05/21/08 03:28:40
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HL1 Client Problems
 
Max for Source is something around 1 000 000. It was posted by Alfred
Reynolds when there has been a Source update like 1 year ago.
 
The difference between a VALVe developer and Steam Support site, is that
Steam Support site articles are not all written by VALVe. Some articles are
written by volunteers, so there can be errors.
 
If you don't believe me that the max rate is 2 for HL1 engine, then send
an e-mail to a VALVe developer and see.
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Re: [hlds_linux] steam down?

2008-05-21 Thread Peter Lindblom
I think this stats is more intresting !
http://www.steampowered.com/v/index.php?area=content_stats
Peter


- Original Message - 
From: "Neil Smith" <[EMAIL PROTECTED]>
To: "'Half-Life dedicated Linux server mailing list'" 

Sent: Wednesday, May 21, 2008 8:41 PM
Subject: Re: [hlds_linux] steam down?


> http://www.steampowered.com/v/index.php?area=stats
>
>
> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of Andras 
> Barna
> Sent: 21 May 2008 17:21
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] steam down?
>
> don't know but here works too
>
> On Wed, May 21, 2008 at 7:01 PM, Yatin Vadhia <[EMAIL PROTECTED]> 
> wrote:
>> Want to see something funny; visit this page on Steam and see what 
>> happens
>> to the graph
>>
>> http://www.steampowered.com/v/index.php?area=stats&cc=GB
>>
>> 2008/5/21 Steve <[EMAIL PROTECTED]>:
>>
>>> I was able to get in without issues this morning.
>>>
>>> > Mine Isn't working either and I cannot log in :(
>>> >
>>> > 2008/5/21 Mark Chandler <[EMAIL PROTECTED]>:
>>> >
>>> >> Steam is working fine on my end
>>> >>
>>> >> -Original Message-
>>> >> From: [EMAIL PROTECTED]
>>> >> [mailto:[EMAIL PROTECTED] On Behalf Of Bento
>>> de
>>> >> Gier
>>> >> Sent: Wednesday, May 21, 2008 9:57 PM
>>> >> To: 'Half-Life dedicated Linux server mailing list'
>>> >> Subject: Re: [hlds_linux] steam down?
>>> >>
>>> >> Crap, just bought CoD4 yesterday and was about to play it now :(
>>> >>
>>> >> -Oorspronkelijk bericht-
>>> >> Van: [EMAIL PROTECTED]
>>> >> [mailto:[EMAIL PROTECTED] Namens Saint K.
>>> >> Verzonden: woensdag 21 mei 2008 15:07
>>> >> Aan: 'Half-Life dedicated Linux server mailing list'
>>> >> Onderwerp: [hlds_linux] steam down?
>>> >>
>>> >> It appears that steam just went down.
>>> >>
>>> >> Friends is down for logged in people.
>>> >> People who are not logged in yet can't login.
>>> >> VAC is not working on the servers.
>>> >>
>>> >> Cheers,
>>> >>
>>> >>
>>> >> ___
>>> >> To unsubscribe, edit your list preferences, or view the list 
>>> >> archives,
>>> >> please visit:
>>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >>
>>> >>
>>> >> ___
>>> >> To unsubscribe, edit your list preferences, or view the list 
>>> >> archives,
>>> >> please visit:
>>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >>
>>> >> ___
>>> >> To unsubscribe, edit your list preferences, or view the list 
>>> >> archives,
>>> >> please visit:
>>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >>
>>> >
>>> >
>>> >
>>> > --
>>> > -=Ʋɛɲɛɱɵʉʂ-ʕɑʈɑɭ1ʈ¥=-=AKA Ķăʈăɲă=-=AKA Fast ʕɭʉχ
>>> > Ð ĥŕ34ķ=-=ॐ=-
>>> > ___
>>> > To unsubscribe, edit your list preferences, or view the list archives,
>>> > please visit:
>>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >
>>>
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>
>>
>>
>> --
>> -=Ʋɛɲɛɱɵʉʂ-ʕɑʈɑɭ1ʈ¥=-=AKA Ķăʈăɲă=-=AKA Fast ʕɭʉχ Рĥŕ34ķ=-=ॐ=-
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
> -- 
> Andy
> http://blog.sartek.net
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> No virus found in this incoming message.
> Checked by AVG.
> Version: 7.5.524 / Virus Database: 269.23.21/1457 - Release Date: 
> 20/05/2008 16:45
>
>
> No virus found in this outgoing message.
> Checked by AVG.
> Version: 7.5.524 / Virus Database: 269.23.21/1457 - Release Date: 
> 20/05/2008 16:45
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>
> ___
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> please visit:
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Re: [hlds_linux] steam down?

2008-05-21 Thread Neil Smith
http://www.steampowered.com/v/index.php?area=stats


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andras Barna
Sent: 21 May 2008 17:21
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] steam down?

don't know but here works too

On Wed, May 21, 2008 at 7:01 PM, Yatin Vadhia <[EMAIL PROTECTED]> wrote:
> Want to see something funny; visit this page on Steam and see what happens
> to the graph
>
> http://www.steampowered.com/v/index.php?area=stats&cc=GB
>
> 2008/5/21 Steve <[EMAIL PROTECTED]>:
>
>> I was able to get in without issues this morning.
>>
>> > Mine Isn't working either and I cannot log in :(
>> >
>> > 2008/5/21 Mark Chandler <[EMAIL PROTECTED]>:
>> >
>> >> Steam is working fine on my end
>> >>
>> >> -Original Message-
>> >> From: [EMAIL PROTECTED]
>> >> [mailto:[EMAIL PROTECTED] On Behalf Of Bento
>> de
>> >> Gier
>> >> Sent: Wednesday, May 21, 2008 9:57 PM
>> >> To: 'Half-Life dedicated Linux server mailing list'
>> >> Subject: Re: [hlds_linux] steam down?
>> >>
>> >> Crap, just bought CoD4 yesterday and was about to play it now :(
>> >>
>> >> -Oorspronkelijk bericht-
>> >> Van: [EMAIL PROTECTED]
>> >> [mailto:[EMAIL PROTECTED] Namens Saint K.
>> >> Verzonden: woensdag 21 mei 2008 15:07
>> >> Aan: 'Half-Life dedicated Linux server mailing list'
>> >> Onderwerp: [hlds_linux] steam down?
>> >>
>> >> It appears that steam just went down.
>> >>
>> >> Friends is down for logged in people.
>> >> People who are not logged in yet can't login.
>> >> VAC is not working on the servers.
>> >>
>> >> Cheers,
>> >>
>> >>
>> >> ___
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >>
>> >> ___
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >> ___
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >
>> >
>> >
>> > --
>> > -=Ʋɛɲɛɱɵʉʂ-ʕɑʈɑɭ1ʈ¥=-=AKA Ķăʈăɲă=-=AKA Fast ʕɭʉχ
>> > Ð ĥŕ34ķ=-=ॐ=-
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
> --
> -=Ʋɛɲɛɱɵʉʂ-ʕɑʈɑɭ1ʈ¥=-=AKA Ķăʈăɲă=-=AKA Fast ʕɭʉχ Рĥŕ34ķ=-=ॐ=-
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
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http://blog.sartek.net
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No virus found in this incoming message.
Checked by AVG. 
Version: 7.5.524 / Virus Database: 269.23.21/1457 - Release Date: 20/05/2008 
16:45
 

No virus found in this outgoing message.
Checked by AVG. 
Version: 7.5.524 / Virus Database: 269.23.21/1457 - Release Date: 20/05/2008 
16:45
 


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Re: [hlds_linux] steam down?

2008-05-21 Thread Andras Barna
don't know but here works too

On Wed, May 21, 2008 at 7:01 PM, Yatin Vadhia <[EMAIL PROTECTED]> wrote:
> Want to see something funny; visit this page on Steam and see what happens
> to the graph
>
> http://www.steampowered.com/v/index.php?area=stats&cc=GB
>
> 2008/5/21 Steve <[EMAIL PROTECTED]>:
>
>> I was able to get in without issues this morning.
>>
>> > Mine Isn't working either and I cannot log in :(
>> >
>> > 2008/5/21 Mark Chandler <[EMAIL PROTECTED]>:
>> >
>> >> Steam is working fine on my end
>> >>
>> >> -Original Message-
>> >> From: [EMAIL PROTECTED]
>> >> [mailto:[EMAIL PROTECTED] On Behalf Of Bento
>> de
>> >> Gier
>> >> Sent: Wednesday, May 21, 2008 9:57 PM
>> >> To: 'Half-Life dedicated Linux server mailing list'
>> >> Subject: Re: [hlds_linux] steam down?
>> >>
>> >> Crap, just bought CoD4 yesterday and was about to play it now :(
>> >>
>> >> -Oorspronkelijk bericht-
>> >> Van: [EMAIL PROTECTED]
>> >> [mailto:[EMAIL PROTECTED] Namens Saint K.
>> >> Verzonden: woensdag 21 mei 2008 15:07
>> >> Aan: 'Half-Life dedicated Linux server mailing list'
>> >> Onderwerp: [hlds_linux] steam down?
>> >>
>> >> It appears that steam just went down.
>> >>
>> >> Friends is down for logged in people.
>> >> People who are not logged in yet can't login.
>> >> VAC is not working on the servers.
>> >>
>> >> Cheers,
>> >>
>> >>
>> >> ___
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >>
>> >> ___
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >> ___
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >
>> >
>> >
>> > --
>> > -=Ʋɛɲɛɱɵʉʂ-ʕɑʈɑɭ1ʈ¥=-=AKA Ķăʈăɲă=-=AKA Fast ʕɭʉχ
>> > Ð ĥŕ34ķ=-=ॐ=-
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>>
>>
>>
>> ___
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>> please visit:
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>>
>
>
>
> --
> -=Ʋɛɲɛɱɵʉʂ-ʕɑʈɑɭ1ʈ¥=-=AKA Ķăʈăɲă=-=AKA Fast ʕɭʉχ Рĥŕ34ķ=-=ॐ=-
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-- 
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http://blog.sartek.net
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Re: [hlds_linux] steam down?

2008-05-21 Thread Yatin Vadhia
Want to see something funny; visit this page on Steam and see what happens
to the graph

http://www.steampowered.com/v/index.php?area=stats&cc=GB

2008/5/21 Steve <[EMAIL PROTECTED]>:

> I was able to get in without issues this morning.
>
> > Mine Isn't working either and I cannot log in :(
> >
> > 2008/5/21 Mark Chandler <[EMAIL PROTECTED]>:
> >
> >> Steam is working fine on my end
> >>
> >> -Original Message-
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of Bento
> de
> >> Gier
> >> Sent: Wednesday, May 21, 2008 9:57 PM
> >> To: 'Half-Life dedicated Linux server mailing list'
> >> Subject: Re: [hlds_linux] steam down?
> >>
> >> Crap, just bought CoD4 yesterday and was about to play it now :(
> >>
> >> -Oorspronkelijk bericht-
> >> Van: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] Namens Saint K.
> >> Verzonden: woensdag 21 mei 2008 15:07
> >> Aan: 'Half-Life dedicated Linux server mailing list'
> >> Onderwerp: [hlds_linux] steam down?
> >>
> >> It appears that steam just went down.
> >>
> >> Friends is down for logged in people.
> >> People who are not logged in yet can't login.
> >> VAC is not working on the servers.
> >>
> >> Cheers,
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> >
> >
> > --
> > -=Ʋɛɲɛɱɵʉʂ-ʕɑʈɑɭ1ʈ¥=-=AKA Ķăʈăɲă=-=AKA Fast ʕɭʉχ
> > Ð ĥŕ34ķ=-=ॐ=-
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
> ___
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> please visit:
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Re: [hlds_linux] steam down?

2008-05-21 Thread Steve
I was able to get in without issues this morning.

> Mine Isn't working either and I cannot log in :(
>
> 2008/5/21 Mark Chandler <[EMAIL PROTECTED]>:
>
>> Steam is working fine on my end
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Bento de
>> Gier
>> Sent: Wednesday, May 21, 2008 9:57 PM
>> To: 'Half-Life dedicated Linux server mailing list'
>> Subject: Re: [hlds_linux] steam down?
>>
>> Crap, just bought CoD4 yesterday and was about to play it now :(
>>
>> -Oorspronkelijk bericht-
>> Van: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] Namens Saint K.
>> Verzonden: woensdag 21 mei 2008 15:07
>> Aan: 'Half-Life dedicated Linux server mailing list'
>> Onderwerp: [hlds_linux] steam down?
>>
>> It appears that steam just went down.
>>
>> Friends is down for logged in people.
>> People who are not logged in yet can't login.
>> VAC is not working on the servers.
>>
>> Cheers,
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
> --
> -=Ʋɛɲɛɱɵʉʂ-ʕɑʈɑɭ1ʈ¥=-=AKA Ķăʈăɲă=-=AKA Fast ʕɭʉχ
> Рĥŕ34ķ=-=ॐ=-
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>



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Re: [hlds_linux] steam down?

2008-05-21 Thread Ronny Schedel
It's a local problem maybe. Europe is down.


> Steam is working fine on my end
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Bento de
> Gier
> Sent: Wednesday, May 21, 2008 9:57 PM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] steam down?
>
> Crap, just bought CoD4 yesterday and was about to play it now :(
>
> -Oorspronkelijk bericht-
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Saint K.
> Verzonden: woensdag 21 mei 2008 15:07
> Aan: 'Half-Life dedicated Linux server mailing list'
> Onderwerp: [hlds_linux] steam down?
>
> It appears that steam just went down.
>
> Friends is down for logged in people.
> People who are not logged in yet can't login.
> VAC is not working on the servers.
>
> Cheers,
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
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> 


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Re: [hlds_linux] steam down?

2008-05-21 Thread Yatin Vadhia
Mine Isn't working either and I cannot log in :(

2008/5/21 Mark Chandler <[EMAIL PROTECTED]>:

> Steam is working fine on my end
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Bento de
> Gier
> Sent: Wednesday, May 21, 2008 9:57 PM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] steam down?
>
> Crap, just bought CoD4 yesterday and was about to play it now :(
>
> -Oorspronkelijk bericht-
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Saint K.
> Verzonden: woensdag 21 mei 2008 15:07
> Aan: 'Half-Life dedicated Linux server mailing list'
> Onderwerp: [hlds_linux] steam down?
>
> It appears that steam just went down.
>
> Friends is down for logged in people.
> People who are not logged in yet can't login.
> VAC is not working on the servers.
>
> Cheers,
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



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-=Ʋɛɲɛɱɵʉʂ-ʕɑʈɑɭ1ʈ¥=-=AKA Ķăʈăɲă=-=AKA Fast ʕɭʉχ Рĥŕ34ķ=-=ॐ=-
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Re: [hlds_linux] steam down?

2008-05-21 Thread Mark Chandler
Steam is working fine on my end

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Bento de
Gier
Sent: Wednesday, May 21, 2008 9:57 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] steam down?

Crap, just bought CoD4 yesterday and was about to play it now :(

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Saint K.
Verzonden: woensdag 21 mei 2008 15:07
Aan: 'Half-Life dedicated Linux server mailing list'
Onderwerp: [hlds_linux] steam down?

It appears that steam just went down.

Friends is down for logged in people.
People who are not logged in yet can't login.
VAC is not working on the servers.

Cheers,


___
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please visit:
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Re: [hlds_linux] steam down?

2008-05-21 Thread Bento de Gier
Crap, just bought CoD4 yesterday and was about to play it now :(

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Saint K.
Verzonden: woensdag 21 mei 2008 15:07
Aan: 'Half-Life dedicated Linux server mailing list'
Onderwerp: [hlds_linux] steam down?

It appears that steam just went down.

Friends is down for logged in people.
People who are not logged in yet can't login.
VAC is not working on the servers.

Cheers,


___
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please visit:
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Re: [hlds_linux] steam down?

2008-05-21 Thread Thijs
Oh, that happens all the time :)

On Wed, May 21, 2008 at 3:07 PM, Saint K. <[EMAIL PROTECTED]> wrote:

> It appears that steam just went down.
>
> Friends is down for logged in people.
> People who are not logged in yet can't login.
> VAC is not working on the servers.
>
> Cheers,
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] steam down?

2008-05-21 Thread Andrey Egorov

Yes ;((

Valve, what happened? Please, fix it.


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[hlds_linux] steam down?

2008-05-21 Thread Saint K.
It appears that steam just went down.

Friends is down for logged in people.
People who are not logged in yet can't login.
VAC is not working on the servers.

Cheers,


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[hlds_linux] steam down?

2008-05-21 Thread Saint K.
It appears that steam just went down.

Friends is down for logged in people.
People who are not logged in yet can't login.
VAC is not working on the servers.

Cheers,


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Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread AnAkIn .
Max for Source is something around 1 000 000. It was posted by Alfred
Reynolds when there has been a Source update like 1 year ago.

The difference between a VALVe developer and Steam Support site, is that
Steam Support site articles are not all written by VALVe. Some articles are
written by volunteers, so there can be errors.

If you don't believe me that the max rate is 2 for HL1 engine, then send
an e-mail to a VALVe developer and see.

2008/5/21 Crazy Canucks <[EMAIL PROTECTED]>:

> As I understand it the maximum for HL is 2, while for HL2 and Source
> mods, it is 25000.
>
> Drek
>
> Richard Eid wrote:
> > I wish I could find it on the forums somewhere, but at one point, someone
> > actually tested the various rate settings and found that the max was
> 2.
> > Aside from AnAkIn's communication with Valve, whomever this was ran
> through
> > a series of tests and determined, not by e-mail or the like, by
> throughput,
> > the rate was a maximum value of 2.  Maybe it was AnAkIn...whoever it
> was
> > provided a nice set of pics to show the differences in rate values.
> >
> > I'm not sure why you take that tone with him, though.  He's only trying
> to
> > be helpful.  He also has documentation stating that what he has posted
> here
> > are the correct values to use.  If you can provide some evidence to the
> > contrary, I'd love to see it.  I'd hate to be spreading misinformation by
> > advising people of a rate max of 2.
> >
> > Also, your link is broken.
> >
> > On Tue, May 20, 2008 at 10:02 PM, Kyle <[EMAIL PROTECTED]> wrote:
> >
> >
> >> Read it for yourself straight from the steam site on how to setup a
> stand
> >> alone hlds.
> >>
> >> Server.cfg Settings
> >> Sv_maxrate # - Set the maximum rate of bytes per second which the server
> is
> >> allowed to transmit where # is at minimum: 1000 / at default: 1 / at
> >> maximum 25000  <<
> >> Heres the link to that page.
> HTTPS://support.steampowered.com/kb_article
> >> php?ref=6758-TCMF-2234<
> HTTPS://support.steampowered.com/kb_articlephp?ref=6758-TCMF-2234>
> >>
> >> If someone at valve told you the sv_maxrate for a hlds is 20.000 either
> >> their wrong or the person who wrote the above tutorial should be fired.
> >> At a minium valve should update that page if I'm wrong.
> >> But I'm not.   Have a good day Mr smarty pants.
> >>
> >> ELVIS HAS LEFT THE BLDG.
> >>
> >>
> >> This communication and any accompanying document(s) are privileged and
> >> confidential, and are intended for the sole use of the addressee(s).  If
> >> you
> >> have received this transmission in error, you are advised that any
> >> disclosure, copying, distribution, or the taking of any action in
> reliance
> >> upon it is strictly prohibited.  If you have received this communication
> in
> >> error, please return the message via email reply and immediately delete
> it
> >> from your system.
> >> ---Original Message---
> >>
> >> From: AnAkIn .
> >> Date: 05/20/08 11:11:03
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] HL1 Client Problems
> >>
> >> Steam support site is wrong.
> >>
> >> I've asked a VALVe developer with a e-mail a while ago (he confirmed max
> is
> >> 2), and even did some tests myself, and the MAX is 2 and not
> 25000.
> >>
> >> cl_cmdrate can be set to your FPS value (100) with no problem.
> >>
> >> cl_updaterate, yes it depends of the server. Servers with a lot of
> people,
> >> you might get choke with cl_updaterate 100. But if the server is good,
> it
> >> should be fine.
> >>
> >>
> >> 2008/5/20 Kyle <[EMAIL PROTECTED]>:
> >>
> >>
> >>> There is no reason to ever have you're cl_updaterate or cl_cmdrate set
> to
> >>> 100 or 101 for playing on the Internet.   Whoever is telling you that
> >>> simply
> >>> does not know how to configure client/server side settings.
> >>>
> >>> For all Internet based half life one mods, All you need is the
> following
> >>> settings to run perfectly.
> >>>
> >>> Rate 25000  <<<  this is the max (for Internet) and don't let anyone
> tell
> >>> you any differently.   If you don't believe me then go to the steam
> >>>
> >> support
> >>
> >>> web site and see for yourself.
> >>>
> >>> Cl_updaterate 50   << best for client playing on the Internet.
> >>>
> >>> Cl_cmdrate 60  << best for client playing on the Internet.
> >>>
> >>>
> >>> I have been running servers for 4 years now and have tested these
> >>>
> >> settings
> >>
> >>> and all possible server side settings and have found them to be the
> best.
> >>>
> >>> I run my servers at 566 sys_ticrate with sv_maxrate 25000,  sv_minrate
> at
> >>> 1, sv_maxupdaterate 50, sv_minupdaterate 40
> >>>
> >>> My servers perform flawlessly with instant hit registration for all
> >>> clients.
> >>>
> >>> With no choke or loss for anyone.
> >>>
> >>>
> >>> YOU MUST REMEMBER THAT having you're cl_updaterate too high when the
> >>>
> >> server
> >>
> >>> wont allow it or you're rate wont 

Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Crazy Canucks
As I understand it the maximum for HL is 2, while for HL2 and Source 
mods, it is 25000.

Drek

Richard Eid wrote:
> I wish I could find it on the forums somewhere, but at one point, someone
> actually tested the various rate settings and found that the max was 2.
> Aside from AnAkIn's communication with Valve, whomever this was ran through
> a series of tests and determined, not by e-mail or the like, by throughput,
> the rate was a maximum value of 2.  Maybe it was AnAkIn...whoever it was
> provided a nice set of pics to show the differences in rate values.
>
> I'm not sure why you take that tone with him, though.  He's only trying to
> be helpful.  He also has documentation stating that what he has posted here
> are the correct values to use.  If you can provide some evidence to the
> contrary, I'd love to see it.  I'd hate to be spreading misinformation by
> advising people of a rate max of 2.
>
> Also, your link is broken.
>
> On Tue, May 20, 2008 at 10:02 PM, Kyle <[EMAIL PROTECTED]> wrote:
>
>   
>> Read it for yourself straight from the steam site on how to setup a stand
>> alone hlds.
>>
>> Server.cfg Settings
>> Sv_maxrate # - Set the maximum rate of bytes per second which the server is
>> allowed to transmit where # is at minimum: 1000 / at default: 1 / at
>> maximum 25000  <<
>> Heres the link to that page.   HTTPS://support.steampowered.com/kb_article
>> php?ref=6758-TCMF-2234
>>
>> If someone at valve told you the sv_maxrate for a hlds is 20.000 either
>> their wrong or the person who wrote the above tutorial should be fired.
>> At a minium valve should update that page if I'm wrong.
>> But I'm not.   Have a good day Mr smarty pants.
>>
>> ELVIS HAS LEFT THE BLDG.
>>
>>
>> This communication and any accompanying document(s) are privileged and
>> confidential, and are intended for the sole use of the addressee(s).  If
>> you
>> have received this transmission in error, you are advised that any
>> disclosure, copying, distribution, or the taking of any action in reliance
>> upon it is strictly prohibited.  If you have received this communication in
>> error, please return the message via email reply and immediately delete it
>> from your system.
>> ---Original Message---
>>
>> From: AnAkIn .
>> Date: 05/20/08 11:11:03
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] HL1 Client Problems
>>
>> Steam support site is wrong.
>>
>> I've asked a VALVe developer with a e-mail a while ago (he confirmed max is
>> 2), and even did some tests myself, and the MAX is 2 and not 25000.
>>
>> cl_cmdrate can be set to your FPS value (100) with no problem.
>>
>> cl_updaterate, yes it depends of the server. Servers with a lot of people,
>> you might get choke with cl_updaterate 100. But if the server is good, it
>> should be fine.
>>
>>
>> 2008/5/20 Kyle <[EMAIL PROTECTED]>:
>>
>> 
>>> There is no reason to ever have you're cl_updaterate or cl_cmdrate set to
>>> 100 or 101 for playing on the Internet.   Whoever is telling you that
>>> simply
>>> does not know how to configure client/server side settings.
>>>
>>> For all Internet based half life one mods, All you need is the following
>>> settings to run perfectly.
>>>
>>> Rate 25000  <<<  this is the max (for Internet) and don't let anyone tell
>>> you any differently.   If you don't believe me then go to the steam
>>>   
>> support
>> 
>>> web site and see for yourself.
>>>
>>> Cl_updaterate 50   << best for client playing on the Internet.
>>>
>>> Cl_cmdrate 60  << best for client playing on the Internet.
>>>
>>>
>>> I have been running servers for 4 years now and have tested these
>>>   
>> settings
>> 
>>> and all possible server side settings and have found them to be the best.
>>>
>>> I run my servers at 566 sys_ticrate with sv_maxrate 25000,  sv_minrate at
>>> 1, sv_maxupdaterate 50, sv_minupdaterate 40
>>>
>>> My servers perform flawlessly with instant hit registration for all
>>> clients.
>>>
>>> With no choke or loss for anyone.
>>>
>>>
>>> YOU MUST REMEMBER THAT having you're cl_updaterate too high when the
>>>   
>> server
>> 
>>> wont allow it or you're rate wont allow it will cause choke and loss.
>>>
>>>
>>> Please for the love of god let this question be answered and done with
>>>   
>> for
>> 
>>> all time.
>>>
>>>
>>>
>>>
>>> This communication and any accompanying document(s) are privileged and
>>> confidential, and are intended for the sole use of the addressee(s).  If
>>> you
>>> have received this transmission in error, you are advised that any
>>> disclosure, copying, distribution, or the taking of any action in
>>>   
>> reliance
>> 
>>> upon it is strictly prohibited.  If you have received this communication
>>>   
>> in
>> 
>>> error, please return the message via email reply and immediately delete
>>>   
>> it
>> 
>>> from your system.
>>> ---Original Message---
>>>
>>> From: 

Re: [hlds_linux] HL1 Client Problems

2008-05-21 Thread Bento de Gier
Alright, this doesn't solve my problem lads :) It still exists.

Met vriendelijke groet,
Regards,

Bento de Gier
[EMAIL PROTECTED]

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Kyle
Verzonden: woensdag 21 mei 2008 8:51
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HL1 Client Problems

I actually don't care what anyone thinks and I'm not here to prove to anyone
that I'm right. 
 
I just find it funny when people who don't know what their talking about
state things as absolutes instead of posing them as questions.
 
And of course as usual anytime people quote what other supposed valve
employees say they almost always fail to get the persons name so the people
who DO know what their talking about, can verify it.
 
I just point out were people are wrong and leave it at that.
 
Then theres morons like "Gebi"  who take almost any response either out of
context or the wrong way and those  D-bags post's are always fun to read.
 
Then theres people like you, QUOTE  "whomever this was ran through A
series of tests"  END QUOTE. 
 
 
Like me running servers for 4 years and doing countless tests, thousands of
times means nothing.
 
God,  forums are funny and they and the people who post on them will never
change.
They will be stupid until they die and always want someone to just give them
the answer or do a search for them or post a link were they can get the
answer to their problem because their too stupid or lazy to simply read and
learn for themselves.
 
 
FINALY  (since you say my link is broken that proves what I'm saying is
true),Heres a link to whispers server Wiki which I'll admit has many
errors some of which I have pointed out to him over the years we both have
been members of this list ( I been a member under many names for over 7
years),   But even he agrees that the sv_maxrate for hlds is 30.000 and all
I have said is that its 25.000 for Internet, which is true.   
Http://whisper.ausgamers.com/wiki/index
php/Noob_guide_to_netgraph_/_ping#RATE   
 
 
Oh and by the way whisper, you need to update you're server wiki, because
the command line is not the only place to add the sys_ticrate command for
hlds.I have it in my server.cfg and it works just fine, But I guess that
s what you get when you simply take quotes from the steam support web site
and call them you're own wiki. And if you mean that's just for SRCDS
then you need to define that properly in you're wiki.
 
Once again logic and intelligence prevails over lazy people.  READING
ftw

 
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---Original Message---
 
From: Richard Eid
Date: 5/20/2008 8:41:15 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HL1 Client Problems
 
I wish I could find it on the forums somewhere, but at one point, someone
actually tested the various rate settings and found that the max was 2.
Aside from AnAkIn's communication with Valve, whomever this was ran through
a series of tests and determined, not by e-mail or the like, by throughput,
the rate was a maximum value of 2.  Maybe it was AnAkIn...whoever it was
provided a nice set of pics to show the differences in rate values.
 
I'm not sure why you take that tone with him, though.  He's only trying to
be helpful.  He also has documentation stating that what he has posted here
are the correct values to use.  If you can provide some evidence to the
contrary, I'd love to see it.  I'd hate to be spreading misinformation by
advising people of a rate max of 2.
 
Also, your link is broken.
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