[hlds_linux] Can't start default OP4 linux server

2004-11-06 Thread Ooks Server
I feel like I'm missing something simple and stupid. I install hlds/linux
via steam, it installs in the normal manner. I change *nothing*. I run:
./hlds_run -game valve
and it works fine. I run:
./hlds_run -game gearbox
and I get:
./hlds_run -game gearbox
Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash
Console initialized.
scandir failed:/usr/local/HLServer/gearbox/./valve/SAVE
scandir failed:/usr/local/HLServer/gearbox/./platform/SAVE
Protocol version 47
Exe version 1.1.2.0/Stdio (valve)
Exe build: 02:38:45 Jul 7 2004 (2738)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 127.0.0.1:27015
Host_Error: Couldn't get DLL API from [EMAIL PROTECTED]"<@[EMAIL PROTECTED]
FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API
from [EMAIL PROTECTED]"<@[EMAIL PROTECTED]

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[hlds_linux] HLDS linux console question

2004-11-06 Thread Ooks Server
The win32 hlds console has a status line at the top. Does the linux version
have anything like this, or is it just a scrolling terminal display without
a status?
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Re: [hlds_linux] minrate and maxrate for cs:s servers

2004-11-05 Thread Ooks Server
I do this:

sv_minrate 0
sv_minupdaterate (default)
sv_maxrate 4500
sv_maxupdaterate (default)

I'd increase maxrate if I had more bandwidth, but at this rate people ping
at 50 or less and never complain about lag or responce.

- Original Message -
From: "Tom" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, November 05, 2004 6:45 AM
Subject: Re: [hlds_linux] minrate and maxrate for cs:s servers


> Start here!
>
> sv_minrate 1500
> sv_minupdaterate 10
> sv_maxrate 8500
> sv_maxupdaterate 60
>
> My servers run these settings and are full 24/7.
> People of all connection types don't complain about lag.
>
> Be aware though. You will need to play around with these settings in order
> to find the best setup for your server and connection type.
>
> Hope this helps.
>
> Tom
>
> - Original Message -
> From: "Pleite" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, November 05, 2004 6:30 AM
> Subject: Re: [hlds_linux] minrate and maxrate for cs:s servers
>
>
> > ok, that's only thing i know too :)can u tell some good values to
set
> > this vars?
> >
> >> Pleite wrote:
> >>
> >>>can anyone tell me how to set the min- and maxrate values for the
server?
> >>>i would like to optimize it for german adsl users...
> >>>
> >>>thx 'n greetz
> >>>
> >>>Pleite
> >>>
> >>>___
> >>>To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>>
> >> sv_minrate
> >> sv_minupdaterate
> >> sv_maxrate
> >> sv_maxupdaterate
> >>
> >>
> >> --
> >>
> >> - Bruce "Bahamut" Andrews
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >
> >
> > --
> > mfG
> >
> > Pleite
> >
> > mailto:[EMAIL PROTECTED]
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
>
> ___
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please visit:
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>


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Re: [hlds_linux] Server list

2004-11-04 Thread Ooks Server
There is no quick answer. Valve borked the server list. Busy servers now sit
idle. Valve thinks it's the next best thing to sliced bread. Those who now
have traffic also think it's great. Those that have idle servers that used
to be busy think it sucks. In your case, you are basically screwed.
- Original Message -
From: "Toker" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, November 03, 2004 2:26 PM
Subject: [hlds_linux] Server list

A while back, steam was handing out server based on the last octet of the
IP
address.  This changed.  Does anybody know how it is done now?
I had a server that had .2 as the last octet and it was full 24/7.  No,
the
servers have been sitting idle 24/7.  I know they changed something.  I
have
searched everywhere and can't find a straight answer.
Anyway know the quick answer?
Thanks
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Re: [hlds_linux] hlds on P3 800

2004-10-31 Thread Ooks Server
- Original Message -
From: "Brian A. Stumm" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, October 30, 2004 6:19 PM
Subject: Re: [hlds_linux] hlds on P3 800

On Sat, 30 Oct 2004, m0gely wrote:
[EMAIL PROTECTED] wrote:
> Was that really checked when it was under a high load?  You can just
> "run" a server with no one on it to give the illusion of that 5% usage
> if thats when it was tested.
Most likely he is running a 2.4.19 (IIRC) kernel.  In the past there
have been large discussions regarding the wildly inaccurate range of CPU
loads with hlds under linux.  An 800MHz machine would handle a 12 player
server fine but 5% isn't correct that much is certain.

Actually, yes, I wasn't thinking when I said 5%, that is with just a few
players. An 800MHz will run at 20% or so with 12 players. It still screams
:)  Depends, or course, on the mod, I was using OP4 and Valve on that box.
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Re: [hlds_linux] Looking for kitkat maps

2004-10-30 Thread Ooks Server
I went there a while ago and the link to kitkat maps was broken. , looks
like it's up now.
- Original Message -
From: "Kevin Ottalini" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, October 29, 2004 9:57 PM
Subject: Re: [hlds_linux] Looking for kitkat maps

From the author:
http://docrocksmaps.homestead.com/
don't run kitKat_Beach, it's a beautiful and fun map but it will crash
your
server eventually.
qUiCkSiLvEr

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Re: [hlds_linux] Changelevel with HLSW

2004-10-30 Thread Ooks Server
You select the Change Level tab. Then click the Update button. Then wait a
minute for the map list to be loaded.
- Original Message -
From: "Martin Sommerfeld" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, October 29, 2004 11:05 PM
Subject: [hlds_linux] Changelevel with HLSW

Hi Folk,
i cant change the map with a simple doubleclick on it in hlsw,
because i dont get a list of maps in the Card "Level wechseln" (Change
Level).
In hlsw:
in the card "Level wechseln" (Change Map) i dont get the list of maps.
but
in the card "Konsole" i get this:
-
07:57:34 HLSW Information: Verbindung getrennt
07:58:27 HLSW Information: Verbinde zu 62.75.246.93:27025 ...
07:58:27 maps *
07:58:27 -
PENDING:   (fs) de_piranesi.bsp
PENDING:   (fs) de_dust2.bsp
PENDING:   (fs) de_dust.bsp
PENDING:   (fs) de_chateau.bsp
PENDING:   (fs) de_cbble.bsp
PENDING:   (fs) de_aztec.bsp
PENDING:   (fs) cs_office.bsp
PENDING:   (fs) cs_italy.bsp
-
then i can manually type "changelevel de_dust"
then it's work, but it's not fine.
is this a bug in hlsw?
i use the version "HLSW v1.0.0.31-beta" of hlsw.
greetz
Martin
my english  i know ... i work to...  ;-)
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Re: [hlds_linux] hldsupdate error

2004-10-30 Thread Ooks Server
- Original Message -
From: "Maarten van der Zwaart" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, October 30, 2004 2:45 AM
Subject: Re: [hlds_linux] hldsupdate error

On Fri, 29 Oct 2004 07:14:24 -0700, Ooks Server <[EMAIL PROTECTED]>
wrote:
I was logged in as root, but even as root I've seen some odd access
denied
messages - I thought root had absolute privelages over everything? I'll
try
that flag and see what happens.
What partition type is it on, and how is it mounted? Can you give the
output of 'mount' for that partition?
Maarten
/dev/hdc6 on / type ext2 (rw)
So, I clear the directory, download file again. Login as root. Change
ownership to zoot. Login as zoot. ./hldsupdatetool.bin. I see a couple
screenfulls of legal stuff. I type yes. It says:
sh: line 1: steam: permission denied
Broken pipe
I login as root. It works. I now have the file steam in the directory, I
guess all I've done so far was to extract the file steam from
hldsupdatetool.bin.
cd ..
set ownership of directory to zoot (I probably should have done this first).
Login as zoot. Back to HLServer directory. now I run steam, it updates the
updateder and tells me to run it again. I run it again, and it works. I'm
wondering 1) why it didn't work as root and 2) if I needed to set ownership
of the HLServer directory to the current user and that is why it now works.

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Re: [hlds_linux] hldsupdate error

2004-10-30 Thread Ooks Server
- Original Message -
From: "Marcos" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, October 30, 2004 8:38 AM
Subject: RE: [hlds_linux] hldsupdate error


Secondly, I'm trying to install the linux hlds server. I run steam:
steam -command update -game valve -dir /fat-e/HellServer -username
ooksserver -password 
Does /fat-e a vfat mount? It seems like windows e: drive mount. Fat32 fs
don't support chown or chmod, so it could be the problem. Use ext2/3 or
another POSIX fs.
I this case I was trying to do this on a fat32 partition, and it was indeed
the winblows E: drive. I tried it again on an ext2 partition and it worked.
I haven't played with this all that much, nor do I do much on the fat32
partitions. It's just there for when I boot to Win98, which isn't much now
that I'm starting to get linux figured out.
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[hlds_linux] Looking for kitkat maps

2004-10-29 Thread Ooks Server
A few of my regulars have requested that I add the entire suite of kitkat
maps, I think there are about a dozen. I have:
kitkat_beach
KitKat_Egyptian
kitkat_jewel
kitkat_kastle
Kitkat_Palace
KitKat_Space
Is this all there are? If not, does anyone know where I can find the rest?
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Re: [hlds_linux] hldsupdate error

2004-10-29 Thread Ooks Server
> >
> > What is it trying to tell me, and/or what am I doing wrong?
>
> Is the steam executable owned by a different user than the one you are
> trying to run it as? If so try changing the owner. (Do not run it as
> root!)
>

OK - do not run as root. I usually run everything as root, being a linux
newbie. Maybe I don't understand the reasons for not running as root?


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Re: [hlds_linux] hldsupdate error

2004-10-29 Thread Ooks Server
> As for the unsubscribe . . . I dunno.

One day the traffic from this list stopped. I went to look at my list subs,
and it told me I wasn't subscribed to the list. Either their server dumped,
or they took me off of the list for reasons unknown .


> As for the problems with the the un-tar-ng. It looks like you might be
> running tar as an unprivileged user AND tar really wants those
> ownerships to be 1000:100. I never seen tar force the ownership like
> that, but I did a quick look see and found this flag:
>
>   --no-same-owner  extract files as yourself
>
> Try adding --no-same-owner and let us know if it helps.
>
> Scott
>

I was logged in as root, but even as root I've seen some odd access denied
messages - I thought root had absolute privelages over everything? I'll try
that flag and see what happens.


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Re: [hlds_linux] hldsupdate error

2004-10-29 Thread Ooks Server


> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> To unsubscribe click the link that appears on every single e-mail u get
from
> the list.  Its always on the bottom.

My question was not "how do I unsubscribe from this list". My question was
"how did I get unsubscribed from this list?". One day the traffic from this
list stopped. I went into list.valvesoftware.com and it told me I was not
subscribed to the list. Either their server took a dump, or someone there
took me off of the list.


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Re: [hlds_linux] hlds on P3 800

2004-10-29 Thread Ooks Server
I've also ran hlds on a PIII/800, and it would run at 5% cpu. With 12
players the machine will scream.

- Original Message -
From: "D.Batastini" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 28, 2004 3:35 PM
Subject: RE: [hlds_linux] hlds on P3 800


I run a 12 person private CS server on an AMD 850 with a gig of ram. With a
barebones Gentoo Kernel she runs fine. (I'm currently using the latest 2.4,
but I'm sure you'll notice far better performance with the 2.6) From what I
know about DOD, it takes fewer resources than CS. So you should be in the
clear.

D.Batastini

D|vision by Zero
www.KillerSquirrels.com

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Thunfors
Sent: Thursday, October 28, 2004 6:19 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] hlds on P3 800

Hi :)

I wounder if I can handle a hlds 12 players server Day of Defeat on a P3
800Mhz with 512 ram? And run debian or Gentoo on it...We gonna only use it
as a war-server..

cheers!

_
Lättare att hitta drömresan med MSN Resor http://www.msn.se/resor/


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[hlds_linux] hldsupdate error

2004-10-28 Thread Ooks Server
First of all, how did I get unsubscribed from this list?
Secondly, I'm trying to install the linux hlds server. I run steam:
steam -command update -game valve -dir /fat-e/HellServer -username
ooksserver -password 
And it does this:
Checking bootstrapper version ...
Getting version 10 of Steam HLDS Update Tool
Downloading. . . . . . . . . . .
tar: steam: Cannot change ownership to uid 1000, gid 100: Operation not
permitted
update failed, please run "tar xzUf LinuxHldsUpdateTool_10.pkg" to install
the latest steam binary
I try to tar xzUf LinuxHldsUpdateTool_10.pkg and I get the same message
about changing ownership.
What is it trying to tell me, and/or what am I doing wrong?
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Re: [hlds_linux] [OT] Team Fortress Source & HL2 Purchase Options

2004-09-29 Thread Ooks Server
Like GotGameServers said - TF2 will come out abot the time Duke Nukem
Forever comes outIOW don't hold your breath

- Original Message -
From: "wouter v/d Bergh" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 29, 2004 2:30 PM
Subject: RE: [hlds_linux] [OT] Team Fortress Source & HL2 Purchase Options


> I've once was in contact with one of the people at valve, and i asked them
> the question what the heck happend to TF2, as we saw al this cool movies
'n
> stuff.
> I've been toled by him, that once HL2 is done, they will continue their
work
> on TF2 and other up comming games (wich i dont know).
>
> Cheers
>


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Re: [hlds_linux] OFF TOPIC: Content Servers

2004-09-24 Thread Ooks Server
As much trouble as clientregistry.blob has caused, you would think that
Valve would have figured it out by now and done something about it? Go
figure?

- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, September 24, 2004 11:55 AM
Subject: Re: [hlds_linux] OFF TOPIC: Content Servers


> I begin to believe that STEAM should just delete it automaticly every time
> it starts :)
>
> > delete the clientregistry.blobb :)
> >
> > btw: deleting the clientregistry.blobb is TEH solution in 99% of cases
> > :)
> >
> > greetings ruwen
> >
> > On 24.09.2004 at 18:27 Zak Haque <[EMAIL PROTECTED]> wrote:
> >
> >>Due to the update my gcf files got corrupt from cs: source disappearing
> >> etc.
> >>now the only content server I connect to is valve server 13 ... which
> >> is
> > in
> >>North America, im in Europe and .. it goes at MAX 15-20 kb/s which is
> >> frankly pathetic, im not going to download 500mb + all over again on
> > 20kb/s
> >>HOW can one change the content server one connects to.
> >>
> >>Thanks.
> >>
> >>-Original Message-
> >>From: [EMAIL PROTECTED]
> >>[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> >> Reynolds
> >>Sent: 24 September 2004 04:20
> >>To: [EMAIL PROTECTED]; [EMAIL PROTECTED];
> >> [EMAIL PROTECTED]
> >>Subject: [hlds_linux] Counter-Strike: Source Beta Release
> >>
> >>We have released an update to Counter-Strike: Source Beta. You need to
> >> run hldsupdatetool to update your server, this is a required update.
> >>
> >>This version fixes several server exploits, full details can be read
> >> at: http://www.steampowered.com/index.php?area=news&id=322
> >>
> >>
> >>- Alfred
> >>
> >>___
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> >> please visit:
> >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >>___
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> >> please visit:
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> >
> >
> >
> >
> >
> > ___
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>
>
>
>
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Re: [hlds_linux] Traffic slow down on our DoD Server, Need Help!!

2004-09-17 Thread Ooks Server
> >
> its the first octet of your IP, mine is 66.  If i do a refresh all, then
> stop it 2-3 seconds later, the first octect of EVERY single server is
> 66.  A lot of them even have the same second octect.
>
> --

So, it appears to first retreive servers that have the same first and likely
second octet as you do, with the (probably false) assumption that these
servers will have the best ping and be the best to play on? So, if you have
a server on a set of octets with a lot of home connections, you would get
more traffic, thus the claims that this favors home based servers. People at
home do a refresh and the first servers they see are the other home based
servers that have the same ISP that they do. If you are in an IP block that
is not used to server home connections, you would not appear first on the
list and might experience a drop of traffic.

I never play on a server simply because it has a better ping and/or seems to
be close to me. I look for specific maps and  a certain player count first,
and only when I find this do I look at ping.

But there has to be more to it. I run an OP4 server, and there are not that
many of us out there. Before this change, I had traffic 24/7. Now there is
nothing. I would not think that how the list was sorted would make any
difference since there is so few of us to start with.


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Re: [hlds_linux] Traffic slow down on our DoD Server, Need Help!!

2004-09-17 Thread Ooks Server
I'm not sure what Valve did, but their change does not seem to favor "low
bandwidth poorly specced servers run from peoples home PC". I have one of
these "low bandwidth poorly specced servers run from peoples home PC"
(actually it's a 6 player server that runs at about 4% cpu with a ping of
about 30+, depending on how far you are from me) that up until a few weeks
ago enjoyed running at peak capacity 24/7 . Now it sits empty. On the [hlds]
list, we have been complaining about it for a while now, but as you noticed,
Valve has been absolutely silent on this issue. I'm hoping they do something
soon because a lot of people are getting quite frustrated and some of us are
going to eventually shut down our servers. Maybe they want this to happen so
more people will move to HL2?

Valve: "We want as many people to run HL2 servers as possible. Converting to
Steam didn't tick them off enough, so let's jerk their chain some more and
see if we can get more people to shut down servers".

Hello, Valve, are you there? Could you at least acknowledge our concerns?


- Original Message -
From: "--Carpy" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, September 16, 2004 4:21 PM
Subject: RE: [hlds_linux] Traffic slow down on our DoD Server, Need Help!!


> Valve changed the server listing > client method a few weeks ago. Now
> instead of seeing low ping high spec servers first, you will probably only
> see low bandwidth poorly specced servers run from peoples home PC.
>
> Another wonderfully thought out move from Valve!
>
> Generally, most of those high spec servers are now sitting empty, with an
> admin who is extremely annoyed because he shelled out for a dedicated box
> and good bandwidth for nothing.
>
> Those who will be happy are those running a 8 man server with 500 ping
from
> their home PC on a cable / dsl line.
>
> We have had no communication from Valve on this whatsoever.
>


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Re: [hlds_linux] HLSW adds support for HL2/CSS

2004-09-02 Thread Ooks Server
Speaking of HLSW - has anyone had any issues using HLSW with HLSTATS? I find
that if I query my server with HLSW, the perl stats module stops responding
and no more stats are gathered until I restart it.


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Re: [hlds_linux] Valve's commitment to CS 1.6

2004-08-17 Thread Ooks Server
Valve still markets Half-Life and CS1.6. They sell it today, therefore they
will not phase it out tomorrow. At the very least, they would have to
compensate all of the people that just bought it, only to find it
discontinued, and I don't think they want to do that. I think that CS1.6
will be around for a long time to come.


- Original Message -
From: "Foo.Bar (Andre)" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, August 17, 2004 4:54 AM
Subject: [hlds_linux] Valve's commitment to CS 1.6


> Heyaz,
>
> I was setting up my CS:Source beta server while I'm waiting for it to
> preload on my machine when I thought of something...
>
> After Halflife2 and CS:Source come out, will Valve still maintain and
> update CS 1.6 and CZ?  I'd like to not sound ungrateful for their hard
> work at maintaining it for some many years but when the new version
> comes out will good old CS 1.6 and CZ be left out of update cycles?
>
> The last update to CZ started me thinking about this, the CS 1.6
> engine is apparently the same as the CZ engine yet the last updates
> have seen a fork in their features, the clearest example is that in CZ
> you drop the grenades when you die but in CS that hasn't been added.
>
> Again, I don't mean to sound ungrateful, after all very few games have
> had updates for so long, but I fear that Halflife2/CS:Source will
> spell the end for CS 1.6.
>
> Does anyone know of Valves commitment to CS 1.6 after HL2 comes out?
>
> Andre.
> --
> Foo.Bar (vulgo Andre)
>
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Re: [hlds_linux] NON OFICIAL WON SERVER

2004-08-04 Thread Ooks Server
- Original Message -
From: "Thomas Ackermann" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, August 04, 2004 5:34 AM
Subject: Re: [hlds_linux] NON OFICIAL WON SERVER


Am Mi 04.08.2004 13:46, TomÃÅ JanouÅek <[EMAIL PROTECTED]> schrieb:
> Wed, Aug 04, 2004 at 01:19:23PM +0200  ruwen napsal:
> > @Custom Master Server:
> > It's useless until there is one Master Server which uses everybody.
> Buy me a tun of beer and I'll write a server to server linking to it.
> Then there will be many custom master servers linked together to form a
big
> master server network.

>Uh, my dreams come true ;-)
>YES PLEASE!

>What can i do to help ;-)))


Get a lawyer? Valve will likely sue y'all to the moon and back again. You
turn on a WON auth server replacement, and you can expect to receive some
extremely nasty letters from Valve's land sharks.

It's a bad idea, guys - let WON die, let CS1.5 die. Embrace Steam or move on
to some other companies products. Resistance is futile - and in the case of
running a replacement to the WON auth servers, extremely foolhardy and
potentially very very expensive.


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Re: [hlds_linux] WON (Game Over)

2004-08-02 Thread Ooks Server
I think they finally did it. It's dead here on the West Coast. Alas, the
infamous day has arrived, and the WON that we have come to love is
gone...dead

let us all observe a monent of silence for WON, now that Valve has
sucessfully pulled the plug on the thousands of customers that still wanted
to use WON.


- Original Message -
From: "Christopher Luk" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, August 01, 2004 9:43 PM
Subject: Re: [hlds_linux] WON (Game Over)


> still working in Hong Komg 12:40 GMT+8 2004-08-02. what is happening?
>
> ruwen wrote:
>
> >Still working in Germany 19:50 GMT+1 1.8.2004
> >
> >[ 01.08.2004  12:32  ] HalfLife wrote:
> >
> >
> >
> >>Still working in Denmark!!!! 12:31 pm CET 8/1/2004
> >>
> >>/Tuffy
> >>- Original Message -
> >>From: "Ooks Server" <[EMAIL PROTECTED]>
> >>To: <[EMAIL PROTECTED]>
> >>Sent: Sunday, August 01, 2004 5:50 AM
> >>Subject: Re: [hlds_linux] WON (Game Over)
> >>
> >>
> >>
> >>
> >>>Still working on the West Coast!  8:49 PM PST 7/31/2004
> >>>
> >>>
> >>>- Original Message -
> >>>From: "Marcos Dias" <[EMAIL PROTECTED]>
> >>>To: <[EMAIL PROTECTED]>
> >>>Sent: Saturday, July 31, 2004 6:41 PM
> >>>Subject: [hlds_linux] WON (Game Over)
> >>>
> >>>
> >>>
> >>>
> >>>>This is a multi-part message in MIME format.
> >>>>--
> >>>>[ Picked text/plain from multipart/alternative ]
> >>>>Hello here in Brazil at 22:38 or 10:38PM WON server isn't working more
> >>>>
> >>>>
> >>:
> >>
> >>
> >>>>--
> >>>>
> >>>>Adding master server 65.73.232.252:27010
> >>>>
> >>>>Out of date. Please visit www.steampowered.com.
> >>>>
> >>>>
> >>>>Out of date. Please visit www.steampowered.com.
> >>>>
> >>>>
> >>>>Out of date. Please visit www.steampowered.com.
> >>>>
> >>>>Trying to authenticate with WON servers
> >>>>Your executable is out of date.
> >>>>Trying to authenticate with WON servers
> >>>>Your executable is out of date.
> >>>>Trying to authenticate with WON servers
> >>>>Your executable is out of date.
> >>>>Trying to authenticate with WON servers
> >>>>Your executable is out of date.
> >>>>L 07/31/2004 - 22:38:40: World triggered "Round_Start"
> >>>>Trying to authenticate with WON servers
> >>>>Your executable is out of date.
> >>>>Trying to authenticate with WON servers
> >>>>Your executable is out of date.
> >>>>
> >>>>Marcos Dias
> >>>>www.netrangers.com.br
> >>>>--
> >>>>
> >>>>
> >>>>
> >>>>___
> >>>>To unsubscribe, edit your list preferences, or view the list archives,
> >>>>
> >>>>
> >>>please visit:
> >>>
> >>>
> >>>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>>>
> >>>>
> >>>___
> >>>To unsubscribe, edit your list preferences, or view the list archives,
> >>>
> >>>
> >>please visit:
> >>
> >>
> >>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>>
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> >>
> >>
> >
> >
> >
> >
> >
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Re: [hlds_linux] WON Shutdown Question

2004-07-29 Thread Ooks Server



> > I see my 1.5 server which was has been mostly full for over a year now
> > suddenly see lower player counts and sometimes no players for a few
> > minutes.  I realize this is in part due to many players finally moving
> > away from 1.5.  But since you mentioned that the process was to start on
> > the 26th I got to wondering how that worked and why the transition takes
> > 5 days?  Don't you need to simply turn off the services?
>
> It was shut off last night at about 8PM CST.
>
> I had to sv_lan 1 and -insecure my servers to keep my LAN customers able
> to play.  The VAC module for 1.5 denies access, which is hella retarded.
>
> SteamSux(tm).
>
>

WON isn't completely off yet, there are still plenty of WON servers with
players on them - but it won't be much longer 


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Re: [hlds_linux] The WON, The 7.7.2004 crash and The Future

2004-07-25 Thread Ooks Server

- Original Message -
From: "Timothy Lynn" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, July 25, 2004 3:23 PM
Subject: RE: [hlds_linux] The WON, The 7.7.2004 crash and The Future


> Matt Burke wrote:
> > Dropped  from server
> > Reason:  Error verifying STEAM UserID Ticket(server was
> > unable to contact the authentication server, 31).
> >
> > I bought CS:CZ last night, and since Steam decided to log me off for
> > some reason (I didn't select a 'log off' option), I can't play the
> > game I just paid for.
>
> You should look back over the archives of this list and count how many
> times in the past the WON master servers took a nose dive. WON was far
> from the haven of stability that some are making it out to be.
>

While this may be true, WON at its worst was never as bad as Steam. Valve
broke one of the oldest rules in the book: "if it ain't broke, don't fix
it". WON wasn't broke, but they still tried to fix it with Steam. It's a
very serious flaw when people can't play games they paid for because Steam
is down (again).


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Re: [hlds_linux] WON-Less 1.5

2004-07-12 Thread Ooks Server
I hope he has good lawyers - and a lot of money to throw at them. I suspect
a lawsuit will be coming from Valve's attorneys - fast and nasty - in the
very near future. I hope I'm wrong

- Original Message -
From: "McCormack, Chris" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, July 12, 2004 7:11 AM
Subject: RE: [hlds_linux] WON-Less 1.5


> Maybe the no-won patch is not AS worrying to valve as the no-steam 'mod'
they claim to have devised for running cstrike without steam.
>
> Maybe someone from valve should lookup this guy :
>
> Main developer, founder of Steamless CS Project, WgW admin
> Mail: [EMAIL PROTECTED]
>
>
> Chris
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of JustGags
> Sent: 12 July 2004 14:46
> To: [EMAIL PROTECTED]
> Subject: [hlds_linux] WON-Less 1.5
>
>
> Some of my clients are asking me about a project known as "SteamLessCS"
that
> has basically started their own WON Auth servers and are distributing a
> patch that those who want to continue to play 1.5 can
>
> http://www.steamlessproject.nl.tt
>
> Would Valve fight this? Or is it just another "mod" in their eyes?
>
> Thanks!
> -Blake
>
> ***
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[OT] Re: [hlds_linux] WELL???? Valve??? Are you there?

2004-06-23 Thread Ooks Server
A bit OT, but really, Valve, that is really really bad business. Assuming
that article is true, you really should have allowed option A. Be nice, kiss
butts, give them an out, and you will likely get more business (and money).
My responce to a nicer approach would be to purchase the necessary licenses.
My responce to a letter like that would be for Valve to go to hell and I'd
hire my own attorney and duke it out in court.


- Original Message -
From: "Adam 'Starblazer' Romberg" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 23, 2004 5:01 PM
Subject: Re: [hlds_linux] WELL Valve??? Are you there?


> > For the love of Pete, could you fix this damn problem?
>
> Their too busy suing Gaming centers right now, and forcing them to go into
> steam.
>
> Yaknow, the people that made CS popular.
>
> http://www.corante.com/importance/archives/004323.html
>
> 
> Adam 'Starblazer' Romberg Appleton: 920-738-9032
> System Administrator   Valley Fair: 920-968-7713
> ExtremePC LLC-=-  http://www.extremepcgaming.net
>
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Re: [hlds_linux] OS opinions please

2004-05-23 Thread Ooks Server
Where do you get these from? I picked up a bunch of 2-3 GB drives on eBay
for about 5 bucks each, and these work great for running a server.


> Eric (Deacon) wrote:
>
> >>I am interesting in less disk space because I have only small HDDs.
> >
> >I am struggling to understand why you would have and use a ~650MB hard
> >drive.  http://www.newegg.com/app/manufact.asp?catalog=14&DEPA=1
> >
> >--
> >Eric (the Deacon remix)
>
> I am only a private server admin and I don't want to spend
> my less money in things I don't need. I can get sometimes
> HDDs < 1 GB for free. So I have to use them.
>
> greetings ruwen
>
>
>
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Re: [hlds_linux] OS opinions please

2004-05-19 Thread Ooks Server
My server sits in my home office, has a monitor that is connected and on
24/7, and I would NEVER run a screen saver on it. If I'm going to bed or
going to be gone, I either turn it off, or just turn the contrast down.
Screen savers are evil! Evil, I tell you! And they also brand you as NEWB.
Screen savers...just say no


- Original Message -
From: "Donald Holl" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, May 19, 2004 6:37 PM
Subject: Re: [hlds_linux] OS opinions please


> Right, but maybe his server is at home or does have a monitor connected.
>
> - Original Message -
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, May 19, 2004 08:20 PM
> Subject: RE: [hlds_linux] OS opinions please
>
>
> > U why use a screen saver at all? lol. Call me silly but when I see
> > pictures of rack servers in datacenters I dont see monitors hooked up to
> > them all.
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Behalf Of Donald Holl
> > Sent: Wednesday, May 19, 2004 7:53 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds_linux] OS opinions please
> >
> > It's best to use a screen saver that uses low resources especially on a
> > server machine. I recommend a screen saver with a static image such as
> > Blank; it uses hardly any CPU versus the OpenGL 3DPipes screen saver.
Those
> > OpenGL screen savers were meant to use as much CPU as they can to show
off
> > the "power" of your computer. It is really not a good idea to use
> > hem.
> > - Original Message -
> > From: Mike Donahue <[EMAIL PROTECTED]>
> > Date: Wed, 19 May 2004 10:37:57 -0700
> >
> > Well that's the kind of useful
> > feedback I've been looking for!
> > For the rest of the responders, thanks.  I
> > was worried that my 3DPipes
> > screensaver would kill my single instance
> > server, and it doesn't look like
> > it will. :) > > My intent was not to turn
> > this into a *nix/MS war (btw awps suck!), as each > has its place; for
me,
> > it looks like 2k3 is the better solution.
> >
> > Thanks again for the feedback.
> > FWIW, I'll take performance snapshots of the
> > server now under full load,
> > do the same when it's 2k3, and post the results.
> >
> > Mike
> >
> > P.S. I don't
> > think you can run fsck on windows!
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Re: [hlds_linux] OS opinions please

2004-05-19 Thread Ooks Server
The gui doesn't require squat in the way of resources.

- Original Message -
From: "Shane Robinett" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, May 19, 2004 7:10 AM
Subject: Re: [hlds_linux] OS opinions please


> If you know how to run windows right, you can remove much of that
> "overhead".
> -
> Disable every service you dont need
>
> Run winNT/2003 headless (re: remove the GUI)
>
>
> - Original Message -
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, May 19, 2004 10:01 AM
> Subject: Re: [hlds_linux] OS opinions please
>
>
> > Does not Windows have a higher resource over head??
> > Leading to less on the boxen ??
> >
> > Vale Fix the Linux Bi's 
> > PLEASE !!
> > - Original Message -
> > From: "Steven Hartland" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Wednesday, May 19, 2004 9:27 AM
> > Subject: Re: [hlds_linux] OS opinions please
> >
> >
> > Thanks for that Mike. Will be testing CS on an AMD 64 on multiple
> > OS shortly but very interesting to see the differences u experienced.
> >
> > Steve / K
> > - Original Message -
> > From: "Mike Maynard"
> > > No stats saved but when we had Gentoo on the box it averaged over 80%
> util
> > > and was very sluggish.
> > > We are now at 45% util and are slowly bumping max players on all the
> > servers
> > > to see how well it handles.
> > >
> > > Server IP is 12.109.169.6 if you want to try the play, the server on
> 27015
> > > is CS 1.5 and it even runs WinHLBoost set to 400FPS and it barely
> affects
> > > proc usage.
> > >
> > > Don't get me wrong, I would LOVE to be still running Gentoo on these
> boxes
> > > just for the cost issues involved.
> >
> >
> > 
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Re: [hlds_linux] 4/6/04 VAC Updated

2004-04-06 Thread Ooks Server
>> This is a multi-part message in MIME format.
>> --
>> [ Picked text/plain from multipart/alternative ]
>> New detections added.
>>
>> --
>> Nick Shaffner
>> Valve
>
>Please set an example and post plain text to the list. If Valve doesn't
>even use decent list etiquette nobody will. :-|
>
>-Mad

Looks like they are still using Microsoft software. You think they would
have learned their lesson by now and switched to something a bit more
secure?


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[hlds_linux] Linux n00b guide needed

2004-03-29 Thread Ooks Server
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
It is time! I am building a linux box and am about to embrace Linux.

So - what is a good distro to use? I considered RedHat, but RedHat as we
know it has been discontinued. They are moving to a commercial distro, and
Fedora, which is still in early beta, if not alpha. I have Mandrake, and am
tempted to join the Mandrake club but I'm not sure it's worth the $$.  Who
is running hlds on a linux box, and what distro are you using?

Once I get it up and running, what kind of gotchas can I look forwards to,
running hlds on a linux box?


--


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