RE: [hlds_linux] Is the hlds_l memory leak ever going to be fixed?

2004-06-01 Thread Richard Onyon
Thought I'd chime in with what I'm seeing.

Regular vanilla cstrike servers are having a performance decrease, which
becomes noticeable after about a week. (Mostly in bullet registration, you
can tell degradation after about 5-6 days) Memory usage increases 1.5 to 3%
every 24 hours.

We have two servers running AMXMod "X"; Memory usage is 30% higher than non
AMX mod servers, and that memory usage increases 2-4% daily.

I've been giving my servers reboots once a week to bring them up in tip-top
shape.

Running

Fedora Core 2 2.6.6 kernel
Dual Intel 2.8ghz Xeons
1 Gig ECC ram.

Although it doesn't sound as bad as BSD users are having, it is apparent.

Rich

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of m0gely
Sent: Tuesday, June 01, 2004 12:34 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Is the hlds_l memory leak ever going to be fixed?

Mike wrote:
> m0gely, if I recall, don't you run FreeBSD
> as well? This may be a FreeBSD specific issue, although I couldn't see
why.

Yes I run 4.9.  But I have seen lots of people complain about this on
the list who use Linux as well.  It's just been a stale topic for a
while.  Regardless of how my server is set up, and what maps are
running, I have been running the same plugins, maps and configs since
1.5.  The only difference now is the hlds version.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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RE: [hlds_linux] 1.5 assistance

2004-05-27 Thread Richard Onyon
First off you can't bind the HL server to an IP your computer hasn't been
assigned, so you are getting the expected results when binding to our
external IP. Don't worry though, you can have a local IP, and as long as
your exposed to the internet you 'should' be able to play.

You show below your startup line is './hlds_run -game cstrike -debug'

What about +map and +maxplayers? Same thing?

Rich


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris
Sent: Thursday, May 27, 2004 7:26 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] 1.5 assistance

I have a 1.5 LAN server setup for a once a week session, and we'd like
to play against another Cafe online. However, the server is not visible
to the outside world.

Secure is set to "0" in the liblist.gam, sv_lan 0 in the server.cfg

Planet ADE-4000 Router / Mandrake 9.
(Manual: ftp://ftp1.planet.com.tw/ADSL/ADE-4000/EM-ADE4V1.pdf)

I've opened up all the right ports in the "Virual Server" settings, and
even tried DMZ for the server IP. All I get is this far:

[EMAIL PROTECTED] hlds_l]$ ./hlds_run -game cstrike -debug
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
Protocol version 46
Exe version 3.1.1.1
Exe build: 22:35:19 Apr 29 2003 (2378)
Mismatched data in HPAK file custom.hpk, deleting
WON Auth Server
Server IP address 10.0.0.254:27015

   Metamod version 1.17  Copyright (c) 2001-2003 Will Day
<[EMAIL PROTECTED]>
   Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
   This is free software, and you are welcome to redistribute it
   under certain conditions; type `meta gpl' for details.

CDMOD: Cheating-Death has successfully hooked the game dll.

   Cheating-Death v4.15.0
   This software is free and comes
   with ABSOLUTELY NO WARRANTY.
   http://www.unitedadmins.com/cdeath.php

Executing Admin Mod config file
Executing Admin Mod config file
Adding Auth server 65.73.232.251:27040
Adding Auth server 65.73.232.253:27040
Adding master server 65.73.232.251:27010
Adding master server 65.73.232.253:27010
Adding master server 65.73.232.252:27010

And it just stalls there. The LAN IP address is displayed, and when I
specify the online IP in the command line, I get:

WARNING: UDP_OpenSocket: port: 27015  bind: Cannot assign requested address
FATAL ERROR (shutting down): Couldn't allocate dedicated server IP port
./hlds_run: line 83:  2188 Segmentation fault  $HL $*

Any ideas?




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RE: [hlds_linux] OS opinions please

2004-05-23 Thread Richard Onyon
For a single server the performance impact wouldn't be that bad at all.

Maps may take slightly longer to load (I'd be surprised if anyone could tell
the difference) but after that the only disk activity is writing the logs.

Rich

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of DLinkOZ
Sent: Sunday, May 23, 2004 2:29 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] OS opinions please

But wouldn't the performance of such old drives have a negative impact on
server performance?


- Original Message -
From: "ruwen" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, May 23, 2004 8:29 AM
Subject: Re: [hlds_linux] OS opinions please


> Eric (Deacon) wrote:
>
> >>I am interesting in less disk space because I have only small HDDs.
> >
> >I am struggling to understand why you would have and use a ~650MB hard
> >drive.  http://www.newegg.com/app/manufact.asp?catalog=14&DEPA=1
> >
> >--
> >Eric (the Deacon remix)
>
> I am only a private server admin and I don't want to spend
> my less money in things I don't need. I can get sometimes
> HDDs < 1 GB for free. So I have to use them.
>
> greetings ruwen
>
>
>
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RE: [hlds_linux] Web Based HLDS Management

2004-05-23 Thread Richard Onyon
Classic example of one person ruining it all - The server wasn't on a daemon
and someone managed to turn it off. The server is now running on a daemon,
and should come back online anytime someone tries to turn it off.

Sorry bout that;

Rich

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve
Sent: Sunday, May 23, 2004 8:46 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Web Based HLDS Management

I went there and all it said to me what check you server port
settings

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott
Pettit
Sent: Sunday, May 23, 2004 3:56 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Web Based HLDS Management

On Sun, 2004-05-23 at 20:26, Richard Onyon wrote:
> Hi Everyone;
>
> For all those who are still interested in exoControl, I setup a demo
account
> for everyone.
>
> http://gaming.zplay.net/
>
> Username: demo
> Password: demo
>
> Some of the features are disabled such as Shell account, and
start/stop
> server features. Contrary to some other's troubles with it, I find the
bugs
> are fairly minor. (RCON bug is pretty annoying - all I've noticed so
far)
>
> Please feel free to check around the account, and not try to break or
> destroy anything. If activity get's funky on it I'll take everything
down.
>
> Otherwise, hopefully you'll like it.
>
> Rich Onyon
>
>
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exoGameCtl 2.0.7i is only designed for Microsoft Internet Explorer.

We are working on a Mozilla design for v2.1!

Sorry for any inconvenence.

:-(


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RE: [hlds_linux] OS opinions please

2004-05-20 Thread Richard Onyon
That box I bought from dell cost $200 less since I requested XP not be
loaded... $699 less since I requested WinServer 2k3 not be loaded.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric (Deacon)
Sent: Wednesday, May 19, 2004 10:57 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] OS opinions please

In a bold display of creativity, MadScientist wrote:
> I'm comparing apples to apples... i.e. the latest Windows to the latest
> Linux. But even still, W2K is more expensive than Linux or FreeBSD, and
> that will still leave you with extra money for hardware.

Uh, yeah, feel free to compare apples to gophers all day long, but the
fact is that when you order a box from Dell or whoever else, it's going
to come with a Windows OS on it, usually XP these days.  XP, Win2k Pro,
either way, it's going to be just fine.

--
Eric (the Deacon remix)

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RE: [hlds_linux] Web Based HLDS Management

2004-05-18 Thread Richard Onyon
zPlay.net is taking over the exoControl project FYI. Were doing testing of
v3 now.

And some phone support is better than none =)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Tuesday, May 18, 2004 8:04 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Web Based HLDS Management

Exocontrol lol - stay FAR away.

The guys website went down - now hes on a subdomain. Hes in a heap of
financial trouble.  Version 3 has been slated to come out since last oct?
and 2 never worked properly anyways (a fact me and him talked about before
too) with the rcon and restarts giving problems. Now the guy doesnt even
have a computer and to get ahold of him you have to call his "office" and
mention that you want to speak with the owner of rwjd.com to get
transferred. Thats so his mom knows to hand the phone to him.

Im sitting on a useless license that cost a bundle that expires in august.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Richard
Onyon
Sent: Tuesday, May 18, 2004 8:46 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Web Based HLDS Management


exoControl.

eMail me at [EMAIL PROTECTED] personally if you would like to try it out. It
does pretty much everything.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hondaman
Sent: Tuesday, May 18, 2004 5:37 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Web Based HLDS Management

What GUI's do you guys use to manage your servers?  Especially those who are
GSP's?  I would like one that had built-in upload ability so that a clan
could upload maps, plus do all the other regular stuff like restarting the
server, changing configs, ect.




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RE: [hlds_linux] Web Based HLDS Management

2004-05-18 Thread Richard Onyon
exoControl.

eMail me at [EMAIL PROTECTED] personally if you would like to try it out. It
does pretty much everything.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hondaman
Sent: Tuesday, May 18, 2004 5:37 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Web Based HLDS Management

What GUI's do you guys use to manage your servers?  Especially those who are
GSP's?  I would like one that had built-in upload ability so that a clan
could upload maps, plus do all the other regular stuff like restarting the
server, changing configs, ect.




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RE: [hlds_linux] Bring it on :D

2004-05-16 Thread Richard Onyon
Most dedicated server providers are not in colo facilities thank you very
much.

Especially wholesale dedicated server dealers (i.e. EZZI.net, ev1Servers,
UnitedColo) are in separate facilities, not datacenters. Although (Some) may
be "Datacenter Class" facilities.

Then again there are specialized dedicated server dealers who deal directly
out of carrier class datacenter facilities (Peer1, MFN, Level3, MCI etc) but
those dedicated servers run $700+ per month; well above the price of
profitability.

Pure and simple, 99% of dedicated server providers cannot match the
transport quality of co-location providers. This excludes dedicated server
resellers who operate out of the datacenters directly.

Rich

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of m0gely
Sent: Sunday, May 16, 2004 10:52 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Bring it on :D

Richard Onyon wrote:
> Colocation and transport providers on the other hand provide a different
> service.

Dude, where you you think these dedicated servers are hosted at?  A
co-lo facility maybe?  No matter what type of service you are using it's
up to the host to provide you with a good connection.  It has nothing to
do with co-lo vs. anything.  If it's a dedicated server you have thats
got crap for connectivity, it may not be their fault.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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RE: [hlds_linux] Bring it on :D

2004-05-16 Thread Richard Onyon

Let's compare "Professional" vs "Dedicated Server" why don't we.

69.28.242.230:27015 = Professionally hosted server located in New York City.
(Provided by www.zplay.net /end plug =) )

65.125.232.146:27015 = Server hosted through EZZI.net located in New York
City.

Go play on each and I'm sure you will notice a huge difference in game play
quality. That's not saying Dedicated Servers are crap and worthless pieces
of junk, that couldn't be farther from the truth. But Dedicated Servers wont
give you a high-quality gaming experience that collocation can give you.
Mass Market dedicated server providers do everything as cheap as possible.
Do you really think they make much money off your $100 a month for that p4
your on? They make next to nothing! - Which is why they won't spend a lot of
money on high-quality bandwidth and network components, just enough to get
by.

Colocation and transport providers on the other hand provide a different
service. Connectivity, rackspace, and power. You provide the rest. They make
sure their network is superior quality, redundant, and has lots of peering
points. It costs more, you need your own equipment, but it provides a much
higher quality level of connectivity.

It's all in the customers perception. He can go rent a dedicated server and
host 4 20 person servers for only $70 a month. They wont be great servers,
it's gonna take a lot of work to keep them alive, and  the box secured.

Or, a customer can go through a professional host (GD, GriffenRun,
zPlay.net, etc) and have superior levels of connectivity, that would cost
the end user thousands of $$$, and have him on his toes all the time making
sure things are running smoothly. (i.e. One of my servers had a problem were
fans kept exploading I don't think the majority of end users know/want
to deal with that in a colo experience)

And Nelson, your cartel stories make me laugh!

Rich



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Frash

Since there clear guides and distributions only "new admins" will pay twice
as much than a dedicated server to get FTP and some crappy webpanel. (Yes
people, you can
have a dedicated box for 70 bucks a month with a Pentium 2.4 500GB b/w plesk
etc. nowadays)

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RE: [hlds_linux] How hard would it be to make hlds

2004-04-26 Thread Richard Onyon
I'd like to comment on the sun note.

Sun boxes cost in the tens of thousands to hundred of thousands of dollars
for anything "decent" by sun standards.

But if your still bent on using sun equipment, this may be a start.
http://www.theregister.com/2004/04/26/sun_certifies_windows/

:)

Rich

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Lee
Sent: Monday, April 26, 2004 3:55 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] How hard would it be to make hlds

The architecture of the system has little to do with this. BTW hlds
already has support for processors that blow the current sparcs away,
the opteron. Don't think so? Check the sun website, they are offering
opterons as an alternative b/c sparc is showing its age. The new sparc
design may be better, but whats the point in talking about hardware that
doesnt exist yet? Maybe you're suggesting the sparc b/c of its parallel
processing capabilities. Well, the xeon and the opteron both support up
to 8way smp, which should be able to run a lot more than 4 of these
hypothetical 64 player servers. Heres the real problem with 64 player
servers, map size. HLDS really starts to crawl when maps get large. A
map large enough to hold 64 players at once would probably be the
biggest issue with hlds and I'm not sure how much raw horsepower could
help this.

> LOLOLOL!   I didn't know hlds was ported to sparc!!   That's the only way
> you're gonna get 4 64-player servers on one box, let alone ONE!!   Hell,
you
> can barely fit a 32 on one x86 proc under 3.1.1.0 with a few addons.
>
> Wishful thinking at best.
>
> /BA
> /Michigan Burbs
>
>
> ___
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>


--
Thanks,

David Lee

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RE: [hlds_linux] Most powerful / best performing option

2004-04-14 Thread Richard Onyon
Unless you are running only 64 bit games on a 64 bit OS, go with Intel.
Countless benchmarks by places such as www.TomsHardware.com and
www.amdzone.com (Slightly biased) show that in the 32Bit realm, Athlon 64's
are not king.

For Counter-Strike and games of the like, a 7200RPM Drive is fine. Maps
aren't very large, and should load in a few seconds at the max. If your
moving onto other games such as BF:Vietnam - You may want to go 10,000 RPM
SATA for some slightly decreased loading times.

And if your going to have this CoLocated- Be VERY careful. Once machines are
out of your direct control, funny things start to happen. Random reboots,
console hangs, etc, and you can't just "Walk Over" to reboot them most of
the time. Just thought I'd let in on that advice.

Rich
www.zPlay.net


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richy Fennell
Sent: Wednesday, April 14, 2004 9:43 AM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Most powerful / best performing option

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi
I am spec'ing a new system to run some clan servers from and im
wondering what the best price per performance system will be.
I am choosing between an athlon 64 2.2ghz with 2 x 512MB Ram or a Intel
3.2ghz with 2 x 512MB ram both in 2U chassis.
Hard disc is a Diamond max 7200rpm drive.


OS is linux running console only.

It comes down to the CPU really. Which one will host the most games
servers comfortably and how many will it host (12 man CS servers)?

I must admit I am very happy with AMD CPU's and have an athlon64 3.2+ at
home which perform's excellent. Although I wont be running the chip in
64 bit mode for a while I am leaning towards either athlon64 or opteron
but I don't want to dismiss intel if it is a better option.

Also is the Hard disc up to spec being a PATA single disc?

Thanks for your feedback

Richy

---
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RE: [hlds_linux] 4/12/04 VAC Updated

2004-04-13 Thread Richard Onyon
Nelson, great job at rephrasing what I just said... Were you running out of
original comments? Let's take a good look at some of your comments through
the ages why don't we - most of them idiotic and unfeasible.

http://www.mail-archive.com/cgi-bin/htsearch?method=and&format=short&config=
hlds_linux_list_valvesoftware_com&restrict=&exclude=&words=Nelson+Marques

Nearly every single comment you have made is pure rubbish and idiocy. Stop
pretending you're a good sysadmin and learn to live as one! Also - all the
subliminal nazism and German supremacy comments you put in a lot of your
posts are very uncalled for - leave those comments for the klan meetings.

Now let's please drop it at this and get back to HLDS discussion!

Richard



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nelson Marques
Sent: Tuesday, April 13, 2004 12:19 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] 4/12/04 VAC Updated

Quoting someone:

"Go take those idiotic comments to the forums please."

Please Rich take those comments to the forums, I use this list to
improve my knowledge not for those kind of bitch fights.

Kampfhund
Blut und Ehre

Richard Onyon wrote:

>Go take those idiotic comments to the forums please.
>
>I use this list to better my knowledge, not listen to morons with JACK tell
>a company with a user base of millions what to do.
>
>Rich Onyon
>www.zPlay.net
>
>-Original Message-
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of THC_Vaporizer
>Sent: Monday, April 12, 2004 8:57 PM
>To: [EMAIL PROTECTED]
>Subject: Re: [hlds_linux] 4/12/04 VAC Updated
>
>Nick Shaffner" <[EMAIL PROTECTED]>
>
>
>>* New cheat detections per usual.
>>
>>Many thanks to those who submitted resources via email, it's been very
>>useful for helping to fill in the gaps.
>>
>>At this point, I'm only interested in things not readily available via
>>web search engines.  I'm particularly interested in unreleased beta
>>versions of major cheat programs.
>>
>>
>
>
>we've heard it all before, pay attention to the market share that is
>slipping through your fingers.
>
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RE: [hlds_linux] Linux n00b guide needed

2004-03-29 Thread Richard Onyon
Hey There

About your Fedora comment, couldn't be farther from the truth. Fedora is
about to go "Gold" (As much as you can say that for a community project)
with the Final build to be released this month or next. I have colocation in
the NYC area, and have had my Dual 1u Athlon MP server be as stable as could
be for the past month using Fedora Core 2. Using YUM to upgrade it is great,
10 minute process updates everything on your system, including the kernel,
without you having to get into any risky business of compatibility issues by
upgrading the kernel yourself.

There are no real "Gotchas" with Linux. They are a bit more sensitive than
Windows, so they can be "Accidentally" taken offline a bit easier if you
execute the wrong command. Otherwise, they are a sit and do their job kinda
box. No routine maintenance required, unlike windows and constant security
patches.

Hope this answers a few of your questions.

Email me if you have any more.

Rich Onyon
www.zPlay.net


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ooks Server
Sent: Monday, March 29, 2004 4:40 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Linux n00b guide needed

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
It is time! I am building a linux box and am about to embrace Linux.

So - what is a good distro to use? I considered RedHat, but RedHat as we
know it has been discontinued. They are moving to a commercial distro, and
Fedora, which is still in early beta, if not alpha. I have Mandrake, and am
tempted to join the Mandrake club but I'm not sure it's worth the $$.  Who
is running hlds on a linux box, and what distro are you using?

Once I get it up and running, what kind of gotchas can I look forwards to,
running hlds on a linux box?


--


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RE: [hlds_linux] SZ_GetSpace in czero

2004-03-29 Thread Richard Onyon
AdminMod does not yet support Condition Zero - Which is probably the reason
you are getting those errors.

Try AMX Mod X - Apparently they do support condition zero.

http://www.amxmodx.org/

Let us know if that helps.

Richard Onyon
www.zplay.net High Powered Game Hosting


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Brett
Sent: Monday, March 29, 2004 7:27 AM
To: HLDS Linux List
Subject: [hlds_linux] SZ_GetSpace in czero

I've started up a condition zero dedicated server on a linux machine,
and whilst I have HLSW monitoring it, I see this keep appearing in the
console:

SZ_GetSpace: overflow on SVC_RuleInfo

 From what I can find on the net, I gather it is due to having too many
cvars, I'm only running stock czero with adminmod at the moment but
there are all these new bot cvars that have come in with czero - so is
there any way to reduce the amount of cvars to get rid of this message
as it is annoying me (although not causing any problems as far as I can
tell as the server seems to run with a nice ping etc).

Thanks in advance!

--
Alex Brett
[EMAIL PROTECTED]
+44 (0)870 744 2170
http://www.loho.co.uk/

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RE: [hlds_linux] CZ, the future?

2004-03-28 Thread Richard Onyon
Condition Zero isn't about the multiplayer.

Condition Zero is all about the single player.

People aren't getting the fact that the multiplayer was just a "useless"
goodie so to say, with fancy looking maps.

So tell your customers, if they are looking for a new multiplayer
experience, condition-zero is not it. If they are looking for a good
(debatable) single player experience, than condition-zero is what they are
looking for.

Rich Onyon
www.zPlay.net Game Server Hosting

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James Clark
Sent: Sunday, March 28, 2004 5:05 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] CZ, the future?


Being the "gamesmaster" for the ISP I work at, I'm getting a few people
asking me about CZ, since I've bought it already they haven't yet.
Most want to know what to expect, i.e. is there going to be more anticheat
stuff, more or less resource hogging etc... I don't know the answers,
wondering if anyone does?  What does the future hold?

All I can tell them, from what I've seen so far, is that the maps are
prettier, but you'll need a better PC if your struggling on 1.6.

Cheers,
James.


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