AW: AW: Your typical MSX history & hardware setup

1999-03-03 Thread Robert Vroemisse



> --
> Van:  Rieks W. Torringa[SMTP:[EMAIL PROTECTED]]
> Verzonden:woensdag 3 maart 1999 9:16
> Aan:  [EMAIL PROTECTED]
> Onderwerp:    Re: AW: Your typical MSX history & hardware setup
> 
> Hey...
> 
> >> To go in short... I was born in 1979 (as they say, I can't clearly 
> >> remember)...
> >Is there any scientific proof that you are born in that year? Maybe you 
> are
> >a Vampire and you are taken into home by your (current) mother. Maybe 
> you
> >will suck her dry in a few years and go search for some new ignorent 
> parents
> >where you can again practise your habit of drinking unholy blood. I 
> don't
> >say this is true, but maybe
> 
> Hahaha. Yes yes yes, Rieks is only my nick. Actually my name is 'Count 
> Dracula'
> but hey - nobody knows that name anymore ! Hahaha... Yeah, Robert, why 
> are
> you lacking to reveal the role YOU play in this story ? As my servant, 
> you too 
> aren't that innocent anymore hehehehe.
Yeah. My name is actually Igor and I am the Humble servant of my master
Vladimir Tepez. A couple of centuries ago I killed some virgins and sucked
them dry, but that was in my Puberty

> >Which is actually quite nice. When I come to to think about it. The 
> disk is
> >actually very GREAT!!!
> 
> You're its composer and designer, so what do you expect ? But ofcourse, 
> I
> have to agree. Otherwise we wouldn't have released the whole thingie !
> 
> >> My greatest fun with MSX is not the MSX itself anymore, but the scene 
> >> that uses it... For example, fairs, friends coming to drink a beer 
> and 
> >> play pool,
> >Any persons in particular maybe?
> 
> Yeah, Jan Wilmans for example... Johnny Hassink... Hehehehe... And 
> ofcourse
> my greatest fan Robert Vroemisse :) And many others, but why quote all 
> their
> names...?
> 
> >> - MSX Turbo R ST
> >With a vage kabel and stoffige veertjes
> 
> The cable isn't vague !!! How DARE you insult my Turbootje ??? And
> also the 'veertjes' (feathers ? hahahhaha) aren't 'stoffig'  Jan did
> a great job 'healing' my Turbo R.
Yeah. He blessed it with his holy powertools and made it a lean mean
processing machine.

> >> - Two Philips full-colour monitors
> >One is very vague
> 
> I'm afraid I have to agree with that.
> 
You see, I'm always right. When I look into my crystal ball I see these
things. The only problem is that my crystal ball is also very vague. It's
made by the same person who made Rieks's monitor
> Bye
> Rikusu-sama
> 
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Re: AW: Your typical MSX history & hardware setup

1999-03-03 Thread Rieks W. Torringa

Hey...

>> To go in short... I was born in 1979 (as they say, I can't clearly 
>> remember)...
>Is there any scientific proof that you are born in that year? Maybe you 
are
>a Vampire and you are taken into home by your (current) mother. Maybe 
you
>will suck her dry in a few years and go search for some new ignorent 
parents
>where you can again practise your habit of drinking unholy blood. I 
don't
>say this is true, but maybe

Hahaha. Yes yes yes, Rieks is only my nick. Actually my name is 'Count 
Dracula'
but hey - nobody knows that name anymore ! Hahaha... Yeah, Robert, why 
are
you lacking to reveal the role YOU play in this story ? As my servant, 
you too 
aren't that innocent anymore hehehehe.

>Which is actually quite nice. When I come to to think about it. The 
disk is
>actually very GREAT!!!

You're its composer and designer, so what do you expect ? But ofcourse, 
I
have to agree. Otherwise we wouldn't have released the whole thingie !

>> My greatest fun with MSX is not the MSX itself anymore, but the scene 
>> that uses it... For example, fairs, friends coming to drink a beer 
and 
>> play pool,
>Any persons in particular maybe?

Yeah, Jan Wilmans for example... Johnny Hassink... Hehehehe... And 
ofcourse
my greatest fan Robert Vroemisse :) And many others, but why quote all 
their
names...?

>> - MSX Turbo R ST
>With a vage kabel and stoffige veertjes

The cable isn't vague !!! How DARE you insult my Turbootje ??? And
also the 'veertjes' (feathers ? hahahhaha) aren't 'stoffig'  Jan did
a great job 'healing' my Turbo R.

>> - Two Philips full-colour monitors
>One is very vague

I'm afraid I have to agree with that.

Bye
Rikusu-sama

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AW: Your typical MSX history & hardware setup

1999-02-22 Thread Robert Vroemisse



> --
> Van:  Rieks W. Torringa[SMTP:[EMAIL PROTECTED]]
> Verzonden:maandag 22 februari 1999 7:55
> Aan:  [EMAIL PROTECTED]
> Onderwerp:Re: Your typical MSX history & hardware setup
> 
> Hi...
> 
> I didn't follow this story from the beginning, but from Laurens' message 
> and the subject, I get the impression that this is about MSX history and 
> the like...
> 
> To go in short... I was born in 1979 (as they say, I can't clearly 
> remember)...
Is there any scientific proof that you are born in that year? Maybe you are
a Vampire and you are taken into home by your (current) mother. Maybe you
will suck her dry in a few years and go search for some new ignorent parents
where you can again practise your habit of drinking unholy blood. I don't
say this is true, but maybe
>  I was a very happy kid, often playing outside with friends 
> and so on...
Outside? Was it night or were you properly protected from the sun
> on 
> my own with the GameBuilder, but let me not dig those nightmares up 
> again... (Ah well, nightmares, I had a lot of fun making them, but their 
> quality was... GameBuilder).
> 
The Vampires and She Vampires. Hm I'm beginning to see a pattern
here.

> But I wanted to keep this story short (there has been published a 
> MSX-story of mine on various diskmagazines, e.g. FutureDisk and 
> Defender), so let me finish... In 1995 there were some troubles with 
> MSX-Code and I decided to leave the club (which, shortly afterwards, 
> disappeared). At that time I also worked together with Jan Wilmans and 
> Aaldert Dekker, two ML-programmers, and we decided to form the team 
> 'Pigeonsoft' (this was a name with nostalgic value to me, as I also used 
> this name when I was just making shit in BASIC before entering 
> MSX-Code). Ofcourse, we needed more teammembers, and eventually Johnny 
> Hassink, Sven Neve and Robert Vroemisse entered the team as respectively 
> musician, graphic designer and musician/graphic designer. After all, we 
> found the name 'Pigeonsoft' not that charming, so we decided to change 
> the name to 'Sargon' and that's what we're still today... We started the 
> Defender-project, a diskmagazine on half-yearly basis and began lots of 
> games of which, sofar, none has been completed (snff...). We also made a 
> music demo (Twisted Reality) 
Which is actually quite nice. When I come to to think about it. The disk is
actually very GREAT!!!
> and some gametipsdisks (Guide through 
> Gameworld 1 and 2). Our first products to be released now are Defender 6 
> and Twisted Realtity 2.
> 
> Next to Sargon, I also was for two years editor of the magazine MSX-User 
> and I wrote now and then something for FutureDisk and some other 
> magazines (not that frequently, however).
> 
> My greatest fun with MSX is not the MSX itself anymore, but the scene 
> that uses it... For example, fairs, friends coming to drink a beer and 
> play pool,
Any persons in particular maybe?
>  MSX-parties, etc... If I want to play games nowadays, I 
> mainly use my PlayStation or SNES... For playing games, I really reject 
> PC's, but they really come in handy when you want to do desktop 
> publishing or Internetting or so...
> 
> Oh, and about that Japanese language... I'm now studying Japanese, not 
> because now I really want to understand those games (but that's also 
> nice, ofcourse), but my interest came because of the games... I'm not 
> THAT fanatic...
> 
> Then my MSX hardware setup...
> 
> - MSX2 NMS8255
> - MSX Turbo R ST
With a vage kabel and stoffige veertjes
> - Music Module
> - Panasonic FM-Pac
> - MoonSound
> - External 512kB memory mapper
> - Philips NMS1431 matrix printer
> - Two Philips full-colour monitors
One is very vague
> - Two Philips mouses
> - Some old joysticks
> - MT-Telcom modem, which crashed shortly before I went to Japan
> 
> Well, possibly I forget something, but well... These are the main 
> things...
> 
> So far my story (I guess...) !
> 
> Bye,
> Rieks
> 
Bye
Robusu - sama

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Re: Your typical MSX history & hardware setup

1999-02-22 Thread Rieks W. Torringa

Hi...

I didn't follow this story from the beginning, but from Laurens' message 
and the subject, I get the impression that this is about MSX history and 
the like...

To go in short... I was born in 1979 (as they say, I can't clearly 
remember)... I was a very happy kid, often playing outside with friends 
and so on...

This changed when at school I was confronted with the thing they called 
'computer'. The letters 'MSX' were written on it, and the school gave 
its pupils the possibility to take the MSX home in the weekends to play 
games. Ofcourse, there weren't that many computers, but also there 
weren't that many fans, so it wasn't such a big problem.

Anyway, my father got charmed with a game called 'King's Valley', and 
his family decided to give him a MSX1 with taperecorder at his 
birthday... That was 1989, if I remember correctly. Both my father and I 
were interested in the phenomena 'MSX' and 'games' and when my 
schoolteacher sold his MSX2-set (NMS 8255 with lots of other stuff) we 
were the first ones to take a look... and buy it. This was in 1991.

Our game-madness continued. My favourite game-type turned out to be 
RPG's, and as they were (and are) mainly developed in Japan, I also 
developed some interest in Japanese, as most of these games weren't 
translated and I desired to know what kind of storyline there was.

But well, gradually the Japanese MSX-companies stopped and therefore 
also the flow of new Japanese games to the Netherlands ceesed to 
exist...

Eventually, I had played enough games. I got contacts with the Dutch 
MSX-scene (1992 if I'm right) and soon I worked by a club called 
MSX-Code. The first MSX-fair I visited was Tilburg 1993. At that time, I 
also became MSX-Code member... Eventually I would end up being 
chief-editor of MSX-Code's diskmagazine Newsdisc and make some games on 
my own with the GameBuilder, but let me not dig those nightmares up 
again... (Ah well, nightmares, I had a lot of fun making them, but their 
quality was... GameBuilder).

But I wanted to keep this story short (there has been published a 
MSX-story of mine on various diskmagazines, e.g. FutureDisk and 
Defender), so let me finish... In 1995 there were some troubles with 
MSX-Code and I decided to leave the club (which, shortly afterwards, 
disappeared). At that time I also worked together with Jan Wilmans and 
Aaldert Dekker, two ML-programmers, and we decided to form the team 
'Pigeonsoft' (this was a name with nostalgic value to me, as I also used 
this name when I was just making shit in BASIC before entering 
MSX-Code). Ofcourse, we needed more teammembers, and eventually Johnny 
Hassink, Sven Neve and Robert Vroemisse entered the team as respectively 
musician, graphic designer and musician/graphic designer. After all, we 
found the name 'Pigeonsoft' not that charming, so we decided to change 
the name to 'Sargon' and that's what we're still today... We started the 
Defender-project, a diskmagazine on half-yearly basis and began lots of 
games of which, sofar, none has been completed (snff...). We also made a 
music demo (Twisted Reality) and some gametipsdisks (Guide through 
Gameworld 1 and 2). Our first products to be released now are Defender 6 
and Twisted Realtity 2.

Next to Sargon, I also was for two years editor of the magazine MSX-User 
and I wrote now and then something for FutureDisk and some other 
magazines (not that frequently, however).

My greatest fun with MSX is not the MSX itself anymore, but the scene 
that uses it... For example, fairs, friends coming to drink a beer and 
play pool, MSX-parties, etc... If I want to play games nowadays, I 
mainly use my PlayStation or SNES... For playing games, I really reject 
PC's, but they really come in handy when you want to do desktop 
publishing or Internetting or so...

Oh, and about that Japanese language... I'm now studying Japanese, not 
because now I really want to understand those games (but that's also 
nice, ofcourse), but my interest came because of the games... I'm not 
THAT fanatic...

Then my MSX hardware setup...

- MSX2 NMS8255
- MSX Turbo R ST
- Music Module
- Panasonic FM-Pac
- MoonSound
- External 512kB memory mapper
- Philips NMS1431 matrix printer
- Two Philips full-colour monitors
- Two Philips mouses
- Some old joysticks
- MT-Telcom modem, which crashed shortly before I went to Japan

Well, possibly I forget something, but well... These are the main 
things...

So far my story (I guess...) !

Bye,
Rieks

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Re: Your typical MSX history & hardware setup

1999-02-20 Thread Laurens Holst

Hey!

I was born in 1982.

My father used to have a MSX1 (The Yamaha CX-5 (I believe), that music
computer... He sold it @$%^&!!!). Sometimes I played a game on it but not
very oftern... I was still very young. I still remember the tapes... I was
sitting in front of the computer and my father said I had to wait for a
while before I could play the game.

After that he bought a Philips VG8235, and later a Philips NMS8255 (the
cover says 8250 but there is a stiker on the back calling it a 8255!!! Well
it had two drives so...).

At the first "user happening" he bought a Sanyop Wavy 70FD MSX2+...

Now he has a PC and my sis has the 8235 and I have the rest. I have later
bought a Philips VG8245 ("om te slopen") and a Sony HitBit 75P.

My current set is:
- MSX2+ Upgrade to 128k
- MSX2 upgrade to 7MHz
- MoonSound
- FM stereo PAK
- Korean FM-Ship
- Toshiba Music Module w/keyboard (Damn NWO support it, support it!!!)
- Toshiba MusMod working on 7MHz and with 32k sample-Ram.
- Broken MK SCSI-interface (but still with Dos2 working)
- B.E.R.T. SCSI-interface w/ 2 HDs total space 140MB
- 2MB Memory Mapper
- Barcode reader (Philips)
- Broken RS232 interface (Philips)
- MT Telcom 2 RS232-addition (however without the original modem :)
- Philips modem with RS232 built-in
- A set of 2 wireless joysticks.

and probably more...

Home-made stuff:
- Half-finished RC5 remote control transmitter&receiver
- Simpl (Covox D/A converter for printer port in a matchbox -used to be made
on a toilet paper cylinder-...)
- 2-computer JoyNet connector...

I have programmed some editions of Track (diskmag) and also some
music-discs; Overload (of Datax, my club. It was a moonsound-musicdisk while
I had no MoonSound!!! I sometimes still wonder why it worked...), and Music
Maniac 2 (of Kenda).

Last year, my father surprised me with a f7.50 priced F1-Spirit from a
'rommelmarkt'. Well that was because the guy removed the ROM so that he had
a SCC-cartridge... tsk tsk tsk...



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AW: Your typical MSX history & hardware setup

1999-02-09 Thread Coen van der Geest

Hi there,

>Tell me about your history.

Nice subject, this, btw.

I have some spare time, so I will now write about myself (yawn).

Despite of being born in 1974, my first encounter with a computer must
be somewhere in 1982 or '83, when my cousin had a ZX Spectrum. I really
liked Scuba Diving on that. Later, I met Arnold Oudshoorn (ex-Moonsoft
in spe) who showed me some great games like Antartic Adventure and Yie
Ar Kung Fu. I was impressed and wanted an MSX. It was not until 1987
that my brother decided to buy a VG8235 MSX2 computer (single sided
discdrive). In between those days, I worked with Apple IIe computers at
school. Very ancient... I still remember the moment the computer
arrived: it was very cold, my hands were frozen and I wanted to use the
computer rightaway, but I couldn't because my hands were frozen.

Anyway, it wouldn't last long until I had my own MSX, a Sony HP700D with
German keyboard (qwertz, in stead of qwerty), some people might have
seen this computer run at fairs, it was the computer with the Return key
missing. Together with this computer, I got Usas. 

I recontacted Arnold (who was busy in the demo-scene with Remco
Schrijvers under the name of Moonsoft). He showed me some SCC demos and
games and I was flabbergasted... Really impressed... like... wow! this
is music! I wanted my own SCC cardridge and I traded Usas against
Nemesis 3, which was brand new around that time. A friend of ours, Bert,
well known for the SCSI interface, build in a connector so I could turn
off the Nemesis 3 "boot" and use the SCC for other applications...
(illegal copies?? ehm... no :-) ). Later, Bert build in MSX2+ and
repaired my computer several times.

When the FM Pac was introduced in Japan, Arnold and me got both one via
import and were impressed. Especially games which were quite old like
Greatest Driver, Psycho World (still one of the best MSX games) and
Feedback. At that time, the little documentation we had on MSX Music
Basic we used for making demos with FM music. It didn't work though, it
was too slow. We must have a program for making FM music with a replayer
in ML, so we decided to buy a music program from Engine (the predecessor
of their more popular FM Studio or something like that). It sucked, but
FST was a lot better, still not perfect for FM Pac. And from there we
could make Awesome and with the help of Marco v/d Berg we could make
Awesome 2 with stereo music. This was the first step in the direction of
Moonblaster.

The idea of MoonBlaster started after several problems with FST (the
replayer was too slow, FM Pac was not used good in FST, etc.) Remco
started with MB and I did the beta testing and giving advice and tips
for additions. The rest is MSX history. Too bad Arnold quit Moonsoft
during that time, he bought a Megadrive :-( I think I will call him one
of these days... He has a PSX now.

After MB we wanted to make a game, but it all failed, despite some
promising ideas and tests. Partly to do with not having a graphical man
(Arnold was gone). Some little demo games were made, like Fairplay and
the intro for one of the Sunrise Picturediscs.

In '91 our MSX Club Rijnstreek decided to merge with Genic to become
Stichting Sunrise. Our goal was to give people information by using the
good name of MSX Club Rijnstreek and the quality of the Genic
programmers (Genic had some ... dubious... reputation in the past) and
their magazine. Too bad some ideas didn't work out well (I miss those
club days).

We decided to work on the Sunrise Picturedisc, a demodisc with demos
from all kinds of MSX groups. It was nice to do, but because of school I
had to quit and it was also the end of my MSX activity. The Moonsound
was released using the same development phase as MB, where I had to use
the Moonsound (and I created most of the sounds of the program, it was
exhausting...) But I still have my MSX and I still use it to make music.
I don't have the Moonsound, Remco has it, so I use my FM Pac and MSX
Audio for it. (Remco is now living in the same flat as Ray from 2
Limited)

Now I have the following setup: your standard MSX2 (Sony HBF700D still)
with FM Pac and Music Module (like I said: standard), SD Snatcher + SCC,
Nemesis 3 + SCC, MSX2+ chips, DOS 2.

Grtz
Coen



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Re: Your typical MSX history & hardware setup

1999-02-08 Thread Sander Zuidema

>>One of the numbers I made was a mix of the super-hit "POING". In Meg was
>>also a demo including "POING!", but that one was made by Pascal Oldenzeel.
>>(We made the same number at the same time, not knowing this... :)
However,
>>just before release date, we decided to put my version on MEG.
>>The release of MEG was also the day of my first MSX-fair -> WOW! :)
>Poing sux!!! the guy stole my girlfriend :-)


I am totally innocent!!

Sander Zuidema



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AW: Your typical MSX history & hardware setup

1999-02-08 Thread Coen van der Geest

>One of the numbers I made was a mix of the super-hit "POING". In Meg was
>also a demo including "POING!", but that one was made by Pascal Oldenzeel.
>(We made the same number at the same time, not knowing this... :)  However,
>just before release date, we decided to put my version on MEG.
>The release of MEG was also the day of my first MSX-fair -> WOW! :)

Poing sux!!! the guy stole my girlfriend :-)

Grtz
Coen

>


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Re: Your typical MSX history & hardware setup

1999-02-07 Thread Maarten ter Huurne

At 11:29 AM 2/5/99 +0100, you wrote:

>Just curious about what any of you have as computer-history and hardware
>now.

I was born in 1976.
Spent my time building Lego stuff until we got our first computer around 1985.

It was a Sanyo MPC 100, an MSX1 intended the UK market (it has a key with a
pound sign). Beautiful black and grey computer, 64K RAM inside.
I started programming, mainly in BASIC, sometimes in LOGO. And played
games, favorites: Chuckie Egg and Finders Keepers.
I joined the local computer club: MSX GG west brabant, which still exists
as CGG west brabant today. At first, this mainly boosted the number of
games I could play, but later I met other people who were also programming.

I was using the MSX every day and I was getting really frustrated by the
tape recorder. It was slow and I had a lot of load errors. So I was saving
my money for a diskdrive. But diskdrives were quite expensive (you needed
both an interface cartridge and the drive itself), so I decided to save
some more and buy an MSX2 with built-in diskdrive. I bought an NMS8250.
More programming, still in BASIC. And a lot of hacking too: ripping
graphics from games, finding cheat pokes etc. I experimented with assembly
from time to time, but most things I tried didn't work.

At the MSX GG, I met Jerome Borsboom and talked a lot about programming. He
already knew how to program assembly and was quite good at hacking as well.
Later I met Dennis Koller and Jos v.d. Biggelaar. That's when I finally
left BASIC and really began coding in assembly (using WBASS2). With some
very vague hints from people at fairs and a lot of experimenting we got
line interrupts working. Which, at the time, was kind of the distinction
between newbies and more experienced demo coders.

Dennis and Jos were part of UMF Zeeland. Also in that group was Richard
Cornelisse, the first non-coder in this story, he did GFX and music. Jos,
Richard and I started working on a megademo. Although we didn't want to
call it a "megademo" since the word "mega" was heavily over-used in those
days.

At a fair, we walked into Mark Zellenrath, who had some questions about
programming. What started with exchanging infos and sources resulted in a
long lasting cooperation and the foundation of Mayhem. Members: me
(Kryten), Richard (Huey), Mark (Zelly) and Jos (Yobi).

Our demo, which was called Almost Real, was never finished. We did show
parts of it at some fairs and got positive responses. By the way, some of
you might be able to see Almost Real soon, although still unfinished. But
I'm not sure whether I can give you the details, so I won't.

Although we never finished any big project, Mayhem did release a number of
small demos on the Sunrise disks: an intro/frequency selector, the
Celebration Demo, the Profile Demo and several MoonBlaster replayers. Most
of the programming was done by Mark, but I did the replayers. I especially
liked the one that could play MBMs over the MoonSound.

Later, Mayhem fell asleep because we were too busy studying and doing other
things to meet often. And without the meetings, everyone started working on
different projects or not working on MSX at all.

In 1994 I started studying at the university in Eindhoven. I wanted to
study mathematics, but because it was possible to combine mathematics and
computing science in the first year, I chose to do both. After about half a
year I decided mathematics was not what I wanted to do, but I did like
computing science so I went on studying that. And I still do at this moment.

In the summer of 1995 I was helping at the university. The International
Olympiad in Informatics was visiting, and since I was a participant some
years before, it was asked to do some things for them. But I didn't have
enough work to keep me occupied. I did have a computer and a fast internet
connection available. So I started my homepage. Back then, there were very
few MSX pages.

In January 1997 in the MSX newsgroup Takamichi Suzukawa wrote some remark
about Solid Snake being one of the few highlights in MSX gaming history
that was still not translated. I responded with an e-mail and soon I was
hacking Solid Snake, inserting English messages. The result: Solid Snake
English was released in Tilburg '97. It was the best selling release of
that fair.

My latest release is the Final Fantasy VII slideshow for the Future Disk
(released about a year ago). I ripped GFX from the PSX game and added some
animations. Most difficult part was to fit everything into 128K of RAM.

Future releases: sure, but I don't know what they will be. As you can see
in the story above, some projects went on for years and were never finished
(Almost Real), while others were done in an extremely limited time and did
make the deadline (Solid Snake). So I gave up on planning releases a long
time ahead.


Now about the equipment:

NMS8250
The one I bought many years ago. I still use it to test my programs on. I
only replaced the diskdrive, the rest is still in the original s

Re: Your typical MSX history & hardware setup

1999-02-06 Thread Sander Zuidema

Ok, let me see

I was born in 1979 (16th of october to pe precise)
And started playing games on my dad's ZX-spectrum already in 1984
In 1985 I got a C64 (well, my dad got one, but I was the only one using it).
It broke down the same year (hmmm..)
Another C64 didn't survive a whole year too.

In 1986 the other C64 failed to work too.  Now it was time for... a NMS 8245
(jippie!!!)
Although I had typed-over some listings on the C64, this was the first
computer I was actually starting to make things myself (I think the MSX
computer is one of the best computers for this purpose. Somehow you actually
get motivated to make things yourself. In the beginning because it's so
easy, later because it's necessary to keep the scene alive)

In 1989 or 1990 we moved (for the 12th time!) to another house. This time in
the incredibly small town (aka "gehucht") called Kropswolde. Here I met
"Michiel de Vries' who also had a MSX (A Sony Hitbit MSX 1)...  Michiel had
a lot of games, which was back then most important for me, and he could code
a bit assembly too (which was important later on)

Thanks to THE Martin Bakker (most illegal person around?) we bought some
original SCC games and Michiel bought an NMS 8235. Now we also started going
to MSX-Club-Groningen, where we met a couple of lunatics calling themselves
"Flying Bytes". We joined them and started a new project with the team: The
Megademo Meg. In a short time I'd bought a FM-PAK and a Music Module, and I
had tried making some music with Fac Soundtracker (the program that saved
the MSX scene definately!)

One of the numbers I made was a mix of the super-hit "POING". In Meg was
also a demo including "POING!", but that one was made by Pascal Oldenzeel.
(We made the same number at the same time, not knowing this... :)  However,
just before release date, we decided to put my version on MEG.
The release of MEG was also the day of my first MSX-fair -> WOW! :)

(btw. Michiel coded almost everything on MEG and made some good music too)

Now it was time for me to buy a MSX Turbo-R (GT). I made more and more
music, leading to 2 releases: Bananenvla and Move the House (sorry for the
last one)
And then, we had to make a game: Not Again!. The idea came on a MSX-fair
where the first computergame ever was shown. (2 "bats" and a ball)
We totally changed the game-concept, but I still think it was a great game.
Most of the music came from me, most/all of the coding from Michiel.

We tried to make another release, but Michiel didn't want to code games
anymore. He started to make another music program (he'd made PSG tracker
too), called Meridian. A really EXCELLENT MIDI SEQUENCER (commercial
break?). The other coder we had got personal problems, and a lot of
FB-people moved to other places, so we couldn't finish the game.

Well.. that's about it. O yeah. I recently bought a MoonSound and a GFX9000,
so I guess I'm still quite active :)


Greetz,

Sander Zuidema
Listen to my music at:
http://members.tripod.com/moonsynth




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Re: Your typical MSX history & hardware setup

1999-02-05 Thread Eric . Boon

>Just curious about what any of you have as computer-history and hardware
>now.

Ok.

Personal info:

Name: Eric Boon
Age : 30
Adres   : somewhere between the Netherlands and Germany at the moment :-)
Occupation  : senior programmer
Bank account: Postbank: 5763069 (Donations are always welcome :-))

Computer history:

Somewhere in the early 80's, my father brought home some kind of PC-like
apparatus. I think it was an CP/M machine, but I'm not sure. It had a
5 1/4" floppy drive and a monogreen 13" monitor. I played great games on
this machine: RACE and TIC-TAC-TOE (boter/kaas & eieren)! Too bad my dad
had to return this machine to his boss after a couple of weeks.  At the
end of 1982 we got a Timex Sinclair 1000T, which was a clone of the
all-famous Sinclair ZX81.
I started programming that thing and after a while also for Commodore
PET and C=64, although I've never owned either of these two machines...
I got my first MSX in 1988 when I graduated from high-school (gymnasium,
that is), a Philips NMS8250.  I still have it and it is still functional
although a little bit pepped-up :-)
Then I made the mistake to start studying Computer Science, which I've
been doing till 1997.

In the early nineties, I formed a group together with Frank Thijssen,
Rober van Ballegoy and Vincent Nas: 4TRAX. We released 3 music/demo
disks (Songbook #1, #2 and Kofferdisk) and a program to play MoonBlaster
files via Midi (4TRAX MidiPlayer).

In 1996 I picked up programming seriously for the MSX again and together
with Martin Krooshof under the name "AURORA" released two (small) games:
EXOR and Ruby&Jade.

Nowadays I also have a PC (got it from my boss) which currently runs
Winshit59 - still want to (re) install Linux, but I can't find the time
to do it :-(  As I have a programmer's job, I do not really feel like
programming in my few minutes per day spare time, which I really regret.

Current hardware:
   Philips NMS 8250 + 7Mhz, 1 MB, 2nd FDD
   Philips CM8833-II color monitor
   SCSI interface
   DOS 2.xx cartridge (thanks again Erik :-))
   32 MB HDD
   512 MB HDD (not connected, yet)
   Iomega ZIP
   MusicModule
   FM-PAC (by Digital KC)
   Sony Mouse (_the_ one and only MSX mouse IMNSHO)

   I once owned an original Salamander (SCC!) but it got lost sometime

   Martin and I share a GFX9000 and MoonSound

Homebrew:
   Simpl (Covox like thingie)
   Mouse/joystick switch

Software
   Way too many

MSX History:
   4TRAX:  Songbook #1 (1992)
   Songbook #2 (1993)
   Kofferdisk  (1993)
   (I didn't do nothing on the MB MIDI replayer :-))

   Aurora: Exor
   Ruby & Jade

   Further: founded comp.sys.msx (1993? That is, I releassed the RFD and CFV)

Eric


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Re: Your typical MSX history & hardware setup

1999-02-05 Thread David Heremans

Patrick Kramer wrote:
> 
> I never programmed wonders on the MSX, but I really like the machine.
> One
> things I made (nobody will know them probably, would be fun if someone
> does): Trackplayer, a stereo player with channel setup for FST1 files.
> Allowed fast forward and reverse. 

It does ring a (rather small) bel.
I believe it was the first FST1 replayer I saw with a fast forward en
reverse button, instead of a simply
load-this-file-and-play-kind-of-thingy.


> Tell me about your history.

Later maybe...

David Heremans

-- 
"How should I know if it works?  That's what beta testers
 are for.  I only coded it."
(Attributed to Linus Torvalds, somewhere in a posting)


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Re: Your typical MSX history & hardware setup

1999-02-05 Thread Oscar Urra Cuairan



>Just curious about what any of you have as computer-history and hardware
>now.

Hi,
I've been subscribed to this list for 3 years. I've never posted anything, but I MUST 
post this now! In my homepage there is a section called "My computer history" (almost 
the same words you said). Unfortunatelly it's only in Spanish :-( May be using the 
translator of Altavista...
The address is http://www.geocities.com/SiliconValley/Vista/2620/historia.html
One day, if I have some spare time I will update it and translate to English.

Regards.

>
>I was born in 1973.
>My first encounter with a computer was a Commodore 8032 (follow-up of the
>PET) in 1980. Made some stupid programs like
>10 ?"patrick"
>20 goto10
>Cool huh?
>
>Next was a C64 (Oh no...more Commodore) from 1982-1985. Made some other
>programs, and was soon programming a little bit of ML (because this is the
>only way to get something out of this machine).
>
>By now (1985) I saved enough money to buy a real computer: a Canon V20 & a
>taperecorder. 
>This was a leap forward. Now I could write decent BASIC! (uhmmm)
>
>Next was (and still is, besides my PC) my Sony HB700p in 1987. At this point
>I started extending to the setup I still have:
>- Upgrade to MSX2+
>- 7MHz
>- FM-stereo PAK
>- Music Module (they were selling them for 99,- in Philips Personeelwinkel,
>wish I bought more ;-))
>- MSXdos 2.20 in Nemesis II cartridge
>- 1024K Memory Mapper (external, MSX club Gouda)
>- Barcode reader (Philips)
>- RS232 interface (Philips)
>- Telcom modem
>- CM8833 monitor
>- Arcade joysticks
>
>Home-made stuff:
>- RC5 remote control transmitter&receiver (from PTC magazine)
>- Covox-like D/A converter for printer port (play samples without sound
>cartridge)
>- Some other stuff that I made but never used (like a/d converter, analog
>joystick)
>
>I never programmed wonders on the MSX, but I really like the machine. One
>things I made (nobody will know them probably, would be fun if someone
>does): Trackplayer, a stereo player with channel setup for FST1 files.
>Allowed fast forward and reverse. I uploaded this thingy to a BBS (guess it
>was RiSoft) and about 4 years later (I almost forgot the whole thing), I got
>a letter from someone in Friesland asking for more details about it. Funny,
>I checked and I had put my adres in the source. What goes around, comes
>around I guess.
>
>And last year... I bought a Canon V20 at a 'rommelmarkt' (flea market) for
>only fl. 2,50... Perfectly OK.
>Now I would like to have a Turbo-R, but I guess they're pretty hard to come
>by.
>
>Tell me about your history.




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AW: Your typical MSX history & hardware setup

1999-02-05 Thread Robert Vroemisse



> Tell me about your history.
> 
Well Ok, because you, ve asked me so nicely.

It all started when I was about twelve or something like that. I
wanted a computer so I started washing up for my parents to earn money for a
MSX. A friend of my parents worked at Philips, so after a half year I got my
NMS 8250 with printer from the Philips personeelswinkel. I started playing
games for some years. Then I heard the SCC. I wanted one but didn't have the
money. I lended a Nemesis II from a friend of mine Woutr Gransbergen. I
started composing with SCC musixx but that wasn't a succes. Then after a
while I bought a FM stereo pak (F 180,-- in those days) and started
composing with Pro-tracker from Typhoon soft. When I got FAC soundtracker
things got better and I started composing on that. In the meantime I got a
Music module with keyboard for my birthday and so I began to abuse this
piece of hardware as well. I started drawing in that time also. I founded
NMC with Wouter Gransbergen and we made the NMC disk 1 till 5. We had
contacts with Station (I still have all their routines, interested?) and so
we made the Station compilation disk. THEN MY DISKDRIVE BROKE
DOWN After a year I got the idea to buy a new diskdrive. I had
contact with DTC at that time and since NMC died I started working for DTC.
I was planning to make my first musicdisk. At a fair in Almelo I got in
contact with Sargon, and after a while I got into that team. They produced
my musicdisk which is called Twisted reality. It was a great succes. Then I
bought a Moonsound I still make music on this fine piece of
hardware. I still work for Sargon but I am also active by Cybersoft and TWZ.


My hardware:
MSX Turbo R FSAIST (1 MB memory)
NMS 8280
2 Slotexpanders
2 NMS colormonitors
Moonsound
FM stereo pak
SCSI interface
Music module with keyboard
2 Robot arms
MIDI saurus with keyboard
Sony HBV1 video digitizer
Sanyo lightpen
Telcom 2 Modem
And some more stuff I cannot come up with right now.

I also collect original software and especially Compile games

Well, this is my MSX history and hardware setup



Robert Vroemisse 



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Your typical MSX history & hardware setup

1999-02-05 Thread Patrick Kramer

Just curious about what any of you have as computer-history and hardware
now.

I was born in 1973.
My first encounter with a computer was a Commodore 8032 (follow-up of the
PET) in 1980. Made some stupid programs like
10 ?"patrick"
20 goto10
Cool huh?

Next was a C64 (Oh no...more Commodore) from 1982-1985. Made some other
programs, and was soon programming a little bit of ML (because this is the
only way to get something out of this machine).

By now (1985) I saved enough money to buy a real computer: a Canon V20 & a
taperecorder. 
This was a leap forward. Now I could write decent BASIC! (uhmmm)

Next was (and still is, besides my PC) my Sony HB700p in 1987. At this point
I started extending to the setup I still have:
- Upgrade to MSX2+
- 7MHz
- FM-stereo PAK
- Music Module (they were selling them for 99,- in Philips Personeelwinkel,
wish I bought more ;-))
- MSXdos 2.20 in Nemesis II cartridge
- 1024K Memory Mapper (external, MSX club Gouda)
- Barcode reader (Philips)
- RS232 interface (Philips)
- Telcom modem
- CM8833 monitor
- Arcade joysticks

Home-made stuff:
- RC5 remote control transmitter&receiver (from PTC magazine)
- Covox-like D/A converter for printer port (play samples without sound
cartridge)
- Some other stuff that I made but never used (like a/d converter, analog
joystick)

I never programmed wonders on the MSX, but I really like the machine. One
things I made (nobody will know them probably, would be fun if someone
does): Trackplayer, a stereo player with channel setup for FST1 files.
Allowed fast forward and reverse. I uploaded this thingy to a BBS (guess it
was RiSoft) and about 4 years later (I almost forgot the whole thing), I got
a letter from someone in Friesland asking for more details about it. Funny,
I checked and I had put my adres in the source. What goes around, comes
around I guess.

And last year... I bought a Canon V20 at a 'rommelmarkt' (flea market) for
only fl. 2,50... Perfectly OK.
Now I would like to have a Turbo-R, but I guess they're pretty hard to come
by.

Tell me about your history.


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