Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-18 Thread David Angelo
Hi folks,


I tried the Linux-NVIDIA driver a few weeks ago and it did not support 3D
>> Vision.
>> Hardware: NVIDIA Quadro + Samsung 120Hz monitor.
>>
>
> Thanks a lot for this info...
> Can you tell us more ?
>
> Was OSG QUAD_BUFFER stereo working ?
> The monitor doesn't have to be use with 3DVISION I guess...
>
> I have had some very nice results with DepthQ projector and CRT monitor,
> but I've never tried any LCD...
>

I did not use OSG for this test, but QUAD BUFFER stereo works on all NVIDIA
Quadro cards. The problem was caused by the (USB) emitter for the shutter
glasses. Currently it is not supported under Linux (NVIDIA statement).
Hope this helps.

Cheers,
David
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Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Pierre BOURDIN
Hi Maxim,

2009/8/17 Maxim Gammer 

> Ok. passive stereo
>
> two  DLP !!! proectors +  two Circular / Linear Polarization filters +
>  Circular / Linear Polarization Glasses + special screen + Nvidia +
> TwinView (two monitors 2048*768 example) +  OSG (VERTICAL_SPLIT STEREO
>  setting)
>
> ok?)


Nickel ;-)

It is working very well with 2 projection design projectors and 2 linear
polarisation filters...
But it is quite hard to configure correctly the projectors alignment and the
special screen is fragile.
Of course the price is also quite prohibitive.

As far as I've experiment, it is much more comfortable to use a DepthQ
projector. The glasses are more expensive and more heavy to wear, but the
config is simplistic and the results are good.

Cheers,
Pierre.


>
>
> 2009/8/18 Pierre BOURDIN :
> >
> >
> > 2009/8/17 Maxim Gammer 
> >>
> >> Hi.
> >
> > Hi Maxim,
> >
> >>
> >>
> >> One monitor?
> >> shutter -
> >> NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista
> >> or 7\(Linux?)
> >>
> >> or
> >> Zalman 3D monitor.
> >
> > Yes, it's not passive but active stereo in this case...
> > The last news I've read  on nvidia's forum was talking about an Linux
> > version possibly available at the end of this year, so I don't think it
> is
> > already available.
> > If someone has some more recent/precise infos about Linux 3DVision...
> > Pierre.
> >>
> >>
> >> 2009/8/17 Pierre BOURDIN :
> >> > Hi Alexandre,
> >> > to have a stereo rendering, you need a to have 2 images on the device
> >> > separated by the polarised barrier... This gives you plenty of
> possible
> >> > configurations, like 1 projector and a filter wheel or 2 projectors
> with
> >> > 2
> >> > filters etc...
> >> > There is now some "new" passive stereo monitor mostly using circular
> >> > polarisation, but I haven't tested any of them with OSG, maybe someone
> >> > has
> >> > made some experiment ?
> >> >
> >> > You can have a look at this site to have more details:
> >> >
> >> >
> http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_jvc&SubCatID_=3
> >> > This one is available with linear polarisation:
> >> >
> >> >
> http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_miracube_g170s&SubCatID_=3
> >> >
> >> >
> >> > Concerning the film Ice Age 3, it is not using the same method. It is
> >> > based
> >> > on Infitec stereo, a colour multiplexing method.
> >> > There was a discussion about it:
> >> > http://forum.openscenegraph.org/viewtopic.php?p=15140#15140
> >> >
> >> > If you want to see it near Marseille, they are using this infitec
> system
> >> > at
> >> > the Centre de Réalité Virtuelle de la Méditerranée de la Faculté des
> >> > Sciences du sport de Luminy:
> >> >
> >> >
> http://www.realite-virtuelle.univmed.fr/index.php?option=com_content&view=article&id=3&Itemid=40&lang=fr
> >> >
> >> >
> >> > Cheers,
> >> > Pierre.
> >> >
> >> >
> >> > 2009/8/17 Alexandre Amalric 
> >> >>
> >> >> Hi Maxim,
> >> >>
> >> >> Isn't it possible to set passive stereo with polarized glasses on a
> >> >> single
> >> >> classic LCD screen ?
> >> >> Or the only way to do this is to plug 2 projector (aligned) on 2
> output
> >> >> from a graphic card ?
> >> >> My goal is to know if a standard OSG application running on a
> computer
> >> >> desktop (with a GUI) can be set to produce passive stereo with
> >> >> polarized
> >> >> glasses.
> >> >> 2009/8/17 Maxim Gammer 
> >> >>>
> >> >>> Hi
> >> >>>
> >> >>>
> >> >>>
> >> >>>
> http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings
> >> >>>
> >> >>> and 2 monitor\proector ()
> >> >>>
> >> >>> :)
> >> >>>
> >> >>>
> >> >>> 2009/8/17 Alexandre Amalric :
> >> >>> > Hi osg-users,
> >> >>> >
> >> >>> > I would like if it's possible to set the osg viewer display
> setting
> >> >>> > the
> >> >>> > way
> >> >>> > we can use linearly polarized glasses (like Ice Age 3 in 3D)?
> >> >>> >
> >> >>> > For info from wikipedia :
> >> >>> >
> >> >>> > To present a stereoscopic motion picture, two images are projected
> >> >>> > superimposed onto the same screen through orthogonal polarizing
> >> >>> > filters. It
> >> >>> > is best to use a silver screen so that polarization is preserved.
> >> >>> > The
> >> >>> > projectors can receive their outputs from a computer with a
> >> >>> > dual-head
> >> >>> > graphics card. The viewer wears low-cost eyeglasses which also
> >> >>> > contain
> >> >>> > a
> >> >>> > pair of orthogonal polarizing filters. As each filter only passes
> >> >>> > light
> >> >>> > which is similarly polarized and blocks the orthogonally polarized
> >> >>> > light,
> >> >>> > each eye only sees one of the images, and the effect is achieved.
> >> >>> > Linearly
> >> >>> > polarized glasses require the viewer to keep his head level, as
> >> >>> > tilting
> >> >>> > of
> >> >>> > the viewing filters will cause the images of the left and right
> >> >>> > channels to
> >> >>> > bleed over to the opposite channel – therefore, viewers learn ver

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Pierre BOURDIN
2009/8/17 David d'Angelo 

>  Hi Pierre,
>
Hi David,

>
>  One monitor?
>> shutter -
>> NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista
>> or 7\(Linux?)
>
> or
>> Zalman 3D monitor.
>
>  Yes, it's not passive but active stereo in this case...
> The last news I've read  on nvidia's forum was talking about an Linux
> version possibly available at the end of this year, so I don't think it is
> already available.
> If someone has some more recent/precise infos about Linux 3DVision...
>
> I tried the Linux-NVIDIA driver a few weeks ago and it did not support 3D
> Vision.
> Hardware: NVIDIA Quadro + Samsung 120Hz monitor.
>

Thanks a lot for this info...
Can you tell us more ?

Was OSG QUAD_BUFFER stereo working ?
The monitor doesn't have to be use with 3DVISION I guess...

I have had some very nice results with DepthQ projector and CRT monitor, but
I've never tried any LCD...

Cheers,
David

Cheers,
Pierre.

>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread David d'Angelo

Hi Pierre,


One monitor?
shutter -
NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista
or 7\(Linux?)

or
Zalman 3D monitor.

Yes, it's not passive but active stereo in this case...
The last news I've read  on nvidia's forum was talking about an Linux 
version possibly available at the end of this year, so I don't think 
it is already available.

If someone has some more recent/precise infos about Linux 3DVision...
I tried the Linux-NVIDIA driver a few weeks ago and it did not support 
3D Vision.

Hardware: NVIDIA Quadro + Samsung 120Hz monitor.

Cheers,
David

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Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
Ok. passive stereo

two  DLP !!! proectors +  two Circular / Linear Polarization filters +
 Circular / Linear Polarization Glasses + special screen + Nvidia +
TwinView (two monitors 2048*768 example) +  OSG (VERTICAL_SPLIT STEREO
 setting)

ok?)

2009/8/18 Pierre BOURDIN :
>
>
> 2009/8/17 Maxim Gammer 
>>
>> Hi.
>
> Hi Maxim,
>
>>
>>
>> One monitor?
>> shutter -
>> NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista
>> or 7\(Linux?)
>>
>> or
>> Zalman 3D monitor.
>
> Yes, it's not passive but active stereo in this case...
> The last news I've read  on nvidia's forum was talking about an Linux
> version possibly available at the end of this year, so I don't think it is
> already available.
> If someone has some more recent/precise infos about Linux 3DVision...
> Pierre.
>>
>>
>> 2009/8/17 Pierre BOURDIN :
>> > Hi Alexandre,
>> > to have a stereo rendering, you need a to have 2 images on the device
>> > separated by the polarised barrier... This gives you plenty of possible
>> > configurations, like 1 projector and a filter wheel or 2 projectors with
>> > 2
>> > filters etc...
>> > There is now some "new" passive stereo monitor mostly using circular
>> > polarisation, but I haven't tested any of them with OSG, maybe someone
>> > has
>> > made some experiment ?
>> >
>> > You can have a look at this site to have more details:
>> >
>> > http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_jvc&SubCatID_=3
>> > This one is available with linear polarisation:
>> >
>> > http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_miracube_g170s&SubCatID_=3
>> >
>> >
>> > Concerning the film Ice Age 3, it is not using the same method. It is
>> > based
>> > on Infitec stereo, a colour multiplexing method.
>> > There was a discussion about it:
>> > http://forum.openscenegraph.org/viewtopic.php?p=15140#15140
>> >
>> > If you want to see it near Marseille, they are using this infitec system
>> > at
>> > the Centre de Réalité Virtuelle de la Méditerranée de la Faculté des
>> > Sciences du sport de Luminy:
>> >
>> > http://www.realite-virtuelle.univmed.fr/index.php?option=com_content&view=article&id=3&Itemid=40&lang=fr
>> >
>> >
>> > Cheers,
>> > Pierre.
>> >
>> >
>> > 2009/8/17 Alexandre Amalric 
>> >>
>> >> Hi Maxim,
>> >>
>> >> Isn't it possible to set passive stereo with polarized glasses on a
>> >> single
>> >> classic LCD screen ?
>> >> Or the only way to do this is to plug 2 projector (aligned) on 2 output
>> >> from a graphic card ?
>> >> My goal is to know if a standard OSG application running on a computer
>> >> desktop (with a GUI) can be set to produce passive stereo with
>> >> polarized
>> >> glasses.
>> >> 2009/8/17 Maxim Gammer 
>> >>>
>> >>> Hi
>> >>>
>> >>>
>> >>>
>> >>> http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings
>> >>>
>> >>> and 2 monitor\proector ()
>> >>>
>> >>> :)
>> >>>
>> >>>
>> >>> 2009/8/17 Alexandre Amalric :
>> >>> > Hi osg-users,
>> >>> >
>> >>> > I would like if it's possible to set the osg viewer display setting
>> >>> > the
>> >>> > way
>> >>> > we can use linearly polarized glasses (like Ice Age 3 in 3D)?
>> >>> >
>> >>> > For info from wikipedia :
>> >>> >
>> >>> > To present a stereoscopic motion picture, two images are projected
>> >>> > superimposed onto the same screen through orthogonal polarizing
>> >>> > filters. It
>> >>> > is best to use a silver screen so that polarization is preserved.
>> >>> > The
>> >>> > projectors can receive their outputs from a computer with a
>> >>> > dual-head
>> >>> > graphics card. The viewer wears low-cost eyeglasses which also
>> >>> > contain
>> >>> > a
>> >>> > pair of orthogonal polarizing filters. As each filter only passes
>> >>> > light
>> >>> > which is similarly polarized and blocks the orthogonally polarized
>> >>> > light,
>> >>> > each eye only sees one of the images, and the effect is achieved.
>> >>> > Linearly
>> >>> > polarized glasses require the viewer to keep his head level, as
>> >>> > tilting
>> >>> > of
>> >>> > the viewing filters will cause the images of the left and right
>> >>> > channels to
>> >>> > bleed over to the opposite channel – therefore, viewers learn very
>> >>> > quickly
>> >>> > not to tilt their heads. In addition, since no head tracking is
>> >>> > involved,
>> >>> > several people can view the stereocopic images at the same time
>> >>> >
>> >>> > Kind regards,
>> >>> > --
>> >>> > Alexandre AMALRIC                   Ingénieur R&D
>> >>> > ===
>> >>> > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
>> >>> > http://www.pixxim.fr
>> >>> >
>> >>> > ___
>> >>> > osg-users mailing list
>> >>> > osg-users@lists.openscenegraph.org
>> >>> >
>> >>> >
>> >>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >>> >
>> >>> >
>> >>>
>> >>>
>> >>>
>> >>> --
>> >>> Maxim Gammer
>> >>> ___
>> >

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Pierre BOURDIN
2009/8/17 Maxim Gammer 

> Hi.

Hi Maxim,


>
>
> One monitor?
> shutter -
> NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista
> or 7\(Linux?)

or
> Zalman 3D monitor.

Yes, it's not passive but active stereo in this case...
The last news I've read  on nvidia's forum was talking about an Linux
version possibly available at the end of this year, so I don't think it is
already available.
If someone has some more recent/precise infos about Linux 3DVision...
Pierre.

>
>
> 2009/8/17 Pierre BOURDIN :
> > Hi Alexandre,
> > to have a stereo rendering, you need a to have 2 images on the device
> > separated by the polarised barrier... This gives you plenty of possible
> > configurations, like 1 projector and a filter wheel or 2 projectors with
> 2
> > filters etc...
> > There is now some "new" passive stereo monitor mostly using circular
> > polarisation, but I haven't tested any of them with OSG, maybe someone
> has
> > made some experiment ?
> >
> > You can have a look at this site to have more details:
> >
> http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_jvc&SubCatID_=3
> > This one is available with linear polarisation:
> >
> http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_miracube_g170s&SubCatID_=3
> >
> >
> > Concerning the film Ice Age 3, it is not using the same method. It is
> based
> > on Infitec stereo, a colour multiplexing method.
> > There was a discussion about it:
> > http://forum.openscenegraph.org/viewtopic.php?p=15140#15140
> >
> > If you want to see it near Marseille, they are using this infitec system
> at
> > the Centre de Réalité Virtuelle de la Méditerranée de la Faculté des
> > Sciences du sport de Luminy:
> >
> http://www.realite-virtuelle.univmed.fr/index.php?option=com_content&view=article&id=3&Itemid=40&lang=fr
> >
> >
> > Cheers,
> > Pierre.
> >
> >
> > 2009/8/17 Alexandre Amalric 
> >>
> >> Hi Maxim,
> >>
> >> Isn't it possible to set passive stereo with polarized glasses on a
> single
> >> classic LCD screen ?
> >> Or the only way to do this is to plug 2 projector (aligned) on 2 output
> >> from a graphic card ?
> >> My goal is to know if a standard OSG application running on a computer
> >> desktop (with a GUI) can be set to produce passive stereo with polarized
> >> glasses.
> >> 2009/8/17 Maxim Gammer 
> >>>
> >>> Hi
> >>>
> >>>
> >>>
> http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings
> >>>
> >>> and 2 monitor\proector ()
> >>>
> >>> :)
> >>>
> >>>
> >>> 2009/8/17 Alexandre Amalric :
> >>> > Hi osg-users,
> >>> >
> >>> > I would like if it's possible to set the osg viewer display setting
> the
> >>> > way
> >>> > we can use linearly polarized glasses (like Ice Age 3 in 3D)?
> >>> >
> >>> > For info from wikipedia :
> >>> >
> >>> > To present a stereoscopic motion picture, two images are projected
> >>> > superimposed onto the same screen through orthogonal polarizing
> >>> > filters. It
> >>> > is best to use a silver screen so that polarization is preserved. The
> >>> > projectors can receive their outputs from a computer with a dual-head
> >>> > graphics card. The viewer wears low-cost eyeglasses which also
> contain
> >>> > a
> >>> > pair of orthogonal polarizing filters. As each filter only passes
> light
> >>> > which is similarly polarized and blocks the orthogonally polarized
> >>> > light,
> >>> > each eye only sees one of the images, and the effect is achieved.
> >>> > Linearly
> >>> > polarized glasses require the viewer to keep his head level, as
> tilting
> >>> > of
> >>> > the viewing filters will cause the images of the left and right
> >>> > channels to
> >>> > bleed over to the opposite channel – therefore, viewers learn very
> >>> > quickly
> >>> > not to tilt their heads. In addition, since no head tracking is
> >>> > involved,
> >>> > several people can view the stereocopic images at the same time
> >>> >
> >>> > Kind regards,
> >>> > --
> >>> > Alexandre AMALRIC   Ingénieur R&D
> >>> > ===
> >>> > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
> >>> > http://www.pixxim.fr
> >>> >
> >>> > ___
> >>> > osg-users mailing list
> >>> > osg-users@lists.openscenegraph.org
> >>> >
> >>> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >>> >
> >>> >
> >>>
> >>>
> >>>
> >>> --
> >>> Maxim Gammer
> >>> ___
> >>> osg-users mailing list
> >>> osg-users@lists.openscenegraph.org
> >>>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >>
> >>
> >>
> >> --
> >> Alexandre AMALRIC   Ingénieur R&D
> >> ===
> >> PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
> >> http://www.pixxim.fr
> >>
> >> ___
> >> osg-users mailing list
> >> osg-users@lists.openscenegraph.org
> >>
> http://lists.openscenegrap

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
Hi

nvidia 3D  vision support active stereo in nvidia Quadro cards (OpenGL)



2009/8/17 Alexandre Amalric :
> Hi Maxim,
>
> Does NVidia 3DVision works with OSG, has someone already tried to set an osg
> application with it ??
> I thought it was only working with DirectX...
>
> 2009/8/17 Maxim Gammer 
>>
>> Hi.
>>
>> One monitor?
>> shutter -
>> NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista
>> or 7\(Linux?)
>> or
>> Zalman 3D monitor.
>>
>> 2009/8/17 Pierre BOURDIN :
>> > Hi Alexandre,
>> > to have a stereo rendering, you need a to have 2 images on the device
>> > separated by the polarised barrier... This gives you plenty of possible
>> > configurations, like 1 projector and a filter wheel or 2 projectors with
>> > 2
>> > filters etc...
>> > There is now some "new" passive stereo monitor mostly using circular
>> > polarisation, but I haven't tested any of them with OSG, maybe someone
>> > has
>> > made some experiment ?
>> >
>> > You can have a look at this site to have more details:
>> >
>> > http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_jvc&SubCatID_=3
>> > This one is available with linear polarisation:
>> >
>> > http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_miracube_g170s&SubCatID_=3
>> >
>> >
>> > Concerning the film Ice Age 3, it is not using the same method. It is
>> > based
>> > on Infitec stereo, a colour multiplexing method.
>> > There was a discussion about it:
>> > http://forum.openscenegraph.org/viewtopic.php?p=15140#15140
>> >
>> > If you want to see it near Marseille, they are using this infitec system
>> > at
>> > the Centre de Réalité Virtuelle de la Méditerranée de la Faculté des
>> > Sciences du sport de Luminy:
>> >
>> > http://www.realite-virtuelle.univmed.fr/index.php?option=com_content&view=article&id=3&Itemid=40&lang=fr
>> >
>> >
>> > Cheers,
>> > Pierre.
>> >
>> >
>> > 2009/8/17 Alexandre Amalric 
>> >>
>> >> Hi Maxim,
>> >>
>> >> Isn't it possible to set passive stereo with polarized glasses on a
>> >> single
>> >> classic LCD screen ?
>> >> Or the only way to do this is to plug 2 projector (aligned) on 2 output
>> >> from a graphic card ?
>> >> My goal is to know if a standard OSG application running on a computer
>> >> desktop (with a GUI) can be set to produce passive stereo with
>> >> polarized
>> >> glasses.
>> >> 2009/8/17 Maxim Gammer 
>> >>>
>> >>> Hi
>> >>>
>> >>>
>> >>>
>> >>> http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings
>> >>>
>> >>> and 2 monitor\proector ()
>> >>>
>> >>> :)
>> >>>
>> >>>
>> >>> 2009/8/17 Alexandre Amalric :
>> >>> > Hi osg-users,
>> >>> >
>> >>> > I would like if it's possible to set the osg viewer display setting
>> >>> > the
>> >>> > way
>> >>> > we can use linearly polarized glasses (like Ice Age 3 in 3D)?
>> >>> >
>> >>> > For info from wikipedia :
>> >>> >
>> >>> > To present a stereoscopic motion picture, two images are projected
>> >>> > superimposed onto the same screen through orthogonal polarizing
>> >>> > filters. It
>> >>> > is best to use a silver screen so that polarization is preserved.
>> >>> > The
>> >>> > projectors can receive their outputs from a computer with a
>> >>> > dual-head
>> >>> > graphics card. The viewer wears low-cost eyeglasses which also
>> >>> > contain
>> >>> > a
>> >>> > pair of orthogonal polarizing filters. As each filter only passes
>> >>> > light
>> >>> > which is similarly polarized and blocks the orthogonally polarized
>> >>> > light,
>> >>> > each eye only sees one of the images, and the effect is achieved.
>> >>> > Linearly
>> >>> > polarized glasses require the viewer to keep his head level, as
>> >>> > tilting
>> >>> > of
>> >>> > the viewing filters will cause the images of the left and right
>> >>> > channels to
>> >>> > bleed over to the opposite channel – therefore, viewers learn very
>> >>> > quickly
>> >>> > not to tilt their heads. In addition, since no head tracking is
>> >>> > involved,
>> >>> > several people can view the stereocopic images at the same time
>> >>> >
>> >>> > Kind regards,
>> >>> > --
>> >>> > Alexandre AMALRIC                   Ingénieur R&D
>> >>> > ===
>> >>> > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
>> >>> > http://www.pixxim.fr
>> >>> >
>> >>> > ___
>> >>> > osg-users mailing list
>> >>> > osg-users@lists.openscenegraph.org
>> >>> >
>> >>> >
>> >>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >>> >
>> >>> >
>> >>>
>> >>>
>> >>>
>> >>> --
>> >>> Maxim Gammer
>> >>> ___
>> >>> osg-users mailing list
>> >>> osg-users@lists.openscenegraph.org
>> >>>
>> >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >>
>> >>
>> >>
>> >> --
>> >> Alexandre AMALRIC                   Ingénieur R&D
>> >> ===
>> >> PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
>>

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Alexandre Amalric
Hi Maxim,

Does NVidia 3DVision works with OSG, has someone already tried to set an osg
application with it ??
I thought it was only working with DirectX...

2009/8/17 Maxim Gammer 

> Hi.
>
> One monitor?
> shutter -
> NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista
> or 7\(Linux?)
> or
> Zalman 3D monitor.
>
> 2009/8/17 Pierre BOURDIN :
>  > Hi Alexandre,
> > to have a stereo rendering, you need a to have 2 images on the device
> > separated by the polarised barrier... This gives you plenty of possible
> > configurations, like 1 projector and a filter wheel or 2 projectors with
> 2
> > filters etc...
> > There is now some "new" passive stereo monitor mostly using circular
> > polarisation, but I haven't tested any of them with OSG, maybe someone
> has
> > made some experiment ?
> >
> > You can have a look at this site to have more details:
> >
> http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_jvc&SubCatID_=3
> > This one is available with linear polarisation:
> >
> http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_miracube_g170s&SubCatID_=3
> >
> >
> > Concerning the film Ice Age 3, it is not using the same method. It is
> based
> > on Infitec stereo, a colour multiplexing method.
> > There was a discussion about it:
> > http://forum.openscenegraph.org/viewtopic.php?p=15140#15140
> >
> > If you want to see it near Marseille, they are using this infitec system
> at
> > the Centre de Réalité Virtuelle de la Méditerranée de la Faculté des
> > Sciences du sport de Luminy:
> >
> http://www.realite-virtuelle.univmed.fr/index.php?option=com_content&view=article&id=3&Itemid=40&lang=fr
> >
> >
> > Cheers,
> > Pierre.
> >
> >
> > 2009/8/17 Alexandre Amalric 
> >>
> >> Hi Maxim,
> >>
> >> Isn't it possible to set passive stereo with polarized glasses on a
> single
> >> classic LCD screen ?
> >> Or the only way to do this is to plug 2 projector (aligned) on 2 output
> >> from a graphic card ?
> >> My goal is to know if a standard OSG application running on a computer
> >> desktop (with a GUI) can be set to produce passive stereo with polarized
> >> glasses.
> >> 2009/8/17 Maxim Gammer 
> >>>
> >>> Hi
> >>>
> >>>
> >>>
> http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings
> >>>
> >>> and 2 monitor\proector ()
> >>>
> >>> :)
> >>>
> >>>
> >>> 2009/8/17 Alexandre Amalric :
> >>> > Hi osg-users,
> >>> >
> >>> > I would like if it's possible to set the osg viewer display setting
> the
> >>> > way
> >>> > we can use linearly polarized glasses (like Ice Age 3 in 3D)?
> >>> >
> >>> > For info from wikipedia :
> >>> >
> >>> > To present a stereoscopic motion picture, two images are projected
> >>> > superimposed onto the same screen through orthogonal polarizing
> >>> > filters. It
> >>> > is best to use a silver screen so that polarization is preserved. The
> >>> > projectors can receive their outputs from a computer with a dual-head
> >>> > graphics card. The viewer wears low-cost eyeglasses which also
> contain
> >>> > a
> >>> > pair of orthogonal polarizing filters. As each filter only passes
> light
> >>> > which is similarly polarized and blocks the orthogonally polarized
> >>> > light,
> >>> > each eye only sees one of the images, and the effect is achieved.
> >>> > Linearly
> >>> > polarized glasses require the viewer to keep his head level, as
> tilting
> >>> > of
> >>> > the viewing filters will cause the images of the left and right
> >>> > channels to
> >>> > bleed over to the opposite channel – therefore, viewers learn very
> >>> > quickly
> >>> > not to tilt their heads. In addition, since no head tracking is
> >>> > involved,
> >>> > several people can view the stereocopic images at the same time
> >>> >
> >>> > Kind regards,
> >>> > --
> >>> > Alexandre AMALRIC   Ingénieur R&D
> >>> > ===
> >>> > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
> >>> > http://www.pixxim.fr
> >>> >
> >>> > ___
> >>> > osg-users mailing list
> >>> > osg-users@lists.openscenegraph.org
> >>> >
> >>> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >>> >
> >>> >
> >>>
> >>>
> >>>
> >>> --
> >>> Maxim Gammer
> >>> ___
> >>> osg-users mailing list
> >>> osg-users@lists.openscenegraph.org
> >>>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >>
> >>
> >>
> >> --
> >> Alexandre AMALRIC   Ingénieur R&D
> >> ===
> >> PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
> >> http://www.pixxim.fr
> >>
> >> ___
> >> osg-users mailing list
> >> osg-users@lists.openscenegraph.org
> >>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >>
> >
> >
> > ___
> > osg-users mailing list
> > osg-users@lis

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
Hi.

One monitor?
shutter -
NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista
or 7\(Linux?)
or
Zalman 3D monitor.

2009/8/17 Pierre BOURDIN :
> Hi Alexandre,
> to have a stereo rendering, you need a to have 2 images on the device
> separated by the polarised barrier... This gives you plenty of possible
> configurations, like 1 projector and a filter wheel or 2 projectors with 2
> filters etc...
> There is now some "new" passive stereo monitor mostly using circular
> polarisation, but I haven't tested any of them with OSG, maybe someone has
> made some experiment ?
>
> You can have a look at this site to have more details:
> http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_jvc&SubCatID_=3
> This one is available with linear polarisation:
> http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_miracube_g170s&SubCatID_=3
>
>
> Concerning the film Ice Age 3, it is not using the same method. It is based
> on Infitec stereo, a colour multiplexing method.
> There was a discussion about it:
> http://forum.openscenegraph.org/viewtopic.php?p=15140#15140
>
> If you want to see it near Marseille, they are using this infitec system at
> the Centre de Réalité Virtuelle de la Méditerranée de la Faculté des
> Sciences du sport de Luminy:
> http://www.realite-virtuelle.univmed.fr/index.php?option=com_content&view=article&id=3&Itemid=40&lang=fr
>
>
> Cheers,
> Pierre.
>
>
> 2009/8/17 Alexandre Amalric 
>>
>> Hi Maxim,
>>
>> Isn't it possible to set passive stereo with polarized glasses on a single
>> classic LCD screen ?
>> Or the only way to do this is to plug 2 projector (aligned) on 2 output
>> from a graphic card ?
>> My goal is to know if a standard OSG application running on a computer
>> desktop (with a GUI) can be set to produce passive stereo with polarized
>> glasses.
>> 2009/8/17 Maxim Gammer 
>>>
>>> Hi
>>>
>>>
>>> http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings
>>>
>>> and 2 monitor\proector ()
>>>
>>> :)
>>>
>>>
>>> 2009/8/17 Alexandre Amalric :
>>> > Hi osg-users,
>>> >
>>> > I would like if it's possible to set the osg viewer display setting the
>>> > way
>>> > we can use linearly polarized glasses (like Ice Age 3 in 3D)?
>>> >
>>> > For info from wikipedia :
>>> >
>>> > To present a stereoscopic motion picture, two images are projected
>>> > superimposed onto the same screen through orthogonal polarizing
>>> > filters. It
>>> > is best to use a silver screen so that polarization is preserved. The
>>> > projectors can receive their outputs from a computer with a dual-head
>>> > graphics card. The viewer wears low-cost eyeglasses which also contain
>>> > a
>>> > pair of orthogonal polarizing filters. As each filter only passes light
>>> > which is similarly polarized and blocks the orthogonally polarized
>>> > light,
>>> > each eye only sees one of the images, and the effect is achieved.
>>> > Linearly
>>> > polarized glasses require the viewer to keep his head level, as tilting
>>> > of
>>> > the viewing filters will cause the images of the left and right
>>> > channels to
>>> > bleed over to the opposite channel – therefore, viewers learn very
>>> > quickly
>>> > not to tilt their heads. In addition, since no head tracking is
>>> > involved,
>>> > several people can view the stereocopic images at the same time
>>> >
>>> > Kind regards,
>>> > --
>>> > Alexandre AMALRIC                   Ingénieur R&D
>>> > ===
>>> > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
>>> > http://www.pixxim.fr
>>> >
>>> > ___
>>> > osg-users mailing list
>>> > osg-users@lists.openscenegraph.org
>>> >
>>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>> >
>>> >
>>>
>>>
>>>
>>> --
>>> Maxim Gammer
>>> ___
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>>
>> --
>> Alexandre AMALRIC                   Ingénieur R&D
>> ===
>> PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
>> http://www.pixxim.fr
>>
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>



-- 
Maxim Gammer
___
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Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Pierre BOURDIN
Hi Alexandre,
to have a stereo rendering, you need a to have 2 images on the device
separated by the polarised barrier... This gives you plenty of possible
configurations, like 1 projector and a filter wheel or 2 projectors with 2
filters etc...
There is now some "new" passive stereo monitor mostly using circular
polarisation, but I haven't tested any of them with OSG, maybe someone has
made some experiment ?

You can have a look at this site to have more details:
http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_jvc&SubCatID_=3
This one is available with linear polarisation:
http://www.inition.co.uk/inition/product.php?URL_=product_stereovis_miracube_g170s&SubCatID_=3


Concerning the film Ice Age 3, it is not using the same method. It is based
on Infitec stereo, a colour multiplexing method.
There was a discussion about it:
http://forum.openscenegraph.org/viewtopic.php?p=15140#15140

If you want to see it near Marseille, they are using this infitec system at
the Centre de Réalité Virtuelle de la Méditerranée de la Faculté des
Sciences du sport de Luminy:
http://www.realite-virtuelle.univmed.fr/index.php?option=com_content&view=article&id=3&Itemid=40&lang=fr


Cheers,
Pierre.


2009/8/17 Alexandre Amalric 

> Hi Maxim,
>
> Isn't it possible to set passive stereo with polarized glasses on a single
> classic LCD screen ?
> Or the only way to do this is to plug 2 projector (aligned) on 2 output
> from a graphic card ?
> My goal is to know if a standard OSG application running on a computer
> desktop (with a GUI) can be set to produce passive stereo with polarized
> glasses.
> 2009/8/17 Maxim Gammer 
>
> Hi
>>
>>
>> http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings
>>
>> and 2 monitor\proector ()
>>
>> :)
>>
>>
>> 2009/8/17 Alexandre Amalric :
>>  > Hi osg-users,
>> >
>> > I would like if it's possible to set the osg viewer display setting the
>> way
>> > we can use linearly polarized glasses (like Ice Age 3 in 3D)?
>> >
>> > For info from wikipedia :
>> >
>> > To present a stereoscopic motion picture, two images are projected
>> > superimposed onto the same screen through orthogonal polarizing filters.
>> It
>> > is best to use a silver screen so that polarization is preserved. The
>> > projectors can receive their outputs from a computer with a dual-head
>> > graphics card. The viewer wears low-cost eyeglasses which also contain a
>> > pair of orthogonal polarizing filters. As each filter only passes light
>> > which is similarly polarized and blocks the orthogonally polarized
>> light,
>> > each eye only sees one of the images, and the effect is achieved.
>> Linearly
>> > polarized glasses require the viewer to keep his head level, as tilting
>> of
>> > the viewing filters will cause the images of the left and right channels
>> to
>> > bleed over to the opposite channel – therefore, viewers learn very
>> quickly
>> > not to tilt their heads. In addition, since no head tracking is
>> involved,
>> > several people can view the stereocopic images at the same time
>> >
>> > Kind regards,
>> > --
>> > Alexandre AMALRIC   Ingénieur R&D
>> > ===
>> > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
>> > http://www.pixxim.fr
>> >
>> > ___
>> > osg-users mailing list
>> > osg-users@lists.openscenegraph.org
>> >
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
>> >
>>
>>
>>
>> --
>> Maxim Gammer
>> ___
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
>
> --
> Alexandre AMALRIC   Ingénieur R&D
> ===
> PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
> http://www.pixxim.fr
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
___
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Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Alexandre Amalric
Hi Maxim,

Isn't it possible to set passive stereo with polarized glasses on a single
classic LCD screen ?
Or the only way to do this is to plug 2 projector (aligned) on 2 output from
a graphic card ?
My goal is to know if a standard OSG application running on a computer
desktop (with a GUI) can be set to produce passive stereo with polarized
glasses.
2009/8/17 Maxim Gammer 

> Hi
>
>
> http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings
>
> and 2 monitor\proector ()
>
> :)
>
>
> 2009/8/17 Alexandre Amalric :
>  > Hi osg-users,
> >
> > I would like if it's possible to set the osg viewer display setting the
> way
> > we can use linearly polarized glasses (like Ice Age 3 in 3D)?
> >
> > For info from wikipedia :
> >
> > To present a stereoscopic motion picture, two images are projected
> > superimposed onto the same screen through orthogonal polarizing filters.
> It
> > is best to use a silver screen so that polarization is preserved. The
> > projectors can receive their outputs from a computer with a dual-head
> > graphics card. The viewer wears low-cost eyeglasses which also contain a
> > pair of orthogonal polarizing filters. As each filter only passes light
> > which is similarly polarized and blocks the orthogonally polarized light,
> > each eye only sees one of the images, and the effect is achieved.
> Linearly
> > polarized glasses require the viewer to keep his head level, as tilting
> of
> > the viewing filters will cause the images of the left and right channels
> to
> > bleed over to the opposite channel – therefore, viewers learn very
> quickly
> > not to tilt their heads. In addition, since no head tracking is involved,
> > several people can view the stereocopic images at the same time
> >
> > Kind regards,
> > --
> > Alexandre AMALRIC   Ingénieur R&D
> > ===
> > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
> > http://www.pixxim.fr
> >
> > ___
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
>
>
>
> --
> Maxim Gammer
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
Alexandre AMALRIC   Ingénieur R&D
===
PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
http://www.pixxim.fr
___
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Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
Hi

http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings

and 2 monitor\proector ()

:)


2009/8/17 Alexandre Amalric :
> Hi osg-users,
>
> I would like if it's possible to set the osg viewer display setting the way
> we can use linearly polarized glasses (like Ice Age 3 in 3D)?
>
> For info from wikipedia :
>
> To present a stereoscopic motion picture, two images are projected
> superimposed onto the same screen through orthogonal polarizing filters. It
> is best to use a silver screen so that polarization is preserved. The
> projectors can receive their outputs from a computer with a dual-head
> graphics card. The viewer wears low-cost eyeglasses which also contain a
> pair of orthogonal polarizing filters. As each filter only passes light
> which is similarly polarized and blocks the orthogonally polarized light,
> each eye only sees one of the images, and the effect is achieved. Linearly
> polarized glasses require the viewer to keep his head level, as tilting of
> the viewing filters will cause the images of the left and right channels to
> bleed over to the opposite channel – therefore, viewers learn very quickly
> not to tilt their heads. In addition, since no head tracking is involved,
> several people can view the stereocopic images at the same time
>
> Kind regards,
> --
> Alexandre AMALRIC                   Ingénieur R&D
> ===
> PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
> http://www.pixxim.fr
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>



-- 
Maxim Gammer
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[osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Alexandre Amalric
Hi osg-users,

I would like if it's possible to set the osg viewer display setting the way
we can use linearly polarized glasses (like Ice Age 3 in 3D)?

For info from wikipedia :

*To present a stereoscopic motion picture, two images are projected
superimposed onto the same screen through
**orthogonal*
* **polarizing* * filters. It is
best to use a silver screen so that polarization is preserved. The
projectors can receive their outputs from a computer with a dual-head
graphics card. The viewer wears low-cost eyeglasses which also contain a
pair of orthogonal polarizing filters. As each filter only passes light
which is similarly polarized and blocks the orthogonally polarized light,
each eye only sees one of the images, and the effect is achieved. Linearly
polarized glasses require the viewer to keep his head level, as tilting of
the viewing filters will cause the images of the left and right channels to
bleed over to the opposite channel – therefore, viewers learn very quickly
not to tilt their heads. In addition, since no head tracking is involved,
several people can view the stereocopic images at the same time*
**

Kind regards,

-- 
Alexandre AMALRIC   Ingénieur R&D
===
PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
http://www.pixxim.fr
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