Re: [osg-users] animation on android
On Tue, Apr 16, 2013 at 9:52 AM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Community, I have done the first steps with the android development (thanks to you as well). Now I am facing problem with animations. I have exported animated model from Blender and for some reason (as obvious :) ...) the model is not displayed on the android, it works ok with osganimationviewer though on pc. Is there any magic to be done to make the model appear? Only this, I know how to manage animations later Thanks a bunch! I haven't had particular problems with animations on Android, but make sure you actually link in support for osgAnimation - otherwise the osgAnimation-related parts are going to be ignored while loading the model. There are some macros to put in your code - search the archive, it has been discussed about a month ago. Regards, Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
Hi Jan, I found the conversation in the archive. I do have support for osgAnimation. Here is the listing. Also, you have mentioned use of osg2. What is this plugin for? //Static plugins Macro USE_OSGPLUGIN(ive) USE_OSGPLUGIN(osg) USE_OSGPLUGIN(osg2) USE_OSGPLUGIN(terrain) USE_OSGPLUGIN(rgb) USE_OSGPLUGIN(OpenFlight) USE_OSGPLUGIN(dds) USE_OSGPLUGIN(glsl) //Static DOTOSG USE_DOTOSGWRAPPER_LIBRARY(osg) USE_DOTOSGWRAPPER_LIBRARY(osgFX) USE_DOTOSGWRAPPER_LIBRARY(osgParticle) USE_DOTOSGWRAPPER_LIBRARY(osgTerrain) USE_DOTOSGWRAPPER_LIBRARY(osgText) USE_DOTOSGWRAPPER_LIBRARY(osgViewer) USE_DOTOSGWRAPPER_LIBRARY(osgVolume) //Static serializer USE_SERIALIZER_WRAPPER_LIBRARY(osg) USE_SERIALIZER_WRAPPER_LIBRARY(osgAnimation) USE_SERIALIZER_WRAPPER_LIBRARY(osgFX) USE_SERIALIZER_WRAPPER_LIBRARY(osgManipulator) USE_SERIALIZER_WRAPPER_LIBRARY(osgParticle) USE_SERIALIZER_WRAPPER_LIBRARY(osgTerrain) USE_SERIALIZER_WRAPPER_LIBRARY(osgText) USE_SERIALIZER_WRAPPER_LIBRARY(osgVolume) On Tue, Apr 16, 2013 at 11:23 AM, Jan Ciger jan.ci...@gmail.com wrote: On Tue, Apr 16, 2013 at 9:52 AM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Community, I have done the first steps with the android development (thanks to you as well). Now I am facing problem with animations. I have exported animated model from Blender and for some reason (as obvious :) ...) the model is not displayed on the android, it works ok with osganimationviewer though on pc. Is there any magic to be done to make the model appear? Only this, I know how to manage animations later Thanks a bunch! I haven't had particular problems with animations on Android, but make sure you actually link in support for osgAnimation - otherwise the osgAnimation-related parts are going to be ignored while loading the model. There are some macros to put in your code - search the archive, it has been discussed about a month ago. Regards, Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
Hi Jan, what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails Thanks Nick On Tue, Apr 16, 2013 at 11:57 AM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Jan, I found the conversation in the archive. I do have support for osgAnimation. Here is the listing. Also, you have mentioned use of osg2. What is this plugin for? //Static plugins Macro USE_OSGPLUGIN(ive) USE_OSGPLUGIN(osg) USE_OSGPLUGIN(osg2) USE_OSGPLUGIN(terrain) USE_OSGPLUGIN(rgb) USE_OSGPLUGIN(OpenFlight) USE_OSGPLUGIN(dds) USE_OSGPLUGIN(glsl) //Static DOTOSG USE_DOTOSGWRAPPER_LIBRARY(osg) USE_DOTOSGWRAPPER_LIBRARY(osgFX) USE_DOTOSGWRAPPER_LIBRARY(osgParticle) USE_DOTOSGWRAPPER_LIBRARY(osgTerrain) USE_DOTOSGWRAPPER_LIBRARY(osgText) USE_DOTOSGWRAPPER_LIBRARY(osgViewer) USE_DOTOSGWRAPPER_LIBRARY(osgVolume) //Static serializer USE_SERIALIZER_WRAPPER_LIBRARY(osg) USE_SERIALIZER_WRAPPER_LIBRARY(osgAnimation) USE_SERIALIZER_WRAPPER_LIBRARY(osgFX) USE_SERIALIZER_WRAPPER_LIBRARY(osgManipulator) USE_SERIALIZER_WRAPPER_LIBRARY(osgParticle) USE_SERIALIZER_WRAPPER_LIBRARY(osgTerrain) USE_SERIALIZER_WRAPPER_LIBRARY(osgText) USE_SERIALIZER_WRAPPER_LIBRARY(osgVolume) On Tue, Apr 16, 2013 at 11:23 AM, Jan Ciger jan.ci...@gmail.com wrote: On Tue, Apr 16, 2013 at 9:52 AM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Community, I have done the first steps with the android development (thanks to you as well). Now I am facing problem with animations. I have exported animated model from Blender and for some reason (as obvious :) ...) the model is not displayed on the android, it works ok with osganimationviewer though on pc. Is there any magic to be done to make the model appear? Only this, I know how to manage animations later Thanks a bunch! I haven't had particular problems with animations on Android, but make sure you actually link in support for osgAnimation - otherwise the osgAnimation-related parts are going to be ignored while loading the model. There are some macros to put in your code - search the archive, it has been discussed about a month ago. Regards, Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
Hi Nick, On 16 April 2013 10:57, Trajce Nikolov NICK trajce.nikolov.n...@gmail.comwrote: I found the conversation in the archive. I do have support for osgAnimation. Here is the listing. Also, you have mentioned use of osg2. What is this plugin for? osg2 is for the new serializers that support the .osgb (binary), .osgt (text) and .osgx (xml) file formats. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
On 16 April 2013 11:11, Trajce Nikolov NICK trajce.nikolov.n...@gmail.comwrote: what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails svn/trunk has several fixes for Android support so should be a safer bet than the last few dev releases. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
Hi Robert, I am up to date with the trunk but stucked with 3.1.3. I was experiencing crashes on android, was not able to run it, no bluish screen, no nothing :/ Thanks Nick On Tue, Apr 16, 2013 at 12:26 PM, Robert Osfield robert.osfi...@gmail.comwrote: On 16 April 2013 11:11, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails svn/trunk has several fixes for Android support so should be a safer bet than the last few dev releases. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
Hi Nick and Robert, There is a pending submission about static initialization not merged yet. This is the cause of the crash in the trunk version. Cheers. 2013/4/16 Trajce Nikolov NICK trajce.nikolov.n...@gmail.com Hi Robert, I am up to date with the trunk but stucked with 3.1.3. I was experiencing crashes on android, was not able to run it, no bluish screen, no nothing :/ Thanks Nick On Tue, Apr 16, 2013 at 12:26 PM, Robert Osfield robert.osfi...@gmail.com wrote: On 16 April 2013 11:11, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails svn/trunk has several fixes for Android support so should be a safer bet than the last few dev releases. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
On Tue, Apr 16, 2013 at 11:57 AM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: I found the conversation in the archive. I do have support for osgAnimation. Here is the listing. Also, you have mentioned use of osg2. What is this plugin for? The osg2 plugin enables support for the serializers - support for the new .osgt/.osgb/.osgx formats. I believe the osgAnimation will not be loaded correctly from an .osg file, make sure to use .osgt/.osgb formats. Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
On Tue, Apr 16, 2013 at 12:11 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Jan, what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails I have several working demos with OSG on a tablet and phone. The version I have is trunk from 7.2.2013. The issues are unfortunately the way it is - the Android support is very young still and with the complexity of the framework, some bugs will creep in. However, with more people working on it and testing it, the faster they get solved. However, I have found that most problems I had were caused by the Android SDK/NDK issues, not really by OSG. Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
Hi Jan, that's nice you have it working. Well, with your help I have a demo running on the phone as well :) But, the requirements just grow and I am to stress and test other features (like animation, picking etc ...) due to the project scope. That's where the benefits from the community come from. Might be a good idea to update wiki with findings so far. The one at present is very basic and brief for a very basic run. For other, we beginners have to struggle and rely on you with more experience if you are willing to share. I will wait for Jordi to submit the patch then I will try again with the trunk. And thanks for the hints so far ! Cheers, Nick On Tue, Apr 16, 2013 at 1:18 PM, Jan Ciger jan.ci...@gmail.com wrote: On Tue, Apr 16, 2013 at 12:11 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Jan, what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails I have several working demos with OSG on a tablet and phone. The version I have is trunk from 7.2.2013. The issues are unfortunately the way it is - the Android support is very young still and with the complexity of the framework, some bugs will creep in. However, with more people working on it and testing it, the faster they get solved. However, I have found that most problems I had were caused by the Android SDK/NDK issues, not really by OSG. Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
Hi Nick, 2013/4/16 Trajce Nikolov NICK trajce.nikolov.n...@gmail.com Hi Jan, that's nice you have it working. Well, with your help I have a demo running on the phone as well :) But, the requirements just grow and I am to stress and test other features (like animation, picking etc ...) due to the project scope. That's where the benefits from the community come from. Might be a good idea to update wiki with findings so far. The one at present is very basic and brief for a very basic run. For other, we beginners have to struggle and rely on you with more experience if you are willing to share. It would be nice if you can update the Android documentation section, or write another article for beginners as you said. Just register yourself in the joomla site at openscenegraph.com and write to me (with copy to Robert) a private mail with your username, I'll give you publisher rights to update the documentation. I will wait for Jordi to submit the patch then I will try again with the trunk. And thanks for the hints so far ! The code is submitted already by Jorge, but still not merged. Anyway you can merge the code yourself and write to the thread of this submission[1] and confirm if the patch is working for you. It would be nice too ;). Thank you :). [1]http://forum.openscenegraph.org/viewtopic.php?t=11939 Cheers, Nick On Tue, Apr 16, 2013 at 1:18 PM, Jan Ciger jan.ci...@gmail.com wrote: On Tue, Apr 16, 2013 at 12:11 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Jan, what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails I have several working demos with OSG on a tablet and phone. The version I have is trunk from 7.2.2013. The issues are unfortunately the way it is - the Android support is very young still and with the complexity of the framework, some bugs will creep in. However, with more people working on it and testing it, the faster they get solved. However, I have found that most problems I had were caused by the Android SDK/NDK issues, not really by OSG. Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
Hi Jordi, thanks for the offers :) .. But at the moment I still don't feel confident to publish it officially :/ What I did I wrote just about every finding so far in my email conversation with Jan and you. Let wait then for the merge, I don't think I can do it - the mergal. I might come up with something and will email it to you and Jan for review before publishing. Also, fyi, I rather write code then doc :) but anyway, for help of very beginners in the android and osg world would be nice from me. Thanks again Nick On Tue, Apr 16, 2013 at 1:39 PM, Jordi Torres jtorresfa...@gmail.comwrote: Hi Nick, 2013/4/16 Trajce Nikolov NICK trajce.nikolov.n...@gmail.com Hi Jan, that's nice you have it working. Well, with your help I have a demo running on the phone as well :) But, the requirements just grow and I am to stress and test other features (like animation, picking etc ...) due to the project scope. That's where the benefits from the community come from. Might be a good idea to update wiki with findings so far. The one at present is very basic and brief for a very basic run. For other, we beginners have to struggle and rely on you with more experience if you are willing to share. It would be nice if you can update the Android documentation section, or write another article for beginners as you said. Just register yourself in the joomla site at openscenegraph.com and write to me (with copy to Robert) a private mail with your username, I'll give you publisher rights to update the documentation. I will wait for Jordi to submit the patch then I will try again with the trunk. And thanks for the hints so far ! The code is submitted already by Jorge, but still not merged. Anyway you can merge the code yourself and write to the thread of this submission[1] and confirm if the patch is working for you. It would be nice too ;). Thank you :). [1]http://forum.openscenegraph.org/viewtopic.php?t=11939 Cheers, Nick On Tue, Apr 16, 2013 at 1:18 PM, Jan Ciger jan.ci...@gmail.com wrote: On Tue, Apr 16, 2013 at 12:11 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Jan, what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails I have several working demos with OSG on a tablet and phone. The version I have is trunk from 7.2.2013. The issues are unfortunately the way it is - the Android support is very young still and with the complexity of the framework, some bugs will creep in. However, with more people working on it and testing it, the faster they get solved. However, I have found that most problems I had were caused by the Android SDK/NDK issues, not really by OSG. Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
2013/4/16 Trajce Nikolov NICK trajce.nikolov.n...@gmail.com Hi Jordi, thanks for the offers :) .. But at the moment I still don't feel confident to publish it officially :/ What I did I wrote just about every finding so far in my email conversation with Jan and you. Let wait then for the merge, I don't think I can do it - the mergal. I might come up with something and will email it to you and Jan for review before publishing. Also, fyi, I rather write code then doc :) but anyway, for help of very beginners in the android and osg world would be nice from me. Umm...Weird! You are the first developer in the world to prefer coding rather than documenting ;) hehehe Cheers Thanks again Nick On Tue, Apr 16, 2013 at 1:39 PM, Jordi Torres jtorresfa...@gmail.comwrote: Hi Nick, 2013/4/16 Trajce Nikolov NICK trajce.nikolov.n...@gmail.com Hi Jan, that's nice you have it working. Well, with your help I have a demo running on the phone as well :) But, the requirements just grow and I am to stress and test other features (like animation, picking etc ...) due to the project scope. That's where the benefits from the community come from. Might be a good idea to update wiki with findings so far. The one at present is very basic and brief for a very basic run. For other, we beginners have to struggle and rely on you with more experience if you are willing to share. It would be nice if you can update the Android documentation section, or write another article for beginners as you said. Just register yourself in the joomla site at openscenegraph.com and write to me (with copy to Robert) a private mail with your username, I'll give you publisher rights to update the documentation. I will wait for Jordi to submit the patch then I will try again with the trunk. And thanks for the hints so far ! The code is submitted already by Jorge, but still not merged. Anyway you can merge the code yourself and write to the thread of this submission[1] and confirm if the patch is working for you. It would be nice too ;). Thank you :). [1]http://forum.openscenegraph.org/viewtopic.php?t=11939 Cheers, Nick On Tue, Apr 16, 2013 at 1:18 PM, Jan Ciger jan.ci...@gmail.com wrote: On Tue, Apr 16, 2013 at 12:11 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Jan, what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails I have several working demos with OSG on a tablet and phone. The version I have is trunk from 7.2.2013. The issues are unfortunately the way it is - the Android support is very young still and with the complexity of the framework, some bugs will creep in. However, with more people working on it and testing it, the faster they get solved. However, I have found that most problems I had were caused by the Android SDK/NDK issues, not really by OSG. Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] animation on android
lol ..:) ... Let first wait then for something stable where I can run with models, animations, with picking. Then I will share my findings in a public document. Nick On Tue, Apr 16, 2013 at 1:57 PM, Jordi Torres jtorresfa...@gmail.comwrote: 2013/4/16 Trajce Nikolov NICK trajce.nikolov.n...@gmail.com Hi Jordi, thanks for the offers :) .. But at the moment I still don't feel confident to publish it officially :/ What I did I wrote just about every finding so far in my email conversation with Jan and you. Let wait then for the merge, I don't think I can do it - the mergal. I might come up with something and will email it to you and Jan for review before publishing. Also, fyi, I rather write code then doc :) but anyway, for help of very beginners in the android and osg world would be nice from me. Umm...Weird! You are the first developer in the world to prefer coding rather than documenting ;) hehehe Cheers Thanks again Nick On Tue, Apr 16, 2013 at 1:39 PM, Jordi Torres jtorresfa...@gmail.comwrote: Hi Nick, 2013/4/16 Trajce Nikolov NICK trajce.nikolov.n...@gmail.com Hi Jan, that's nice you have it working. Well, with your help I have a demo running on the phone as well :) But, the requirements just grow and I am to stress and test other features (like animation, picking etc ...) due to the project scope. That's where the benefits from the community come from. Might be a good idea to update wiki with findings so far. The one at present is very basic and brief for a very basic run. For other, we beginners have to struggle and rely on you with more experience if you are willing to share. It would be nice if you can update the Android documentation section, or write another article for beginners as you said. Just register yourself in the joomla site at openscenegraph.com and write to me (with copy to Robert) a private mail with your username, I'll give you publisher rights to update the documentation. I will wait for Jordi to submit the patch then I will try again with the trunk. And thanks for the hints so far ! The code is submitted already by Jorge, but still not merged. Anyway you can merge the code yourself and write to the thread of this submission[1] and confirm if the patch is working for you. It would be nice too ;). Thank you :). [1]http://forum.openscenegraph.org/viewtopic.php?t=11939 Cheers, Nick On Tue, Apr 16, 2013 at 1:18 PM, Jan Ciger jan.ci...@gmail.com wrote: On Tue, Apr 16, 2013 at 12:11 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Jan, what version of osg are you using? I am finding the later versions are not that 'user friendly' to android? All the time with some issues. And seam you went far with osg on android based on your emails I have several working demos with OSG on a tablet and phone. The version I have is trunk from 7.2.2013. The issues are unfortunately the way it is - the Android support is very young still and with the complexity of the framework, some bugs will creep in. However, with more people working on it and testing it, the faster they get solved. However, I have found that most problems I had were caused by the Android SDK/NDK issues, not really by OSG. Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org