Re: positivity

2013-12-20 Thread Sandy Sutherland
OOoo missed the 'graphics' part - mine was a Commodore Amiga 500 and 
1000 if I remember right, and the first modelling package I had was used 
by plotting on graph paper co-ordinates, then you enter these into the 
computer to make a geometry!  Can't really remember the year.


S.

On 2013/12/21 12:08 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote:


I can say I miss the cheese and monkeys humor and do wonder what Porl 
is up to these days.


But as for old…. Maybe we should have a contest.

What’s the oldest computer graphics system you worked on, and the year?

It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It 
just had to be a computer than did any kind of graphics.


Takers?

--

Joey Ponthieux

__

Opinions stated here-in are strictly those of the author and do not

represent the opinions of NASA or any other party.






Re: positivity

2013-12-20 Thread Sandy Sutherland
Raise you a ZX81 - must be similar year'ish - all of a whopping 1K of 
RAM :-P


S.

On 2013/12/21 12:11 AM, Alok Gandhi wrote:

Mine was this http://en.wikipedia.org/wiki/ZX_Spectrum

Did some cool graphics/pixel programs on it. I guess during 1987 to 
1989. Still have it somewhere in my attic.


ALOK

GANDHI

/ directeur technique senior- senior technical director


alok.gan...@modusfx.com 

T:

*450 430-0010 x225

F:

*450 430-0009
www.modusfx.com 

-


MODUS

FX


120 Rue Turgeon,


Sainte-Therese (Quebec) CANADA J7E 3J1


Follow us on

Facebook 

&

Twitter 
**
On 12/20/2013 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote:


I can say I miss the cheese and monkeys humor and do wonder what Porl 
is up to these days.


But as for old…. Maybe we should have a contest.

What’s the oldest computer graphics system you worked on, and the year?

It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It 
just had to be a computer than did any kind of graphics.


Takers?

--

Joey Ponthieux

__

Opinions stated here-in are strictly those of the author and do not

represent the opinions of NASA or any other party.

*From:*softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of 
*sc...@turbulenceffects.com

*Sent:* Friday, December 20, 2013 2:24 PM
*To:* softimage@listproc. autodesk. com
*Subject:* Re: positivity

Ha ha yeah Ed, you're old. But dang, so am I.

Sent from my HTC EVO 4G LTE exclusively from Sprint

- Reply message -
From: "Ed Harriss" mailto:ed.harr...@sas.com>>
To: "softimage@listproc.autodesk.com 
" 
>

Subject: positivity
Date: Fri, Dec 20, 2013 2:07 PM

Maybe we need to go back to a multi-address list system like we had 
in the old days. There was the discussion list, which was all 
fun/monkeys/cheese/Porl and there was the Softimage list, which is 
pretty much what we are using now. There were even other lists like 
eddie, particle, etc.. (Yea, I’m old..) Anyway, we could have this 
list stay a Softimage list and create another one for all the gloom 
and doom.


Perfect!

Now get to work Autodesk listproc person! ;)

Thanks!

Happy Holidays!

Ed “cheese and monkeys” Harriss

*From:*softimage-boun...@listproc.autodesk.com 
 
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris 
Rivel

*Sent:* Friday, December 20, 2013 1:33 PM
*To:* Softimage List
*Subject:* Re: positivity

Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start 
anything...just want to see if I'm the only one hearing this.  I told 
the guys that told me to go tell the people that said this to go F 
themselves for what its worth.  It does piss me off to see rumors 
like this butI do sit at home mostly working all day and night. 
 I don't get to mingle with my peers as much as I used to so I didn't 
know if this may be old news or something new.  Sounds bunk so I'll 
leave it at that :-)


Kris

On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge 
mailto:ethivie...@hybride.com>> wrote:


Only thing I have beef with myself is the thread hijacking that
snowballs into a long slog of boohooism. I'm tired of it. In
recent times I have to think twice about posting to the list
because I'm afraid my thread will get pulled into the black hole
of negativity and what could have been a helpful / informative
thread will be turned into a bitch-fest.

The emPolygonizer thread yesterday that was heading in that
direction seriously almost made me unsubscribe.

If you want to complain about the demise of a software, have at
it. Just stop hijacking threads with it (not aimed specifically
Mr. Lampi, in general)..

- Eric T.







Re: positivity

2013-12-20 Thread Ben Houston
My dad bought the family an Apple IIe and then taught me the basics of
coding.  I spent way too much time programming it to do graphics when I
should have been playing outside. :)  -ben


On Fri, Dec 20, 2013 at 6:13 PM, Emilio Hernandez  wrote:

> Well my first computer was an Apple II plus with 48k of RAM, two five inch
> and half floppy drives.  The first graphic I ever did was the cover album
> of Judas Priest Screaming for Vengeance in that Apple II Plus with mouse
> paint.
>
> Cheers.
>
>
>
>
> 2013/12/20 Matt Lind 
>
>> My computer graphics career has circular logic.
>>
>>
>>
>> My first computer was the Apple II when I was barely in grade school and
>> had to write commands to draw pictures like:
>>
>>
>>
>> HLINE 60, 80
>>
>> COLOR=8
>>
>> RUN
>>
>>
>>
>> In college I used the Amigas 500 thru 4000 systems with deluxe paint,
>> video toaster, DCTV, Lightwave 0.9, and so on, but just before graduation I
>> had the luxury of working with the ever popular Tandy TRS-80 for use with
>> motion control camera stands to do multi-planar and slit scans.  Caused so
>> much interference we couldn’t get reception on the boombox despite being
>> located only a few blocks away from the Sears Tower where the signals were
>> broadcast.
>>
>>
>>
>> http://en.wikipedia.org/wiki/TRS-80
>>
>>
>>
>> Shortly after that I got my chance on the SGI with Softimage Creative
>> Environment 2.6
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> Matt
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Lampi
>> *Sent:* Friday, December 20, 2013 2:52 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: positivity
>>
>>
>>
>> WICAT systems, System 300 and 150.
>>
>> http://bitsavers.trailing-edge.com/pdf/wicat/brochures/System_300_Brochure.pdf
>>
>> 1988
>>
>> I worked for a defense contractor making computer based training lessons
>> for a naval combat system.  It had vector graphics program, it had a 16
>> color palette based on 4096 colors and one of 16 was used overlay laser
>> disc video. I didn't have a mouse or a gui. It was a command line
>> interface, to activate a drawing mode, cl - create line, cb- create box
>> etc... I had to use the arrow keys to move the cursor around to pin start
>> and end points for elements. I won't even get into what it took to do
>> animation on it.
>>
>> My boss was a 55 year old retired Master Chief from Texas who ate ramen
>> noodles every day for lunch and never washed his coffee cup, EVER. He told
>> me once that a graphic I was working on was wrong because it looked skewed
>> if he looked at the screen off center.
>>
>>
>> Good times.
>>
>> Eric
>>
>>
>> Freelance 3D and VFX animator
>>
>> http://vimeopro.com/user7979713/3d-work
>>
>>
>>
>> On Fri, Dec 20, 2013 at 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
>> j.ponthi...@nasa.gov> wrote:
>>
>> I can say I miss the cheese and monkeys humor and do wonder what Porl is
>> up to these days.
>>
>> But as for old…. Maybe we should have a contest.
>>
>>
>>
>> What’s the oldest computer graphics system you worked on, and the year?
>>
>> It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It
>> just had to be a computer than did any kind of graphics.
>>
>>
>>
>> Takers?
>>
>>
>>
>> --
>>
>> Joey Ponthieux
>>
>> __
>>
>> Opinions stated here-in are strictly those of the author and do not
>>
>> represent the opinions of NASA or any other party.
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *
>> sc...@turbulenceffects.com
>> *Sent:* Friday, December 20, 2013 2:24 PM
>> *To:* softimage@listproc. autodesk. com
>> *Subject:* Re: positivity
>>
>>
>>
>> Ha ha yeah Ed, you're old. But dang, so am I.
>>
>> Sent from my HTC EVO 4G LTE exclusively from Sprint
>>
>> - Reply message -
>> From: "Ed Harriss" 
>> To: "softimage@listproc.autodesk.com" 
>> Subject: positivity
>> Date: Fri, Dec 20, 2013 2:07 PM
>>
>>
>>
>> Maybe we need to go back to a multi-address list system like we had in
>> the old days. There was the discussion list, which was all
>> fun/monkeys/cheese/Porl and there was the Softimage list, which is pretty
>> much what we are using now. There were even other lists like eddie,
>> particle, etc.. (Yea, I’m old..) Anyway, we could have this list stay a
>> Softimage list and create another one for all the gloom and doom.
>>
>>
>>
>> Perfect!
>>
>>
>>
>> Now get to work Autodesk listproc person! ;)
>>
>> Thanks!
>>
>>
>>
>> Happy Holidays!
>>
>> Ed “cheese and monkeys” Harriss
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [
>> mailto:softimage-boun...@listproc.autodesk.com]
>> *On Behalf Of *Kris Rivel
>> *Sent:* Friday, December 20, 2013 1:33 PM
>> *To:* Softimage List
>> *Subject:* Re: positivity
>>
>>
>>
>> Ha

Re: positivity

2013-12-20 Thread Ed Manning
one of these:


with one of these:



1976 or 7

Wrote a game that had to do with firing artillery. The teletype actually
printed a "screen" showing the gun, the target, and the explosion.

Not very responsive...


On Fri, Dec 20, 2013 at 9:47 PM, Bradley Gabe  wrote:

> Insects squished and smeared on a rock.
> No undo functionality, but the hardware never failed.
> Software was buggy, however.
>
>
> On Fri, Dec 20, 2013 at 8:44 PM, Daniel Brassard wrote:
>
>> Fortran on a Dell PDP-1124 circa 1974
>>
>> Build my first computer based on the motorola 6500 chipset, Heathkit
>> keyboard, four color display screen circa 1977. Burned a hole on my wooden
>> desk on the first try! What a glory!
>>
>>  \
>


>>>
>>
>


Re: positivity

2013-12-20 Thread Bradley Gabe
Insects squished and smeared on a rock.
No undo functionality, but the hardware never failed.
Software was buggy, however.


On Fri, Dec 20, 2013 at 8:44 PM, Daniel Brassard wrote:

> Fortran on a Dell PDP-1124 circa 1974
>
> Build my first computer based on the motorola 6500 chipset, Heathkit
> keyboard, four color display screen circa 1977. Burned a hole on my wooden
> desk on the first try! What a glory!
>
>  \

>>>
>>>
>>
>


Re: positivity

2013-12-20 Thread Daniel Brassard
Marry Chrismas, Happy Holidays and Happy New Years to all and a successful
year 2014.

Cheers!


On Fri, Dec 20, 2013 at 9:44 PM, Daniel Brassard wrote:

> Fortran on a Dell PDP-1124 circa 1974
>
> Build my first computer based on the motorola 6500 chipset, Heathkit
> keyboard, four color display screen circa 1977. Burned a hole on my wooden
> desk on the first try! What a glory!
>
>
> On Fri, Dec 20, 2013 at 8:20 PM, William Morrison <
> williamdmorri...@gmail.com> wrote:
>
>> Jeez.  yeah I do think I still remember some Basic.
>>
>>
>> On Fri, Dec 20, 2013 at 4:59 PM, Paul Griswold <
>> pgrisw...@fusiondigitalproductions.com> wrote:
>>
>>> I think some of my first paid jobs as an animator was using an Amiga
>>> 2000 and a DCTV going direct to an MII recorder.  The DCTV was an amazing
>>> piece of tech!
>>>
>>> —
>>> Sent from Mailbox  for iPad
>>>
>>>
>>> On Fri, Dec 20, 2013 at 6:14 PM, Eric Lampi  wrote:
>>>
  I had an A2000, DCTV was awesome!

  Screw you single frame controllers! Real-time animation to tape!

 Wow, I almost forgot how painful it was to output video to tape on
 anything other than an Amiga in those days.

 Eric

 Freelance 3D and VFX animator

 http://vimeopro.com/user7979713/3d-work


 On Fri, Dec 20, 2013 at 6:07 PM, Matt Lind wrote:

>  My computer graphics career has circular logic.
>
>
>
> My first computer was the Apple II when I was barely in grade school
> and had to write commands to draw pictures like:
>
>
>
> HLINE 60, 80
>
> COLOR=8
>
> RUN
>
>
>
> In college I used the Amigas 500 thru 4000 systems with deluxe paint,
> video toaster, DCTV, Lightwave 0.9, and so on, but just before graduation 
> I
> had the luxury of working with the ever popular Tandy TRS-80 for use with
> motion control camera stands to do multi-planar and slit scans.  Caused so
> much interference we couldn’t get reception on the boombox despite being
> located only a few blocks away from the Sears Tower where the signals were
> broadcast.
>
>
>
> http://en.wikipedia.org/wiki/TRS-80
>
>
>
> Shortly after that I got my chance on the SGI with Softimage Creative
> Environment 2.6
>
>
>
>
>
>
>
>
>
> Matt
>
>
>
>
>
>
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Lampi
> *Sent:* Friday, December 20, 2013 2:52 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: positivity
>
>
>
> WICAT systems, System 300 and 150.
>
> http://bitsavers.trailing-edge.com/pdf/wicat/brochures/System_300_Brochure.pdf
>
> 1988
>
> I worked for a defense contractor making computer based training
> lessons for a naval combat system.  It had vector graphics program, it had
> a 16 color palette based on 4096 colors and one of 16 was used overlay
> laser disc video. I didn't have a mouse or a gui. It was a command line
> interface, to activate a drawing mode, cl - create line, cb- create box
> etc... I had to use the arrow keys to move the cursor around to pin start
> and end points for elements. I won't even get into what it took to do
> animation on it.
>
> My boss was a 55 year old retired Master Chief from Texas who ate
> ramen noodles every day for lunch and never washed his coffee cup, EVER. 
> He
> told me once that a graphic I was working on was wrong because it looked
> skewed if he looked at the screen off center.
>
>
> Good times.
>
> Eric
>
>
>  Freelance 3D and VFX animator
>
> http://vimeopro.com/user7979713/3d-work
>
>
>
> On Fri, Dec 20, 2013 at 5:08 PM, Ponthieux, Joseph G.
> (LARC-E1A)[LITES]  wrote:
>
> I can say I miss the cheese and monkeys humor and do wonder what Porl
> is up to these days.
>
> But as for old…. Maybe we should have a contest.
>
>
>
> What’s the oldest computer graphics system you worked on, and the year?
>
> It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It
> just had to be a computer than did any kind of graphics.
>
>
>
> Takers?
>
>
>
> --
>
> Joey Ponthieux
>
> __
>
> Opinions stated here-in are strictly those of the author and do not
>
> represent the opinions of NASA or any other party.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *
> sc...@turbulenceffects.com
> *Sent:* 

Re: positivity

2013-12-20 Thread Daniel Brassard
Fortran on a Dell PDP-1124 circa 1974

Build my first computer based on the motorola 6500 chipset, Heathkit
keyboard, four color display screen circa 1977. Burned a hole on my wooden
desk on the first try! What a glory!


On Fri, Dec 20, 2013 at 8:20 PM, William Morrison <
williamdmorri...@gmail.com> wrote:

> Jeez.  yeah I do think I still remember some Basic.
>
>
> On Fri, Dec 20, 2013 at 4:59 PM, Paul Griswold <
> pgrisw...@fusiondigitalproductions.com> wrote:
>
>> I think some of my first paid jobs as an animator was using an Amiga 2000
>> and a DCTV going direct to an MII recorder.  The DCTV was an amazing piece
>> of tech!
>>
>> —
>> Sent from Mailbox  for iPad
>>
>>
>> On Fri, Dec 20, 2013 at 6:14 PM, Eric Lampi  wrote:
>>
>>>  I had an A2000, DCTV was awesome!
>>>
>>>  Screw you single frame controllers! Real-time animation to tape!
>>>
>>> Wow, I almost forgot how painful it was to output video to tape on
>>> anything other than an Amiga in those days.
>>>
>>> Eric
>>>
>>> Freelance 3D and VFX animator
>>>
>>> http://vimeopro.com/user7979713/3d-work
>>>
>>>
>>> On Fri, Dec 20, 2013 at 6:07 PM, Matt Lind wrote:
>>>
  My computer graphics career has circular logic.



 My first computer was the Apple II when I was barely in grade school
 and had to write commands to draw pictures like:



 HLINE 60, 80

 COLOR=8

 RUN



 In college I used the Amigas 500 thru 4000 systems with deluxe paint,
 video toaster, DCTV, Lightwave 0.9, and so on, but just before graduation I
 had the luxury of working with the ever popular Tandy TRS-80 for use with
 motion control camera stands to do multi-planar and slit scans.  Caused so
 much interference we couldn’t get reception on the boombox despite being
 located only a few blocks away from the Sears Tower where the signals were
 broadcast.



 http://en.wikipedia.org/wiki/TRS-80



 Shortly after that I got my chance on the SGI with Softimage Creative
 Environment 2.6









 Matt









 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Lampi
 *Sent:* Friday, December 20, 2013 2:52 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: positivity



 WICAT systems, System 300 and 150.

 http://bitsavers.trailing-edge.com/pdf/wicat/brochures/System_300_Brochure.pdf

 1988

 I worked for a defense contractor making computer based training
 lessons for a naval combat system.  It had vector graphics program, it had
 a 16 color palette based on 4096 colors and one of 16 was used overlay
 laser disc video. I didn't have a mouse or a gui. It was a command line
 interface, to activate a drawing mode, cl - create line, cb- create box
 etc... I had to use the arrow keys to move the cursor around to pin start
 and end points for elements. I won't even get into what it took to do
 animation on it.

 My boss was a 55 year old retired Master Chief from Texas who ate ramen
 noodles every day for lunch and never washed his coffee cup, EVER. He told
 me once that a graphic I was working on was wrong because it looked skewed
 if he looked at the screen off center.


 Good times.

 Eric


  Freelance 3D and VFX animator

 http://vimeopro.com/user7979713/3d-work



 On Fri, Dec 20, 2013 at 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
  wrote:

 I can say I miss the cheese and monkeys humor and do wonder what Porl
 is up to these days.

 But as for old…. Maybe we should have a contest.



 What’s the oldest computer graphics system you worked on, and the year?

 It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It
 just had to be a computer than did any kind of graphics.



 Takers?



 --

 Joey Ponthieux

 __

 Opinions stated here-in are strictly those of the author and do not

 represent the opinions of NASA or any other party.



 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *
 sc...@turbulenceffects.com
 *Sent:* Friday, December 20, 2013 2:24 PM
 *To:* softimage@listproc. autodesk. com
 *Subject:* Re: positivity



 Ha ha yeah Ed, you're old. But dang, so am I.

 Sent from my HTC EVO 4G LTE exclusively from Sprint

 - Reply message -
 From: "Ed Harriss" 
 To: "softimage@listproc.autodesk.com" 
>>

Re: positivity

2013-12-20 Thread William Morrison
Jeez.  yeah I do think I still remember some Basic.


On Fri, Dec 20, 2013 at 4:59 PM, Paul Griswold <
pgrisw...@fusiondigitalproductions.com> wrote:

> I think some of my first paid jobs as an animator was using an Amiga 2000
> and a DCTV going direct to an MII recorder.  The DCTV was an amazing piece
> of tech!
>
> —
> Sent from Mailbox  for iPad
>
>
> On Fri, Dec 20, 2013 at 6:14 PM, Eric Lampi  wrote:
>
>>  I had an A2000, DCTV was awesome!
>>
>>  Screw you single frame controllers! Real-time animation to tape!
>>
>> Wow, I almost forgot how painful it was to output video to tape on
>> anything other than an Amiga in those days.
>>
>> Eric
>>
>> Freelance 3D and VFX animator
>>
>> http://vimeopro.com/user7979713/3d-work
>>
>>
>> On Fri, Dec 20, 2013 at 6:07 PM, Matt Lind wrote:
>>
>>>  My computer graphics career has circular logic.
>>>
>>>
>>>
>>> My first computer was the Apple II when I was barely in grade school and
>>> had to write commands to draw pictures like:
>>>
>>>
>>>
>>> HLINE 60, 80
>>>
>>> COLOR=8
>>>
>>> RUN
>>>
>>>
>>>
>>> In college I used the Amigas 500 thru 4000 systems with deluxe paint,
>>> video toaster, DCTV, Lightwave 0.9, and so on, but just before graduation I
>>> had the luxury of working with the ever popular Tandy TRS-80 for use with
>>> motion control camera stands to do multi-planar and slit scans.  Caused so
>>> much interference we couldn’t get reception on the boombox despite being
>>> located only a few blocks away from the Sears Tower where the signals were
>>> broadcast.
>>>
>>>
>>>
>>> http://en.wikipedia.org/wiki/TRS-80
>>>
>>>
>>>
>>> Shortly after that I got my chance on the SGI with Softimage Creative
>>> Environment 2.6
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> Matt
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Lampi
>>> *Sent:* Friday, December 20, 2013 2:52 PM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: positivity
>>>
>>>
>>>
>>> WICAT systems, System 300 and 150.
>>>
>>> http://bitsavers.trailing-edge.com/pdf/wicat/brochures/System_300_Brochure.pdf
>>>
>>> 1988
>>>
>>> I worked for a defense contractor making computer based training lessons
>>> for a naval combat system.  It had vector graphics program, it had a 16
>>> color palette based on 4096 colors and one of 16 was used overlay laser
>>> disc video. I didn't have a mouse or a gui. It was a command line
>>> interface, to activate a drawing mode, cl - create line, cb- create box
>>> etc... I had to use the arrow keys to move the cursor around to pin start
>>> and end points for elements. I won't even get into what it took to do
>>> animation on it.
>>>
>>> My boss was a 55 year old retired Master Chief from Texas who ate ramen
>>> noodles every day for lunch and never washed his coffee cup, EVER. He told
>>> me once that a graphic I was working on was wrong because it looked skewed
>>> if he looked at the screen off center.
>>>
>>>
>>> Good times.
>>>
>>> Eric
>>>
>>>
>>>  Freelance 3D and VFX animator
>>>
>>> http://vimeopro.com/user7979713/3d-work
>>>
>>>
>>>
>>> On Fri, Dec 20, 2013 at 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
>>> j.ponthi...@nasa.gov> wrote:
>>>
>>> I can say I miss the cheese and monkeys humor and do wonder what Porl is
>>> up to these days.
>>>
>>> But as for old…. Maybe we should have a contest.
>>>
>>>
>>>
>>> What’s the oldest computer graphics system you worked on, and the year?
>>>
>>> It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It
>>> just had to be a computer than did any kind of graphics.
>>>
>>>
>>>
>>> Takers?
>>>
>>>
>>>
>>> --
>>>
>>> Joey Ponthieux
>>>
>>> __
>>>
>>> Opinions stated here-in are strictly those of the author and do not
>>>
>>> represent the opinions of NASA or any other party.
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *
>>> sc...@turbulenceffects.com
>>> *Sent:* Friday, December 20, 2013 2:24 PM
>>> *To:* softimage@listproc. autodesk. com
>>> *Subject:* Re: positivity
>>>
>>>
>>>
>>> Ha ha yeah Ed, you're old. But dang, so am I.
>>>
>>> Sent from my HTC EVO 4G LTE exclusively from Sprint
>>>
>>> - Reply message -
>>> From: "Ed Harriss" 
>>> To: "softimage@listproc.autodesk.com" 
>>> Subject: positivity
>>> Date: Fri, Dec 20, 2013 2:07 PM
>>>
>>>
>>>
>>> Maybe we need to go back to a multi-address list system like we had in
>>> the old days. There was the discussion list, which was all
>>> fun/monkeys/cheese/Porl and there was the Softimage list, which is pretty
>>> much what we are using now. There were even other lists like eddie,
>>> particle, etc.. (Yea, I’m old..) Anyway, we could have this list stay a
>>> Softimage list and create

Re: positivity

2013-12-20 Thread Paul Griswold
I think some of my first paid jobs as an animator was using an Amiga 2000 and a 
DCTV going direct to an MII recorder.  The DCTV was an amazing piece of tech!

—
Sent from Mailbox for iPad

On Fri, Dec 20, 2013 at 6:14 PM, Eric Lampi  wrote:

> I had an A2000, DCTV was awesome!
> Screw you single frame controllers! Real-time animation to tape!
> Wow, I almost forgot how painful it was to output video to tape on anything
> other than an Amiga in those days.
> Eric
> Freelance 3D and VFX animator
> http://vimeopro.com/user7979713/3d-work
> On Fri, Dec 20, 2013 at 6:07 PM, Matt Lind  wrote:
>> My computer graphics career has circular logic.
>>
>>
>>
>> My first computer was the Apple II when I was barely in grade school and
>> had to write commands to draw pictures like:
>>
>>
>>
>> HLINE 60, 80
>>
>> COLOR=8
>>
>> RUN
>>
>>
>>
>> In college I used the Amigas 500 thru 4000 systems with deluxe paint,
>> video toaster, DCTV, Lightwave 0.9, and so on, but just before graduation I
>> had the luxury of working with the ever popular Tandy TRS-80 for use with
>> motion control camera stands to do multi-planar and slit scans.  Caused so
>> much interference we couldn’t get reception on the boombox despite being
>> located only a few blocks away from the Sears Tower where the signals were
>> broadcast.
>>
>>
>>
>> http://en.wikipedia.org/wiki/TRS-80
>>
>>
>>
>> Shortly after that I got my chance on the SGI with Softimage Creative
>> Environment 2.6
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> Matt
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Lampi
>> *Sent:* Friday, December 20, 2013 2:52 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: positivity
>>
>>
>>
>> WICAT systems, System 300 and 150.
>>
>> http://bitsavers.trailing-edge.com/pdf/wicat/brochures/System_300_Brochure.pdf
>>
>> 1988
>>
>> I worked for a defense contractor making computer based training lessons
>> for a naval combat system.  It had vector graphics program, it had a 16
>> color palette based on 4096 colors and one of 16 was used overlay laser
>> disc video. I didn't have a mouse or a gui. It was a command line
>> interface, to activate a drawing mode, cl - create line, cb- create box
>> etc... I had to use the arrow keys to move the cursor around to pin start
>> and end points for elements. I won't even get into what it took to do
>> animation on it.
>>
>> My boss was a 55 year old retired Master Chief from Texas who ate ramen
>> noodles every day for lunch and never washed his coffee cup, EVER. He told
>> me once that a graphic I was working on was wrong because it looked skewed
>> if he looked at the screen off center.
>>
>>
>> Good times.
>>
>> Eric
>>
>>
>> Freelance 3D and VFX animator
>>
>> http://vimeopro.com/user7979713/3d-work
>>
>>
>>
>> On Fri, Dec 20, 2013 at 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
>> j.ponthi...@nasa.gov> wrote:
>>
>> I can say I miss the cheese and monkeys humor and do wonder what Porl is
>> up to these days.
>>
>> But as for old…. Maybe we should have a contest.
>>
>>
>>
>> What’s the oldest computer graphics system you worked on, and the year?
>>
>> It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It just
>> had to be a computer than did any kind of graphics.
>>
>>
>>
>> Takers?
>>
>>
>>
>> --
>>
>> Joey Ponthieux
>>
>> __
>>
>> Opinions stated here-in are strictly those of the author and do not
>>
>> represent the opinions of NASA or any other party.
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *
>> sc...@turbulenceffects.com
>> *Sent:* Friday, December 20, 2013 2:24 PM
>> *To:* softimage@listproc. autodesk. com
>> *Subject:* Re: positivity
>>
>>
>>
>> Ha ha yeah Ed, you're old. But dang, so am I.
>>
>> Sent from my HTC EVO 4G LTE exclusively from Sprint
>>
>> - Reply message -
>> From: "Ed Harriss" 
>> To: "softimage@listproc.autodesk.com" 
>> Subject: positivity
>> Date: Fri, Dec 20, 2013 2:07 PM
>>
>>
>>
>> Maybe we need to go back to a multi-address list system like we had in the
>> old days. There was the discussion list, which was all
>> fun/monkeys/cheese/Porl and there was the Softimage list, which is pretty
>> much what we are using now. There were even other lists like eddie,
>> particle, etc.. (Yea, I’m old..) Anyway, we could have this list stay a
>> Softimage list and create another one for all the gloom and doom.
>>
>>
>>
>> Perfect!
>>
>>
>>
>> Now get to work Autodesk listproc person! ;)
>>
>> Thanks!
>>
>>
>>
>> Happy Holidays!
>>
>> Ed “cheese and monkeys” Harriss
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [
>> mailto:softimage-boun...@listproc.autodesk.com]
>> *On Behalf Of *Kris Rivel
>> *Sent:* Friday, December 20, 2013 1:33 PM
>>

Re: positivity

2013-12-20 Thread Eric Lampi
I had an A2000, DCTV was awesome!

Screw you single frame controllers! Real-time animation to tape!

Wow, I almost forgot how painful it was to output video to tape on anything
other than an Amiga in those days.

Eric

Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work


On Fri, Dec 20, 2013 at 6:07 PM, Matt Lind  wrote:

> My computer graphics career has circular logic.
>
>
>
> My first computer was the Apple II when I was barely in grade school and
> had to write commands to draw pictures like:
>
>
>
> HLINE 60, 80
>
> COLOR=8
>
> RUN
>
>
>
> In college I used the Amigas 500 thru 4000 systems with deluxe paint,
> video toaster, DCTV, Lightwave 0.9, and so on, but just before graduation I
> had the luxury of working with the ever popular Tandy TRS-80 for use with
> motion control camera stands to do multi-planar and slit scans.  Caused so
> much interference we couldn’t get reception on the boombox despite being
> located only a few blocks away from the Sears Tower where the signals were
> broadcast.
>
>
>
> http://en.wikipedia.org/wiki/TRS-80
>
>
>
> Shortly after that I got my chance on the SGI with Softimage Creative
> Environment 2.6
>
>
>
>
>
>
>
>
>
> Matt
>
>
>
>
>
>
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Lampi
> *Sent:* Friday, December 20, 2013 2:52 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: positivity
>
>
>
> WICAT systems, System 300 and 150.
>
> http://bitsavers.trailing-edge.com/pdf/wicat/brochures/System_300_Brochure.pdf
>
> 1988
>
> I worked for a defense contractor making computer based training lessons
> for a naval combat system.  It had vector graphics program, it had a 16
> color palette based on 4096 colors and one of 16 was used overlay laser
> disc video. I didn't have a mouse or a gui. It was a command line
> interface, to activate a drawing mode, cl - create line, cb- create box
> etc... I had to use the arrow keys to move the cursor around to pin start
> and end points for elements. I won't even get into what it took to do
> animation on it.
>
> My boss was a 55 year old retired Master Chief from Texas who ate ramen
> noodles every day for lunch and never washed his coffee cup, EVER. He told
> me once that a graphic I was working on was wrong because it looked skewed
> if he looked at the screen off center.
>
>
> Good times.
>
> Eric
>
>
> Freelance 3D and VFX animator
>
> http://vimeopro.com/user7979713/3d-work
>
>
>
> On Fri, Dec 20, 2013 at 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
> j.ponthi...@nasa.gov> wrote:
>
> I can say I miss the cheese and monkeys humor and do wonder what Porl is
> up to these days.
>
> But as for old…. Maybe we should have a contest.
>
>
>
> What’s the oldest computer graphics system you worked on, and the year?
>
> It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It just
> had to be a computer than did any kind of graphics.
>
>
>
> Takers?
>
>
>
> --
>
> Joey Ponthieux
>
> __
>
> Opinions stated here-in are strictly those of the author and do not
>
> represent the opinions of NASA or any other party.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *
> sc...@turbulenceffects.com
> *Sent:* Friday, December 20, 2013 2:24 PM
> *To:* softimage@listproc. autodesk. com
> *Subject:* Re: positivity
>
>
>
> Ha ha yeah Ed, you're old. But dang, so am I.
>
> Sent from my HTC EVO 4G LTE exclusively from Sprint
>
> - Reply message -
> From: "Ed Harriss" 
> To: "softimage@listproc.autodesk.com" 
> Subject: positivity
> Date: Fri, Dec 20, 2013 2:07 PM
>
>
>
> Maybe we need to go back to a multi-address list system like we had in the
> old days. There was the discussion list, which was all
> fun/monkeys/cheese/Porl and there was the Softimage list, which is pretty
> much what we are using now. There were even other lists like eddie,
> particle, etc.. (Yea, I’m old..) Anyway, we could have this list stay a
> Softimage list and create another one for all the gloom and doom.
>
>
>
> Perfect!
>
>
>
> Now get to work Autodesk listproc person! ;)
>
> Thanks!
>
>
>
> Happy Holidays!
>
> Ed “cheese and monkeys” Harriss
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [
> mailto:softimage-boun...@listproc.autodesk.com]
> *On Behalf Of *Kris Rivel
> *Sent:* Friday, December 20, 2013 1:33 PM
> *To:* Softimage List
> *Subject:* Re: positivity
>
>
>
> Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start
> anything...just want to see if I'm the only one hearing this.  I told the
> guys that told me to go tell the people that said this to go F themselves
> for what its worth.  It does piss me off to see rumors like this butI
> do sit at home mostly working all day and night.  I don't get to mingle
> w

Re: positivity

2013-12-20 Thread Emilio Hernandez
Well my first computer was an Apple II plus with 48k of RAM, two five inch
and half floppy drives.  The first graphic I ever did was the cover album
of Judas Priest Screaming for Vengeance in that Apple II Plus with mouse
paint.

Cheers.




2013/12/20 Matt Lind 

> My computer graphics career has circular logic.
>
>
>
> My first computer was the Apple II when I was barely in grade school and
> had to write commands to draw pictures like:
>
>
>
> HLINE 60, 80
>
> COLOR=8
>
> RUN
>
>
>
> In college I used the Amigas 500 thru 4000 systems with deluxe paint,
> video toaster, DCTV, Lightwave 0.9, and so on, but just before graduation I
> had the luxury of working with the ever popular Tandy TRS-80 for use with
> motion control camera stands to do multi-planar and slit scans.  Caused so
> much interference we couldn’t get reception on the boombox despite being
> located only a few blocks away from the Sears Tower where the signals were
> broadcast.
>
>
>
> http://en.wikipedia.org/wiki/TRS-80
>
>
>
> Shortly after that I got my chance on the SGI with Softimage Creative
> Environment 2.6
>
>
>
>
>
>
>
>
>
> Matt
>
>
>
>
>
>
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Lampi
> *Sent:* Friday, December 20, 2013 2:52 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: positivity
>
>
>
> WICAT systems, System 300 and 150.
>
> http://bitsavers.trailing-edge.com/pdf/wicat/brochures/System_300_Brochure.pdf
>
> 1988
>
> I worked for a defense contractor making computer based training lessons
> for a naval combat system.  It had vector graphics program, it had a 16
> color palette based on 4096 colors and one of 16 was used overlay laser
> disc video. I didn't have a mouse or a gui. It was a command line
> interface, to activate a drawing mode, cl - create line, cb- create box
> etc... I had to use the arrow keys to move the cursor around to pin start
> and end points for elements. I won't even get into what it took to do
> animation on it.
>
> My boss was a 55 year old retired Master Chief from Texas who ate ramen
> noodles every day for lunch and never washed his coffee cup, EVER. He told
> me once that a graphic I was working on was wrong because it looked skewed
> if he looked at the screen off center.
>
>
> Good times.
>
> Eric
>
>
> Freelance 3D and VFX animator
>
> http://vimeopro.com/user7979713/3d-work
>
>
>
> On Fri, Dec 20, 2013 at 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
> j.ponthi...@nasa.gov> wrote:
>
> I can say I miss the cheese and monkeys humor and do wonder what Porl is
> up to these days.
>
> But as for old…. Maybe we should have a contest.
>
>
>
> What’s the oldest computer graphics system you worked on, and the year?
>
> It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It just
> had to be a computer than did any kind of graphics.
>
>
>
> Takers?
>
>
>
> --
>
> Joey Ponthieux
>
> __
>
> Opinions stated here-in are strictly those of the author and do not
>
> represent the opinions of NASA or any other party.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *
> sc...@turbulenceffects.com
> *Sent:* Friday, December 20, 2013 2:24 PM
> *To:* softimage@listproc. autodesk. com
> *Subject:* Re: positivity
>
>
>
> Ha ha yeah Ed, you're old. But dang, so am I.
>
> Sent from my HTC EVO 4G LTE exclusively from Sprint
>
> - Reply message -
> From: "Ed Harriss" 
> To: "softimage@listproc.autodesk.com" 
> Subject: positivity
> Date: Fri, Dec 20, 2013 2:07 PM
>
>
>
> Maybe we need to go back to a multi-address list system like we had in the
> old days. There was the discussion list, which was all
> fun/monkeys/cheese/Porl and there was the Softimage list, which is pretty
> much what we are using now. There were even other lists like eddie,
> particle, etc.. (Yea, I’m old..) Anyway, we could have this list stay a
> Softimage list and create another one for all the gloom and doom.
>
>
>
> Perfect!
>
>
>
> Now get to work Autodesk listproc person! ;)
>
> Thanks!
>
>
>
> Happy Holidays!
>
> Ed “cheese and monkeys” Harriss
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [
> mailto:softimage-boun...@listproc.autodesk.com]
> *On Behalf Of *Kris Rivel
> *Sent:* Friday, December 20, 2013 1:33 PM
> *To:* Softimage List
> *Subject:* Re: positivity
>
>
>
> Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start
> anything...just want to see if I'm the only one hearing this.  I told the
> guys that told me to go tell the people that said this to go F themselves
> for what its worth.  It does piss me off to see rumors like this butI
> do sit at home mostly working all day and night.  I don't get to mingle
> with my peers as much as I used to so I didn't know if this may be old news
> or

RE: positivity

2013-12-20 Thread Matt Lind
My computer graphics career has circular logic.

My first computer was the Apple II when I was barely in grade school and had to 
write commands to draw pictures like:

HLINE 60, 80
COLOR=8
RUN

In college I used the Amigas 500 thru 4000 systems with deluxe paint, video 
toaster, DCTV, Lightwave 0.9, and so on, but just before graduation I had the 
luxury of working with the ever popular Tandy TRS-80 for use with motion 
control camera stands to do multi-planar and slit scans.  Caused so much 
interference we couldn't get reception on the boombox despite being located 
only a few blocks away from the Sears Tower where the signals were broadcast.

http://en.wikipedia.org/wiki/TRS-80

Shortly after that I got my chance on the SGI with Softimage Creative 
Environment 2.6




Matt




From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Lampi
Sent: Friday, December 20, 2013 2:52 PM
To: softimage@listproc.autodesk.com
Subject: Re: positivity

WICAT systems, System 300 and 150.
http://bitsavers.trailing-edge.com/pdf/wicat/brochures/System_300_Brochure.pdf

1988

I worked for a defense contractor making computer based training lessons for a 
naval combat system.  It had vector graphics program, it had a 16 color palette 
based on 4096 colors and one of 16 was used overlay laser disc video. I didn't 
have a mouse or a gui. It was a command line interface, to activate a drawing 
mode, cl - create line, cb- create box etc... I had to use the arrow keys to 
move the cursor around to pin start and end points for elements. I won't even 
get into what it took to do animation on it.
My boss was a 55 year old retired Master Chief from Texas who ate ramen noodles 
every day for lunch and never washed his coffee cup, EVER. He told me once that 
a graphic I was working on was wrong because it looked skewed if he looked at 
the screen off center.

Good times.
Eric

Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work

On Fri, Dec 20, 2013 at 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] 
mailto:j.ponthi...@nasa.gov>> wrote:
I can say I miss the cheese and monkeys humor and do wonder what Porl is up to 
these days.
But as for old Maybe we should have a contest.

What's the oldest computer graphics system you worked on, and the year?
It doesn't have to be 3D, it can be 2d, print, video, layout, etc. It just had 
to be a computer than did any kind of graphics.

Takers?

--
Joey Ponthieux
__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: 
softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of sc...@turbulenceffects.com
Sent: Friday, December 20, 2013 2:24 PM
To: softimage@listproc. autodesk. com
Subject: Re: positivity

Ha ha yeah Ed, you're old. But dang, so am I.

Sent from my HTC EVO 4G LTE exclusively from Sprint
- Reply message -
From: "Ed Harriss" mailto:ed.harr...@sas.com>>
To: "softimage@listproc.autodesk.com" 
mailto:softimage@listproc.autodesk.com>>
Subject: positivity
Date: Fri, Dec 20, 2013 2:07 PM

Maybe we need to go back to a multi-address list system like we had in the old 
days. There was the discussion list, which was all fun/monkeys/cheese/Porl and 
there was the Softimage list, which is pretty much what we are using now. There 
were even other lists like eddie, particle, etc.. (Yea, I'm old..) Anyway, we 
could have this list stay a Softimage list and create another one for all the 
gloom and doom.

Perfect!

Now get to work Autodesk listproc person! ;)
Thanks!

Happy Holidays!
Ed "cheese and monkeys" Harriss

From: 
softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Friday, December 20, 2013 1:33 PM
To: Softimage List
Subject: Re: positivity

Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start anything...just 
want to see if I'm the only one hearing this.  I told the guys that told me to 
go tell the people that said this to go F themselves for what its worth.  It 
does piss me off to see rumors like this butI do sit at home mostly working 
all day and night.  I don't get to mingle with my peers as much as I used to so 
I didn't know if this may be old news or something new.  Sounds bunk so I'll 
leave it at that :-)

Kris
On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge 
mailto:ethivie...@hybride.com>> wrote:
Only thing I have beef with myself is the thread hijacking that snowballs into 
a long slog of boohooism. I'm tired of it. In recent times I have to think 
t

RE: positivity

2013-12-20 Thread Scott Lange
Ahem…. Ok cause you guys are Softimage friends… TRS 80 – 1980… actually before 
that… on a dec machine Star trek the game… in 1978… OMG…. I must be drunk… 
BARTENDER! COME DOWN HERE!

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joseph 
G. (LARC-E1A)[LITES]
Sent: Friday, December 20, 2013 5:09 PM
To: softimage@listproc.autodesk.com
Subject: RE: positivity

 

I can say I miss the cheese and monkeys humor and do wonder what Porl is up to 
these days. 

But as for old…. Maybe we should have a contest. 

 

What’s the oldest computer graphics system you worked on, and the year?

It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It just had 
to be a computer than did any kind of graphics.

 

Takers?

 

--

Joey Ponthieux

__

Opinions stated here-in are strictly those of the author and do not 

represent the opinions of NASA or any other party.

 

From: softimage-boun...@listproc.autodesk.com 
  
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of 
sc...@turbulenceffects.com  
Sent: Friday, December 20, 2013 2:24 PM
To: softimage@listproc. autodesk. com
Subject: Re: positivity

 

Ha ha yeah Ed, you're old. But dang, so am I. 

Sent from my HTC EVO 4G LTE exclusively from Sprint

- Reply message -
From: "Ed Harriss" mailto:ed.harr...@sas.com> >
To: "softimage@listproc.autodesk.com  " 
mailto:softimage@listproc.autodesk.com> >
Subject: positivity
Date: Fri, Dec 20, 2013 2:07 PM

 

Maybe we need to go back to a multi-address list system like we had in the old 
days. There was the discussion list, which was all fun/monkeys/cheese/Porl and 
there was the Softimage list, which is pretty much what we are using now. There 
were even other lists like eddie, particle, etc.. (Yea, I’m old..) Anyway, we 
could have this list stay a Softimage list and create another one for all the 
gloom and doom. 

 

Perfect!

 

Now get to work Autodesk listproc person! ;)

Thanks!

 

Happy Holidays!

Ed “cheese and monkeys” Harriss

 

From: softimage-boun...@listproc.autodesk.com 
  
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Friday, December 20, 2013 1:33 PM
To: Softimage List
Subject: Re: positivity

 

Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start anything...just 
want to see if I'm the only one hearing this.  I told the guys that told me to 
go tell the people that said this to go F themselves for what its worth.  It 
does piss me off to see rumors like this butI do sit at home mostly working 
all day and night.  I don't get to mingle with my peers as much as I used to so 
I didn't know if this may be old news or something new.  Sounds bunk so I'll 
leave it at that :-)

 

Kris

On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge mailto:ethivie...@hybride.com> > wrote:

Only thing I have beef with myself is the thread hijacking that snowballs into 
a long slog of boohooism. I'm tired of it. In recent times I have to think 
twice about posting to the list because I'm afraid my thread will get pulled 
into the black hole of negativity and what could have been a helpful / 
informative thread will be turned into a bitch-fest.

The emPolygonizer thread yesterday that was heading in that direction seriously 
almost made me unsubscribe.

If you want to complain about the demise of a software, have at it. Just stop 
hijacking threads with it (not aimed specifically Mr. Lampi, in general)..

- Eric T.

 



Re: positivity

2013-12-20 Thread Eric Lampi
WICAT systems, System 300 and 150.
http://bitsavers.trailing-edge.com/pdf/wicat/brochures/System_300_Brochure.pdf

1988

I worked for a defense contractor making computer based training lessons
for a naval combat system.  It had vector graphics program, it had a 16
color palette based on 4096 colors and one of 16 was used overlay laser
disc video. I didn't have a mouse or a gui. It was a command line
interface, to activate a drawing mode, cl - create line, cb- create box
etc... I had to use the arrow keys to move the cursor around to pin start
and end points for elements. I won't even get into what it took to do
animation on it.

My boss was a 55 year old retired Master Chief from Texas who ate ramen
noodles every day for lunch and never washed his coffee cup, EVER. He told
me once that a graphic I was working on was wrong because it looked skewed
if he looked at the screen off center.

Good times.

Eric

Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work


On Fri, Dec 20, 2013 at 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
j.ponthi...@nasa.gov> wrote:

>  I can say I miss the cheese and monkeys humor and do wonder what Porl is
> up to these days.
>
> But as for old…. Maybe we should have a contest.
>
>
>
> What’s the oldest computer graphics system you worked on, and the year?
>
> It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It just
> had to be a computer than did any kind of graphics.
>
>
>
> Takers?
>
>
>
> --
>
> Joey Ponthieux
>
> __
>
> Opinions stated here-in are strictly those of the author and do not
>
> represent the opinions of NASA or any other party.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *
> sc...@turbulenceffects.com
> *Sent:* Friday, December 20, 2013 2:24 PM
> *To:* softimage@listproc. autodesk. com
> *Subject:* Re: positivity
>
>
>
> Ha ha yeah Ed, you're old. But dang, so am I.
>
> Sent from my HTC EVO 4G LTE exclusively from Sprint
>
>  - Reply message -
> From: "Ed Harriss" 
> To: "softimage@listproc.autodesk.com" 
> Subject: positivity
> Date: Fri, Dec 20, 2013 2:07 PM
>
>
>
> Maybe we need to go back to a multi-address list system like we had in the
> old days. There was the discussion list, which was all
> fun/monkeys/cheese/Porl and there was the Softimage list, which is pretty
> much what we are using now. There were even other lists like eddie,
> particle, etc.. (Yea, I’m old..) Anyway, we could have this list stay a
> Softimage list and create another one for all the gloom and doom.
>
>
>
> Perfect!
>
>
>
> Now get to work Autodesk listproc person! ;)
>
> Thanks!
>
>
>
> Happy Holidays!
>
> Ed “cheese and monkeys” Harriss
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [
> mailto:softimage-boun...@listproc.autodesk.com]
> *On Behalf Of *Kris Rivel
> *Sent:* Friday, December 20, 2013 1:33 PM
> *To:* Softimage List
> *Subject:* Re: positivity
>
>
>
> Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start
> anything...just want to see if I'm the only one hearing this.  I told the
> guys that told me to go tell the people that said this to go F themselves
> for what its worth.  It does piss me off to see rumors like this butI
> do sit at home mostly working all day and night.  I don't get to mingle
> with my peers as much as I used to so I didn't know if this may be old news
> or something new.  Sounds bunk so I'll leave it at that :-)
>
>
>
> Kris
>
> On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge 
> wrote:
>
> Only thing I have beef with myself is the thread hijacking that snowballs
> into a long slog of boohooism. I'm tired of it. In recent times I have to
> think twice about posting to the list because I'm afraid my thread will get
> pulled into the black hole of negativity and what could have been a helpful
> / informative thread will be turned into a bitch-fest.
>
> The emPolygonizer thread yesterday that was heading in that direction
> seriously almost made me unsubscribe.
>
> If you want to complain about the demise of a software, have at it. Just
> stop hijacking threads with it (not aimed specifically Mr. Lampi, in
> general)..
>
> - Eric T.
>
>
>


Re: positivity

2013-12-20 Thread Alok Gandhi
<<< text/html; charset=UTF-8: Unrecognized >>>
<>

Re: positivity

2013-12-20 Thread Stefan Kubicek

My first one was a TI99 in 1981 or '82: http://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4AIt had a 16bit Prozessor, which was unusual for a home computer at that time.
http://en.wikipedia.org/wiki/Commodore_64
During '82-'83, I think. Programmed graphics in Basic reading a
bunch of Data statements and feeding those to draw calls. Ah,
painting 1 pixel at the time... (not missing it, really... but at
the time, it felt like magic).

On 20/12/2013 5:08 PM, Ponthieux,
  Joseph G. (LARC-E1A)[LITES] wrote:


  
  
  
  
I
  can say I miss the cheese and monkeys humor and do wonder
  what Porl is up to these days.
  
But
as for old…. Maybe we should have a contest.

 
What’s
the oldest computer graphics system you worked on, and the
year?
It
doesn’t have to be 3D, it can be 2d, print, video, layout,
etc. It just had to be a computer than did any kind of
graphics.
 
Takers?
 

  --
  Joey
  Ponthieux
  __
  Opinions
  stated here-in are strictly those of the author and do not
  
  represent
  the opinions of NASA or any other party.

 

  
From:
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
On Behalf Of sc...@turbulenceffects.com
Sent: Friday, December 20, 2013 2:24 PM
To: softimage@listproc. autodesk. com
Subject: Re: positivity
  

 
Ha
ha yeah Ed, you're old. But dang, so am I.


Sent from my HTC EVO 4G LTE exclusively from Sprint



  -
  Reply message -
  From: "Ed Harriss" 
  To: "softimage@listproc.autodesk.com"
  
  Subject: positivity
  Date: Fri, Dec 20, 2013 2:07 PM

 
Maybe
we need to go back to a multi-address list system like we
had in the old days. There was the discussion list, which
was all fun/monkeys/cheese/Porl and there was the Softimage
list, which is pretty much what we are using now. There were
even other lists like eddie, particle, etc.. (Yea, I’m
old..) Anyway, we could have this list stay a Softimage list
and create another one for all the gloom and doom.

 
Perfect!
 
Now
get to work Autodesk listproc person! ;)
Thanks!
 
Happy
Holidays!
Ed
“cheese and monkeys” Harriss
 
From:
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
On Behalf Of Kris Rivel
Sent: Friday, December 20, 2013 1:33 PM
To: Softimage List
Subject: Re: positivity
 

  Ha ha...Merry Christmas to all!!  LOL.
 I'm not trying to start anything...just want to see if I'm
the only one hearing this.  I told the guys that told me to
go tell the people that said this to go F themselves for
what its worth.  It does piss me off to see rumors like this
butI do sit at home mostly working all day and night.  I
don't get to mingle with my peers as much as I used to so I
didn't know if this may be old news or something new.
 Sounds bunk so I'll leave it at that :-)
  
 
  
  
Kris

  On Fri, Dec 20, 2013 at 1:11 PM, Eric
Thivierge 
wrote:
  
Only
  thing I have beef with myself is the thread hijacking
  that snowballs into a long slog of boohooism. I'm
  tired of it. In recent times I have to think twice
  about posting to the list because I'm afraid my thread
  will get pulled into the black hole of negativity and
  what could have been a helpful / informative thread
  will be turned into a bitch-fest.
  
  The emPolygonizer thread yesterday that was heading in
  that direction seriously almost made me unsubscribe.
  
  If you want to complain about the demise of a
  software, have at it. Just stop hijackin

Re: positivity

2013-12-20 Thread Sergio Mucino

  
  
http://en.wikipedia.org/wiki/Commodore_64
During '82-'83, I think. Programmed graphics in Basic reading a
bunch of Data statements and feeding those to draw calls. Ah,
painting 1 pixel at the time... (not missing it, really... but at
the time, it felt like magic).

On 20/12/2013 5:08 PM, Ponthieux,
  Joseph G. (LARC-E1A)[LITES] wrote:


  
  
  
  
I
  can say I miss the cheese and monkeys humor and do wonder
  what Porl is up to these days.
  
But
as for old…. Maybe we should have a contest.

 
What’s
the oldest computer graphics system you worked on, and the
year?
It
doesn’t have to be 3D, it can be 2d, print, video, layout,
etc. It just had to be a computer than did any kind of
graphics.
 
Takers?
 

  --
  Joey
  Ponthieux
  __
  Opinions
  stated here-in are strictly those of the author and do not
  
  represent
  the opinions of NASA or any other party.

 

  
From:
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
On Behalf Of sc...@turbulenceffects.com
Sent: Friday, December 20, 2013 2:24 PM
To: softimage@listproc. autodesk. com
Subject: Re: positivity
  

 
Ha
ha yeah Ed, you're old. But dang, so am I.


Sent from my HTC EVO 4G LTE exclusively from Sprint



  -
  Reply message -
  From: "Ed Harriss" 
  To: "softimage@listproc.autodesk.com"
  
  Subject: positivity
  Date: Fri, Dec 20, 2013 2:07 PM

 
Maybe
we need to go back to a multi-address list system like we
had in the old days. There was the discussion list, which
was all fun/monkeys/cheese/Porl and there was the Softimage
list, which is pretty much what we are using now. There were
even other lists like eddie, particle, etc.. (Yea, I’m
old..) Anyway, we could have this list stay a Softimage list
and create another one for all the gloom and doom.

 
Perfect!
 
Now
get to work Autodesk listproc person! ;)
Thanks!
 
Happy
Holidays!
Ed
“cheese and monkeys” Harriss
 
From:
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
On Behalf Of Kris Rivel
Sent: Friday, December 20, 2013 1:33 PM
To: Softimage List
Subject: Re: positivity
 

  Ha ha...Merry Christmas to all!!  LOL.
 I'm not trying to start anything...just want to see if I'm
the only one hearing this.  I told the guys that told me to
go tell the people that said this to go F themselves for
what its worth.  It does piss me off to see rumors like this
butI do sit at home mostly working all day and night.  I
don't get to mingle with my peers as much as I used to so I
didn't know if this may be old news or something new.
 Sounds bunk so I'll leave it at that :-)
  
 
  
  
Kris

  On Fri, Dec 20, 2013 at 1:11 PM, Eric
Thivierge 
wrote:
  
Only
  thing I have beef with myself is the thread hijacking
  that snowballs into a long slog of boohooism. I'm
  tired of it. In recent times I have to think twice
  about posting to the list because I'm afraid my thread
  will get pulled into the black hole of negativity and
  what could have been a helpful / informative thread
  will be turned into a bitch-fest.
  
  The emPolygonizer thread yesterday that was heading in
  that direction seriously almost made me unsubscribe.
  
  If you want to complain about the demise of a
  software, have at it. Just stop hijacking threads with
  it (not aimed specifically Mr. Lampi, in general)..
  
  - Eric T.
  

   

RE: positivity

2013-12-20 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
The first graphics system I ever used was a Compugraphic 7770 II in 1984.

http://www.prepressure.com/prepress/history/events-1970-1979
(contains a pic of a Compugraphic EditWriter 7500 which preceded it)

--
Joey Ponthieux
__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joseph 
G. (LARC-E1A)[LITES]
Sent: Friday, December 20, 2013 5:09 PM
To: softimage@listproc.autodesk.com
Subject: RE: positivity

I can say I miss the cheese and monkeys humor and do wonder what Porl is up to 
these days.
But as for old…. Maybe we should have a contest.

What’s the oldest computer graphics system you worked on, and the year?
It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It just had 
to be a computer than did any kind of graphics.

Takers?

--
Joey Ponthieux
__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: 
softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of 
sc...@turbulenceffects.com
Sent: Friday, December 20, 2013 2:24 PM
To: softimage@listproc. autodesk. com
Subject: Re: positivity

Ha ha yeah Ed, you're old. But dang, so am I.

Sent from my HTC EVO 4G LTE exclusively from Sprint
- Reply message -
From: "Ed Harriss" mailto:ed.harr...@sas.com>>
To: "softimage@listproc.autodesk.com" 
mailto:softimage@listproc.autodesk.com>>
Subject: positivity
Date: Fri, Dec 20, 2013 2:07 PM

Maybe we need to go back to a multi-address list system like we had in the old 
days. There was the discussion list, which was all fun/monkeys/cheese/Porl and 
there was the Softimage list, which is pretty much what we are using now. There 
were even other lists like eddie, particle, etc.. (Yea, I’m old..) Anyway, we 
could have this list stay a Softimage list and create another one for all the 
gloom and doom.

Perfect!

Now get to work Autodesk listproc person! ;)
Thanks!

Happy Holidays!
Ed “cheese and monkeys” Harriss

From: 
softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Friday, December 20, 2013 1:33 PM
To: Softimage List
Subject: Re: positivity

Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start anything...just 
want to see if I'm the only one hearing this.  I told the guys that told me to 
go tell the people that said this to go F themselves for what its worth.  It 
does piss me off to see rumors like this butI do sit at home mostly working 
all day and night.  I don't get to mingle with my peers as much as I used to so 
I didn't know if this may be old news or something new.  Sounds bunk so I'll 
leave it at that :-)

Kris
On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge 
mailto:ethivie...@hybride.com>> wrote:
Only thing I have beef with myself is the thread hijacking that snowballs into 
a long slog of boohooism. I'm tired of it. In recent times I have to think 
twice about posting to the list because I'm afraid my thread will get pulled 
into the black hole of negativity and what could have been a helpful / 
informative thread will be turned into a bitch-fest.

The emPolygonizer thread yesterday that was heading in that direction seriously 
almost made me unsubscribe.

If you want to complain about the demise of a software, have at it. Just stop 
hijacking threads with it (not aimed specifically Mr. Lampi, in general)..

- Eric T.



Re: positivity

2013-12-20 Thread Rares Halmagean

Actually way before that ...


On 12/20/2013 4:24 PM, Rares Halmagean wrote:
wow, I actually remember playing on one of those, and I was born a 
couple years before it came out.


Marry Christmas, Happy Holidays and Seasons greetings softies :). 


--
*Rares Halmagean
___
*visual development and 3d character & content creation.
*rarebrush.com* 


Re: positivity

2013-12-20 Thread Rares Halmagean
wow, I actually remember playing on one of those, and I was born a 
couple years before it came out.


Marry Christmas, Happy Holidays and Seasons greetings softies :).


On 12/20/2013 4:11 PM, Meng-Yang Lu wrote:

1983 - http://en.wikipedia.org/wiki/Lite-Brite

Did I win?  :P


On Fri, Dec 20, 2013 at 2:08 PM, Ponthieux, Joseph G. 
(LARC-E1A)[LITES] mailto:j.ponthi...@nasa.gov>> 
wrote:


I can say I miss the cheese and monkeys humor and do wonder what
Porl is up to these days.

But as for old…. Maybe we should have a contest.

What’s the oldest computer graphics system you worked on, and the
year?

It doesn’t have to be 3D, it can be 2d, print, video, layout, etc.
It just had to be a computer than did any kind of graphics.

Takers?

--

Joey Ponthieux

__

Opinions stated here-in are strictly those of the author and do not

represent the opinions of NASA or any other party.

*From:*softimage-boun...@listproc.autodesk.com

[mailto:softimage-boun...@listproc.autodesk.com
] *On Behalf Of
*sc...@turbulenceffects.com 
*Sent:* Friday, December 20, 2013 2:24 PM
*To:* softimage@listproc. autodesk. com
*Subject:* Re: positivity

Ha ha yeah Ed, you're old. But dang, so am I.

Sent from my HTC EVO 4G LTE exclusively from Sprint

- Reply message -
From: "Ed Harriss" mailto:ed.harr...@sas.com>>
To: "softimage@listproc.autodesk.com
"
mailto:softimage@listproc.autodesk.com>>
Subject: positivity
Date: Fri, Dec 20, 2013 2:07 PM

Maybe we need to go back to a multi-address list system like we
had in the old days. There was the discussion list, which was all
fun/monkeys/cheese/Porl and there was the Softimage list, which is
pretty much what we are using now. There were even other lists
like eddie, particle, etc.. (Yea, I’m old..) Anyway, we could have
this list stay a Softimage list and create another one for all the
gloom and doom.

Perfect!

Now get to work Autodesk listproc person! ;)

Thanks!

Happy Holidays!

Ed “cheese and monkeys” Harriss

*From:*softimage-boun...@listproc.autodesk.com

[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of
*Kris Rivel
*Sent:* Friday, December 20, 2013 1:33 PM
*To:* Softimage List
*Subject:* Re: positivity

Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start
anything...just want to see if I'm the only one hearing this.  I
told the guys that told me to go tell the people that said this to
go F themselves for what its worth.  It does piss me off to see
rumors like this butI do sit at home mostly working all day
and night.  I don't get to mingle with my peers as much as I used
to so I didn't know if this may be old news or something new.
 Sounds bunk so I'll leave it at that :-)

Kris

On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge
mailto:ethivie...@hybride.com>> wrote:

Only thing I have beef with myself is the thread hijacking
that snowballs into a long slog of boohooism. I'm tired of it.
In recent times I have to think twice about posting to the
list because I'm afraid my thread will get pulled into the
black hole of negativity and what could have been a helpful /
informative thread will be turned into a bitch-fest.

The emPolygonizer thread yesterday that was heading in that
direction seriously almost made me unsubscribe.

If you want to complain about the demise of a software, have
at it. Just stop hijacking threads with it (not aimed
specifically Mr. Lampi, in general)..

- Eric T.




--
*Rares Halmagean
___
*visual development and 3d character & content creation.
*rarebrush.com* 


Re: positivity

2013-12-20 Thread Alok Gandhi

Mine was this http://en.wikipedia.org/wiki/ZX_Spectrum

Did some cool graphics/pixel programs on it. I guess during 1987 to 
1989. Still have it somewhere in my attic.


ALOK

GANDHI

/ directeur technique senior- senior technical director


alok.gan...@modusfx.com 

T:

*450 430-0010 x225

F:

*450 430-0009
www.modusfx.com 

-


MODUS

FX


120 Rue Turgeon,


Sainte-Therese (Quebec) CANADA J7E 3J1


Follow us on

Facebook 

&

Twitter 
**
On 12/20/2013 5:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote:


I can say I miss the cheese and monkeys humor and do wonder what Porl 
is up to these days.


But as for old…. Maybe we should have a contest.

What’s the oldest computer graphics system you worked on, and the year?

It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It 
just had to be a computer than did any kind of graphics.


Takers?

--

Joey Ponthieux

__

Opinions stated here-in are strictly those of the author and do not

represent the opinions of NASA or any other party.

*From:*softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of 
*sc...@turbulenceffects.com

*Sent:* Friday, December 20, 2013 2:24 PM
*To:* softimage@listproc. autodesk. com
*Subject:* Re: positivity

Ha ha yeah Ed, you're old. But dang, so am I.

Sent from my HTC EVO 4G LTE exclusively from Sprint

- Reply message -
From: "Ed Harriss" mailto:ed.harr...@sas.com>>
To: "softimage@listproc.autodesk.com 
" 
mailto:softimage@listproc.autodesk.com>>

Subject: positivity
Date: Fri, Dec 20, 2013 2:07 PM

Maybe we need to go back to a multi-address list system like we had in 
the old days. There was the discussion list, which was all 
fun/monkeys/cheese/Porl and there was the Softimage list, which is 
pretty much what we are using now. There were even other lists like 
eddie, particle, etc.. (Yea, I’m old..) Anyway, we could have this 
list stay a Softimage list and create another one for all the gloom 
and doom.


Perfect!

Now get to work Autodesk listproc person! ;)

Thanks!

Happy Holidays!

Ed “cheese and monkeys” Harriss

*From:*softimage-boun...@listproc.autodesk.com 
 
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel

*Sent:* Friday, December 20, 2013 1:33 PM
*To:* Softimage List
*Subject:* Re: positivity

Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start 
anything...just want to see if I'm the only one hearing this.  I told 
the guys that told me to go tell the people that said this to go F 
themselves for what its worth.  It does piss me off to see rumors like 
this butI do sit at home mostly working all day and night.  I 
don't get to mingle with my peers as much as I used to so I didn't 
know if this may be old news or something new.  Sounds bunk so I'll 
leave it at that :-)


Kris

On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge 
mailto:ethivie...@hybride.com>> wrote:


Only thing I have beef with myself is the thread hijacking that
snowballs into a long slog of boohooism. I'm tired of it. In
recent times I have to think twice about posting to the list
because I'm afraid my thread will get pulled into the black hole
of negativity and what could have been a helpful / informative
thread will be turned into a bitch-fest.

The emPolygonizer thread yesterday that was heading in that
direction seriously almost made me unsubscribe.

If you want to complain about the demise of a software, have at
it. Just stop hijacking threads with it (not aimed specifically
Mr. Lampi, in general)..

- Eric T.





Re: positivity

2013-12-20 Thread Meng-Yang Lu
1983 - http://en.wikipedia.org/wiki/Lite-Brite

Did I win?  :P


On Fri, Dec 20, 2013 at 2:08 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
j.ponthi...@nasa.gov> wrote:

>  I can say I miss the cheese and monkeys humor and do wonder what Porl is
> up to these days.
>
> But as for old…. Maybe we should have a contest.
>
>
>
> What’s the oldest computer graphics system you worked on, and the year?
>
> It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It just
> had to be a computer than did any kind of graphics.
>
>
>
> Takers?
>
>
>
> --
>
> Joey Ponthieux
>
> __
>
> Opinions stated here-in are strictly those of the author and do not
>
> represent the opinions of NASA or any other party.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *
> sc...@turbulenceffects.com
> *Sent:* Friday, December 20, 2013 2:24 PM
> *To:* softimage@listproc. autodesk. com
> *Subject:* Re: positivity
>
>
>
> Ha ha yeah Ed, you're old. But dang, so am I.
>
> Sent from my HTC EVO 4G LTE exclusively from Sprint
>
>  - Reply message -
> From: "Ed Harriss" 
> To: "softimage@listproc.autodesk.com" 
> Subject: positivity
> Date: Fri, Dec 20, 2013 2:07 PM
>
>
>
> Maybe we need to go back to a multi-address list system like we had in the
> old days. There was the discussion list, which was all
> fun/monkeys/cheese/Porl and there was the Softimage list, which is pretty
> much what we are using now. There were even other lists like eddie,
> particle, etc.. (Yea, I’m old..) Anyway, we could have this list stay a
> Softimage list and create another one for all the gloom and doom.
>
>
>
> Perfect!
>
>
>
> Now get to work Autodesk listproc person! ;)
>
> Thanks!
>
>
>
> Happy Holidays!
>
> Ed “cheese and monkeys” Harriss
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [
> mailto:softimage-boun...@listproc.autodesk.com]
> *On Behalf Of *Kris Rivel
> *Sent:* Friday, December 20, 2013 1:33 PM
> *To:* Softimage List
> *Subject:* Re: positivity
>
>
>
> Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start
> anything...just want to see if I'm the only one hearing this.  I told the
> guys that told me to go tell the people that said this to go F themselves
> for what its worth.  It does piss me off to see rumors like this butI
> do sit at home mostly working all day and night.  I don't get to mingle
> with my peers as much as I used to so I didn't know if this may be old news
> or something new.  Sounds bunk so I'll leave it at that :-)
>
>
>
> Kris
>
> On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge 
> wrote:
>
> Only thing I have beef with myself is the thread hijacking that snowballs
> into a long slog of boohooism. I'm tired of it. In recent times I have to
> think twice about posting to the list because I'm afraid my thread will get
> pulled into the black hole of negativity and what could have been a helpful
> / informative thread will be turned into a bitch-fest.
>
> The emPolygonizer thread yesterday that was heading in that direction
> seriously almost made me unsubscribe.
>
> If you want to complain about the demise of a software, have at it. Just
> stop hijacking threads with it (not aimed specifically Mr. Lampi, in
> general)..
>
> - Eric T.
>
>
>


RE: positivity

2013-12-20 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
I can say I miss the cheese and monkeys humor and do wonder what Porl is up to 
these days.
But as for old…. Maybe we should have a contest.

What’s the oldest computer graphics system you worked on, and the year?
It doesn’t have to be 3D, it can be 2d, print, video, layout, etc. It just had 
to be a computer than did any kind of graphics.

Takers?

--
Joey Ponthieux
__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of 
sc...@turbulenceffects.com
Sent: Friday, December 20, 2013 2:24 PM
To: softimage@listproc. autodesk. com
Subject: Re: positivity

Ha ha yeah Ed, you're old. But dang, so am I.

Sent from my HTC EVO 4G LTE exclusively from Sprint

- Reply message -
From: "Ed Harriss" mailto:ed.harr...@sas.com>>
To: "softimage@listproc.autodesk.com" 
mailto:softimage@listproc.autodesk.com>>
Subject: positivity
Date: Fri, Dec 20, 2013 2:07 PM

Maybe we need to go back to a multi-address list system like we had in the old 
days. There was the discussion list, which was all fun/monkeys/cheese/Porl and 
there was the Softimage list, which is pretty much what we are using now. There 
were even other lists like eddie, particle, etc.. (Yea, I’m old..) Anyway, we 
could have this list stay a Softimage list and create another one for all the 
gloom and doom.

Perfect!

Now get to work Autodesk listproc person! ;)
Thanks!

Happy Holidays!
Ed “cheese and monkeys” Harriss

From: 
softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Friday, December 20, 2013 1:33 PM
To: Softimage List
Subject: Re: positivity

Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start anything...just 
want to see if I'm the only one hearing this.  I told the guys that told me to 
go tell the people that said this to go F themselves for what its worth.  It 
does piss me off to see rumors like this butI do sit at home mostly working 
all day and night.  I don't get to mingle with my peers as much as I used to so 
I didn't know if this may be old news or something new.  Sounds bunk so I'll 
leave it at that :-)

Kris
On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge 
mailto:ethivie...@hybride.com>> wrote:
Only thing I have beef with myself is the thread hijacking that snowballs into 
a long slog of boohooism. I'm tired of it. In recent times I have to think 
twice about posting to the list because I'm afraid my thread will get pulled 
into the black hole of negativity and what could have been a helpful / 
informative thread will be turned into a bitch-fest.

The emPolygonizer thread yesterday that was heading in that direction seriously 
almost made me unsubscribe.

If you want to complain about the demise of a software, have at it. Just stop 
hijacking threads with it (not aimed specifically Mr. Lampi, in general)..

- Eric T.



Re: rumor, Soft dead within the next year

2013-12-20 Thread Sergio Mucino

  
  
I'm sorry, all you guys have bogus information. I'm not supposed to
disclose this, but in the name of transparency, it has to be done.
Autodesk has hired an ex-Tonka manager to run Softimage as PM. This
new manager assembled a team of Austronesians to re-write the
application from scratch. The entire app will be done in COBOL. ICE
will now have access to punch cards (via a custom I/O module), and
the product will come with actual printed manuals on 100% recycled
newspaper, and silver-plated binding. Oh, and the program will sport
learning incentives... modeling an object with more than 10,000
polys will unlock new modeling tools, for example. And of course,
everything runs from the cloud (it's COBOL, remember?). Exciting
times ahead.
 ;-) 
Merry christmas people!

On 20/12/2013 1:06 PM, Eric Thivierge
  wrote:

Rumors
  should stay rumors and not get sent around on channels like this
  unless 90% verified...  my opinion at least.
  
  
  Eric T.
  
  
  


-- 
  

  



Re: rumor, Soft dead within the next year

2013-12-20 Thread Graham Bell
Ok, time to put this rumour to bed…..it was Lord Lucan riding Shergar, jumping 
over piles of odd socks.


G



From: Adrian Wyer 
mailto:adrian.w...@fluid-pictures.com>>
Reply-To: 
"softimage@listproc.autodesk.com" 
mailto:softimage@listproc.autodesk.com>>
Date: Fri, 20 Dec 2013 17:45:05 +
To: "softimage@listproc.autodesk.com" 
mailto:softimage@listproc.autodesk.com>>
Subject: RE: rumor, Soft dead within the next year

i heard a rumour, Hitler was seen riding a dinosaur past the pyramids, 
accompanied by a flying shark who sang show-tunes !!

boom!!

yes, i am drinking



a


From:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Kris Rivel
Sent: 20 December 2013 17:42
To: Softimage List
Subject: Re: rumor, Soft dead within the next year

I'll use it till it no longer runs.  My only problem is that if I need 
additional help/talent...harder to find.  If I want to join another team 
working on something else...I pretty much have to use something else.  I've 
mentioned Softimage maybe to a dozen clients the past few months and they look 
at me and say "whats it called?"  Its annoying..they have no clue.  Maya, Max 
and C4D are so common that its like Coke and Pepsi...even my retired neighbor 
knows what it is.  Just venting...but I can't complain.  I'm still using it, 
loving it and...knock on wood...busy s I'll just stop now.

And yes...great work Walter...really really nice piece!

Kris

On Fri, Dec 20, 2013 at 12:36 PM, Emilio Hernandez 
mailto:emi...@e-roja.com>> wrote:
PS.  Congratulations Walter amazing job!

[%20]

2013/12/20 Stefan Kubicek 
mailto:s...@tidbit-images.com>>
Wow, that must have been a lot of work! Looks f***ing awesome.


Merry Xmas and a happy new Year:

done with one of the last version of softimage:

http://www.bang-awards.com/en/movie/362-mite



--


Walter Volbers
Senior Animator

FIFTYEIGHT 3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50
Telefax +49 (0) 69.48 000 55.15

mailto:w...@fiftyeight.com
http://www.fiftyeight.com



ESC58
Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH

http://www.ESC58.de


--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43/699/12614231
www.keyvis.at ste...@keyvis.at
-- This email and its attachments are --
--confidential and for the recipient only--



No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13
<>

Re: rumor, Soft dead within the next year

2013-12-20 Thread Cesar Saez
Or sending them to softimage.tv :P



On Fri, Dec 20, 2013 at 3:24 PM, Steven Caron  wrote:

> start telling them it is proprietary software you use... then they will
> say... 'oooh, cool!'
>
> s
>
>
> On Fri, Dec 20, 2013 at 9:51 AM, adrian wyer <
> adrian.w...@fluid-pictures.com> wrote:
>
>>
>>
>> i tell clients we use softimage, they say... "is that like maya?" and i
>> say no, softimage, it was the software that won an oscar for the dinosaurs
>> in jurassic park, its the software that built ILM!
>>
>>
>>
>


Re: positivity

2013-12-20 Thread sc...@turbulenceffects.com
Ha ha yeah Ed, you're old. But dang, so am I. 

Sent from my HTC EVO 4G LTE exclusively from Sprint

- Reply message -
From: "Ed Harriss" 
To: "softimage@listproc.autodesk.com" 
Subject: positivity
Date: Fri, Dec 20, 2013 2:07 PM
Maybe we need to go back to a multi-address list system like we had in the old 
days. There was the discussion list, which was all fun/monkeys/cheese/Porl and
there was the Softimage list, which is pretty much what we are using now. There 
were even other lists like eddie, particle, etc.. (Yea, I’m old..) Anyway, we 
could have this list stay a Softimage list and create another one for all the 
gloom and doom.


Perfect!

Now get to work Autodesk listproc person! ;)
Thanks!

Happy Holidays!
Ed “cheese and monkeys” Harriss

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com]
On Behalf Of Kris Rivel

Sent: Friday, December 20, 2013 1:33 PM

To: Softimage List

Subject: Re: positivity


Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start anything...just 
want to see if I'm the only one hearing this.  I told the guys that told me to 
go tell the people that said this to go F themselves for what its worth.  It
does piss me off to see rumors like this butI do sit at home mostly working 
all day and night.  I don't get to mingle with my peers as much as I used to so 
I didn't know if this may be old news or something new.  Sounds bunk so I'll 
leave it at that :-)




Kris

On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge  wrote:

Only thing I have beef with myself is the thread hijacking that snowballs into 
a long slog of boohooism. I'm tired of it. In recent times I have to think 
twice about posting to the list because I'm afraid my
thread will get pulled into the black hole of negativity and what could have 
been a helpful / informative thread will be turned into a bitch-fest.



The emPolygonizer thread yesterday that was heading in that direction seriously 
almost made me unsubscribe.



If you want to complain about the demise of a software, have at it. Just stop 
hijacking threads with it (not aimed specifically Mr. Lampi, in general)..



- Eric T.

Re: positivity

2013-12-20 Thread sc...@turbulenceffects.com
Thanks Kris, Merry Christmas to everyone here as well. Eric T, thanks for 
hanging in. Your opinions and contributions here are most valued. Thank you. 
Scott 

Sent from my HTC EVO 4G LTE exclusively from Sprint

- Reply message -
From: "Eric Thivierge" 
To: 
Subject: positivity
Date: Fri, Dec 20, 2013 1:11 PM


Only thing I have beef with myself is the thread hijacking that snowballs into 
a long slog of boohooism. I'm tired of it. In recent times I have to think 
twice about posting to the list because I'm afraid my thread will get pulled 
into the black hole of negativity and what could have been a helpful / 
informative thread will be turned into a bitch-fest.

The emPolygonizer thread yesterday that was heading in that direction seriously 
almost made me unsubscribe.

If you want to complain about the demise of a software, have at it. Just stop 
hijacking threads with it (not aimed specifically Mr. Lampi, in general).

- Eric T.




Re: positivity

2013-12-20 Thread Kris Rivel
Well said!  I'm looking forward to the future to be honest.  There's a lot
of great new things I think on the horizon, especially with the
cloud...look at Clara.io and Lagoa.  In the meantime, we have Soft,
Mootzoid, Exocortex and all the other cool stuff!  Looking forward to
2014...whatever may happen.

Kris


On Fri, Dec 20, 2013 at 2:09 PM, Meng-Yang Lu  wrote:

> Regardless if it's true or not, the take-away should be what we value.  A
> strong platform for development, a strong community who are passionate
> about pursuing technology and art, and a workflow that keeps our working
> hours short and beer glasses full.
>
> If we embrace these ideas whole-heartedly, then the only thing needed is a
> strong platform to rebuild these ideas upon.  It doesn't have to be owned
> by an "evil" company or fly under the banner of a familiar name.  There are
> already technologies out there that hold this promise.  And by redirecting
> the talents of artist and developers onto something that is a bit more
> open, it will also create a wake of opportunities and ultimately providing
> more jobs.
>
> There's a lot to look forward to.  As these emerging technologies mature,
> we'll find there are even more interesting projects that may not have been
> present on our radar, but could greatly benefit from our skills, talent,
> and passion.
>
> The future is extremely bright.
>
> Merry Christmas everyone!
>
> -Lu
>
>
>
> On Fri, Dec 20, 2013 at 10:32 AM, Kris Rivel  wrote:
>
>> Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start
>> anything...just want to see if I'm the only one hearing this.  I told the
>> guys that told me to go tell the people that said this to go F themselves
>> for what its worth.  It does piss me off to see rumors like this butI
>> do sit at home mostly working all day and night.  I don't get to mingle
>> with my peers as much as I used to so I didn't know if this may be old news
>> or something new.  Sounds bunk so I'll leave it at that :-)
>>
>> Kris
>>
>>
>> On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge 
>> wrote:
>>
>>> Only thing I have beef with myself is the thread hijacking that
>>> snowballs into a long slog of boohooism. I'm tired of it. In recent times I
>>> have to think twice about posting to the list because I'm afraid my thread
>>> will get pulled into the black hole of negativity and what could have been
>>> a helpful / informative thread will be turned into a bitch-fest.
>>>
>>> The emPolygonizer thread yesterday that was heading in that direction
>>> seriously almost made me unsubscribe.
>>>
>>> If you want to complain about the demise of a software, have at it. Just
>>> stop hijacking threads with it (not aimed specifically Mr. Lampi, in
>>> general).
>>>
>>> - Eric T.
>>>
>>>
>>
>


Re: positivity

2013-12-20 Thread Meng-Yang Lu
Regardless if it's true or not, the take-away should be what we value.  A
strong platform for development, a strong community who are passionate
about pursuing technology and art, and a workflow that keeps our working
hours short and beer glasses full.

If we embrace these ideas whole-heartedly, then the only thing needed is a
strong platform to rebuild these ideas upon.  It doesn't have to be owned
by an "evil" company or fly under the banner of a familiar name.  There are
already technologies out there that hold this promise.  And by redirecting
the talents of artist and developers onto something that is a bit more
open, it will also create a wake of opportunities and ultimately providing
more jobs.

There's a lot to look forward to.  As these emerging technologies mature,
we'll find there are even more interesting projects that may not have been
present on our radar, but could greatly benefit from our skills, talent,
and passion.

The future is extremely bright.

Merry Christmas everyone!

-Lu



On Fri, Dec 20, 2013 at 10:32 AM, Kris Rivel  wrote:

> Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start
> anything...just want to see if I'm the only one hearing this.  I told the
> guys that told me to go tell the people that said this to go F themselves
> for what its worth.  It does piss me off to see rumors like this butI
> do sit at home mostly working all day and night.  I don't get to mingle
> with my peers as much as I used to so I didn't know if this may be old news
> or something new.  Sounds bunk so I'll leave it at that :-)
>
> Kris
>
>
> On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge wrote:
>
>> Only thing I have beef with myself is the thread hijacking that snowballs
>> into a long slog of boohooism. I'm tired of it. In recent times I have to
>> think twice about posting to the list because I'm afraid my thread will get
>> pulled into the black hole of negativity and what could have been a helpful
>> / informative thread will be turned into a bitch-fest.
>>
>> The emPolygonizer thread yesterday that was heading in that direction
>> seriously almost made me unsubscribe.
>>
>> If you want to complain about the demise of a software, have at it. Just
>> stop hijacking threads with it (not aimed specifically Mr. Lampi, in
>> general).
>>
>> - Eric T.
>>
>>
>


RE: positivity

2013-12-20 Thread Ed Harriss
Maybe we need to go back to a multi-address list system like we had in the old 
days. There was the discussion list, which was all fun/monkeys/cheese/Porl and 
there was the Softimage list, which is pretty much what we are using now. There 
were even other lists like eddie, particle, etc.. (Yea, I'm old.) Anyway, we 
could have this list stay a Softimage list and create another one for all the 
gloom and doom.

Perfect!

Now get to work Autodesk listproc person! ;)
Thanks!

Happy Holidays!
Ed "cheese and monkeys" Harriss

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: Friday, December 20, 2013 1:33 PM
To: Softimage List
Subject: Re: positivity

Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start anything...just 
want to see if I'm the only one hearing this.  I told the guys that told me to 
go tell the people that said this to go F themselves for what its worth.  It 
does piss me off to see rumors like this butI do sit at home mostly working 
all day and night.  I don't get to mingle with my peers as much as I used to so 
I didn't know if this may be old news or something new.  Sounds bunk so I'll 
leave it at that :-)

Kris
On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge 
mailto:ethivie...@hybride.com>> wrote:
Only thing I have beef with myself is the thread hijacking that snowballs into 
a long slog of boohooism. I'm tired of it. In recent times I have to think 
twice about posting to the list because I'm afraid my thread will get pulled 
into the black hole of negativity and what could have been a helpful / 
informative thread will be turned into a bitch-fest.

The emPolygonizer thread yesterday that was heading in that direction seriously 
almost made me unsubscribe.

If you want to complain about the demise of a software, have at it. Just stop 
hijacking threads with it (not aimed specifically Mr. Lampi, in general).

- Eric T.



Re: positivity

2013-12-20 Thread Kris Rivel
Ha ha...Merry Christmas to all!!  LOL.  I'm not trying to start
anything...just want to see if I'm the only one hearing this.  I told the
guys that told me to go tell the people that said this to go F themselves
for what its worth.  It does piss me off to see rumors like this butI
do sit at home mostly working all day and night.  I don't get to mingle
with my peers as much as I used to so I didn't know if this may be old news
or something new.  Sounds bunk so I'll leave it at that :-)

Kris

On Fri, Dec 20, 2013 at 1:11 PM, Eric Thivierge wrote:

> Only thing I have beef with myself is the thread hijacking that snowballs
> into a long slog of boohooism. I'm tired of it. In recent times I have to
> think twice about posting to the list because I'm afraid my thread will get
> pulled into the black hole of negativity and what could have been a helpful
> / informative thread will be turned into a bitch-fest.
>
> The emPolygonizer thread yesterday that was heading in that direction
> seriously almost made me unsubscribe.
>
> If you want to complain about the demise of a software, have at it. Just
> stop hijacking threads with it (not aimed specifically Mr. Lampi, in
> general).
>
> - Eric T.
>
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread Steven Caron
start telling them it is proprietary software you use... then they will
say... 'oooh, cool!'

s

On Fri, Dec 20, 2013 at 9:51 AM, adrian wyer  wrote:

>
>
> i tell clients we use softimage, they say... "is that like maya?" and i
> say no, softimage, it was the software that won an oscar for the dinosaurs
> in jurassic park, its the software that built ILM!
>
>
>


Re: oculus rift sdk

2013-12-20 Thread Francisco Criado
Just wanted to add that i posted the same initiative on fe splice group,
and the idea has been very welcomed. Thought it would be great to have this
tool, not only in SI.


F.

On Wednesday, December 18, 2013, Francisco Criado wrote:

> Hi Andy,
>
> tried last night to send the sdk pdf to the mailing list,but it seems mail
> couldn´t make because of the attachment. My ftp is currently down, but it
> would be great to share sdk documentation and the c# files in case someone
> wants to get a look inside. Maybe wetransfer, but it has a certain amount
> of time on line.
>
> F.
>
>
>
> 2013/12/18 Andy Moorer  'andymoo...@gmail.com');>>
>
>> I'm also playing with the rift and recently a couple of guys at an
>> important Softimage using studio mentioned to me they were using the rift
>> and unity. So Softimage tools for the rift clearly has value, glad to see
>> this thread.
>>
>> Sent from my iPad
>>
>> On Dec 17, 2013, at 12:17 PM, francisco criado 
>> >
>> wrote:
>>
>> Hi Mirko, nice to see at least two Softimage users with the rift, i´m
>> currently learning unity and c#, and already imported material from Soft in
>> Unity without any trouble. Just realized that having access to the complete
>> c++ and c# code in the sdk  is like having a Mercedes and don´t know how to
>> turn it on :S
>> If i get into something useful i wil let you know. By now the only
>> autodesk dcc app having access to the rift is Maya, which plugin is being
>> sold for more than 200 bucks (no comments). And is "just a python script"
>> that works with the viewport 2.0 and uses the stereo cams that already come
>> in Autodesk products.
>> Trying to figure out if it is posible in Softimage through HQ viewport.
>> Again, if any of you guys want to give us a hand here, you are more than
>> welcome, it would be great to see Softimage getting involved in VR.
>>
>> F.
>>
>>
>>
>> 2013/12/17 Mirko Jankovic > 'cvml', 'mirkoj.anima...@gmail.com');>>
>>
>>> I have no idea about coding I'm afraid but do have Oculus rift dev kit
>>> here so if you need testing I'm there :)
>>>
>>>
>>> On Tue, Dec 17, 2013 at 5:42 PM, francisco criado 
>>> 
>>> > wrote:
>>>
 Hi guys,

 Just wanted to ask you if any of you is interested in helping on
 developing an Oculus plugin for Softimage. The idea is to build a free
 plugin that would help our comunity to use this when the consumer product
 comes to the market. I have access to the sdk and the c# sources that may
 help (a lot), and i´m trying by my self, but since i began learning coding
 a few months ago, its getting quite difficult.Thought that maybe any of you
 great coding gurus around here :)) might be interested. If so, let me know!

 Greetings,
 Francisco.


>>>
>>
>


Re: rumor, Maya is still a piece of crap

2013-12-20 Thread Emilio Hernandez
Well this topic reminded me this one...

https://www.youtube.com/watch?v=kR7UWImpG54




2013/12/20 Francisco Criado 

> lol
>
>
> 2013/12/20 Kris Rivel 
>
>>  Ha ha ha ha...brilliant.
>>
>> Kris
>>
>>
>> On Fri, Dec 20, 2013 at 12:39 PM, Greg Punchatz wrote:
>>
>>>  With the joke that is Xgen,  and the rumors that Biofrost is simply
>>> awful,  it is being discussed in the halls of AD that all the people that
>>> made the decisions to buy Niad and Xgen are going to be fired.
>>>
>>> Once Autodesk Shareholders realized by tuning into vimeo  that Autodesk
>>> already owned a product that did all these things better they asked for the
>>> heads of Mark Stevens and Chris Bradshaw for undermining the company by
>>> investing in the wrong product. The share holders said  " Why are you
>>> blowing all this money on bad tech when you already have a product that can
>>> do the job 100x better?"
>>>
>>> Then Mark Schonagol was made king of the world.
>>>
>>> all BS ... but I would prefer to start this rumor
>>>
>>> --
>>>  --
>>> *Greg Punchatz*
>>>  *Sr. Creative Director*
>>> Janimation
>>> 214.823.7760
>>> www.janimation.com
>>>
>>
>>
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread Eric Lampi
The illuminati sent you... DIDN'T THEY

Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work


On Fri, Dec 20, 2013 at 12:45 PM, adrian wyer <
adrian.w...@fluid-pictures.com> wrote:

> i heard a rumour, Hitler was seen riding a dinosaur past the
> pyramids, accompanied by a flying shark who sang show-tunes !!
>
>
>
> boom!!
>
>
>
> yes, i am drinking
>
>
>
>
>
>
>
> a
>
>
>  --
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel
> *Sent:* 20 December 2013 17:42
> *To:* Softimage List
> *Subject:* Re: rumor, Soft dead within the next year
>
>
>
> I'll use it till it no longer runs.  My only problem is that if I need
> additional help/talent...harder to find.  If I want to join another team
> working on something else...I pretty much have to use something else.  I've
> mentioned Softimage maybe to a dozen clients the past few months and they
> look at me and say "whats it called?"  Its annoying..they have no clue.
>  Maya, Max and C4D are so common that its like Coke and Pepsi...even my
> retired neighbor knows what it is.  Just venting...but I can't complain.
>  I'm still using it, loving it and...knock on wood...busy s I'll just
> stop now.
>
>
>
> And yes...great work Walter...really really nice piece!
>
>
>
> Kris
>
>
>
> On Fri, Dec 20, 2013 at 12:36 PM, Emilio Hernandez 
> wrote:
>
> PS.  Congratulations Walter amazing job!
>
>
>
>
> 2013/12/20 Stefan Kubicek 
>
> Wow, that must have been a lot of work! Looks f***ing awesome.
>
>
>
>
>
> Merry Xmas and a happy new Year:
>
> done with one of the last version of softimage:
>
> http://www.bang-awards.com/en/movie/362-mite
>
>
>
>  --
>
>
> *Walter Volbers*
> Senior Animator
>
> *FIFTYEIGHT* 3D
> Animation & Digital Effects GmbH
>
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
>
> Telefon +49 (0) 69.48 000 55.50
> Telefax +49 (0) 69.48 000 55.15
>
>
>
> *mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com  *
>
> 
> ESC*58*
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>
> *http://www.ESC58.de *
>
>
>
>--
>
> ---
> Stefan Kubicek
> ---
> keyvis digital imagery
> Alfred Feierfeilstraße 3
> A-2380 Perchtoldsdorf bei Wien
> Phone: +43/699/12614231
> www.keyvis.at ste...@keyvis.at
> -- This email and its attachments are --
> --confidential and for the recipient only--
>
>
>
>
>   --
>
> No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13
>


Re: positivity

2013-12-20 Thread Eric Thivierge
Only thing I have beef with myself is the thread hijacking that 
snowballs into a long slog of boohooism. I'm tired of it. In recent 
times I have to think twice about posting to the list because I'm 
afraid my thread will get pulled into the black hole of negativity and 
what could have been a helpful / informative thread will be turned into 
a bitch-fest.


The emPolygonizer thread yesterday that was heading in that direction 
seriously almost made me unsubscribe.


If you want to complain about the demise of a software, have at it. 
Just stop hijacking threads with it (not aimed specifically Mr. Lampi, 
in general).


- Eric T.



Re: rumor, Soft dead within the next year

2013-12-20 Thread Eric Lampi
HAHAHAHA, great work!!

Eric

Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work


2013/12/20 wavo 

>  Merry Xmas and a happy new Year:
>
> done with one of the last version of softimage:
>
> http://www.bang-awards.com/en/movie/362-mite
>
>
>
>
> --
>
>
> *Walter Volbers*
>  Senior Animator
>
> *FIFTYEIGHT* 3D
> Animation & Digital Effects GmbH
>
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
>
> Telefon +49 (0) 69.48 000 55.50
> Telefax +49 (0) 69.48 000 55.15
>
>
>
> *mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com  *
>
>  
> ESC*58*
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>
>
> *http://www.ESC58.de  *
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread Eric Thivierge
Rumors should stay rumors and not get sent around on channels like this 
unless 90% verified...  my opinion at least.


Eric T.



Re: positivity

2013-12-20 Thread Eric Lampi
Few people are as big a fan of Soft as I am. I've been using it since
1995, Soft 3D 3.0 and Soft is still all I use. You will get no argument
from me about how great it is to work with. In my experience, it's very
rare someone who has started using it after having experience with Maya or
Max come away from it a little surprised at how much easier it is to be
productive.

Positive, negative, my mood is irrelevant towards it. I don't know what
action if anything would have a meaningful impact on what amounts to a
business decision. We've all seen how it's been marketed, the proof is in
what you see in front of you, not platitudes meanwhile ICE like modules (or
at least last I heard) are in development for Maya. Along with BetaMax and
Commodore Amiga, it's not the first time hype won over a good product.
Diplomacy is the art of saying "Nice doggie" until you can find a rock. So
when I hear one thing and see another, it's that saying that comes to mind.

I'm just a lone freelancer, the only people on this list who have any pull
are the CG supervisors, leads and studio owners who have the ability to
decide where their dollars go. I would certainly love to be completely
wrong and have to apologize, trust me.  Sorry if I upset anyone with my
comments... As I am writing this, I see Kris has managed to take the can of
worms I opened and proceeded to throw them all over the room and set the
place on fire.

Have a great Holiday everyone.

Eric




Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work


On Fri, Dec 20, 2013 at 10:32 AM, Stephan Haitz wrote:

>  Thought about paying the subscription lately and ... I paid it to show
> Autodesk that there are Softimage users...  naive thinking, but ...
>
> So Merry Christmas and have a nice 2014. And many more years with Soft...
>
>
>   Absolutley!
>
>  People said the Mayans said that the world will end in 2013  And here
> we are!
>
>  Merry Christmas and Happy New* 2014 *to all of you!
>
>
>
>
>
>
> 2013/12/20 Francisco Criado 
>
>> Amen!
>> F.
>>
>>
>>
>> 2013/12/20 Jordi Bares 
>>
>>>  Some facts. Softimage work done by the likes of glassworks, mill,
>>> analog, aka, passion and others have been winning the major share of the
>>> prestigious BTAA and Cannes lions for the last 10 years and in the last 3
>>> it has been an overwhelming round.
>>>
>>>  Well said Adrian
>>>
>>>  Jb
>>>
>>> Sent from my iPhone
>>>
>>> On 20 Dec 2013, at 14:56, Christian Gotzinger 
>>> wrote:
>>>
>>>   Thank you, finally some positivity! I never participate in all the
>>> rants because they annoy me to no end.
>>>
>>>
>>>  On Fri, Dec 20, 2013 at 12:50 PM, adrian wyer <
>>> adrian.w...@fluid-pictures.com> wrote:
>>>
  Hey guys, just wanted to raise some points regarding the general mood
 of users and the future of our little group



 Lately the list has been falling into the habit of turning many threads
 into a doom saying, end-of-the-world kind of vibe (not discounting my self
 here)



 When i first joined this list (and the much missed Discussion list) it
 was an invaluable resource for shared knowledge, instruction, encouragement
 and feedback (both positive and negative) also it was great place to find
 out about cheese and monkeys! (i'm looking at you Ed)



 While i still find the list to be a hugely valuable resource for
 techniques and news, we are occasionally running into the doom laden tech
 equivalent of Godwin's law!

 This list is a gift, as many of you know, when compared with other
 online forums/mailing lists, in that it's mostly self moderated and, on the
 whole, a nice place to hang out.

 There's obviously been some doubt and uncertainty regarding the future
 of our software (no different from many other package's forums, the
 industry IS constantly shifting), and believe me i have a VERY vested
 interest in the continued use of Soft, i have NO intention of abandoning
 ship at the first sign of choppy waters. (frankly i'd rather step away from
 the computer, than be forced to learn an older/inferior application)
 But there IS a future, the app isn't dead, the community might be smaller,
 but there is still a wealth of skill and experience here, and i hope, by
 force of will, we'll be able to keep the fires burning!



 If anything is going to bring about the end of Softimage as we know it,
 it won't be some bean counter in an office at Autodyne (cyberdesk?) it will
 be the lack of users



 While we can't 'make' autodesk push soft, our work speaks volumes for
 it's quality, and that work is getting better and more high profile than
 it's been in ages.

 What we CAN do is tell people in the industry how enabling the software
 is, how it helps us hit deadlines, create amazing imagery and break
 technical boundaries that other DCC apps r

Re: rumor, Soft dead within the next year

2013-12-20 Thread Greg Punchatz
"Like" 

Sent from my iPhone

> On Dec 20, 2013, at 11:51 AM, "adrian wyer"  
> wrote:
> 
> ahhh crap, can't help keep getting pulled back into this f*@king thread!
>  
> i tell clients we use softimage, they say... "is that like maya?" and i say 
> no, softimage, it was the software that won an oscar for the dinosaurs in 
> jurassic park, its the software that built ILM!
>  
> and then they shut the feck up.
>  
> a
>  
> From: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Nicolas Esposito
> Sent: 20 December 2013 17:49
> To: softimage@listproc.autodesk.com
> Subject: Re: rumor, Soft dead within the next year
>  
> @Luca: Did tuo cuggino told you that? 'cause it sounds like it :-P
>  
> Anyway the "what is this XSI thing" has been around for very long time, since 
> the "famous ones" were always 3ds and Maya, so I wasn't surprised 8 years ago 
> and I'm not surprised now, same old story
>  
> The main problem that I found is that if you want to look for a job and Soft 
> is your main tool that IS a problem, since lots of studios around uses 
> Maya/3ds/C4D and so on...
>  
> 2013/12/20 Kris Rivel 
> Ha...I'd welcome that.  They all have their short-comings.  Something new for 
> the cloud based age maybe!
>  
> Kris
>  
>  
> 
> On Fri, Dec 20, 2013 at 12:41 PM, Luca  wrote:
> Well, if we should have to listen rumors, I heard from a friend of mine that 
> he talked to persons inside Autodesk and they said that "for sure" they are 
> going to dismiss all of the 3 softwares in favor of a completely new one
> 
> Well...do we have to still believe that?
>  
> 
> 2013/12/20 Stefan Kubicek 
> Wow, that must have been a lot of work! Looks f***ing awesome.
>  
>  
> Merry Xmas and a happy new Year:
> 
> done with one of the last version of softimage:
> 
> http://www.bang-awards.com/en/movie/362-mite
> 
> 
> 
> 
> -- 
> 
> 
> Walter Volbers 
> Senior Animator
> 
> FIFTYEIGHT 3D
> Animation & Digital Effects GmbH
> 
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
> 
> Telefon +49 (0) 69.48 000 55.50
> Telefax +49 (0) 69.48 000 55.15 
> 
> mailto:w...@fiftyeight.com
> http://www.fiftyeight.com
> 
> 
>  
> ESC58 
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
> 
> http://www.ESC58.de
> 
> 
> 
> 
> --
> ---
> Stefan Kubicek
> ---
> keyvis digital imagery
> Alfred Feierfeilstraße 3
> A-2380 Perchtoldsdorf bei Wien
> Phone: +43/699/12614231
> www.keyvis.at ste...@keyvis.at
> -- This email and its attachments are --
> --confidential and for the recipient only--
> 
> 
> -- 
> ...superpositiviii...qualunque cosa accada!...
>  
>  
> No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13


Re: rumor, Soft dead within the next year

2013-12-20 Thread Eric Mootz
I believe it, too! Every part of it! Except the drinking part ;)

- Original Message - 
From: adrian wyer 
To: softimage@listproc.autodesk.com 
Sent: Friday, December 20, 2013 6:45 PM
Subject: RE: rumor, Soft dead within the next year


i heard a rumour, Hitler was seen riding a dinosaur past the pyramids, 
accompanied by a flying shark who sang show-tunes !!

 

boom!!

 

yes, i am drinking

 

 

 

a

 




From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: 20 December 2013 17:42
To: Softimage List
Subject: Re: rumor, Soft dead within the next year

 

I'll use it till it no longer runs.  My only problem is that if I need 
additional help/talent...harder to find.  If I want to join another team 
working on something else...I pretty much have to use something else.  I've 
mentioned Softimage maybe to a dozen clients the past few months and they look 
at me and say "whats it called?"  Its annoying..they have no clue.  Maya, Max 
and C4D are so common that its like Coke and Pepsi...even my retired neighbor 
knows what it is.  Just venting...but I can't complain.  I'm still using it, 
loving it and...knock on wood...busy s I'll just stop now.

 

And yes...great work Walter...really really nice piece!

 

Kris

 

On Fri, Dec 20, 2013 at 12:36 PM, Emilio Hernandez  wrote:

PS.  Congratulations Walter amazing job!






 

2013/12/20 Stefan Kubicek 

Wow, that must have been a lot of work! Looks f***ing awesome.

 

 

  Merry Xmas and a happy new Year:

  done with one of the last version of softimage:

  http://www.bang-awards.com/en/movie/362-mite





  -- 


  Walter Volbers 
  Senior Animator

  FIFTYEIGHT 3D
  Animation & Digital Effects GmbH

  Kontorhaus Osthafen
  Lindleystraße 12
  60314 Frankfurt am Main
  Germany

  Telefon +49 (0) 69.48 000 55.50
  Telefax +49 (0) 69.48 000 55.15 

  mailto:w...@fiftyeight.com
  http://www.fiftyeight.com


   
  ESC58 
  Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH

  http://www.ESC58.de 





-- 

---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43/699/12614231
www.keyvis.at ste...@keyvis.at
-- This email and its attachments are --
--confidential and for the recipient only--

 

 




No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13


RE: rumor, Soft dead within the next year

2013-12-20 Thread adrian wyer
ahhh crap, can't help keep getting pulled back into this f*@king thread!

 

i tell clients we use softimage, they say... "is that like maya?" and i say
no, softimage, it was the software that won an oscar for the dinosaurs in
jurassic park, its the software that built ILM!

 

and then they shut the feck up.

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Nicolas
Esposito
Sent: 20 December 2013 17:49
To: softimage@listproc.autodesk.com
Subject: Re: rumor, Soft dead within the next year

 

@Luca: Did tuo cuggino told you that? 'cause it sounds like it :-P

 

Anyway the "what is this XSI thing" has been around for very long time,
since the "famous ones" were always 3ds and Maya, so I wasn't surprised 8
years ago and I'm not surprised now, same old story

 

The main problem that I found is that if you want to look for a job and Soft
is your main tool that IS a problem, since lots of studios around uses
Maya/3ds/C4D and so on...

 

2013/12/20 Kris Rivel 

Ha...I'd welcome that.  They all have their short-comings.  Something new
for the cloud based age maybe!

 

Kris

 

 

On Fri, Dec 20, 2013 at 12:41 PM, Luca  wrote:

Well, if we should have to listen rumors, I heard from a friend of mine that
he talked to persons inside Autodesk and they said that "for sure" they are
going to dismiss all of the 3 softwares in favor of a completely new one


Well...do we have to still believe that? 

 

2013/12/20 Stefan Kubicek 

Wow, that must have been a lot of work! Looks f***ing awesome.

 

 

Merry Xmas and a happy new Year:

done with one of the last version of softimage:

http://www.bang-awards.com/en/movie/362-mite





-- 


Walter Volbers 
Senior Animator

FIFTYEIGHT 3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50  
Telefax +49 (0) 69.48 000 55.15 


mailto:w...@fiftyeight.com
http://www.fiftyeight.com


 
ESC58 
Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH

http://www.ESC58.de   





-- 

---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43/699/12614231  
www.keyvis.at ste...@keyvis.at
-- This email and its attachments are --
--confidential and for the recipient only--





-- 
...superpositiviii...qualunque cosa accada!... 

 

 

  _  

No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13



Re: rumor, Soft dead within the next year

2013-12-20 Thread Luca!!!!
Lol, Nicolas... no.. not "mio cugino", just a friend working in the
industry that talked with some Autodesk people. Of course today it's
difficult to believe that, since Maya is so pushed ahead...


2013/12/20 Nicolas Esposito <3dv...@gmail.com>

> @Luca: Did tuo cuggino told you that? 'cause it sounds like it :-P
>
> Anyway the "what is this XSI thing" has been around for very long time,
> since the "famous ones" were always 3ds and Maya, so I wasn't surprised 8
> years ago and I'm not surprised now, same old story
>
> The main problem that I found is that if you want to look for a job and
> Soft is your main tool that IS a problem, since lots of studios around uses
> Maya/3ds/C4D and so on...
>
> 2013/12/20 Kris Rivel 
>
>> Ha...I'd welcome that.  They all have their short-comings.  Something new
>> for the cloud based age maybe!
>>
>> Kris
>>
>>
>>
>> On Fri, Dec 20, 2013 at 12:41 PM, Luca wrote:
>>
>>> Well, if we should have to listen rumors, I heard from a friend of mine
>>> that he talked to persons inside Autodesk and they said that "for sure"
>>> they are going to dismiss all of the 3 softwares in favor of a completely
>>> new one
>>>
>>> Well...do we have to still believe that?
>>>
>>>
>>> 2013/12/20 Stefan Kubicek 
>>>
  Wow, that must have been a lot of work! Looks f***ing awesome.


 Merry Xmas and a happy new Year:

 done with one of the last version of softimage:

 http://www.bang-awards.com/en/movie/362-mite




 --


 *Walter Volbers*
  Senior Animator

 *FIFTYEIGHT* 3D
 Animation & Digital Effects GmbH

 Kontorhaus Osthafen
 Lindleystraße 12
 60314 Frankfurt am Main
 Germany

 Telefon +49 (0) 69.48 000 55.50
 Telefax +49 (0) 69.48 000 55.15



 *mailto:w...@fiftyeight.com 
 http://www.fiftyeight.com  *

  
 ESC*58*
 Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH


 *http://www.ESC58.de  *




 --
 ---
 Stefan Kubicek
 ---
 keyvis digital imagery
 Alfred Feierfeilstraße 3
 A-2380 Perchtoldsdorf bei Wien
 Phone: +43/699/12614231
 www.keyvis.at ste...@keyvis.at
 -- This email and its attachments are --
 --confidential and for the recipient only--

>>>
>>>
>>>
>>> --
>>> ...superpositiviii...qualunque cosa accada!...
>>>
>>
>>
>


-- 
...superpositiviii...qualunque cosa accada!...


Re: rumor, Soft dead within the next year

2013-12-20 Thread Nicolas Esposito
@Luca: Did tuo cuggino told you that? 'cause it sounds like it :-P

Anyway the "what is this XSI thing" has been around for very long time,
since the "famous ones" were always 3ds and Maya, so I wasn't surprised 8
years ago and I'm not surprised now, same old story

The main problem that I found is that if you want to look for a job and
Soft is your main tool that IS a problem, since lots of studios around uses
Maya/3ds/C4D and so on...

2013/12/20 Kris Rivel 

> Ha...I'd welcome that.  They all have their short-comings.  Something new
> for the cloud based age maybe!
>
> Kris
>
>
>
> On Fri, Dec 20, 2013 at 12:41 PM, Luca wrote:
>
>> Well, if we should have to listen rumors, I heard from a friend of mine
>> that he talked to persons inside Autodesk and they said that "for sure"
>> they are going to dismiss all of the 3 softwares in favor of a completely
>> new one
>>
>> Well...do we have to still believe that?
>>
>>
>> 2013/12/20 Stefan Kubicek 
>>
>>>  Wow, that must have been a lot of work! Looks f***ing awesome.
>>>
>>>
>>> Merry Xmas and a happy new Year:
>>>
>>> done with one of the last version of softimage:
>>>
>>> http://www.bang-awards.com/en/movie/362-mite
>>>
>>>
>>>
>>>
>>> --
>>>
>>>
>>> *Walter Volbers*
>>>  Senior Animator
>>>
>>> *FIFTYEIGHT* 3D
>>> Animation & Digital Effects GmbH
>>>
>>> Kontorhaus Osthafen
>>> Lindleystraße 12
>>> 60314 Frankfurt am Main
>>> Germany
>>>
>>> Telefon +49 (0) 69.48 000 55.50
>>> Telefax +49 (0) 69.48 000 55.15
>>>
>>>
>>>
>>> *mailto:w...@fiftyeight.com 
>>> http://www.fiftyeight.com  *
>>>
>>>  
>>> ESC*58*
>>> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>>>
>>>
>>> *http://www.ESC58.de  *
>>>
>>>
>>>
>>>
>>> --
>>> ---
>>> Stefan Kubicek
>>> ---
>>> keyvis digital imagery
>>> Alfred Feierfeilstraße 3
>>> A-2380 Perchtoldsdorf bei Wien
>>> Phone: +43/699/12614231
>>> www.keyvis.at ste...@keyvis.at
>>> -- This email and its attachments are --
>>> --confidential and for the recipient only--
>>>
>>
>>
>>
>> --
>> ...superpositiviii...qualunque cosa accada!...
>>
>
>


Re: rumor, Maya is still a piece of crap

2013-12-20 Thread Francisco Criado
lol


2013/12/20 Kris Rivel 

>  Ha ha ha ha...brilliant.
>
> Kris
>
>
> On Fri, Dec 20, 2013 at 12:39 PM, Greg Punchatz wrote:
>
>>  With the joke that is Xgen,  and the rumors that Biofrost is simply
>> awful,  it is being discussed in the halls of AD that all the people that
>> made the decisions to buy Niad and Xgen are going to be fired.
>>
>> Once Autodesk Shareholders realized by tuning into vimeo  that Autodesk
>> already owned a product that did all these things better they asked for the
>> heads of Mark Stevens and Chris Bradshaw for undermining the company by
>> investing in the wrong product. The share holders said  " Why are you
>> blowing all this money on bad tech when you already have a product that can
>> do the job 100x better?"
>>
>> Then Mark Schonagol was made king of the world.
>>
>> all BS ... but I would prefer to start this rumor
>>
>> --
>>  --
>> *Greg Punchatz*
>>  *Sr. Creative Director*
>> Janimation
>> 214.823.7760
>> www.janimation.com
>>
>
>


RE: rumor, Soft dead within the next year

2013-12-20 Thread adrian wyer
i heard a rumour, Hitler was seen riding a dinosaur past the pyramids,
accompanied by a flying shark who sang show-tunes !!

 

boom!!

 

yes, i am drinking

 

 

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel
Sent: 20 December 2013 17:42
To: Softimage List
Subject: Re: rumor, Soft dead within the next year

 

I'll use it till it no longer runs.  My only problem is that if I need
additional help/talent...harder to find.  If I want to join another team
working on something else...I pretty much have to use something else.  I've
mentioned Softimage maybe to a dozen clients the past few months and they
look at me and say "whats it called?"  Its annoying..they have no clue.
Maya, Max and C4D are so common that its like Coke and Pepsi...even my
retired neighbor knows what it is.  Just venting...but I can't complain.
I'm still using it, loving it and...knock on wood...busy s I'll just
stop now.

 

And yes...great work Walter...really really nice piece!

 

Kris

 

On Fri, Dec 20, 2013 at 12:36 PM, Emilio Hernandez 
wrote:

PS.  Congratulations Walter amazing job!






 

2013/12/20 Stefan Kubicek 

Wow, that must have been a lot of work! Looks f***ing awesome.

 

 

Merry Xmas and a happy new Year:

done with one of the last version of softimage:

http://www.bang-awards.com/en/movie/362-mite





-- 


Walter Volbers 
Senior Animator

FIFTYEIGHT 3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50  
Telefax +49 (0) 69.48 000 55.15 


mailto:w...@fiftyeight.com
http://www.fiftyeight.com


 
ESC58 
Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH

http://www.ESC58.de   





-- 

---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43/699/12614231  
www.keyvis.at ste...@keyvis.at
-- This email and its attachments are --
--confidential and for the recipient only--

 

 

  _  

No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13



Re: rumor, Maya is still a piece of crap

2013-12-20 Thread Kris Rivel
 Ha ha ha ha...brilliant.

Kris


On Fri, Dec 20, 2013 at 12:39 PM, Greg Punchatz  wrote:

>  With the joke that is Xgen,  and the rumors that Biofrost is simply
> awful,  it is being discussed in the halls of AD that all the people that
> made the decisions to buy Niad and Xgen are going to be fired.
>
> Once Autodesk Shareholders realized by tuning into vimeo  that Autodesk
> already owned a product that did all these things better they asked for the
> heads of Mark Stevens and Chris Bradshaw for undermining the company by
> investing in the wrong product. The share holders said  " Why are you
> blowing all this money on bad tech when you already have a product that can
> do the job 100x better?"
>
> Then Mark Schonagol was made king of the world.
>
> all BS ... but I would prefer to start this rumor
>
> --
>  --
> *Greg Punchatz*
>  *Sr. Creative Director*
> Janimation
> 214.823.7760
> www.janimation.com
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread Kris Rivel
Ha...I'd welcome that.  They all have their short-comings.  Something new
for the cloud based age maybe!

Kris


On Fri, Dec 20, 2013 at 12:41 PM, Luca  wrote:

> Well, if we should have to listen rumors, I heard from a friend of mine
> that he talked to persons inside Autodesk and they said that "for sure"
> they are going to dismiss all of the 3 softwares in favor of a completely
> new one
>
> Well...do we have to still believe that?
>
>
> 2013/12/20 Stefan Kubicek 
>
>>  Wow, that must have been a lot of work! Looks f***ing awesome.
>>
>>
>> Merry Xmas and a happy new Year:
>>
>> done with one of the last version of softimage:
>>
>> http://www.bang-awards.com/en/movie/362-mite
>>
>>
>>
>>
>> --
>>
>>
>> *Walter Volbers*
>>  Senior Animator
>>
>> *FIFTYEIGHT* 3D
>> Animation & Digital Effects GmbH
>>
>> Kontorhaus Osthafen
>> Lindleystraße 12
>> 60314 Frankfurt am Main
>> Germany
>>
>> Telefon +49 (0) 69.48 000 55.50
>> Telefax +49 (0) 69.48 000 55.15
>>
>>
>>
>> *mailto:w...@fiftyeight.com 
>> http://www.fiftyeight.com  *
>>
>>  
>> ESC*58*
>> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>>
>>
>> *http://www.ESC58.de  *
>>
>>
>>
>>
>> --
>> ---
>> Stefan Kubicek
>> ---
>> keyvis digital imagery
>> Alfred Feierfeilstraße 3
>> A-2380 Perchtoldsdorf bei Wien
>> Phone: +43/699/12614231
>> www.keyvis.at ste...@keyvis.at
>> -- This email and its attachments are --
>> --confidential and for the recipient only--
>>
>
>
>
> --
> ...superpositiviii...qualunque cosa accada!...
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread Kris Rivel
I'll use it till it no longer runs.  My only problem is that if I need
additional help/talent...harder to find.  If I want to join another team
working on something else...I pretty much have to use something else.  I've
mentioned Softimage maybe to a dozen clients the past few months and they
look at me and say "whats it called?"  Its annoying..they have no clue.
 Maya, Max and C4D are so common that its like Coke and Pepsi...even my
retired neighbor knows what it is.  Just venting...but I can't complain.
 I'm still using it, loving it and...knock on wood...busy s I'll just
stop now.

And yes...great work Walter...really really nice piece!

Kris


On Fri, Dec 20, 2013 at 12:36 PM, Emilio Hernandez wrote:

> PS.  Congratulations Walter amazing job!
>
>
>
>
> 2013/12/20 Stefan Kubicek 
>
>>  Wow, that must have been a lot of work! Looks f***ing awesome.
>>
>>
>> Merry Xmas and a happy new Year:
>>
>> done with one of the last version of softimage:
>>
>> http://www.bang-awards.com/en/movie/362-mite
>>
>>
>>
>>
>> --
>>
>>
>> *Walter Volbers*
>>  Senior Animator
>>
>> *FIFTYEIGHT* 3D
>> Animation & Digital Effects GmbH
>>
>> Kontorhaus Osthafen
>> Lindleystraße 12
>> 60314 Frankfurt am Main
>> Germany
>>
>> Telefon +49 (0) 69.48 000 55.50
>> Telefax +49 (0) 69.48 000 55.15
>>
>>
>>
>> *mailto:w...@fiftyeight.com 
>> http://www.fiftyeight.com  *
>>
>>  
>> ESC*58*
>> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>>
>>
>> *http://www.ESC58.de  *
>>
>>
>>
>>
>> --
>> ---
>> Stefan Kubicek
>> ---
>> keyvis digital imagery
>> Alfred Feierfeilstraße 3
>> A-2380 Perchtoldsdorf bei Wien
>> Phone: +43/699/12614231
>> www.keyvis.at ste...@keyvis.at
>> -- This email and its attachments are --
>> --confidential and for the recipient only--
>>
>
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread Luca!!!!
Well, if we should have to listen rumors, I heard from a friend of mine
that he talked to persons inside Autodesk and they said that "for sure"
they are going to dismiss all of the 3 softwares in favor of a completely
new one

Well...do we have to still believe that?


2013/12/20 Stefan Kubicek 

>  Wow, that must have been a lot of work! Looks f***ing awesome.
>
>
> Merry Xmas and a happy new Year:
>
> done with one of the last version of softimage:
>
> http://www.bang-awards.com/en/movie/362-mite
>
>
>
>
> --
>
>
> *Walter Volbers*
>  Senior Animator
>
> *FIFTYEIGHT* 3D
> Animation & Digital Effects GmbH
>
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
>
> Telefon +49 (0) 69.48 000 55.50
> Telefax +49 (0) 69.48 000 55.15
>
>
>
> *mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com  *
>
>  
> ESC*58*
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>
>
> *http://www.ESC58.de  *
>
>
>
>
> --
> ---
> Stefan Kubicek
> ---
> keyvis digital imagery
> Alfred Feierfeilstraße 3
> A-2380 Perchtoldsdorf bei Wien
> Phone: +43/699/12614231
> www.keyvis.at ste...@keyvis.at
> -- This email and its attachments are --
> --confidential and for the recipient only--
>



-- 
...superpositiviii...qualunque cosa accada!...


rumor, Maya is still a piece of crap

2013-12-20 Thread Greg Punchatz
With the joke that is Xgen,  and the rumors that Biofrost is simply 
awful,  it is being discussed in the halls of AD that all the people 
that made the decisions to buy Niad and Xgen are going to be fired.


Once Autodesk Shareholders realized by tuning into vimeo  that Autodesk 
already owned a product that did all these things better they asked for 
the heads of Mark Stevens and Chris Bradshaw for undermining the company 
by investing in the wrong product. The share holders said  " Why are you 
blowing all this money on bad tech when you already have a product that 
can do the job 100x better?"


Then Mark Schonagol was made king of the world.

all BS ... but I would prefer to start this rumor

--

*Greg Punchatz*
*Sr. Creative Director*
Janimation
214.823.7760
www.janimation.com 


Re: rumor, Soft dead within the next year

2013-12-20 Thread Emilio Hernandez
PS.  Congratulations Walter amazing job!




2013/12/20 Stefan Kubicek 

>  Wow, that must have been a lot of work! Looks f***ing awesome.
>
>
> Merry Xmas and a happy new Year:
>
> done with one of the last version of softimage:
>
> http://www.bang-awards.com/en/movie/362-mite
>
>
>
>
> --
>
>
> *Walter Volbers*
>  Senior Animator
>
> *FIFTYEIGHT* 3D
> Animation & Digital Effects GmbH
>
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
>
> Telefon +49 (0) 69.48 000 55.50
> Telefax +49 (0) 69.48 000 55.15
>
>
>
> *mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com  *
>
>  
> ESC*58*
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>
>
> *http://www.ESC58.de  *
>
>
>
>
> --
> ---
> Stefan Kubicek
> ---
> keyvis digital imagery
> Alfred Feierfeilstraße 3
> A-2380 Perchtoldsdorf bei Wien
> Phone: +43/699/12614231
> www.keyvis.at ste...@keyvis.at
> -- This email and its attachments are --
> --confidential and for the recipient only--
>


Re: positivity

2013-12-20 Thread Matt Morris
Can't agree enough - hear hear! Looking forward to the next bit of kick ass
work :)


On 20 December 2013 15:13, Eric Mootz  wrote:

>  +1  thanx for this refreshing and positive post, Adrian.
>
> Cheers to y'all!
>
> Eric.
>



-- 
www.matinai.com


Re: rumor, Soft dead within the next year

2013-12-20 Thread Emilio Hernandez
And anyway... If it is true, we can do nothing about it... Just like the
end of the world.

As long as developers like Eric, Paul, etc continue to develop for
Softimage even is we are in 2020 and it's dead next year I will keep using
it.  I've been working without a nice realtime shaded openGL viewport for
nearly 20 years.  So I can deal with that for another 20 years.






2013/12/20 Emilio Hernandez 

> As I said:
>
> People said that the Mayans said that the world will end in december
> 2012.   And we are still here.
>
> Merry Christmas!
>
>
>
>
>
>
> 2013/12/20 Toonafish 
>
>> If it's not AD, it will be rumours like this that will kill Softimage in
>> the end ...
>>
>> - Ronald
>>
>>
>> On 12/20/2013 18:03, Kris Rivel wrote:
>>
>>> Sorry...can't resist.  Nasty rumor going around that Soft will be done
>>> within the next year.  I'm just hearing this from a few NYC peeps.  I
>>> personally find it odd especially since we know there's a beta program
>>> running now and that a lot of places still rely on it, especially ICE.
>>>
>>> I WOULD NOT be surprised at all if development stopped within a year or
>>> two and it was just a "left as it is" product but I don't see how or why
>>> the door would be slammed shut in anyone's face.
>>>
>>> I doubt anyone can "confirm" this rumor but curious what others thoughts
>>> are.  I'm looking to learn more Houdini and C4D for the volume of work but
>>> have no desire to use antiquated and archaic platforms like Maya and Max to
>>> be honest.
>>>
>>> Regardless, its tragic to see Soft slowing down and how it never managed
>>> to take over as the #1 option years ago.  It really is the best but a few
>>> limitations, bad timing and bad marketing didn't do it any favors.
>>>
>>> The community, addons, plugins and contributions though are incredible
>>> and I think thats the part I would miss the most.
>>>
>>> and discuss
>>>
>>> Kris
>>>
>>
>>
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread Stefan Kubicek

Wow, that must have been a lot of work! Looks f***ing awesome.
Merry Xmas and a happy new Year:

done with one of the last version of softimage:

http://www.bang-awards.com/en/movie/362-mite




-- 
  
  
  Walter Volbers
  

Senior Animator

FIFTYEIGHT 3D
Animation &
  Digital Effects
  GmbH
  
  Kontorhaus
Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50
Telefax +49 (0) 69.48 000 55.15
  
  
  mailto:w...@fiftyeight.com
http://www.fiftyeight.com
  

  

  
  ESC58 
Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH

http://www.ESC58.de

  
  
  
  -- ---   Stefan Kubicek---   keyvis digital imagery  Alfred Feierfeilstraße 3   A-2380 Perchtoldsdorf bei Wien Phone:+43/699/12614231  www.keyvis.at  ste...@keyvis.at--  This email and its attachments are   confidential and for the recipient only--

Re: rumor, Soft dead within the next year

2013-12-20 Thread Emilio Hernandez
As I said:

People said that the Mayans said that the world will end in december
2012.   And we are still here.

Merry Christmas!






2013/12/20 Toonafish 

> If it's not AD, it will be rumours like this that will kill Softimage in
> the end ...
>
> - Ronald
>
>
> On 12/20/2013 18:03, Kris Rivel wrote:
>
>> Sorry...can't resist.  Nasty rumor going around that Soft will be done
>> within the next year.  I'm just hearing this from a few NYC peeps.  I
>> personally find it odd especially since we know there's a beta program
>> running now and that a lot of places still rely on it, especially ICE.
>>
>> I WOULD NOT be surprised at all if development stopped within a year or
>> two and it was just a "left as it is" product but I don't see how or why
>> the door would be slammed shut in anyone's face.
>>
>> I doubt anyone can "confirm" this rumor but curious what others thoughts
>> are.  I'm looking to learn more Houdini and C4D for the volume of work but
>> have no desire to use antiquated and archaic platforms like Maya and Max to
>> be honest.
>>
>> Regardless, its tragic to see Soft slowing down and how it never managed
>> to take over as the #1 option years ago.  It really is the best but a few
>> limitations, bad timing and bad marketing didn't do it any favors.
>>
>> The community, addons, plugins and contributions though are incredible
>> and I think thats the part I would miss the most.
>>
>> and discuss
>>
>> Kris
>>
>
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread Toonafish
If it's not AD, it will be rumours like this that will kill Softimage in 
the end ...


- Ronald

On 12/20/2013 18:03, Kris Rivel wrote:
Sorry...can't resist.  Nasty rumor going around that Soft will be done 
within the next year.  I'm just hearing this from a few NYC peeps.  I 
personally find it odd especially since we know there's a beta program 
running now and that a lot of places still rely on it, especially ICE.


I WOULD NOT be surprised at all if development stopped within a year 
or two and it was just a "left as it is" product but I don't see how 
or why the door would be slammed shut in anyone's face.


I doubt anyone can "confirm" this rumor but curious what others 
thoughts are.  I'm looking to learn more Houdini and C4D for the 
volume of work but have no desire to use antiquated and archaic 
platforms like Maya and Max to be honest.


Regardless, its tragic to see Soft slowing down and how it never 
managed to take over as the #1 option years ago.  It really is the 
best but a few limitations, bad timing and bad marketing didn't do it 
any favors.


The community, addons, plugins and contributions though are incredible 
and I think thats the part I would miss the most.


and discuss

Kris




Re: rumor, Soft dead within the next year

2013-12-20 Thread Kris Rivel
Ha ha..nice.  Same hereI just had to share though.  There's a slim
possibility these sources may have some inside Autodesk knowledge...so I'm
curious.  I'll use it till I'm dead.

Kris


On Fri, Dec 20, 2013 at 12:19 PM, wavo  wrote:

>  Am 12/20/2013 6:16 PM, schrieb Eric Mootz:
>
> Pfff, I don't believe those rumours anymore. Been hearing that stuff for
> so many years now and it's just plain boring.
>
>
> totgesagte leben laenger
>
>
> --
>
>
> *Walter Volbers*
>  Senior Animator
>
> *FIFTYEIGHT* 3D
> Animation & Digital Effects GmbH
>
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
>
> Telefon +49 (0) 69.48 000 55.50
> Telefax +49 (0) 69.48 000 55.15
>
>
>
> *mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com  *
>
>  
> ESC*58*
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>
>
> *http://www.ESC58.de  *
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread wavo

Am 12/20/2013 6:16 PM, schrieb Eric Mootz:
Pfff, I don't believe those rumours anymore. Been hearing that stuff 
for so many years now and it's just plain boring.

totgesagte leben laenger

--


*Walter Volbers*
Senior Animator

*FIFTYEIGHT*3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50
Telefax +49 (0) 69.48 000 55.15

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com
_


ESC*58*
Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH

_http://www.ESC58.de
_


Re: rumor, Soft dead within the next year

2013-12-20 Thread Eric Mootz
Pfff, I don't believe those rumours anymore. Been hearing that stuff for so 
many years now and it's just plain boring.


Re: rumor, Soft dead within the next year

2013-12-20 Thread Eric Mootz
Nice one, Walter!

- Original Message - 
From: wavo 
To: softimage@listproc.autodesk.com 
Sent: Friday, December 20, 2013 6:10 PM
Subject: Re: rumor, Soft dead within the next year


Merry Xmas and a happy new Year:

done with one of the last version of softimage:

http://www.bang-awards.com/en/movie/362-mite





Re: rumor, Soft dead within the next year

2013-12-20 Thread Nicolas Esposito
Positivism!

If that happen I think I'll still keep using Soft for at least a couple of
years and in the meantime I'll probably switch to Maya or one of the new
software which I haven't even tried ( but I heard good things )


2013/12/20 Kris Rivel 

> Sorry...can't resist.  Nasty rumor going around that Soft will be done
> within the next year.  I'm just hearing this from a few NYC peeps.  I
> personally find it odd especially since we know there's a beta program
> running now and that a lot of places still rely on it, especially ICE.
>
> I WOULD NOT be surprised at all if development stopped within a year or
> two and it was just a "left as it is" product but I don't see how or why
> the door would be slammed shut in anyone's face.
>
> I doubt anyone can "confirm" this rumor but curious what others thoughts
> are.  I'm looking to learn more Houdini and C4D for the volume of work but
> have no desire to use antiquated and archaic platforms like Maya and Max to
> be honest.
>
> Regardless, its tragic to see Soft slowing down and how it never managed
> to take over as the #1 option years ago.  It really is the best but a few
> limitations, bad timing and bad marketing didn't do it any favors.
>
> The community, addons, plugins and contributions though are incredible and
> I think thats the part I would miss the most.
>
> and discuss
>
> Kris
>


Re: rumor, Soft dead within the next year

2013-12-20 Thread wavo

Merry Xmas and a happy new Year:

done with one of the last version of softimage:

http://www.bang-awards.com/en/movie/362-mite




--


*Walter Volbers*
Senior Animator

*FIFTYEIGHT*3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50
Telefax +49 (0) 69.48 000 55.15

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com
_


ESC*58*
Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH

_http://www.ESC58.de
_


rumor, Soft dead within the next year

2013-12-20 Thread Kris Rivel
Sorry...can't resist.  Nasty rumor going around that Soft will be done
within the next year.  I'm just hearing this from a few NYC peeps.  I
personally find it odd especially since we know there's a beta program
running now and that a lot of places still rely on it, especially ICE.

I WOULD NOT be surprised at all if development stopped within a year or two
and it was just a "left as it is" product but I don't see how or why the
door would be slammed shut in anyone's face.

I doubt anyone can "confirm" this rumor but curious what others thoughts
are.  I'm looking to learn more Houdini and C4D for the volume of work but
have no desire to use antiquated and archaic platforms like Maya and Max to
be honest.

Regardless, its tragic to see Soft slowing down and how it never managed to
take over as the #1 option years ago.  It really is the best but a few
limitations, bad timing and bad marketing didn't do it any favors.

The community, addons, plugins and contributions though are incredible and
I think thats the part I would miss the most.

and discuss

Kris


Re: emPolygonizer in Fabric Engine using KL extension

2013-12-20 Thread Eric Mootz
Let me explain how the upcoming emPolygonizer4 for Maya will look like, license 
wise. Note that I am talking about the "conventional" emPolygonizer4 for Maya, 
not about the Fabric one. But hopefully it will not be very different.

The upcoming emPolygonizer4 for Maya will be pretty much identical in usage and 
functionality to the original Softimage emPolygonizer4. They will also have the 
exact same price per seat and the licensing will be identical, too, meaning 
that freelancers and/or studios who already own Softimage emPolygonizer4 
licenses can use those exact same licenses to unlock emPolygonizer4 for Maya. 
Especially companies that work with two or more 3D apps, say Softimage and 
Maya, need not worry about the licensing of Mootzoid plugins:
a license is a license is a license, 'peu importe la couleur' :)

Cheers,
Eric


- Original Message - 
From: Markus Cermak 
To: softimage@listproc.autodesk.com 
Sent: Friday, December 20, 2013 12:45 PM
Subject: Re: emPolygonizer in Fabric Engine using KL extension


Hi 
Thanks for the reply.

Adrian´s Post is exactly my point, and Situation.
As we are owning the AD Suite. Tools which will work in Softimage and Maya (if 
I need to open it) is very interesting and a big +, but like Adrian said, we 
are a small studio so my use case would be using Finished tools,Plugins,Modules.

Well let´s see what the Future brings, I´m sure you will make the best out of 
it. 


Re: positivity

2013-12-20 Thread Eric Mootz
+1  thanx for this refreshing and positive post, Adrian.

Cheers to y'all!

Eric.

Re: Basic python to access a parameter

2013-12-20 Thread Eric Thivierge
Using the Object Model will allow you to do this. This code you've 
written is using Commands.


# Python
si = Application
sel = si.Selection
log = si.LogMessage

# Set Path Percentage
targetObj = sel(0)
constraints = targetObj.Kinematics.Constraints
pathConstraint = constraints(0) # Zero only works if it is the first 
constraint. Iterate through 'constraints' to find the one you want

pathConstraint.Parameters("percentage").Value = 50

# Loop through params
for eachParam in pathConstraint.Parameters:
   log(eachParam.Name)
   log(eachParam.Value)



On Friday, December 20, 2013 11:31:08 AM, Benoit Delaunay wrote:

Hi list,

How do you get to a parameter to change its value ? Or even better, is
there a way to return a list of all the parameters ? For instance, I
want to set the 'Path %age' value of a path constrain. In the
expression editor it seems to be 'perc' but I cannot get it to work.

Application.SetValue(Application.Selection(0).kinematics.Constraints.percentage,
4, "")


Same thing for kine (expression) which becomes kinematics, and all
these other things. Is there a way to find their scripting names ?


In maxscript it would be 'show $.modifiers[1]'




Basic python to access a parameter

2013-12-20 Thread Benoit Delaunay
Hi list,

How do you get to a parameter to change its value ? Or even better, is
there a way to return a list of all the parameters ? For instance, I want
to set the 'Path %age' value of a path constrain. In the expression editor
it seems to be 'perc' but I cannot get it to work.

Application.SetValue(Application.Selection(0).kinematics.Constraints.percentage,
4, "")


Same thing for kine (expression) which becomes kinematics, and all these
other things. Is there a way to find their scripting names ?


In maxscript it would be 'show $.modifiers[1]'


Re: Plexus Compound- Finding Danil Krivoruchko

2013-12-20 Thread Eric Lampi
I sent him an email for that ice node. He did respond eventually, but it
took a few days at least.

Eric

Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work


On Fri, Dec 20, 2013 at 11:09 AM, Greg Punchatz  wrote:

>  I am trying to reach  Danil Krivoruchko who made an awesome Plexus
> compound that can be seen here.
>
> https://vimeo.com/44314479
>
> I PMed him but have not heard back, does anyone out there know how to
> contact him?
>
> --
>  --
> *Greg Punchatz*
>  *Sr. Creative Director*
> Janimation
> 214.823.7760
> www.janimation.com
>


Re: Plexus Compound- Finding Danil Krivoruchko

2013-12-20 Thread Paul Griswold
What about the Neural Net compound that Felix Geremus created?
http://felixgeremus.com/?p=203

-Paul

ᐧ


On Fri, Dec 20, 2013 at 11:09 AM, Greg Punchatz  wrote:

>  I am trying to reach  Danil Krivoruchko who made an awesome Plexus
> compound that can be seen here.
>
> https://vimeo.com/44314479
>
> I PMed him but have not heard back, does anyone out there know how to
> contact him?
>
> --
>  --
> *Greg Punchatz*
>  *Sr. Creative Director*
> Janimation
> 214.823.7760
> www.janimation.com
>


Plexus Compound- Finding Danil Krivoruchko

2013-12-20 Thread Greg Punchatz
I am trying to reach  Danil Krivoruchko who made an awesome Plexus 
compound that can be seen here.


https://vimeo.com/44314479

I PMed him but have not heard back, does anyone out there know how to 
contact him?


--

*Greg Punchatz*
*Sr. Creative Director*
Janimation
214.823.7760
www.janimation.com 


Re: Last workday!

2013-12-20 Thread Sergio Mucino

  
  
Happy holidays to everyone! Have a great time off!

On 20/12/2013 10:11 AM, Rob Chapman
  wrote:


  likewise, all the best for 2014 fellow softimagers
!
  
  

On 20 December 2013 15:09, Simon Reeves
  
  wrote:
  
Last day at the office here too, hope
  everyone has a nice xmas and new years!

  
  

  
  
  Simon Reeves
  London,
  UK
  
  si...@simonreeves.com
  www.simonreeves.com
  www.analogstudio.co.uk
  

  

  

  
  
  On 20 December 2013 14:28,
Leonard Koch 
wrote:

  Thanks. To you and the rest of the
list as well!
  

  

On Fri, Dec 20,
  2013 at 3:27 PM, Szabolcs Matefy 
  wrote:
  

  
Hey folks!

   
This is my last
  workday, so it’s time to wish all
  of you Merry X(SI)Mas and Happy
  New Year! 
 
 
Cheers
 
 
Szabolcs
  
  ___
  This message contains confidential
  information and is intended only for
  the individual named. If you are not
  the named addressee you should not
  disseminate, distribute or copy this
  e-mail. Please notify the sender
  immediately by e-mail if you have
  received this e-mail by mistake and
  delete this e-mail from your system.
  E-mail transmission cannot be
  guaranteed to be secure or error-free
  as information could be intercepted,
  corrupted, lost, destroyed, arrive
  late or incomplete, or contain
  viruses. The sender therefore does not
  accept liability for any errors or
  omissions in the contents of this
  message, which arise as a result of
  e-mail transmission. If verification
  is required please request a hard-copy
  version. Crytek GmbH - http://www.crytek.com
  - Grüneburgweg 16-18, 60322 Frankfurt
  - HRB77322 Amtsgericht Frankfurt a.
  Main- UST IdentNr.: DE20432461 -
  Geschaeftsfuehrer: Avni Yerli, Cevat
  Yerli, Faruk Yerli

  


  

  

  
  

  

  


  


-- 
  

  



Re: geometry approximation vs subdivide

2013-12-20 Thread David Gallagher

On 12/20/2013 8:27 AM, Eric Thivierge wrote:

Shift + D will not get you good results.

Create > Poly Mesh > Subdivide


Perfect! Thanks Eric.


or
Select all polygons > right click > Local subdiv refinement should.


On Friday, December 20, 2013 10:19:11 AM, Eric Thivierge wrote:

What tool are you using to subdivide?

On Friday, December 20, 2013 10:15:49 AM, David Gallagher wrote:


I'd like to get this geometry to subdivide just as I see it with
geometry approximation. Surprisingly, I'm having a hard time finding
any tool to do that. What am I missing?

Original in middle. Object on the right is subdivided (no good).
Object on left is just what I want -- but it's not "real" geo, just an
approximation of how it will render.









Re: positivity

2013-12-20 Thread Stephan Haitz
Thought about paying the subscription lately and ... I paid it to show 
Autodesk that there are Softimage users...  naive thinking, but ...


So Merry Christmas and have a nice 2014. And many more years with Soft...



Absolutley!

People said the Mayans said that the world will end in 2013  And 
here we are!


Merry Christmas and Happy New*2014 *to all of you!






2013/12/20 Francisco Criado >


Amen!
F.



2013/12/20 Jordi Bares mailto:jordiba...@gmail.com>>

Some facts. Softimage work done by the likes of glassworks,
mill, analog, aka, passion and others have been winning the
major share of the prestigious BTAA and Cannes lions for the
last 10 years and in the last 3 it has been an overwhelming round.

Well said Adrian

Jb

Sent from my iPhone

On 20 Dec 2013, at 14:56, Christian Gotzinger
mailto:cgo...@googlemail.com>> wrote:


Thank you, finally some positivity! I never participate in
all the rants because they annoy me to no end.


On Fri, Dec 20, 2013 at 12:50 PM, adrian wyer
mailto:adrian.w...@fluid-pictures.com>> wrote:

Hey guys, just wanted to raise some points regarding the
general mood of users and the future of our little group

Lately the list has been falling into the habit of
turning many threads into a doom saying, end-of-the-world
kind of vibe (not discounting my self here)

When i first joined this list (and the much missed
Discussion list) it was an invaluable resource for shared
knowledge, instruction, encouragement and feedback (both
positive and negative) also it was great place to find
out about cheese and monkeys! (i'm looking at you Ed)

While i still find the list to be a hugely valuable
resource for techniques and news, we are occasionally
running into the doom laden tech equivalent of Godwin's law!

This list is a gift, as many of you know, when compared
with other online forums/mailing lists, in that it's
mostly self moderated and, on the whole, a nice place to
hang out.

There's obviously been some doubt and uncertainty
regarding the future of our software (no different from
many other package's forums, the industry IS constantly
shifting), and believe me i have a VERY vested interest
in the continued use of Soft, i have NO intention of
abandoning ship at the first sign of choppy waters.
(frankly i'd rather step away from the computer, than be
forced to learn an older/inferior application) But
there IS a future, the app isn't dead, the community
might be smaller, but there is still a wealth of skill
and experience here, and i hope, by force of will, we'll
be able to keep the fires burning!

If anything is going to bring about the end of Softimage
as we know it, it won't be some bean counter in an office
at Autodyne (cyberdesk?) it will be the lack of users

While we can't 'make' autodesk push soft, our work speaks
volumes for it's quality, and that work is getting better
and more high profile than it's been in ages.

What we CAN do is tell people in the industry how
enabling the software is, how it helps us hit deadlines,
create amazing imagery and break technical boundaries
that other DCC apps really do struggle with. By spreading
the word other software users and students get to hear
what a great app it is, they might try it, they might get
hooked, and then we benefit by having a new talent pool.
If there's demand, then more courses will be taught using
the app and as long as freelancers keep coming up through
the ranks, there'll be a demand for new versions of the
software (and new innovations and features)

I have friends who've come across from other apps to use
Soft, primarily for ICE, but then have realised what a
great all round app it is come for the ICE, stay for
the object model/rendertree/passes etc, etc, etc!

I'm not preaching/ranting (much) i just want to put it on
a public space that i love my software, i believe we are
empowered to help keep it alive, and they'll get it off
me when they pry it from my cold dead fingers!!

oh and merry christmas, you cheesy monkey boys (and girls)

a

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829

Re: geometry approximation vs subdivide

2013-12-20 Thread David Gallagher


PolyMesh>Subdivide Polygons/Edges

On 12/20/2013 8:19 AM, Eric Thivierge wrote:

What tool are you using to subdivide?

On Friday, December 20, 2013 10:15:49 AM, David Gallagher wrote:


I'd like to get this geometry to subdivide just as I see it with
geometry approximation. Surprisingly, I'm having a hard time finding
any tool to do that. What am I missing?

Original in middle. Object on the right is subdivided (no good).
Object on left is just what I want -- but it's not "real" geo, just an
approximation of how it will render.









Re: geometry approximation vs subdivide

2013-12-20 Thread Eric Thivierge

Shift + D will not get you good results.

Create > Poly Mesh > Subdivide
or
Select all polygons > right click > Local subdiv refinement should.


On Friday, December 20, 2013 10:19:11 AM, Eric Thivierge wrote:

What tool are you using to subdivide?

On Friday, December 20, 2013 10:15:49 AM, David Gallagher wrote:


I'd like to get this geometry to subdivide just as I see it with
geometry approximation. Surprisingly, I'm having a hard time finding
any tool to do that. What am I missing?

Original in middle. Object on the right is subdivided (no good).
Object on left is just what I want -- but it's not "real" geo, just an
approximation of how it will render.






Re: geometry approximation vs subdivide

2013-12-20 Thread Eric Thivierge

What tool are you using to subdivide?

On Friday, December 20, 2013 10:15:49 AM, David Gallagher wrote:


I'd like to get this geometry to subdivide just as I see it with
geometry approximation. Surprisingly, I'm having a hard time finding
any tool to do that. What am I missing?

Original in middle. Object on the right is subdivided (no good).
Object on left is just what I want -- but it's not "real" geo, just an
approximation of how it will render.






Re: Last workday!

2013-12-20 Thread Rob Chapman
likewise, all the best for 2014 fellow softimagers !


On 20 December 2013 15:09, Simon Reeves  wrote:

> Last day at the office here too, hope everyone has a nice xmas and new
> years!
>
>
>
> Simon Reeves
> London, UK
> *si...@simonreeves.com *
> *www.simonreeves.com *
> *www.analogstudio.co.uk *
>
>
> On 20 December 2013 14:28, Leonard Koch  wrote:
>
>> Thanks. To you and the rest of the list as well!
>>
>>
>> On Fri, Dec 20, 2013 at 3:27 PM, Szabolcs Matefy wrote:
>>
>>> Hey folks!
>>>
>>>
>>>
>>> This is my last workday, so it’s time to wish all of you Merry X(SI)Mas
>>> and Happy New Year!
>>>
>>>
>>>
>>>
>>>
>>> Cheers
>>>
>>>
>>>
>>>
>>>
>>> Szabolcs
>>> ___
>>> This message contains confidential information and is intended only for
>>> the individual named. If you are not the named addressee you should not
>>> disseminate, distribute or copy this e-mail. Please notify the sender
>>> immediately by e-mail if you have received this e-mail by mistake and
>>> delete this e-mail from your system. E-mail transmission cannot be
>>> guaranteed to be secure or error-free as information could be intercepted,
>>> corrupted, lost, destroyed, arrive late or incomplete, or contain viruses.
>>> The sender therefore does not accept liability for any errors or omissions
>>> in the contents of this message, which arise as a result of e-mail
>>> transmission. If verification is required please request a hard-copy
>>> version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18,
>>> 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
>>> DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
>>>
>>
>>
>


Re: Last workday!

2013-12-20 Thread Simon Reeves
Last day at the office here too, hope everyone has a nice xmas and new
years!



Simon Reeves
London, UK
*si...@simonreeves.com *
*www.simonreeves.com *
*www.analogstudio.co.uk *


On 20 December 2013 14:28, Leonard Koch  wrote:

> Thanks. To you and the rest of the list as well!
>
>
> On Fri, Dec 20, 2013 at 3:27 PM, Szabolcs Matefy wrote:
>
>> Hey folks!
>>
>>
>>
>> This is my last workday, so it’s time to wish all of you Merry X(SI)Mas
>> and Happy New Year!
>>
>>
>>
>>
>>
>> Cheers
>>
>>
>>
>>
>>
>> Szabolcs
>> ___
>> This message contains confidential information and is intended only for
>> the individual named. If you are not the named addressee you should not
>> disseminate, distribute or copy this e-mail. Please notify the sender
>> immediately by e-mail if you have received this e-mail by mistake and
>> delete this e-mail from your system. E-mail transmission cannot be
>> guaranteed to be secure or error-free as information could be intercepted,
>> corrupted, lost, destroyed, arrive late or incomplete, or contain viruses.
>> The sender therefore does not accept liability for any errors or omissions
>> in the contents of this message, which arise as a result of e-mail
>> transmission. If verification is required please request a hard-copy
>> version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322
>> Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
>> DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
>>
>
>


Friday Flashback #151

2013-12-20 Thread Stephen Blair
Friday Flashback #151
Xmas XSI logo from 2004
http://wp.me/powV4-2Wn


Re: positivity

2013-12-20 Thread Emilio Hernandez
Absolutley!

People said the Mayans said that the world will end in 2013  And here
we are!

Merry Christmas and Happy New* 2014 *to all of you!






2013/12/20 Francisco Criado 

> Amen!
> F.
>
>
>
> 2013/12/20 Jordi Bares 
>
>> Some facts. Softimage work done by the likes of glassworks, mill, analog,
>> aka, passion and others have been winning the major share of the
>> prestigious BTAA and Cannes lions for the last 10 years and in the last 3
>> it has been an overwhelming round.
>>
>> Well said Adrian
>>
>> Jb
>>
>> Sent from my iPhone
>>
>> On 20 Dec 2013, at 14:56, Christian Gotzinger 
>> wrote:
>>
>> Thank you, finally some positivity! I never participate in all the rants
>> because they annoy me to no end.
>>
>>
>> On Fri, Dec 20, 2013 at 12:50 PM, adrian wyer <
>> adrian.w...@fluid-pictures.com> wrote:
>>
>>>   Hey guys, just wanted to raise some points regarding the general
>>> mood of users and the future of our little group
>>>
>>>
>>>
>>> Lately the list has been falling into the habit of turning many threads
>>> into a doom saying, end-of-the-world kind of vibe (not discounting my self
>>> here)
>>>
>>>
>>>
>>> When i first joined this list (and the much missed Discussion list) it
>>> was an invaluable resource for shared knowledge, instruction, encouragement
>>> and feedback (both positive and negative) also it was great place to find
>>> out about cheese and monkeys! (i'm looking at you Ed)
>>>
>>>
>>>
>>> While i still find the list to be a hugely valuable resource for
>>> techniques and news, we are occasionally running into the doom laden tech
>>> equivalent of Godwin's law!
>>>
>>> This list is a gift, as many of you know, when compared with other
>>> online forums/mailing lists, in that it's mostly self moderated and, on the
>>> whole, a nice place to hang out.
>>>
>>> There's obviously been some doubt and uncertainty regarding the future
>>> of our software (no different from many other package's forums, the
>>> industry IS constantly shifting), and believe me i have a VERY vested
>>> interest in the continued use of Soft, i have NO intention of abandoning
>>> ship at the first sign of choppy waters. (frankly i'd rather step away from
>>> the computer, than be forced to learn an older/inferior application)
>>> But there IS a future, the app isn't dead, the community might be smaller,
>>> but there is still a wealth of skill and experience here, and i hope, by
>>> force of will, we'll be able to keep the fires burning!
>>>
>>>
>>>
>>> If anything is going to bring about the end of Softimage as we know it,
>>> it won't be some bean counter in an office at Autodyne (cyberdesk?) it will
>>> be the lack of users
>>>
>>>
>>>
>>> While we can't 'make' autodesk push soft, our work speaks volumes for
>>> it's quality, and that work is getting better and more high profile than
>>> it's been in ages.
>>>
>>> What we CAN do is tell people in the industry how enabling the software
>>> is, how it helps us hit deadlines, create amazing imagery and break
>>> technical boundaries that other DCC apps really do struggle with. By
>>> spreading the word other software users and students get to hear what a
>>> great app it is, they might try it, they might get hooked, and then we
>>> benefit by having a new talent pool. If there's demand, then more courses
>>> will be taught using the app and as long as freelancers keep coming up
>>> through the ranks, there'll be a demand for new versions of the software
>>> (and new innovations and features)
>>>
>>> I have friends who've come across from other apps to use Soft, primarily
>>> for ICE, but then have realised what a great all round app it is come
>>> for the ICE, stay for the object model/rendertree/passes etc, etc, etc!
>>>
>>>
>>>
>>> I'm not preaching/ranting (much) i just want to put it on a public space
>>> that i love my software, i believe we are empowered to help keep it alive,
>>> and they'll get it off me when they pry it from my cold dead fingers!!
>>>
>>>
>>>
>>> oh and merry christmas, you cheesy monkey boys (and girls)
>>>
>>>
>>>
>>> a
>>>
>>>
>>>
>>> Adrian Wyer
>>> Fluid Pictures
>>> 75-77 Margaret St.
>>> London
>>> W1W 8SY
>>> ++44(0) 207 580 0829
>>>
>>>
>>> adrian.w...@fluid-pictures.com
>>>
>>> www.fluid-pictures.com
>>>
>>>
>>>
>>> Fluid Pictures Limited is registered in England and Wales.
>>> Company number:5657815
>>> VAT number: 872 6893 71
>>>
>>>
>>>
>>
>>
>


Re: Last workday!

2013-12-20 Thread Leonard Koch
Thanks. To you and the rest of the list as well!


On Fri, Dec 20, 2013 at 3:27 PM, Szabolcs Matefy wrote:

> Hey folks!
>
>
>
> This is my last workday, so it’s time to wish all of you Merry X(SI)Mas
> and Happy New Year!
>
>
>
>
>
> Cheers
>
>
>
>
>
> Szabolcs
> ___
> This message contains confidential information and is intended only for
> the individual named. If you are not the named addressee you should not
> disseminate, distribute or copy this e-mail. Please notify the sender
> immediately by e-mail if you have received this e-mail by mistake and
> delete this e-mail from your system. E-mail transmission cannot be
> guaranteed to be secure or error-free as information could be intercepted,
> corrupted, lost, destroyed, arrive late or incomplete, or contain viruses.
> The sender therefore does not accept liability for any errors or omissions
> in the contents of this message, which arise as a result of e-mail
> transmission. If verification is required please request a hard-copy
> version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322
> Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
> DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
>


Re: positivity

2013-12-20 Thread Francisco Criado
Amen!
F.



2013/12/20 Jordi Bares 

> Some facts. Softimage work done by the likes of glassworks, mill, analog,
> aka, passion and others have been winning the major share of the
> prestigious BTAA and Cannes lions for the last 10 years and in the last 3
> it has been an overwhelming round.
>
> Well said Adrian
>
> Jb
>
> Sent from my iPhone
>
> On 20 Dec 2013, at 14:56, Christian Gotzinger 
> wrote:
>
> Thank you, finally some positivity! I never participate in all the rants
> because they annoy me to no end.
>
>
> On Fri, Dec 20, 2013 at 12:50 PM, adrian wyer <
> adrian.w...@fluid-pictures.com> wrote:
>
>>   Hey guys, just wanted to raise some points regarding the general
>> mood of users and the future of our little group
>>
>>
>>
>> Lately the list has been falling into the habit of turning many threads
>> into a doom saying, end-of-the-world kind of vibe (not discounting my self
>> here)
>>
>>
>>
>> When i first joined this list (and the much missed Discussion list) it
>> was an invaluable resource for shared knowledge, instruction, encouragement
>> and feedback (both positive and negative) also it was great place to find
>> out about cheese and monkeys! (i'm looking at you Ed)
>>
>>
>>
>> While i still find the list to be a hugely valuable resource for
>> techniques and news, we are occasionally running into the doom laden tech
>> equivalent of Godwin's law!
>>
>> This list is a gift, as many of you know, when compared with other online
>> forums/mailing lists, in that it's mostly self moderated and, on the whole,
>> a nice place to hang out.
>>
>> There's obviously been some doubt and uncertainty regarding the future of
>> our software (no different from many other package's forums, the industry
>> IS constantly shifting), and believe me i have a VERY vested interest in
>> the continued use of Soft, i have NO intention of abandoning ship at the
>> first sign of choppy waters. (frankly i'd rather step away from the
>> computer, than be forced to learn an older/inferior application) But
>> there IS a future, the app isn't dead, the community might be smaller, but
>> there is still a wealth of skill and experience here, and i hope, by force
>> of will, we'll be able to keep the fires burning!
>>
>>
>>
>> If anything is going to bring about the end of Softimage as we know it,
>> it won't be some bean counter in an office at Autodyne (cyberdesk?) it will
>> be the lack of users
>>
>>
>>
>> While we can't 'make' autodesk push soft, our work speaks volumes for
>> it's quality, and that work is getting better and more high profile than
>> it's been in ages.
>>
>> What we CAN do is tell people in the industry how enabling the software
>> is, how it helps us hit deadlines, create amazing imagery and break
>> technical boundaries that other DCC apps really do struggle with. By
>> spreading the word other software users and students get to hear what a
>> great app it is, they might try it, they might get hooked, and then we
>> benefit by having a new talent pool. If there's demand, then more courses
>> will be taught using the app and as long as freelancers keep coming up
>> through the ranks, there'll be a demand for new versions of the software
>> (and new innovations and features)
>>
>> I have friends who've come across from other apps to use Soft, primarily
>> for ICE, but then have realised what a great all round app it is come
>> for the ICE, stay for the object model/rendertree/passes etc, etc, etc!
>>
>>
>>
>> I'm not preaching/ranting (much) i just want to put it on a public space
>> that i love my software, i believe we are empowered to help keep it alive,
>> and they'll get it off me when they pry it from my cold dead fingers!!
>>
>>
>>
>> oh and merry christmas, you cheesy monkey boys (and girls)
>>
>>
>>
>> a
>>
>>
>>
>> Adrian Wyer
>> Fluid Pictures
>> 75-77 Margaret St.
>> London
>> W1W 8SY
>> ++44(0) 207 580 0829
>>
>>
>> adrian.w...@fluid-pictures.com
>>
>> www.fluid-pictures.com
>>
>>
>>
>> Fluid Pictures Limited is registered in England and Wales.
>> Company number:5657815
>> VAT number: 872 6893 71
>>
>>
>>
>
>


Last workday!

2013-12-20 Thread Szabolcs Matefy
Hey folks!

This is my last workday, so it's time to wish all of you Merry X(SI)Mas and 
Happy New Year!


Cheers


Szabolcs

___
This message contains confidential information and is intended only for the 
individual named. If you are not the named addressee you should not 
disseminate, distribute or copy this e-mail. Please notify the sender 
immediately by e-mail if you have received this e-mail by mistake and delete 
this e-mail from your system. E-mail transmission cannot be guaranteed to be 
secure or error-free as information could be intercepted, corrupted, lost, 
destroyed, arrive late or incomplete, or contain viruses. The sender therefore 
does not accept liability for any errors or omissions in the contents of this 
message, which arise as a result of e-mail transmission. If verification is 
required please request a hard-copy version. Crytek GmbH - 
http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 
Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: 
Avni Yerli, Cevat Yerli, Faruk Yerli


Re: positivity

2013-12-20 Thread Jordi Bares
Some facts. Softimage work done by the likes of glassworks, mill, analog, aka, 
passion and others have been winning the major share of the prestigious BTAA 
and Cannes lions for the last 10 years and in the last 3 it has been an 
overwhelming round.

Well said Adrian

Jb 

Sent from my iPhone

> On 20 Dec 2013, at 14:56, Christian Gotzinger  wrote:
> 
> Thank you, finally some positivity! I never participate in all the rants 
> because they annoy me to no end.
> 
> 
>> On Fri, Dec 20, 2013 at 12:50 PM, adrian wyer 
>>  wrote:
>> Hey guys, just wanted to raise some points regarding the general mood of 
>> users and the future of our little group
>> 
>>  
>> 
>> Lately the list has been falling into the habit of turning many threads into 
>> a doom saying, end-of-the-world kind of vibe (not discounting my self here)
>> 
>>  
>> 
>> When i first joined this list (and the much missed Discussion list) it was 
>> an invaluable resource for shared knowledge, instruction, encouragement and 
>> feedback (both positive and negative) also it was great place to find out 
>> about cheese and monkeys! (i'm looking at you Ed)
>> 
>>  
>> 
>> While i still find the list to be a hugely valuable resource for techniques 
>> and news, we are occasionally running into the doom laden tech equivalent of 
>> Godwin's law!
>> 
>> This list is a gift, as many of you know, when compared with other online 
>> forums/mailing lists, in that it's mostly self moderated and, on the whole, 
>> a nice place to hang out.
>> 
>> There's obviously been some doubt and uncertainty regarding the future of 
>> our software (no different from many other package's forums, the industry IS 
>> constantly shifting), and believe me i have a VERY vested interest in the 
>> continued use of Soft, i have NO intention of abandoning ship at the first 
>> sign of choppy waters. (frankly i'd rather step away from the computer, than 
>> be forced to learn an older/inferior application) But there IS a future, 
>> the app isn't dead, the community might be smaller, but there is still a 
>> wealth of skill and experience here, and i hope, by force of will, we'll be 
>> able to keep the fires burning!
>> 
>>  
>> 
>> If anything is going to bring about the end of Softimage as we know it, it 
>> won't be some bean counter in an office at Autodyne (cyberdesk?) it will be 
>> the lack of users
>> 
>>  
>> 
>> While we can't 'make' autodesk push soft, our work speaks volumes for it's 
>> quality, and that work is getting better and more high profile than it's 
>> been in ages.
>> 
>> What we CAN do is tell people in the industry how enabling the software is, 
>> how it helps us hit deadlines, create amazing imagery and break technical 
>> boundaries that other DCC apps really do struggle with. By spreading the 
>> word other software users and students get to hear what a great app it is, 
>> they might try it, they might get hooked, and then we benefit by having a 
>> new talent pool. If there's demand, then more courses will be taught using 
>> the app and as long as freelancers keep coming up through the ranks, 
>> there'll be a demand for new versions of the software (and new innovations 
>> and features)
>> 
>> I have friends who've come across from other apps to use Soft, primarily for 
>> ICE, but then have realised what a great all round app it is come for 
>> the ICE, stay for the object model/rendertree/passes etc, etc, etc!
>> 
>>  
>> 
>> I'm not preaching/ranting (much) i just want to put it on a public space 
>> that i love my software, i believe we are empowered to help keep it alive, 
>> and they'll get it off me when they pry it from my cold dead fingers!!
>> 
>>  
>> 
>> oh and merry christmas, you cheesy monkey boys (and girls)
>> 
>>  
>> 
>> a
>> 
>>  
>> 
>> Adrian Wyer
>> Fluid Pictures
>> 75-77 Margaret St.
>> London
>> W1W 8SY 
>> ++44(0) 207 580 0829
>> 
>> 
>> adrian.w...@fluid-pictures.com
>> 
>> www.fluid-pictures.com
>> 
>>  
>> 
>> Fluid Pictures Limited is registered in England and Wales.
>> Company number:5657815
>> VAT number: 872 6893 71
> 


Re: positivity

2013-12-20 Thread Christian Gotzinger
Thank you, finally some positivity! I never participate in all the rants
because they annoy me to no end.


On Fri, Dec 20, 2013 at 12:50 PM, adrian wyer <
adrian.w...@fluid-pictures.com> wrote:

>   Hey guys, just wanted to raise some points regarding the general
> mood of users and the future of our little group
>
>
>
> Lately the list has been falling into the habit of turning many threads
> into a doom saying, end-of-the-world kind of vibe (not discounting my self
> here)
>
>
>
> When i first joined this list (and the much missed Discussion list) it was
> an invaluable resource for shared knowledge, instruction, encouragement and
> feedback (both positive and negative) also it was great place to find out
> about cheese and monkeys! (i'm looking at you Ed)
>
>
>
> While i still find the list to be a hugely valuable resource for
> techniques and news, we are occasionally running into the doom laden tech
> equivalent of Godwin's law!
>
> This list is a gift, as many of you know, when compared with other online
> forums/mailing lists, in that it's mostly self moderated and, on the whole,
> a nice place to hang out.
>
> There's obviously been some doubt and uncertainty regarding the future of
> our software (no different from many other package's forums, the industry
> IS constantly shifting), and believe me i have a VERY vested interest in
> the continued use of Soft, i have NO intention of abandoning ship at the
> first sign of choppy waters. (frankly i'd rather step away from the
> computer, than be forced to learn an older/inferior application) But
> there IS a future, the app isn't dead, the community might be smaller, but
> there is still a wealth of skill and experience here, and i hope, by force
> of will, we'll be able to keep the fires burning!
>
>
>
> If anything is going to bring about the end of Softimage as we know it, it
> won't be some bean counter in an office at Autodyne (cyberdesk?) it will be
> the lack of users
>
>
>
> While we can't 'make' autodesk push soft, our work speaks volumes for it's
> quality, and that work is getting better and more high profile than it's
> been in ages.
>
> What we CAN do is tell people in the industry how enabling the software
> is, how it helps us hit deadlines, create amazing imagery and break
> technical boundaries that other DCC apps really do struggle with. By
> spreading the word other software users and students get to hear what a
> great app it is, they might try it, they might get hooked, and then we
> benefit by having a new talent pool. If there's demand, then more courses
> will be taught using the app and as long as freelancers keep coming up
> through the ranks, there'll be a demand for new versions of the software
> (and new innovations and features)
>
> I have friends who've come across from other apps to use Soft, primarily
> for ICE, but then have realised what a great all round app it is come
> for the ICE, stay for the object model/rendertree/passes etc, etc, etc!
>
>
>
> I'm not preaching/ranting (much) i just want to put it on a public space
> that i love my software, i believe we are empowered to help keep it alive,
> and they'll get it off me when they pry it from my cold dead fingers!!
>
>
>
> oh and merry christmas, you cheesy monkey boys (and girls)
>
>
>
> a
>
>
>
> Adrian Wyer
> Fluid Pictures
> 75-77 Margaret St.
> London
> W1W 8SY
> ++44(0) 207 580 0829
>
>
> adrian.w...@fluid-pictures.com
>
> www.fluid-pictures.com
>
>
>
> Fluid Pictures Limited is registered in England and Wales.
> Company number:5657815
> VAT number: 872 6893 71
>
>
>


Re: positivity

2013-12-20 Thread Byron Nash
The positivity is appreciated. After spending the last month or so mostly
working in another package I appreciate Softimage even more than I already
did. I agree that keeping the outflow of head turning work can attract
users and change perceptions.

Merry Christmas and Happy New year to all!


On Fri, Dec 20, 2013 at 7:24 AM, Morten Bartholdy wrote:

>   Very well put Adrian. I am as concerned as anyone about the future of
> my favorite tool but the future lies in may ways in our hands, as we are in
> a position to nudge things in the direction we want. Positivity is
> generally a good mindset, and it certainly applies here.
>
>
>
> I miss Porls bright observations on life in general BTW :)
>
>
>
> Morten Bartholdy
>
> VFX Supervisor
>
> gimmickvfx.com
>
>
>
>
>
>
> Den 20. december 2013 kl. 12:50 skrev adrian wyer <
> adrian.w...@fluid-pictures.com>:
>
>Hey guys, just wanted to raise some points regarding the general mood
> of users and the future of our little group
>
>
>
>  Lately the list has been falling into the habit of turning many threads
> into a doom saying, end-of-the-world kind of vibe (not discounting my self
> here)
>
>
>
>  When i first joined this list (and the much missed Discussion list) it
> was an invaluable resource for shared knowledge, instruction, encouragement
> and feedback (both positive and negative) also it was great place to find
> out about cheese and monkeys! (i'm looking at you Ed)
>
>
>
>  While i still find the list to be a hugely valuable resource for
> techniques and news, we are occasionally running into the doom laden tech
> equivalent of Godwin's law!
>
>  This list is a gift, as many of you know, when compared with other
> online forums/mailing lists, in that it's mostly self moderated and, on the
> whole, a nice place to hang out.
>
>  There's obviously been some doubt and uncertainty regarding the future
> of our software (no different from many other package's forums, the
> industry IS constantly shifting), and believe me i have a VERY vested
> interest in the continued use of Soft, i have NO intention of abandoning
> ship at the first sign of choppy waters. (frankly i'd rather step away from
> the computer, than be forced to learn an older/inferior application)
> But there IS a future, the app isn't dead, the community might be smaller,
> but there is still a wealth of skill and experience here, and i hope, by
> force of will, we'll be able to keep the fires burning!
>
>
>
>  If anything is going to bring about the end of Softimage as we know it,
> it won't be some bean counter in an office at Autodyne (cyberdesk?) it will
> be the lack of users
>
>
>
>  While we can't 'make' autodesk push soft, our work speaks volumes for
> it's quality, and that work is getting better and more high profile than
> it's been in ages.
>
>  What we CAN do is tell people in the industry how enabling the software
> is, how it helps us hit deadlines, create amazing imagery and break
> technical boundaries that other DCC apps really do struggle with. By
> spreading the word other software users and students get to hear what a
> great app it is, they might try it, they might get hooked, and then we
> benefit by having a new talent pool. If there's demand, then more courses
> will be taught using the app and as long as freelancers keep coming up
> through the ranks, there'll be a demand for new versions of the software
> (and new innovations and features)
>
>  I have friends who've come across from other apps to use Soft, primarily
> for ICE, but then have realised what a great all round app it is come
> for the ICE, stay for the object model/rendertree/passes etc, etc, etc!
>
>
>
>  I'm not preaching/ranting (much) i just want to put it on a public space
> that i love my software, i believe we are empowered to help keep it alive,
> and they'll get it off me when they pry it from my cold dead fingers!!
>
>
>
>  oh and merry christmas, you cheesy monkey boys (and girls)
>
>
>
>  a
>
>
>
>  Adrian Wyer
> Fluid Pictures
> 75-77 Margaret St .
> London
> W1W 8SY
> ++44(0) 207 580 0829
>
>
> adrian.w...@fluid-pictures.com
>
>  www.fluid-pictures.com
>
>
>
>  Fluid Pictures Limited is registered in England and Wales .
> Company number:5657815
> VAT number: 872 6893 71
>
>
>
>
>
>


Re: positivity

2013-12-20 Thread Morten Bartholdy
Very well put Adrian. I am as concerned as anyone about the future of my
favorite tool but the future lies in may ways in our hands, as we are in a
position to nudge things in the direction we want. Positivity is generally
a good mindset, and it certainly applies here.

I miss Porls bright observations on life in general BTW :)

Morten Bartholdy
VFX Supervisor
gimmickvfx.com




Den 20. december 2013 kl. 12:50 skrev adrian wyer
:

> 
> Hey guys, just wanted to raise some points regarding the general mood of
> users and the future of our little group
> 
> 
> 
> Lately the list has been falling into the habit of turning many threads
> into a doom saying, end-of-the-world kind of vibe (not discounting my self
> here)
> 
> 
> 
> When i first joined this list (and the much missed Discussion list) it was
> an invaluable resource for shared knowledge, instruction, encouragement and
> feedback (both positive and negative) also it was great place to find out
> about cheese and monkeys! (i'm looking at you Ed)
> 
> 
> 
> While i still find the list to be a hugely valuable resource for techniques
> and news, we are occasionally running into the doom laden tech equivalent
> of Godwin's law!
> 
> This list is a gift, as many of you know, when compared with other online
> forums/mailing lists, in that it's mostly self moderated and, on the whole,
> a nice place to hang out.
> 
> There's obviously been some doubt and uncertainty regarding the future of
> our software (no different from many other package's forums, the industry
> IS constantly shifting), and believe me i have a VERY vested interest in
> the continued use of Soft, i have NO intention of abandoning ship at the
> first sign of choppy waters. (frankly i'd rather step away from the
> computer, than be forced to learn an older/inferior application) But
> there IS a future, the app isn't dead, the community might be smaller, but
> there is still a wealth of skill and experience here, and i hope, by force
> of will, we'll be able to keep the fires burning!
> 
> 
> 
> If anything is going to bring about the end of Softimage as we know it, it
> won't be some bean counter in an office at Autodyne (cyberdesk?) it will be
> the lack of users
> 
> 
> 
> While we can't 'make' autodesk push soft, our work speaks volumes for it's
> quality, and that work is getting better and more high profile than it's
> been in ages.
> 
> What we CAN do is tell people in the industry how enabling the software is,
> how it helps us hit deadlines, create amazing imagery and break technical
> boundaries that other DCC apps really do struggle with. By spreading the
> word other software users and students get to hear what a great app it is,
> they might try it, they might get hooked, and then we benefit by having a
> new talent pool. If there's demand, then more courses will be taught using
> the app and as long as freelancers keep coming up through the ranks,
> there'll be a demand for new versions of the software (and new innovations
> and features)
> 
> I have friends who've come across from other apps to use Soft, primarily
> for ICE, but then have realised what a great all round app it is come
> for the ICE, stay for the object model/rendertree/passes etc, etc, etc!
> 
> 
> 
> I'm not preaching/ranting (much) i just want to put it on a public space
> that i love my software, i believe we are empowered to help keep it alive,
> and they'll get it off me when they pry it from my cold dead fingers!!
> 
> 
> 
> oh and merry christmas, you cheesy monkey boys (and girls)
> 
> 
> 
> a
> 
> 
> 
> Adrian Wyer
> Fluid Pictures
> 75-77 Margaret St .
> London
> W1W 8SY
> ++44(0) 207 580 0829
> 
> 
> adrian.w...@fluid-pictures.com
> mailto:adrian.w...@fluid-pictures.com>
> 
> www.fluid-pictures.com
> http://www.fluid-pictures.com/>
> 
> 
> 
> Fluid Pictures Limited is registered in England and Wales .
> Company number:5657815
> VAT number: 872 6893 71
> 
> 
> 


Re: positivity

2013-12-20 Thread patrick nethercoat
Wahey! *that's* the spirit.

Merry Christmas everybody.


On 20 December 2013 12:04, Chris Marshall  wrote:

> A big plus 1 from here too!!
> Well said!
>
>
> On 20 December 2013 11:50, adrian wyer wrote:
>
>>   Hey guys, just wanted to raise some points regarding the general
>> mood of users and the future of our little group
>>
>>
>>
>> Lately the list has been falling into the habit of turning many threads
>> into a doom saying, end-of-the-world kind of vibe (not discounting my self
>> here)
>>
>>
>>
>> When i first joined this list (and the much missed Discussion list) it
>> was an invaluable resource for shared knowledge, instruction, encouragement
>> and feedback (both positive and negative) also it was great place to find
>> out about cheese and monkeys! (i'm looking at you Ed)
>>
>>
>>
>> While i still find the list to be a hugely valuable resource for
>> techniques and news, we are occasionally running into the doom laden tech
>> equivalent of Godwin's law!
>>
>> This list is a gift, as many of you know, when compared with other online
>> forums/mailing lists, in that it's mostly self moderated and, on the whole,
>> a nice place to hang out.
>>
>> There's obviously been some doubt and uncertainty regarding the future of
>> our software (no different from many other package's forums, the industry
>> IS constantly shifting), and believe me i have a VERY vested interest in
>> the continued use of Soft, i have NO intention of abandoning ship at the
>> first sign of choppy waters. (frankly i'd rather step away from the
>> computer, than be forced to learn an older/inferior application) But
>> there IS a future, the app isn't dead, the community might be smaller, but
>> there is still a wealth of skill and experience here, and i hope, by force
>> of will, we'll be able to keep the fires burning!
>>
>>
>>
>> If anything is going to bring about the end of Softimage as we know it,
>> it won't be some bean counter in an office at Autodyne (cyberdesk?) it will
>> be the lack of users
>>
>>
>>
>> While we can't 'make' autodesk push soft, our work speaks volumes for
>> it's quality, and that work is getting better and more high profile than
>> it's been in ages.
>>
>> What we CAN do is tell people in the industry how enabling the software
>> is, how it helps us hit deadlines, create amazing imagery and break
>> technical boundaries that other DCC apps really do struggle with. By
>> spreading the word other software users and students get to hear what a
>> great app it is, they might try it, they might get hooked, and then we
>> benefit by having a new talent pool. If there's demand, then more courses
>> will be taught using the app and as long as freelancers keep coming up
>> through the ranks, there'll be a demand for new versions of the software
>> (and new innovations and features)
>>
>> I have friends who've come across from other apps to use Soft, primarily
>> for ICE, but then have realised what a great all round app it is come
>> for the ICE, stay for the object model/rendertree/passes etc, etc, etc!
>>
>>
>>
>> I'm not preaching/ranting (much) i just want to put it on a public space
>> that i love my software, i believe we are empowered to help keep it alive,
>> and they'll get it off me when they pry it from my cold dead fingers!!
>>
>>
>>
>> oh and merry christmas, you cheesy monkey boys (and girls)
>>
>>
>>
>> a
>>
>>
>>
>> Adrian Wyer
>> Fluid Pictures
>> 75-77 Margaret St.
>> London
>> W1W 8SY
>> ++44(0) 207 580 0829
>>
>>
>> adrian.w...@fluid-pictures.com
>>
>> www.fluid-pictures.com
>>
>>
>>
>> Fluid Pictures Limited is registered in England and Wales.
>> Company number:5657815
>> VAT number: 872 6893 71
>>
>>
>>
>
>
>
> --
>
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
>
>


Re: emPolygonizer in Fabric Engine using KL extension

2013-12-20 Thread Paul Doyle
What we've been doing this year is paring back the work on modules in order
to focus on the core platform. We're nearly four years in to this now,
which is around the point that platforms really start to come together.
Hopefully that means that studios with limited technical resources will
start to see benefit from Fabric Engine in 2014 - particularly with Splice.
We're working on some very cool stuff for 2014 that I'm excited about, it
will be fun when we're ready to show it.

One of the goals for Fabric is to provide a solid platform for third party
developers to build upon. We view that as the best way for us to be
successful, and also the fastest way for 'polished' functionality to get
into the hands of studios with limited/no R&D resources. This will all come
together next year - Eric is the first to really jump into this and we will
learn a lot from working with him.

Initially the licensing approach will be quite simple: we give individuals
one free license, we give studios two free licenses. After that people have
to buy Fabric licenses. Third party developers can sell their own
extensions and will need to handle their own licensing within that. This
will always be the easy option for a developer, but it's a plug-in model
i.e. their customers already have to own Fabric.

What we want to add is a model where third party devs can create Fabric
tools that are self contained and work within our licensing system. There
are a few things that have to come together for that to work, but we're
getting there.

Hope that helps,

Paul


On 20 December 2013 06:45, Markus Cermak  wrote:

>  Hi
> Thanks for the reply.
>
> Adrian´s Post is exactly my point, and Situation.
> As we are owning the AD Suite. Tools which will work in Softimage and Maya
> (if I need to open it) is very interesting and a big +, but like Adrian
> said, we are a small studio so my use case would be using Finished
> tools,Plugins,Modules.
>
> Well let´s see what the Future brings, I´m sure you will make the best out
> of it.
>
>
>
>
> On 20.12.2013 12:14, adrian wyer wrote:
>
>  that's very interesting Eric, for small and even medium studios, where
> investing directly in Fabric may not be viable (more due to not having
> dedicated development personnel than financial considerations)
>
>
>
> hopefully this model will extend through the fabric modules that have been
> demonstrated to date?
>
>
>
> im sure i'm not alone in being very impressed with the early
> hair/fur/feather and crowd demos the fabric guys showed? would like to be
> able to get those toolsets as an 'out of the box' plugin at some future
> date!
>
>
>
> a
>
>
>  --
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Mootz
> *Sent:* 20 December 2013 10:48
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: emPolygonizer in Fabric Engine using KL extension
>
>
>
> Hi Markus,
>
>
>
> Those things are being discussed with the Fabric team and I am sure that
> there will be a user friendly licensing solution for 'standalone' plugins
> that use Fabric under the hood.
>
>
>
> Cheers,
>
> Eric
>
>
>
>
>
> - Original Message -
>
> *From:* Markus Cermak 
>
> *To:* softimage@listproc.autodesk.com
>
> *Sent:* Friday, December 20, 2013 8:17 AM
>
> *Subject:* Re: emPolygonizer in Fabric Engine using KL extension
>
>
>
> Hey guys,
>
> I got one little question about 3rd Party stuff in Fabric Engine.
>
> Hows the licensing gonna work out. Will it be possible to buy lets say
> Erics Polygonizer with Fabric support as a ""Standalone"" (without owning
> or using any other Fabric Engine stuff) and use it in Softimage (because of
> speed improvements) or will it only be interesting for Companies that got
> Fabric Engine anyway and now extend their toolset.?
>  --
>
> No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13
>
>
>
> --
> mfg
>
> Markus Cermak
> 3D-Animation Compositing
>
> Leiss Postproduction GmbH
> Adresse: Zirkusgasse 13/4 A-1020 Wien
> Tel: +43/1/218 96 48
> Fax: +43/1/218 96 48/10
> Mail: off...@leiss.at
>
>


RE: emPolygonizer in Fabric Engine using KL extension

2013-12-20 Thread Morten Bartholdy
Big +1 here. We are small and have no developers on hand, so we are fully
reliant on out of the box tools like Adrian explains. If we should consider
investing in a Fabric based pipeline we will want ready to go modules, and
it would be awesome to share between Soft and Maya, as it would make
collaboration so much easier.

MB



Den 20. december 2013 kl. 12:14 skrev adrian wyer
:

> 
> that's very interesting Eric, for small and even medium studios, where
> investing directly in Fabric may not be viable (more due to not having
> dedicated development personnel than financial considerations)
> 
> 
> 
> hopefully this model will extend through the fabric modules that have been
> demonstrated to date?
> 
> 
> 
> im sure i'm not alone in being very impressed with the early
> hair/fur/feather and crowd demos the fabric guys showed? would like to be
> able to get those toolsets as an 'out of the box' plugin at some future
> date!
> 
> 
> 
> a
> 
> 
> 
> 
> 
> From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com ] On Behalf Of Eric Mootz
> Sent: 20 December 2013 10:48
> To: softimage@listproc.autodesk.com
> Subject: Re: emPolygonizer in Fabric Engine using KL extension
> 
> 
> 
> Hi Markus,
> 
> 
> 
> Those things are being discussed with the Fabric team and I am sure that
> there will be a user friendly licensing solution for 'standalone' plugins
> that use Fabric under the hood.
> 
> 
> 
> Cheers,
> 
> Eric
> 
> 
> 
> 
> 
> - Original Message -
> 
> From: Markus Cermak 
> 
> To: softimage@listproc.autodesk.com
> 
> 
> Sent: Friday, December 20, 2013 8:17 AM
> 
> Subject: Re: emPolygonizer in Fabric Engine using KL extension
> 
> 
> 
> Hey guys,
> 
> I got one little question about 3rd Party stuff in Fabric Engine.
> 
> Hows the licensing gonna work out. Will it be possible to buy lets say
> Erics Polygonizer with Fabric support as a ""Standalone"" (without owning
> or using any other Fabric Engine stuff) and use it in Softimage (because of
> speed improvements) or will it only be interesting for Companies that got
> Fabric Engine anyway and now extend their toolset.?
> 
> 
> 
> No virus found in this message.
> Checked by AVG - www.avg.com 
> Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13
> 


Re: positivity

2013-12-20 Thread Sandy Sutherland

Hear hear - 1000+ on this Adrian, well said!

S.

On 2013/12/20 1:50 PM, adrian wyer wrote:


Hey guys, just wanted to raise some points regarding the general mood 
of users and the future of our little group


Lately the list has been falling into the habit of turning many 
threads into a doom saying, end-of-the-world kind of vibe (not 
discounting my self here)


When i first joined this list (and the much missed Discussion list) it 
was an invaluable resource for shared knowledge, instruction, 
encouragement and feedback (both positive and negative) also it was 
great place to find out about cheese and monkeys! (i'm looking at you Ed)


While i still find the list to be a hugely valuable resource for 
techniques and news, we are occasionally running into the doom laden 
tech equivalent of Godwin's law!


This list is a gift, as many of you know, when compared with other 
online forums/mailing lists, in that it's mostly self moderated and, 
on the whole, a nice place to hang out.


There's obviously been some doubt and uncertainty regarding the future 
of our software (no different from many other package's forums, the 
industry IS constantly shifting), and believe me i have a VERY vested 
interest in the continued use of Soft, i have NO intention of 
abandoning ship at the first sign of choppy waters. (frankly i'd 
rather step away from the computer, than be forced to learn an 
older/inferior application) But there IS a future, the app isn't 
dead, the community might be smaller, but there is still a wealth of 
skill and experience here, and i hope, by force of will, we'll be able 
to keep the fires burning!


If anything is going to bring about the end of Softimage as we know 
it, it won't be some bean counter in an office at Autodyne 
(cyberdesk?) it will be the lack of users


While we can't 'make' autodesk push soft, our work speaks volumes for 
it's quality, and that work is getting better and more high profile 
than it's been in ages.


What we CAN do is tell people in the industry how enabling the 
software is, how it helps us hit deadlines, create amazing imagery and 
break technical boundaries that other DCC apps really do struggle 
with. By spreading the word other software users and students get to 
hear what a great app it is, they might try it, they might get hooked, 
and then we benefit by having a new talent pool. If there's demand, 
then more courses will be taught using the app and as long as 
freelancers keep coming up through the ranks, there'll be a demand for 
new versions of the software (and new innovations and features)


I have friends who've come across from other apps to use Soft, 
primarily for ICE, but then have realised what a great all round app 
it is come for the ICE, stay for the object 
model/rendertree/passes etc, etc, etc!


I'm not preaching/ranting (much) i just want to put it on a public 
space that i love my software, i believe we are empowered to help keep 
it alive, and they'll get it off me when they pry it from my cold dead 
fingers!!


oh and merry christmas, you cheesy monkey boys (and girls)

a

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829


adrian.w...@fluid-pictures.com 
mailto:adrian.w...@fluid-pictures.com>


www.fluid-pictures.com 
http://www.fluid-pictures.com/>


Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71





Re: How to weight size preference on instance shapes in ICE?

2013-12-20 Thread Simon Reeves
I would have used an fcurve and I find I use them *everywhere *these days
in ICE, so so useful for weighting like that, reversing, rescalling,
clamping... list goes on



Simon Reeves
London, UK
*si...@simonreeves.com *
*www.simonreeves.com *
*www.analogstudio.co.uk *


On 20 December 2013 11:14, Morten Bartholdy  wrote:

>   Cool Gareth, and thanks to you, Alok and Oscar. I got things done with
> the fcurve but will definately take a look at the random probability node -
> I need this quite often .
>
>
>Morten
>
>
>
> Den 19. december 2013 kl. 17:11 skrev gareth bell :
>
>
>
>  http://imgur.com/ZPWHZrM
>
>
> The random probability value is set to 0.9
>
>
>  --
> Date: Thu, 19 Dec 2013 10:43:25 -0500
> From: alok.gan...@modusfx.com
> To: x...@colorshopvfx.dk; softimage@listproc.autodesk.com
> Subject: Re: How to weight size preference on instance shapes in ICE?
>
>  In fact you could use the random node in ice. The test random probability
> node uses it. What you are looking for a is a gaussian distribution(bell
> curve). I think the random probability node implements the gaussian
> distribution, if I am not wrong.
>
>  ALOK
>
> GANDHI
>
> / directeur technique senior- senior technical director
>
> alok.gan...@modusfx.com
>
> T:
>
>
> * 450 430-0010 x225 *
>
> F:
>
>
>
> * 450 430-0009 www.modusfx.com  *
>
>
> -
>
> MODUS
>
> FX
>
> 120 Rue Turgeon,
>
> Sainte-Therese (Quebec) CANADA J7E 3J1
>
> Follow us on
> Facebook 
>
> &
> Twitter 
> On 12/19/2013 10:10 AM, Morten Bartholdy wrote:
>
>  Don't know that one, Gareth. How does that work?
>
>
>MB
>
>
>
>
> Den 19. december 2013 kl. 15:38 skrev gareth bell 
> :
>
>   What about a "test random probability" node?
>
>
>  --
> Date: Thu, 19 Dec 2013 14:20:08 +0100
> Subject: Re: How to weight size preference on instance shapes in ICE?
> From: tridi.animei...@gmail.com
> To: x...@colorshopvfx.dk ; softimage@listproc.autodesk.com
>
> Maybe you can try with an fcurve? If you are using a randomize value by
> range, make that range between 0 and 1, pipe it in an Fcurve node, and
> rescale to your actual size range. And now you can use the curve to weight
> it.
>
>
>  On Thu, Dec 19, 2013 at 2:06 PM, Morten Bartholdy < x...@colorshopvfx.dk> 
> wrote:
>
>
>  I am doing RBD sim with Momentum using instance shapes with 22 different
> instance objects. I am randomizing the size of these for variation, but
> would like to weight the variation so I get few large ones but many small -
> like a 10 - 90 % ratio for instance. Aside form making many instance
> objects and make the size relationships in the instance group, is there a
> way to do this in the ICE tree?
>
> Morten (tired simulator artist these days)
>
>
>
>
>
>
>
>


Re: positivity

2013-12-20 Thread Chris Marshall
A big plus 1 from here too!!
Well said!


On 20 December 2013 11:50, adrian wyer wrote:

>   Hey guys, just wanted to raise some points regarding the general
> mood of users and the future of our little group
>
>
>
> Lately the list has been falling into the habit of turning many threads
> into a doom saying, end-of-the-world kind of vibe (not discounting my self
> here)
>
>
>
> When i first joined this list (and the much missed Discussion list) it was
> an invaluable resource for shared knowledge, instruction, encouragement and
> feedback (both positive and negative) also it was great place to find out
> about cheese and monkeys! (i'm looking at you Ed)
>
>
>
> While i still find the list to be a hugely valuable resource for
> techniques and news, we are occasionally running into the doom laden tech
> equivalent of Godwin's law!
>
> This list is a gift, as many of you know, when compared with other online
> forums/mailing lists, in that it's mostly self moderated and, on the whole,
> a nice place to hang out.
>
> There's obviously been some doubt and uncertainty regarding the future of
> our software (no different from many other package's forums, the industry
> IS constantly shifting), and believe me i have a VERY vested interest in
> the continued use of Soft, i have NO intention of abandoning ship at the
> first sign of choppy waters. (frankly i'd rather step away from the
> computer, than be forced to learn an older/inferior application) But
> there IS a future, the app isn't dead, the community might be smaller, but
> there is still a wealth of skill and experience here, and i hope, by force
> of will, we'll be able to keep the fires burning!
>
>
>
> If anything is going to bring about the end of Softimage as we know it, it
> won't be some bean counter in an office at Autodyne (cyberdesk?) it will be
> the lack of users
>
>
>
> While we can't 'make' autodesk push soft, our work speaks volumes for it's
> quality, and that work is getting better and more high profile than it's
> been in ages.
>
> What we CAN do is tell people in the industry how enabling the software
> is, how it helps us hit deadlines, create amazing imagery and break
> technical boundaries that other DCC apps really do struggle with. By
> spreading the word other software users and students get to hear what a
> great app it is, they might try it, they might get hooked, and then we
> benefit by having a new talent pool. If there's demand, then more courses
> will be taught using the app and as long as freelancers keep coming up
> through the ranks, there'll be a demand for new versions of the software
> (and new innovations and features)
>
> I have friends who've come across from other apps to use Soft, primarily
> for ICE, but then have realised what a great all round app it is come
> for the ICE, stay for the object model/rendertree/passes etc, etc, etc!
>
>
>
> I'm not preaching/ranting (much) i just want to put it on a public space
> that i love my software, i believe we are empowered to help keep it alive,
> and they'll get it off me when they pry it from my cold dead fingers!!
>
>
>
> oh and merry christmas, you cheesy monkey boys (and girls)
>
>
>
> a
>
>
>
> Adrian Wyer
> Fluid Pictures
> 75-77 Margaret St.
> London
> W1W 8SY
> ++44(0) 207 580 0829
>
>
> adrian.w...@fluid-pictures.com
>
> www.fluid-pictures.com
>
>
>
> Fluid Pictures Limited is registered in England and Wales.
> Company number:5657815
> VAT number: 872 6893 71
>
>
>



-- 

Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk


positivity

2013-12-20 Thread adrian wyer
Hey guys, just wanted to raise some points regarding the general mood of
users and the future of our little group

 

Lately the list has been falling into the habit of turning many threads into
a doom saying, end-of-the-world kind of vibe (not discounting my self here)

 

When i first joined this list (and the much missed Discussion list) it was
an invaluable resource for shared knowledge, instruction, encouragement and
feedback (both positive and negative) also it was great place to find out
about cheese and monkeys! (i'm looking at you Ed)

 

While i still find the list to be a hugely valuable resource for techniques
and news, we are occasionally running into the doom laden tech equivalent of
Godwin's law!

This list is a gift, as many of you know, when compared with other online
forums/mailing lists, in that it's mostly self moderated and, on the whole,
a nice place to hang out.

There's obviously been some doubt and uncertainty regarding the future of
our software (no different from many other package's forums, the industry IS
constantly shifting), and believe me i have a VERY vested interest in the
continued use of Soft, i have NO intention of abandoning ship at the first
sign of choppy waters. (frankly i'd rather step away from the computer, than
be forced to learn an older/inferior application) But there IS a future,
the app isn't dead, the community might be smaller, but there is still a
wealth of skill and experience here, and i hope, by force of will, we'll be
able to keep the fires burning!

 

If anything is going to bring about the end of Softimage as we know it, it
won't be some bean counter in an office at Autodyne (cyberdesk?) it will be
the lack of users

 

While we can't 'make' autodesk push soft, our work speaks volumes for it's
quality, and that work is getting better and more high profile than it's
been in ages.

What we CAN do is tell people in the industry how enabling the software is,
how it helps us hit deadlines, create amazing imagery and break technical
boundaries that other DCC apps really do struggle with. By spreading the
word other software users and students get to hear what a great app it is,
they might try it, they might get hooked, and then we benefit by having a
new talent pool. If there's demand, then more courses will be taught using
the app and as long as freelancers keep coming up through the ranks,
there'll be a demand for new versions of the software (and new innovations
and features)

I have friends who've come across from other apps to use Soft, primarily for
ICE, but then have realised what a great all round app it is come for
the ICE, stay for the object model/rendertree/passes etc, etc, etc!

 

I'm not preaching/ranting (much) i just want to put it on a public space
that i love my software, i believe we are empowered to help keep it alive,
and they'll get it off me when they pry it from my cold dead fingers!!

 

oh and merry christmas, you cheesy monkey boys (and girls)

 

a

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 


adrian.w...@fluid-pictures.com
mailto:adrian.w...@fluid-pictures.com> 

www.fluid-pictures.com
http://www.fluid-pictures.com/>  

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 



Re: emPolygonizer in Fabric Engine using KL extension

2013-12-20 Thread Markus Cermak

Hi
Thanks for the reply.

Adrian´s Post is exactly my point, and Situation.
As we are owning the AD Suite. Tools which will work in Softimage and 
Maya (if I need to open it) is very interesting and a big +, but like 
Adrian said, we are a small studio so my use case would be using 
Finished tools,Plugins,Modules.


Well let´s see what the Future brings, I´m sure you will make the best 
out of it.





On 20.12.2013 12:14, adrian wyer wrote:


that's very interesting Eric, for small and even medium studios, where 
investing directly in Fabric may not be viable (more due to not having 
dedicated development personnel than financial considerations)


hopefully this model will extend through the fabric modules that have 
been demonstrated to date?


im sure i'm not alone in being very impressed with the early 
hair/fur/feather and crowd demos the fabric guys showed? would like to 
be able to get those toolsets as an 'out of the box' plugin at some 
future date!


a



*From:*softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Eric Mootz

*Sent:* 20 December 2013 10:48
*To:* softimage@listproc.autodesk.com
*Subject:* Re: emPolygonizer in Fabric Engine using KL extension

Hi Markus,

Those things are being discussed with the Fabric team and I am sure 
that there will be a user friendly licensing solution for 'standalone' 
plugins that use Fabric under the hood.


Cheers,

Eric

- Original Message -

*From:*Markus Cermak 

*To:*softimage@listproc.autodesk.com 



*Sent:*Friday, December 20, 2013 8:17 AM

*Subject:*Re: emPolygonizer in Fabric Engine using KL extension

Hey guys,

I got one little question about 3rd Party stuff in Fabric Engine.

Hows the licensing gonna work out. Will it be possible to buy lets say 
Erics Polygonizer with Fabric support as a ""Standalone"" (without 
owning or using any other Fabric Engine stuff) and use it in Softimage 
(because of speed improvements) or will it only be interesting for 
Companies that got Fabric Engine anyway and now extend their toolset.?




No virus found in this message.
Checked by AVG - www.avg.com 
Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13




--
mfg

Markus Cermak
3D-Animation Compositing

Leiss Postproduction GmbH
Adresse: Zirkusgasse 13/4 A-1020 Wien
Tel: +43/1/218 96 48
Fax: +43/1/218 96 48/10
Mail: off...@leiss.at



RE: How to weight size preference on instance shapes in ICE?

2013-12-20 Thread Morten Bartholdy
Cool Gareth, and thanks to you, Alok and Oscar. I got things done with the
fcurve but will definately take a look at the random probability node - I
need this quite often .

Morten



Den 19. december 2013 kl. 17:11 skrev gareth bell :

> 
> http://imgur.com/ZPWHZrM 
> 
> 
> The random probability value is set to 0.9
> 
> 
> 
> Date: Thu, 19 Dec 2013 10:43:25 -0500
> From: alok.gan...@modusfx.com
> To: x...@colorshopvfx.dk; softimage@listproc.autodesk.com
> Subject: Re: How to weight size preference on instance shapes in ICE?
> 
> In fact you could use the random node in ice. The test random probability
> node uses it. What you are looking for a is a gaussian distribution(bell
> curve). I think the random probability node implements the gaussian
> distribution, if I am not wrong.
> 
> ALOK
> GANDHI
> / directeur technique senior- senior technical director
> 
> alok.gan...@modusfx.com 
> T:
> 450 430-0010 x225
> F:
> 450 430-0009
> www.modusfx.com 
> -
> 
> MODUS
> FX
> 
> 120 Rue Turgeon,
> 
> Sainte-Therese (Quebec) CANADA J7E 3J1
> 
> Follow us on
> Facebook 
> &
> Twitter 
> On 12/19/2013 10:10 AM, Morten Bartholdy wrote:
> > 
> > Don't know that one, Gareth. How does that work?
> > 
> > 
> > MB
> > 
> > 
> > 
> > 
> > Den 19. december 2013 kl. 15:38 skrev gareth bell 
> >  :
> > 
> > > What about a "test random probability" node?
> > > 
> > > 
> > > 
> > > Date: Thu, 19 Dec 2013 14:20:08 +0100
> > > Subject: Re: How to weight size preference on instance shapes in ICE?
> > > From: tridi.animei...@gmail.com 
> > > To: x...@colorshopvfx.dk  ;
> > > softimage@listproc.autodesk.com 
> > > 
> > > Maybe you can try with an fcurve? If you are using a randomize value by
> > > range, make that range between 0 and 1, pipe it in an Fcurve node, and
> > > rescale to your actual size range. And now you can use the curve to weight
> > > it.
> > > 
> > > 
> > > On Thu, Dec 19, 2013 at 2:06 PM, Morten Bartholdy < x...@colorshopvfx.dk
> > >  > wrote:
> > > > I am doing RBD sim with Momentum using instance shapes with 22 different
> > > > instance objects. I am randomizing the size of these for variation, but
> > > > would like to weight the variation so I get few large ones but many
> > > > small -
> > > > like a 10 - 90 % ratio for instance. Aside form making many instance
> > > > objects and make the size relationships in the instance group, is there
> > > > a
> > > > way to do this in the ICE tree?
> > > > 
> > > > Morten (tired simulator artist these days)
> > > > 
> > 


RE: emPolygonizer in Fabric Engine using KL extension

2013-12-20 Thread adrian wyer
that's very interesting Eric, for small and even medium studios, where
investing directly in Fabric may not be viable (more due to not having
dedicated development personnel than financial considerations)

 

hopefully this model will extend through the fabric modules that have been
demonstrated to date?

 

im sure i'm not alone in being very impressed with the early
hair/fur/feather and crowd demos the fabric guys showed? would like to be
able to get those toolsets as an 'out of the box' plugin at some future
date!

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Mootz
Sent: 20 December 2013 10:48
To: softimage@listproc.autodesk.com
Subject: Re: emPolygonizer in Fabric Engine using KL extension

 

Hi Markus,

 

Those things are being discussed with the Fabric team and I am sure that
there will be a user friendly licensing solution for 'standalone' plugins
that use Fabric under the hood.

 

Cheers,

Eric

 

 

- Original Message - 

From: Markus Cermak   

To: softimage@listproc.autodesk.com 

Sent: Friday, December 20, 2013 8:17 AM

Subject: Re: emPolygonizer in Fabric Engine using KL extension

 

Hey guys,

I got one little question about 3rd Party stuff in Fabric Engine.

Hows the licensing gonna work out. Will it be possible to buy lets say Erics
Polygonizer with Fabric support as a ""Standalone"" (without owning or using
any other Fabric Engine stuff) and use it in Softimage (because of speed
improvements) or will it only be interesting for Companies that got Fabric
Engine anyway and now extend their toolset.?

  _  

No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3462 / Virus Database: 3658/6935 - Release Date: 12/19/13



Re: emPolygonizer in Fabric Engine using KL extension

2013-12-20 Thread Eric Mootz
Hi Markus,

Those things are being discussed with the Fabric team and I am sure that there 
will be a user friendly licensing solution for 'standalone' plugins that use 
Fabric under the hood.

Cheers,
Eric


- Original Message - 
From: Markus Cermak 
To: softimage@listproc.autodesk.com 
Sent: Friday, December 20, 2013 8:17 AM
Subject: Re: emPolygonizer in Fabric Engine using KL extension


Hey guys,

I got one little question about 3rd Party stuff in Fabric Engine.

Hows the licensing gonna work out. Will it be possible to buy lets say Erics 
Polygonizer with Fabric support as a ""Standalone"" (without owning or using 
any other Fabric Engine stuff) and use it in Softimage (because of speed 
improvements) or will it only be interesting for Companies that got Fabric 
Engine anyway and now extend their toolset.?


  1   2   >