Re: 34 inch monitor
I bought a 40 inch monitor :) The height is good. If it was possible to buy a square monitor I would by one. If you buy a monitor, check if your video card can handle it and at what framerate. I have a gtx 770, in counter strike I have 300 frames a second. But for 4k the monitor framerate drops like a bomb... (o yeah I'm returning the monitor, I prefer 2 monitors instead of 1 big one.) 2015-09-24 4:04 GMT+02:00 Tim Leydecker <bauero...@gmx.de>: > Hi Phil, > > I would advise against consolidating screenspace from 2 displays into just > one display. > > It´s nice to have a 4kish main display if the distance to the screen fits > comfortably > to the sitting position in front of it and there´s enough depth to the > desk but still, > having a second monitor in something of the 24"-27" inch range is a very > pleasant > way to have floating windows, other programs and references in view but > out of the way. > > Personally, I like having a 27" as my main, centered display and at least > some 24" to my left. > > Other´s swear on centering their displays around their viewing axis but I > don´t like looking > at that gap between screens all day, I prefer things wheighted to one side. > > Anything much bigger than 30", I found annoying in the past because I > would either end up > constantly craning my neck around while looking across the screen or I > would squint my eyes > to read small fonts after having pushed the display farther away to reduce > that initial headswinging. > > In a nutshell, i found it really depends on the available desk´s depth for > a comfortable viewing distance. > > It should be deep enough to allow to push the display as far back as > needed to see the whole image at a glance, > fit a Wacom and keyboard inbetween and still let you rest your forearms > comfortably on the desk. > > Cheers, > > tim > > > > > > > > Am 23.09.2015 um 22:21 schrieb Phil Harbath: > > Has anyone used a 34 inch monitor for mostly 3D work, any comments > appreciated. > -- > From: <pete...@skynet.be>pete...@skynet.be > Sent: 9/23/2015 4:11 AM > To: <softimage@listproc.autodesk.com>softimage@listproc.autodesk.com > Subject: Re: 3Delight (free) - 8 core restriction and toon renders > > but did you check in task manager to see if there are actually 8 cores > active? > > in my tests with the 8-core restricted version, there were only 4 cores > active as before – and I’ve seen it mentioned here as well. (not saying > that what you got out of those 4 cores wasn’t cool) > > > > >
RE: 34 inch monitor
I'm also interested in a bigger screenspace. Problem is, I don't need just size but also quantity.Not easy for one who wants dual displays and using a wacom tablet. Since wacom tablets using 16:10 and I need that ratio on the screen space as close as it gets. Currently using dual 24" with 1920x1200 each and one in portrait mode. The resulting (virtual) screen space is roughly 16 by ten but if I'd move to 4k displays it would mean rotating one to portrait mode and that would be just too high. I stumbled upon this: http://www.eizo.co.uk/FlexScan-EV2730Q.html Two of these could be ideal for me. Height in inches would be managable on the desk and both of them side by side would be close to 16by ten ratio. (I still prefer two displays over one no matter how big it is). sven From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Phil Harbath Sent: Wednesday, September 23, 2015 10:21 PM To: softimage@listproc.autodesk.com Subject: 34 inch monitor Has anyone used a 34 inch monitor for mostly 3D work, any comments appreciated.
Re: 34 inch monitor
what kind of comments are you looking for really, also which resolution? got 3x 32" 4k monitors and I can only say what I knew before moving gradually from single 14" yeears ago to this now.. it is never enough space :) On Wed, Sep 23, 2015 at 10:21 PM, Phil Harbath <phil.harb...@jamination.com> wrote: > Has anyone used a 34 inch monitor for mostly 3D work, any comments > appreciated. > -- > From: pete...@skynet.be > Sent: 9/23/2015 4:11 AM > To: softimage@listproc.autodesk.com > Subject: Re: 3Delight (free) - 8 core restriction and toon renders > > but did you check in task manager to see if there are actually 8 cores > active? > > in my tests with the 8-core restricted version, there were only 4 cores > active as before – and I’ve seen it mentioned here as well. (not saying > that what you got out of those 4 cores wasn’t cool) > > > > *From:* Pierre Schiller <activemotionpictu...@gmail.com> > *Sent:* Wednesday, September 23, 2015 12:34 AM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: 3Delight (free) - 8 core restriction and toon renders > > yes, 3delight is really fast. > 8 cores = free. Want more cores? one should pay for commerce version. > But I still prefer Redshift. I haven´t done tests on that. > > On Tue, Sep 22, 2015 at 5:07 PM, Eric Turman <i.anima...@gmail.com> wrote: > >> just looking at the timeline on youtube 3Delight looks almost twice as >> fast to render the inklines. >> >> On Tue, Sep 22, 2015 at 5:01 PM, Jason S <jasonsta...@gmail.com> wrote: >> >>> Hi, >>> >>> Actually for inkline speed, isn't it roughly as fast as MR? >>> >>> By the way, even in the viewport your toon shading looks neat, what is >>> it? >>> >>> >>> BTW#2 : So you got 8 cores running? what was preventing it before? >>> >>> >>> cheers, & thanks for this glimpse! >>> J >>> >>> >>> >>> On 09/22/15 13:06, Pierre Schiller wrote: >>> >>> >>> Hi guys, I wanted to test out how speedy is 3delight compared to native >>> MentalRay (we know there will be a difference). So I took a minute and did >>> a short video comparing render toon lines on 3delight and mental ray. >>> >>> https://youtu.be/mlJt2iYGsq8 >>> >>> But if anyone could help me out with this question, I´d finish the >>> tutorial as it was meant to be: >>> How could I "store in channel" to create matte ids on 3Delight? It >>> didn´t read color 4 pass through nor Store in channel. >>> >>> So what I did was to create a new pass and partition all elements with >>> constant materials. Works, but takes too much time in a heavy scene. >>> In the end I store in channel using MR but then the scene crashed, when >>> I selected MR for that pass only renderer >>> >>> Anyone with more 3delight experience could help me out on this, please? >>> Thanks. :D >>> >>> Cheers. >>> >>> -- >>> Portfolio 2013 <http://be.net/3dcinetv> >>> Cinema & TV production >>> Video Reel <https://vimeo.com/3dcinetv/reel2012> >>> >>> >>> >> >> >> -- >> >> >> >> >> -=T=- >> > > > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> >
RE: 34 inch monitor
How about those programs the divide the screen up? Useful? -Original Message- From: "Mirko Jankovic" <mirkoj.anima...@gmail.com> Sent: 9/23/2015 4:51 PM To: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com> Subject: Re: 34 inch monitor honestly I thing that 2 monitors will always be better then single one, meaning two smaller resolution compared to single higher resolution. ofc if difference is not really really big. there are some issues if you are using tablet with two monitors in switching from displays to keep proportions normal but again more space is better. as for issues of SI and 4k well... it could be better with scaling working with win10 which it doesn't right now but if your eyesight is not yet gone :) you can get used to it now reading, i guess that 34" is one of those ultra wide screen? I have a smaller version of ultra wide, 29" dell one 2560x1080 resolution if I remember correctly. It is good for gaming but it;s ultra wide didn't really fit me for work, especially with tablet. even with setting up tablet to us proportional surface it never felt the same and I work with tablet inside SI as well so it was big push away from all that ultra wide game. It is nice for gaming abut for work.. sticking to 16:9 or :10 On Wed, Sep 23, 2015 at 10:40 PM, Phil Harbath <phil.harb...@jamination.com> wrote: > I am wondering if it is overwhelming compared to a 24 x 2. The one I am > looking at is not 4k, something like 3000 by 1600, which is for the best > since reading comments about Softimage and 4k. Can it replace 2 monitors. > -- > From: Mirko Jankovic <mirkoj.anima...@gmail.com> > Sent: 9/23/2015 4:25 PM > To: softimage@listproc.autodesk.com > Subject: Re: 34 inch monitor > > what kind of comments are you looking for really, also which resolution? > > got 3x 32" 4k monitors and I can only say what I knew before moving > gradually from single 14" yeears ago to this now.. it is never enough > space :) > > On Wed, Sep 23, 2015 at 10:21 PM, Phil Harbath < > phil.harb...@jamination.com> wrote: > >> Has anyone used a 34 inch monitor for mostly 3D work, any comments >> appreciated. >> -- >> From: pete...@skynet.be >> Sent: 9/23/2015 4:11 AM >> To: softimage@listproc.autodesk.com >> Subject: Re: 3Delight (free) - 8 core restriction and toon renders >> >> but did you check in task manager to see if there are actually 8 cores >> active? >> >> in my tests with the 8-core restricted version, there were only 4 cores >> active as before – and I’ve seen it mentioned here as well. (not saying >> that what you got out of those 4 cores wasn’t cool) >> >> >> >> *From:* Pierre Schiller <activemotionpictu...@gmail.com> >> *Sent:* Wednesday, September 23, 2015 12:34 AM >> *To:* softimage@listproc.autodesk.com >> *Subject:* Re: 3Delight (free) - 8 core restriction and toon renders >> >> yes, 3delight is really fast. >> 8 cores = free. Want more cores? one should pay for commerce version. >> But I still prefer Redshift. I haven´t done tests on that. >> >> On Tue, Sep 22, 2015 at 5:07 PM, Eric Turman <i.anima...@gmail.com> >> wrote: >> >>> just looking at the timeline on youtube 3Delight looks almost twice as >>> fast to render the inklines. >>> >>> On Tue, Sep 22, 2015 at 5:01 PM, Jason S <jasonsta...@gmail.com> wrote: >>> >>>> Hi, >>>> >>>> Actually for inkline speed, isn't it roughly as fast as MR? >>>> >>>> By the way, even in the viewport your toon shading looks neat, what is >>>> it? >>>> >>>> >>>> BTW#2 : So you got 8 cores running? what was preventing it before? >>>> >>>> >>>> cheers, & thanks for this glimpse! >>>> J >>>> >>>> >>>> >>>> On 09/22/15 13:06, Pierre Schiller wrote: >>>> >>>> >>>> Hi guys, I wanted to test out how speedy is 3delight compared to native >>>> MentalRay (we know there will be a difference). So I took a minute and did >>>> a short video comparing render toon lines on 3delight and mental ray. >>>> >>>> https://youtu.be/mlJt2iYGsq8 >>>> >>>> But if anyone could help me out with this question, I´d finish the >>>> tutorial as it was meant to be: >>>> How could I "store in channel" to create matte ids on 3Delight? It >>>> didn´t read color 4 pass through nor Store in channel. >>>> >>>> So what I did was to create a new pass and partition all elements with >>>> constant materials. Works, but takes too much time in a heavy scene. >>>> In the end I store in channel using MR but then the scene crashed, when >>>> I selected MR for that pass only renderer >>>> >>>> Anyone with more 3delight experience could help me out on this, please? >>>> Thanks. :D >>>> >>>> Cheers. >>>> >>>> -- >>>> Portfolio 2013 <http://be.net/3dcinetv> >>>> >>>> > [The entire original message is not included.] > [The entire original message is not included.]
34 inch monitor
Has anyone used a 34 inch monitor for mostly 3D work, any comments appreciated. -Original Message- From: "pete...@skynet.be" <pete...@skynet.be> Sent: 9/23/2015 4:11 AM To: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com> Subject: Re: 3Delight (free) - 8 core restriction and toon renders but did you check in task manager to see if there are actually 8 cores active? in my tests with the 8-core restricted version, there were only 4 cores active as before – and I’ve seen it mentioned here as well. (not saying that what you got out of those 4 cores wasn’t cool) From: Pierre Schiller Sent: Wednesday, September 23, 2015 12:34 AM To: softimage@listproc.autodesk.com Subject: Re: 3Delight (free) - 8 core restriction and toon renders yes, 3delight is really fast. 8 cores = free. Want more cores? one should pay for commerce version. But I still prefer Redshift. I haven´t done tests on that. On Tue, Sep 22, 2015 at 5:07 PM, Eric Turman <i.anima...@gmail.com> wrote: just looking at the timeline on youtube 3Delight looks almost twice as fast to render the inklines. On Tue, Sep 22, 2015 at 5:01 PM, Jason S <jasonsta...@gmail.com> wrote: Hi, Actually for inkline speed, isn't it roughly as fast as MR? By the way, even in the viewport your toon shading looks neat, what is it? BTW#2 : So you got 8 cores running? what was preventing it before? cheers, & thanks for this glimpse! J On 09/22/15 13:06, Pierre Schiller wrote: Hi guys, I wanted to test out how speedy is 3delight compared to native MentalRay (we know there will be a difference). So I took a minute and did a short video comparing render toon lines on 3delight and mental ray. https://youtu.be/mlJt2iYGsq8 But if anyone could help me out with this question, I´d finish the tutorial as it was meant to be: How could I "store in channel" to create matte ids on 3Delight? It didn´t read color 4 pass through nor Store in channel. So what I did was to create a new pass and partition all elements with constant materials. Works, but takes too much time in a heavy scene. In the end I store in channel using MR but then the scene crashed, when I selected MR for that pass only renderer Anyone with more 3delight experience could help me out on this, please? Thanks. :D Cheers. -- Portfolio 2013 Cinema & TV production Video Reel -- -=T=- -- Portfolio 2013 Cinema & TV production Video Reel
Re: 34 inch monitor
honestly I thing that 2 monitors will always be better then single one, meaning two smaller resolution compared to single higher resolution. ofc if difference is not really really big. there are some issues if you are using tablet with two monitors in switching from displays to keep proportions normal but again more space is better. as for issues of SI and 4k well... it could be better with scaling working with win10 which it doesn't right now but if your eyesight is not yet gone :) you can get used to it now reading, i guess that 34" is one of those ultra wide screen? I have a smaller version of ultra wide, 29" dell one 2560x1080 resolution if I remember correctly. It is good for gaming but it;s ultra wide didn't really fit me for work, especially with tablet. even with setting up tablet to us proportional surface it never felt the same and I work with tablet inside SI as well so it was big push away from all that ultra wide game. It is nice for gaming abut for work.. sticking to 16:9 or :10 On Wed, Sep 23, 2015 at 10:40 PM, Phil Harbath <phil.harb...@jamination.com> wrote: > I am wondering if it is overwhelming compared to a 24 x 2. The one I am > looking at is not 4k, something like 3000 by 1600, which is for the best > since reading comments about Softimage and 4k. Can it replace 2 monitors. > -- > From: Mirko Jankovic <mirkoj.anima...@gmail.com> > Sent: 9/23/2015 4:25 PM > To: softimage@listproc.autodesk.com > Subject: Re: 34 inch monitor > > what kind of comments are you looking for really, also which resolution? > > got 3x 32" 4k monitors and I can only say what I knew before moving > gradually from single 14" yeears ago to this now.. it is never enough > space :) > > On Wed, Sep 23, 2015 at 10:21 PM, Phil Harbath < > phil.harb...@jamination.com> wrote: > >> Has anyone used a 34 inch monitor for mostly 3D work, any comments >> appreciated. >> -- >> From: pete...@skynet.be >> Sent: 9/23/2015 4:11 AM >> To: softimage@listproc.autodesk.com >> Subject: Re: 3Delight (free) - 8 core restriction and toon renders >> >> but did you check in task manager to see if there are actually 8 cores >> active? >> >> in my tests with the 8-core restricted version, there were only 4 cores >> active as before – and I’ve seen it mentioned here as well. (not saying >> that what you got out of those 4 cores wasn’t cool) >> >> >> >> *From:* Pierre Schiller <activemotionpictu...@gmail.com> >> *Sent:* Wednesday, September 23, 2015 12:34 AM >> *To:* softimage@listproc.autodesk.com >> *Subject:* Re: 3Delight (free) - 8 core restriction and toon renders >> >> yes, 3delight is really fast. >> 8 cores = free. Want more cores? one should pay for commerce version. >> But I still prefer Redshift. I haven´t done tests on that. >> >> On Tue, Sep 22, 2015 at 5:07 PM, Eric Turman <i.anima...@gmail.com> >> wrote: >> >>> just looking at the timeline on youtube 3Delight looks almost twice as >>> fast to render the inklines. >>> >>> On Tue, Sep 22, 2015 at 5:01 PM, Jason S <jasonsta...@gmail.com> wrote: >>> >>>> Hi, >>>> >>>> Actually for inkline speed, isn't it roughly as fast as MR? >>>> >>>> By the way, even in the viewport your toon shading looks neat, what is >>>> it? >>>> >>>> >>>> BTW#2 : So you got 8 cores running? what was preventing it before? >>>> >>>> >>>> cheers, & thanks for this glimpse! >>>> J >>>> >>>> >>>> >>>> On 09/22/15 13:06, Pierre Schiller wrote: >>>> >>>> >>>> Hi guys, I wanted to test out how speedy is 3delight compared to native >>>> MentalRay (we know there will be a difference). So I took a minute and did >>>> a short video comparing render toon lines on 3delight and mental ray. >>>> >>>> https://youtu.be/mlJt2iYGsq8 >>>> >>>> But if anyone could help me out with this question, I´d finish the >>>> tutorial as it was meant to be: >>>> How could I "store in channel" to create matte ids on 3Delight? It >>>> didn´t read color 4 pass through nor Store in channel. >>>> >>>> So what I did was to create a new pass and partition all elements with >>>> constant materials. Works, but takes too much time in a heavy scene. >>>> In the end I store in channel using MR but then the scene crashed, when >>>> I selected MR for that pass only renderer >>>> >>>> Anyone with more 3delight experience could help me out on this, please? >>>> Thanks. :D >>>> >>>> Cheers. >>>> >>>> -- >>>> Portfolio 2013 <http://be.net/3dcinetv> >>>> >>>> > [The entire original message is not included.] >
RE: 34 inch monitor
I am wondering if it is overwhelming compared to a 24 x 2. The one I am looking at is not 4k, something like 3000 by 1600, which is for the best since reading comments about Softimage and 4k. Can it replace 2 monitors. -Original Message- From: "Mirko Jankovic" <mirkoj.anima...@gmail.com> Sent: 9/23/2015 4:25 PM To: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com> Subject: Re: 34 inch monitor what kind of comments are you looking for really, also which resolution? got 3x 32" 4k monitors and I can only say what I knew before moving gradually from single 14" yeears ago to this now.. it is never enough space :) On Wed, Sep 23, 2015 at 10:21 PM, Phil Harbath <phil.harb...@jamination.com> wrote: > Has anyone used a 34 inch monitor for mostly 3D work, any comments > appreciated. > -- > From: pete...@skynet.be > Sent: 9/23/2015 4:11 AM > To: softimage@listproc.autodesk.com > Subject: Re: 3Delight (free) - 8 core restriction and toon renders > > but did you check in task manager to see if there are actually 8 cores > active? > > in my tests with the 8-core restricted version, there were only 4 cores > active as before – and I’ve seen it mentioned here as well. (not saying > that what you got out of those 4 cores wasn’t cool) > > > > *From:* Pierre Schiller <activemotionpictu...@gmail.com> > *Sent:* Wednesday, September 23, 2015 12:34 AM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: 3Delight (free) - 8 core restriction and toon renders > > yes, 3delight is really fast. > 8 cores = free. Want more cores? one should pay for commerce version. > But I still prefer Redshift. I haven´t done tests on that. > > On Tue, Sep 22, 2015 at 5:07 PM, Eric Turman <i.anima...@gmail.com> wrote: > >> just looking at the timeline on youtube 3Delight looks almost twice as >> fast to render the inklines. >> >> On Tue, Sep 22, 2015 at 5:01 PM, Jason S <jasonsta...@gmail.com> wrote: >> >>> Hi, >>> >>> Actually for inkline speed, isn't it roughly as fast as MR? >>> >>> By the way, even in the viewport your toon shading looks neat, what is >>> it? >>> >>> >>> BTW#2 : So you got 8 cores running? what was preventing it before? >>> >>> >>> cheers, & thanks for this glimpse! >>> J >>> >>> >>> >>> On 09/22/15 13:06, Pierre Schiller wrote: >>> >>> >>> Hi guys, I wanted to test out how speedy is 3delight compared to native >>> MentalRay (we know there will be a difference). So I took a minute and did >>> a short video comparing render toon lines on 3delight and mental ray. >>> >>> https://youtu.be/mlJt2iYGsq8 >>> >>> But if anyone could help me out with this question, I´d finish the >>> tutorial as it was meant to be: >>> How could I "store in channel" to create matte ids on 3Delight? It >>> didn´t read color 4 pass through nor Store in channel. >>> >>> So what I did was to create a new pass and partition all elements with >>> constant materials. Works, but takes too much time in a heavy scene. >>> In the end I store in channel using MR but then the scene crashed, when >>> I selected MR for that pass only renderer >>> >>> Anyone with more 3delight experience could help me out on this, please? >>> Thanks. :D >>> >>> Cheers. >>> >>> -- >>> Portfolio 2013 <http://be.net/3dcinetv> >>> Cinema & TV production >>> Video Reel <https://vimeo.com/3dcinetv/reel2012> >>> >>> >>> >> >> >> -- >> >> >> >> >> -=T=- >> > > > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> > [The entire original message is not included.]
Re: 34 inch monitor
Hi Phil, I would advise against consolidating screenspace from 2 displays into just one display. It´s nice to have a 4kish main display if the distance to the screen fits comfortably to the sitting position in front of it and there´s enough depth to the desk but still, having a second monitor in something of the 24"-27" inch range is a very pleasant way to have floating windows, other programs and references in view but out of the way. Personally, I like having a 27" as my main, centered display and at least some 24" to my left. Other´s swear on centering their displays around their viewing axis but I don´t like looking at that gap between screens all day, I prefer things wheighted to one side. Anything much bigger than 30", I found annoying in the past because I would either end up constantly craning my neck around while looking across the screen or I would squint my eyes to read small fonts after having pushed the display farther away to reduce that initial headswinging. In a nutshell, i found it really depends on the available desk´s depth for a comfortable viewing distance. It should be deep enough to allow to push the display as far back as needed to see the whole image at a glance, fit a Wacom and keyboard inbetween and still let you rest your forearms comfortably on the desk. Cheers, tim Am 23.09.2015 um 22:21 schrieb Phil Harbath: Has anyone used a 34 inch monitor for mostly 3D work, any comments appreciated. From: pete...@skynet.be <mailto:pete...@skynet.be> Sent: 9/23/2015 4:11 AM To: softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com> Subject: Re: 3Delight (free) - 8 core restriction and toon renders but did you check in task manager to see if there are actually 8 cores active? in my tests with the 8-core restricted version, there were only 4 cores active as before – and I’ve seen it mentioned here as well. (not saying that what you got out of those 4 cores wasn’t cool)